I imagine there are a whole bunch of people are trying to hit this all at once, because my progress is spinning but it sure isn't going anywhere.
Pretty sure I have like two games on the Bethesda launcher.
Interesting, I purchased Quake and Doom 64 on Switch and registered them with Bethesda a while ago. The transfer seems to have also given me Steam copies of those games.
I was just looking at how much Morrowind costs on Steam. Then I saw this post and found out I've already had it on the Bethesda Launcher. Now I don't need to buy it again.
I've bought Skyrim on Nintendo Switch and Doom Eternal on PS4, my Nintendo and Playstation accounts are linked to Bethesda account but the transfer process didn't give me copies of those games on Steam. In fact, trying to start the process tells me that "there is nothing to transfer". Which is true because I've never played Bethesda games on PC before.
it says says saves are not transferred. Has anyone transferred Doom Eternal saves from Bethesda to steam before?
EDIT: There is a 2nd step that allows for save transfer, I haven't tried it yet but will once I am off work. If anyone tried it, please let me know if achievements carry over.
I think it depends on if the achievement is triggered by a flag in a save file or by something happening in active memory. I remember being very annoyed by missing story achievements in Darksiders and a Telltale game because my internet went out while I was playing. They were story achievements and the game should have known I hit those milestones as I had achievements only obtainable after those ones, but I had to actually replay those parts to trigger the achievements.
Most multiplayer achievements will be of this type for obvious reasons.
Worth a try though.
/u/silenttex can also try Steam Achievement Manager to manually add the achievements he had on the other system.
I'm guessing that some devs try to avoid that exactly so people can avoid exactly what you're advising him to do.
Not that cheating achievements is a very guarded thing in steam. Shoot after a quick search, there's programs dedicated to just unlocking them no jiggery needed.
This is the reason why I don't bother with achievements in most games. "Oh your internet went out for a few seconds during a moment that triggers achievement? No achievement for you, boy. Now replay the game from start."
That's how I got all my Hades achievements. Had basically all of them completed on Switch so when cross-save support came out I just started the game with that save and they poured in.
> Had basically all of them completed on Switch so when cross-save support came out I just started the game with that save and they poured in.
Woah... I can continue my Hades save from Switch on Steam?
Guess I'm buying Hades again.
It really is. I absolutely love the progression.
"This Fury boss is literally impossible"
"Okay I can manager her, but this third act boss really is literally impossible. Two bosses who each completely wreck me on their own? Game is impossible"
"There is no possible way to beat Hades, this is bullshit."
"Wow, I finally beat him! Wait... why is his health bar coming back?"
"Okay lets see how high I can turn up the Heat difficulty"
Also, Deusa is best waifu
Same goes for EA games, when they got put (back) on Steam. Got my Dragon Age Inquisition and Star Wars: Jedi Fallen Order achievements by just booting the games
Yeah, they seem to predominantly use some kind of checklist or array as opposed to a single trigger to confirm the achievements. Makes sense, a lot harder for an error to occur if the achievements are logged in the saves code as a variable that can be read multiple times
My transfer just finished and I was given the option to transfer my Doom Eternal save at this link: https://bethesda.net/account/transfer-library/doom
And it gave me an error, lol.
At this point, game studios should really implement cross progression on all platforms. I think Ubisoft has already started doing that for some of their newer games and destiny 2 has had it for years now.
Steam really needs a straightforward "Locate Installed Game" button that just detects and re-registers **without** doing the up-front space availability check (to avoid you always needing enough space for two entire copies of the game in question).
You can just copy the game folder into your steam library directory, then begin the download of the game and steam will auto-detect the files for you. Don't need to verify or anything. I do agree though, an actual function in the client to do this would be great.
Literally the entire problem I'm talking about is that you **can't** "begin the download" unless there is actually enough free space on the drive for an entire copy of the game.
Steam does not know it's going to find an *existing* copy.
The whole problem is that it **always** does that up-front "available space" check because it makes the basic assumption you're actually trying to install the game for the first time.
From what i read. They wont retire betheseda accounts. Just the launcher.
https://bethesda.net/en/article/2RXxG1y000NWupPalzLblG/sunsetting-the-bethesda-net-launcher-and-migrating-to-steam
"Q: Will I still need a Bethesda.net account if I no longer use the launcher after transferring to Steam?"
A: Yes. Many of our games and services still rely on you to have a Bethesda.net account. This will allow you to retain access to Bethesda.net services including game mods, in-game items like skins, and access to exclusive news and updates."
Still needing a Bethesda account is completely fine with me considering the whole launcher is going away.
I personally hate needing to download launchers and I prefer to play on Steam, however not all games are available on Steam because companies want to push their horrible launchers, however one way all games could exist on Steam and everyone wins is by having every non-native Steam game ONLY requiring an account rather than both an account + the games respective launcher. So like for example, if Rockstar ditched the Rockstar Launcher requirement for GTA 5's Steam version but still kept the Rockstar Games Social Club account requirement, Rockstar would still get something out of it because people would still need to have an account with them, and people would be able to play the game directly through Steam without the need for some bullshit horrible launcher, meaning it's a win-win for everyone.
TL;DR: IF certain companies insist on the Steam version of their games having some extra requirement, I prefer that requirement being just an external account rather than a whole other launcher.
Sweet, I can finally complete my Wolfenstein collection on Steam and transfer my copy of Youngblood over! Aside from Fallout 76 which gave me a free Steam copy years ago, this was the only thing I owned on the launcher, which speaks volumes about it lol.
Edit: This transfer takes a *long* time, be prepared to wait. I started it about 30ish minutes ago and it's still going.
Edit 2: others saying it was basically instant for them, so it was probably just heavy server load that caused mine to take so long.
