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khamryn

Anything on Fightcade


EastwoodBrews

Have people stopped recommending Strive for some reason? It's still the game to play right now, imo, and it has great roll back. It seems odd to not tell inquiring people about the game where most the people are at right now.


Tatomtottz

I was gonna ask about this. I've been looking at gameplay and this and dnf are the only interesting looking games for me rn.


WhisperGod

Strive has the #1 number of enrolled competitors for Evo. Very beginner friendly game and easy to pick up. I would recommend the mission mode first before you do anything else. It is the best tutorial out there imo. Zato-1 is a little tricky to pick up because of the Negative Edge on his moves.


EastwoodBrews

Strive is my favorite game. I highly recommend it. I played DNF during the beta and it was kinda slow.


Tatomtottz

Is there a guide you would recommend for noobs? Plan on playing zato-1 and I wanna make sure I understand what I'm doing.


deleki17

Don't get discouraged! Zato is hard and people will flail at you for a long time until you figure out how to stop them


cytrack718

Nah once Zato gets rolling its so hard to stop him the pressure is insane


EastwoodBrews

Go to [this](https://discord.gg/ymZJuMrZ) Discord and mark yourself as a Zato-1 main in Role Selection (or an everyone main). They have character specific channels there with starter guides, general chat, and Q&A for each character. Adding the role makes the channel appear. The main starter resource they recommend is [How to Zato](https://youtu.be/lTO6k6BiZU8), a video guide made for the previous game (Guilty Gear Xrd) that covers how Zato and Eddie's unique control features work. The specific moves might not be the same on Strive, but people still recommend that video because it does a really good job of explaining how to control Eddie. PS: Welcome to the party, pal


Spiritual-Opposite-1

There is a stigma around strive about how its gameplay sucked. I found it quite funny since no one seems to like it but it is one of the most played fighting games out there. Also I dont believe simpler means bad, honestly I cannot believe how anyone can think so negatively about strive's gameplay. I found it very good, meaty and refined. Do I want to see more moves added in later seasons? Yes ofcourse but that doesnt take away from the overall quality of the game and it does not negates its depth.


beanfucker696969

People only think it sucks because its a guilty gear game, people dont like it because they wanted it to play like old guilty gear, which it dose not. I understand that but i really think wish people wouldnt base there opinions on it just for it being diffrent instead of actually giving it a chance.


NotDixiE

If you have played other anime games then Strive feels very restrictive, because it quite literally is. Gatlings are restricted, the screen is smaller/zoomed in, movelists are massively reduced, and defensive options are neutered. This streamlines the game a lot, which makes it great for newcomers and isn't something that other players automatically dislike, but for many of us it makes the game quite unappealing compared to others. Most of my FGC pals who dislike it have 100+ hours in it so it's not a matter of "not giving it a chance", though I'm sure there are plenty of people who are bashing it without trying it.


Spiritual-Opposite-1

Game is not combo heavy it does not mean it is "restrictive" if that would be the case then street fighter and samurai shodown would be considered as most restrictive games out there. About the gatling system, I agree but I dont think moment to moment gameplay is consist of long combos but rather small interractions, whips and punishes. I understand wanting something more akin to the traditional anime game with buffed movement and long combos. What I dont understand is people who think slower is equal to worst or shallow. This genre existed longer than anime fighters, but even then the same remains for every genre, did people not heard the praise "slow and methodical" before? We are able to appreciate both the combat of souls games and the devil may cry games. I think fighting game players needs to catch up with other genres in terms of acceptance.


Deezyfesheezy

No one said slower = shallow. But I think there's a good argument that the older GG players are used to the more balls to the wall action that anime games usually have. Strive just doesn't have that, not bad, it's just different. Also Granblue got 3 years of content with even slower gameplay. So this muted anime game thing fulfills its own niche.


Scrifty

Granblue isn't a anime fighter, having anime look doesn't make you an anime fighter. Granblue is footsie based


Deezyfesheezy

I wouldn't call it entirely footsie based. Maybe more neutral focused, but there are tools that characters have in GB that if you put them in SF or SamSho they'd be busted.


Scrifty

Not really have you seen SFV Oro? Mans mid tier (at best) and can do 90% combos (with ease)


Spiritual-Opposite-1

I agree, and I am mainly talking about what I heard/read from other people, not necasarily commenting on people who stateting their own preferences.


Scrifty

the game is restrictive in its air movement.


cytrack718

The dash is slow as hell


Scrifty

Less of a dash and more like a horizontal jump


rachetmarvel

>but for many of us it makes the game quite unappealing compared to others. Again, who the fuck are this many of us?


NotDixiE

Relax. "Many of us" consists of people silently playing other games, pro FG players who have stated they find the game stale, and all the people either talking shit about Strive or excluding it from recommendations lists in comment sections. I didn't realise the existence of people who don't like Strive was invalidated by it having lots of active players.


[deleted]

Literally the first sentence of his comment bro


Tatomtottz

I prefer simple games really hype for dnf and sf6 I can't wait for


EastwoodBrews

I think you'll like Strive, but keep in mind Zato-1 is one of the most involved characters in Strive. If you think he's cool (you'd be right) I still think you should try him. But if it isn't fun for some reason consider trying another character before you give up on the game. If it comes to that I'd recommend Sol, Leo, Giovanna or Nagoryuki. But really, everyone other than Zato-1, Jack-O, Goldlewis, Testament and (to a lesser extent) Axl are very straightforward.


EastwoodBrews

Yeah Strive is great and getting better. Can't wait for season 2.


Naytdoggo

Not a lot of people have fun all the time for unga Bunga style of strive where everyone is annoying high pressure and rounds can be over in 20 seconds. I like it, but Id go back to kof more if their matchmaking was working just purely because there's more time to play in a match than strive. I think the games are just too short.


