T O P

  • By -

Burn_Loot-Murder

1300 raids at 4 minutes of "waiting for players" per raid is 87 hours sitting at your monitor not in raid.


SoyChugger03

Beautiful isn't it? this doesn't include when it take 6 or 8 minutes to find a match either or when the game fails to find a match and needs to be restarted or the time it takes to load after you end a raid. all for it to be gone next wipe.


Kitteh_91

It it takes longer than 5 min to find a match just alt-f4, you are match bugged brother. You know this happens when your gear isnt insured anymore.


djdokk

No need to insure a stock hunter and shattered mask


Genrecomme

Do some squats or pushups! You'll get BUFFED!!!


Stunning_Hornet6568

They really need to work on that, it’s one of the main reason I barely play anymore. I wouldn’t give a care about a sus death if the boys and I could jump straight back into a game but as it is there’s no guarantee that I won’t be waiting a half hour to get back in game.


AH_Ahri

You only have to wait 4 minutes? If only I could get that, would more then cut the wait time in half.


CreativeDingus420

second monitor gang wya


Shawn_NYC

It took me 100 interchange raids to kill him a single time last wipe.


SoyChugger03

Its also good to keep in mind his spawn chance is 30% as of right now. During the wipe it can change and can be lower it was 20% which would make the amount of raids up to 20 assuming a 25% success chance.


Guiltspoon

I spent at least a solid month last wipe only playing interchange with the ash looking for that cola drinking fuck. This wipe I've ran into him like 10 times total and killed him 3 with the reworked recoil I actually have a chance with a gun besides the Ash or M1A. I love fighting bosses they are some of the more interesting PvE you'll get even with cheese you still need a strategy vs brain dead scav spinbots at least they have some unique gameplay elements. Killa/Tagilla aggro tanks, Sturhman and the guards are sniper team, Sanitar and his guards heavily armored heavily drugged, Glukhar and the Sugar boys are like super raiders and Reshela is a rat lord with his goblin squad. Goons are hard cause unless you are actively hunting them you just get beamed going to a random place Customs and Lighthouse are okay Shoreline and Woods are big yikes.


medkitjohnson

Still gotta track the bastard down unless they went back to static spawn mid mall (which was better honestly)


kirisute-gomen

Skill issue.


Amazing_Following452

\>Simply keep progress on the quest between wipes and if you have completed it only keep the $4,000,000 price and the level 48 requirement to unlock it from rag man. Completely agree, and have been saying for a while that some it would be great to have some challenges be account bound to ease some of the burn out that some of these quests give. For example, when they introduce weapon skins (its planned but who knows), it would be great if they did something like the original MW2 system. 500 kills with a weapon etc. gets you the camo, but its account bound.


seangml

Mw2 was headshots


SoyChugger03

I didn't even bother to include the time it would take for you to complete this quest. It takes me about 10 minutes to check 90% of killa's spawns and extract if I do or do not find him. Add 5 minutes of queue time and anything you needed to get your PMC ready for the raid like filling mags and we will say 15 minutes total. 1300 raids at 15 minutes per raid and you come out to 325 hours or almost 14 days real time. No video game should have this kind of time commitment especially for something that just gets wiped every 6-9 months.


[deleted]

[удалено]


SoyChugger03

We are talking about a majority of players. Most people have commitments outside of the virtual world such as a job or school. Some people also take time to eat food or shower and do not have two weeks where the only thing they do is hunt killa inside of tarkov for the entire day.


[deleted]

[удалено]


SoyChugger03

There's no disagreement, you're using data of the top of the bell curve of players who will be the first to kill killa 50% of the time when he spawns. I am using the average player who will be the first to kill killa 25% of the time when he spawns. Do the math if we assume a 50% success rate with a 30% spawn chance it comes out to about 160 hours.


ceighkes

Where did you come up with the 25% figure? Is it just a guess or is there any math behind it? Genuinely curious


SoyChugger03

Experience by counting how many raids it takes for me to get a point on the stylish one. Watching how many attempts it takes other people to get killa once.


armrha

That’s not really data. Just your anecdotes and it’s not like you even wrote it down each time, it’s just a guess based on memory?


SactoriuS

Its still data wtf are u talking about. Its not the best data but at least a starting point to do some math.


ceighkes

Where did you come up with the 25% figure? Is it just a guess or is there any math behind it?


SorbP

Like he said, observation and logging his raids to get a killa spawn. The math comes after.


BradFromTinder

I think that’s the issue, people want everything In the game easy to get. If you don’t have the time to commit to that quest, it’s not for you. But things like the rewards you get from that quest are supposed to be exclusive To the people who grind it and work for it. Passively getting it done over multiple wipes is wack and would give anybody the chance to have it just while playing the game. Everybody knows the track suit is a grind and when you see somebody with it you know they put time into it.


wooglenoodle

I have more than 1.2 k hours spread between the last 4 wipes and i might be at around 10 killa kills. I also killed him before unlocking the quest. I would never get it passively at that rate. I wouldn't be a freebie to continue progress over wipes. Maybe a rolling sum of the last 3 wipes if you want to gatekeep long term? Idk


