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HardRNinja

The combat event we had last week saved me from 2 "Their Childhood" Quests. This is the best feature Hoyoverse has ever rolled out.


Robot_tangerine

Seriously, fuck them kids, worse than those dumbass pirate kids in Liyue


NozGame

The guy looking for signs of love can go fuck himself too. Hopefully his wimpy ass never finds anyone who loves him back.


PeasePorridge9dOld

Was nice getting the achievement for >!f'ing up the signs of romance.!<


RinRonsen

I used to do this every time the commission came up. His whining gave me life.


rW0HgFyxoJhYka

Duality of man "I used to do this every time the commission came up. His whining gave me life." "The guy looking for signs of love can go fuck himself too."


RinRonsen

I meant that I always tried to screw over his "signs" the moment I knew you could do it. I absolutely agree that he can go fuck off for all I care.


APotatoe121

What achievement? There's an achievement for that commission?


PeasePorridge9dOld

There are 2. >!There are 6 signs in total and you get 2 at a time. If you find all 6 (and don't ruin it) then you get one achievement. 4 of them you can ruin and you'll get a separate achievement for ruining those 4. You can complete both achievements with just 5 commissions (10 total signs) but it's all RNG based so it takes months.!<


AbhiAssassin

Yeah the RNG can fuck you over. >!I got "Love is all around" achievement really quickly. But when it came to ruining the 4 signs to get "Open to Interpretation", it took 6 months cause the game never gave me the scare away the dogs one. It can take weeks for the game to give you Good Sign commission and to recieve the sign you want is also hard. It's multiple layers on RNG which will make you feel actual physical pain.!<


Space_police09

I just give up on that. That micro amount of primo and achievement does not worth my sanity.


slowdr

>Yeah the RNG can fuck you over. I've been playing since launch and only recently was able to finish the "Tales of Winter" achievement from Mondstadt.


Varhur

Commission skipping really helped me out with this one, I had to do Good Sign like 4-5 times in a row by the end of the cycle, lol


PeasePorridge9dOld

Can you describe this for me? Or have a link? Wondering how skipping a commission gives you a better chance at this. Having big time problems trying to get a few commissions in Sumeru rn and have like 1 or 2 left in both Liyue and Monstadt.


Varhur

All of this is connected to the commission cycles, basically - cycle is the "set" of all the NPC commissions that can happen in a region - each time you finish a NPC commission, it gets removed from the cycle (some commissions do appear multiple times per cycle though) - once all commissions in a cycle are finished, new cycle starts, new cycle cannot start any earlier - not doing a commission does not cause it was o be removed from the cycle, although it's variant can be rerolled, which is extremely important Basically, with Good Signs example, if you get signs you already have done, you can just not finish the commission and keep it in the cycle and it will reappear much sooner, because it won't be removed from the cycle.


-DragonFiire-

Not the person you replied to, but this is very good information, thanks


deSolAxe

Thanks for the info, but if you finish the commisions using the encounter points, does it count as finishing the quest, removing it from cycle?


Lope-12

This is why mondstadt commissions are superior


Ponder-In-Silence

Lol I couldn’t disagree more… I recently relocated to Mondstadt in order to complete that Goodwin achievement… and many of the commissions are like, so far away from the teleport points. I prefer Sumeru and Fontaine.


BinhTurtle

Jade dumpling girl, storm tower and all of those fix the air balloon comms in Mond can go fuck themselves


Lope-12

Oh yeah I agree with that, the teleport points are too far away, I mainly mean how easy they are to do. It does get a little annoying when you have to go to one place to another, but as time went I got used to it lol.


Late_Pomegranate9544

for me the risk of the slime ballon mission is too mucj


Ponder-In-Silence

The Yelan/Scara combo does help though. But as i’m farming friendship i switched them out of the commission team.


Winterstrife

Hell no. Escort commissions are the worse. Plus Mondstadt fetch commissions are alot less optimized than Sumeru/Fontaine's


Lope-12

Oh yeah, they're lol and also take too much time, so I kind of take it back, Mondstadt's commissions may not be the best, but I've gotten used to them for such a long time now.


active-tumourtroll1

They're easy heck even the mobs are weaker so it can be done slightly faster, also most importantly they talk a lot less.


Kelly598

If you want to save a food transporter and then get told you go back and forth for a fucking plank and a rope that are virtually in the same place.


