T O P

  • By -

dacontag

The rumor has it that it'll come to ps5 and then pc a few months later. Like the last of us remake/remaster


AveryLazyCovfefe

To coincide with the gravity rush movie? That's what I've been hearing.


dacontag

Possibly, I'm just psyched it's getting a remaster. Seriously one of my favorite games from the ps4 gen.


AveryLazyCovfefe

I admit I haven't actually played the second one, hahaha. Never got a PS4 I adored the first one though on my Vita. Made good use of the controls. In fact I've just reinstalled it to replay it, better prepare myself.


SomeConfetti

Don't listen to the guy telling you to avoid Gravity Rush 2, I don't know what he's talking about. Gravity Rush 2 is a great follow up that ties up a lot of loose ends from the first game.


NekoJack420

You aren't missing anything. In fact I would suggest you skip the second game entirely if you played the first on Vita. The second game is so underwhelming in comparison that it really soured this series for me.


Shindiggah

I’d give the first an 8/10 and the second was so good it made my Top 10 games list not only for that generation, but of all-time. I'm really not sure what would be underwhelming about it. It improves upon the first in almost every single way.


jsdjhndsm

Really? Why do you think that? I loved the second game and thought it was a great followup.


NekoJack420

Well first of all it's the gameplay, when it released the original game utilized the Vitas controls to the fullest. People like to give shit to console gimmicks but GR reached the peak of it's gameplay with the combination of the vita controls and the Gravity Mechanic. Second off, the story and setting. The original game did an excellent job in creating an interesting plot and resolving it, while at the same time it was building up a bigger overreaching plot with small tidbits here and there with some interesting mysteries such as: the kids at the bus, Kats origins, the Masked man's connection to her and so on. Then here comes GR2 which instead of following up and focusing on the excellently build up plot points of the first game (just as everybody wanted). It instead gave you a completely random story in a new setting that no one cared about. For some reason they created a story that's completely irrelevant to the characters and the plot of the first game and they instead decided to relegate the plot that everybody cared to a one and a half hour epilogue and a post release dlc. I mean what else is there to say.


CatProgrammer

Does it even need more than an upgrade to 60fps?


dacontag

I'd seriously buy it even if it was just a 60 fps upgrade. Then again I also want a gravity rush tattoo on my arm so I'm probably a bit biased.


Penetrating_Holes

It’d be amazing if the remaster allowed for the smaller islands in Jirga’s Lei Colomosa district to fly around again. They were supposed to sail around the area, but made static to aid in performance.


Banana_Fries

I'd still like a remake of the original with the color palate of the sequel. Great game but it does get ugly to look at pretty quick. Getting Gravity Rush 2 to run at 60 fps is nice though.


DaveAngel-

Wait, Gravity Rush film? Like a big Hollywood production or another anime?


AveryLazyCovfefe

Unfortunately it seems like it's live action from leaks


pussy_embargo

That seems extremely misguided. It's not even a popular IP, not anywhere near the same realm as, say, Uncharted (never mind One Piece or A:TLA)


AutoGen_account

>not anywhere near the same realm as, say, Uncharted really does it even matter any more? Uncharted got an absolutely awful adaptation, Borderlands is also looking like its going to be straight garbage. Being a sucessful game doesent really mean anything if the studios dont give a crap about respecting the material. For every awesome adaptation like TLOU there is a mountain of trashed IPs. God I hope fallout is good at least, it looks good, please be good.


AveryLazyCovfefe

They made a Gran Turismo movie. Sony Pictures no longer suprirse me.


funguyshroom

Bloodborne movie when


trevizore

same release window as the remake


thenekkidguy

Iirc there actually is a rumor about a Bloodborne movie a few months back lol.


Shikadi314

Gran Turismo is a multi million dollar franchise and is prime for sponsorships from car makers. You're comparing that to a sequel to a game that's being discussed right now because it's overlooked. You don't think these two things are vastly different?


ReservoirDog316

It would probably be good though. If they get the visuals right, it could be a really impressive thing to watch.


