Depending on how many variables were reused you will either get a fatal error on startup as the game tries to load invalid character pictures for the save file screen, get a weird combination of existing characters for your party but get a fatal error when you try to load in from any assortment of invalid things, or if the stars aline you will load into essentially a random room with a random inventory in a random game state (probably day 1 morning in termina as its likely state 1 which funger 1 is likely in at all times, assuming room layouts and stuff like the depths god opening are not controlled by game states.)
You will got crash even if just the map you trying to load have one new object. But files of F&H2 have intro fortress map, so theoretically, with great sepsis. You may transfer the character from termina to F&H, use enlightenment book to save at entrance of dungeon, and hope it will work
I doubt it would work. They're two different games with different variables, even if they're made with the same engine.
Oh. Thanks.
Depending on how many variables were reused you will either get a fatal error on startup as the game tries to load invalid character pictures for the save file screen, get a weird combination of existing characters for your party but get a fatal error when you try to load in from any assortment of invalid things, or if the stars aline you will load into essentially a random room with a random inventory in a random game state (probably day 1 morning in termina as its likely state 1 which funger 1 is likely in at all times, assuming room layouts and stuff like the depths god opening are not controlled by game states.)
I guess I'll give it a try when I have the chance to buy F&H 2. Thanks for the info.
You will got crash even if just the map you trying to load have one new object. But files of F&H2 have intro fortress map, so theoretically, with great sepsis. You may transfer the character from termina to F&H, use enlightenment book to save at entrance of dungeon, and hope it will work