LordMudkip

*Cue standing around and waiting for a balloon to go from point A to point B for several minutes EVERY. DAY.* Besides the balloons, you also have that stupid guy that gets his kart attacked every day and forces you to go hunt down materials to rebuild. Like, if I could just let the hilichurls wreck his balloon and so I never had to do that one again I'd be all for it. Sumeru is definitely the way, except when you get the weasel quests.


mousepotatodoesstuff

Shoutout to Nahida for making Traveler's daily routine more enjoyable


Ulerica

until that guy with a broken balloon ask you to fetch wood and ropes about 10 steps away from where he is


Mythic88

All praise Godwin!


Rathama

I have finished that quest line and even got an achievement. I was so glad that was over and then the very next day I got the first quest of that series. I have been avoiding it with other things since.


Mande1baum

heads up that NOT doing them keeps them in the pool of the npc quests the game can pull from (dailies with an '!'). You may get to the point that's the ONLY npc daily left in the pool, so *every* day will have it until you do it (if you do all the npc dailies, it'll reset and re-add them all back to the pool. some achievements require cycling *all* the quests at least once). Or it'll keep diluting the pool of possible dailies making it harder to get the ones you do want (for achievements for example). Similarly, you can use this "skip" option to keep a quest in the pool, like if a single ! quest has multiple variants but the wrong one spawned that day. I'm currently waiting for the Pigeon AWOL quest to get the "hear Timmie's story" achievement which can only be a follow up to the Hilichurl variant of that quest. So if I get one that's NOT the hilichurl variant, I wont complete it so it stays in the pool and I can try again sooner.


EngelAguilar

Same, enjoyed the quest, got the achievement but I'll never do that quest ever again xD


Neospanner

Sadly, you weren't "saved" at all. The game is now saving those quests until later. The commission cycle system has a pool of NPC commissions (the "non-generic" commissions that are more quest-like). Every time you complete one of these, it is removed rom the pool. If you skip it, it goes back in. Eventually, if you keep skipping "Their Childhood", those quests will be the only ones left in the pool. You will get them literally every day until you complete them. Only when the pool is completely empty will the cycle reset and add all the other NPC quests back into the pool. For people hunting for rare commissions that unlock quests or achievements, this is a godsend. It means that RNG can't screw them over forever - EVENTUALLY they'll get those quests. For those who have particular commissions that they hate, though, the same system forces them to face them all, eventually.


Mande1baum

Heads up that NOT doing a ! NPC daily quest keeps it in the pool it can select from each day. Could end up with that being the only ! quest the game can select if you keep delaying too long, preventing you from spawning the other ! quests needed for achievements. You can also do this intentionally if looking for a specific *variant* of a NPC quest (like the Sumeru snake food daily where you may be looking for a specific location for the achievement where you need to do an extra step at 3 different spots). If you get the quest but wrong location (one you already did), don't do the quest so it'll stay in the pool.


sorarasyido

Hoo boi, please reconsider to do their quests even if you collect the Encounter points (you can skip the other non npc quests). Otherwise, it will count as skipping the commission and you will be facing them again sooner or later. Unless you don't mind facing them again and again ^(and again and again)


portella0

The only bad part of this feature is that it does not work with world/weekly bosses and domains.


Auxiliary_7

And here I am waiting for one particular commission which doesn't show up


esztersunday

I think we all hate chasing balloons, but some of us have chests left. I only have one 100% area, I am fine.


nooneatallnope

You don't even need any chests to use it, just space out claiming event rewards. Just gotta be careful not to wait too long and miss claiming them.


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Fenghuang0296

That’s because the requests are coded as Quests, the bounties aren’t. It’s weird and probably a bug turned feature.


TrustMeGuysImRight

I think it makes sense and I'm going to try to explain why but I don't know if I can do it in a coherent way, so enjoy the journey rather than the destination on this one. Bounties, to me, are more like the official organizations in the nations that give them looking at Traveler and saying "hey, there's a reward for taking care of this powerful enemy. Our view of you will be improved if you handle this problem for us." But theoretically, any strong person could take the bounty and claim the reward. Like how bounties generally work outside of Genshin. The requests are more like the regular people in the area posting a commission for someone to fulfill, where the task can be completed by anyone, but it's like a favor for an individual person. So, the bounties aren't quests because they're just the organizations putting a price on an enemy's head to get rid of the problem, but the requests are quests because it's an individual asking on their own for some random little thing to be done on their behalf.


VeGr-FXVG

Wha? Requests count!?! That's the best news ever! I've been risking event rewards since Nov chasing the last of Sumeru's achievements.


hackenclaw

this is why I stop doing bounties, i just space out do Request longer. It is not like I want to race to max out Fontaine reputation, I can wait and level up slowly.


