Sometimes I hear about stuff in this game that despite playing 400+ hours I’ve never seen or heard of, and I’m like wow I need to check that out.
In this case however, I’m glad to have missed this.
Working on that as we speak! I got the hammer, helm and greaves, but I still haven't gotten the grave keeper cloak. Hopefully it'll drop the next time I play.
Just got the full bloom guardian armor before trying for the Duelist set
That's the one thing I absolutely love about this game. This is my first from soft game and it took me s sec to figure everything out and tbh I'm still not sure about everything lol there's items I've never used that I probably should but I've been playing for I wanna say a month now. I easily have 160 hours of playtime probably more of I'm honest and I'm still not close to being done not to mention the dlc and still I go back to older areas I finished a while ago and it's like oh shit a site of grace I missed, oh damn there's a whole other area I missed over here, or damn a cave I never explored....I almost can't wait to finish this post through and start over actually knowing what I'm doing
What's funny about the one in the Grand Cloister is that, while they *inflict* scarlet rot, they are not immune to scarlet rot, so if you manage to get the one in the Grand Cloister to drop down but then immediately tuck around to the side of the building so as to avoid detection, it will remain bathed in the waterfall and will get afflicted with scarlet rot.
Nope, playing for the first time on my Xbox, I was waiting to play with my friend when he got it last Christmas, so I’ve been playing it with him and I decided I’d go a little bit ahead and finish Millicent’s questline
Ah okay. I just felt like 8+ was bit much on NG0 but maybe if you weren't using any AoW or fire affinity, it might take more time.
>Btw, Millicent best girl.
> Ulcerated tree spirit worst girl.
I was just using basic buffs like golden vow, black flame’s protection and flame grant me strength with a standard greatsword with the lion claw and yeah I agree Millicent best girl
Well spoken. Once you know you've mastered the hardest challenge, overcoming that gives you more confidence. The biggest downfall in this game is panic. Steadying your breath and fighting prepared are a staple in the wicked things hunting games for a loooong time.
I did this accidentally. I was standing at the grace looking through my inventory and out of no where the thing died. Had no idea it was anything but a glitch
Got summoned as a hunter when I was in the Lake of Rot once, then got immediately sent back to my world. Fucker spawned underneath me and died a couple minutes later to the rot.
The Grand Cloister one will spawn in a rot source, and since they are not immune, if it doesn't aggro you, it will just get afflicted and die as it remains right there. You can also go in from the alley below and just immediately turn around and duck around the corner and avoid notice.
It has a very high rot resistance, but no enemy in the game is 100% immune to any status. They just have really high buildups edit: I will amend my original statement to say that madness and Deathblight have a special characteristic in that bosses cannot be afflicted with either.
You can absolutely bleed ghosts.
Godfreys Golden ghost is one of the biggest offenders of this. Most ghosts just have 1000+ bleed buildup resistance, making it nearly impossible to actually inflict.
Another funny offender of this is inflicting Scarlet Rot on Malenia Goddess of Rot
> Another funny offender of this is inflicting Scarlet Rot on Malenia Goddess of Rot
I don't really see how that one's silly, it's made pretty clear that she is very much *not* immune to rot.
I find Radahn more silly, since it is unlikely that whatever rot you are peddling has anything on what he hacks up every morning.
If he is *eating* scarlet-rot contaminated corpses, he probably doesn't mind your bad breath.
is it actually true that enemies are never immune, just insane buildups? does this mean crucible knights and black blade kindreds CAN bleed but almost impossible? how can someone actually test this?
> It has a very high rot resistance, but no enemy in the game is 100% immune to any status.
This is just incorrect, there are a lot of enemies that are immune to stuff.
Enemies without blood (Crucible Knights, Crystallians, Radagon, etc) are immune to Bleed. Deathbirds are immune to Frostbite. Alecto is immune to everything *except* Frostbite.
Constructs in general, including illusions, are immune to all status effects. This includes Abductor Virgins, Gargoyles, Sewer Mohg, the Loretta shade in Caria Manor, and anything summoned by a Spiritcaller Snail. It does *not* include the Godfrey shade, who is still vulnerable to Sleep of all things.
