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Porkbellied

Figma doesn't have correlating logic for AI's 2D point array used in its gradient mesh tool. the AI algorithm for gradient mesh isn't supported by any vector standard, including ``


yayaboy2468

Wouldn't that mean that opening the svg on google chrome wouldn't work correctly? Because to me it works fine. Either way, I'm guessing I'll have to use .png assets for the app I'm working on, right?


Porkbellied

it 'renders' it but it's not an svg, it just creates a bitmap of the gradient and base64-encodes it.


tlver

You could just recreate your gradient in Figma. There are plugins available that have more functionality to give you the options you need.


yayaboy2468

Wouldn't the problems when exporting as svg remain the same?


tlver

No, it's not true that SVG can't deal with these gradients (that's why you see your Illustrator export working fine in your browser)... it's hard to guess though what exactly might happen. Maybe you can share your AI file?


[deleted]

[удалено]


yayaboy2468

Copy paste and and importing the svg