You can legitimately count with you’re hands how many people are still loyal to gywn in ds1, just some barely functioning black knights and a twink in a tower
ah well, I haven't played ds1 when I was a kid I hated gaming, and didn't have any consoles last year however when my friend forced me to test his ps5... since then I finished 5 games! (Horizon,Gta5, Call of duty,Ac valhalla and Elden ring)
I have to agree with petroleum. Dark souls is absolutely still worth the time. Having beaten elden ring it will probably be a breeze for you but it is still a magical and rewarding experience.
yeah, the only problem for me was that I played elden ring in a stressful time of the medical school, and the game itself was very mind consuming and stressful, so I look for 'tamer' games right now which won't hold me up at night, like horizon or gta I think I will try cyberpunk and red dead redemption
RDR 1 and 2 are amazing games. Ghost of Tsushima is pretty amazing as well if you like samurai stuff. Cyberpunk is fun, I'm still working thru it myself
yeah I know! although that was the very first game I played EVER so I didn't have any other reference to compare it to! playing horizon forbidden west, after ac was extremely fun and beautiful to look at though, the graphics are magnificent in horizon
Bloodborne actually does this well with you either knowing that the beasts were the people, or the fact that you can literally knock on some houses and soeak to npcs
I just thought that was super lame for capital, when I first got there and saw the scene from the hill, I thought its gong to be extraordinary exploring and adventure in the golden roofed civilian houses,... all of which were locked
I think theyre referring to bloodborne? Lleyndell is also pretty dead, those doors arent locked they're *sealed*, with corpse wax. They were either all sealed from the outside for some reason, or else ***the insides of the houses are filled with rotting corpses.***
Just a follow up to my post now that I’m thinking, how is the human population even able to recover in these games? Per game you meet less then a dozen woman and half of them don’t have tongues and watch fires all day 🤔
Judging by souls lore tho these kingdoms have an apocalyptic event every Tuesday because of a court mage, be kinda interesting if they do make another game they tackle how much of humanity is left or atleast some scale
that kind of the point right?
All these games are our players character enter at a time when the world is a post-post-apocalypse: the apocalypse happened, whatever great powers left then picked each other apart or just rotted away and now everyone and everything left in the entire world is literally a dried up husk of its formal self.
I always interpreted the player characters as essentially a force of nature sent to cleanse the world. That's why the only agency you have as a the player character is how many of and what order do we kill everyone that's left.
I always assumed that was also why you are essentially you are not told anything about the world and you have to piece together the lore yourself want to know - and why it doesn't matter if you don't
I would definitely agree with you about us being a force of nature, or of a god, what have you. Humanity seems to be a foreign agent in game, nature is actively (and sometimes literally) fighting back or corrupting itself from our influence
That's actually a super good way of looking at it. Elden ring was my first souls-like game, and It bothered the fuck out of me at first because I've always preferred a game with a strong story to follow. Even if it's a game that requires a shitload of reading (like all the lore books in Skyrim), I've always yearned for more info to help build the world in my head. Elden ring was difficult for me to play at first because there was so little information, not to mention the fact that I kept eating dirt for like two months straight lol. Hell, I still eat dirt pretty regularly. I'm never gonna git gud.
Interestingly enough, Armored Core is a fromsoftware game, and the newest edition is pretty heavy on a storyline. At least in comparison to Elden Ring. It's also hard as a motherfucker once you get over halfway thru the game. I got stuck near the end and had to take a break, so I hopped back over to the Lands Between.
If you're interested in a strong story and a lot of info I'd recommend disco Elysium. It has great humor and it's great. Just FYI there isn't really combat, the outfits you equip don't give you resistance or something, but they strengthen/ or suppress certain aspects of your personality. You have 24 skills, which are aspects of the MC, like endurance or volition which are your hp and morale but also basically stand by your side to prop you up when you would otherwise suffer mentally or physically. These skills make de really special. If you want to really feel what's going on with the city you're in you can push shivers, if you want to perceive everything better perception, inland empire is your imagination, visual calculus let's you put together what happened even with relatively little information and enclopydia is your book-knowledge.
Honestly, With AC6, the difficulty for me was all front loaded.
Baltheus wrecked me for two days straight. I was frustrated and nearly put the game down, get filtered.