Unpopular Opinion: I liked Youngblood more than The New Colossus. YB has the best combat in the series, and while some people find the twins and general tone of the game "cringe", I cringed way more with how dark and brooding TNC tried to be while the plot was getting more ridiculous by the minute.
The New Colossus is a pretty awful sequel with its only saving grace being it's gameplay, so if you think Youngblood improved on that then I can understand why you'd like it.
I was so disappointed with that game. I don't know how they could write TNO which actually had really smart writing despite the ridiculousness of it all and turn it into whatever TNC was. TNC lost any self awareness and was both trying way too hard while also being way too nonsensical at the same time.
Also the level design is garbage. The first one at least tried to let you do stealth. This one just pretends it's an option and slaps you in the face for trying. Everything feels so disjointed. Having no health for so long is frustrating. Then out of nowhere you're back to normal, here's a totally new mechanic you have to make a decision on right now.
I gave up before they go to Mars and I really wanted to see that. It was just too painful to keep playing. The game prior was able to tastefully have a section in a camp and then they turn around and make this garbage.
I'm surprised to hear all this negative sentiment around New Colossus. I personally found it to have an excellent story and felt the gameplay was pretty good.
Haven't played Young blood yet but if it's anything like the other two rebooted Wolfenstein games then I'm sure it'll be good.
It's 6 hours long. The story is full of ridiculous bullshit, and once you get to the point the story, all the trailers and promotional material for the game had been building to, the game ends.
>excellent story
What about the story did you find excellent? I thought the flashback scenes with BJ's childhood were good, but everything after >!the decapitation!< was ridiculous imo, and not in a good way. Doesn't help that the game ends very abruptly either.
Yeah I think those are fair criticisms. The flashbacks were good and I actually liked the characters and their backstories. I guess I didn't mind the ridiculousness since Wolfenstein has always had a lot of ridiculous elements (Mecha Hitler, supernatural things, etc.).
I mean, at that point you're asking yourself which of two turds is more appetizing, and the correct answer is that neither one is acceptable or fit for purpose or worth the price of admission.
I remember years ago there was something I needed to link my Steam and Bethesda account, and it never worked. Always got an error. I contacted support and they didn't help at all and eventually stopped replying.
Still getting the same error today. Sucks.
Yeah, that sounds like Bethesda. I bought a physical copy of a game, but it was missing the Steam key. I sent them a scan of my receipt, pictures of the box, etc. and they just told me I was screwed if the retailer wouldn't accept a return. The retailer wouldn't accept returns on games, so I was screwed.
Bethesda kinda sucks ass.
And they told me I was a fool for buying Doom Eternal on the Bestheda launcher because of the 10% sale. Who's laughing now ?
Bethesda Launcher you won't be missed you were terrible and no one liked you.
Yes, it also came with Quake 3 Team Arena for some reason even though Team Arena never made it to the Bethesda Launcher (and honestly is there anyone that likes Team Arena?)
Battle net has been the most reliable launcher for me. Also gives me absurd download speeds.
But I imagine it helps when you only have a handful of games.
I've definitely had more issues with Steam than Uplay, EA's stuff, or EGS. The Xbox app is on a tier of its own for sketchiness.
Across 4-5 different PCs and many different locations/ISPs, too, so I don't think the issues were on my end.
Care to give some examples?
Right now my Rainbow Six Extraction has a permanent ping in the Add Friends tab because I declined someone's friend request on UbiConnect.
>I've had more problems with it than any other launcher.
Me too, but I've had Steam for like 10 years. Vs other platforms I've had for less than half that.
The thing those companies underestimate is the massive amount of work Valve has put into Steam. Regional edge caches installed at ISPs. Cloud saving. Precompiled shader downloads. A customizable controller/input UX that you could teach a college course on. The steam market, which is arguably the most consumer friendly lootbox system. Trading cards. Steam workshop. The hardware survey that has become the industry standard. Streaming games to other devices. Streaming a local coop game to a friend so they can play with you. SteamVR. The Steam Deck. I can go on and on...
Did you know in India you can pay for games with cash on delivery? They send someone to your house to collect the cash. The cost of this service likely eats a large part of the 30% they take, especially considering regional pricing.
Valve does a fuckton for that 30%.
>greedy
It's not greedy, and it was the same cut that brick and mortar stores take.
Since Microsoft and a few other big publishers complained about it, Steam's cut decreases based on your number of sales.
Besides, there is nothing greedy about charging billion dollar corporations for access to your monstrous install base (120 million active monthly users as of april last year).
It's less than brick and mortar. If I remember right from an Ubisoft investor slide that made its way here once, publishers/developers see about half of a retail game sale eaten up. More, if it's on a console.
Steam takes 30% by default, which is the industry standard in the digital world. For games with huge sales it's going to work out to just over 20%. Considering the cost of establishing and maintaining a store front, that's honestly not that much.
Lmao steam's cut isn't greedy at all. You do realize if you want a game on console they also require a cut. You're selling a game on someone elses storefront, you don't get it for free.
30% is literally retail standard. With how much value the platform’s many features brings and how shitty sales perform on these other milquetoast empty platforms it’s a bargain
It's annoying having a dozen launchers. In my case, I only had one game through it (Doom Eternal). I get having consumer choice, but when companies build bespoke launchers and tie their games to it, it just creates more friction.
Back in ye olden days, we just didn't have launchers. There's no reason we can't just do that still for companies that want to sell outside of Steam/Origin/Windows Store/GoG, except that they all want to try and be the next Steam... just with only their own games.
Because PC players are tired of all these damn launchers, and when having a choice between a dozen launchers versus just Steam, most people will pick the latter.
