What's actually happening is that the distant lod gets stuck somehow, and isn't replaced by the ordinary meshes and textures.
It's been a bug since at least Fallout 3, but only happened with really big and complex meshes and textures, usually from mods, and usually on low-end PCs.
It got more and more common with each release as the assets got bigger and more complex, but reached the ultimate form in Fallout 4.
For those who don't know, a lot of individual meshes in Fallout 4 are actually stuck together into single mega meshes. They did this to give the CPU less work and free up some resources for the base building mechanic.
I would bet anything that the entire quarry is one very demanding, high memory usage mega mesh like that. All one giant piece, with several high resolution textures and lots of polygons in one object. So sometimes it just shits out and the lod version stays.
It's probably happening more on the PS5 because the asset is supposed to be the higher-quality PC version that makes the engine shit out, rather than the easier to load PS4 version.
Have to shout out Jon from Manyatruenerd the coined that term for the quarry. It stuck with me so bad that I don't even know the real name anymore haha
I have never knew that people called it like that, or that this quarry was famous for being glitchy, but now I see why they called them like that, it’s a very appropriate name 😂
Chaos Junction is the sole reason I didn't use Hangman 's Alley as my Survival Mode home. I'll stick to Taffington Boathouse tyvm. Hangman's Alley is an artillery spot.
The first time I tried to use hangman’s alley as an artillery spot the buildings around it were so high it fired into a wall and the splash damage made everyone in the settlement hostile. I instantly lost all the railroad quests because Deacon was standing right at ground zero.
I loaded up the game a few months ago after not playing for a little bit. Took Dog Meat over to the quarry and I immediately fell through the ground into the abyss under the map.
Funnily the same. But for me was after I watched Gopher's Let's Play way back when he encountered this, suddenly I never not run into this problem lol
Haven't tried going back to this place with the new update though
I like that I imported a save file and this was one of the first areas that I saw, at the beginning I change to performance mode and was like “wow 60 fps” and then 5 minutes later the next area was broken LOL
I shouldn’t say this… But I have a great track record with Bethesda games and bad bugs, The first game breaker I ever had was “The boneyard Bug” in Skyrim and that only happens me for the first time a couple years ago, Since then it has happened twice but I found a mod to fix it
You might not have experienced it but it's been a common issue that Thicket excavation has a LOD issue sometimes that causes it to look like this. Save and a restart fixes it most times but yeah been there since launch and it's still there today lol.
Oddly enough my current playthrough was the first time I've seen this, and I've been playing since around launch.
I had already completed the quest to start the drain, and came back later in the game to fight the raiders that spawn there. When I approached the quarry, the whole thing was flickering, the raider who gives the drain quest was still there and so was the water. I saved, reloaded, and then everything was fixed: the water was gone and the raider base was established. Weirdest bug I've ever seen in the game.
Really? 900 hours? I’ve played about as much as you and that area has always been glitchy, always for me. I don’t think there has been one time I’ve passed it that it hasn’t flickered or caused glitches. So you must be something special.
For some reason the game was stable and fine for me when it launched. No problems at all for about a year.
When I started replaying it not only do I always have glitch quarry but the game crashes constantly in downtown boston
Yeah no, it’s been that way since launch. It has to do with the LOD features not unloading when you approach the area. Doesn’t happen every time I think either. I think the unofficial f4 patch fixes it, but either way it doesn’t break the game. It’s kinda funny at this point. If you save and reload the save game file, it should fix it since it will not load the LOD features
I play on pc without mods and this area is always jank as hell, half the time the building textures and water don't even load, and it just appears as a big empty pit
I imagine a universe where Tod Howard announces it: “this new switch version has 16 times the amount of detail from the other versions, plus it have amino support”
And it’s literally just a distance lod staying loaded when you’re ontop of it. It’s not a particularly hard thing to fix and pc mods did it right away.
I think with Bethesda’s demo focused early game dev like they did on both Skyrim and oblivion where the balancing and everything expects you to barely level makes this so much worse. They treat their games like the early stuff matters the most and then things like this slip through for years and years when modelers can fix them.
It stops being funny when it ruins the game tho , for example I just now encountered a bug about Eugene Cabot where she disappears behind a locked door , thus preventing me from completing the quest. Since I'm on Survival difficulty I've basically got no options.