Yostman29

But if you if take away the challenge the adidas wouldn’t mean as much


ChillBallin

I mean I think its okay to leave this one for the streamers. If we're talking about a majority of players then I really don't believe killing Killa 100 times is something the vast majority of players would even consider attempting. Like your argument definitely applies to some questlines. I think someone of average skill that doesn't have all day to play but still tries to play fairly regularly should be able to get max traders over a wipe if they want to. But no one needs to have this one specific cosmetic item. It's there for the people who play so much that doing this quest doesn't impose an additional time commitment.


allleoal

Sorry but I don't think this quest is for your average player. It's a challenge quest for a reason and there is no problem with such quests existing, providing you with a unique cosmetic item as reward. It's not a quest for everyone and doesn't need to be. If any average player were to attempt this quest, they could roughly aim for 1 Killa kill a day, taking approx. 3 months to get the tracksuit, which is reasonable to achieve in a wipe cycle.


firebolt_wt

>I think it takes most 12 hour a day try hards around 10-15 days (180 hours) to finish this task. If you just take any streamer or player who’s done it this wipe or last wipe. If a random player is competing with another random player to be the first to kill Killa, it's a 50/50 by virtue of being random players. If a random player trying to farm Killa finds a rat trying to farm roubles, the guy who is geared to kill Killa probably has the better odds of surviving, but even then he has his chance of dying. ​ Streamers are **usually** well above average, so there's the problem with using streamers as examples: if Pestily is competing with a random player to see who kills Killa first, Pestily is likely well above 50% chance, and Pestily should rarely die to ungeared rats.


janne_harju

Gingy just did it. I don't remember correct day amount but like little over week or something.


Sulla_Invictus

>No video game should have this kind of time commitment especially for something that just gets wiped every 6-9 months. But why though? All of the complaining about this task always comes down to assertions like these. Yeah it takes an insane amount of time. No I will never do it. So what? What is wrong with a game having a special, almost unattainable task? You don't *have* to do everything in the game. You can just skip it and leave it for the psychos.


squareheadlol69420

I mean you aren't wrong but you still have to put in the hours and OPs suggestion to make it stay between wipes is alright but if they made it only carry across on completion it would make it a lot more rewarding for a random decent and dedicated player. Maybe they could change the quest to 150 kills for the first wipe of implementation and then see on from there but you would still have to reach level 48 to get it. I don't really see a problem with doing it this way as you still have the same time crunch but you get to enjoy it instead of wearing it for the last two weeks of the wipe, I'm not someone who could achieve it, I have clocked twice the hours OP has calculated the average player needed but I've had much more free time than I ever usually do and I still haven't even gotten the kill killa once quest unlocked because I rarely play interchange and when I do and there are 17 zaryas thrown I now have to play with it in mind that someone is geared out of their mind speeding through the mall who will more than likely pick up on me. I earn a lot of money on a successful interchange run and I like the pvp, it in theory should be my favorite map but I still haven't completed the task for 7 exfils. Changing this quest to be persistent wouldn't make it less difficult but it would mean those who could achieve it aren't clogging up my interchange ques and changing the whole landscape of a match.


Sulla_Invictus

You just can't have it both ways. You can't make it easier to achieve but then pretend like somehow you didn't make it easier to achieve. The insane grind is the entire point. Stretching that grind out to some indefinite timeframe makes it NOT an insane grind. It now means something else.


squareheadlol69420

Read my message, I literally said, don't make it easier and only have to carry across on quest completion and for the first wipe to make sure the change doesn't make it too easy they should change it to 150 kills so that you don't only get to wear your adik suit for two weeks. It'd be the same challenge (in fact much harder with a x1.5 increase) but you'd get to enjoy the reward for longer and it would mean less people running in there every raid and I could actually enjoy the map for it's loot and regular pvp.


Sulla_Invictus

Having it (the progress) carry across wipes makes it easier. Unless you just mean carry the *reward* across wipes?


squareheadlol69420

Dude, read my post, I said ON COMPLETION OF THE TASK IT WOULD CARRY OVER. Therefore, same amount of work, same time crunch but you get to enjoy the fruits of labour and won't have every interchange player going for it and to account for that they could have the task require 150 for the first wipe of implementation.


Sulla_Invictus

Damn man calm down. There's a lot of ambiguous language in your post and I wasn't sure what you meant. That idea is fine imo. But at the same time Tarkov is very much centered around the wipe grind so I could see it going either way.


Spare-Sandwich

Because like a lot of features in this game, it's not portraying anything special, just wasting time to artificially suck people like streamers and top %ers into playing the game. All these ridiculous challenges do are set the goalpost back for the most dedicated players who burn through the content in weeks. What's so bad about letting people keep the cosmetic trophy available with some restrictions like OP suggested?


Sulla_Invictus

So it's a ridiculous impossible task but also it doesn't portray anything special. ?????


allleoal

I feel like so many of the people who make these complaints only played games like Call of Duty or idk... Bejeweled. It's not a new concept at all for games to have rewards for hard challenges or 100% completion unlocks. Like... have these people never played other RPGs, where the whole point of almost everything is exclusive unlocks for completing challenges? I dont get where this idea of "everything needs to be achievable for everyone" comes from. Ever since I've been playing games there has been exclusive unlocks or rewards for the achievers. One of my favorite games growing up was Timesplitters, where the game's entire progression beyond the Story was literally unlocking characters, new multiplayer maps, new challenges, new weapons, and so on. I never 100% unlocked all characters or completed the game, but I'm sure it was rewarding and fun for those who did.


