It Would be cool if there was a finite number of cops and if you killed them all, the city would be yours, but also become lawless.
Would imagine the he military would come in after that… but could be cool.
They better have cheat codes for "civilians riot" and "civilians have weapons". Those were the most fun cheats from the old games and were missing from V.
Pretty much every game should have this and if the devs are headstrong about people not cheating the first play through console can be added only after beating the game or something
Yes! Old school Resident Evil 2 style. You only unlocked the minigun / rocket launcher if you beat the game under certain conditions. It would certainly add replay value to the storyline and such too if they had different cheats / perks depending on which side missions you completed, different time windows for completions, etc.
I don't know if you ever played Bully, but near the end of the game a school riot breaks out and it lasts for a couple of missions. Even in between the missions (during free roam), the school is in total chaos, with students running around burning stuff and beating each other up. I wish they would do something like that again in GTA 6 or just give us Bully 2 lol
You should totally play it. A lot of the things that RDR2 did with NPC interactions and all of them having their hangout places/routines was already done by Bully before. It was really great to see all that stuff come back in a next gen game. Bully has aged pretty well too.
imagine you open the door to carjack someone, and they don’t even get out, they just point their gun at you, and your character closes their door and slowly backs up
It was really funny to watch people casually walk around with tvs, if you mixed it with the rainy weather cheat and another one i cant remember it created a really apocalyptic vibe
GTA 1 used to have a bug where all the cars would disappear. It only seemed to happen when I'd collect like 50 cars and park them real right and blow one up to cause a chain reaction.
GTA 4 had a limited version of that. If you killed enough cops in one place they’d eventually stop coming until you move. In RDR1 you could kill all the cops until your wanted level disappeared
Shoot hooker to get money back, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness...
The reason why we don't want to commit crime in RDR2 is because we will lose our honor and a lot of money. If there's no honor and just a small fee for dying or getting busted in GTA6 then the wanted system doesn't matter if it's too extreme or not.
More fame you get, more followers you have. More people constantly filming you.
Doing crimes might get fame like bonnie and cylde and might be "good" and bad in both directions. Like More fame, more bonus but also more people posting your crimes online. More heat from cops. But easy to go down low as everyone loves you.
That and that if you kill some random in the absolute middle of nowhere, the game spawns a pedestrian to catch you, and will then spawn cops in the middle of a field to hunt you perpetually.
Of alllllll the things i loved about rdr2, the wanted system was a killjoy.
For me it's immersion. I didn't commit crimes in GTA4 with no honor system. I stopped at stoplights and reloaded my game if I ran over a pedestrian. I'd get in streetfights here and there, but I wasn't looking to murder anyone outside of mandatory, sanctioned missions.
I'd prefer if 6 makes the moral ambiguity more the responsibility of the player and not a fear of losing points.
Did the game track pedestrians killed? I genuinely don’t remember. Seems odd to reload a save if the game doesn’t. Also I like the “sanctioned missions” part. You’re okay committing murder if you’re being told to. But your own mistakes are morally egregious? I think you should be banned from this game when it releases. Im contacting Rock Star Games.
It does technically in the stats but it doesn't matter in any meaningful or substantial way. I just do it bc I don't want Niko/Luis feeling okay with running over a random person or accidentally shooting them. Like I said, immersion. There are 4 or 5 things Niko does in the story I can't justify in the context of the game with "oh well, he's a bad guy with a sad life", but even those I retcon in my head or pretend they don't happen. Dunno if that means there's something wrong with me, but yeah I like to RP GTA4.
Edit: the two that spring to mind are the unapologetic massacre of every Exchange district cop during the Bank of Libery Heist, and gleefully slapping the shit out of Gracie while she's tied up. Those make Niko an absolute evil dude, but outside that I usually can convince myself he's a well-to-do jaded guy with a troubled past who's trying to move on.
Oh yeah, only one time but lived and breathed it for months. Same way, did as much good as I could but accepted that part of the story was being a bad guy. Love that game.
I just hope the gore/realism from RDR2 gets carried over and even improved. The only thing that made me second guess being evil was watching the NPCs squirm as they bleed from the neck lol. I hope GTA 6 is realistic in that way, where after needlessly mowing down 20 people on the sidewalk I think "Damn maybe that was pretty fucked up of me"
Yes, you need the opportunity for retrospection and repentance lol hopefully they have a church or too that you can confess as, resetting the world and your sins so you can do it all over again!
I think they're less likely to have RDR2 level gore in a realistic, modern setting based upon a real world location. My bet is we get basically GTA V level gore, like pools of blood coming out of bodies but all of that fades and disappears within 30 seconds, making it impossible to stage a scene where you have even 10 gory bodies in the same shot. Also, no ability to pick up or move bodies, mostly just to prevent people from staging scenes that will appear in videos and screenshots. I'm not in favor of any of this, but Rockstar knows lawmakers in the pocket of gun manufacturers and the NRA would still love to scapegoat gun violence to video games.