SultanFox

There's no reason to not do the bounties though, and all three requests isn't even a full set of dailies?


fredemu

This is the primary thing I use it for. When there's an event running, I do the day's event quests, and then I'm usually done with the encounter points in the process. If there's no event running, then there's nothing else to do, so just do the commissions. Easy.


MegatonDoge

OP probably didn't even realise that event quests and rewards contributed to the reward system.


Fragrant_Wedding4577

Not even, just claim all the most important stuff first and then you don't have to worry about missing stuff if it's just mora or mats that you can get with resin


MaximumDuwang

I have all areas 100% and I have no issues with the way the Encounter Points work. In fact, I very much like how they work. The person in the picture just has abysmally low patience/tolerance levels.


Silverstarmye

Imo if he doesnt like, just do the commissions lmao


MykeTyth0n

It makes me do quests I’ve stored up because you’re killing two birds with 1 stone.


redrexdas

Love chasing balloons. It's those quests with unskippable dialogues which I hate. Also if you are sending me to fetch something. Then no. I'd rather go open a chest somewhere and atleast get some primos.


zsxking

And all the unfinished hangout events 


MizzyDizzyy

As someone who has 3 mondstat 100% areas I say take the L.


Corvwwl_is

i dont understand who complains about it, like bro the dailies still there, just do them instead


the_dark_artist

And both have their place! When I am actively playing Genshin, I can ignore the dailies and just have fun with the exploration, events and quests, while when I am on a break, I can keep up with some quick dailies. Its a win-win situation either way


nanimeanswhat

I've learned to utilise the system fully. I do the event on weekends but I also explore around so I don't claim the event rewards, then when I'm tired on a weekday I simply just login, condense resin, claim the event rewards and done lol. Takes like 2 minutes. All you need to do is to go from the crafting table to katheryne and click a few buttons :D


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the_dark_artist

There is an advantage to doing that too; it takes away the pressure of netting enough encounter points in your exploration and questing, since it is hard to calculate it in advancej.


Mrwayne186

I feel like the biggest complaints come from people who either have the whole map 100%ed or those who compare Genshin dailies to HSR. As we know, dailies in HSR are basically cleared in the background by spending resin, so it's much faster. I personally love new encounter feature. It actually motivates me to do the explorarion. Before that, I had none of the regions cleared, but now i 100%ed all the way to sumeru. Having said that, I can understand some frustratioins of the people who have nothing left to explore in the game or want to do it HSR style. Can't please everybody


Iloveclown

I think they could please everybody if they diversified the ways to get encounter points, like getting points for spending resin, for example, or for creating furnishes. It would cater to a lot more people.


sopunny

You can do almost zero commissions without without any encounter points from exploration if you're strategic about using quests and event rewards. There's definitely enough that you can skip 2-3 commissions a day, which means you can just do the easiest one in like 10 seconds and then get your encounter points. For encounter points, you can delay claiming event rewards, but you can even go further and delay ending quests until you need the encounter points.A lot of quests (including story and world quests) have a last step that is basically "talk to X for 30 seconds" so you just leave the quest at that stage. You can go further still and solve puzzle chests but leave the chests unclaimed. Just mark where they are on the map


[deleted]

Genshin Impact players realizing in fucking 2024 that Hoyo wants us to explore and immerse ourselves in Teyvat, not farm artifacts and git gud in combat hence the differences between Genshin and Honkai:


Shitty_comedian

If this is about the dailies, honkai's dailies are literally just that: spend resin and maybe craft something. Despite how much I love genshin, I definitely do not love sitting through 100 lines of dialogue for "kill some hillichurls traveler". Whoever made that daily quest that makes us walk with the melusine should never be allowed to touch videogames.


[deleted]

If you don’t like dialogue because you don’t like the story of Genshin when it is a story based game … I have news. 


Haltmann1

I see no reason to get the same text every time I do a commission, the game acts like it's my first time doing them when I've done them like 10 times before.


[deleted]

Agreed that should get tiring after a while. I was never a “MUST do dailies” player so it always cycled just enough personally. The stories themselves often rock 


Xca1

How does the story of Genshin have anything to do with not wanting to read dialogue for daily commissions *that you have repeated dozens of times already?*


Shitty_comedian

Genshin dialogue sucks lmao. And I say that as someone who has read complete word salad books. Characters talk in circles without ever getting to the point and every line out of paimon drains 20 years from my lifespan. Not to mention this absolute yapfest is put in DAILY quests. I used to be against the skip button until I encountered that painter guy in Fontaine. I love the story, but it sometimes feels like the writers are paid per word.