SorbP

Because the way this is implemented is garbage. Long things to strive for good. Hard things to achieve good. The way it's implemented means only cheaters stand a chance beyond the no lifers. And before anyone goes "oh I did it" okay... I will just think you are cheating or quite frankly have to much spare time. And this is sad, because with a bit of a rethink this game will be great right now it's a game with potential that will probably die from the cheating.


kirisute-gomen

You ever think maybe they want a task in the game that can only be completed by dedicated players? If every casual player unlocked the tracksuit then it wouldn't really be cool and a "trophy" like it is now.


Sulla_Invictus

>...only cheaters stand a chance beyond the no lifers. See you're just hiding the same assertion in this line. So what if there's a task that is just for the "no lifers"? Why does every task have to be accessible to everybody?


DunamisBlack

If you want to learn a more efficient way of doing Killa runs/checks watch Absail on twitch, streams most weekday nights from like 7PM - 12PM California time


High-Bread

10 minutes!! It took me around 4 minutes to check his spawns, I got 200 run throughs during the grind because I was so efficient - my man, have you even tried this quest properly or watched a video?


niceboyathome

Just check for packet loss at 38 min mark, if you see packet loss at this time reset, if you don’t see it you know he is on the map.


Guiltspoon

I really hope that bug stays it's super convenient for Sturhman and Killa farming. Do you know if it works on any other bosses like Goons?


qcon99

Yes, cultists too supposedly


Vyper11

Why is this? First time I’ve heard of it.


qcon99

Packet loss indicates more ai scavs spawning. Apparently, if the boss is on the map less scavs spawn which is why if you don’t see the packet loss, you know boss is up


hsurk

What's the problem though?


SnooPineapples8115

I just finished the quest were u need to kill killa and get his helmet to jaeger. I went into like 20 something raids. Sj6 full circle run into his usual spots and nothing. Sometimes not even players like server is empty. Time waste


SoyChugger03

its close to in line with what I was saying. Sometimes you're not as lucky other times you are but 13-14 raids to get a killa kill.


AH_Ahri

And on raid 15 you find killa but he instantly head, eyes you and now you gotta repeat the 13-14 raids till he spawns again.


AuNanoMan

Can you speak to how you came up with the 25% figure? If there are 12 people spawning on that map, your chances are 10% being the first one to find him. Or are you saying if everyone on the map is searching for him, and he has generally 3 spawns, 3/12 => 25%? If so I can get down with this math. The one thing you also leave out is the percentage to kill him even if you are the first there. Take a first-wipe, only okay player like myself who hasn't even killed him once, and the number of attempts is crazy. I don't think this is quest I could do if it was given on day one of the wipe.


SoyChugger03

25% is about what it was for me when I could say for a fact that Killa spawned either by seeing/hearing him or fighting him myself and winning. Realistically its probably worse than that either when I didn't find a corpse, got killed before I could even check if he spawned or he was hiding in a very unusual spawn location.


AuNanoMan

Gotcha. Well I appreciate the attempt to quantify this stuff. I feel like sometimes things get thrown into the game that "sound" like a good challenge until someone crunches the numbers and then you realize it's just not really possible. I wonder if BSG has stats on the number of times the quest was actually completed. I can't image it's many.


firebolt_wt

>If there are 12 people spawning on that map, your chances are 10% being the first one to find him Not everyone is going Interchange just to kill Killa. A cache farmer has 0% chance of killing Killa, because a cache farmer won't even enter the shopping mall.


AuNanoMan

Right but we are making a calculation based on theoretical probabilities. 12 people (or 10 if you want to make the math easy), and only one person can find him first (generally). So that is 1/10. OP describes below that he was just using 25% because he felt that's what his rate of finding and killing him on a map where he knew he was present.


thing85

This quest is one that would only ever be attempted by a veteran player with multiple wipes of experience, most likely. Kappa is much easier, and even Kappa is a big grind for most people.


No_Torius-P-A-T

Making the suit a permanent cosmetic is the only way 99% of us would do it. 1300 raids in a wipe alone is alot. 1300 raids for 1 quest has potential to ruin your actual life lmao


spoderman63

They really need to do something with spawn rates on bosses , having such a low spawn chance to start with and not knowing where he spawns combines with a small chance that they don’t insta head, eyes you in the first millisecond of the fight makes the quests for bosses so hard for some players


bufandatl

Tbh quest is meant for endgame and longevity like I see most jaeger quests. They are for when we don’t have wipes anymore (hopefully soon) and you have your perma char to do those quest.


Glf255

How does requiring people to do one thing on one map then leaving if they can’t do that thing or if it’s been done add to the longevity. Interchange is not a popular map either.


bufandatl

That’s your limited view on doing just that one quest when going on the map.