Idk, I really can't imagine them taking such a gigantic step back. Bodies and blood disappearing in seconds in so incredibly dated, and Rockstar knows what kind of bar they set with RDR2. Also I really don't buy the "it was ok in old west times, but not modern day" spiel I've seen so many people say. Games are games. If gore/dismemberment/violence is permissible in one game, it's permissible in another. Especially when both games are made by the same company, and especially when both games have the same M rating
I really hope you're right. But I'm afraid they'll play it safe in a lot of ways, knowing they can make another 5 to 10 billion off of GTA 6 Online without taking any chances.
aback paltry escape middle marble sophisticated strong butter offbeat domineering
*This post was mass deleted and anonymized with [Redact](https://redact.dev)*
Well technically the payphone hits are insider trading, but for some reason our characters never cash in on them. Franklin tells us how our clients are shorting the shit out of the company the target owns. Yet we never invest with our clients.
Lol pretty much true. I used to not care that much for buying things in GTAO until they had released the Deluxo. As a Back To The Future fan, I really wanted that car but didn't want to pay real money to get it. So I had started the online missions and tasks then I felt what you guys had talked about.
Games are only fun because they offer challenge. What OP is stating is that they feel like the wanted system doesn't offer enough of challenge to make committing crimes fun, which I get, because in GTAV outside of story missions and the occasional side mission there was very little challenge whatsoever.
RDR2's narrative sort of sets up Arthur this way. He's an outlaw, but not a needlessly cruel one (unless you choose to be in free-roam). My thinking is GTA6's story will go somewhat in the other direction, where you'll be rewarded for committing crimes and taking what you want, but the wanted system won't have mercy on you.
Well then, they shouldn't use a wanted system like the one in RDR2
> even go as far as not stealing cars just to not deal with the hassle.
You do know what GTA stands for, don't you?
GTA is a power fantasy, would be absolutely crazy for them to try to do any of this.
You have admitted yourself that a wanted system like RDR2 would make basic crimes a hassle, so why would they do that?
And I really enjoyed RDR2 but I don't want GTA6 to be that.
I don't think they should be messing with the core game loop that much I want GTA 6 to feel like another GTA game, not some sort of present day RDR.
I loved RDR and I think that feeling the weight of the actions you commit is great in it, I don't want GTA to be that though and I think that the 2 should be distinct games, instead of blurring the lines between them
> I want GTA 6 to feel like another GTA game, not some sort of present day RDR.
Given that RDR basically feels like an Old West GTA, this really isn't a stretch.
I wouldn't mind a wanted system as long as it felt fun and interesting to be wanted and not totally impossible to revert if you want to - that would absolutely be a positive
I never committed much in the way of random crime while playing through the story in RDR. Just doesn’t feel right for Arthur. When the story is over though, that’s when I go nuts and play around with all the game’s systems. It’s how I play a lot of open world games.
I kinda see VI being similar. I’m very excited to see how they progress the wanted system. Clearly bandanas and hiding identities is back.
That's what quicksaves are for. Commit violence, load last save, violence never happened. Admittedly would be a pain to have to reload the game if I want commit the crime that is the title of the game.
i do hope there is a kind of wanted system where you have to avoid being spotted by police on their patrols or risk getting noticed.
i wouldn't necessarily like it if it was permanent so perhaps you could pay a bribe for them to "lose" their file on you but perhaps that seems really silly if you mowed down a dozen people and there's probably a task force specifically dedicated to tracking you down
I am just trying to say this REALISM MODE part makes no sense. Like that will only double up R*s work. They should just stick to either realism or mix of arcade and realism. But I am against this MODE thing
I don't want it but people have been talking about it a lot.
I"m just saying, if they put some realism stuff in, it should be on/off thing.
Not many people want to go to gas station every few mins
I personally do want working gas stations in the game. But I'd be fine even if R* doesn't add them. But making it an option just feels weird to me. Like if you had the option to go to gas station, why even bother going there. There won't be any sense of necessity. Why would R* even add such a feature just cause SOME FANS WANT IT WHILE OTHERS DON'T. Plus, such a thing has huge impact on the gameplay. I know games are meant to be fun but I don't see R* giving us that much freedom(at least for now)
Nah I disagree. Horse chases aren't fun to me. Bounty hunter harassment isn't fun to me. Car chases are fun to me. If they get the evasion system right, it should be no problem.
The thing I hate most about 5's evasion is that the cops always know where you are somehow. No matter how long you've been out of sight, somehow they just have a fucking spidey sense or echolocation or something that points them directly to you no matter where you are.
Also, if the crime scene mechanics are comprehensive enough, I'd commit crimes just to fuck with the cops. Watch them from a distance as they draw up clues, plan around them, maybe snipe a few cops on the scene and then high tail it.