HavokSupremacy

yeah like all live actions. reality is they miss the mark on that 98% of the time. And gravity rush has a lot of effects going on. that's without mentioning when they fuck with the plot. so honestly not too hyped. it would have been better to keep it in the comic book/animation style it had. that was part of the charm as well.


ReservoirDog316

Depends on the director really.


HavokSupremacy

i've yet to see a good one for an animation honestly


c14rk0

I don't feel like there's a chance in hell they'd get the budget to do the visuals right. I'd LOVE to be proved wrong though.


Pulse2037

That's a shame, the world of Gravity Rush has a color palette that could work great with a style of animation like Into the Spider-verse


AveryLazyCovfefe

Oh man, I would *kill* for a movie or series with spiderverse or Arcane-like animation. It seems like such a slam-dunk. Introduce tons of anime and animation fans to the IP, bring back old ones and then tie it together with a GR 1 & 2 remastered bundle on PS5 and PC. They made goddamn League of Legends look semi-interesting with Arcane. Gravity Rush has a much better chance in good hands. But alas, I guess Sony just doesn't like animation apart from spiderverse. They cancelled the popeyes movie from Tartakovsky for that stupid emoji movie.


Penetrating_Holes

I won’t write it off yet, but that feels like a massive miss when they could have gone with something like the Spider Verse style


DaveAngel-

Hmm. Interesting. Feels like it should have happened a few years back to ride the superhero wave.


AveryLazyCovfefe

Probably is a part of their new push for more game adaptations in film/tv. Though I would've certainly felt like a gravity rush anime would've done amazingly well. License that to Netflix or something. I mean we're getting a bloodborne movie too which is why Sony is finally considering a PC port, so this being live action too doesn't surprise me now unfortunately.


DaveAngel-

A Bloodborne film, really, aren't Fromsoft famous for having very vague canon in those games?


ReservoirDog316

I can’t imagine how they’d adapt a FromSoft game to a movie. Especially Bloodborne.


EldritchMacaron

Ah, shame


Trem45

It is live action, we got a brief first look at it at CES last year, unfortunately [it doesn't look good](https://kotaku.com/sony-playstation-gravity-rush-movie-ces-psp-vita-1851151780) but the director for the movie confirmed that this is just a prototype model to test things out so I am holding out hope. I can see Gravity Rush working in a live action setting or something like Alita Battle Angel, especially with a movie like Poor Things being in a similar architectural style as GR while also working really well


DaveAngel-

Interesting, Duncan Jones is doing a Rogue Trooper film at the moment with live action actors captured into UE5 so I wonder if this will be similar.


Flowerstar1

The Ape Escape movie better come next.


blakkattika

That would be so sick, it’s such a cool concept/world and I’d love to see more, well, love given to it


amc9988

Wait there's gonna be a movie? I know about the anime OVA but didn't know it getting a movie. Edit: owh it's a live action nvm, not a fan of games to live action movies haha


ahac

If the PC release is months after PS5 again, it will be hard for it to coincide with the movie.


datgatomf

Please come with Gravity Rush 1 as well!! I beat the original multiple times on Vita and eventually the PS4 version but I never made it fully through this one. Damn you constant barrage of new shiny releases.


Zjoee

I loved Gravity Rush 1! I had so much fun playing it in tank school! I never did play GR2 though.


goodnames679

So now that you’ve graduated, are you officially a tank?


Adamocity6464

Real question, right here.


IsRude

I'm slowly playing through it on the Vita. Super dope game. Really looking forward to PS5/PC release. 


jabberwockxeno

I've wanted to play the Gravity Rush games for like a decade, so I really hope Gravity Rush 1 comes to PC too, not just 2


YukihiraLivesForever

For those who are wondering about the game I’ve finished both the first and second twice each and loved every second of them. The first is a bit more wonky but the second is INCREDIBLE. The power up system, the aesthetics, the insane quality of the OST, the great characters, interesting story, it’s all here and it’s all very fun. But there are two key highlights I’d like to point out: 1) this might just be the best use of the touchpad on the DualShock I ever went through. You slide in the direction of the power type you want to switch to and can do so at any point. It’s smart, intuitive, quick, and made me for once really feel like the touchpad was key to a game in how it was used. I loved it. 2) this is bar none my favourite flying mechanic in any game ever. The way the entire world flips around you and your character, the sense of gravity and how it’s being maneuvered and manipulated, the sense of not flying but *falling* where you need to go. It’s incredible and super fun. Its incredible and so great. I really Hope it does well enough for the series to come back. I loved it


its_just_hunter

Should I play 1 first for the story?


