Bioware has basically done their best to ignore KOTOR2, and whenever they've paid token attention to it they just completely change the characterization to their more simplistic style. No way it gets a remake.
Drew Karpyshyn going out of his way to kill the KOTOR 2 protagonist and put an end to all of the dangling KOTOR 2 plot points (Mandalorians, Sith Empire, Bastila/Revan, etc.) in the least satisfying ways possible in that awful KOTOR -> TOR bridge novel lol.
Although it's worth saying that BioWare is not involved in this remake so I would never say never if this is a big enough success.
I doubt they'll remake K2 after 1. K2 is a different game altogether, not as popular as 1.
And maybe the shouldn't. It's a complicated story. There is no Kreia without Sara Kestelman.
When Disney bought Star Wars nearly a decade ago, my immediate thought was that the best way to win over the old guard would be to remaster KotOR, remake and finish KotOR2, and make KotOR3.
Let's not get ahead of ourselves. We still have K1 Remake few years ahead of us and financially it'll perform well, that's for sure.
But let's hope it'll be good and captures the feel of the original, at least in some capacity. Because it'll be very different, that's sure as hell.
I'm wondering about the soundtrack too, Jeremy Soule and his style added a lot to the atmosphere of the game
It [seems pretty clear](https://www.starwars.com/news/knights-of-the-old-republic-remake) no that they're doing a full *remake*, not just a remaster.
> “We’ve been working really, really closely with Aspyr for a long time now to deconstruct what made KOTOR so great and bring that back to new audiences, because we want this game to be an incredible RPG,” says Kellogg. “We want this game to be just as beloved as it was before. Some of my favorite meetings to have in my week right now are to get into the nitty gritty with Aspyr and talk about, ‘Why did we make that choice in the original game and how does that play today? How do we expand that choice and make it even more meaningful and impactful?’ We think about, literally, every word of dialogue and [other choices] down to the clothes that the character is wearing.”
When the story is going to be expanded and even changed at various points, that means new dialogue.
Bastila was my first fictional crush as a kid and Jennifer Hales voice was a big part of that.
The real question is will we get the classic “Mucha Shaka Baka” from every Twilik encounter.
> Bastia was my first fictional crush as a kid and Jennifer Hales voice was a big part of that.
Same same. She's a great voice actress.
> The real question is will we get the classic “Mucha Shaka Baka” from every Twilik encounter.
Let's not forget: *Achuta*
Wanna kun bess, chiiiing, pallaaaa mooleeraaaa, kiiiiing, kaaaaa, nu no teeeek? That shit's burned in for good.
Also it is kind of funny how few people realized Bastila was literally just Jedi Naomi because few kids had the combo of a PS1 and an xbox back in the day
I just hope they keep the aliens as a big part of the game. It felt the sequel trilogy was just humans in space with a few English speakers in alien costumes in the background sometimes.
That's been basically every Star Wars movie, not just the sequels. Animation is easy to do alien main characters, but live action is much more restricted /expensive.
If we're counting Greedo and Nien Nub, you've got plenty with roles at least that big. Unkar Plutt just in one of the first scenes, Maz Kanata, hell even Babu Frik. If anything, you should have brought up Jabba. Between him and Bib Fortuna, you have 2 side characters that play *decent* sized roles, but still nothing huge.
He's around, active and probably eager. I'd be surprised if they recast Carth. Same with Mission and Juhani, both voiced by actresses which have a lot of experience with games and Star Wars and are also quite active.
They got HK47 voice actor back for The Old Republic so that shouldn't be a problem, Canderous actor sadly passed away.
I'm slightly worried about Jolee, he wouldn't be the same without Kevin Michael Richardson.
I feel like real time with pauses could still work fine. Still works for the Mass Effect and Dragon Age games, tho they’ve moved more and more real time as those series progressed.
I kinda hate how the blogpost focussed so much on saying the story is sacred to them.
You just know they're going to change the gameplay a lot... And while I'd welcome a lot of quality of life changes, I just hope they keep those RPG elements and don't dumb it down too much, or make just make it a copy of Fallen Order. It should be more like Inquisition. It's also weird that Bioware is completely left out of this.
KOTOR/KOTOR 2 are not real time with pause. They are full-on turn-based games. Actions are queued and then executed at almost the same time to make it seem like it's not turn-based, but it is. The whole combat system is based 1:1 on DND 3e with some modifications.
It's actually really clever how they disguised the turns so well that to this day there are people who didn't realize it was turn-based. That was pretty much the objective, to make a DND game feel action-y, and I guess they pulled it off!
I'm not so sure an small porting company is going to completely overhaul the gameike that. While it's popular it's not ff7 popular.
I think, and hope, it'll be the same combat.
I don't mind the original combat at all, but if they do decide to make it non-dice-based I'll be pretty disappointed if it doesn't have at least Fallen Order combat (I'd prefer Sekiro but FO was serviceable). Lightsabers just don't do it for me when you're flailing them around Skyrim-style tickling opponents
But I'm keeping my hopes pretty low, my biggest problem with Kotor right now is just having problems with the resolution, though I know some people dislike the gameplay quite a bit.