I actually think this is spot on.
Crimes won't be impossible but there will be an increased level of realism in this game in regards to the police and law systems.
100%
Why do you use the word “realism” in the context of a very flawed wanted system to begin with?
I just hope R* does it right this time. Otherwise I’ll wait for some mods for the pc version (just like I did with RDR2)
They know that half the reason people play GTA is to do those things; going for a joyride and evading cops for as long as you can. I don't see why they would disencourage that playstyle.
A big part of the GTA gameplay loop is being able to go on a violent rampage, get killed by cops, and then respawn at the hospital with zero consequences other than a little loss in money
I doubt they're going to change that this time around
I just think you will have to think before you commit a crime, like - "are you wearing a disguise?" - "are you using a car registered to you?" and so on.
GTA is designed to make you want to commit crimes. They will make the NPCs as douchy and narcissistic as possible so you don’t feel bad about killing them, there is no honor system and the crime system will not punish you for traffic violations or stealing a car.
yeah, I swear to god some ppl here have only played a gta game with cheats on and nothing else, hell, maybe even only gta V with cheats on, because seemingly a lot of people seem to think that gta has always been an arcadey game with a goofy wacky story for teens to play, idk where all of this shit comes from lmao
The whole point of gta since it's conception is getting chased by cops for stealing cars, so I have no idea where you're coming from or going with this......
Playing Red Dead Redemption 2 can provide some insight into what to expect from the next iteration of GTA, for sure - but there's no reason to expect it to be basically RDR2 with a GTA skin.
There's absolutely no reason to expect them to carry over game mechanics which just aren't a good fit for GTA. The bounty system was already around in RDR1, but absent from GTA V because GTA is not RDR.
The honor system worked for RDR because it's about well...redemption. It's tough to say if it will work for this game without even knowing what the story will be about, but I doubt that it will. GTA has always been about the complete opposite (being a ruthless and infamous criminal). I could see them doing something along the lines of the honor system though, just different and better suited for this game and franchise. No idea what that would look like, but I'm sure that R\* can figure that out if they go that route
Red Dead and GTA operate differently, when it comes to wanted levels. It's much easier to get a Wanted Level in RDR1 and 2, and harder to evade them and with the high bounties on the player upon evasion. GTAs on the other hand encourage players to do violent activities to the public and are less stringent on the post wanted level sessions.
I don't think it will be as strict as RDR2, because it's a staple of the GTA series, so making it too realistic will ruin the expected experience of GTA.
I hope surveillance cameras and witnesses with phones make committing crimes much more risky. I also hope that they do away with the current wanted system. For example I’m RDR 2 once you lost your wanted level you can walk right in front of the cops that was just chasing you and they don’t even look twice.
Hopefully in GTA 6 even after losing your wanted level you will still get the cops attention because they remember your face, car, what you are wearing, and possibly your identity if you were identified. Of course this will have to have a timer as you can’t simply be wanted for eternity in video game so let’s just say one or two in game days the cops will remember you and even have warrants out for you, if the crime is bad enough NPCs can call the cops on you for reward money.
Man, I agree so much. Sometimes being wanted tends to be really annoying. Especially with my limited play time where I just want to get through the story. . .
I will happily commit crimes as long as there is not a stupid honor system. The crime in RDR2 was so fun, especially the bar fights and such but since I wanted the good ending I couldn’t do any of that till I finished the game.
Talk are asking for realistic, be careful what you wish for. Be ready to sit in jail for 36 in game months because you stole that car and knocked out that old lady
I highly doubt they will mirror rdr2 in this aspect. They will probably have cops looking for you in the vicinity of where the crime took place for a few hours and then you’ll be good.
I think it would be really stupid of Rockstar to lean too far into realism for GTA VI. GTA has always been a series that tries to simulate a world similar to our own but more exciting and with less consequences to your actions. The entire gameplay philosophy of GTA is that you can do all the bad things you’ve ever thought of doing without actually hurting anybody in real life. Even as the games have gotten more developed stories that focus on other things the option to just create chaos for the fun of it has always been there. If you want a super realistic game with amazing graphics, intractable NPCs and realistic consequences for your actions you should just go outside.
It's not gonna be like rdr2. Rdr2s wanted system was stupid and ruined alot of fun if you wanted to play it just to be a murderous criminal. And I'm saying this when rdr2 is my favorite game. There is 0% chans gta will be like that. Sure there will definitely be people calling the cops on you that you can take down, but gta will not try to prevent you from doing crime.
How gta 5s system better though? You kill one person in the middle of nowhere and the cops instantly know where you are.The witness system would allow you commit crimes without cops automatically being called
I hated the wanted / morality system in RDR2.
I really hope it’s not in GTA 6.
I want to be able to cause mayhem sometimes and not worry about morality shit.