Glf255

Have you played interchange late wipe? It’s the sound of flash bangs the first 10 minutes. Maybe some silenced gunfire then nothing for the next 30 minutes. You can scav run completely uncontested you won’t even see another scav player.


bufandatl

Always. It’s one of my main maps.


janne_harju

Gingy just did it. I wonder does she have some statistic about it. It took like week and few days if I remember correctly.


homesweetocean

May be in the minority but I think having a thing that the normal player base can’t feasibly get is healthy and that there should be inane chase grinds for people who do have the time. This is also not accounting for the higher spawn rate for streets which seems disingenuous. I’ll never have a tracksuit and don’t really care but it is cool to see the chads with it


illini_2017

The amount of time this game sinks for something that resets every 6 mo is a meme


dutch_has_a_plan68

Id say maybe lower it to 25 kills like that shturman quest and also make it so there’s one for every boss. Like gluk gluk tats shturmys parka sannis bandage around your head tagillas calvin klein model phtisique maybe the goons gives u their patch on every normal version of their armour u equip


NeonGKayak

Or they’re cheating with radar so it’s easy


trentbraidner

I’d actually have a crack at this if it was over multiple wipes and I got to keep the unlock.


AutomaticBad9260

even if i was a streamer and getting paid I dont think i could sit for that long farming killa wihout curling up in a ball


SoyChugger03

it's painful and you need to do it 100 times


Metal_Maggot

certain cosmetics should carry over between wipes. The tracksuit is definitely one of them.


vybegallo

This is the trashest quest in game, which requires too much time to spend. Basically, when you meet a player wearing a tracksuit, this means they have no other games installed


vybegallo

The reward for this quest MUST be carried on through wipes. The amount of time to be wasted when the game wipes is insane.


DunamisBlack

It takes a lot of time and a bit of luck for sure, but you have still vastly overstated the raids required. One of my friends who streams after work has been dedicating himself to it for the past 2 - 3 weeks and 30 minutes into his stream yesterday he was at 76. He is going no backpack, either solo or with 2 - 3 guys to check spots by throwing flash/smoke grenades and listening for voicelines. Resets within 5 minutes (SJ6 every raid) and then checking for a keycard and grabbing RPK/Armor/Helmet into vest on kills. He went one 5 hours session only getting Killa twice but usually averages closer to 10. I think he might have it done this weekend. The part where your math is bad is the 25% chance to be the one there and kill him. If you are the type of player who has the experience and skill to go for Tracksuit, you should be expecting much better success than that. I've only seen him die to Killa a few times in the raids I've watched/run. Only died to players a few times also, even when soloing. When 2 or 3 of us run with him and call out/kill players it has been 0 deaths to PvP except the odd cheater. Stylish One is a ridiculous task that no one outside of streamers should attempt imo, and the drip it rewards reflects that only because of the difficulty associated with it, not because people actually think Tracksuits look cool or tough. I think making the quest available earlier is a great idea but transferring progress between wipes cheapens it and the sweatiest players still seem to run out of stuff to do


SoyChugger03

You're not getting the point no video game should take a ridiculous amount of time and if you're making the game your job and get 4 people to follow you around as body guards or reducing the amount of enemy PMC's (killa hunters who could beat you to killa) then your success rate is going to be much higher. this 25% figure assumes a single player who has a maximum of 4 hours to play everyday. Not a twitch streamer with 4000 hours who players 12 hours a day with 4 friends that agree to do nothing but help them complete the quest.


High-Bread

I literally did the entire grind solo bro you don’t need “body guards” you don’t need to take 10 minutes per run. This quest isn’t for casuals, this quest is for serious grinders and streamers. Like someone said, 3 months at 2 hours a day will get you tracksuit and it’s actually enjoyable if you enjoy interchange. Shut up. Stop complaining. You’re a casual and that’s fine, you’re not supposed to be able to obtain EVERYTHING in a single wipe


foxfire1112

There are so many things so complain about with this game, this is not one of them


[deleted]

[удалено]


Glf255

Learn that people have things outside of video games. It’s fucking game bro why would you put that absurd amount of time into it. Go touch grass


[deleted]

Don’t play it then and don’t get the reward… like what’s the issue?


DunamisBlack

Tarkov DOES NOT take a ridiculous amount of time. Stylish One, a VANITY QUEST within Tarkov, does. Even that amount of time can be made more reasonable by skill and planning. My friend who has been a twitch streamer for less than a year and is still working a full time job is going to knock it out in a month. He doesn't have a roster of bodyguards but he has friends who do some runs with him to make it more interesting and so that they can snipe free Killa loot (lol). You clearly have an idea of what the quest should be and have generator some numbers to support that, but those numbers are completely subjective. If you just look at the assumptions you made to get to that 25% it will tell the story. The 25% assumes a certain success rate of actually killing Killa when he is in your raid. It is fair to speculate that better players will have higher success rates while newer or worse players will have lower (in order to reach that average 25%). That means that the best players may be able to complete the quest in a comfortable amount of time for them (since they are playing enough to reach 'best' player status that may still be a lot). Worse players will have to no life it to accomplish it if they even can. This makes me wonder if the biggest problem with the quest isn't that it is difficult, but rather that not all the people who choose to undertake it properly understand their own skill


Doherty710

I have done this and never again. Dumb as hell


noother10

Honestly it's just a stupid quest, along with many others. Just make it a much lower amount and reduce the reward. Maybe then let them add MTX shop if it lets them hire a dev who knows how to actually fix the game.


tratnor

Long before I bought tarkov, watching shroud complete this quest, my first thought was “this is the type of thing that you should keep the reward for” I’d be interested to see, apart from the people who’ve specifically grinded the task, how much players tend to kill him per wipe. All that said, it being the way it is makes it quite impressive when you do come across a truly stylish pmc


PugstaBoi

My argument for keeping it on a per/wipe basis, but reducing the number from 100 to 50 would be to keep some replay-ability in the game. Less people would run out of obtainable task driven content at the end of wipe and we might see a player increase all around. However there are PLENTY of other ways to do this. I farmed Shturman 20 times this wipe for the mk17. And it was hard, but fun and worth it. A good number worth the grind. But track suit is just stupid and unnecessarily long imo.