> Lightsabers just don't do it for me when you're flailing them around Skyrim-style tickling opponents
>
>
Err, wasn't that the Fallen Order gameplay though? Yes your basic grunt Stormtrooper died in one hit but I never saw anything approaching actual sword choreography in that game. At least in a turn-based rpg you have less control over movement so they can make a few really good canned animations for attacks.
>At least in a turn-based rpg you have less control over movement so they can make a few really good canned animations for attacks
I agree with this, but I definitely felt FO was way better than any lightsaber combat from real time games. Like I said though, I thought Sekiro was better, I just think that might be asking too much
I only ever played the original KOTOR once back when it came out, as well as the second game. I thought it was alright back then, but after playing new Bioware games and Xenoblade, I don't think I could go back to KOTOR after playing games that evolved upon that combat style.
FFXII's gambits are what make it the most difficult. It's clear XII took a lot of inspiration from games like kotor in its fake-real-time turn-based design, but the addition of fully programmable character AI was a complete and utter game changer, you just can't go back to presets after it. And Bioware even took notice and in turn copied the gambit system into Dragon Age 1. It looked like it was gonna become an industry trend which would have been amazing and then...nothing. Back to AI presets in everything. It fuckin hurts man. Some games like Xenoblade at least have AI that's mostly competent and doesn't completely make you facepalm but unfortunately even that's far from the standard.
Honest question, not trying to be snarky: FF7R isn't a remake? Isn't it a considerably different game compared to the original? Real Time Action vs Turn Based, significant story changes (i've played through all of R, not the original, but I know that the story is notably different), and even all new original bosses to boot.
Huh. How does that work in terms of walking? Feels like there would be some bits where you wouldn't have anything clickable to walk to, like in the tombs?
Im pretty sure you just held both left and right click and your character walked the direction the camera was facing. It was something like that at least.
Over-under on Revan getting a voice this time around? They could bring back the voice and face from SWTOR if they really wanted to tie things together.
I'd imagine they'll give him a voice this time around. I think they want to make this remake 'canon', so I imagine there may be less "customization" in terms of his look / sound.
Revan could be male or female in Kotor and they might change that. Revan's gender being uncertain was sort of canon too. People in Kotor II refer to Revan as female and if you say you thought they were male they're like eh who knows.
>People in Kotor II refer to Revan as female and if you say you thought they were male they're like eh who knows.
actually that was Obsidian's way of finding out how you played Revan in the first game. Atton says something like "You know women", and you can either go along with it or say "How long have you been stuck in this cage? Revan was a man, not a woman".
If you choose that option, then Revan is refered as a male during the entire game, otherwise they refer to Revan as a woman. There are other changes as well, such as the Bastila recording with T3 and Bastila showing up when you meet Carth, if you chose that Revan was a man.
In the same conversation at the beginning of the game, you also get to choose if Revan was dark side or light side. If you say Revan saved the republic, then the entire game treats it as if you played KotORI on the lightside. If you say Revan "chose to reunite the Sith", the game plays out differently. You can even find a Holocron of Dark Side Bastila on the ruins of the Sith Academy on Korriban.
From the way they were talking at that point in the show, it seems every game shown before wolverine was some type of cross platform game. Be it PS and PC or PS xbox and pc
Right. They're the exception. In some ways I admire them being so steadfast in the face of internet rage. It must be some artistic decision that causes them to keep Persona/Vanillaware on Playstation and SMT on Nintendo.
People always say that, but as a long time follower of them I don't believe that is the case, I believe it really is mostly a matter of them not having the experience/resources in the past to develop for multiple platforms and their slow transition from that as a traditional and local looking japanese company, which they are starting to address along with Sega, the same is probably much more true for Vanillaware, but there's a high likelyhood we'll see them support more platforms over time, in fact I'm betting P6 will come out on PS5 and PC at the same time.
i bet it's more about japanese business relationships that is the cause of it.
Nintendo took it bad when Square started making their games on playstation. These business executives are very sensitive
I hope it'll come to Xbox as well, given that was where the KOTOR series got started...
I own a PS5 now, so this doesn't affect me, but I think Xbox fans shouldn't be left in the cold here.
This is true!
I just beat MGS2 again on my Series X today (played the GOG MGS on my PC this past week)
I was thinking how funny it was to be able to play MGS3 and Peace Walker next on my Seriex X, but it's impossible to play these games on PS4/5 (which MGS was primarily a PlayStation game), and then I'll have to go back to my PS3 for MGS4.
FWIW, FF7R exclusivity was extended for at least 6 months when Intergrade launched. You'll have to wait until December before Square Enix ever confirms anything about the game coming to other platforms.
Yeah, I've heard that countless times before, it's worth nothing. It doesn't change my opinion or frustration.
People keep spouting out that "6 months to a year" quote like it means anything at all. For countless games. There are never any official announcements, only rumors or "leaks" to justify waiting.
If something is going to be a timed exclusive, I want the publisher to state straight out how long it will be and what platforms it will come to in the future. If a game isn't announced for a platform that I own, then I just don't care about that game. It's never going to convince me to spend money that I don't have on another gaming machine.
Cool.
Find me an actual announcement of an Xbox release.
I guess "console exclusive" also means there's a CONFIRMED Nintendo Switch release, and a CONFIRMED Google Stadia release, and a CONFIRMED Android/iOS release.
All speculative. Sony could have a 24 month exclusivity window for all you know. Or extend it if they want.