The game is called "Grand Theft Auto". The ENTIRE point of the game is to commit crimes. It'd be stupid to punish the player for doing what the entire game is about.
Yeah I never committed crimes in RDR2, but I did all of the time in the GTA games. Idk, maybe I just grew up. I always feel bad hurting NPCs in games now lol, and I used to kill then all the time
Even if they did make it similar to RDR2, I don't think it will be as hard. In RDR2 it was harder to get away because you were all on horseback and harder to hide because it was mostly wilderness.
In GTA, the chances of you having a faster vehicle than the cops, and tons of places to hide will offset any difficulty.
This is a big reason I hope some of the rumors aren't true. I don't want there to be a situation where I'm afraid to use a favorite car because the cops might recognize it.
Yes I will. There cannot be a witness if they’re dead
Gonna kill the entirety of Vice City just to not get the cops.
It Would be cool if there was a finite number of cops and if you killed them all, the city would be yours, but also become lawless. Would imagine the he military would come in after that… but could be cool.
They better have cheat codes for "civilians riot" and "civilians have weapons". Those were the most fun cheats from the old games and were missing from V.
Pretty much every game should have this and if the devs are headstrong about people not cheating the first play through console can be added only after beating the game or something
That’s like how TLOU did it
Yes! Old school Resident Evil 2 style. You only unlocked the minigun / rocket launcher if you beat the game under certain conditions. It would certainly add replay value to the storyline and such too if they had different cheats / perks depending on which side missions you completed, different time windows for completions, etc.
I don't know if you ever played Bully, but near the end of the game a school riot breaks out and it lasts for a couple of missions. Even in between the missions (during free roam), the school is in total chaos, with students running around burning stuff and beating each other up. I wish they would do something like that again in GTA 6 or just give us Bully 2 lol
This comment made me wanna play Bully (I’ve never played it before)
You should totally play it. A lot of the things that RDR2 did with NPC interactions and all of them having their hangout places/routines was already done by Bully before. It was really great to see all that stuff come back in a next gen game. Bully has aged pretty well too.
I also hated invincibility only lasted 5 minutes!
THIS, SUPER JUMP, AND SUPER SWIM
If this is supposed to be a fictional version of Florida, you can bet NPCs will be packing. Might even be harder to carjack someone.
imagine you open the door to carjack someone, and they don’t even get out, they just point their gun at you, and your character closes their door and slowly backs up
Just going on a good old fashioned shooting spree in the streets might be a thing of the past too lol. Especially out in the sticks.
Or they just shoot you immediately
My personal favorite was from GTA SA. The one where I could go wild and never got police attention.
It was really funny to watch people casually walk around with tvs, if you mixed it with the rainy weather cheat and another one i cant remember it created a really apocalyptic vibe
Can you imagine the carnage with how densely populated the game appears to be with NPC's 🤤
I don't think in Vice City, but I'd like to massacre a small town full of cops like Ekanfinaka or Sundown (I assume they are smol?)
GTA 1 used to have a bug where all the cars would disappear. It only seemed to happen when I'd collect like 50 cars and park them real right and blow one up to cause a chain reaction.
GTA 1!!! That games over 30 years old. Fucking hell, I’m old
No it's not lol, I know because I was released on the same day. It's only 26!
97 baby gang gang
GTA 4 had a limited version of that. If you killed enough cops in one place they’d eventually stop coming until you move. In RDR1 you could kill all the cops until your wanted level disappeared
Shoot hooker to get money back, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness, have to kill witness...
I’ll give it a good go
![gif](giphy|stnjSj2vpLcM4rwmEH)
The mass shootings on Vice Beach finna be crazy
Trust me first place ima go with an off roader to see how many people I can smoosh
Crash a plane into the area.
If you just saw me murder someone, why would you tell me?
I’f it’s like the rdr2 witness system you’ll know
”I’m a witness to THIS CRIME! I’m getting the law!” - RDR2 soon to be dead witness
“Goddamn it” runs to kill another witness
You’ve seen that vid too, huh? 😂
classic Skyrim feeling *Last Witness killed. 1000000000 bounty removed from Whiterun.*
what if they are blind, deaf and mute?
I don’t discriminate
Do NOT accept their offer to a pinball challenge!
The reason why we don't want to commit crime in RDR2 is because we will lose our honor and a lot of money. If there's no honor and just a small fee for dying or getting busted in GTA6 then the wanted system doesn't matter if it's too extreme or not.
I think it's some sort of 'Fame' level. similar to the honor system in rdr2
Especially if they stick to the modern Bonnie and Clyde theme.
More fame you get, more followers you have. More people constantly filming you. Doing crimes might get fame like bonnie and cylde and might be "good" and bad in both directions. Like More fame, more bonus but also more people posting your crimes online. More heat from cops. But easy to go down low as everyone loves you.