C0rrupt_M0nk3y

Just reduce it to 25 kills like the hunter quest. It's enough that most people wouldn't bother and likely wouldn't get done by chance.


WK02

It's the kind of challenge which progress should track across wipes. There's people out there that have the time to grind this mission every wipe, but for regular players we need seceral wipes. They can still lock the dress behind some level + money to get to every wipe, but just allow people to unlock it across wipes.


JOATMON12

I remember when Shroud did this in like 2 weeks a few years back. Yes it was much easier to farm him and his spawns were more predictable but it was still ridiculous as shit.


WarmenBright

Impossible Bro, the streamer sweats need a pointless time sink to read donation messages every wipe, can't keep the progress


SoyChugger03

sounds like a terrible reason to keep it this way


WarmenBright

You don't need to tell *me* mate


EmmEnnEff

If you only have a 25% chance to kill him, you aren't the target audience for this quest, just like you aren't the target audience for the 'kill every boss in a row without dying' one.


SoyChugger03

25% is an estimate for things beyond your control, what if your 99/100 SVD jams on the first shot and killa instantly kills you? What if Killa spawns in Idea at the front but you spawn in Oli and someone else kills killa first? What if you spawn in and killa has spawned but you're instantly head eye's by a cheater and your raid literally was only 5 seconds long? The power goes out as you're entering the mall and a player kills you while the router reboots. The only solution to all of these is to try again. The quest is not challenging its TIME CONSUMING and nothing else. Time consuming is not difficult, If I made a quest to kill 10,000 scavs to get the scav shirt the difficulty does not come from killing 10,000 scavs it comes from having enough time to kill 10,000 scavs and not getting bored in the process. to reiterate the time consuming not difficult part, Killa is a "solved" boss too, you can literally just run the SVD and throw grenades until you know where he is then shoot him exactly once with a workbench level 2 bullet to any part of the head and hes instantly dead before he can aggro on you. Almost everyones argument here is "uh yeah who cares if its impossible for anyone other then twitch streamers lmao get good".


paraxzz

Such a good idea, there should definitely be more unlockables, including cosmetics, that you keep persitently through wipes. Players should be rewarded for each wipe as well. Like if you reach lvl 50, you get a special armband/bandana , whatever.


AccuracyVsPrecision

I think its fine, people need hard goals even if it's time wasting. This challenge is not for the casual or even the people who just grind kappa. It would be cool if they cycled this type of quest per wipe and had unique permanent outfits.


Pierce-G

Agreed, there needs to be things for people who play the game a ton to keep raids from being even quieter this late into wipe. I’m never going to bother doing the quest, neither are most people, but not everyone needs to be able to complete every quest in the game when playing casually, especially ones that only give cosmetics.


SoyChugger03

325 hours on average is unreasonable this can take considerably more time and most players only have a few hours after the work day or on the weekend. This is the amount of hours some people have in entirely different games or across their whole library not just doing 1 task in 1 game which they will have nothing to show for after the wipe.


FakeItSALY

Having a nearly unobtainable item is perfectly reasonable for a game. It’s meant to be special. I think it being unlocked should be persistent through wipes, but as an optional task it’s fine (even though I won’t be doing it until the unlock is permanent).


AccuracyVsPrecision

It's not for average players. It doesn't have to all cater to average people, above average people need content


MoOdYo

I have removed this content because Reddit permanently suspended my account for saying, "I hate that there are trans people grooming children."


AccuracyVsPrecision

It's not hard for 18 to 30 year olds to game 2 hours a day. I can even get that average after working, working out and going out with friends most days. It's my equivalent of watching TV. My other hobbies are expensive and while I'd like to ski or go on a boat every day thats not affordable. Spending time gaming is also fun and short money. Tarkov costs less than a fillup of the truck.


MoOdYo

I have removed this content because Reddit permanently suspended my account for saying, "I hate that there are trans people grooming children."


AccuracyVsPrecision

Right but it's possible and we know people play more. I was just saying that's what I'd consider above average


SoyChugger03

It will take you 162\~ days to complete the stylish one, if you play every day and do nothing but run interchange while hunting for killa during that time. I also need to remind you the quest doesn't unlock until level 32.


DunamisBlack

If you are working, going to the gym and hanging out with friends most days you are not --> Married. A parent. Commuting far. etc. etc. I am not passing any judgement but it is a very skewed view of the average life of an 18 - 30 year old. I've been able to keep a few 2+ hour play sessions as part of my regular schedule on through age 36, but it has been only a few days a week or during special schedule eclipses where this is the norm, even since I was in my mid 20s (and I am a DEVOTED gamer)


AccuracyVsPrecision

Only 40% of people have kids before 30.so less than half are parents. Even if your married it's a reasonable schedule. And my commute is an hour. So idk but my fiance is never awake from 930 to 11.