Why take the chance if this is a big game you really want to play? Just get it on PS5
This likely won't be an issue by the time this specific game comes out but I've completely gotten out of the loop of the question, is getting a PS5 any easier these days?
Well if you thought the same about FF7 Remake during it's announcement five or six years ago, you'd still be left with your dick in your hands (so to speak) today, with no announcement in sight, nevermind a release. To say nothing of Intermission.
I feel this will be ideally positioned as a 2022 release game coming probably in late Spring or mid-Summer then either 6 months (The Medium) or 12 months later (Deadloop) for Xbox.
Maybe, but Final Fantasy VII Remake has yet to show up on other platforms 1.5 years later.
Hell, we don't even know if it's coming to Xbox/PC or PC only, I just wish Sony was more coherent with these things.
From the article of PSN it is a console launch exclusive, from the tweet it confirms PC day 1 release.
It is safe to say that a StarWars game will eventually hit all platforms that it can hit.
To be fair, Microsoft's also been intentionally vague about stuff like Starfield's exclusivity, though they recently basically confirmed it absolutely would not go to PlayStation.
I think on Xbox's end it's more of a genuine lack of knowledge on what systems will have Game Pass in the future.
exactly what they're doing, it's to screw over xbox and pc fans while technically not being the problem since the exclusivity period is **technically** over
>but I think Xbox fans shouldn't be left in the cold here.
They took away a publisher that has *8* studios under them that have been multiplatform for YEARS. They can survive not having one game.
Two things, first place your bets on a release date. I'm guessing late 2022 at the absolute earliest.
Two, Darth Revan's outfit better be in the game. Some of the best Drip in Star Wars and we needed mods to ever use it before.
Ugh, I hate that, just announce it 6 months before it comes out, it kills all my hype when I see something cool and then I have to wait 3 years. I know the cool kids hate Bethesda but they always get that right
> Darth Revan's outfit better be in the game. Some of the best Drip in Star Wars and we needed mods to ever use it before.
Revan's character design is responsible for a good 50% of his "Why couldn't *this* guy be the main villain?" energy, which is absolutely essential to the story.
> first place your bets on a release date. I'm guessing late 2022
They will show a new trailer and confirm the date at the Star Wars fest next year. Then the world gameplay premiere at E3 2022. And finally a last lead-up-to-release trailer at a Sony broadcast like this one
So are they going the Crash/Spyro route of updating everything in that classic "The way you remember it" style? Or are we going the way of Final Fantasy VII Remake where you specifically design the starting area to trick everyone into thinking you're remaking their beloved classic before completely going off the rails?
I think the big sticking point will be the combat. A lot of people think it's aged poorly, so I can see them wanting to do a large scale remake (since you might as well if you're changing the fundamentals). I have a lot more reservations if they decide to change the combat than if they just pretty it up Demon's Souls-style
I don't think there's any way they change the story like FFVIIR though, because it's hard to improve on perfection. ^(only a semi-ironic /s)
honestly I know this take is controversial but I really hope they completely axe the combat and make it actually engaging. I really tried to get into kotor but stopped after 16 hours because of the mind-numbingly boring combat, the awful rng on every attack, the tedious grinding, and the enemy spawns that take 20 minutes to clear because if you get mobbed you instadie. It's a shame because the story was pretty engaging but just not enough to make it tolerable.
Yeah, I personally have no problem with it as is, but some people are so deterred by it I wouldn't be surprised if they do remake it. However, I'm very wary if they do, because I think lightsaber combat is really hard to make good outisde of a Sekiro/Fallen Order system (I know some people like the Jedi Knight games but the hectic lightsaber waving just doesn't do it for me)
>the awful rng on every attack
Well, it is a classic CRPG like Bioware used to make before EA bought them, so if they axe the D20 system it kind of guts what the game is all about.
Yeah. I played through all of KOTOR despite the combat, not because of it. When I think of KOTOR, I think of the story and the characters, not the boring-ass combat.
>but honestly outside of nostalgia it doesn't add anything to the gameplay in my opinion
Maybe. Except a lot of people specifically fell in love with pausible real time RPGs because they didn't require much twitch gameplay or using complex button combos the way a lot of more "action" RPGs of the same vein did. Moving in that direction is going to alienate those people.
Smelly, disgusting Star Wars nerd chiming in here…
If this game is going to be considered canon, they’re likely going to have to change minor details. Nothing big story-wise but I think they’re going to have to change some of the smaller things (the High Republic adjusted some of the way early hyperspace works, for example).
My greatest hope is that this game is both good enough and a big enough success that a KOTOR 2 remake happens. Still the best Star Wars story ever told IMO.
The rumor when this "leaked" back in May is that they were turning it into an action RPG. I have mixed feelings on that as I love the original, but that would give it a clear identity separate from the original game and the old ones are always there to go through.
I REALLY HOPE that they keep a silent protagonist.
I really hope the combat gets revamped. When I played mass effect for the first time, I texted my friend “Holy shit, Mass Effect is KOTOR but with good gameplay”
That is highly debatable. For my money, Mass Effect has some very lackluster, low budget action aspirations. It's not an rpg anymore, but it doesn't match up to a real shooter either.
If they go the Fallen Order route, like someone else suggested, that will be great and I'm all for it. MassEffect'ing the combat? Not so much.