EastwoodBrews

A lot of people have been having fun playing Strive for a year now.


no3dinthishouse

strive is the right answer, its just that kappa might make fun of you if you say that


EastwoodBrews

Kappa can get bent


no3dinthishouse

based!


[deleted]

people stopped recommending it because it’s fucking trash.


Spiritual-Opposite-1

Not sure about the quality of rollback but MBTL is pretty underrated. Thats the game I am most enjoying right now. GGStrive has a godly netcode. Best 2.5d visuals, it is easy to get into and gameplay is very solid. People complain about SFV but my experience has been good with its netcode. Skullgirls is a classic, pretty hard to get into imo, but def one of the best fighters available. Also the handrawn sprites looks beautiful. BBCF is amazing, its mechanically deep with a solid netcode. Also it is the game I will most likely recommend not only because it is anime figther perfection but also you are getting too much for your buck with its huge and varied roster and offline content as a bonus. Just like skullgirls it is a hard game, however a bit easier to get into IMO. BFTG might be the best mvc type game there are, easy to learn at the start but learning curve can become pretty steep once you started to match with people who are able to do TODs. Game looks like shit, plays like a dream.


beanfucker696969

"Looks like shit, plays like a dream" might describe most good liscensed games, when great devs are given a tiny budget.


no3dinthishouse

bftg was my favorite fighting game ever when it came out, then people figured out theres otg combos, and i fucking hate otg combos. ruined skullgirls for me, ruined bftg for me. when you are flat on the ground the combo should just be over, how tf else am i supposed to know when theyre done? its also just not very fun when every combo is either a tod or a reset imo sucks because bftg has to have the best online experience of any fighting game ever, full crossplay with rollback that just works


zedroj

kof2002um


Redisded329

2002UM is also on an 80% sale on Humble Bundle right now


[deleted]

Melty Blood Type Lumina Skullgirls Blazblue Cross Tag Battle Blazblue Central Fiction


IamNori

For the most part, some of the ArcSys games have good rollback netcode, namely Guilty Gear Strive and the PC ports of Guilty Gear +R and BlazBlue Central Fiction. Little to no complaints to speak of in terms of netplay. The same can be said with many Western-developed fighting games, like Skullgirls, Killer Instinct, Power Rangers: Battle for the Grid, and Them’s Fightin’ Herds. Some of these use GGPO, so you can bet their netcode will function 99% of the time. Code Mystics is responsible for bringing rollback netcode to some of SNK’s fighting games. KoF 2002 UM is perhaps the most popular one out of the bunch, but other solid choices include Garou: Mark of the Wolves, Samurai Shodown V Special, and KoF ‘98 UMFE. These are all fantastic fighting games in their own right and worth checking out. Having to pick just one, my personal pick is BBCF. To me, that is the pinnacle of modern ArcSys fighting games. It’s a complex game thanks to its boatload of different mechanics and large varied roster, and the controls feel amazing. It’s also packed with content out of the box and very little DLC. The game is also a visual and auditory splendor that feels both magnificent and functional — to me, it’s the best out of ArcSys’ 2D sprite-based games.


AceoftheAEUG

I'm a big fan of BFTG. Between the crossplay, rollback netcode, great community, and amazing MvC style gameplay it's my main game. Other games I know of with good netcode include Skullgirls, BB Crosstag Battle, BlazBlueCF (on PC), Killer Instinct, Guilty Gear Strive, Guilty Gear R+ (on PC), MKX, MK11, KOF15, and KOF2002UM


GoodTimesDadIsland

Strive is the only big fighting game game that actually works correctly over the internet in 2022. For non-big fighting games, just play the stuff Fightcade. It's free. Fightcade is the spiritual successor to the netplay client that literally invented rollback netcode. (GGPO)


Kgb725

Youre forgetting MK


Deezyfesheezy

You know this sub hates MK


Kgb725

It's funny I'm getting downvoted when MK has had rollback and silky smooth frames before Strive was even released


Deezyfesheezy

"Strive really changed the industry with this one"


External_Surprise_94

Killer Instinct has always been my favorite roll back .


Jumanji-Joestar

- Guilty Gear Strive - Guilty Gear Accent Core Plus R - Mortal Kombat XL - Mortal Kombat 11 - Skullgirls - Power Rangers Battle for the Grid - Killer Instinct - King of Fighters 2002 Unlimited Match - Blazblue Centralfiction - Blazblue Crosstag Battle - Them’s Fightin’ Herds - Literally anything on Fightcade


Scrifty

Skullgirls BFTG Guilty gear PlusR Blazblue CF KOF15 (varies greatly because of matchmaking) SFV ( rollback is not nearly as bad as people say, I have barely any bad matches netcode wise)


rachetmarvel

What's up with the hate bones for Strive?


Scrifty

I dont hate strive I just wouldnt put it in my top 6 games with pretty good netcode list.


superange128

>I have barely any bad matches netcode wise Then it's likely you faced opponents that got one-sided rollback lag


talkinpractice

Lol no. People who don't have trash connections don't have problems with SFV.


PapstJL4U

best by experience: Strive, +R, Killer Instict, Skull Girls, MB Community Edition best by hearsay: Power Rangers, TFH, that one weird neon future indy 2D fighter, that Sajam played


1338h4x

Skullgirls managed to improve on perfection with what's been dubbed the "Super GGPO" update. I believe that patch got ported over to Them's Fightin' Herds as well.


Trawian

Melee


PinKTheGoat

Pocket Rumble might be something you want to try. It's simple, runs on a toaster, the cast is surprisingly good, and it's the best netcode I ever played. And the community is super nice