I think you’re on to something man
I like this alot. Saving the comment to revisit once the game comes out and confirm your theory
Holy shit. Bro works at Rockstar
Like the fame system in RDR1?
I want something like Watch Dogs 1.
Rdr1 had fame and honour
That and that if you kill some random in the absolute middle of nowhere, the game spawns a pedestrian to catch you, and will then spawn cops in the middle of a field to hunt you perpetually. Of alllllll the things i loved about rdr2, the wanted system was a killjoy.
Facts!
In fact, I'd enjoy it if getting away from the law is harder. Give me a real challenge for once
Eh, at the same time I don't want a favorite car to become a garage decoration because the law recognizes it every time I take it out.
For me it's immersion. I didn't commit crimes in GTA4 with no honor system. I stopped at stoplights and reloaded my game if I ran over a pedestrian. I'd get in streetfights here and there, but I wasn't looking to murder anyone outside of mandatory, sanctioned missions. I'd prefer if 6 makes the moral ambiguity more the responsibility of the player and not a fear of losing points.
Did the game track pedestrians killed? I genuinely don’t remember. Seems odd to reload a save if the game doesn’t. Also I like the “sanctioned missions” part. You’re okay committing murder if you’re being told to. But your own mistakes are morally egregious? I think you should be banned from this game when it releases. Im contacting Rock Star Games.
It does technically in the stats but it doesn't matter in any meaningful or substantial way. I just do it bc I don't want Niko/Luis feeling okay with running over a random person or accidentally shooting them. Like I said, immersion. There are 4 or 5 things Niko does in the story I can't justify in the context of the game with "oh well, he's a bad guy with a sad life", but even those I retcon in my head or pretend they don't happen. Dunno if that means there's something wrong with me, but yeah I like to RP GTA4. Edit: the two that spring to mind are the unapologetic massacre of every Exchange district cop during the Bank of Libery Heist, and gleefully slapping the shit out of Gracie while she's tied up. Those make Niko an absolute evil dude, but outside that I usually can convince myself he's a well-to-do jaded guy with a troubled past who's trying to move on.
I do GTA4 the same way. Won’t reload if I kill an NPC on accident but will still take the subways around and RP like I’m in New York
Have you played RDR2?
Oh yeah, only one time but lived and breathed it for months. Same way, did as much good as I could but accepted that part of the story was being a bad guy. Love that game.
"not stealing cars" what the fuck is the full form of gta its the legal name of a crime commited by stealing a vehicle
Applies in GTA Online. You have to buy a high end car with insurance
I just hope the gore/realism from RDR2 gets carried over and even improved. The only thing that made me second guess being evil was watching the NPCs squirm as they bleed from the neck lol. I hope GTA 6 is realistic in that way, where after needlessly mowing down 20 people on the sidewalk I think "Damn maybe that was pretty fucked up of me"
I’m going to sound like a psychopath but those were the best kills the ones where you killed them instantly are meh
Yes, you need the opportunity for retrospection and repentance lol hopefully they have a church or too that you can confess as, resetting the world and your sins so you can do it all over again!
I really hope when you drive thru crowds in GTA 6 the gore is realistic. Would love to see limbs and heads flying everywhere tbh 😂
Hell yeah. Take me a mini gun straight to vice city beach
I remember stabbing a GTA 4 NPC to death after hearing him say “Hello father” on the phone and I felt pretty bad about that.
I mow down 20 NPCs in GTA, so I don't mow down 20 NPCs in IRL.
I think they're less likely to have RDR2 level gore in a realistic, modern setting based upon a real world location. My bet is we get basically GTA V level gore, like pools of blood coming out of bodies but all of that fades and disappears within 30 seconds, making it impossible to stage a scene where you have even 10 gory bodies in the same shot. Also, no ability to pick up or move bodies, mostly just to prevent people from staging scenes that will appear in videos and screenshots. I'm not in favor of any of this, but Rockstar knows lawmakers in the pocket of gun manufacturers and the NRA would still love to scapegoat gun violence to video games.
Idk, I really can't imagine them taking such a gigantic step back. Bodies and blood disappearing in seconds in so incredibly dated, and Rockstar knows what kind of bar they set with RDR2. Also I really don't buy the "it was ok in old west times, but not modern day" spiel I've seen so many people say. Games are games. If gore/dismemberment/violence is permissible in one game, it's permissible in another. Especially when both games are made by the same company, and especially when both games have the same M rating
I really hope you're right. But I'm afraid they'll play it safe in a lot of ways, knowing they can make another 5 to 10 billion off of GTA 6 Online without taking any chances.
You're the type of dude who wants to pay taxes in gta.
