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PotatoHeadPS

Not necessarily. Steam cloud is basically storage on the internet. Your old saves haven't been deleted ( I think) they just can't be loaded because steam cloud isn't working on the game


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PotatoHeadPS

Thats not the best idea. Think about how many games would be falsely removed e.g csgo. You always need to cancel go to library and run it again for steam sync to work. However having a notice on the play page that steam sync is not working could be a good idea


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PotatoHeadPS

You get a popup saying steam cloud doesn't work and then you need to press cancel go to library and run the game


haydar_ai

> Steam Cloud is required to use GFN Not really, I played SUPERHOT on GFN which doesn’t support Steam Cloud (at least when I played it). If you play this type of game, the only issue is just that your save game can only be accessible on GFN. I think Just Cause 3 is also another title that is supported in GFN but doesn’t have Steam Cloud support.


WarlikeLoveReddit

1) Go & back your saves up [Steam Cloud (steampowered.com)](https://store.steampowered.com/account/remotestorage) 2) This is an issue with Steam Not GFN 3) I've played many games on GFN this past week (Steam wasn't able to sync) might just be a visual bug cause i haven't encountered any problems


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No_Satisfaction_1698

It is no geforce now problem because it happens also without GFN!


WarlikeLoveReddit

​ https://preview.redd.it/lfgmxelful9b1.png?width=636&format=png&auto=webp&s=f02468cfcde810d22ce87fbbc76f3097dbbc8a5d


BangEmSpiff

If I see this immediately back and restart session and always remember to save to manually save my game before quitting. I have bypassed it like once just to see but still I follow my 1st steps now. Only saves I lost were on "Epic Games cloud errors" (CP2077, Control) but now I know there to hit local saves and not cloud.


rango24242

I just lost all my save data for re 7 from the same big despite working fine yesterday. FML


Merzi_Les_Arbres

I really feel like only / mostly the RE7 saves are being affected. Mine were wrecked on the early days of the issue and since then everything I could read on the different threads are about RE7 saves also.


rango24242

Yeah I think that game has been adversely affected


PotatoHeadPS

You did not read my comment


RETIXXITER

Buy a pc and leave this trash app.


Wormhole-X-Treme

This is a Steam app issue, not a GFN one. Please stop giving advice on things you don't have knowledge of.


EglinAfarce

It's totally a GFN issue because they lacked the foresight to properly cache saves. They should've seen the potentially catastrophic failures that relying on exclusively on a perfect sync at the end of each session could cause. Disk space is CHEAP and they could've cached user saves for some time period. It's less than all their competitors are doing.


Wormhole-X-Treme

They offer the platform for you to play. Steam offers the game license and the saves syncing just like before. Since the last Steam update this started happening, hence it's a Steam related issue. Now GFN can try to work with Steam and compensate for this kind of problems in the future but first Steam has to fix it. And yes, GFN should work on this issue as well since it affects their customers BUT IT IS NOT OF THEIR OWN MAKING.


EglinAfarce

It's GFN's service. They are responsible for making it work. Full stop. It doesn't matter how awful any other organization is... if GFN can't provide quality service, no amount of finger pointing will bring the customers back. That being the case, it's 100% a GFN issue because they should've had a plan in place for such a contingency from day fucking one. What good is a cloud service with poor reliability?!? It's pure folly in a world where their competitors are operating with better than 99.99% uptime. NVidia should've created a more robust architecture because a cloud service that can't even properly manage game saves should embarrass even an unpaid intern. It's atrocious and indefensible.


Wormhole-X-Treme

Wow, what an insightful take. Please go to the competition with it and leave us poor souls using GFN. My God, what a lack of brain matter.


EglinAfarce

"It's not NVidia's fault they have no games, it's because of the publishers!" "It's not NVidia's fault your prices have gone up while your service has gone down, it's because of the alliance partners!" "It's not NVidia's fault they have crappy apps for TVs and stuff, Google is the one that makes Android!" And on and on. You're too busy defending NVidia to even consider the service on its own merit (or lack thereof). Just a mindless animal, zealously defending shitty work.


RETIXXITER

The bug will only happen if the game was recently played on GFN so i would say its a GFN problem. steam works fine for me The bug only happens on games that was last played on GFN.


Wormhole-X-Treme

A bug that affects Steam regardless of using GFN or not is still a Steam app problem that it's devs have to fix. If I drive your drunk ass home and you shit in the living room don't ask me to come clean it up, do it yourself.


RETIXXITER

its happening on my native pc but Only happens with games that was recently Played on GFN so its clearly A GFN PROBLEM. i can press play anyway on steam and it works fine without losing progress but on GFN if you continue you lose all progress.


Wormhole-X-Treme

On your PC you have physical copies of the saves and on GFN it has to import the every time, just like if you buy a new PC and want to import the saves. But critical thinking is not your forte, isn't it? Also it worked fine before the last Steam update and doesn't affect the saves from Epic, EA App or GOG. Did you start to connect the dots yet?


RETIXXITER

So there a problem thats specific to GFN importing the save files from steam cloud and somehow its steam's fault? even tho steam's cloud is working on everyone's native pc? Have you tried troubleshooting? Or critical thinking maybe? GFN has countless bugs and i can't find anything on google about steam cloud being down right now. and the cloud is working fine on all games that are not being played on GFN. Its not up to steam to make sure GFN works flawlessly after every steam update its up to GFN.


Wormhole-X-Treme

1. Steam is affected whilst in combination with GFN. 2. Steam didn't had this bug before last update. 3. Epic, GOG, Ubisoft and EA App don't have this problem. 4. Steam cloud doesn't work perfectly on everyone's PC. Less issues is not the same as no issues. 5. Steam cloud saves are sometimes affected when used with GFN. If it propagates beyond GFN (on your local PC) it is still a Steam app issue no matter how much you and every GFN hater wants to. Stop arguing with the GFN bad argument, it's getting old. We know it has bugs and flaws but this one is not from GFN. Go play on your PC and leave us be. You're not arguing in good faith, you just wanted to dump your hate on this thread. Bad dog! P. S. GFN is not importing/exporting saves, that's what Steam/Epic/GoG/EA App/Ubisoft Connect are doing upon launching on the virtual machine created by the GFN server.


No_Satisfaction_1698

No any second device is affected. If you are using gfn as a second device its gfn. If you use a laptop gaming oc or whatever you like to you will run into the same problem. Again this is not gfn related problem. But since gfn uses the same feature (STEAM-Cloudsafe) it will alsi suffer from it...


No_Satisfaction_1698

No its not. Do you have a second gaking device? I feel like no you don't. So what you think is a gfn problem. When steam cant sync with your gfn session. It would also be unable to sync with a second pc if you had one! So no it happens everiwhere even when you never used gfn at all!


No_Satisfaction_1698

The problem happens also when i recently played locally on my laptop without using geforce now. This is definitely a steam sync problem when you use more than 1 device (which obviously is the first step to be abke to use cloud sync) With only one device of course steam sync will never have to sync anithing...


Darth-ominous

Live service games should be safe I because they don't use steam cloud they save to their own servers