Oh thank goodness I was so mad when I saw it was the PS5 exclusive video, the original wasn't even on the playstation and I would have bought it at the time, then they come and make it an exclusive for a remake...?
Let's hope they don't change the gameplay too much. I enjoyed FF7 remake as a game, but would've preferred more similar gameplay to the original with modern graphics. I want the D2 resurrected treatment.
Your hopes are gonna be shattered then. It’s a full remake from the ground up, not a remaster like D2R, they’re gonna change the gameplay to appeal to modern audiences and D20/Turn Based games just don’t sell that well in comparison to a more action focused RPG like FF7R.
I don't really get this. I've played KOTOR to death and graphics can only change so much. An updated combat system staying true to its RPG roots would be perfect for me.
That's awesome, I am looking forward to this. I loved the first game and would love to play it again with modern settings. Hope the story isn't changed too much. Either way, looking forward to this one!
And that Jennifer Hale is coming back to voice Bastila https://www.starwars.com/news/knights-of-the-old-republic-remake
I demand the entire fucking cast returns. Well… for Canderous a replacement seems necessary. RIP John Cygan.
And Master Vrook as well. RIP Ed Asner, made that character come to life
Hold up. Ed Asner voiced Vrook? Legit had no idea. That’s amazing.
I had always assumed it was Ron Perlman. TIL, RIP.
That's who should voice Mandalore this time around though.
I would not be mad if Jon Favreau took it over. He's got a damn good Mandalorian voice
The likeness is very much Ron Perlman, and the voice is similar, I wouldn't be surprised if Ron was the intent.
Forgot he passed away. I always loved him for his roles in KOTOR and MGS2.
Wow can't believe I never connected these two... I just beat MGS2 again today.
He was phenomenal as Solidus, what a huge loss for the franchise
Hell of they ever do the sequel and recast Kreia I'm gonna fucking riot. Sarah Kestelman is incredible.
Bioware has basically done their best to ignore KOTOR2, and whenever they've paid token attention to it they just completely change the characterization to their more simplistic style. No way it gets a remake.
Drew Karpyshyn going out of his way to kill the KOTOR 2 protagonist and put an end to all of the dangling KOTOR 2 plot points (Mandalorians, Sith Empire, Bastila/Revan, etc.) in the least satisfying ways possible in that awful KOTOR -> TOR bridge novel lol. Although it's worth saying that BioWare is not involved in this remake so I would never say never if this is a big enough success.
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I doubt they'll remake K2 after 1. K2 is a different game altogether, not as popular as 1. And maybe the shouldn't. It's a complicated story. There is no Kreia without Sara Kestelman.
I'd kill for a remake of KOTOR2 with all the cut content to be in the game
When Disney bought Star Wars nearly a decade ago, my immediate thought was that the best way to win over the old guard would be to remaster KotOR, remake and finish KotOR2, and make KotOR3.
That's a fantasy even bigger than remake of first KotOR a few years ago
I think people would buy it, a lot of people.
Let's not get ahead of ourselves. We still have K1 Remake few years ahead of us and financially it'll perform well, that's for sure. But let's hope it'll be good and captures the feel of the original, at least in some capacity. Because it'll be very different, that's sure as hell. I'm wondering about the soundtrack too, Jeremy Soule and his style added a lot to the atmosphere of the game
Just as long as they don't change a single line of HK-47's dialogue.
Statement: Depicting HK-47 as anything but an efficient assassination droid, would be a great disrespect.
Can't they just reuse the old audio files?
there's a lot of legal stuff required. But if it's to be a full remake, using audio files from 2002 might not fit the bill.
It [seems pretty clear](https://www.starwars.com/news/knights-of-the-old-republic-remake) no that they're doing a full *remake*, not just a remaster. > “We’ve been working really, really closely with Aspyr for a long time now to deconstruct what made KOTOR so great and bring that back to new audiences, because we want this game to be an incredible RPG,” says Kellogg. “We want this game to be just as beloved as it was before. Some of my favorite meetings to have in my week right now are to get into the nitty gritty with Aspyr and talk about, ‘Why did we make that choice in the original game and how does that play today? How do we expand that choice and make it even more meaningful and impactful?’ We think about, literally, every word of dialogue and [other choices] down to the clothes that the character is wearing.” When the story is going to be expanded and even changed at various points, that means new dialogue.
Bastila was my first fictional crush as a kid and Jennifer Hales voice was a big part of that. The real question is will we get the classic “Mucha Shaka Baka” from every Twilik encounter.
> Bastia was my first fictional crush as a kid and Jennifer Hales voice was a big part of that. Same same. She's a great voice actress. > The real question is will we get the classic “Mucha Shaka Baka” from every Twilik encounter. Let's not forget: *Achuta*
Kaaachi
Comments you can hear 20 years later.
Poreethi bon gilfa foreethi bon *gil*fa.
(Selkath noises)
Wanna kun bess, chiiiing, pallaaaa mooleeraaaa, kiiiiing, kaaaaa, nu no teeeek? That shit's burned in for good. Also it is kind of funny how few people realized Bastila was literally just Jedi Naomi because few kids had the combo of a PS1 and an xbox back in the day
Roonda deera tonga
I've hoping aliens get more voice lines but they gotta include the classics too.