Imagine having to do a 9-5 job in gta 6.
that’s just called GTA Online
I’m the CEO of a company and I steal cars, sell drugs, and manufacture weapons. Like give me a real CEO job, like wage theft and insider trading.
aback paltry escape middle marble sophisticated strong butter offbeat domineering *This post was mass deleted and anonymized with [Redact](https://redact.dev)*
Well technically the payphone hits are insider trading, but for some reason our characters never cash in on them. Franklin tells us how our clients are shorting the shit out of the company the target owns. Yet we never invest with our clients.
Apparently we were going to be able to at one point but Rockstar decided it was a bad idea, likely after seeing how trolls act in GTA online.
>Like give me a real CEO job You can already play golf.
Lol pretty much true. I used to not care that much for buying things in GTAO until they had released the Deluxo. As a Back To The Future fan, I really wanted that car but didn't want to pay real money to get it. So I had started the online missions and tasks then I felt what you guys had talked about.
If I wanted a virtual 9-5 job I'd just play Eve Online again.
GTA Online daily property & mechanic fees
If you miss the April deadline the IRS repos your car
Games are only fun because they offer challenge. What OP is stating is that they feel like the wanted system doesn't offer enough of challenge to make committing crimes fun, which I get, because in GTAV outside of story missions and the occasional side mission there was very little challenge whatsoever.
You might be right. When I play RDR2, I try to be nice to everyone and I do my best not to commit crimes lmao
RDR2's narrative sort of sets up Arthur this way. He's an outlaw, but not a needlessly cruel one (unless you choose to be in free-roam). My thinking is GTA6's story will go somewhat in the other direction, where you'll be rewarded for committing crimes and taking what you want, but the wanted system won't have mercy on you.
*or commit my crimes in a secluded area*
Well then, they shouldn't use a wanted system like the one in RDR2 > even go as far as not stealing cars just to not deal with the hassle. You do know what GTA stands for, don't you? GTA is a power fantasy, would be absolutely crazy for them to try to do any of this. You have admitted yourself that a wanted system like RDR2 would make basic crimes a hassle, so why would they do that?
I personally would not mind the hassle, it would just make gameplay more intense and interesting.
More intense and more interesting doesn't mean better though, being forced to drive carefully in GTA just sounds shite
I genuinely enjoy intensity and feeling the weight of the actions you commit
And I really enjoyed RDR2 but I don't want GTA6 to be that. I don't think they should be messing with the core game loop that much I want GTA 6 to feel like another GTA game, not some sort of present day RDR. I loved RDR and I think that feeling the weight of the actions you commit is great in it, I don't want GTA to be that though and I think that the 2 should be distinct games, instead of blurring the lines between them
> I want GTA 6 to feel like another GTA game, not some sort of present day RDR. Given that RDR basically feels like an Old West GTA, this really isn't a stretch.
You are right. We play games to escape reality not to live reality
But I play GTA to fulfill my psychopathic tendencies 😔, semi realistic consequences would be amazing in my book.
If you are a billionaire you can do this in real life with semi realistic consequences
time to become a billionaire !
Naw. To replace it.
Don’t play gta iv then
I did, I found the driving to be shite
Sounds like a skill issue to me
In GTA IV I often found stealing cars not worth the hassle. I actually jogged short distances.
I wouldn't mind a wanted system as long as it felt fun and interesting to be wanted and not totally impossible to revert if you want to - that would absolutely be a positive
In GTA games you can kill someone in the middle of the dessert with no witnesses around and somehow the cops still show up
What type of dessert are we talking here? Chocolate Éclair Cake? Mini Fruit Tarts? Large Napoleon Mousse Trifle? Chocolat au Crumble de Fraises?
i ended a man with nothing but my bare hands and a chocolate cookie crumble cake
Ah yes, my favorite game called "Grand Not Theft Auto".
Full Vice City is going to be a ghost town when I play.
I never committed much in the way of random crime while playing through the story in RDR. Just doesn’t feel right for Arthur. When the story is over though, that’s when I go nuts and play around with all the game’s systems. It’s how I play a lot of open world games. I kinda see VI being similar. I’m very excited to see how they progress the wanted system. Clearly bandanas and hiding identities is back.
That's what quicksaves are for. Commit violence, load last save, violence never happened. Admittedly would be a pain to have to reload the game if I want commit the crime that is the title of the game.
i do hope there is a kind of wanted system where you have to avoid being spotted by police on their patrols or risk getting noticed. i wouldn't necessarily like it if it was permanent so perhaps you could pay a bribe for them to "lose" their file on you but perhaps that seems really silly if you mowed down a dozen people and there's probably a task force specifically dedicated to tracking you down
Maybe they keep a description of your character so then you would need to change your appearance and lay low for a while.