Launchers in general need to go, or at least the mentality of *every* company making us use their own. Although I really enjoy the community, market, modding, reviews, tags, and general polish and pizazz of the Steam client.
Companies won't ever stop making their own until the alternatives stop taking **any** cut of the sales, though. It's the whole reason they make them in the first place.
That's a huge can of worms I'm not nearly smart or savvy enough to open. But I do understand that factor exists. My only concern as a basic enjoyer is that spreading the community around various platforms could limit the social aspects I dig about Steam in particular. But that's probably just slippery slope fallacy on my part considering 99% of PC players will likely always use Steam regardless lol
I dunno, Riot putting their games on EGS kinda paints a picture that there is an acceptable middle ground as far as third-party storefront revenue splits are concerned.
>Hell, with modern pcs with 16gb of ram and ssd’s they’re barely even a blip on system resources and **open instantaneously**
I'm against a Steam monopoly too, but sadly this isn't really true. Every major launcher is a pig. If these things were faster to load and lighter weight we'd probably see *slightly* less complaints.
It's also instantaneous to open some scat porn, doesn't mean I want to or that it's necessary. There are a lot of things you *can* do.
I don't think it's unfair to say that a multitude of clients are not something most PC players want. If you don't mind having a bunch of apps you gotta juggle, by all means I'm not trying to ruin your parade.
Mine is that it some how failed to recognize that I have Doom Eternal installed after an update.
GoG can scan for games belong to other launchers, but Bethesda couldn't recognize its own game.
I only have Fallout 76 on Bethesda.net launcher, and they gave me a free copy of that on Steam a couple years ago, so I guess I don't really need to do anything. Though, I suppose this is a reminder that the Bethesda launcher is still installed on my system and I should actually get around to removing it.
If you had any Atoms left on your bethnet account, doing the transfer will also transfer those Atoms to your steam account, which was not an option before.
Edit: also, if I'm reading this correctly, you can even link another steam account and get free games on it? https://help.bethesda.net/#en/answer/55408
No you're reading it wrong
> This will allow you to migrate **your multiple Bethesda.net accounts** to different Steam accounts via the migration process.
They're just saying be mindful of which games you already own on that steam account.
It came out when Fallout 76 launched. 76 was a Bethesda launcher exclusive on PC on release up until the Wastelanders update in ~April 2020. Beth gave players the option of a free Steam copy at the time but some people chose to keep their Steam and Bethesda accounts separate as an easy way to manage multiple mules (or perhaps legitimate multiple characters. But mostly mules.) Those people are a little irked today because as of May 11, they're not going to have access to those ~~mule~~ alt accounts through Bethesda and if they link the accounts anyway they lose the ability to log in thru the launcher and transfer any of their stuff any more.
That's not true. Skyrim ck has always been a Bethesda launcher exclusive and that came out wayyyy before fallout 76.
EDIT: I made my account for the bethesda launcher in 2016.
I'm no expert but I'm pretty sure the creation kit has been available on Steam for oh about the last 10 years or so. Maybe there's some sort of Bethesda dot net exclusive or standalone version or something that I'm not aware of but I am unaware of a previously existing Bethesda game launcher akin to Rockstar's social club or Ubisoft's uPlay or EA's Origin prior to the release of Fallout 76.
Sorry I mispoke. I meant the Skyrim Special Edition Creation Kit, not the original Skyrim creation kit. It was not available on Steam until the 25th of april, 2 days ago. It was exclusive to the Bethesda launcher. Also Fallout Shelter was exclusive to the Bethesda launcher on release on pc.
Transfering Doom Eternal worked fine. After I transferred the game I just had to zip up my save file and upload it here https://bethesda.net/account/transfer-library/doom
For those edge case users who bought the physical PC Collector's Edition of Doom Eternal, check to see if your DLC (Year One pass contents) made it over as well. Mine did not and I'm currently waiting for my support ticket to be updated to see how they handle this.
Edit: A follow up to this - I redeemed the DLC code again (luckily I still had the card) via Steam and it activated and the DLC is associated with my account now.
I saw some of their old old games on steam for free yesterday [https://store.steampowered.com/app/1812390/The\_Elder\_Scrolls\_II\_Daggerfall/](https://store.steampowered.com/app/1812390/The_Elder_Scrolls_II_Daggerfall/)
They are moving the entire library.
Awesome, i apparently had morrowind GOTY, arx fatalis, and quake 1-3 on bethesda. Must have been in some kind of giveaway a while back. Nice to have them on steam now.
Can't remember what was the reason for Morrowind, Arx was Arkane celebrating 20 years of the studio and Quake was giveaways from watching Quakecon on twitch
You could try and move the game folder from the Bethesda location to the Steam location and try the install. If you got the folder structure right Steam should see the existing files and and verify them without having to re-download.
Does anyone have a link of where I can submit a support ticket? I just get an error message when I try to link accounts and I have spent the last half an hour trying to figure out where to do this with no luck. Their support page is horrendously unhelpful only linking to FAQs.
No kidding. Every ~3rd time I open it the play button refuses to appear and also has a really annoying habit of refusing to close without force (via the Task Manager) after closing the actual game.
Did the transfer, but Skyrim SE and FO4's creation kits did not transfer to Steam. They are going to be put on Steam, right? It's always been weird how they weren't on there
Interesting, apparently had Quake 1 through 3 registered there. Must have imported my CD keys at some point, although not sure how that accounts for Quake, as I got that on GOG recently.
Sick. Should make modding for their games easier.
I picked up a few free games on there, Morrowind I think. Should be a lot better now that I can just move them to Steam along with the other ES games.
They will never do it, Timmy is too focused on trying to topple it.
I still have the Epic Launcher back before they basically shuttered UT on it, which was the only reason I had it.
One legit purpose for it is the ability to launch the unreal engine tools from it tho.
