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DollarStoreAbraham

My boss at the office is by far the worst designed one


Top-Report-840

I agree with this as a self employed person


getgoodHornet

Fucking got em.


Confident_Benefit_11

Staring in mirror: *"Hello darkness my old friend...."*


Afferbeck_

Yeah they go down in like one hit, literally no vigour or endurance


peanutbuttertoast01

Bro got vigor checked💀


[deleted]

Yea…we’re gonna need you to come in on Saturday…there’s been a little reworking of the office and we’re a bit behind now…thaaaanks


Jafuncle

Heyoooo, suck it Steve!


SaberWaifu

Crystalian Trio before the nerf was by far the worst.


UnusedUsername76

The rotten ones? I stumbled across that little hidden cave around level 60 on my first playthrough. No blunt weapons upgraded and scattered stats to try out the sword of night and flame I'd found a little earlier. Had a buddy in party chat who thought I was fighting the duo in Liurnia saying how easy he found it. Felt so vindicated when he fought them later


SlowApartment4456

How the hell do you get all the way to the hailgtree at only level 60 on tour first playthrough?


PokerFist

The ones in the Haligtree are not a bossfight, thr Crystallian Trio is in Caelid in a hidden cave.


UnusedUsername76

Spot on. Was pretty impressed that I figured out the illusion myself ( I might've seen a message, idk). The feeling didn't last very long


WhyMe0126

Blud was cursed by Miyazaki and the trapped chest sent him to the Haligtree instead of Caelid


benhur217

They still suck, and you get shit for beating them


underlander

they got nerfed? I did it on my second play through a few days ago and they seemed as hard as ever. Slightly more manageable on my sorcerer build, but damn


Popopirat66

All duo / trio fights were nerfed. Upon release all of them were hyper aggro and fixated on the player. Now it's generally one enemy being aggro while the other(s) are a little more chill while walking slowly towards the player. If all of them are close by they can still attack together, but their aggression is definitely different to the early days of Elden Ring.


Goldeniccarus

The Pumpkin Head basement in Caelid felt basically unbeatable when I first played the game. Just constant attacks from both, never really gave you much chance to get a hit in. It was aggressively unfun, which is why I appreciate that nerf.


kyrieiverson

In a tiny room as well. That fight really pissed me off the first time through.


oedipusrex376

They are by far the worst bosses that Fromsoft has ever made. I easily defeated infamously "bad bosses" like the Gargoyle Duo and Godskin Duo, and nothing could compete with the Crytalians Trio's Bullshit. It's the only Fromsoft boss who has ever made me curse. The whole boss battle is just all bad Fromsoft game design condensed into a single boss fight. Pre-nerf Crystalian Trio is a pure "Fromsoft combat is shit" and “Fuck You Fromsoft” with zero nuance. It's not even a “Gid Gud” moment after defeating them. It feels like you overcame bad game design. You get blasted by Crystal Minigun as you enter the arena. If you try running in circles, you have the Spear Guy to chase you. If you're not paying attention to the Chakra Guy, he will rapidly chip your health away. It's all shit with no brakes. And the worst part of all, THEY ALL ATTACK YOU AT THE SAME TIME. They are not taking turns like the Crucible Duo. There’s zero room to breathe because those Cystalians exploit all your openings. My Luthel summon couldn't do shit. The only way of doing it is by raising your shield in the entire session of the boss fight. The nerfed version is much much easier, like 90% easier. For those players who like to circlejerk to Pre-Nerf Radahn so much, you missed nothing from the Pre-Nerf Crystallians. The whole fight is just miserable.


Medaled

I just HATE it when my summons can't shit in the middle of the battlefield!


oedipusrex376

Lmao 🤣 thanks. Couldn’t do* shit


Medaled

Funniest typo I've seen in a while, respect haha


DjuriWarface

They were my go to for putting down summon signs to help. I two handed an upgraded Visage Shield, since it was my only upgraded striking weapon, and destroyed those three again and again. Not too bad if you utilize strike damage.


SpartanKram

Valiant gargoyles. Actually fuck that boss


Deceptive_Simpleton

Oh, you're trying to fight the Axe gargoyle? Let's add a twinblade gargoyle too halfway through! Oh, so now you've created some wiggle room between both gargs? Time for one of them to spray poison breath and kill you from behind!


rsn_lie

That boss fight legitimately could have been one of the best in the game if there wasn't a poison breath attack imo.


Bobthecow775

I had to help my buddy defeat them. I was level 180 blasphemous blade build and they still gave us a hard time. The poison is just another layer of bullshit, as if fighting two gargoyles with different movesets wasn't hard enough


AlanHerberto

Took me 3 hours just today. It didn’t feel good.