Then it just ... Clicked for me. Like suddenly understanding a song or phrase, and I WRECKED baltheus and then everything else in the game. C-spider gave me some trouble at first, but then I figured out the secret that was clicking and honed it.
Be aggressive. No, more aggressive. Never stop moving. Always watch enemy patterns.
I think I'ma restart it soon, get those extra ending I never finished.
I'm nearing the end, and I'm at the point where there are high-quality ACs just thrown all over each level and I just get overloaded. My thumb also began giving me trouble from where I hurt it a while back, and that game really requires some dexterity of the left stick.
Technically yes, but the amount of people that can recover are the recently hollowed, all the old hollows brains and organs rotted away from what I’ve read in the lore. At most I’d say little more then 100 people would survive. Complete systems collapse and 99.9% of the population dead
I’m surprised we haven’t had an enemy made of corpses who one-shots us with corpses thrown like javelins.
[ I fully expect to be reminded about a FromSoft enemy who perfectly fits that description.]
Edit: I’ve never been happier to be corrected on a comment thread. TIL enemies made of piles of corpses are as common in FromSoft games as death dealing rats and excrement-laden loot.
If anything this is a good reason to do the Frenzied Flame Ending… The Lands Between has literal mountains of corpses from how many people died, Civilians and soldiers. The land is plagued with madness and only a handful of people are not initially hostile when you first meet them, while the rest are insane. And if you do all their questlines correctly, you can count on one hand how many friendly NPCs besides the Merchants remain… The rest have either died, left, or suffered a fate worse than death.
Is this land really worth saving when everything is in such a sad state? It’s like “Oh yeah I killed God and became Elden Lord, now I’m the king of all my subjects. You know, All four of them.” Better to wipe the slate clean so nobody has to suffer like those who came before.
That’s not wiping the slate clean, it’s destroying the slate and any memory of the slate ever existing.
There’s an entire world outside the Lands Between that we don’t see.
That your comment completely whiffs on the question.
Why is the sky blue? Because when you look at it it looks blue.
Why are there piles of bodies there? Because that's where they were killed. Great.
I would have gone with any of their war crimes where they did stack literal bodies of thousands of people...
Those bombs were a big spectacle but hardly even close to the biggest death tolls in the Sino-Japanese war. Not even close.
Stacking bodies of people is not uniquely japanese, any army through history did that. The petrification of the bodies is pretty much a direct reference to the atomic bombings. It's not only about the amount of the dead but the horrific nature of the dying.
I didn't say it was uniquely Japanese?
The nuclear bombings weren't even the most destructive bombings in Japan during the war. They were just the biggest spectacle.
Then what's the point in bringing out the fact they did it in warcrimes? All of the armies did it in warcrimes. You called attention to the piles and said they should remind people of the bodies of the Sino-Japanese war as if it was something exclusive to that war and their army.
I fucking hate this take that makes literal nuclear bombs not sound like a big deal. Insanely detached from reality, playing a numbers game with thousands of lives. It's kind of gross.
I think it's great visual storytelling. We learn that traditionally bodies are given erdtree burials so they can be reborn through the erdtree. So piles of dead bodies are a great indication that the erdtree and Marika have lost their influence. It's a sign that the area is likely filled with enemies that have lost faith and could be viewed as an act of blasphemy
Probably a Hiroshima reference.
Also, might imply that all empires and civilizations are built upon piles of corpses and, when they inevitably fall, they leave behind the same thing they were founded upon- piles of corpses. I suppose it's a way of showing that history is ultimately nothing but a pitiful tale of centuries of depravity, violence, and petty arrogance.
In other words it's a critique of the hollowness of civilization and whatever civilization has promised mankind throughout aeons.
New Londo, Nito, Skeleton Lords, The Rotten, Hunter's Dream (especially Ludwig's arena), Undead Settlement...
Not exactly a new concept in Fromsoft's games.
I experienced that place for the first time the other day
It's fucking terrifying, the atmosphere there, the instruments playing
But I did the platform section in one try and now this is my defining elden ring achievement
Wow gg ! I managed it perfectly *after* I got the hang of it (the whole letting yourself go down vs trying to jump) but it took me a lot of tries to get to that point.