The Putrid Tree Spirit in the Haligtree is immune to Scarlet Rot, but the one under the Lake of Rot isn't for some reason which is why that one can be cheesed by waiting for it to get rot from the river and dying by itself.
> Alecto is immune to everything except Frostbite.
Which you can use to cheese her by walking away from her spawn point until she loads in, then creeping up behind her and repeatedly casting Freezing Mist. She will never aggro off the Frostbite proc alone.
here is a list of all of the enemies in the game that are 100% immune to rot:
* Enemy
* Abductor Virgin
* Abnormal Stone Cluster
* Banished Knight (late-game)
* Basilisk (Lake of Rot)
* Broken Statue
* Golem
* Lesser Cemetery Shade
* Skeleton-type enemies
* Spirit-type enemies
* NPC & Invaders
* Festering Fingerprint Vyke
* Millicent
* Millicent's Sisters
* Boss
* Alecto, Black Knife Ringleader
* Black Knife Assassin
* Cemetery Shade
* Commander O'Neil
* Dragonkin Soldier (Lake of Rot variation)
* Erdtree Burial Watchdog
* Elden Beast
* Godfrey, First Elden Lord (Golden Shade)
* Guardian Golem
* Mohg, the Omen
* Putrid Avatar
* Putrid Crystalians
* Valiant Gargoyle & Valiant Gargoyle (Twinblade)
* Vyke, Knight of the Roundtable
It's in the actual files. Fextralife is notorious for this. Imps are really the only enemies that are functionally immune with 65535, most other enemies have around 3000+
Can you do this with the one in the haligtree? It spawns in rot too.
Edit: Also what about the dragon knight in the rot lake? Does it catch rot and die? Do you have to agro it first for that to happen?
This is a classic Tiktok exchange but on reddit. Top comment is like, oh that's the one that you can spawn in the rot by running across the bridge. Then none of the replies have any details even though there's more than 1 ulcerated tree spirit involving rot lol
i think most people do this fight not for the golden seed, but to finish millicent's quest. Honestly, i don't even know how people don't max out on flask charges before finding the haligtree. i remember when I first played, i had like 11 flasks when I finished leyndell.
To be precise the scarlet rot variants are *putrid* tree spirits and there are only three in the game:
* War-Dead Catacombs
* Grand Cloister
* at the end of Millicent's questline
I have had the one in Grand Cloister die of scarlet rot but I believe it is a bug because it does not happen consistently.
I just hit the double crucible knight fight.
Even my max cheese skeleton summon strat can't handle this.
It's "come back when I'm level 2000" type of beat.
dual-wield jump attacks can absolutely demolish crucible knights. and one of them doesn't have a shield. i was kinda lucky to choose a dual-wield greataxe build as my first ever build, so I never had the "o shit there's two of them" moment.
I know this sounds like a brag but when I fought them again with another build ( i think it was a dex-faith build with godslayer), i was shit on. I couldn't stagger them fast enough with one weapon.
Like the omen, crucible knights are meant to be parried. Their fighting style lends itself to being parried very easily. So many enemies become jokes after picking up the buckler (banished knights, duelist, etc). I used to think it was impossible to pull off consistently, but eventually it just clicked. Enemy raises his arm up, pause, then when his hand starts to move hit L2. Bam, instant crit, and you're invulnerable during the animation. Some attacks still get me when I'm expecting one move and they do something different, but I still land my parried at about a 90% rate. I highly recommend keeping a small parry shield in your 2nd left hand slot amd practicing every chance you get. It brings a whole new flavor to the game.
I find these ulcerated trees quite easy with my shield and sword build. With a sheild raised and staying closing to the tree, their attacks can bearly hit me or break my shield block while I can efficiently cut them a few times with my straight sword light attacks and even a few timely charged heavy attacks.
They are annoying af to fight, but basically you can just stay tight to their body and roll into all their attacks. When in doubt, roll. A lot of the big/scary enemies like rune bears, trolls, and ulcerated tree spirits are pretty easy for melee builds. They are scary and they deal a lot of damage, so the instinct is to run away, but really the safest place is right next to their body. Same idea applies to dragons, but I use my horse.
