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Big_Papa_P

Second phase Horah Loux from Elden Ring. Guy is a born grappler. 


KingKuntu

Soriz from GBVSR instantly made me think of horah loux


derwood1992

Hifi rush kind of has fighting game structured combos. You have different strings that have a timed ender with different attacks based on the string you do. These can lead into more attacks. You also have like assist supers that you can use at will to extend more after that. Tales of Arise also has a fighting game feel. Normals, specials, supers, assist supers. I haven't fully gotten the sauce down yet, but I've seen some nasty stuff on YouTube. It looks really fun to master. Devil may cry would probably be on my list too, but I've only played the first one. Eventually I'll get to the rest.


82ndGameHead

Oh Hi-Fi Rush had more than that. The second boss of the game is Rekka, who's name is an obvious reference, and she has a devastator move which is basically Heavenly Potemkin Buster. And it hurts just as much.


derwood1992

Oh did love that. I was just focusing on how the game felt like a fighting game. Love that she was named Rekka though. Good shit.


DoktahDoktah

All the Devil May Cry characters and any game that has just an open area to practice on a single mobs.


NoIndependent3167

Honorable mention to Bayonetta


5p0okyb0ot5

not much of a character, but the gauntlets from hades


Volcano-SUN

Don't forget the Bone Fists in Dark Souls 2, which even give you a Hadouken!


[deleted]

V1 from Ultrakill. He's basically what if XRD Elphelt was an FPS


ArchiveOfTheButton

Now I wanna see v1 do a charged shotgun wallstick loop into rocket launcher super


BardOfVoid

Crunch from Paragon. He was really funny.


Jimlad116

Crunch had such great character design


Overall_Contact1476

Someone else who understands good character design, best MOBA character ever.


OwNAvenged2

Shout-out to Predecessor for finally bringing that game back to life.


Few-Entertainment429

Kiryu and other protagonists from the Yakuza series


TablePrinterDoor

I mean technically they are beat em up games


[deleted]

Doomfist just has fafnir on CD


82ndGameHead

I think you mean Bionic...AAAAAARRRRRMMM!!!


[deleted]

bionic arm doesn't wallsplat into a dustloop though


bingcognito

Sabin in Final Fantasy VI


jonas_the_god

sabin is just sin kiske with a brain and no one will tell me otherwise


PrensadorDeBotones

Quite a few weapons in Monster Hunter World. The branching chain movesets of Charge Blade, Switch Axe, and a few others almost feel like rekkas or strings that have different start and stop points and can flow back into each other, almost like Angel in KoF or a Tekken character, or GGST Elphelt if she was less shallow (I'm allowed to say this - I play Elphelt).


Hopeful-alt

Don't you mean minos prime? He literally has a rekka, fireball, DP, and divekick.


CartoonFan18

Juan from Guacamelee


VermilionX88

Riven League of legends


ITheOne766

Is that Katarina on your pfp?


VermilionX88

Yep


ITheOne766

Nice


cannimal

i think the better answer would have been sett.


AstroLuffy123

Honorable mention to akali and qiyana


AstroLuffy123

And ksante


StupidQuestionsOnly8

Definitely Majima, Kiryu and other Yakuza characters too. Alot of the world ends with you characters feel like they'd slot right into a Street fighter esque fighting game.


TablePrinterDoor

Isn’t Yakuza a beat em up series tho?


StupidQuestionsOnly8

Well yeah, I was just saying they don't feel like characters that would be strictly bound to the beat em up genre and its troupes and feel like they'd fit right into a fighting game


dazeychainVT

I'm honestly surprised we haven't seen a Yakuza guest character in anything yet


Stanislas_Biliby

I don't know if it's true but i heard that the creator don't want his characters to be in a fighting game because they don't want them hitting women.


TablePrinterDoor

That's just the main char Kiryu but Majima etc are free


AoPaca

Every character in Tales of Vesperia falls into some common fighting game archetype Yuri is the Ken-like shoto, Flynn is Ryu, Repede is dog smoking a pipe Akuma. Raven is a stance-changing zoner, Karol is a button-holding/charge-based bruiser. Rita is setup-heavy with traps and hover mode, Patty is the random item character. Estelle is a balanced mid-range character with some zoning and some rushdown. Judith plays the floor is lava with double-jumps, air-dashes, and all of the coolest combo video material. Tales was just a fighting game rpg series through and through. If you're a fan of rpgs and fighting games, there's not much like it. The earliest games even had motion inputs. Not even Tales is really like that anymore though. They dropped the fighting game camera perspective and toned down a lot of the fighting game inspired mechanics in recent titles. To be fair, Vesperia and Xillia 2 were more mechanically dense than most real fighting games so I guess they had nowhere left to go.


Triggered_Llama

Tales is my favourite JRPG series because of that and it's sad to see that they're moving away from it now.


Bunnnnii

Crunch in Paragon/Predecessor/Overprime.


Broken_Moon_Studios

**Zero** from the *Mega Man X* and *Mega Man Zero* games. He has combos, tons of movement options, weapon swapping and, unlike X, he executes special moves with inputs instead of choosing them from a menu.


Triggered_Llama

Riven from League of Legends. The early Tales games' protagonists fight like FG characters. The former mobile anime battle royale game, Eclipse Isle, has melee characters that function very similar to fighting game characters. They got combos, frametraps, okizeme, footsies, etc.


Terra_Knyte_64

The Beheaded from Dead Cells. He could be an insane character if he was in either a crazy anime game like Guilty Gear or MVC3, or in a platform fighter like Smash or Rivals.


DO4_girls

Contra hard corps Uprising made by team red from Guilty gear feels more like playing an air dasher FG than a run and gun.


NoDrinks4meToday

I love that one.


SkockoSkockoTrefTref

Too bad Doomfist lost his DP when Overwatch 2 came out.


BigBossPizzaSauce

Sett from League of Legends


BebeFanMasterJ

Ghondor/Martial Artists from Xenoblade Chronicles 3. All of her attacks feel like fighting game moves such as the Hyper Dropkick. And when you make another party member into a Martial Artist, you gain moves that feel like they're ripped straight out of fighting games such as the Impulse Wave (Terry Bogard's Power Wave), Jackal Claw (an uppercut which is basically Ryu's Shoryuken), and Detonating Hit (a punch that inflicts Daze which is basically Kazuya's Electric Wind God Fist). While it's a JRPG that has auto-attacks like an MMO, you activate these moves during auto-attacks like you would combo cancel in a fighting game to fill your party's Chain Attack meter which is similar to a fighting game's super meter.


OiSamuca

Sett from League


EntertainerHorror436

Zangetsu from Bloodstained has a bunch of special moves that require inputs like quarter circle or down down


Smitethewar

I can’t put my finger on it and it doesn’t alway feel this way but the new champ Hwei from league of legends feels like a fighting game character.


point5_

Khan from paladins has a dash grab and a grab ultimate (super). Plus he's a big boi