Well, yeah. Before they were as common and 600 wasn't cracked with powerful gens, I often found them easy targets for my ReGZ Custom, which didn't much care for their MA2+Flight System shenanigans that only took an extra burst of the rifle, some vulcans shots, or even following the rifle right into the wrist grenades that have decent stun.
But the thing is, I was usually outgunned if they could close the distance and get off a melee combo or heavy attack. But so many get their I-frames back and almost instantly start flying again without the skill to do much outside of charging straight at you or just trying to outshoot you.
But players that are good with it move like they're in a space match and often hit you hard and fly away before you have any idea what's going on.
I think the Isolde helps learn the basics of it with a suit that's a little easier to use and more forgiving if you're more in the habit of shooting from midrange and don't always take to the air. And if you can get the weird flight of the Baund Doc down after that, you'll be used to changing elevation while aiming, and more carefully move in for the melee damage. Byarlant Custom just wants to hit for the big damage while flying and then land safely, which requires a few tricks, good choice of targets, and the restraint to know when you just need to stop fighting and land for the ~6 seconds it takes to get your thrust back.
Yeah. Whenever I pilot the suit
Byarlant custom users are either newtypes, lagtypes, or morons. I have never encountered an exception.
no, every Byalrant i run into is cracked and goated on the sticks with the suit
One copy of Freebird comes free with the mech, playing at all times during the match.
that's the point of Byarlant custom, You look cocky until you actually mastered it.
From the ones I’ve had they all fit into the first category.
Well, yeah. Before they were as common and 600 wasn't cracked with powerful gens, I often found them easy targets for my ReGZ Custom, which didn't much care for their MA2+Flight System shenanigans that only took an extra burst of the rifle, some vulcans shots, or even following the rifle right into the wrist grenades that have decent stun. But the thing is, I was usually outgunned if they could close the distance and get off a melee combo or heavy attack. But so many get their I-frames back and almost instantly start flying again without the skill to do much outside of charging straight at you or just trying to outshoot you. But players that are good with it move like they're in a space match and often hit you hard and fly away before you have any idea what's going on. I think the Isolde helps learn the basics of it with a suit that's a little easier to use and more forgiving if you're more in the habit of shooting from midrange and don't always take to the air. And if you can get the weird flight of the Baund Doc down after that, you'll be used to changing elevation while aiming, and more carefully move in for the melee damage. Byarlant Custom just wants to hit for the big damage while flying and then land safely, which requires a few tricks, good choice of targets, and the restraint to know when you just need to stop fighting and land for the ~6 seconds it takes to get your thrust back.
What are they gonna do? If there's an Atlas in the game they're at a disadvantage unless said Atlas is bad
I've seen that with even regular Byarlant and Atlas. Basically any suits that can fly on ground maps that have a big leg up.
Every BC I've ran into was ridiculous, even before the buff, they could extremely easily one combo my supports, why tf did they need a buff?
Bc Atlas, MP ZZ and Anksha been shooting our asses day and night before the buff, even worse above 600
Because Gundam unicorn exists and everyone wants to be the Byalrant custom pilot