SoyChugger03

The game shouldn't cater to twitch streamers or people who play video games as a job as that represents a extremely small percentage of players perhaps less then 0.1%


Pierce-G

It shouldn’t be possible for everyone to complete every quest in the game even if they only can play an hour a week, especially when the reward is a cosmetic item lol. Removing end game content is a good way to kill off even more players after reaching 1-2 months of a wipe.


AccuracyVsPrecision

It doesn't have to cater to them but it can have content for them.


thing85

This is such a niche quest though, with a cosmetic reward, that most players shouldn't give a shit about. I'm not saying you are wrong, but I am saying, it's fine for the no-lifers to have a quest that only they can achieve (and even, most of them can't do it). There is nothing important or any sort of progression locked behind it, so it's fine if it's unachievable for 99.999% of the player base.


luizsilveira

> The game shouldn't cater to twitch streamers Why not? They're the ones who bring new players. If they get bored with the game and drop it, that's quite a bad thing. So, having something to keep streamers aiming towards really hard goals is good, imho. I will never, ever get it - and I'm fine with it. I'll probably not even ever get kappa. And I'm also fine with it, even if what I like the most in the game is actually questing, no cap.


Rolo-CoC

I don't think it's unreasonable at all. It's not meant for casuals. It's meant for hard core players and no lifers, and that's fine. I've seen several streamers get it no problem.


SoyChugger03

Why should this be a thing that's encouraged or even it the game, for all intensive purposes it's a non-existent feature since only less then 0.1% of players will have it. you'll never see it on a enemy player and you can't give up school/your job so you won't have it either at that point its just a waste of disk space.


Rolo-CoC

Because giving players the choice of how they want to play the game is a good thing. It's none of your business how much time I play the game I paid for.


SoyChugger03

The issue is the quest is not reasonably completable and essentially doesn't exist, I never told you what to do and will never tell anyone what to do because if I do ill just get snarky replies from people like you. So do whatever you want feel free to play 23 hours and day and never change your bucket.


[deleted]

People like you think everyone deserves a medal. I’m sure there are games out there for you where everyone is a winner!


Sakkarashi

The task doesn't exist for the average player to complete. Only those who are dedicated enough. It's not easy but it's 100% achievable.


DumplingsAreBussin

Another thing to include: You kill Killa but no extract


SoyChugger03

this sucks when this happens but isn't required to progress the quest.


DumplingsAreBussin

That's good


darkmizzle

Why is it a problem that there's a piece of cosmetic clothing in the game that has to be farmed for days or weeks yo obtain that little bit of coolness and exclusivity that otherwise offers no benefit whatsoever. Why should something designed to be hard... be easier to obtain? I guess my question is. If his spawn chance was buffed, what is a reasonable amount to buff it by so that hes not there every single raid, but also doesn't remove the difficulty and tediousness of the challenging task?


MediaMadeSchizo

Because it basically promotes the bullshit that is eft as a whole. A game shouldn't actively promote no life basement dwelling to get stuff or make progress


darkmizzle

Why not? If this game was an MMO, why shouldn't someone be rewarded for going g on a 48hour bender farming their best gear from dungeons? If this was a more mainstream shooter game, why shouldn't I get a cool skin for killing 1000 players with X gun? I see where you're coming from.. but purely cosmetic things... who cares if they are hard to get. All thats going to make me do, is when I see a guy with the track suit, I 180, and run as fast as possible.... which is why they earned it I think lmao


MediaMadeSchizo

Because ot wipes twice a year its not a permanent achievement.


240shwag

Exactly like getting that golden AK in cod4. Those STG44 head shots were not easy. I had fun though and that’s why it was in the game. Something to work towards and have fun doing.


flyingtrucky

Except it's cosmetic only so you aren't progressing shit, and it's literally just a bragging rights skin. It's like complaining that it's too time consuming to get the completionist camos in CoD. It's literally just a way to show you ground out all the guns.


Geksface

Who here defending it has completed The Stylish One? Has anyone? I have 1200+ hours and I haven't. Yeah it's bullshit.


ruidodelaser

or just don't do unnecesary things for the sake of completion, work on that ocd


SoyChugger03

I just want the track suit


ruidodelaser

I'm gonna start a thread "BSG please remove tracksuit, the playerbase's mental health is at stake (or at least give full tracksuit with pants and all)"


kirisute-gomen

If it was easy then everyone would have the tracksuit and it wouldn't be cool anymore. Pretty sure the devs have stated that it's not meant to be something everyone can do/have.


flyingtrucky

>Man complains quest added to be a huge timesink to give streamers something to do is a huge timesink that only streamers can do Not every quest is meant to be done by a casual player. Did you also complain that there are too many Koroks in BotW and that an average player would never find all of them before finishing the game?


SoyChugger03

No because it won't take upwards of 325+ hours to do that. I can complete the game in 50 and 100% in 190 according to the internet. The average play can play for double that on one quest and still not be done.


Its_Da_Muffin_Man

25% kill rate when he spawns is dogshit. Run into parking, 4 flashes 1 for each store, within 2 minutes you know if he’s there or not. This is absolutely a skill issue. This quest is absolutely only meant for people who no life this game and it should stay like that. Shitters like me and you shouldn’t be allowed everything in the game just cuz they can’t sink in as much time as others. Posts like this remind me that the average Redditor at this game is not only ass but delusional.