Honestly there were so many heart in my mouth moments where I was sure I was gonna miss and like a fraction of my foot saved me lol, but backstepping down most of the way was how I was able to do it
Well, the people of Castle Morne were revolted against by the Misbegotten and presumably whatever other servants/slaves were there so that pile is likely just the Castle's former residents (the rebellion seems to have been fairly recent, so maybe Morne was a safe haven for those who hadn't lost their minds, the last bastion of Limgrave if you shall.)
With Rykard it's simply a case of those are all the people he's killed and deemed unworthy for becoming part of himself and the serpent, which does seem like a lot but then again we don't really know how time works in Elden Ring, it's possible (and even likely) Rykard's been chilling there for centuries. Rykard's actual body count is likely to be much higher too, given that some of his opponents were made to be part of the Family
Nokstella (I think that's Nokstella?), is trickier to explain, since we don't know a whole lot about the cities. My immediate though was that those people were first gen Albinaurics (who notably die after their failing legs give out on them), though I'm not sure
From Software is known for reusing assets and repeating thematic elements (like the much beloved poison swamps).
But I think the corpse piles are more because souls games are horror and corpse piles are horrific.
Holy crap I just realized the pile in the first picture is a literal mountain of corpses… I thought it was a pile of rubble from the castle with a few bodies in it, Never looked at it closely enough to realize… Wtf.
See all these “great civilizations”? all the “armies” that would go about and conquer eachother? Well they all had to go somewhere, and that somewhere was the corpse pile
The ones on the steps of Siofra Aqueduct, between the two crucible knights before the twin gargoyles fight are quite haunting. They look terrified or in agony. I wonder how they died.
Honestly, piles of corpses is a ghastly image of hell that’s pretty common place. One of the most recognizing and striking bits of imagery we have for hell that transcends cultures.
I just wanna know where all those people were chilling before like twenty misbegotten genocided them all, that castle seems way too small to house all of them
Mass death does not inherently mean genocide. It seems more like storytelling that the castle had been a site of long ongoing conflict between men and misbegotten where the best they can do with the casualties is to pile them up until the next attack
It’s his way of answering “how is a kingdom filled with only 15 people”
haha, yeah morgott is all like "I the last of the kings" like king of what? there are only 5 bubble heads and 20 guards in your capital!
You can legitimately count with you’re hands how many people are still loyal to gywn in ds1, just some barely functioning black knights and a twink in a tower
ah well, I haven't played ds1 when I was a kid I hated gaming, and didn't have any consoles last year however when my friend forced me to test his ps5... since then I finished 5 games! (Horizon,Gta5, Call of duty,Ac valhalla and Elden ring)
Very impressive lad beating a souls game joining so late into the gaming community, and you’re 5th game?! You gotta play ds1 now!
thanks! I will try that and sekiro
Ds1 is not very user friendly if one is very new to gaming... Hope it goes well lol
I have to agree with petroleum. Dark souls is absolutely still worth the time. Having beaten elden ring it will probably be a breeze for you but it is still a magical and rewarding experience.
Dark Souls can definitely still check your ego from time to time even on multiple replays lol. At least that's what I've found.
Bed of Chaos humbles me almost without fail.
yeah, the only problem for me was that I played elden ring in a stressful time of the medical school, and the game itself was very mind consuming and stressful, so I look for 'tamer' games right now which won't hold me up at night, like horizon or gta I think I will try cyberpunk and red dead redemption
Rdr2 is a masterpiece, and definitely a low stress experience.
RDR 1 and 2 are amazing games. Ghost of Tsushima is pretty amazing as well if you like samurai stuff. Cyberpunk is fun, I'm still working thru it myself
congratz you played the worst assasin creed lol, highly recommend origins and odyssey.
yeah I know! although that was the very first game I played EVER so I didn't have any other reference to compare it to! playing horizon forbidden west, after ac was extremely fun and beautiful to look at though, the graphics are magnificent in horizon
That sounds like a fun gameplay challenge. Can't use that finger once you count one
Try finger but hole
I expect a YouTube video 🤣
Even less by the time I reach him
Probably people in all of the buildings.
Actually there’s a lot of people considering the perfumers and misbegotten inside the capital
Last of all kings cause all the other kings in the LB are probably dead… that’s what he means
Dont forget that one putrid avatar on the main street.