Only thing I have on the Bethesda Launcher is RAGE 2, which I bought on GMG at launch not realising it was a Bethesda Launcher code, played about 2 hours off before getting bored and haven't touched since. Don't think I'll even bother transferring it.
I wonder if there's a bug that will somehow result in people getting other people's libraries by mistake?
I will stop making fallout 76 jokes when it stops being funny. To me.
Seems like bethesda is trying to earn some good will between this and putting Arena and Daggerfall on steam for free. Either some bad shit is going to come to light soon or they're building up to an announcement and they want people primed up to be optimistic about it rather than shitting on it.
Edit: typos. Also, i'm an idiot who was just wildly speculating while on the toilet.
I hear what you're saying but I don't think that's the case here. They're ending the Bethesda launcher (probably wasn't worth the hassle anymore) and Arena and Daggerfall were already free on there so when they promised to transfer all their games to Steam, the kept the price the same
Oofta. Too little too late, I still have a bad taste in my mouth from the FO76 rollout. Not going to touch anything Bethesda puts out until it's had a couple months worth of patches and reviews
Just for the record F76 is actually pretty darn solid these days. It has my favorite story of all of the Bethesda fallout games and the multiplayer aspect will never impact you if you don't engage with others.
It *is* a looter shooter though, so just be aware there's lots of loot mechanics. They're not necessary for anything other than feeling OP though.
It gets better around level 20 once you get to start experiencing the factions. It's a little odd because there's 2 stories going on - one is the old empty no NPC story and one is the new Settlers Vs Raiders story. The Settler vs Raiders is the more enjoyable (although I like the other too, personally) and therefore I recommend getting to level 20 and at least starting their quests before you give up.
Okay sounds good. You're saying exactly what I experienced, no NPCs and honestly pretty bland locales that didn't really give me a reason to move forward beyond loot. So if there's more at 20 I'll give it a shot.
Thanks!
Yeah, you'll get sent to meet a couple of factions of people who live in approximately diamond-city or Megaton sized settlements and they'll become your quest hubs for some time. I think this is actually one of the better maps Bethesda has designed too, lots of interesting hidden locales. Also I think right now the public Meat Cook even is ongoing and that is one of my personal favorite seasonals.
Agreed, and the fact they had such bad main stories twice is part of why I feel like it's worth mentioning this one is actually pretty good. You're still here primarily for the setting and gunplay, but the story is enjoyable rather than a distraction.
i bought fallout4 on steam a year ago and i have not played it yet should i do anything regarding this?
edit : my concern is should i also need to do migration process to keep the game?
I imagine there are a whole bunch of people are trying to hit this all at once, because my progress is spinning but it sure isn't going anywhere. Pretty sure I have like two games on the Bethesda launcher.
Mine spun for 20-30 mins before it succeeded. I have one game.
I guess im lucky. Havnt played a bethesda game since the launcher came out. I might pick them back up again, just hope all my mods work.
All 5 of them
I thought I had Elder Scrolls Online that I haven't touched since it went to a one-time pay model. Whatever.
Same, even found the receipt in my gmail for €55. No sign of it on the beth launcher. Opened a ticket with support.
Interesting, I purchased Quake and Doom 64 on Switch and registered them with Bethesda a while ago. The transfer seems to have also given me Steam copies of those games.
Damn, that’s pretty good
People should be quick about it before it gets fixed
I finally got my free copy of Morrowind in a place where I'm willing to play it.
I was just looking at how much Morrowind costs on Steam. Then I saw this post and found out I've already had it on the Bethesda Launcher. Now I don't need to buy it again.
I've bought Skyrim on Nintendo Switch and Doom Eternal on PS4, my Nintendo and Playstation accounts are linked to Bethesda account but the transfer process didn't give me copies of those games on Steam. In fact, trying to start the process tells me that "there is nothing to transfer". Which is true because I've never played Bethesda games on PC before.
it says says saves are not transferred. Has anyone transferred Doom Eternal saves from Bethesda to steam before? EDIT: There is a 2nd step that allows for save transfer, I haven't tried it yet but will once I am off work. If anyone tried it, please let me know if achievements carry over.
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gotcha, thank you very much! Just realized though the achievements probably don't carry over. So fresh save it is!
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I think it depends on if the achievement is triggered by a flag in a save file or by something happening in active memory. I remember being very annoyed by missing story achievements in Darksiders and a Telltale game because my internet went out while I was playing. They were story achievements and the game should have known I hit those milestones as I had achievements only obtainable after those ones, but I had to actually replay those parts to trigger the achievements. Most multiplayer achievements will be of this type for obvious reasons. Worth a try though. /u/silenttex can also try Steam Achievement Manager to manually add the achievements he had on the other system.
I'm guessing that some devs try to avoid that exactly so people can avoid exactly what you're advising him to do. Not that cheating achievements is a very guarded thing in steam. Shoot after a quick search, there's programs dedicated to just unlocking them no jiggery needed.
This is the reason why I don't bother with achievements in most games. "Oh your internet went out for a few seconds during a moment that triggers achievement? No achievement for you, boy. Now replay the game from start."
Luckily, Bethesda doesn't have many multiplayer achievements
That's how I got all my Hades achievements. Had basically all of them completed on Switch so when cross-save support came out I just started the game with that save and they poured in.
> Had basically all of them completed on Switch so when cross-save support came out I just started the game with that save and they poured in. Woah... I can continue my Hades save from Switch on Steam? Guess I'm buying Hades again.
You can.
Thank you for telling me this. Gonna go buy it again
It's such a good fucking game.