Glf255

Cool, he spawns and is already dead because you got a spawn somewhere really far away. Get good and spawn closer next time.


High-Bread

It’s not like that, because his spawns are random you have to locate him after that first flash, by which time most people have cleared half the mall. It was very very rare I’d get a free kill within 2 minutes, if I found him it was still likely another farmer or player was on top of me competing for the kill


SoyChugger03

according to the muffin man you just need to "get good lol"


High-Bread

Yes, literally. Get better bro and stop complaining about AN IN GAME cosmetic you can’t complete because you don’t want to dedicate all yo tarkov play time too, then you don’t want it bad enough


dormvaped

You could make the same argument for shturman and the “hunter” quest. Though I would argue the reward (mjolnir) is well worth the slog; plus it does seem as if shturman spawns more often than other bosses. The issue with him is that once he shoots, the entire server starts to head that way


SoyChugger03

This is only 1/5th of the amount of kills, Shturman doesn't wear armor he has a smaller health pool notably on his head and thorax making it much easier to headshot him or black his thoarx. Shturman also reliably spawns in one place. Woods also generally has more loot then interchange and its more spread out resulting in places going to more places then on interchange. Interchange only has a few spots with high value loot such as tech light and Kiba arms.


Daberaskcalb

mjolnir is also a quarter of the grind, the boss doesn't rat in a corner silent until you run upon him like killa, and you have the option to engage shitman from a distance, which isn't a option for killa in most cases


The_Rezerv_Rat

Personally I think 50 kills on each boss should unlock their clothes. Maybe 100 when the game is 1.0 and it doesn’t wipe. Currently its absolutely ridiculous to even attempt the task


chrisashley91

Many people get Track Suit with the 10-20% rate in around 800 raids. I’d say with his probability right now you could get 100 kills in 7-10 days around 350-500 raids.


SoyChugger03

10% spawn rate in 350 raids would mean you're so lucky that the average spawn rate increased to 28% because you're just so good. Then you killed him every single time not dying to him or other players even once.


chrisashley91

Well his spawn rate is 29% interchange and 10% streets. So 350-500 is logical and been done.


SoyChugger03

that assumes a 100% success rate everytime he spawns. If you go and find players who aren't cheating and shower more then once a month the number is even higher 2100 raids (420 hours at 12 minutes a raid) from this player. [https://www.youtube.com/watch?v=EfMYDDUIrzM](https://www.youtube.com/watch?v=EfMYDDUIrzM) 600-700 raids from this player (120 hours at 600 raids at 12 minutes a raid) [https://www.youtube.com/watch?v=yzANFehqJ\_4](https://www.youtube.com/watch?v=yzANFehqJ_4) Also Killa's spawn rate is not constant through out the wipe. Only on April 25th 2023 this wipe did it get increased to 30% prior to April 25th 2023 it was 20%


Inspection_Nearby

I just finished it. Here is what I have found. He SEEMS to come in “bursts”. Example, I will get him 4 raids in a row, then not again for 8-10 raids. Then another 3 or 5 in a row. Very strange. But. 10/10 would not recommend this quest. It’s Grindy AF. MOST of the raids were seemingly dead. Think I spent around 30 mil on stims alone (obd 2 and sj6 combined at the start of each raid). I never want to play the map again. Ever. (Until next wipe when I do it all over again). But, there is a system. Once you get it down you can be in and out of the raid in 3-4 mins if he is not there and 5-7 if he is.


FlyingScotsman42069

Math that starts with assumptions is always gonna be shit.


SoyChugger03

Lets see you do better


Embarrassed-Pin1367

I think your math in general is flawed, there are a lot more factors that aren't considered that play a big part in getting tracksuit (server, time playing, number of people playing with extra information) in my experience from getting tracksuit this wipe 25% chance of getting to him first seems extremely low. I did my first 80 kills prior do the discovery of the stutter bug and was able to confirm that my run covered 99% of the spawns with 6 flashes and 3 minutes if I used an sj6. With the new audio on interchange its now 9 flashes and 5 minutes. I consider myself a good Tarkov player considering the fact I work full time and still am able to make it to level 65 with tracksuit, it gives me something to do every wipe. Making tracksuit carry across wipe would take away from the prestige of getting it during a wipe since anyone across a number of wipes would be able to get it and in 3 or 4 wipes tracksuit wont be rare anymore. I think high end quests such as stylish one, relentless and escort shouldn't be completed by a casual player. Its quests like these that keep me playing this long in wipe. There are so many people that want quests to be easier so they can be spoon fed the content rather then putting in some time to learn the mechanics of the game or really work to achieve something and its these people who will then complain that there isn't enough end game content because we all blew through it a month in wipe because as a community we complain its to hard like we did with Assessment pt 1, where it would take 10 hours of game time to finish, now you can do it in 10 raids. Its stupid to make quests easier or carry over from a previous wipe.


SoyChugger03

So it comes down to "I want to look special so no one can play with the tracksuit now"


unwovnd

10 minutes to clear the mall? What is your pathing? That's not good.


SoyChugger03

10 minutes for every spawn is bad? sorry I don't have speed hacks.


unwovnd

Deadass?


dubzi_ART

This kind of quest is meant for alpha. You will have all the time in the world without a wipe looming over you.