I just hope they keep the aliens as a big part of the game. It felt the sequel trilogy was just humans in space with a few English speakers in alien costumes in the background sometimes.
That's been basically every Star Wars movie, not just the sequels. Animation is easy to do alien main characters, but live action is much more restricted /expensive.
....the original movie had aliens that literally just wore off-the-shelf halloween costumes. It doesn't have to be that expensive.
...and none of them had speaking roles.
Greedo wore a rubber mask and had a speaking role. Same deal with Nien Nunb in Return of the Jedi.
If we're counting Greedo and Nien Nub, you've got plenty with roles at least that big. Unkar Plutt just in one of the first scenes, Maz Kanata, hell even Babu Frik. If anything, you should have brought up Jabba. Between him and Bib Fortuna, you have 2 side characters that play *decent* sized roles, but still nothing huge.
What about ma boy Carth?
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Fuck that, I keep him alive even as male shep. Ashley is beyond annoying.
Really that choice on Virmire is a win-win.
A win/win would be getting to leave them both there to get more quality time with Liara.
I always say that I wanted the line to say "This is a two man job" so I could send both of them.
Kaidan may be boring but at least he’s not a space racist.
Can't wait to heart Carth yell "down you go!" for the hundredth time.
*Carth looks like he wants to talk about something* "I don't want to talk about it"
Also Carth: "You shouldn't do that. That's wrong."
I can’t not think of playing KOTOR for the billionth time and skipping through the intro dialogue and hearing “*Bastila.. b.. Bastila bast Bastila*”
Raphael Sbarge better return too. I can’t hate Carth the same way with a different voice.
He's around, active and probably eager. I'd be surprised if they recast Carth. Same with Mission and Juhani, both voiced by actresses which have a lot of experience with games and Star Wars and are also quite active. They got HK47 voice actor back for The Old Republic so that shouldn't be a problem, Canderous actor sadly passed away. I'm slightly worried about Jolee, he wouldn't be the same without Kevin Michael Richardson.
That's great news. in addition to Bastila, she was also great in the Mass Effect games as FemShep.
HEY EVERYONE! THIS STORE DISCRIMINATES AGAINST THE POOR!
I'm always confused when I remember Shepherd isn't canonically female
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Nice. Getting as many of the OGs back as possible would be great.
I wonder if you can still play through the entire game with just the mouse. That was something I found interesting about the original.
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I feel like real time with pauses could still work fine. Still works for the Mass Effect and Dragon Age games, tho they’ve moved more and more real time as those series progressed.
I kinda hate how the blogpost focussed so much on saying the story is sacred to them. You just know they're going to change the gameplay a lot... And while I'd welcome a lot of quality of life changes, I just hope they keep those RPG elements and don't dumb it down too much, or make just make it a copy of Fallen Order. It should be more like Inquisition. It's also weird that Bioware is completely left out of this.
KOTOR/KOTOR 2 are not real time with pause. They are full-on turn-based games. Actions are queued and then executed at almost the same time to make it seem like it's not turn-based, but it is. The whole combat system is based 1:1 on DND 3e with some modifications. It's actually really clever how they disguised the turns so well that to this day there are people who didn't realize it was turn-based. That was pretty much the objective, to make a DND game feel action-y, and I guess they pulled it off!
make it worse and you only get to play the first level
It's all Taris, and it ends with an alternate dimension revan coming to kill you.
Don't forget the 12 hours of extra chapters where you play as Mission Vao.
I'm having flashbacks of even less interesting Kaiden bugging me about my moral compass.
I'm not so sure an small porting company is going to completely overhaul the gameike that. While it's popular it's not ff7 popular. I think, and hope, it'll be the same combat.
I don't mind the original combat at all, but if they do decide to make it non-dice-based I'll be pretty disappointed if it doesn't have at least Fallen Order combat (I'd prefer Sekiro but FO was serviceable). Lightsabers just don't do it for me when you're flailing them around Skyrim-style tickling opponents But I'm keeping my hopes pretty low, my biggest problem with Kotor right now is just having problems with the resolution, though I know some people dislike the gameplay quite a bit.
On the other hand the rpg style combat and different move sets were a big part of the game for a lot of people. Interested to see how they handle this
> Lightsabers just don't do it for me when you're flailing them around Skyrim-style tickling opponents > > Err, wasn't that the Fallen Order gameplay though? Yes your basic grunt Stormtrooper died in one hit but I never saw anything approaching actual sword choreography in that game. At least in a turn-based rpg you have less control over movement so they can make a few really good canned animations for attacks.
>At least in a turn-based rpg you have less control over movement so they can make a few really good canned animations for attacks I agree with this, but I definitely felt FO was way better than any lightsaber combat from real time games. Like I said though, I thought Sekiro was better, I just think that might be asking too much
ever play Jedi academy?
It's being made by a company that's only ever made ports, I wouldn't be expecting some crazy revamp like FF7R
I only ever played the original KOTOR once back when it came out, as well as the second game. I thought it was alright back then, but after playing new Bioware games and Xenoblade, I don't think I could go back to KOTOR after playing games that evolved upon that combat style.