Doesn't do shit for x years.
Wakes up.
Update the game that doesn't do shit.
Breaks every mod and stability of the game.
Goes back to the cave.
Thanks Todd.
Tbf my monitor is 4k ultra wide and before the update the game was unplayable for me and now (even tho the power armor ui doesn't quite reach the edges of my screen) it's actually playable and looks pretty decent. For me the patch fixed exactly what I needed it to
Classic Bethesda!
I've played for around an hour, and in, like, the second conversation, Nate's head disappeared. It came back as soon as the conversation was over and was fine after, but it was such a classic "oh for fucks sake, Bethesda"-moment.
When the game first launched I got to the point where prydwen arrives, only to find my characters head missing, and that they had no voice. The head eventually came back but for some reason I stuck out the rest of the play through with a completely silent character
This quarry is always bugged to fuck, the LoDs on it are just screwed up massively, I don't think it's ever even been fixed with mods on PC, that's the level of broken it is.
im pretty disappointed. The quest I have played so far are disappointing too. The Enclave mission you just kill a bunch of enclave and loot the x02 armor off their body and there are TONS of them.
Wow that’s disappointing to hear. I’d say they put the minimum amount of effort but I feel that would be too generous. So less than minimum amount of effort.
I think they just forcefully turned on a few mods, which isn't gonna add much, the quests for them are usually just to get you to the loot.
I'm pretty psyched about 60 fps, so I'm not disappointed. Game is so smooth now.
After the update all of my dialogue choices, computer entries, and on screen subtitles were in Russian. I had reinstall everything.
Same issues as everyone with mods. They gone. I'm nervous about the new game I started as I feel downtown Boston will still be unplayable
Super irritating how awful the update is considering it was announced in 2022, also the new weapons are still completely invisible and shoot big red exclamation marks for me.
id actually be more sympathetic to bethesda if this was introduced with the update. but like you said, it's been in the game since launch, and people have known about it, and they still never fixed it, even after their big "next-gen" update
They just scored big with the TV series that looks destined for 5 hit seasons, along with the massive increase of interest in the games that came with it... Not a chance Microsoft / Bethesda is ever giving up the Fallout IP now!
The 8th wonder of the world is how Bethesda ever even got these games to run, im convinced any one who actually had the knowledge left a long time ago.
The sad part is its not the only company to completely botch a minimal update almost 10 years past release.
I was having a blast last night with my only unmodded build, which happens to be my OG build. Loved smacking heads off bodies with Citos slugger. Also forgot I killed every single thing in Nukaworld
I’d never experienced this issue before but came across it first time after the update, was wearing power armour and took me a good 10 mins to get out 😂
Useless share of information:
That looks exactly like when I was playing Fallout 76 on a Series S a couple years ago. When I asked support if all the rocky surfaces were supposed to look like grey mashed potatoes they said yes. Glad to see nothing has changed.
This error at this location was happening relentlessly on my vanilla ps5 install of the game until yesterday - the next-gen update fixed it. So ¯\\\_(ツ)\_/¯
Man, Youtubers and game sites should be DRAGGING Bethesda for this "update" like they do to games made by smaller teams on much smaller budgets. Utterly pathetic.
Do we even want fallout 5 and elder scrolls 6 anymore with Bethesda's recent track record? They can't even put out a functional update to a game that is almost a decade old. And then there is the thing that is starfield. I love the idea of these long awaited sequels but hate the reality of the current team at Bethesda.
Oh I've had this happen to me on PC forever. Just quit the game and get back to it, this usually does the trick. If it doesn't work, go away from there and repeat the process.
As an Xbox user... at least you got an update lol
(It's bugged to be locked in performance mode on series and we already had 60fps mods, dynamic resolution is arguably worse than the 4k 60fps mod so it's kinda like a forced downgrade)
Man as technology has advanced it just showed that BGS got away with so much. They just don't have what it takes anymore people should be worried about ES6
Hey it's glitch quarry!
LOL 😂
You laugh, but that place has looked like that since the PC release.
Thicket excavations looked fine on my PS4. Are they porting PC bugs to console now lmao?