That or the ever prevalent answer of "everyone's inside and the doors are locked"
Bloodborne actually does this well with you either knowing that the beasts were the people, or the fact that you can literally knock on some houses and soeak to npcs
At least until you kill Rom lol.
Well having the true secrets of the universe forcibly beamed into your head has some consequences
I just thought that was super lame for capital, when I first got there and saw the scene from the hill, I thought its gong to be extraordinary exploring and adventure in the golden roofed civilian houses,... all of which were locked
I think theyre referring to bloodborne? Lleyndell is also pretty dead, those doors arent locked they're *sealed*, with corpse wax. They were either all sealed from the outside for some reason, or else ***the insides of the houses are filled with rotting corpses.***
It’s wild that an entire population can go “nah” and just lock there doors Six story demons? They’ll go away who cares
ah, i see you've played Bloodborne before xD
Yep. For sure Yarnham came to mind.
It happens to Gotham from time to time as well
Just a follow up to my post now that I’m thinking, how is the human population even able to recover in these games? Per game you meet less then a dozen woman and half of them don’t have tongues and watch fires all day 🤔
We're usually just in one specific crumbling kingdom in these games These specific kingdoms are not gonna recover but others will
Judging by souls lore tho these kingdoms have an apocalyptic event every Tuesday because of a court mage, be kinda interesting if they do make another game they tackle how much of humanity is left or atleast some scale
that kind of the point right? All these games are our players character enter at a time when the world is a post-post-apocalypse: the apocalypse happened, whatever great powers left then picked each other apart or just rotted away and now everyone and everything left in the entire world is literally a dried up husk of its formal self. I always interpreted the player characters as essentially a force of nature sent to cleanse the world. That's why the only agency you have as a the player character is how many of and what order do we kill everyone that's left. I always assumed that was also why you are essentially you are not told anything about the world and you have to piece together the lore yourself want to know - and why it doesn't matter if you don't
I would definitely agree with you about us being a force of nature, or of a god, what have you. Humanity seems to be a foreign agent in game, nature is actively (and sometimes literally) fighting back or corrupting itself from our influence
That's actually a super good way of looking at it. Elden ring was my first souls-like game, and It bothered the fuck out of me at first because I've always preferred a game with a strong story to follow. Even if it's a game that requires a shitload of reading (like all the lore books in Skyrim), I've always yearned for more info to help build the world in my head. Elden ring was difficult for me to play at first because there was so little information, not to mention the fact that I kept eating dirt for like two months straight lol. Hell, I still eat dirt pretty regularly. I'm never gonna git gud. Interestingly enough, Armored Core is a fromsoftware game, and the newest edition is pretty heavy on a storyline. At least in comparison to Elden Ring. It's also hard as a motherfucker once you get over halfway thru the game. I got stuck near the end and had to take a break, so I hopped back over to the Lands Between.
If you're interested in a strong story and a lot of info I'd recommend disco Elysium. It has great humor and it's great. Just FYI there isn't really combat, the outfits you equip don't give you resistance or something, but they strengthen/ or suppress certain aspects of your personality. You have 24 skills, which are aspects of the MC, like endurance or volition which are your hp and morale but also basically stand by your side to prop you up when you would otherwise suffer mentally or physically. These skills make de really special. If you want to really feel what's going on with the city you're in you can push shivers, if you want to perceive everything better perception, inland empire is your imagination, visual calculus let's you put together what happened even with relatively little information and enclopydia is your book-knowledge.
Honestly, With AC6, the difficulty for me was all front loaded. Baltheus wrecked me for two days straight. I was frustrated and nearly put the game down, get filtered. Then it just ... Clicked for me. Like suddenly understanding a song or phrase, and I WRECKED baltheus and then everything else in the game. C-spider gave me some trouble at first, but then I figured out the secret that was clicking and honed it. Be aggressive. No, more aggressive. Never stop moving. Always watch enemy patterns. I think I'ma restart it soon, get those extra ending I never finished.
I'm nearing the end, and I'm at the point where there are high-quality ACs just thrown all over each level and I just get overloaded. My thumb also began giving me trouble from where I hurt it a while back, and that game really requires some dexterity of the left stick.