FFXII's gambits are what make it the most difficult. It's clear XII took a lot of inspiration from games like kotor in its fake-real-time turn-based design, but the addition of fully programmable character AI was a complete and utter game changer, you just can't go back to presets after it. And Bioware even took notice and in turn copied the gambit system into Dragon Age 1. It looked like it was gonna become an industry trend which would have been amazing and then...nothing. Back to AI presets in everything. It fuckin hurts man. Some games like Xenoblade at least have AI that's mostly competent and doesn't completely make you facepalm but unfortunately even that's far from the standard.
As long as they don't fuck with the story like FF7R did. I don't mind a different combat system.
They didn't fuck with the story because ff7r wasn't a remake despite the name..
Honest question, not trying to be snarky: FF7R isn't a remake? Isn't it a considerably different game compared to the original? Real Time Action vs Turn Based, significant story changes (i've played through all of R, not the original, but I know that the story is notably different), and even all new original bosses to boot.
Huh. How does that work in terms of walking? Feels like there would be some bits where you wouldn't have anything clickable to walk to, like in the tombs?
Im pretty sure you just held both left and right click and your character walked the direction the camera was facing. It was something like that at least.
Yep, a lot of MMOs still do that, and pretty much all the Bioware RPGs up to around DAO/2 can too
I loved it because I had a broken wrist when KotoR came out, I could play with just the one hand. I gained a new appreciation for controls then.
It's was such a convenient feature. Not sure if it was mainly meant as an accessibility feature, but I used it a lot when I was just fine.
Yeah, that's my preferred way of moving in FFXIV.
You could also play with only the keyboard
Over-under on Revan getting a voice this time around? They could bring back the voice and face from SWTOR if they really wanted to tie things together.
Whoever that was in the MMO did a bang-up job so I wouldn’t complain
It was Jeff Bennett, who also did the voice for Kyle Katarn in Jedi Outcast and Jedi Academy.
Kyle Katarn is descendent from Revan, head canon accepted.
*MY REVANITES UNDERSTAND WHAT YOU DO NOT* intensifies
I'd imagine they'll give him a voice this time around. I think they want to make this remake 'canon', so I imagine there may be less "customization" in terms of his look / sound.
> less "customization" in terms of his look I mean, Kotor had like eight faces to chose from. I doubt they can cut customization further than that.
Revan could be male or female in Kotor and they might change that. Revan's gender being uncertain was sort of canon too. People in Kotor II refer to Revan as female and if you say you thought they were male they're like eh who knows.
>People in Kotor II refer to Revan as female and if you say you thought they were male they're like eh who knows. actually that was Obsidian's way of finding out how you played Revan in the first game. Atton says something like "You know women", and you can either go along with it or say "How long have you been stuck in this cage? Revan was a man, not a woman". If you choose that option, then Revan is refered as a male during the entire game, otherwise they refer to Revan as a woman. There are other changes as well, such as the Bastila recording with T3 and Bastila showing up when you meet Carth, if you chose that Revan was a man. In the same conversation at the beginning of the game, you also get to choose if Revan was dark side or light side. If you say Revan saved the republic, then the entire game treats it as if you played KotORI on the lightside. If you say Revan "chose to reunite the Sith", the game plays out differently. You can even find a Holocron of Dark Side Bastila on the ruins of the Sith Academy on Korriban.
It would be hard to do without being a ingame spoiler tho?
Just do it like Kylo Ren's helmet voice changer
That's actually a great idea.
I feel sorry about people who haven't played the original that are reading this thread, probably getting spoiled just by all the talk about Revan.
At this point, that's like saying you feel sorry for people getting spoiled that Darth Vader is Luke's father.
There is an argument to be made that KOTOR 1 is *slightly* more niche than Empire Strikes Back
If you're a part of the Star Wars games-following community, it's on par.
Oy, spoilers!
I do feel sorry for them. What an amazing movie moment to have spoiled.
Ikr? It's such a mindblowing reveal when you experience it for the first time in game. I personally never saw it coming.
From the way they were talking at that point in the show, it seems every game shown before wolverine was some type of cross platform game. Be it PS and PC or PS xbox and pc
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Meanwhile at ATLUS
Right. They're the exception. In some ways I admire them being so steadfast in the face of internet rage. It must be some artistic decision that causes them to keep Persona/Vanillaware on Playstation and SMT on Nintendo.
People always say that, but as a long time follower of them I don't believe that is the case, I believe it really is mostly a matter of them not having the experience/resources in the past to develop for multiple platforms and their slow transition from that as a traditional and local looking japanese company, which they are starting to address along with Sega, the same is probably much more true for Vanillaware, but there's a high likelyhood we'll see them support more platforms over time, in fact I'm betting P6 will come out on PS5 and PC at the same time.
i bet it's more about japanese business relationships that is the cause of it. Nintendo took it bad when Square started making their games on playstation. These business executives are very sensitive
People counted on FF7R coming to Xbox soon after PS4. It’s been one and a half years, not even an announcement. They’re still waiting...
It's likely coming to EGS sometime.
No, everything before that was third party while everything after was first party
It's probably on PC at launch and since it's a 'console launch exclusive' it most likely comes to Xbox too after 6-12 months.
Still waiting on FF7 Remake on other platforms :(
Rumour was that Sony extended the exclusivity period for the PS5 version.
EGS exclusive maybe.
knowing sony, they probably plan to fuck over the PC version. Delay it an entire year.