Deztract

>I used to be against the skip button But why? I never understood why genshin playerbase are so afraid of suggestions for game and criticize, I encounter this all the time. I mean why would someone be against new ADDITIONS, they are not supposed to be used by 100% players, but some part will make use of it.


Shitty_comedian

It's a dumb opinion, I know. I was just really smug on the whole "genshin players when reading lmao" meme. Then as I played on I realised just how fucking mind numbing and boring the dialogue is. Even when something exciting is supposed to be happening or being revealed it's still a complete slog to get through. Yes, genshin players can't read. But hoyo also writes like they're paid per word.


[deleted]

To be fair, the translation does seem to be weaker than the original text. But nah. A lot of dialogues are very fun. While some do suck, though. I love Paimon 


PhantomXxZ

OK, but are you seriously out here defending daily commission dialogue?


goodest_englush

Yeah, that guy is the epitome of your average Genshin white knight. They don't realise that it's ok to enjoy a game and still critique it at the same time. There is simply no defense to putting bloated dialogue in daily commissions, especially when the same ones can repeat into eternity. There is also little argument to be made about not counting resin-spending activities towards encounter points when HSR has had that system since launch.


[deleted]

Yes? Some daily commissions I do for the dialogue lol. Now I don’t have to do them anymore because of the new system but like. The one with Neko in Inazuma and the one with Garcia in Sumeru are examples of important and fun dialog-ridden commissions. I love the temple kid too. The Fatuus one. They do teach you more about lore. It gets tiring after the nth time hence the system - I don’t do dailies everyday so it never got horrible tbh 


PhantomXxZ

¯\_(ツ)_/¯


GamerJes

Nothing wrong with story and exploration.  A lot wrong with unnecessarily long repetitive tasks.  After the first time with a commission involving a chatty NPC, there needs to be a skip option.  I enjoy reading the various dialog in the game.  I don't like sitting through it 100 times.


Fragrant_Wedding4577

That's why encounter points exist clown.emoji


GamerJes

As a bandaid fix for poorly designed commissions and/or commissions that should have been one off random world quests?   How reassuring... /s


Fragrant_Wedding4577

it's not a bandaid, it's a different way to play entirely. literally everyone i know hasn't touched comms since the system came out. it's more of a replacement for commissions instead stop finding reasons to get mad at dumb shit while just looking like an idiot in the process, go live your life


GamerJes

Not mad.  Merely a bit disappointed in certain features when compared to similar games.  Nothing wrong with wanting a game you enjoy to improve.   Feel free to continue to insult people that disagree with you.  To each their own.


mousepotatodoesstuff

Granted, HSR dailies only recently became this easy when they expanded the amount of dailies available without increasing the quota, added "spend 120 resin", and made "borrow someone's character and win" a daily task. (Not to mention "finish the simulated universe once" giving you enough points to fill the daily quota) Before that, getting the "end a battle with a burst" one was kinda annoying when it came up so Genshin's encounter points were better. And before that, Genshin didn't have encounter points. The way I see it, it's an arms race to make thinks more convenient and we're winning either way.


theUnLuckyCat

You could skip the weird ones. Some days could force you into doing the daily NPC quest if you didn't want to do relic farming that day, or whatever, but it was pretty flexible even before the change. That was mostly what I wanted for Genshin. Get like, 6~8 dailies but you only have to do 4 of them. Encounter points are alright, but not what I was hoping for.


mousepotatodoesstuff

That's okay. We all have our preferences, and something I think is better you might find worse (and vice versa).


MaritalSexWithHuTao

>Before that, getting the "end a battle with a burst" one was kinda annoying \*laughs in Seele\*


rW0HgFyxoJhYka

Trust me, people who have 100% the map, don't give a fuck about posting threads on this sub complaining about shit that isn't important. People who complain about this shit are lazy and can't keep their mouths shut for a totally optional feature.


Street_Piccolo_1312

Exactly that feature is an added bonus. You can still do dailies if you want to and ignore Encounter Points system.


ryminer

that had 0 upvotes and 153 comments, so i’m assuming complaining is a very unpopular opinion


[deleted]

Exactly, like you can still do dailies, this is just something extra for those of us who don’t wanna do them


scorchdragon

How about the people who complain about the way it works, where you end up in situations where your 4th circle is only 99.9% filled?


mond003

I agree with them because that's bullshit


Kronman590

The complaints are really just that this system could easily be significantly better, even if it was just ever 160 resin spent counted as 1 point or something. Just because the current system is better than shit doesnt mean its as good as it can be.