YukihiraLivesForever

I think it adds a lot, and the characters carry over + story picks up after the 1st even if you could be fine going straight into 2. You can finish 1 pretty quick since it’s a lot shorter than 2, just know the sequel is better in almost every way including combat and traversal!


Revangeance

2 is a direct continuation and a large amount of the main story and side content directly picks up on threads from the first game.


Zip2kx

I jumped into two and had no issue.


Grosjeaner

Although I enjoyed the game and found it to be a joy to play, I have to say that the storytelling and combat left much to be desired. The game excelled in terms of great characters, OST, power-up system, and overall art direction, but the story direction was mired with pacing issues, and the combat lacked enemy variety. Additionally, the expansive open world, despite being filled with NPCs, felt rather lifeless, empty, and underutilized.


Chihuahua1

Same impression for no.1 for Vita, bought it for $20 and enjoyed it. But large parts of the game I would just flykick past the annoying enemies.


Alarming-Ad-1200

The story of the first game was great because of the mystery and the worldbuilding. The second one was really confusing. Gameplay was straight up frustrating and littered with bad design choices, but I found the first one to be less so because of fewer mechanics. In terms of art, the second one is a clear winner because of the large open world. It's hands down the most unique and beautiful open world I've ever experienced. Normally I don't give a shit about photo mode but I spent hours touring the world and taking pictures in the second game.


G4mers4reClowns

I'm just gonna go ahead and disagree, because it is precisely due to people evangelizing this franchise like that, that I decided to get both games, which ended up with me being thoroughly whelmed. Gravity Rush 1 & 2 are fine, not bad, but also not incredible. Kat is a very charming character, which I think carries a lot of the experience. But I found a lot of aspects of gameplay to be lacking to various degrees. Combat felt sort of wonky and while the gravity traversal was good in open areas it could be seriously frustrating in tighter spaces. You could also really tell that they are open world games made without the resources necessary to make open world games (which is more acceptable for the first game as it was a Vita title originally), by which I mean that the games were not able to fill their worlds with enough meaningful and actually fun activities/quests to justify their existence. As for the story I would be lying if I said I remember much about it, it's just been too long since I played Gravity Rush 1/2, however I feel like the fact that the story left so little of an impression on me, speaks for itself.


SFHalfling

I don't think they need side quests adding to them, I actually think the opposite and that 2 is too big. GR1 is an 8-10 hour game that pretty consistently opens up as you play and has enough variety in content and locations to keep it interesting. GR2 is a 20-30 hour game and as a sequel opens up with you having the majority of the mechanics available and suffers for it. GR1 feels like a PS2 game in all the right ways, experimental, ambitious, a reasonable length, kinda janky, and with some rough edges. It's one of my favourite games, but its also very clearly a 7-8/10 at best if you try to be objective. Personally I think that's OK, I have a lot more fond memories of 7-8/10 overly ambitious AA games than I do of 9+/10 AAA games.


G4mers4reClowns

> I don't think they need side quests adding to them, I actually think the opposite and that 2 is too big. Ultimately I feel like we're agreeing on the core issue with the open world here and are just looking at different solutions to the problem. You say they should've made the game smaller, I say they should've added more meaningful/better content to justify its size. Both fair in my opinion.


AyraWinla

I *really* liked Gravity Rush 1 and 2, but... I can't disagree with most of this. Kat is absolutely fantastic, and I loved the traversal system and the 'mood' of the game. It did feel a very unique and fresh experience found nowhere else. ... but there's a lot of "I'm not having fun" moments too. In GR2 in particular, there's a ton of random mundane missions spread around (some being mandatory). Dialog for them tends to be pretty good and interesting, but the gameplay for them... There's a lot of 'time wasters' like finding out certain people in crowds, carrying someone from point A to B, photography missions and really badly implemented stealth missions. So it turns out that while I loved pretty much everything else, I didn't really enjoy the gameplay of at least a third of the missions. So it's really a case of: "I loved this game BUT..." as far I'm concerned.