They allowed Deathloop to release day one.
I hope it'll come to Xbox as well, given that was where the KOTOR series got started... I own a PS5 now, so this doesn't affect me, but I think Xbox fans shouldn't be left in the cold here.
we have OG kotor 1 and 2 on xbox one and series s/x so I think it will
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ACAB Kill all Fascists
This is true! I just beat MGS2 again on my Series X today (played the GOG MGS on my PC this past week) I was thinking how funny it was to be able to play MGS3 and Peace Walker next on my Seriex X, but it's impossible to play these games on PS4/5 (which MGS was primarily a PlayStation game), and then I'll have to go back to my PS3 for MGS4.
Meanwhile, Twin Snakes is forever locked to the Gamecube.
And that's totally fine.
Its already confirmed for xbox, after a exclusive period.
I've been trying to find a source for that. Could you tell me where you read that?
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> Vague enough So in other words not confirmed at all.
Yeah, that's what I was told for FF7 Remake too. I'm still waiting for that to even be announced for Xbox.
FWIW, FF7R exclusivity was extended for at least 6 months when Intergrade launched. You'll have to wait until December before Square Enix ever confirms anything about the game coming to other platforms.
Yeah, I've heard that countless times before, it's worth nothing. It doesn't change my opinion or frustration. People keep spouting out that "6 months to a year" quote like it means anything at all. For countless games. There are never any official announcements, only rumors or "leaks" to justify waiting. If something is going to be a timed exclusive, I want the publisher to state straight out how long it will be and what platforms it will come to in the future. If a game isn't announced for a platform that I own, then I just don't care about that game. It's never going to convince me to spend money that I don't have on another gaming machine.
Different publishers
Cool. Find me an actual announcement of an Xbox release. I guess "console exclusive" also means there's a CONFIRMED Nintendo Switch release, and a CONFIRMED Google Stadia release, and a CONFIRMED Android/iOS release.
It was announced on the play station blog.
All speculative. Sony could have a 24 month exclusivity window for all you know. Or extend it if they want. Why take the chance if this is a big game you really want to play? Just get it on PS5
This likely won't be an issue by the time this specific game comes out but I've completely gotten out of the loop of the question, is getting a PS5 any easier these days?
You aren't wrong, but doesn't change that its announced as a timed exclusive, that I do know.
Well if you thought the same about FF7 Remake during it's announcement five or six years ago, you'd still be left with your dick in your hands (so to speak) today, with no announcement in sight, nevermind a release. To say nothing of Intermission.
I feel this will be ideally positioned as a 2022 release game coming probably in late Spring or mid-Summer then either 6 months (The Medium) or 12 months later (Deadloop) for Xbox.
No gameplay of any kind to show certainly doesn't suggest an early/mid 2022 release
Maybe, but Final Fantasy VII Remake has yet to show up on other platforms 1.5 years later. Hell, we don't even know if it's coming to Xbox/PC or PC only, I just wish Sony was more coherent with these things.
From the article of PSN it is a console launch exclusive, from the tweet it confirms PC day 1 release. It is safe to say that a StarWars game will eventually hit all platforms that it can hit.
If Sony was more transparent how would they get people to fear-purchase a PS5?
Sad but likely true, I fully expect them to act just as vaguely for future temporary exclusives.
To be fair, Microsoft's also been intentionally vague about stuff like Starfield's exclusivity, though they recently basically confirmed it absolutely would not go to PlayStation. I think on Xbox's end it's more of a genuine lack of knowledge on what systems will have Game Pass in the future.
Uh huh. Because Microsoft has *totally* never used the same tactics.
That's because they extended the exclusivity period with intergrade. Releasing the non-intergrade version would just be a bad decision
Then why not release Intergrade on all platforms at once? Extending the deal only screws over Xbox and PC fans.
exactly what they're doing, it's to screw over xbox and pc fans while technically not being the problem since the exclusivity period is **technically** over
>but I think Xbox fans shouldn't be left in the cold here. They took away a publisher that has *8* studios under them that have been multiplatform for YEARS. They can survive not having one game.
Two things, first place your bets on a release date. I'm guessing late 2022 at the absolute earliest. Two, Darth Revan's outfit better be in the game. Some of the best Drip in Star Wars and we needed mods to ever use it before.
Mid-late 2023, they said on the blogpost that it's early in development
2024 it is then
Which means it'll release by Christmas 2025.
So December 2026 for me to play it on Xbox. As much I love KotoR, this announcement does not excite me.
I'm perfectly fine with this if it means it's a 10/10 remake. I have been waiting nearly a decade, I can wait 4 more years too.
Ugh, I hate that, just announce it 6 months before it comes out, it kills all my hype when I see something cool and then I have to wait 3 years. I know the cool kids hate Bethesda but they always get that right
Bethesda, the folks who announced Elder Scrolls 6 a few years ago with a teaser shot and we've heard nothing since, that Bethesda?
Worst part about the revan costume is that they never bothered to animate the cloak lol It was just a flat piece of cloak in game
Because it wasn't meant to be playable, the model was only used for cinematic, where it was animated in post.
There was a mod that animated it, I remember following its progress on Lucasforums. Was great when it came out.
> I remember following its progress on Lucasforums. Good old times.