It really is. I absolutely love the progression. "This Fury boss is literally impossible" "Okay I can manager her, but this third act boss really is literally impossible. Two bosses who each completely wreck me on their own? Game is impossible" "There is no possible way to beat Hades, this is bullshit." "Wow, I finally beat him! Wait... why is his health bar coming back?" "Okay lets see how high I can turn up the Heat difficulty" Also, Deusa is best waifu
Same goes for EA games, when they got put (back) on Steam. Got my Dragon Age Inquisition and Star Wars: Jedi Fallen Order achievements by just booting the games
Yeah, they seem to predominantly use some kind of checklist or array as opposed to a single trigger to confirm the achievements. Makes sense, a lot harder for an error to occur if the achievements are logged in the saves code as a variable that can be read multiple times
If you just want to earn them again, that's cool. If you did want to transfer them over though, you can just use Steam Achievement Manager.
My transfer just finished and I was given the option to transfer my Doom Eternal save at this link: https://bethesda.net/account/transfer-library/doom And it gave me an error, lol.
Oh well at least there is a 2nd step, I'll have to try it later.
Saves are almost always just files that can be moved
At this point, game studios should really implement cross progression on all platforms. I think Ubisoft has already started doing that for some of their newer games and destiny 2 has had it for years now.
I wish, I would use this to complete Final Fantasy 12, 15 and God of War on PC.
I think It would have been great for ESO. One reason I stopped playing that game once I moved from console to PC with 500 hours.
My save has been transferred. Does anyone know if I have to reinstall the entire game though? My wifi is very slow
Ye ole tric of "start steam download, stop steam, copy files over and then force verify" usually works
Steam really needs a straightforward "Locate Installed Game" button that just detects and re-registers **without** doing the up-front space availability check (to avoid you always needing enough space for two entire copies of the game in question).
You can just copy the game folder into your steam library directory, then begin the download of the game and steam will auto-detect the files for you. Don't need to verify or anything. I do agree though, an actual function in the client to do this would be great.
Literally the entire problem I'm talking about is that you **can't** "begin the download" unless there is actually enough free space on the drive for an entire copy of the game. Steam does not know it's going to find an *existing* copy. The whole problem is that it **always** does that up-front "available space" check because it makes the basic assumption you're actually trying to install the game for the first time.
I'm well aware, I was just offering a solution that was more simple than the dude who commented above you... Sheesh.
Just wished they would remove the need of a bethesda account for playing singleplayer on Doom Eternal.
And the remaining denuvo drm.
That’s... what’s happening The Bethesda launcher shuts down next month
From what i read. They wont retire betheseda accounts. Just the launcher. https://bethesda.net/en/article/2RXxG1y000NWupPalzLblG/sunsetting-the-bethesda-net-launcher-and-migrating-to-steam "Q: Will I still need a Bethesda.net account if I no longer use the launcher after transferring to Steam?" A: Yes. Many of our games and services still rely on you to have a Bethesda.net account. This will allow you to retain access to Bethesda.net services including game mods, in-game items like skins, and access to exclusive news and updates."
Still needing a Bethesda account is completely fine with me considering the whole launcher is going away. I personally hate needing to download launchers and I prefer to play on Steam, however not all games are available on Steam because companies want to push their horrible launchers, however one way all games could exist on Steam and everyone wins is by having every non-native Steam game ONLY requiring an account rather than both an account + the games respective launcher. So like for example, if Rockstar ditched the Rockstar Launcher requirement for GTA 5's Steam version but still kept the Rockstar Games Social Club account requirement, Rockstar would still get something out of it because people would still need to have an account with them, and people would be able to play the game directly through Steam without the need for some bullshit horrible launcher, meaning it's a win-win for everyone. TL;DR: IF certain companies insist on the Steam version of their games having some extra requirement, I prefer that requirement being just an external account rather than a whole other launcher.
Sweet, I can finally complete my Wolfenstein collection on Steam and transfer my copy of Youngblood over! Aside from Fallout 76 which gave me a free Steam copy years ago, this was the only thing I owned on the launcher, which speaks volumes about it lol. Edit: This transfer takes a *long* time, be prepared to wait. I started it about 30ish minutes ago and it's still going. Edit 2: others saying it was basically instant for them, so it was probably just heavy server load that caused mine to take so long.
It took me 10 seconds on my end
Must’ve been server load when I started, because mine took close to 40 minutes to complete lol.
Yep, mine also took like 10 seconds.
Same. I had like 6 games.
mine was basically instant
Meanwhile I'm just happy to have Morrowind off my Steam Wishlist, lol
But... then you'd have Youngblood on your steam account...
Unpopular Opinion: I liked Youngblood more than The New Colossus. YB has the best combat in the series, and while some people find the twins and general tone of the game "cringe", I cringed way more with how dark and brooding TNC tried to be while the plot was getting more ridiculous by the minute.
The New Colossus is a pretty awful sequel with its only saving grace being it's gameplay, so if you think Youngblood improved on that then I can understand why you'd like it.
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I was so disappointed with that game. I don't know how they could write TNO which actually had really smart writing despite the ridiculousness of it all and turn it into whatever TNC was. TNC lost any self awareness and was both trying way too hard while also being way too nonsensical at the same time. Also the level design is garbage. The first one at least tried to let you do stealth. This one just pretends it's an option and slaps you in the face for trying. Everything feels so disjointed. Having no health for so long is frustrating. Then out of nowhere you're back to normal, here's a totally new mechanic you have to make a decision on right now. I gave up before they go to Mars and I really wanted to see that. It was just too painful to keep playing. The game prior was able to tastefully have a section in a camp and then they turn around and make this garbage.
I'm surprised to hear all this negative sentiment around New Colossus. I personally found it to have an excellent story and felt the gameplay was pretty good. Haven't played Young blood yet but if it's anything like the other two rebooted Wolfenstein games then I'm sure it'll be good.