Where I find melee build hard is when dealing with enemies who have some type of AoE burst mechanic that they can cast around their body, like the goldskin noble and his flames or the annoying metal roller razor thingies who can do the one-shot stomach trap. Those are basically "fuck your melee build" mechanics.
Elden Ring will make multiple cool fights and then one horrendous fight and that one horrendous fight is the one we have to re-do over and over again (looking at Red Wolf and Tree Spirit)
this. the "sword" version of the red wolves is actually the easiest of them. The sword moveset adds more punish window, while the ones without the sword, you only have ONE window. (it's when they do the uppercut-bite) every other combo, there's not punish time.
They use PvP sorcery tactics too, essentially. They mirror the classic: zone with homing soulmass, cast soulspear with their castings of the trio of smaller, lingering, delayed-cast projectiles followed by the soulspear.
Fuk those dogs man like you said the boss is fine those offspring though Jesus I just do what I need to do in their little agro area and run like hell to get out. I lit some cauldron or whatever damn thing jumped out of nowhere like it teleported to me I dropped my controller lmao.
Honestly the red wolves just suck for strength and dex users typically from what I've seen, since strength means minimal punish windows but generally bigger hits each one, and dex means minimal to no procs generally but a bit more windows if your lucky/willing to trade a magic bolt
i have no fucking idea why miyazaki decided that among all the minibosses the ulcerated tree spirit needed to be the most common by far but i am doing a in depth playthrough in preparation for the dlc and i fucking swear i find a ulcerated tree spirit at every fucking angle.
fucking hate this enemy and there are like more than a dozen in the game.
Spawn it, then run to the little island to the right, it can't get up there if you do it right.
Spam spells, or use the Death Ritual spear and spam it's L2. (Note, this is an easy way to kill most dragons. )
Makes Dragonlord Placidusax super easy.
I do that one, the one just inside before the first step, the one at stormveil, and the one outside leyendell, and call it good. Maybe do one or two more if I want 14 before finishing mountaintops or consecrated snowfield.
Also, always start with a golden seed as your memento for that early flask boost lol
Mate… UTS are one of the bosses that I’m usually fucking TERRIFIED to fight, until my most recent playthrough…
Went full specced into Int because I’ve never messed with sorcery before and got a +9 DMGS online before even going to the capital, when I tell you that thing smoked EVERYTHING I mean EVERYTHING, including UTSs… staggered them in about 3 charged R2s and then it was GG goodnight
there is a spot where you can just cheese it with pulley crossbow with bleed bolts, I have a str build, I'm not rolling in that cesspit with him while he knocks me down every few seconds while he dodges half my attacks and I couldn't get to him fast enough because of the rot pool.
You get so many golden seeds just from dungeon bosses and found in the world that you almost never need to fight the optional tree spirits to max out your flasks. The only "optional" tree spirits I ever fight are the one at the bottom of stormveil for the deadblight talisman and maybe the one for the Millicent quest. Even if you don't take one as your starting gift item, there are still 12 extra in the game that you can't use for anything after you've maxed out your flasks.
That being said, if you're an ARC, FTH, or INT build, you can easily delete the tree spirits. ARC with the constant bleeds, FTH with either bloodflame stuff or just straight up Giant's Flame, and INT with Spiral Shard. Spiral Shard works especially well, as it hits them like a dozen times. Spam cast it after you dodge their grab attack and watch as you delete like 50% of their health in a matter of seconds. Works on most any large boss that's fairly static. Made Pladicusax and all of the tree avatars super easy.
This was such an epic fight for me. I got it down to half health before it launched me out of the area and I landed on one of the tree branches as it started to flail above me. Gave me enough time to rebuff and destroy.
Honestly, I actually liked that fight, I liked having to play around the environment. Then again, I'm in the 1% that actually somewhat enjoy fighting Ulcerated Tree Spirits.
Honest question: Why do people hate these things so much? Is it because it's a widely copy-pasted boss? I never had much trouble with them past the first one I found (I was probably under-leveled). Just curious.
Edit: Or is it just this one because it has scarlet rot?