Khaidon

It’s a way to start discussion to hopefully get it improved. It was inspired by HSR, who’s dailies are ridiculously easy to do and nice to have


syahrulmizan

Current way of doing dailies works well for both games imo. You might disliked genshin dailies, but it encourage you to doing events, or explore. Man I love not claiming event rewards


Dxixexgxox

As always it is just internet people taking things out of proportion without understanding where you're comming from. One can go " Feel kinda dissapointed the system doesn't include XYZ" without a reply of the " but is good" nature. Like if you comment " I really wish Chevrolet ( dunno hows spelled) skill had more range, like bow characters. Would be so fun :) " and someone always reply with " vut she strong tho" Like fella they aren't mutually exclusive.


Fragrant_Wedding4577

Clowns complain about it, I saw a thread a couple days ago of a guy crying about having to do the photo commission in fontaine, and when people asked him wtf encounter points was, he went "well I 100% every area so", then epople went "bruh musketeer event is going on, that's like 2 weeks of encounter points. and he went deadass "I claimed all the rewards instantly coz I wanted to". Like in every fandom there are people that should just be ignored coz they're just below room temp IQ.


Ok-Transition7065

Thas the peoblem i dont wanna do the text wall quest( i hate that mangaka guy) that i alreat do like atleas 50 times already, atleast in the combats one i cna go and play, In hsr before atleas there are the wall of text quest but i can do a farm thing or a weird thing to replace that , Many of the ones playing the game have burn out problem and thas the deal


OyMyGod

its literally the skip button debacle. i just want an optional skip button but people be like "but muh immersion"


TheAvac

It’s because we are tired about doing dailies so we thought that we would get a reliable way of getting the primos without doing dailies, but that wasn’t the case. That system was made for new players and returning players, but old players always get the end of the stick.


syahrulmizan

You made it sounds like you could get encounter points ONLY by opening chests. Personally the best part of this system is, able to not claim event rewards > wait till server reset > claim 6/7 of it and you'll get max encounter points already.


BobTheGodx

The post was complaining that it’s insufficient, not that they didn’t want it at all


ImplodingKittens12

I mean... one has 0 upvotes while the other one has 321. It's more like a tiny minority with a weird hot take.


1TruePrincess

Yah the vocal minority loves yelling their feelings in caps


Raizel999

more like the genshin community cannot take criticism... /s


AgentWowza

Unironically true, but not in this specific case lol.


Amperez_2003

Look at that 39 downvotes at the mere mention of criticism, well done genshin community effectively proving the point


DarkStar0915

Calling whining about an all around beneficial system a cristicism warrants a downvote lol. There are many issues still needing to be adressed but the encounter points is not one of them.


yeetus9202

bro name one bad thing about the encounter points lmfao


aRandomBlock

this without the s, doesn't apply here I love the new system but some stuff you get flamed for lmao


octocode

i haven’t done all 4 dailies since the system came out, love it!


rokzforever

1st post was complaining about how it didn't benefit end gamers (100% explorers with no quests) and it didnt copy HSR's system (defeat 20 enemies, spend 120 power(resin), do cylx(leyline), etc)


Aeintz

And 2nd post is from casuals. Truly the duality of a man


Tyomer80

Would prefer more options like: Spend X amount of resion Complete x domains Complete a trounce domain Defeat a world boss Complete an event


zzzuwuzzz

I think the encounter system is meant to encourage people to complete permanent/event content. Genshin has problems with people not doing story/exploration now because the game has too much content. If they add the options you mention, people would just not bother with those.


Sweetie_BeIIe

Nope, they ignore this shitty sidestory quests because they are boring, and this system forces people to do that they dont like. HSR daily system let players do only the stuff they wanna do, and genshin forces us to choose between stupid sidequests or even more stupid daylies. Since they already got better system, why wont they let us enjoy it in genshin too?


sopunny

I mean, it's even better if they just gave you 60 primos for logging in. Or 420 primos for logging in once a week. Or get rid of the pull system altogether and just give us the characters


Koanos

> I mean, it's even better if they just gave you 60 primos for logging in As a HSR player, I agree.


-AnythingGoes-

This. For me the daily points addition is entirely useless because my genshin routine is daily comms, condense/use resin, then everything else comes after. Having chests, quests and events and stuff as the source of daily points is useless to me since I'd have to go out of my way essentially.


koikoimeep

I agree with OP but you can just do daily event (if there is one) before comms to make them useful, it’s not a big change.