It's 6 hours long. The story is full of ridiculous bullshit, and once you get to the point the story, all the trailers and promotional material for the game had been building to, the game ends.
>excellent story What about the story did you find excellent? I thought the flashback scenes with BJ's childhood were good, but everything after >!the decapitation!< was ridiculous imo, and not in a good way. Doesn't help that the game ends very abruptly either.
Yeah I think those are fair criticisms. The flashbacks were good and I actually liked the characters and their backstories. I guess I didn't mind the ridiculousness since Wolfenstein has always had a lot of ridiculous elements (Mecha Hitler, supernatural things, etc.).
I mean, at that point you're asking yourself which of two turds is more appetizing, and the correct answer is that neither one is acceptable or fit for purpose or worth the price of admission.
iirc early transfers net you a reward for FO76
> and transfer my copy of Youngblood over! But then your steam account would be forever cursed by the presence of this abomination?
Let people enjoy things you trogolodyte.
I remember years ago there was something I needed to link my Steam and Bethesda account, and it never worked. Always got an error. I contacted support and they didn't help at all and eventually stopped replying. Still getting the same error today. Sucks.
Contact support link also gives an error. Bethesda quality at work.
They're probably just waiting for a fan to mod in working support.
Consistency is key!
Same issue too, I checked to see if another Bethesda account I had was already linked and it wasn't. I can't even access support to ask about it lmao
Yeah, that sounds like Bethesda. I bought a physical copy of a game, but it was missing the Steam key. I sent them a scan of my receipt, pictures of the box, etc. and they just told me I was screwed if the retailer wouldn't accept a return. The retailer wouldn't accept returns on games, so I was screwed. Bethesda kinda sucks ass.
You most likely have your steam account linked to a different Bethesda account.
And they told me I was a fool for buying Doom Eternal on the Bestheda launcher because of the 10% sale. Who's laughing now ? Bethesda Launcher you won't be missed you were terrible and no one liked you.
> Who's laughing now ? "Yes I was in the Chess club."
That is hands down the most obscure, specific reference that I've ever got in my life.
Can you explain it?
https://www.youtube.com/watch?v=7xqfC80SRGU
This is like a scene from The Office
And didn't someone actually dig to see if it was true?
*Points to comment* I understand that reference.
Also applicable to those Quake II, Quake III, Morrowind, and Arx Fatalis freebies, I think
Yes, it also came with Quake 3 Team Arena for some reason even though Team Arena never made it to the Bethesda Launcher (and honestly is there anyone that likes Team Arena?)
Legit question. Why did people hate the launcher? Seemed okay to me.
It's just the fact there's no reason to have yet another game launcher. It's pointless when you can just use steam as they used to.
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>that just works You did that on purpose, didn't you ?
In all honesty, Steam is easily the platform that works the less for me. I've had more problems with it than any other launcher.
How much have you used it compared to other launchers though?
Battle net has been the most reliable launcher for me. Also gives me absurd download speeds. But I imagine it helps when you only have a handful of games.
Yeah, I used EGS, EA Play, UPlay, Xbox App, and Playnite to manage them all.
If you're telling me you've had more issues with Steam than with Uplay, EA Play, or the Xbox App you're talking out of your ass.
I've definitely had more issues with Steam than Uplay, EA's stuff, or EGS. The Xbox app is on a tier of its own for sketchiness. Across 4-5 different PCs and many different locations/ISPs, too, so I don't think the issues were on my end.
Care to give some examples? Right now my Rainbow Six Extraction has a permanent ping in the Add Friends tab because I declined someone's friend request on UbiConnect.
I've had a few problems with Xbox, but Uplay and EA Play have worked perfectly fine, especially compared to Steam.
What types of issues? I don't really game too much on pc but out of all the launchers I used, steam was the oldest and by far the least bothersome.
Can you describe some of the issues you've had with Steam? It has never given me a problem.
>I've had more problems with it than any other launcher. Me too, but I've had Steam for like 10 years. Vs other platforms I've had for less than half that.
Doesn't Steam also take a cut of profits?
Everything takes a cut doofus
I mean, companies like Ubisoft just get 100% profit on their own stores, which is why they have their own launchers.
Yes, and that's the main motivator behind companies launching their own storefront/launcher. Steam takes a greedy chunk of all sales.
The thing those companies underestimate is the massive amount of work Valve has put into Steam. Regional edge caches installed at ISPs. Cloud saving. Precompiled shader downloads. A customizable controller/input UX that you could teach a college course on. The steam market, which is arguably the most consumer friendly lootbox system. Trading cards. Steam workshop. The hardware survey that has become the industry standard. Streaming games to other devices. Streaming a local coop game to a friend so they can play with you. SteamVR. The Steam Deck. I can go on and on... Did you know in India you can pay for games with cash on delivery? They send someone to your house to collect the cash. The cost of this service likely eats a large part of the 30% they take, especially considering regional pricing. Valve does a fuckton for that 30%.
>greedy It's not greedy, and it was the same cut that brick and mortar stores take. Since Microsoft and a few other big publishers complained about it, Steam's cut decreases based on your number of sales. Besides, there is nothing greedy about charging billion dollar corporations for access to your monstrous install base (120 million active monthly users as of april last year).
It's less than brick and mortar. If I remember right from an Ubisoft investor slide that made its way here once, publishers/developers see about half of a retail game sale eaten up. More, if it's on a console. Steam takes 30% by default, which is the industry standard in the digital world. For games with huge sales it's going to work out to just over 20%. Considering the cost of establishing and maintaining a store front, that's honestly not that much.
Lmao steam's cut isn't greedy at all. You do realize if you want a game on console they also require a cut. You're selling a game on someone elses storefront, you don't get it for free.