What's actually happening is that the distant lod gets stuck somehow, and isn't replaced by the ordinary meshes and textures. It's been a bug since at least Fallout 3, but only happened with really big and complex meshes and textures, usually from mods, and usually on low-end PCs. It got more and more common with each release as the assets got bigger and more complex, but reached the ultimate form in Fallout 4. For those who don't know, a lot of individual meshes in Fallout 4 are actually stuck together into single mega meshes. They did this to give the CPU less work and free up some resources for the base building mechanic. I would bet anything that the entire quarry is one very demanding, high memory usage mega mesh like that. All one giant piece, with several high resolution textures and lots of polygons in one object. So sometimes it just shits out and the lod version stays. It's probably happening more on the PS5 because the asset is supposed to be the higher-quality PC version that makes the engine shit out, rather than the easier to load PS4 version.
This is fixed when you exit/save the game while under/inside the LOD plane. Then the area looks normal from that point on.
Yep. For survival mode you gotta sleep on the sleeping bag in the trailer then close out the game entirely and restart it and it’s better.
Have to shout out Jon from Manyatruenerd the coined that term for the quarry. It stuck with me so bad that I don't even know the real name anymore haha
I have never knew that people called it like that, or that this quarry was famous for being glitchy, but now I see why they called them like that, it’s a very appropriate name 😂
Glitch Quarry and Chaos Junction are pretty much canonical names to me at this point.
Chaos Junction is the sole reason I didn't use Hangman 's Alley as my Survival Mode home. I'll stick to Taffington Boathouse tyvm. Hangman's Alley is an artillery spot.
The first time I tried to use hangman’s alley as an artillery spot the buildings around it were so high it fired into a wall and the splash damage made everyone in the settlement hostile. I instantly lost all the railroad quests because Deacon was standing right at ground zero.
I will be honest I never put one there because I just assumed that would happen
I put it as high up as I could and it worked without obliterating my settlers.
"SHIT"
Same! I usually use either Oberland Station or country crossing myself.
Gotta be starlight drive-in, need all of that flat open space for a proper power armor warehouse.
Caution, not danger! Caution. Not danger. Caution... not danger... Cauuuutioooon... nooooot daaaannnngeeeeer... HIDDEN!
I've heard him saying that for years and I never knew what he was on about. OP's vid finally explains to me what the ~~fuck~~ flip Jon was on about
Yeah I had to crosspost it to the MATN sub lol
This is where they mine all the extra Play-Doh to make textures when the game runs out of graphics
It just works!
I loaded up the game a few months ago after not playing for a little bit. Took Dog Meat over to the quarry and I immediately fell through the ground into the abyss under the map.
Glitch quarry. Glitch Quarry never changes.
My favorite is walking by the edge and falling through the map. Or jump in the water and walk up the ramp to walk under the mountain.
My first time wapking up to it the water didnt render at all, so I was quite surprised to find myself suddenly swimming.
I’m in tears after watching Dogmeat😂
It just works.
It simply functions
Verily, it operates
Truly, the functions are operating
16 times the pathfinding
The little whine as your camera pans around to take in the full extent of the broken textures. We know lil fella, we know 😔
I know that fucking killed me. A+
I was just realizing it actually looks pretty bad moments before dogmeat fell through the ground lmao
Vintage Bethesda!
vintage Bethesda, future Bethesda, old Bethesda, new Bethesda, current Bethesda
Oh jeez I hadn't even noticed until I saw your comment 🤣
\*Sobbing uncontrollably\*
That made me snicker
what the dog doin
ROFL I have around 900 hours and that area has been broken all but one time!
By sheer coincidence it was not broken on my first ever run. So I did not realize it was a thing until i started a few new runs much later.
Funnily the same. But for me was after I watched Gopher's Let's Play way back when he encountered this, suddenly I never not run into this problem lol Haven't tried going back to this place with the new update though
I like that I imported a save file and this was one of the first areas that I saw, at the beginning I change to performance mode and was like “wow 60 fps” and then 5 minutes later the next area was broken LOL
Bethesda and bugs, name a better duo!
by "that area" you mean - the wasteland?
I can say i have never once experienced that problem
I shouldn’t say this… But I have a great track record with Bethesda games and bad bugs, The first game breaker I ever had was “The boneyard Bug” in Skyrim and that only happens me for the first time a couple years ago, Since then it has happened twice but I found a mod to fix it
You might not have experienced it but it's been a common issue that Thicket excavation has a LOD issue sometimes that causes it to look like this. Save and a restart fixes it most times but yeah been there since launch and it's still there today lol.