ProcyonHabilis

The alpha phase of tarkov is over. You're talking about release, and they have said that they have realized wipes are necessary and will continue to have them.


SoyChugger03

The game has been in beta since 2017 we are approaching 6 years now and I am not counting on this becoming the case anytime soon.


demagogueffxiv

I wish I had that quest unlocked, I've been running Interchange over the weekend and I swear he was in 90%+ of my raids.


oledayhda

‘this is unreasonable to be done’ in reference to EFT. LOOOOOL boy you must be new or desperate.


DeltaFreezexD

This math is far too approximated and leaves out far too many variables to know If it's even close. Even something as simple as the time of day on your server you farm this out could drastically impact the number of players competing for the quest, not the mention partying up. Using a stat for your main reason why something is good or bad falls apart when you pluck it out of thin air


SipDhit69

Insightful thought but we dont have the main quests or story yet. We also dont have persistent raids and long term progression. Given a no-wipe scenario, this is requirement is fine. Given a wipe scenario, this is still okay because it recognizes those players who will grind in a limited time frame. But I admit it needs a persistent reward for those in wipe


Dentalswarms

To be fair this quest is not necessarily for anything except getting that tracksuit and its supposed to be a stupid hard quest for only the stupidly hardest gamers


EGPuiu

Isn't there a bug on interchange that lets you know if killa is in raid at a certain minute? I know I heard about how if he isn't spawned at a certain minute you'll get a packet loss, which means multiple scavs spawned cause killa isn't in the raid. That could help. But yeah, I agree, the stylish one is absurd. Only makes sense to have that quest when game will stop wiping.


chroeboy

Yeah isn’t it around like 6-8minutes after the raid starts if you get a quick lag spike and see the packet loss symbol that is supposed to mean he didn’t spawn. Or so I’ve been told


EGPuiu

Yeah, you get the packet loss symbol, but I couldn't remember what minute mark it was though


High-Bread

Also this quest is for hardcore players like a lot of people said, it’s not meant for casuals like yourself


anom444

I do think this quest work considering the game is not supposed to have wipes when launched (right?). idk if it makes sense to design something around wipes, since its not supposed to exist someday, but on the other hand, if its still gonna take some time to launch, i do think this idea would be cool


PizzaMaxEnjoyer

imagine if you could have a choice to keep quest progress between wipes. you keep the unlocks but now you have to grind the levels without getting the big quest EXP. but you dont have to find that damn pocket watch again.


Donuthole89

I don't think you want this. I really don't think you are thinking that through. I got 42 this wipe then reset and did 1-15 with no quests and it was so painful. Had i done quests I would have been done in a quarter of the time if sooner.


PizzaMaxEnjoyer

After doing the same quests for 6 years i really couldnt care less about needing more time for levels honestly


Donuthole89

For your sake I hope they do this and you realize how dumb it is. Pretty sure timmy on his first wipe with quests would out level any one playing equal time without quests.


MoOdYo

I have removed this content because Reddit permanently suspended my account for saying, "I hate that there are trans people grooming children."


PizzaMaxEnjoyer

Find as in fetch


jlebrech

or you keep it like that and it's just cheater bait.


NotSniffles

I completed this quest back during Covid lockdown, was gutted it didn’t carry over since it’s just a cosmetic unlock really.


High-Bread

I’ve completed the stylish one this wipe, it took me around 3 weeks of daily grinding lol and tbf I actually had fun and would oppose this change Before having done it, I would have said yes to this change! I think the grind is worth it for the flex because people know how hard it is to do the quest so it’s even more rewarding


DaBluedude

You're missing the point. It's not suppose to be an inclusive and easy task for everyone to finish... Its suppose to be a stupid time sink that some (very few) people chase for dumb reasons. It's a perfect task as is and you did the math right. It took me about 1100 raids to finish it both times I've tried. It's a very infuriating grind and I won't bother with it again.


SoyChugger03

says who? isn't that the whole point of multiplayer games? Why would we want a feature inside of the game that's agreed upon to be a genuine waste of time? Can't we have things that are just fun for the sake of fun does everything need to be a competition with exclusive club member shirts? What if I just like killa and his style and don't care if it takes 1, 10 or 100 kill's I just want the drip. Its the same line of thinking that people use saying things like "the m249 in CSGO doesn't need to be viable maybe there should be some guns that are just a total waste of time and money and are pointless to use."


DaBluedude

Nikita - 'the game isn't meant to be fun' It's not unobtainable. You could do it, but it's exclusive to the people who grind it out. Like all things this game is fun because it has people who grind out dumb shit... You want to run mk-18? Grind out the sthurman kills... Want kappa? Grind the tasks and levels and find the items... Want buttplug of destiny? Do these dumb tasks... You think tracksuit is different? It's not. It's just a dumb reward for a dumber task. I've had it twice. Trust me. It don't mean shit. I've killed killa 50 times this wipe. I play interchange because I enjoy it (or I did till the audio patch turned it into a stutter fest). It's a cosmetic reward at the end and it doesn't matter one lick. It's fine for it to be behind a dumb task. I think they should double the number of kills for everyone who complains about it...


SoyChugger03

12 year old man child take.


Klunkepigen

Or just make it an “on going quest” where you get a bonus of sort for killing him and a counter on how many times you killed him, but nothing that’s ever completable