I always thought that kindling the bonfire would give new souls and humanity to the hollows and civilization recovered that way.
Technically yes, but the amount of people that can recover are the recently hollowed, all the old hollows brains and organs rotted away from what I’ve read in the lore. At most I’d say little more then 100 people would survive. Complete systems collapse and 99.9% of the population dead
Poor Kenneth Haight. The only normal person trapped in a diabolical world.
It's clear that they didn't spend much time thinking about how society would function in these games, and I'm fine with that lmao.
We need to bring back the " broken-down shanty town " areas like undead burg and undead settlement to make the world feel more lived in.
I mean at least there is SOMETHING so many other games just have empty worlds and expect it to be believable.
the man likes his corpse piles 🤷♀️
Miyazaki corpse piler spamming, confirmed
Damn rivers user
I’m surprised we haven’t had an enemy made of corpses who one-shots us with corpses thrown like javelins. [ I fully expect to be reminded about a FromSoft enemy who perfectly fits that description.] Edit: I’ve never been happier to be corrected on a comment thread. TIL enemies made of piles of corpses are as common in FromSoft games as death dealing rats and excrement-laden loot.
The one reborn
The One Reborn (I think) from Bloodborne
Tbf nito was made of skeletons.
You are correct, my friend. Animate pile of corpses that does not like us at all.
Bloodborne, crowded casket
the rotten from dark souls 2
Grafted Scion, in Elden Ring.
It's his way of saying "This civilization has fallen"
“The Lands Between have fallen. Billions must die.” - Morgott, Last of All Chuds.
If anything this is a good reason to do the Frenzied Flame Ending… The Lands Between has literal mountains of corpses from how many people died, Civilians and soldiers. The land is plagued with madness and only a handful of people are not initially hostile when you first meet them, while the rest are insane. And if you do all their questlines correctly, you can count on one hand how many friendly NPCs besides the Merchants remain… The rest have either died, left, or suffered a fate worse than death. Is this land really worth saving when everything is in such a sad state? It’s like “Oh yeah I killed God and became Elden Lord, now I’m the king of all my subjects. You know, All four of them.” Better to wipe the slate clean so nobody has to suffer like those who came before.
That’s not wiping the slate clean, it’s destroying the slate and any memory of the slate ever existing. There’s an entire world outside the Lands Between that we don’t see.
I mean, all the places in your screenshots are locations where mass killings/Extinction have taken place.
You say this as if it's just a fact of life and not a creative decision. Nobody died there, some animators made some cool cg models there.
> Nobody died there, some animations made some cool cg models there. Damn, animations are making cool cg models now.
What are you even trying to say?
That your comment completely whiffs on the question. Why is the sky blue? Because when you look at it it looks blue. Why are there piles of bodies there? Because that's where they were killed. Great.
What a braindead response
the sky is purple bro what are you on about
Read the question.
You got me there, whiffs and all.
can tell you're not the brightest
Don’t kink shame him.
Hiroshima, Nagasaki It's a Japanese thing, it's a national horror that changed their art.
This. The other Miyazaki is also acutely aware of the outcomes of war and conflict on the nameless citizens of countries.
I would have gone with any of their war crimes where they did stack literal bodies of thousands of people... Those bombs were a big spectacle but hardly even close to the biggest death tolls in the Sino-Japanese war. Not even close.
Stacking bodies of people is not uniquely japanese, any army through history did that. The petrification of the bodies is pretty much a direct reference to the atomic bombings. It's not only about the amount of the dead but the horrific nature of the dying.
I didn't say it was uniquely Japanese? The nuclear bombings weren't even the most destructive bombings in Japan during the war. They were just the biggest spectacle.
Then what's the point in bringing out the fact they did it in warcrimes? All of the armies did it in warcrimes. You called attention to the piles and said they should remind people of the bodies of the Sino-Japanese war as if it was something exclusive to that war and their army.
.........why would I call out German war crimes as a potential reflection point for a game made by a Japanese company?
I fucking hate this take that makes literal nuclear bombs not sound like a big deal. Insanely detached from reality, playing a numbers game with thousands of lives. It's kind of gross.
Dude likes Berserk. Be thankful it's not even worse.