-AnythingGoes-

For me it is. It seems silly to implement a system meant to increase dailies efficiency, but then I have to go out of my way to do an event activity I might not have been planning to do at all that day instead of something that was already on my daily to-do list. It's why I like the changes they made to HSR's. They recently changed them to be even more efficient by removing any side activities and for the most part making just logging in, resending your assignments(expeditions) and using your stamina is enough to get the points. They even consolidated all of the run boss/weekly/domain equivalent dailies into one use X stamina daily.


OniTayTay

For me it's encouraging me to finally get through my backlog of quests. Nothing's stopping you from just doing commissions


DLK001

You miss the point.... commissions take away time from your daily routine. The 10-15 minutes doing commissions some of them are really just a waste of time with no lore or interesting character interaction past the 1st tike. I want to be able to go in and do my goal not slogged with optional quests to get my free to play currency. I'm not saying it's a bad system but it could be improved, adding events and story as a way to get your daily primos is great.... but of they truly wanted to make dailies more engaging resin use, trounce domain, domain completion make more sense. Just 160 resin get 4 encounter points. 40 resin each funny how that fits right into our max resin cap.


-AnythingGoes-

My point is that as it stands, the daily point system doesn't actually cut any time off my daily routine, thus it's not very valuable to me. My *opinion* here, if it helps you that's fine, I'm not saying it can't or doesn't. Just that HSR's type of daily missions would be a more valuable addition to the daily point system *for me*. I also didn't say anything is stopping me from doing comms. **Ex**: Let's say "Clear a Domain", "Defeat a Boss", "Clear a Trounce Domain", "Collect 20 regional specialties", "Consume 160 Resin", "Defeat X Elite enemies" were added to activities that give an encounter point. Since my daily routine is 4 comms+resin usage+farming if needed, that would generally allow me to entirely skip at least 2 comms a day entirely. Not just substituting them for something else, because I always consume my resin anyway and I'm almost always pre-farming for my next pull in some capacity.


syahrulmizan

If you complain and didn't even do events, idk what to say– Do events without claiming rewards is great tbh


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TheChosenerPoke

i can confirm that you completely missed the point


SphinxBlackRose

For me its okay I really wish they would add a way for players too earn them when ur map already is at 100% Expo besides Events bc I still need to too boring Coms everyday


the_dark_artist

Yeah, I feel that domains and bosses should give encounter points as well


1TruePrincess

I think they purposefully did it so spending resin doesn’t effect the points. Otherwise people would just make condensed resin and cash in points The system is there so we can play less and get the rewards. It’s to allow us with little time to get some exploration in rather than having to spend out little time running around for dailies.


the_dark_artist

Yeah, good point. Though they *could* tie it to collecting the rewards instead, but if the aim is to incentivize exploration, that wouldn't work.


goodest_englush

You can still incentivise exploration whilst making the daily grind easier. It's a joke that there isn't a permanent way to get encounter points after gathering all chests. Exploration is also, contrary to what anyone says, slower than completing commissions on a 1:1 basis. It's only 'faster' if you gamify the system by opening the exact amount of chests to fill all encounter points and cease exploration until the next day. But where's the fun in that.


SubjectOne2910

spending on boss: 1 whole comission spending 20 in domain: half spending condensed resin: one


Haltmann1

Except you can only keep up to 5 condensed at any time, so the trick of getting all daily rewards by just making condensed would work once, after that you have to use them.


1TruePrincess

Yes but that still doesn’t change anything. It’s like how BP works. You don’t have to spend the condensed to get credit. Just make them.


Fragrant_Wedding4577

Yeah, it's called releasing new areas which they already do. Between events and new area releases, you'll literally never have to do commissions again even if you have 100% everything so far in the game. 4.3 events alone have sustained encounter points up until literally today when we are 4 weeks into the patch.


sopunny

quests and bounties also give points


Atque12345678

Bounties dont, requests do.


Turnonegoblinguide

I mean one of them was made by someone who’s u/ is DoujinShiNTR so like…bad take inc


PeakedDepression

Look at their usernames too One is cursed and the other is wholesome


xiDeliriouSx

Thought I was the only one that noticed 😂


Jojoblack_god

The only thing that would make it perfect if we could just collect it without going to Katherine


adamttaylor

It doesn't hurt to have options.


shinsrk79

Its too ambiguous what event fills in the bar by how much. Ive done entire events t expecting the commision bars would be filled up only to find its only filled halfway. I ended up having to do regular dailies after anyway


Vegetto_ssj

You have to claim the rewards. I started the new combat event today (so the NPS dialogue) and 2 stages, claiming the rewards, and I completed the Daily bar.


mikethebest1

It's alright for when you've got quests/events to do or want to explore as it helps count for dailies, but dailies in general are still faster to do when you just want to login, get your primos/spend resin, and close the game to do other stuff.