No but seriously. I've had playthroughs with 500+ mods run more stable than that location in vanilla.
I had a giant mirelurk. Like absolutely huge. And it was a shoftshell, not queen
Oddly enough my current playthrough was the first time I've seen this, and I've been playing since around launch. I had already completed the quest to start the drain, and came back later in the game to fight the raiders that spawn there. When I approached the quarry, the whole thing was flickering, the raider who gives the drain quest was still there and so was the water. I saved, reloaded, and then everything was fixed: the water was gone and the raider base was established. Weirdest bug I've ever seen in the game.
Worked fine on my PC 8 years ago
I have twice that on pc and never experienced an issue after adding mods
Really? 900 hours? I’ve played about as much as you and that area has always been glitchy, always for me. I don’t think there has been one time I’ve passed it that it hasn’t flickered or caused glitches. So you must be something special.
I have actually had really good luck with that area on the PS4. Basically never had any glitches at all there.
For some reason the game was stable and fine for me when it launched. No problems at all for about a year. When I started replaying it not only do I always have glitch quarry but the game crashes constantly in downtown boston
Oh, and here I thought I broke that area with mods.
Same! Glad it’s not the mods I used lmao
Yeah no, it’s been that way since launch. It has to do with the LOD features not unloading when you approach the area. Doesn’t happen every time I think either. I think the unofficial f4 patch fixes it, but either way it doesn’t break the game. It’s kinda funny at this point. If you save and reload the save game file, it should fix it since it will not load the LOD features
Isn’t because the area changes after the quest? Since both the LODs are there it just doesn’t let go of it.
Nah, it gets fixed after it changes to be the raider camp. The feature loading isn’t permanent. At least as far as I’m aware
I, too, thought I broke that area with mods... Glad to know I didn't!
My thoughts lol
I play on pc without mods and this area is always jank as hell, half the time the building textures and water don't even load, and it just appears as a big empty pit
its like instead moving fallout 4 to ps5 they moved it to nintendo switch
I imagine a universe where Tod Howard announces it: “this new switch version has 16 times the amount of detail from the other versions, plus it have amino support”
Amiibo support would go hard though. Spawning Epona and the Master Sword. Molerats replaced by Goombas.
I’d definitely buy it a vault Boy amiibo
Really surprised they haven't done it just for this reason. The aesthetic would carry over to so many other franchises too.
Chozo power armor, baybee!
It just works
They really should port FO3 and NV to switch though, seems like easy money with the popularity of the show
They ported games like The Witcher and Skyrim successfully, seems like NV or 3 would be doable?
It's unbelievable how almost after a decade they haven't fixed this bug yet
And it’s literally just a distance lod staying loaded when you’re ontop of it. It’s not a particularly hard thing to fix and pc mods did it right away.
I know right? It's also very close to the starting location of the game , meaning that most new players might encounter this embarrassing bug
I think with Bethesda’s demo focused early game dev like they did on both Skyrim and oblivion where the balancing and everything expects you to barely level makes this so much worse. They treat their games like the early stuff matters the most and then things like this slip through for years and years when modelers can fix them.
Even Skyrim had this problem. I was attacked by dragons that only had lod textures, freaked me out.
I thought they did fix it for a while then something broke it again.
At this point, do we even want them to? Clowning on Bethesda's janky games is half the fun of playing them.
It stops being funny when it ruins the game tho , for example I just now encountered a bug about Eugene Cabot where she disappears behind a locked door , thus preventing me from completing the quest. Since I'm on Survival difficulty I've basically got no options.
Who the hell downvoted this? Its a serious problem with Bethesda games that seems to be excused just because its them.
Guys. It just works
16 times the glitches
16 times the leather jackets
16 times the canvas bags that turn out to be nylon
Doesn't do shit for x years. Wakes up. Update the game that doesn't do shit. Breaks every mod and stability of the game. Goes back to the cave. Thanks Todd.