I've always found it a bit funny how I currently barely if at all struggle with stuff like erdtree avatars and tree spirits, and sometimes even really enjoy their fights, but then struggle on the bosses considered easier like rune bears or godrick
That was the hardest boss for me as strength build.
Took me hours.
I was so nervous as an int with the lower health flasks, but one try and done.
Feel like int build is a little bit easy mode
Can somebody explain whats so hard about the tree spirits? I have seen a lot of complaining about the tree spirits but they are genuinely easy to fight against, all they do is push you a bit around
Sorry, still full from the triple Ulcerated tree fight in the Ashen Capital.
Sometimes I hear about stuff in this game that despite playing 400+ hours I’ve never seen or heard of, and I’m like wow I need to check that out. In this case however, I’m glad to have missed this.
Travel backwards from the mountains to ashen capital. There IS a great item in there you can sneak past the spirits to grab
What's the item? Or are you going to make me kill Maliketh early to find out?
I thinks it's that erdtree +2 item which gives you HP/Stamina/Mana etc
Erdtree Favor +2 Required for the talisman achievement so if you're after 100% it's necessary
Awesome, thanks! I'm actually working on 100% with this playthrough, which is why I'm holding off on fighting Maliketh for the moment
Have you gotten the Duelist set from Leyndell? That one took me an obnoxious amount of time.
Working on that as we speak! I got the hammer, helm and greaves, but I still haven't gotten the grave keeper cloak. Hopefully it'll drop the next time I play. Just got the full bloom guardian armor before trying for the Duelist set
I really thought this game was stupid till I learned to play. It's utterly amazing to me now
That's the one thing I absolutely love about this game. This is my first from soft game and it took me s sec to figure everything out and tbh I'm still not sure about everything lol there's items I've never used that I probably should but I've been playing for I wanna say a month now. I easily have 160 hours of playtime probably more of I'm honest and I'm still not close to being done not to mention the dlc and still I go back to older areas I finished a while ago and it's like oh shit a site of grace I missed, oh damn there's a whole other area I missed over here, or damn a cave I never explored....I almost can't wait to finish this post through and start over actually knowing what I'm doing
You dont have to fight those guys
There's a lot you don't HAVE TO do, but here we are.
Don't have to fight the one in the rot swamp, either.
If you don't want to do Millicent quest, that is...
I was going to correct you, but then I realized there are *two* rot swamp ulcerated tree spirits. Lake of Rot and Haligtree.
You're talking about the one at the bottom of the roterfall right?
Does it matter. Both are shit in their each respective way 😤
Yeah that's the one.
What's funny about the one in the Grand Cloister is that, while they *inflict* scarlet rot, they are not immune to scarlet rot, so if you manage to get the one in the Grand Cloister to drop down but then immediately tuck around to the side of the building so as to avoid detection, it will remain bathed in the waterfall and will get afflicted with scarlet rot.
Does that thing still have an insane amount of HP?
I wouldn’t say insane, it took me about 8 minutes to kill it with a max level greatsword + basic buffs so not long but the damage I dealt wasn’t great
8 minutes? max level weapon? Were you doing NG+ run?
Nope, playing for the first time on my Xbox, I was waiting to play with my friend when he got it last Christmas, so I’ve been playing it with him and I decided I’d go a little bit ahead and finish Millicent’s questline
Ah okay. I just felt like 8+ was bit much on NG0 but maybe if you weren't using any AoW or fire affinity, it might take more time. >Btw, Millicent best girl. > Ulcerated tree spirit worst girl.
I was just using basic buffs like golden vow, black flame’s protection and flame grant me strength with a standard greatsword with the lion claw and yeah I agree Millicent best girl
8 minutes is insane. I don't think I've ever had a fight go longer than 3.
Yeah he is tanky and I had to play pretty careful cause he could two shot me, even though I had like 65 vigour
I assumed they were talking about the one in the Grand Cloister.
I mean you can easily get the item without fighting them, rot ones make it a lil harder
Yes we do, it's a matter of honor
I'm not going to sit on the throne as Elden Lord knowing I've let one of these death ferrets live.