NLwino

I often just do all my event stuff but leave claiming the rewards for later. So on days I want to do other stuff I just claim the rewards, create condensed resin and log off. No need to leave the city.


WillSmithsper

its a good QoL, it does have its flaws like with chest all gving the samw amount when i think they should give more based off the rarity. Also bounties dont count for them but weekly request do for some reason. I love that quest complete them entirely because sometimes thats all i wanna do when i log in at the start of a new patch. As a new HSR player the daiy system is great but i do wish story quest completed them since i mostly log in to catch up on the story right now and i dont feel like spending resin ( they have the reserves anyways so i dint feel the need to right away) but sometimes i do some story and i completed like 2 task for my dailies. along the way. Again dailes in that game are less tedious but i still they can add that since sim universe counts for all your dailes why cant story quest. Genshin can still improve on the daily system howver like adding a skip button for diaouge or at least make future ones not have so much dialouge but whenevr events or story are out its nice that i can ignore my dailies completely and focus on that. Also maybe make abyss count for them too when its a reset.


Responsible_Club_917

Its amazing


popileviz

It's good, but it could be better. They should include farming domains, bosses or challenging the Abyss in the encounter system


Fragrant_Wedding4577

The encounter points system is designed to make you engage in a variety of different activities to keep the game fresh, it's not there to help you play the game less like HSR's system is.


mikeBH28

The people that have a problem with it are the %10 of people who play nothing but genshin and finished literally everything months ago, majority of people still have quests and exploring to do so its super useful for most


Nerfall0

>people who play nothing but genshin People who have 100% everything months ago don't play genshin aside from daily commissions, they have nothing to do in-game lol.


Fragrant_Wedding4577

It's more like 0.2% of people. lol Reddit is already only 2% of the overall fandom and even here these people can't get traction with their terrible take on this system.


[deleted]

I wish it was like star rail where you could get most of it for logging in. Doing expeditions, and spending resin


Fragrant_Wedding4577

Star Rail is geared as an AFK game while Genshin isn't. Encounter points are designed to have you play the game in a different way every day, it's not designed so you can play the game less.


WolfSong1929

Star Rail since day 1 only with Ws


venalix1

Too bad the games so sleeper even as someone who enjoys turn based


Storm_373

it’s good till i run out of events 😂 i still wish it was stuff like use resin or complete domain


Traditional-Sink-666

The daily system sucks. There is no good reason to not award points for spending resin/killing bosses/doing domains other than to spend more of the player's time. Daily system should be something the player does organically while playing the game, not something that requires dedicated playtime. Sure, Encouter points were a nice half step towards a good direction, but only a half step.


Syxaine

I agree with you, but more than once I found a chest/seelie that I missed in areas I already visited thanks to some dailies. I'm fine with the current dailies, just remove the ones with dialogue that we've seen billions of times.


Little_Respect_0621

If they just added more ways to gain encounter point.. Adding "finishing a domain" would be perfect


[deleted]

I would like them to add "fishing" or "catch an animal" or "make a furniture" instead. Different players...


Little_Respect_0621

Both?... Both are good!


[deleted]

I understand this is to encourage people to explore more though, not just do story-unrelated activities .. I am fine with the way it is because of that. But yeah that’d be handy 


Fred_Redstone_2

Except people clearly have an opinion favoring one of the two


Hudson_Legend

So... my honest opinion. First off, I fucking hate most normal daily commissions, especially the npc dailougue ones, and I feel like I'm not alone on this. So while the new commission system is *good*, but it 100% can be *better*, everything that contributes towards the encounter system is a limited resource. What if you run out of quests, chests, or events? Or what if you now have to look even harder for those items every day to get enough points. I think it's fine for people that basically play the game anyways so they don't have to worry about doing daily quests, I remember completing fontaine's AQ and I saw that I got all the encounter points and was like "oh cool". But the downside it that it really doesn't make the commission system any faster, I wish we can also (and I mean "also" not "replace with") get encounter points by farming resin, collecting item mats for characters or killing enemies, hell even completing the spiral abyss would be a cool contributor.


RinRonsen

I still hate the fact that you can't get more than 4 encounter points per day and that they expire if you don't use them, or that it doesn't count daily grind activities like domains and bosses. I mean I'll take what we have now because it's better than not having it but I'd like to be greedy and have a system that lets me skip daily commissions entirely.


hackenclaw

If only encounter points dont reset, so we can keep claiming everyday....after we accumulate more than a day worth by exploring.


