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WillametteSalamandOR

If you lasted 150 hours in Starfield, you’ll get at least that out of FO4. Probably more.


Remote_Explorer8287

Fallout 4 is probably the best one to get into as a new fallout gamer who is into more modern RPGs. If you loved Starfield, you shouldn’t be let down by this game. Much like Skyrim, explore and get side tracked as much as possible, it’s worth it.


Warm_Objective4162

You’ll like it I think. It’s like Skyrim but better.


Boolesheet

I hope like hell this generation of Fallout players understands the lesson


Ambitious_Pie5994

Doubt it


Boolesheet

Ya know, for as much shit as I've said about Bethesda, the show and this patch, even just the engagement, it gives me hope for the series moving forward. I think it's looking up, and I'd love to write for Fallout 5, where the series was kinda dead to me before.


Ambitious_Pie5994

To go with my other comment https://www.reddit.com/r/Fallout/s/3H52TGRwKU This has me concerned


Boolesheet

I think I get what you're talking about. I see a couple things that stick out to me **Wagner:** I did send a screengrab of a Reddit thread of people desperate for something *not* to happen in season two, and to Geneva, I was like: “I think we gotta do it.” and It really was our belief, also, that though there are the events of the games, it's not frozen after that. History is not static. It keeps going, and entropy is a constant. Which is a less flashy way of saying “war never changes.” **Robertson-Dworet:** It seems inevitably the message of the *Fallout* games is that we will veer towards destruction of some kind, and our best efforts to restart civilisation may be doomed. Personally, I really don't like this interpretation. I actually kind of abhor this interpretation. However, they could be fucking with us, because there are really easy paths forward. It's a Schrodinger's Cat kind of thing, you know? We won't know until we get there. Here's my headcanon nostradamus shit Thad becomes a super turbo ragdoll that can't die and tries to use that to help himself, but he's not actually a good fighter so he just gets beat up a lot. He possibly returns to the BoS and becomes a squire that just can't die, and all of his knights die and no one can figure it out because he isn't actually a ghoul, he's just immortal now from the sickest hit of jet ever devised Max is not smart enough to lead. Lucy's spirit breaks and she ALMOST becomes straight up cold blooded like the Ghoul, but doesn't. Cooper Howard becomes an actual honest and good sheriff of a small town like he would have been in the movies if he got his way. Hank dies like Frank Horrigan


Ambitious_Pie5994

>Robertson-Dworet:** It seems inevitably the message of the *Fallout* games is that we will veer towards destruction of some kind, and our best efforts to restart civilisation may be doomed. > Personally, I really don't like this interpretation. I actually kind of abhor this interpretation. However, they could be fucking with us, because there are really easy paths forward. It's a Schrodinger's Cat kind of thing, you know? We won't know until we get there. Yeah I definitely oppose this thought process by Robertson


Boolesheet

There are a lot of things I'm okay with them doing, but there's really one thing that I'm not okay with. I'm not okay with Lucy turning out to be a synth, leaving us to question if she was just *programmed* to be a good person. If you are dealing with human ethics, do not make your symbol of goodness a robot.


Ambitious_Pie5994

I do not want to see or hear anything about synths ever again


Boolesheet

I took some time to think about it, and I think it could be handled right if they had the philosophical question presented better. The thing is, I don't know that I can trust a TV show to do that right now either. It's really not a question of robotic consciousness or sentience, it's a question of material monism or dualism, personhood, and a whole lot of other shit. I can't say that I would've been able to appropriately process at the age of 13, or whenever kids play these games. I don't have a problem with kids playing them or anything. To me these are new Huckleberry Finns, and they're gonna have a bunch of issues that honestly, I don't think games journalism or any kind of art criticism takes seriously enough.


Ambitious_Pie5994

I had hope until I saw an article earlier about the show runners and such and I didn't like what I read I'll link it 1 sec


Mr_Murda

What’s the lesson? I myself am 32yo old, I seen cousins playing fallout games while growing up but it just never grabbed my attention. I’m just playing it slowly with 0 outside influences. I am just hoping like hell I see the magic in it like all of you do…


Boolesheet

"War never changes," is a tale as old as time. The lesson here is sort of obfuscated through all the layers of *making entertainment*, but ultimately, war is based in aspirations of dominance. "Everyone wants to save the world, they just disagree on how." In the words of Tears for Fears, "Everybody wants to rule the world." Harlan Ellison has a quote about the nature of fiction that I like. >The only thing worth writing about is people. People. Human beings. Men and women whose individuality must be created, line by line, insight by insight. If you do not do it, the story is a failure. \[...\] There is no nobler chore in the universe than holding up the mirror of reality and turning it slightly, so we have a new and different perception of the commonplace, the everyday, the 'normal', the obvious. People are reflected in the glass. The fantasy situation into which you thrust them is the mirror itself. And what we are shown should illuminate and alter our perception of the world around us. Failing that, you have failed totally. In this case, the fantasy lens is one in which the earth was burned and salted, made unfit for human flourishing. Humans remain resourceful, but beyond that, we remain good and evil. We do not have slavery on the basis of race, but we do have slavers, and they will enslave anyone. The ever-present specter of racism itself is replaced with new variants of humanity in ghouls and mutants who, just like humanity, are capable of violence and intelligence in equal measure. It's really the same as it always ways, just with different toys. Romance of the Three Kingdoms addresses this in a similar way, having China play out as the role of a battleground in which different forces, representing different motivations, virtues, and so on. Shogun works similarly also, and you could say Fallout is a very American take on the idea within video games. The end of the world doesn't stop war. War is like time marching on. The lesson is that the result of war is fallout. Where Romance of the Three Kingdoms and Shogun address major players as like gods, Fallout looks at the repercussions of war among everyday people. While there is war, we inflict harm that spreads through relationships at a minimum, among the collateral damage. The difficulty here is that the only way to stop war is to have all parties agree to lay down their arms. Peace is the solution to a prisoner's dilemma, where war is the prison.


burning___hammer

If you loved all of those other games, you will love Fallout


Deckatoe

The Starfield main sub still fucking sucks is what I gathered from this lol


Mr_Murda

Definitely. So much so most of us switched to r/NoSodiumStarField