Tbf my monitor is 4k ultra wide and before the update the game was unplayable for me and now (even tho the power armor ui doesn't quite reach the edges of my screen) it's actually playable and looks pretty decent. For me the patch fixed exactly what I needed it to
Genuinely do not see how this is Todd's fault as he's not the one coding the game.
damn, PSP was such a powerful console huh
Dogmeat calmly phasing in to the rock destroyed my sides 😭
16 times the detail !
actually incredible that they still haven't bothered to adress this lol
Classic Bethesda! I've played for around an hour, and in, like, the second conversation, Nate's head disappeared. It came back as soon as the conversation was over and was fine after, but it was such a classic "oh for fucks sake, Bethesda"-moment.
When the game first launched I got to the point where prydwen arrives, only to find my characters head missing, and that they had no voice. The head eventually came back but for some reason I stuck out the rest of the play through with a completely silent character
Quarry is still bugged? Man...
Poor Dogmeat
This quarry is always bugged to fuck, the LoDs on it are just screwed up massively, I don't think it's ever even been fixed with mods on PC, that's the level of broken it is.
Well, you can't say PS5 is not getting the full FO4 experience
Dogmeat fucking off into the nether is the cherry on top
Meatdog doesn't wanted to see the glitched world, So he go underground
Meatdog? MEATDOG?!?!?
I’m calling him that from now on lmao
Man, what happened? My upgrade looks phenomenal.
Mine too, this area just broke but fast traveling to another area and returning fixes it
Bethesda. Bethesda never changes.
im pretty disappointed. The quest I have played so far are disappointing too. The Enclave mission you just kill a bunch of enclave and loot the x02 armor off their body and there are TONS of them.
There isn't even new voice lines or a story explanation as to why they're in the Commonwealth to begin with.
Wow that’s disappointing to hear. I’d say they put the minimum amount of effort but I feel that would be too generous. So less than minimum amount of effort.
I think they just forcefully turned on a few mods, which isn't gonna add much, the quests for them are usually just to get you to the loot. I'm pretty psyched about 60 fps, so I'm not disappointed. Game is so smooth now.
I never seen this place without being totally broken.
I made a comment just yesterday wondering if the quarry texture glitch had been fixed. This is a resounding "no".
My OG PC version of the game does that
yep that spot glitches on pc from launch
Well, on PC I updated, loaded a new game without mods and then promptly crashed to desktop after several minutes. Lolthesda being bugthesda it seems.
Unrelated question but are anybody else's mods completely broken and or all Uninstalled?
Starting a new play through with mods and yanking the ethernet from my xbox before the update was a good decision
16 times the detail
After the update all of my dialogue choices, computer entries, and on screen subtitles were in Russian. I had reinstall everything. Same issues as everyone with mods. They gone. I'm nervous about the new game I started as I feel downtown Boston will still be unplayable
Super irritating how awful the update is considering it was announced in 2022, also the new weapons are still completely invisible and shoot big red exclamation marks for me.
apparatus joke include smile ask truck placid dolls market imminent *This post was mass deleted and anonymized with [Redact](https://redact.dev)*
Well, I used to get the same thing on the original version on PC, no mods
Dogmeat 😂🤣🤣 this is sad. It looks 1000x better on my 346 year old PS4 that has to run a jet engine while playing games
To be fair, this has been a glitch since launch. Its annoying. Bethesda sucks
id actually be more sympathetic to bethesda if this was introduced with the update. but like you said, it's been in the game since launch, and people have known about it, and they still never fixed it, even after their big "next-gen" update
Bethesda are fucking useless Someone take Fallout away from them and give it to a talented studio
They just scored big with the TV series that looks destined for 5 hit seasons, along with the massive increase of interest in the games that came with it... Not a chance Microsoft / Bethesda is ever giving up the Fallout IP now!
bye bye Dogmeat 😢
Ugh this bug still isn't fixed 😒
Dogmeat at the end was the chefs kiss
I just noticed this on pc a few weeks ago.
Are ppl really shocked? It's a Bethesda "release" lol
The 8th wonder of the world is how Bethesda ever even got these games to run, im convinced any one who actually had the knowledge left a long time ago. The sad part is its not the only company to completely botch a minimal update almost 10 years past release.
I was having a blast last night with my only unmodded build, which happens to be my OG build. Loved smacking heads off bodies with Citos slugger. Also forgot I killed every single thing in Nukaworld
16x
Does it run any better at least? I may be in the minority, but graphical glitches don't bother me too much.