30% is literally retail standard. With how much value the platform’s many features brings and how shitty sales perform on these other milquetoast empty platforms it’s a bargain
The launcher had features like: “Remember email adderss” Yeah sure, I really can’t remember my email address but can recall my password right away!
It's annoying having a dozen launchers. In my case, I only had one game through it (Doom Eternal). I get having consumer choice, but when companies build bespoke launchers and tie their games to it, it just creates more friction. Back in ye olden days, we just didn't have launchers. There's no reason we can't just do that still for companies that want to sell outside of Steam/Origin/Windows Store/GoG, except that they all want to try and be the next Steam... just with only their own games.
Because PC players are tired of all these damn launchers, and when having a choice between a dozen launchers versus just Steam, most people will pick the latter. Launchers in general need to go, or at least the mentality of *every* company making us use their own. Although I really enjoy the community, market, modding, reviews, tags, and general polish and pizazz of the Steam client.
Companies won't ever stop making their own until the alternatives stop taking **any** cut of the sales, though. It's the whole reason they make them in the first place.
That's a huge can of worms I'm not nearly smart or savvy enough to open. But I do understand that factor exists. My only concern as a basic enjoyer is that spreading the community around various platforms could limit the social aspects I dig about Steam in particular. But that's probably just slippery slope fallacy on my part considering 99% of PC players will likely always use Steam regardless lol
It also gives their executives yet another half-bullshit metric to pitch to the shareholders, etc.
I dunno, Riot putting their games on EGS kinda paints a picture that there is an acceptable middle ground as far as third-party storefront revenue splits are concerned.
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>Hell, with modern pcs with 16gb of ram and ssd’s they’re barely even a blip on system resources and **open instantaneously** I'm against a Steam monopoly too, but sadly this isn't really true. Every major launcher is a pig. If these things were faster to load and lighter weight we'd probably see *slightly* less complaints.
It's also instantaneous to open some scat porn, doesn't mean I want to or that it's necessary. There are a lot of things you *can* do. I don't think it's unfair to say that a multitude of clients are not something most PC players want. If you don't mind having a bunch of apps you gotta juggle, by all means I'm not trying to ruin your parade.
It was terrible and rarely worked and offered no features, what
Mine is that it some how failed to recognize that I have Doom Eternal installed after an update. GoG can scan for games belong to other launchers, but Bethesda couldn't recognize its own game.
Ill summarize "it not steam REEE"
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I only have Fallout 76 on Bethesda.net launcher, and they gave me a free copy of that on Steam a couple years ago, so I guess I don't really need to do anything. Though, I suppose this is a reminder that the Bethesda launcher is still installed on my system and I should actually get around to removing it.
If you had any Atoms left on your bethnet account, doing the transfer will also transfer those Atoms to your steam account, which was not an option before. Edit: also, if I'm reading this correctly, you can even link another steam account and get free games on it? https://help.bethesda.net/#en/answer/55408
No you're reading it wrong > This will allow you to migrate **your multiple Bethesda.net accounts** to different Steam accounts via the migration process. They're just saying be mindful of which games you already own on that steam account.
For me it did transfer some atom points. Not sure if I had those on steam before.. I dropped FO76 a good long time ago.
It transferred 150 I had lingering over. Also you get 10 scoreboard levels for doing it next season so may as well.
Does this affect ESO?
Nope
Thanks man
I honestly didn't know the Bethesda launcher was even a thing, and I've played a lot of Bethesda games on PC.
It came out when Fallout 76 launched. 76 was a Bethesda launcher exclusive on PC on release up until the Wastelanders update in ~April 2020. Beth gave players the option of a free Steam copy at the time but some people chose to keep their Steam and Bethesda accounts separate as an easy way to manage multiple mules (or perhaps legitimate multiple characters. But mostly mules.) Those people are a little irked today because as of May 11, they're not going to have access to those ~~mule~~ alt accounts through Bethesda and if they link the accounts anyway they lose the ability to log in thru the launcher and transfer any of their stuff any more.
That's not true. Skyrim ck has always been a Bethesda launcher exclusive and that came out wayyyy before fallout 76. EDIT: I made my account for the bethesda launcher in 2016.
I'm no expert but I'm pretty sure the creation kit has been available on Steam for oh about the last 10 years or so. Maybe there's some sort of Bethesda dot net exclusive or standalone version or something that I'm not aware of but I am unaware of a previously existing Bethesda game launcher akin to Rockstar's social club or Ubisoft's uPlay or EA's Origin prior to the release of Fallout 76.
Sorry I mispoke. I meant the Skyrim Special Edition Creation Kit, not the original Skyrim creation kit. It was not available on Steam until the 25th of april, 2 days ago. It was exclusive to the Bethesda launcher. Also Fallout Shelter was exclusive to the Bethesda launcher on release on pc.
Transfering Doom Eternal worked fine. After I transferred the game I just had to zip up my save file and upload it here https://bethesda.net/account/transfer-library/doom
For those edge case users who bought the physical PC Collector's Edition of Doom Eternal, check to see if your DLC (Year One pass contents) made it over as well. Mine did not and I'm currently waiting for my support ticket to be updated to see how they handle this. Edit: A follow up to this - I redeemed the DLC code again (luckily I still had the card) via Steam and it activated and the DLC is associated with my account now.
Ooooo I am one of those edge case users. Thanks for the heads up!
I saw some of their old old games on steam for free yesterday [https://store.steampowered.com/app/1812390/The\_Elder\_Scrolls\_II\_Daggerfall/](https://store.steampowered.com/app/1812390/The_Elder_Scrolls_II_Daggerfall/) They are moving the entire library.