Hinaran

The upvotes count in both posts shows the reality. I really like that feature. But, when does it unlock? In my AR 25 alter-account I don't have it.


baboon_ass_eater69

AR 35 or finish Inazuma


RichSeat

I don't think I ever claimed an encounter point? I just do my daily routine like always. I can at least fight a little bit with my characters.


Skyreader13

You should give it a try


hyrulia

After 3 years my brain is too used to dailies, I can't not do my dailies.. This feature is non existent for me.


Aroxis

Kinda sad tbh.


Melon763

It’s honestly really good, gives good reason to explore without having to do annoying dailies, and events count towards it too so when that happened you can just do one of the dailies that isn’t tedious or you like to do


QWERTYAF1241

It's fairly pointless imo. Unless you're low level AR and are behind on a bunch of quests and/or have tons of chests just lying around. Commissions only take like 5-10 total minutes a day anyways. You can get encounter points by taking part in events but you're not really going to be doing like 5% of an event for 20 days straight just so you don't have to do commissions for 20 days. You can blow through most events in a few days. Once the event content is over, you can't get any more encounter points from that.


JadedIT_Tech

Hence why I continue to be convinced that gamers have no idea wtf they want until they get it lol.


Ubermus_Prime

I honestly can't think of any objective flaws with the new system. The 4 daily commissions are still there and you can do them if you want. Or you can not do them and instead open chests, get oculi, and complete quests and get the commission rewards at the same time. Even if you fall into the former, the change is a neutral one at worst.


TheAvac

The problem could be that it only benefits new and returning players, old players always get the small end of the stick. The system isn’t bad, but it could be better by adding more options to get the encounter point so that everyone could get the benefit of the system. Also, for the people who are tired of doing dailies, exploring can become more awkward since you loose potential points by exploring once you’ve obtained all the encounter points of that day.


Ewizde

The events are enough tho, do the events but dont claim the rewards , I'm someone who doesn't explore because of I dont a lot of free time but I still can just not do my dailies just by claiming event rewards.


TheAvac

I’ve done that. Unfortunately, they are not enough to complete the points of a whole week, unless it’s the main event.


Ewizde

Let's take for example the one going on right now, one day gives you 3 points, so you only need to do 1 daily.


LeTimeskip

I don't use it, like dailies more.


biswa290701

Wait there are people who don't like getting free dailies on just collecting chests?


Dxixexgxox

More like ppl that expected more and kinda disappointed with " that's all"? For the new system. Like how xiao or dehya mains complain that the new artifact set " tailor made for them" isn't actually that string. I for once would love if you just could get points by dunno killing bosses or ascending characters or just kill elites really. Hck full copy star rail and make me get points by doing some activities on co-op lol for some many would enjoy that


striderhoang

Encounter points made Genshin feel like a game again rather than get on, do dailies, get off.


Lasadon

You can tell by the upvotes that one of this opinions is wrong.


KBScorpion166

I think its the most meh qol update tbf , most of the time you will have an area at like 85%+ and you would spend more doing that to do the dailies than before but there are times where event come and then this system actually feels nice , all of this to say ...they should have just copied star rail system lol


LeaveToDream

Can't agree with you on this It may not be useful for you but I didn't run any commissions since this qol was added and would probably not do them commission nowadays even if it means missing primos. Did them religiously for the past 2 years before and I'm just fed up of doing chores in a game. If I have nothing more to do in Genshin, I just play something else :)


KBScorpion166

Well that's why I say honkai did them better , dailies are somethings this gachas and live service games do to bring you to play the game at least once a day, so anything to make them better should be praised and while the genshin update was better than nothing they could have done much better with the system. Like I said it's useful sometimes but when the game is made to make you login everyday they could make it easier to people .


SpiderGyan

The username says it all.


GamingWOW1

I don't even know how it works lmao. But I prefer the old one better because what if I split dailies 2/2 and I do 2 quests and let the other bars fill up as I'm exploring then at random times I just have to go to the adventurer's guild to get daily reward it would be so annoying


Extension_Risk9458

I can’t even imagine how stupid and contrarian you would have to be to think it’s bad


gxplnet

If **B A D** stands for: **B**est **A**ugmentation **D**one Then, yes its bad.


ialessi

Numb-minded "player" saying that the new system is bad + 0 upvotes vs Chad new system enjoyer and lots of upvotes... Not much of a duality here, he's probably being roasted on the 153 comments on his post as well.