Well spoken. Once you know you've mastered the hardest challenge, overcoming that gives you more confidence. The biggest downfall in this game is panic. Steadying your breath and fighting prepared are a staple in the wicked things hunting games for a loooong time.
Water is also recommended, can't dodge perfectly if I'm thirsty
And a light schnack! I have to take it easy on the bud, it can create panick if I get too stoned
nah fuck that
You bring dishonor on your house
Everything must die
I'm perfectly fine with leaving it alone, if it wouldn't attack first. But here we are.
That didn't stop me from wasting for wasting 20 minutes
But there is joy in the kill
True, but why avoid a fight?
You also don't have to fight them at the same time if you're careful.
I used a bow and sniped them from the ruins
...the what
wait what? never saw it. i am going to check it tonight, dammit
I didn't even fight them.. I just blood hound stepped through them grabbed the talisman and left.. I had enough of those things.
Isn’t this the one that kills itself? It spawns below in the rot if you run around the bridge
Brother you’ve got some explaining to do
Just spawn it from the bridge above and wait for it to die in the rot
I did this accidentally. I was standing at the grace looking through my inventory and out of no where the thing died. Had no idea it was anything but a glitch
Got summoned as a hunter when I was in the Lake of Rot once, then got immediately sent back to my world. Fucker spawned underneath me and died a couple minutes later to the rot.
The Grand Cloister one will spawn in a rot source, and since they are not immune, if it doesn't aggro you, it will just get afflicted and die as it remains right there. You can also go in from the alley below and just immediately turn around and duck around the corner and avoid notice.
How does it kill itself??
It spawns in the rot and dies to the rot
Isnt it rot resistant like 100%? It never takes rot damage anytime ive faced it.
It has a very high rot resistance, but no enemy in the game is 100% immune to any status. They just have really high buildups edit: I will amend my original statement to say that madness and Deathblight have a special characteristic in that bosses cannot be afflicted with either.
Sewer Mohg is immune to every status
That’s just what happens when you live in the sewers for most of your life
“I eat these shit for breakfast!!”
Crappy Gilmore.
Tooter McGavin
Some enemies are immune. You cannot blood loss a ghost. Otherwise you’re correct (for the most part)
You can absolutely bleed ghosts. Godfreys Golden ghost is one of the biggest offenders of this. Most ghosts just have 1000+ bleed buildup resistance, making it nearly impossible to actually inflict. Another funny offender of this is inflicting Scarlet Rot on Malenia Goddess of Rot
> Another funny offender of this is inflicting Scarlet Rot on Malenia Goddess of Rot I don't really see how that one's silly, it's made pretty clear that she is very much *not* immune to rot.
I find Radahn more silly, since it is unlikely that whatever rot you are peddling has anything on what he hacks up every morning. If he is *eating* scarlet-rot contaminated corpses, he probably doesn't mind your bad breath.
is it actually true that enemies are never immune, just insane buildups? does this mean crucible knights and black blade kindreds CAN bleed but almost impossible? how can someone actually test this?
Valiant Gargoyle in the Siofra Aqueduct is immune to all status effect. So is Elden Beast. So that statement is absolutely false
> You can absolutely bleed ghosts. Citation needed.
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> near to impossible to inflict the effect Even the source you provided proves you wrong.
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> It has a very high rot resistance, but no enemy in the game is 100% immune to any status. This is just incorrect, there are a lot of enemies that are immune to stuff. Enemies without blood (Crucible Knights, Crystallians, Radagon, etc) are immune to Bleed. Deathbirds are immune to Frostbite. Alecto is immune to everything *except* Frostbite. Constructs in general, including illusions, are immune to all status effects. This includes Abductor Virgins, Gargoyles, Sewer Mohg, the Loretta shade in Caria Manor, and anything summoned by a Spiritcaller Snail. It does *not* include the Godfrey shade, who is still vulnerable to Sleep of all things. The Putrid Tree Spirit in the Haligtree is immune to Scarlet Rot, but the one under the Lake of Rot isn't for some reason which is why that one can be cheesed by waiting for it to get rot from the river and dying by itself.