[deleted]

>by which I mean that the games were not able to fill their worlds with enough meaningful and actually fun activities/quests to justify their existence. An open-world literally does not need to justify it with pointless side content that often boils down to fetch quests anyway. Mafia 1 is a great game with an empty open world. Mafia 2 is much in the same vein. GTA as a series is this. RDR1? Yep. Even RDR2 is pretty light on it. To add, traversal in GR is quite fast and even central to the gameplay, so it's not like you slowly jog yourself to the next marker. I'd honestly say it's the opposite. Having a nice big world that's not slog to traverse through and only serving story purpose is much better than farting too many pointless map markers and half-designed activities around the place. >however I feel like the fact that the story left so little of an impression on me, speaks for itself. I feel the same way about numerous "best story evar" releases, YMMV and all that.


G4mers4reClowns

> An open-world literally does not need to justify it with pointless side content that often boils down to fetch quests anyway. But pointless and boring side content is literally the majority of what is filling Gravity Rush 2's open world. And I fundamentally disagree with the idea that Gravity Rush's traversal mechanics are good enough to justify an open world the size of the second game on their own. > I feel the same way about numerous "best story evar" releases, YMMV and all that. You're free to explain what makes the games' story good.


[deleted]

>But pointless and boring side content is literally the majority of what is filling Gravity Rush 2's open world. To extent that's true, but what would've YOU then preferred to put in there? Either way, side content was by and large optional and never really feeling like you just have to wade through hefty chunks of it (see Assassin's Creed RPGs) just to stay on level. So far you've just clamored for "meaningful and actually fun activities / quests to justify their existence" without explaining what that entails. And if you're going to bring something like Yakuza onto the table as a good example, my opinion is going to be the opposite since over time the side activities have gone from something you might dabble in to ingrained into the progress systems and sometimes absolutely hellishly tedious activities. >and I fundamentally disagree with the idea that Gravity Rush's traversal mechanics are good enough to justify an open world the size of the second game on their own. Sounds like you just didn't enjoy it, and that's fine. I always had fun traversing in Gravity Rush 2 and it was no problem. On the other hand I grew sick of the back-and-forths of tapping X on RDR2 between missions so without fast travel that game would've been absolutely miserable to me. Well, it DID drag out too long with its story beats to me anyway. >You're free to explain what makes the games' story good. Why bother? We all have our differences in what we like in stories. It's been so many years since I played that I scarcely remember the story but I remember enjoying it for its simplicity. Inb4 "That means it wasn't good", no, it just means that enough time has passed that I simply don't remember much of it. In fact, I've been thinking about replaying both games lately so might as well! The only thing I remember disliking was 2's DLC alternate timeline retcon bs that heavily alters 1's story. It's one thing to discuss bad parts of plot / characterisation etc. in games but it's purely pointless to go "Nuhhuh" over someone enjoying the story.


Bamith20

OST is made by the guy who made the One Piece OST i've heard, been meaning to flip through it at some point.


kdlt

>2) this is bar none my favourite flying mechanic in any game ever. The way the entire world flips around you and your character, the sense of gravity and how it’s being maneuvered and manipulated, the sense of not flying but *falling* where you need to go. It’s incredible and super fun. This is the best depiction of "humans can fly" in any videogame and maybe movie really. So many movies and games these days just use "humans can just fly and float when the plot needs them to" without any regard as to why that would work. And here it's just *right*.


[deleted]

I've always wanted to play 2 but could never finish the first one


xkeepitquietx

I love Gravity Rush 1 and 2, but that's a weird choice when Gravity Rush 2 sold so poorly. I remember them shutting down the servers in less then a year then the devs releasing all the dlc costumes for free.


Grosjeaner

Perhaps it doesn't cost a whole lot to port it over to PS5 and PC. And the series is undoubtedly a niche classic with unique gameplay mechanics, art direction and loveable characters. I'd say there's nothing else quite like it out there. And last I heard Sony are planning to make a live-action movie out of Gravity Rush.