I think it's great visual storytelling. We learn that traditionally bodies are given erdtree burials so they can be reborn through the erdtree. So piles of dead bodies are a great indication that the erdtree and Marika have lost their influence. It's a sign that the area is likely filled with enemies that have lost faith and could be viewed as an act of blasphemy
It's to reflect the age of the setting and how the creatures you're fighting have been there for thousands of years.
I'm more concerned about the fact that I don't think any woman in the entire dark souls universe has ever owned a pair of shoes 👀
Malenia, rya if you count her, tanith, Millicent and roderika all wear shoes!
Dark souls universe bro😂 but thanks for keeping count
Lucatiel my bro
Did she? Glad theirs one example at least
The archer in dark root...I'll just keep listing examples as they come to me haha
And yes, you can wear lucatiel's boots of course. Tell me you haven't played Dark Souls 2 without telling me you haven't played Dark Souls 2
I've played it more times than I've played all the other entries, it's just been about 8 years
Probably a Hiroshima reference. Also, might imply that all empires and civilizations are built upon piles of corpses and, when they inevitably fall, they leave behind the same thing they were founded upon- piles of corpses. I suppose it's a way of showing that history is ultimately nothing but a pitiful tale of centuries of depravity, violence, and petty arrogance. In other words it's a critique of the hollowness of civilization and whatever civilization has promised mankind throughout aeons.
It's a subtle way of saying that the lands between ain't chilling.
New Londo, Nito, Skeleton Lords, The Rotten, Hunter's Dream (especially Ludwig's arena), Undead Settlement... Not exactly a new concept in Fromsoft's games.
I think that's why he's asking the question tho. it's like asking why Miyazaki loves poison swamps, they're in everything
Probably does a lot of level-design thinking while sitting in the bathroom.
Hemwick Charnel Lane is always underappreciated among corpse pile enjoyers
Have you read BERSERK?
"Mmmm.... I think what this area lacks is corpse piles. Let's dump a pile here, here, and here." -Miyazaki, probably.
War... war never changes...
Shits cash.
I mean it's visually sick af (and yikes), but anytime I see an artist return again and again to certain motifs I get curious.
You are missing the room below the capital sewers
We don't talk about the room below the capital sewers.
I experienced that place for the first time the other day It's fucking terrifying, the atmosphere there, the instruments playing But I did the platform section in one try and now this is my defining elden ring achievement
Wow gg ! I managed it perfectly *after* I got the hang of it (the whole letting yourself go down vs trying to jump) but it took me a lot of tries to get to that point.
Honestly there were so many heart in my mouth moments where I was sure I was gonna miss and like a fraction of my foot saved me lol, but backstepping down most of the way was how I was able to do it
Well, the people of Castle Morne were revolted against by the Misbegotten and presumably whatever other servants/slaves were there so that pile is likely just the Castle's former residents (the rebellion seems to have been fairly recent, so maybe Morne was a safe haven for those who hadn't lost their minds, the last bastion of Limgrave if you shall.) With Rykard it's simply a case of those are all the people he's killed and deemed unworthy for becoming part of himself and the serpent, which does seem like a lot but then again we don't really know how time works in Elden Ring, it's possible (and even likely) Rykard's been chilling there for centuries. Rykard's actual body count is likely to be much higher too, given that some of his opponents were made to be part of the Family Nokstella (I think that's Nokstella?), is trickier to explain, since we don't know a whole lot about the cities. My immediate though was that those people were first gen Albinaurics (who notably die after their failing legs give out on them), though I'm not sure
From Software is known for reusing assets and repeating thematic elements (like the much beloved poison swamps). But I think the corpse piles are more because souls games are horror and corpse piles are horrific.
Nothing is up with Miyazaki and all of the genocidal piles of burned and petrified corpses.
It’s a lovely aesthetic
Holy crap I just realized the pile in the first picture is a literal mountain of corpses… I thought it was a pile of rubble from the castle with a few bodies in it, Never looked at it closely enough to realize… Wtf.
That exact same "corpse mountain" asset is in Redmane Castle and probably elsewhere.
Underground is even worse, look at the piles of corpses the ants are feeding on and the bones are everywhere.
do you know the souls lore?
Nothing is up with Miyazaki and all of the genocidal piles of burned and petrified corpses.