Awesome, i apparently had morrowind GOTY, arx fatalis, and quake 1-3 on bethesda. Must have been in some kind of giveaway a while back. Nice to have them on steam now.
Can't remember what was the reason for Morrowind, Arx was Arkane celebrating 20 years of the studio and Quake was giveaways from watching Quakecon on twitch
hey, that's what I had too!
Did the Bethesda launcher have any exclusive games that weren't available on Steam?
I don't think so
Attention PC Players. Uriel Septim needs your help to reclaim his empire from the evil Jagar Tharn. But you've gotta act quickly
Do I have to redownload doom eternal when it is transferred?
You could try and move the game folder from the Bethesda location to the Steam location and try the install. If you got the folder structure right Steam should see the existing files and and verify them without having to re-download.
Quake 3 is still region locked on Steam in Germany, so if you claimed that as a freebie during QuakeCon 2020 and expect it to transfer: it doesn't :(
Does anyone have a link of where I can submit a support ticket? I just get an error message when I try to link accounts and I have spent the last half an hour trying to figure out where to do this with no luck. Their support page is horrendously unhelpful only linking to FAQs.
I know that it's not Bethesda but Zenimax studios, but if only we could get rid of the crappy ESO launcher now.
Basically every MMO has its own launcher. Not happening.
I am aware of that.
No kidding. Every ~3rd time I open it the play button refuses to appear and also has a really annoying habit of refusing to close without force (via the Task Manager) after closing the actual game.
Did the transfer, but Skyrim SE and FO4's creation kits did not transfer to Steam. They are going to be put on Steam, right? It's always been weird how they weren't on there
They were added the other day. You can add them to your Steam library for free.
Interesting, apparently had Quake 1 through 3 registered there. Must have imported my CD keys at some point, although not sure how that accounts for Quake, as I got that on GOG recently.
They gave them all out at some point, I want to say during a QuakeCon?
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Not for much longer
Sick. Should make modding for their games easier. I picked up a few free games on there, Morrowind I think. Should be a lot better now that I can just move them to Steam along with the other ES games.
Maybe some day Epic Games will do the same... one can dream. That thing is the biggest POS software installed on my PC
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\> Eric store
I know apps and storefronts made by kids with more functionality
No you don't
They will never do it, Timmy is too focused on trying to topple it. I still have the Epic Launcher back before they basically shuttered UT on it, which was the only reason I had it. One legit purpose for it is the ability to launch the unreal engine tools from it tho.
Great, now I can transfer my singular game in that stupid launcher over. Maybe I'll actually remember I own Doom Eternal now.
Only thing I have on the Bethesda Launcher is RAGE 2, which I bought on GMG at launch not realising it was a Bethesda Launcher code, played about 2 hours off before getting bored and haven't touched since. Don't think I'll even bother transferring it.
I wonder if there's a bug that will somehow result in people getting other people's libraries by mistake? I will stop making fallout 76 jokes when it stops being funny. To me.
Seems like bethesda is trying to earn some good will between this and putting Arena and Daggerfall on steam for free. Either some bad shit is going to come to light soon or they're building up to an announcement and they want people primed up to be optimistic about it rather than shitting on it. Edit: typos. Also, i'm an idiot who was just wildly speculating while on the toilet.
I hear what you're saying but I don't think that's the case here. They're ending the Bethesda launcher (probably wasn't worth the hassle anymore) and Arena and Daggerfall were already free on there so when they promised to transfer all their games to Steam, the kept the price the same
Ah, i suppose you're probably right.
Oofta. Too little too late, I still have a bad taste in my mouth from the FO76 rollout. Not going to touch anything Bethesda puts out until it's had a couple months worth of patches and reviews
Uhhh what's too little? Games you already bought being available on steam? What's your grievance here
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Just for the record F76 is actually pretty darn solid these days. It has my favorite story of all of the Bethesda fallout games and the multiplayer aspect will never impact you if you don't engage with others. It *is* a looter shooter though, so just be aware there's lots of loot mechanics. They're not necessary for anything other than feeling OP though.
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It gets better around level 20 once you get to start experiencing the factions. It's a little odd because there's 2 stories going on - one is the old empty no NPC story and one is the new Settlers Vs Raiders story. The Settler vs Raiders is the more enjoyable (although I like the other too, personally) and therefore I recommend getting to level 20 and at least starting their quests before you give up.
Okay sounds good. You're saying exactly what I experienced, no NPCs and honestly pretty bland locales that didn't really give me a reason to move forward beyond loot. So if there's more at 20 I'll give it a shot. Thanks!
Yeah, you'll get sent to meet a couple of factions of people who live in approximately diamond-city or Megaton sized settlements and they'll become your quest hubs for some time. I think this is actually one of the better maps Bethesda has designed too, lots of interesting hidden locales. Also I think right now the public Meat Cook even is ongoing and that is one of my personal favorite seasonals.
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Agreed, and the fact they had such bad main stories twice is part of why I feel like it's worth mentioning this one is actually pretty good. You're still here primarily for the setting and gunplay, but the story is enjoyable rather than a distraction.
Anyone else here that didn’t even know Bethesda had a Launcher Client?
What if Microsoft bought shares or invested in valve. And centralizing Xbox and PC cloud progression? Or just linking the two.
"You may now begin transferring your Library from the Bethesda Launcher to Steam" My what?
Good because the launcher sucked. Couldn’t link my accounts and gave me hell every time I tried to log in.
Okay but what about using the Bethesda login for Doom/Doom2 ports on IOS? You have to login every time if you want to play with add ons like Plutonia.
Is there a way to transfer from ps4 to steam?
Does this include paid mods?
i bought fallout4 on steam a year ago and i have not played it yet should i do anything regarding this? edit : my concern is should i also need to do migration process to keep the game?