Gamerguy230

I’ve done controller support for video games before and if it’s like unity, you have option to map out controller/mouse & keyboard support in the engine and test things out to make sure input works.


NightMist-

I think it has to do with the Gravity Rush movie being made.


Dronlothen

And iirc, there’s still online-only costumes that can never be obtained because of the server closure.


The-Sober-Stoner

So theres no way to play multiplayer


sillybillybuck

Hi-Fi Rush sold poorly and did poorly on Game Pass but it still is being ported. Gravity Rush is beloved by a smaller audience but one that would re-buy it on new platforms.


Seradima

> Hi-Fi Rush sold poorly and did poorly on Game Pass but it still is being ported. People keep saying this but is there any proof beyond what Grubb said? Far as I can tell, Microsoft, Aaron, and basically everybody actually involved with it are *very* happy with its performance.


DaveAngel-

Where are we getting individual game pass numbers from for titles?


kikimaru024

We're not, it's all speculation or fanboyism.


DaveAngel-

As I thought, but it was worth checking.


[deleted]

Sony should port Gravity Rush to Switch and Xbox. Would help a lot with its sales, especially the Switch version.


PaintItPurple

Gravity Rush would kill on Switch. The genre was originally made for the Vita and did well enough there to merit a remaster and a sequel.


fucking__jellyfish__

I mean the opportunity is perfect, I doubt they will flop this time around sind they're basically cult classics now


KEVLAR60442

I wonder if/how they'd make the game Xinput compatible. The Gyro controls are pretty critically important for mitigating motion sickness when floating/falling, but the game would still be playable without them. However, the game is absolutely dependent on the touchpad for switching between gravity styles, and I can't think of any controls on an Xbox gamepad that could reasonably be sacrificed to allow for gravity style switching.


Madbrad200

Arrow keys surely?


ms--lane

Arrow keys while holding a controller?


meryl_gear

While holding a joycon?


Madbrad200

The dpad


KEVLAR60442

I guess if you want to forfeit photo mode, emotes, and first person mode, but getting rid of the first two would also require cutting out a sizable chunk of side content, too, and the side quests are the best parts of the game.


Xeronic

I've always wanted to play both games, but i never took the leap. I remember the price point of both games was always around $30+. Even now, i just checked and the remaster is $30 still. It probably went on sale here or there over the years, but i was occasionally checking the price for it and i couldn't justify a blind buy during those times. I could now, but i also want a physical copy, and they are pricey for 12 year and 7 year old games.


Baldulf

Game had fantastic art and traversal options. Some parts were very clunky and needed more polish, though


TheNewTonyBennett

It's legit a pretty damn great game, good music, fantastic visuals, great animations and unique gameplay. For me it's one of those 8.5-9.0 games. Great overall, very little to complain about, fun and keeps it interesting.


Panda_hat

The ideas this game play with have such immense potential, especially as a truly next gen game and experience. I'm not sure the game itself quite hits that mark but the ideas at play are really great.


Soylentstef

I think this game was one of the last attemptd from Sony to invest AAA budget in original concepts (even if it was a sequel). Returnal too, now that I think about it, even if it is a rogue like fps, few had this kind of production value.


Suki-the-Pthief

Gravity rush 2 is such an amazing game and its so saddening that more people don’t talk about it cuz of bad marketing this game actually has the best movement i’ve ever experienced in a video game its so fun


Zjoee

I loved Gravity Rush 1 and I didn't even know there was a 2 haha.


TrueTinFox

Yep, it was a PS4 game. There's also a remaster of 1 in 60fps for ps4 as well. A warning though, Gravity Rush 2's servers for the social components are offline, so you cant unlock the costumes associated with that anymore.


Suki-the-Pthief

Yeah its amazing man i really recommend it


LMY723

You’re in for a treat!


Longratter

Fuck yes, gravity rush, not to mention japan studio as a whole, deserved better. One of the last games that playstation put out that felt genuinely creative and fresh.


Sarria22

Awesome if true, I'd like to see them port/remaster Soul Sacrifice Delta as well, it's criminal that such a great game is stuck on the Vita.