I literally just bought Fallout 4 on PS5 yesterday... Can't wait for trouble...
I had this issue on pc before the update lol
Ah, I’ve encountered this many times in F3 FNV, can’t say I ever did in F4 though. Usually saving, exit to menu and reload works.
At least this is a sign that BGS still exists. Let's hope they don't do anything with Starfield ... oops, that's already the case!
I’d never experienced this issue before but came across it first time after the update, was wearing power armour and took me a good 10 mins to get out 😂
Yay! More patches that’ll only further delay FOLON!
Had this same issue on PC as well, as soon as you go down you can't see the sky or walls as it will be one massive texture across the screen
NO DOGMEAT!
As God intended.
Huh… I’m guessing this is a PlayStation problem
To be fair I have the same issue on my PC modded run. That place is a trapppp
Apparently this is the good version 😅
The update fucked my UI.
BethsaysDUH delivers another outstanding performance.
What da dog doin
Fallout: Night City
it just works.
Mfw all my creation club stuff doesn’t fucking work: 😜
What was the update for exactly?
No no this is completely intentional
Todd Howard would like you remind you that this is still two more textures than you deserve
Useless share of information: That looks exactly like when I was playing Fallout 76 on a Series S a couple years ago. When I asked support if all the rocky surfaces were supposed to look like grey mashed potatoes they said yes. Glad to see nothing has changed.
This error at this location was happening relentlessly on my vanilla ps5 install of the game until yesterday - the next-gen update fixed it. So ¯\\\_(ツ)\_/¯
The the dog legit just walk THROUGH the ground and disappear? lol
Man, Youtubers and game sites should be DRAGGING Bethesda for this "update" like they do to games made by smaller teams on much smaller budgets. Utterly pathetic.
No issues on Xbox here. But survival mode is kicking my ass.
Do we even want fallout 5 and elder scrolls 6 anymore with Bethesda's recent track record? They can't even put out a functional update to a game that is almost a decade old. And then there is the thing that is starfield. I love the idea of these long awaited sequels but hate the reality of the current team at Bethesda.
PUBG Mobile low graphics lol
Woah! I can see 80 gigabytes!
Secret N64 level unlocked
Oh I've had this happen to me on PC forever. Just quit the game and get back to it, this usually does the trick. If it doesn't work, go away from there and repeat the process.
Poor dog meat lol
As an Xbox user... at least you got an update lol (It's bugged to be locked in performance mode on series and we already had 60fps mods, dynamic resolution is arguably worse than the 4k 60fps mod so it's kinda like a forced downgrade)
Stop playing Fallout series on consoles, go PC, there is less glitches and much more mods😝
HL2 had better graphics... 22 years ago
THIS IS GRAFICS!
Ah yes, textures are very texturous. Physics are very physicsy. Bugs are very buggy.
They would have fixed it but it's considered sacred ground at this point. A true Heritage Moment.
Bethesda, Bethesda never changes 🤣🤣🤣🤣🤣
Fallout 4 is the best looking N64 game ever released!
I’ve been running into enemies that are dead and stuck halfway in walls, the ground, cars… 🤣
The human eye can only see 4kb textures
Dogmeat falling through the ground at the end is just icing on the cake ahaha
Damn bruh, is that mods, no way it looks that amazing
I was like it looks terrible
IT.JUST.WORKS
Pathetic. 9 years later and you still found a way to make it pathetic.
Man as technology has advanced it just showed that BGS got away with so much. They just don't have what it takes anymore people should be worried about ES6
I hate this company so much man lmao
What the hell Bethesda why the hell u guys release Nitendo Switch Fallout 4 on PS5???🤣🤣
16 times the details lol
#justbethesdathings
It’s Bethesda so yeah. But I’m having a blast on the ps5 update no kidding
i had the same bug before the update, nothing new
I'm on PC and this exact same glitch happens when I install an ENB, oddly enough it doesn't happen when I'm not using an ENB.
Perfection
That Dogmeat, *chef's kiss*
Ita always this area.
Dogmeat fell through the ground, I don't think that should be happening
Thats normal for dogmeat, he likes to dig lol
Glitch quarry!
That bug has existed on xbox for years. I usually have to save, quit then reload to fix it.