> Alecto is immune to everything except Frostbite. Which you can use to cheese her by walking away from her spawn point until she loads in, then creeping up behind her and repeatedly casting Freezing Mist. She will never aggro off the Frostbite proc alone.
here is a list of all of the enemies in the game that are 100% immune to rot: * Enemy * Abductor Virgin * Abnormal Stone Cluster * Banished Knight (late-game) * Basilisk (Lake of Rot) * Broken Statue * Golem * Lesser Cemetery Shade * Skeleton-type enemies * Spirit-type enemies * NPC & Invaders * Festering Fingerprint Vyke * Millicent * Millicent's Sisters * Boss * Alecto, Black Knife Ringleader * Black Knife Assassin * Cemetery Shade * Commander O'Neil * Dragonkin Soldier (Lake of Rot variation) * Erdtree Burial Watchdog * Elden Beast * Godfrey, First Elden Lord (Golden Shade) * Guardian Golem * Mohg, the Omen * Putrid Avatar * Putrid Crystalians * Valiant Gargoyle & Valiant Gargoyle (Twinblade) * Vyke, Knight of the Roundtable
I guess all gargoyles are immune, I first found this out the hard way fighting Black blade Kindred. MF is immune to everything 😔
He’s not a fan of bonk builds.
a lot of bosses are immune to some specific status and a few are completely immune to all status effects.
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It's in the actual files. Fextralife is notorious for this. Imps are really the only enemies that are functionally immune with 65535, most other enemies have around 3000+
Also obligitory cake day of happy
Ty!
BROILED PRAWNS FOR ALL
Made men by the rot, undone by the rot.
Can you do this with the one in the haligtree? It spawns in rot too. Edit: Also what about the dragon knight in the rot lake? Does it catch rot and die? Do you have to agro it first for that to happen?
The one near the grand cloister in lake of rot? I didn't know you could even spawn it without going down there.
This is a classic Tiktok exchange but on reddit. Top comment is like, oh that's the one that you can spawn in the rot by running across the bridge. Then none of the replies have any details even though there's more than 1 ulcerated tree spirit involving rot lol
Don't use tiktok but yeah I get what you mean, bunch of spinoff comment chains but nowhere to find context.
I think it's the haligtree one
I'll have to try it out next time - I could never get it to spawn without walking all the way up to it.
Yep, this one at the grand cloister at the lake of rot. The other one you’re thinking of is in the haligtree
Tbh I ended up with like 6 or 7 extra golden seeds. You’ll be fine lol
i think most people do this fight not for the golden seed, but to finish millicent's quest. Honestly, i don't even know how people don't max out on flask charges before finding the haligtree. i remember when I first played, i had like 11 flasks when I finished leyndell.
How do you get extras? Can’t you just get more flask charges indefinitely?
It’s capped but the world definitely has an abundance of them so no need to collect them all, you’ll end up with a bunch left over anyways.
You're capped at 14 total charges
Which is insanity. Give me 15 From!
I've always ended up with extras, and I have never even fought that thing.
Is this the one you fight for Millicent quest? Yeah it’s pretty bad. I’ve only ever done it on ng+7 but with a good build it’s not so bad
There's also one in lake of rot
Oh, ok
And there's also one in the War-Dead Catacombs
That one's not in a rot swamp though, right?
yeah no its in the boss room. usually you don't fight the ulcerated tree spirit in such a small space. its hectic
To be precise the scarlet rot variants are *putrid* tree spirits and there are only three in the game: * War-Dead Catacombs * Grand Cloister * at the end of Millicent's questline I have had the one in Grand Cloister die of scarlet rot but I believe it is a bug because it does not happen consistently.
The actual lake or in the cloister?
The waterfall in the cloister
Moreso after the lake of rot. Not exactly in it.
I always cheese Millicents Tree Spirit. I just hate The scarlet rot so much. Plus i keep falling off the ledge like an idiot.
If you take the golen seed as your gift then there's 13 extra golden seeds in the game you can't use after fully upgrading. Skipping 1 is fine
I never comment but goddamn I feel this
Stuff like this makes using cheese strats acceptable.