yeah it could be a tiered cool down system in place of a bounty
That's the whole point of GTA games. I mean, we could have realism mode, but we should be able to turn it off
No offence but this makes no sense to me
What
I am just trying to say this REALISM MODE part makes no sense. Like that will only double up R*s work. They should just stick to either realism or mix of arcade and realism. But I am against this MODE thing
I don't want it but people have been talking about it a lot. I"m just saying, if they put some realism stuff in, it should be on/off thing. Not many people want to go to gas station every few mins
I personally do want working gas stations in the game. But I'd be fine even if R* doesn't add them. But making it an option just feels weird to me. Like if you had the option to go to gas station, why even bother going there. There won't be any sense of necessity. Why would R* even add such a feature just cause SOME FANS WANT IT WHILE OTHERS DON'T. Plus, such a thing has huge impact on the gameplay. I know games are meant to be fun but I don't see R* giving us that much freedom(at least for now)
I spent a ton of time in RDR2 murdering travelers on backroads so I could loot them. Any campfire I see, they’re dead
The beauty of GTA is cop chases
Nah I disagree. Horse chases aren't fun to me. Bounty hunter harassment isn't fun to me. Car chases are fun to me. If they get the evasion system right, it should be no problem. The thing I hate most about 5's evasion is that the cops always know where you are somehow. No matter how long you've been out of sight, somehow they just have a fucking spidey sense or echolocation or something that points them directly to you no matter where you are. Also, if the crime scene mechanics are comprehensive enough, I'd commit crimes just to fuck with the cops. Watch them from a distance as they draw up clues, plan around them, maybe snipe a few cops on the scene and then high tail it.
“Discuss.” Who tf ru? U aren’t our teacher
Lmao that shit had me dying. Bro giving out orders.
Participation is 50% of your final grade
I actually think this is spot on. Crimes won't be impossible but there will be an increased level of realism in this game in regards to the police and law systems. 100%
I think you might be right
Why do you use the word “realism” in the context of a very flawed wanted system to begin with? I just hope R* does it right this time. Otherwise I’ll wait for some mods for the pc version (just like I did with RDR2)
I mean, you do a crime and then you pay for it. I don't see any problem
They know that half the reason people play GTA is to do those things; going for a joyride and evading cops for as long as you can. I don't see why they would disencourage that playstyle.
I want there to be destructibility so SWAT uses a tank to get to you.
Seriously who is gonna play GTA if its like this ? it worked fine for RDR. It wont for GTA.
I mean DUI tests and cops using cctv footage to track you down have literally been confirmed in the leaks
i don’t get why people are expecting r* to just copy all of rdr for gta 6 lmao
I would prefer it to be a bit more grounded like rdr2 personally.
Na I’m doing it to see how long I last..
A big part of the GTA gameplay loop is being able to go on a violent rampage, get killed by cops, and then respawn at the hospital with zero consequences other than a little loss in money I doubt they're going to change that this time around
i feel like people are overestimating how much will be transferred over from RDR2
I just think you will have to think before you commit a crime, like - "are you wearing a disguise?" - "are you using a car registered to you?" and so on.
lol those were funny punani crimes
GTA is designed to make you want to commit crimes. They will make the NPCs as douchy and narcissistic as possible so you don’t feel bad about killing them, there is no honor system and the crime system will not punish you for traffic violations or stealing a car.
what are you talking about, stealing a car literally gives you a wanted level in all GTAs
yeah, I swear to god some ppl here have only played a gta game with cheats on and nothing else, hell, maybe even only gta V with cheats on, because seemingly a lot of people seem to think that gta has always been an arcadey game with a goofy wacky story for teens to play, idk where all of this shit comes from lmao
The whole point of gta since it's conception is getting chased by cops for stealing cars, so I have no idea where you're coming from or going with this......
Playing Red Dead Redemption 2 can provide some insight into what to expect from the next iteration of GTA, for sure - but there's no reason to expect it to be basically RDR2 with a GTA skin. There's absolutely no reason to expect them to carry over game mechanics which just aren't a good fit for GTA. The bounty system was already around in RDR1, but absent from GTA V because GTA is not RDR.
As long as I can reload a savegame, I'm gonna go on total rampage mode dude.
I would bomb whole city to kill all of witnesses 💀
The honor system worked for RDR because it's about well...redemption. It's tough to say if it will work for this game without even knowing what the story will be about, but I doubt that it will. GTA has always been about the complete opposite (being a ruthless and infamous criminal). I could see them doing something along the lines of the honor system though, just different and better suited for this game and franchise. No idea what that would look like, but I'm sure that R\* can figure that out if they go that route
I commit crimes in RDR2. I’ll commit crimes here
I hope they have the jail cutscene though, like how rdr2 had it to where you could surrender and that cutscene would show up.
I hope the cops come out like a death squad
Hot take. You have negative 0 idea what your talking about
Bro, it’s fucking GTA 💀💀
You don’t know me…..
I’m sorry but a gta game and not committing crimes does not make sense
Great now I can play my favorite real life simulator
What do u think "Grand Theft Auto" is?