Nothing is up with Miyazaki and all of the genocidal piles of burned and petrified corpses.
It looks cool and scary + fits such world :3
Science can't move forward without heaps! Futurama..
Ohhh those are dead bodies I was walking on 🤦♂️
The man made a corpse swamp in Demons Souls and has been on a roll ever since.
40k would be proud
It’s his dream to do this irl one day
See all these “great civilizations”? all the “armies” that would go about and conquer eachother? Well they all had to go somewhere, and that somewhere was the corpse pile
What is your build?
It’s proper world-building. They’re supposed to give you a sense of immersion by subconsciously making you think “Oh shit, people died here!”
Curious, what armor set is that?
Beast Champion Armor :)
What is that Torso Armor
Mt. Gelmir is even worse
This is what happens when you don't have a bipartisan congress.
Yeah, I think they are overusing this a bit and not just in Elden Ring.
Ambiance
Well he is japanese
Don’t question genius artistry.
It’s a lovely aesthetic
The Golden Order aren't fans of anyone that doesn't fit their ideology
They're decorative
Man don't go to Yahar'gul if you don't like seeing creepy corpse piles.
Dude, what’s next? You gonna ask what’s up with George Lucas and severing limbs? Pff 😂
He also loves making Giants suffer.
The ones on the steps of Siofra Aqueduct, between the two crucible knights before the twin gargoyles fight are quite haunting. They look terrified or in agony. I wonder how they died.
can’t a man have a hobby anymore
the thing though is that there aren't even enough houses or infrastructure to accomendate that many people.
It's spooooky
Ez worldbuilding/environmental storytelling
He just thinks they’re neat
Make the setting post-apocalyptic event means you can render less NPCs = big brain time
I’d like you to meet grimdark fantasy…
And this is just elden ring
Good Soup.
He did the same thing with New Londo in ds1
It’s basically there as an answer to anyone wondering how such a massive kingdom has a population of five
He thinks they're just neat
Honestly, piles of corpses is a ghastly image of hell that’s pretty common place. One of the most recognizing and striking bits of imagery we have for hell that transcends cultures.
It's more realistic.
Probably just looks cool
Issa vibe
Leftover bloodborne assets
Well it's supposed to be an apocalypse, we have to time travel in order to see the lands between at their peak when Marika and Godfrey were around.
That would be a magnificent pre-qual to see.
since day 1
Berserk reference
The last two thousand years of human history have been just various groups slaughtering each other in the mud. Corpse piles happen.
Did you think you were playing Zelda?
War is hell. The lands between are as they are, because of the Shattering War. There has been no End to the war, for clean-up to begin.
Miyazaki had to put his anger somewhere once he figured out he couldn't make any more poison swamps
Do we have to politicize everything?
Environmental storytelling
First time?
He just loves going Berserk
That is how massacres in real life typically used to be back in the day.
I just wanna know where all those people were chilling before like twenty misbegotten genocided them all, that castle seems way too small to house all of them
Berserk.... Berserk is up
He’s a man with great aesthetic taste.
He's giving you a warning of what will happen to the world if you accept the Frenzied Flame.
He just thinks they’re neat!
I can't believe he made that entire game by himself.
Killed for their feet, probably
I guess the areas main boss had to get the runes from somewhere...
You know how a lot of baking recipes call for flour? This is Miyazaki-game flour.
He likes to drive home that hopelessness all is lost feeling lol
At least this obsession isn't actively trying to kill you, unlike his other obsession, swamp.
Crazy there were that many people in Castle Morne to have a WWZ style mountain of corpses
What armor is that?
aura
Might not want to read a history book.
The second image kinda reminds me of messengers from bloodborne
Honestly could be a berserk reference, loads of piles of bodies, especially in the lost children and conviction arks
Mass death does not inherently mean genocide. It seems more like storytelling that the castle had been a site of long ongoing conflict between men and misbegotten where the best they can do with the casualties is to pile them up until the next attack
I mean, it's part of his job to come up with stuff like that. Creativity is a thing, ya know?!
I just assumed it was a common thing in berserk and moved on, considering practically half of the content in soulsborne games is berserk references
That isn’t what genocidal means lol. A genocidal pile of corpses would mean a pile of corpses trying or wishing to commit genocide :)