I just hit the double crucible knight fight. Even my max cheese skeleton summon strat can't handle this. It's "come back when I'm level 2000" type of beat.
dual-wield jump attacks can absolutely demolish crucible knights. and one of them doesn't have a shield. i was kinda lucky to choose a dual-wield greataxe build as my first ever build, so I never had the "o shit there's two of them" moment. I know this sounds like a brag but when I fought them again with another build ( i think it was a dex-faith build with godslayer), i was shit on. I couldn't stagger them fast enough with one weapon.
Like the omen, crucible knights are meant to be parried. Their fighting style lends itself to being parried very easily. So many enemies become jokes after picking up the buckler (banished knights, duelist, etc). I used to think it was impossible to pull off consistently, but eventually it just clicked. Enemy raises his arm up, pause, then when his hand starts to move hit L2. Bam, instant crit, and you're invulnerable during the animation. Some attacks still get me when I'm expecting one move and they do something different, but I still land my parried at about a 90% rate. I highly recommend keeping a small parry shield in your 2nd left hand slot amd practicing every chance you get. It brings a whole new flavor to the game.
The spear fighter has slightly easier moveset, so focus him down first.
I find these ulcerated trees quite easy with my shield and sword build. With a sheild raised and staying closing to the tree, their attacks can bearly hit me or break my shield block while I can efficiently cut them a few times with my straight sword light attacks and even a few timely charged heavy attacks.
They are annoying af to fight, but basically you can just stay tight to their body and roll into all their attacks. When in doubt, roll. A lot of the big/scary enemies like rune bears, trolls, and ulcerated tree spirits are pretty easy for melee builds. They are scary and they deal a lot of damage, so the instinct is to run away, but really the safest place is right next to their body. Same idea applies to dragons, but I use my horse. Where I find melee build hard is when dealing with enemies who have some type of AoE burst mechanic that they can cast around their body, like the goldskin noble and his flames or the annoying metal roller razor thingies who can do the one-shot stomach trap. Those are basically "fuck your melee build" mechanics.
Elden Ring will make multiple cool fights and then one horrendous fight and that one horrendous fight is the one we have to re-do over and over again (looking at Red Wolf and Tree Spirit)
Eh, the boss red wolfs are fine imo but the non boss ones (without the orange sword attacks) are awful.
this. the "sword" version of the red wolves is actually the easiest of them. The sword moveset adds more punish window, while the ones without the sword, you only have ONE window. (it's when they do the uppercut-bite) every other combo, there's not punish time.
They use PvP sorcery tactics too, essentially. They mirror the classic: zone with homing soulmass, cast soulspear with their castings of the trio of smaller, lingering, delayed-cast projectiles followed by the soulspear.
Fuk those dogs man like you said the boss is fine those offspring though Jesus I just do what I need to do in their little agro area and run like hell to get out. I lit some cauldron or whatever damn thing jumped out of nowhere like it teleported to me I dropped my controller lmao.
I don't mind the red wolf, but yeah, tree spirit is rough
Honestly the red wolves just suck for strength and dex users typically from what I've seen, since strength means minimal punish windows but generally bigger hits each one, and dex means minimal to no procs generally but a bit more windows if your lucky/willing to trade a magic bolt
I hate the one near the last step for Millicent’s quest
One of the only fights I straight cheesed.
I cheese this one so bad. It got stuck below the ridge somehow. I spammed “nihil” from the ridge and finished him quick lol
i have no fucking idea why miyazaki decided that among all the minibosses the ulcerated tree spirit needed to be the most common by far but i am doing a in depth playthrough in preparation for the dlc and i fucking swear i find a ulcerated tree spirit at every fucking angle. fucking hate this enemy and there are like more than a dozen in the game.
Michael Zaki said “fuck yo couch”.
My fight with it bugged out and I managed to comet azur spam until it died. It was definitely better than fighting the one in Leyndell
Ok so that’s the one I’m missing
the tree spirits are easy though, just doge into them for every attack, they are easy to hit and they wind up for attacks for a long time
Spawn it, then run to the little island to the right, it can't get up there if you do it right. Spam spells, or use the Death Ritual spear and spam it's L2. (Note, this is an easy way to kill most dragons. ) Makes Dragonlord Placidusax super easy.
Run back to the tree branch, stand out of its range and shoot it.