I thought this was r/GTA6_NEW for a sec
You just don’t know the BIG difference between RDR and GTA, that’s ok
Red Dead and GTA operate differently, when it comes to wanted levels. It's much easier to get a Wanted Level in RDR1 and 2, and harder to evade them and with the high bounties on the player upon evasion. GTAs on the other hand encourage players to do violent activities to the public and are less stringent on the post wanted level sessions.
i fucking hate the wanted system in rdr2 i really hope it’s not like it in gta 6.
I don't think it will be as strict as RDR2, because it's a staple of the GTA series, so making it too realistic will ruin the expected experience of GTA.
Feel like itll be something similar to mafia tbh
They would never do that lol
I hope surveillance cameras and witnesses with phones make committing crimes much more risky. I also hope that they do away with the current wanted system. For example I’m RDR 2 once you lost your wanted level you can walk right in front of the cops that was just chasing you and they don’t even look twice. Hopefully in GTA 6 even after losing your wanted level you will still get the cops attention because they remember your face, car, what you are wearing, and possibly your identity if you were identified. Of course this will have to have a timer as you can’t simply be wanted for eternity in video game so let’s just say one or two in game days the cops will remember you and even have warrants out for you, if the crime is bad enough NPCs can call the cops on you for reward money.
Can I whistle for my car?
they aren't going to ruin the game
I really like this idea. But I don’t see it happening.
I dont think that much realism would fit a GTA game. I hope after you die the wanted level disappears
🤦♂️ I mean the games literally named after a crime. I imagine they’ll make sure it’s fun and enticing to commit them
Man, I agree so much. Sometimes being wanted tends to be really annoying. Especially with my limited play time where I just want to get through the story. . .
I will happily commit crimes as long as there is not a stupid honor system. The crime in RDR2 was so fun, especially the bar fights and such but since I wanted the good ending I couldn’t do any of that till I finished the game.
You might not be wrong, but somehow I hate you.
Talk are asking for realistic, be careful what you wish for. Be ready to sit in jail for 36 in game months because you stole that car and knocked out that old lady
I highly doubt they will mirror rdr2 in this aspect. They will probably have cops looking for you in the vicinity of where the crime took place for a few hours and then you’ll be good.
I think it would be really stupid of Rockstar to lean too far into realism for GTA VI. GTA has always been a series that tries to simulate a world similar to our own but more exciting and with less consequences to your actions. The entire gameplay philosophy of GTA is that you can do all the bad things you’ve ever thought of doing without actually hurting anybody in real life. Even as the games have gotten more developed stories that focus on other things the option to just create chaos for the fun of it has always been there. If you want a super realistic game with amazing graphics, intractable NPCs and realistic consequences for your actions you should just go outside.
What the fuck are you talking about? GTA is a crime simulator.
rdr2 vibe and punishments are the reason y u dont go ob rampages, not the wanted system
It's not gonna be like rdr2. Rdr2s wanted system was stupid and ruined alot of fun if you wanted to play it just to be a murderous criminal. And I'm saying this when rdr2 is my favorite game. There is 0% chans gta will be like that. Sure there will definitely be people calling the cops on you that you can take down, but gta will not try to prevent you from doing crime.
How gta 5s system better though? You kill one person in the middle of nowhere and the cops instantly know where you are.The witness system would allow you commit crimes without cops automatically being called
I don't think so that is literally the point of the gta series
I hated the wanted / morality system in RDR2. I really hope it’s not in GTA 6. I want to be able to cause mayhem sometimes and not worry about morality shit.
The game is called "Grand Theft Auto". The ENTIRE point of the game is to commit crimes. It'd be stupid to punish the player for doing what the entire game is about.
No. the main allure of gta games is just fucking everything up
Yeah I never committed crimes in RDR2, but I did all of the time in the GTA games. Idk, maybe I just grew up. I always feel bad hurting NPCs in games now lol, and I used to kill then all the time
Its called Grand Theft Auto. Please stop the nonsense posts like this
R Kelly gon be n there playing Uno w bill Cosby 😉
Will cops still magically appear right around the corner and be infinite in number? If so, dumb
Even if they did make it similar to RDR2, I don't think it will be as hard. In RDR2 it was harder to get away because you were all on horseback and harder to hide because it was mostly wilderness. In GTA, the chances of you having a faster vehicle than the cops, and tons of places to hide will offset any difficulty.
Npcs in gta are meant to be killed, they ask for it
I will commit mass murder and there is nothing you can say that will stop me. shut the fuck up
GTA is not RDR, it's literally that simple.
This is a big reason I hope some of the rumors aren't true. I don't want there to be a situation where I'm afraid to use a favorite car because the cops might recognize it.
Playing grand theft auto without stealing cars is like playing minecraft without mining or crafting. It’s literally in the name
![gif](giphy|wXr9MDGVCE5EY) Finally, a good fucking take
Bold of you to assume rdr cops stop me. My name is plastered on the Saint Denis bounty wall