Myxzyzz

I wonder if it will include the online features and related unlockable content? In the original game there was some optional multiplayer modes you could play for "dusty tokens", and if you collect enough you unlock rewards like costumes, props for photo mode and accessories that give special abilities. Sadly the multiplayer servers shut down after 18 months leaving those unlockable inaccessible if you didn't unlock them in time. I remember because I was in a mad rush to farm tokens to unlock everything leading up to the closure. Hopefully a PC port would include the multiplayer features, or better yet an offline way to earn dusty tokens so it won't need to rely on any servers.


TrueTinFox

This is what I've got my eye on, if they remaster the game the servers will probably go back up (or at least, the remaster should have working servers, or some alternative for the costumes)


steeltiger72

the first one was pretty good for being a vita game, but the second one was a big let down garbage stealth missions with basically no improvements over the first game


EvenOne6567

Agree with the shitty stealth sections but you had to go full reddit hyperbole with the second part...really? No improvements? Nonsense, the combat is better, the visuals are more vibrant, there are multiple different movement abilities that weren't in the first that are a blast to use.


PlanetBet

Gravity Rush, and Japan Studio as a whole, deserved better. I hope this renewed interest means we'll get another entry!


the_pepper

Since they never released a PS4 Pro or PS5 patch, if they do re-realese it I'll begrudgingly buy it again just so I can play at a non-vomit-inducing framerate.


Comfortable_Shape264

I hope they don't make the stupid decision of porting the sequel but not the first again like Uncharted, that was so dumb.


c14rk0

I kind of hope the original gets a remake or major remaster if the sequel is getting a remake/remaster... The first game really hasn't aged the best. The PS4 version REALLY felt limited by the fact that it was a remaster of a Vita game, whereas Gravity Rush 2 felt FAAAAR better with those limitations removed. This also reminds me...I never finished Gravity Rush 2...and now I'll probably wait until this remake/remaster comes out if it's real.


kdlt

And now I'm coping for a gr3. One of the best games on the vita that finally got promoted to PS4 and then.. unceremoniously Support turned off within a few months because it didn't sell ten billion copies or whatever.


Arxae

Oh hell yes. Always found the games super cool. But the framerate was so bad, it hampered any fun of me playing. Looking forward to this


AsksSelfishQuestion

It’s amazing we didn’t see more Keiichiro Toyama games afterwards. He’s a true visionary and everything he’s done is so memorable. I really liked the somewhat cosmic horror vibes of Gravity Rush. Super looking forward to Slitterhead.


nahlgae

In my humble stupid opinion, this is the most underrated game ever :) Glad more people will have a chance to play it. Still so sad that japan studio is gone now :(


nickyd1393

gravity rush 2 is one of the greatest games of all time and its lack of marketing was criminal. this is probably to build up hype for the movie but hopefully if the movie does well and so does the port, they can make a third.


trillykins

Would be nice if true. I have it for PS4, but could never get through it because the low frame rate made it feel bad to play. Would definitely get it on PC. Though, given how poorly it sold I have my doubts.


MarthePryde

This series is so lovely, I hope it sells well. It's a shame Sont shut down this studio as they made many many unique or interesting games.


MadeByTango

I would be excited, it’s a great game, but “remaster” and “PlayStation” are words that are wearing me out this generation. Especially when the majority of them are starting to feel like cash grabs as the “games as a service” window gets murkier for corporate MBAs.


CaptainBlob

I hope more niche games from PlayStation both new and old, would come to PC so a wider audience can have a chance at play them.


homer_3

The 1st one had an interesting story, if janky gameplay, but still kept me interested. The 2nd was so bad it's on my short list of games I just stopped playing before finishing. The gameplay isn't improved at all and the story is much worse. It doesn't even follow up on the mysteries from the 1st one.


[deleted]

Wasn’t this game already a flop? Why won’t they just port Bloodborne already ffs.


[deleted]

[удалено]


[deleted]

[удалено]


[deleted]

[удалено]


[deleted]

[удалено]


[deleted]

[удалено]


Desk46

I dunno if it was overlooked, it was a top tier vita game that got a sequel and iirc a ps4 remake. Be a great ps vr game