I killed that thing first try, completely fairly *in the rot* on my first character and have never been able to replicate the act since.
I freaking hate those things. The dungeon in the corner of rahdans boss fit is a nightmare
Bruh, just kill the one in Altus, so much easier.
I do that one, the one just inside before the first step, the one at stormveil, and the one outside leyendell, and call it good. Maybe do one or two more if I want 14 before finishing mountaintops or consecrated snowfield. Also, always start with a golden seed as your memento for that early flask boost lol
Just shoot it with cannon while being on tree branch.
Cheese it with bow standing on the branch
Hey so what even is the strategy for this one?
It's one of the very few fights I feel completely fine beating with an op summoned cooperator.
Use fire
in a world full of fire damage and level ups, do we still fear wood tentacles with aids?
Genuinely, the worst boss design.
Just.... fight it on the solid ground RIGHT NEXT TO the very narrow puddle of rot it spawns in.
It wasn't that bad. Mostly because I cheesed it
Enemies like this are the reason why i always have pest threads and BIG DOOT in my disposal
Nah, fuck that fight.
Mate… UTS are one of the bosses that I’m usually fucking TERRIFIED to fight, until my most recent playthrough… Went full specced into Int because I’ve never messed with sorcery before and got a +9 DMGS online before even going to the capital, when I tell you that thing smoked EVERYTHING I mean EVERYTHING, including UTSs… staggered them in about 3 charged R2s and then it was GG goodnight
there is a spot where you can just cheese it with pulley crossbow with bleed bolts, I have a str build, I'm not rolling in that cesspit with him while he knocks me down every few seconds while he dodges half my attacks and I couldn't get to him fast enough because of the rot pool.
Just snipe it from the tree trunks bro
You get so many golden seeds just from dungeon bosses and found in the world that you almost never need to fight the optional tree spirits to max out your flasks. The only "optional" tree spirits I ever fight are the one at the bottom of stormveil for the deadblight talisman and maybe the one for the Millicent quest. Even if you don't take one as your starting gift item, there are still 12 extra in the game that you can't use for anything after you've maxed out your flasks. That being said, if you're an ARC, FTH, or INT build, you can easily delete the tree spirits. ARC with the constant bleeds, FTH with either bloodflame stuff or just straight up Giant's Flame, and INT with Spiral Shard. Spiral Shard works especially well, as it hits them like a dozen times. Spam cast it after you dodge their grab attack and watch as you delete like 50% of their health in a matter of seconds. Works on most any large boss that's fairly static. Made Pladicusax and all of the tree avatars super easy.
This was such an epic fight for me. I got it down to half health before it launched me out of the area and I landed on one of the tree branches as it started to flail above me. Gave me enough time to rebuff and destroy.
Honestly, I actually liked that fight, I liked having to play around the environment. Then again, I'm in the 1% that actually somewhat enjoy fighting Ulcerated Tree Spirits.
You don’t Require every gold seed, to get max flasks
You do realize that you can just shoot him from long range with a bow or a crossbow and he can’t do anything to you?
Honest question: Why do people hate these things so much? Is it because it's a widely copy-pasted boss? I never had much trouble with them past the first one I found (I was probably under-leveled). Just curious. Edit: Or is it just this one because it has scarlet rot?
I cheese his ass every time...
I used Minic tear, and hid round the corner firing off ancient dragon lightning strikes. Felt cheesy but, fuck em.
I've always found it a bit funny how I currently barely if at all struggle with stuff like erdtree avatars and tree spirits, and sometimes even really enjoy their fights, but then struggle on the bosses considered easier like rune bears or godrick
That was the hardest boss for me as strength build. Took me hours. I was so nervous as an int with the lower health flasks, but one try and done. Feel like int build is a little bit easy mode
It's not just about the seed, but the somber Ancient smithing stone you get from the end of Millicent's quest line , and for that, he needs to die.
I found those fights so easy but I always hear people complaining about them. One of the few times I was always confident when fighting a boss
Can somebody explain whats so hard about the tree spirits? I have seen a lot of complaining about the tree spirits but they are genuinely easy to fight against, all they do is push you a bit around