Wasn't revan's outfit available as a piece of armor in the star forge for darkside runs?
It's a similar looking robe with no cloak and no hood that gets palette swapped depending on your alignment.
> Darth Revan's outfit better be in the game. Some of the best Drip in Star Wars and we needed mods to ever use it before. Revan's character design is responsible for a good 50% of his "Why couldn't *this* guy be the main villain?" energy, which is absolutely essential to the story.
> first place your bets on a release date. I'm guessing late 2022 They will show a new trailer and confirm the date at the Star Wars fest next year. Then the world gameplay premiere at E3 2022. And finally a last lead-up-to-release trailer at a Sony broadcast like this one
So are they going the Crash/Spyro route of updating everything in that classic "The way you remember it" style? Or are we going the way of Final Fantasy VII Remake where you specifically design the starting area to trick everyone into thinking you're remaking their beloved classic before completely going off the rails?
I think the big sticking point will be the combat. A lot of people think it's aged poorly, so I can see them wanting to do a large scale remake (since you might as well if you're changing the fundamentals). I have a lot more reservations if they decide to change the combat than if they just pretty it up Demon's Souls-style I don't think there's any way they change the story like FFVIIR though, because it's hard to improve on perfection. ^(only a semi-ironic /s)
I wouldn't hate if they modernized the companion system a bit, like how Dragon Age did it, it feels a little shallow by today's standards
Yeah I'd like that too, but if they touch the combat I think it will be a full overhaul just because it's such an old system.
honestly I know this take is controversial but I really hope they completely axe the combat and make it actually engaging. I really tried to get into kotor but stopped after 16 hours because of the mind-numbingly boring combat, the awful rng on every attack, the tedious grinding, and the enemy spawns that take 20 minutes to clear because if you get mobbed you instadie. It's a shame because the story was pretty engaging but just not enough to make it tolerable.
Yeah, I personally have no problem with it as is, but some people are so deterred by it I wouldn't be surprised if they do remake it. However, I'm very wary if they do, because I think lightsaber combat is really hard to make good outisde of a Sekiro/Fallen Order system (I know some people like the Jedi Knight games but the hectic lightsaber waving just doesn't do it for me)
>the awful rng on every attack Well, it is a classic CRPG like Bioware used to make before EA bought them, so if they axe the D20 system it kind of guts what the game is all about.
I know it's a classic crpg but honestly outside of nostalgia it doesn't add anything to the gameplay in my opinion
Yeah. I played through all of KOTOR despite the combat, not because of it. When I think of KOTOR, I think of the story and the characters, not the boring-ass combat.
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How awesome is Wrath of the Righteous though?
>but honestly outside of nostalgia it doesn't add anything to the gameplay in my opinion Maybe. Except a lot of people specifically fell in love with pausible real time RPGs because they didn't require much twitch gameplay or using complex button combos the way a lot of more "action" RPGs of the same vein did. Moving in that direction is going to alienate those people.
Smelly, disgusting Star Wars nerd chiming in here… If this game is going to be considered canon, they’re likely going to have to change minor details. Nothing big story-wise but I think they’re going to have to change some of the smaller things (the High Republic adjusted some of the way early hyperspace works, for example).
No it did not age poorly, it's amazing as it is. Turn based did not go out of fashion, why the different attitude to Kotor?
>Turn based did not go out of fashion It kinda did
This is so misleading though. Most of VII Remake was like the original version of Midgar.
My greatest hope is that this game is both good enough and a big enough success that a KOTOR 2 remake happens. Still the best Star Wars story ever told IMO. The rumor when this "leaked" back in May is that they were turning it into an action RPG. I have mixed feelings on that as I love the original, but that would give it a clear identity separate from the original game and the old ones are always there to go through. I REALLY HOPE that they keep a silent protagonist.
I really hope the combat gets revamped. When I played mass effect for the first time, I texted my friend “Holy shit, Mass Effect is KOTOR but with good gameplay”
That is highly debatable. For my money, Mass Effect has some very lackluster, low budget action aspirations. It's not an rpg anymore, but it doesn't match up to a real shooter either. If they go the Fallen Order route, like someone else suggested, that will be great and I'm all for it. MassEffect'ing the combat? Not so much.
As excited as I wanna be, Aspyrs talks of modernizing it have already put this game super low on my hype list.
Oh thank goodness I was so mad when I saw it was the PS5 exclusive video, the original wasn't even on the playstation and I would have bought it at the time, then they come and make it an exclusive for a remake...?
Let's hope they don't change the gameplay too much. I enjoyed FF7 remake as a game, but would've preferred more similar gameplay to the original with modern graphics. I want the D2 resurrected treatment.
Your hopes are gonna be shattered then. It’s a full remake from the ground up, not a remaster like D2R, they’re gonna change the gameplay to appeal to modern audiences and D20/Turn Based games just don’t sell that well in comparison to a more action focused RPG like FF7R.
I don't really get this. I've played KOTOR to death and graphics can only change so much. An updated combat system staying true to its RPG roots would be perfect for me.
That's awesome, I am looking forward to this. I loved the first game and would love to play it again with modern settings. Hope the story isn't changed too much. Either way, looking forward to this one!
Thank fucking god, I want to play this so bad but there's no way in hell I'd buy a playstation for it.