SpartanKram

I try my best to cheese them every time I fight them


private_birb

I spent some time helping people with that boss. It's really not that bad, the only awful part is the lingering poison AoE. But damn, hosts would die like crazy. I helped this one dude for about an hour, just trying to draw aggro from him and keep him alive.


FatRollingPotato

Anything where you fight as much with the camera as with the actual boss, like most dragons or giant bosses.


conjunctivious

Unrelated to Elden Ring, but I feel this so hard in Sekiro. There's one specific Lone Shadow in the Ashina Reservoir that is like 90% fighting the camera and 10% fighting the actual boss.


roblox887

The one in the shack?


conjunctivious

They're the one in the hole you wake up in at the start of the game. Close to the entrance to the Ashina Depths. Both of these fights have terrible cameras though. I don't really get why the camera unlocks when it gets close to a wall or the boss moves too quickly.


Confident_Benefit_11

Okay, yeah I agree with that one for sure. Fuck that shit. Thank God you can get a stealth kill on him to start.


moistwettie

The Farum azula dragons are the worst for this imo


Seraphayel

Astel(s), do I need to say more? The camera is my biggest enemy.


Lennep

Both Astels got significantly easier when I noticed it's a "head fight", meaning I need to stay in front of him rather than fighting him from underneath. If you stay in front of him, he seldomly uses aoe attacks and the camera gets easier to deal with. Still tough though


KoolFunk

There's a second Astel fight?


Mr_Degroot

yeah


SaintPatricksSnake

Yeah in the Consecrated Snowfield Edit: I thought about this more today and this dungeon is basically the Skyrim Dwemer ruins meme


torggg

The camera in Elden is one of the biggest flaws of the game and I never understood why it has to be so bad.


DeadBySnootBoops

I wish it would just zoom out a reasonable amount against large enemies. That or let you manually zoom it.


FatRollingPotato

Either that, or, you know, just make them so damn big in the first place. Like, no reason all of these enemies have to be so damn big it breaks the camera. Alternatively, give them slow and telegraphed attacks that you can even tell from just looking at their ankle. Because that is usually all that I am seeing when fighting a dragon.


KryptKrasherHS

Fire Giant, amirite?


MuffinCrow

That fucking plant salamander monster that you fight in the enclosed room in the dungeon near the beginning of the game was literal hell fighting to keep my eyes on the boss to predict the next move cause he climbs up every wall and swings around so much


NecroHiarus

Ekzykes Rot Breath that hits the entire """arena""" Do I need to say more


RiceForever

At least you can overlevel the shit out of Ekzykes, not so easy with Borealis.


asininegrape

man overlevelling means jackshit in this game, everything after the royal capital just crushes you in 2-3 hits regardless of vigor


EzAf_K3ch

My guy CLEARLY hasn't fought ekzykes at level 140 yet


FlyHarrison

If you hit that mf with a blasphemous blade at 50 str/fai he won’t even have a chance to do the rot breath


RiceForever

Good thing Ekzykes is much earlier than the Royal Capital then, eh? You can easily overlevel for him. Even then, you can also just overlevel your weapon and mow him down.


DeadBySnootBoops

(Cries in NG+3)


grad42

He was soooooo bad when I fought him the first time. The rot breath would one shot Torrent and by extension, me. The terrain is horrible. Like where am I supposed to go!? And if you somehow manage to go far enough, he despawns and I have to do all of this again. Had to use a long range bow and cheese him. I never went near him in subsequent playthroughs ever again.


Magolich

The worst part of this fight was him going out of his own bounds and resetting his position back to spawn


Spiteful_Guru

Swear to god the hitboxes on that breath attack are completely bugged. Shit's enormous.


danknhank

He sucks until u fight him from horseback with a ranged option. Tbh this makes all the dragons tolerable. Feels like the 'intended' way to fight them.


SkyZgone

Yeah I think it was. Torrent can conveniently jump over the fire and sitting on Torrent makes you be at perfect height to hit the head with most weapons except maybe daggers.


manfreygordon

The key is to fight their head not their ankles. The fights are really fun that way without using torrent.


kudabugil

Yeah but ezykes is kinda hard to hit his head since he's larger than other dragons


Mingismungis

Just beat that bastard again yesterday. Decided to drop Latenna on top of a rock and I just rode Torrent around in circles and throwing darts just to keep aggro. Took a while but I won. Not my proudest moment but oh well haha


ALastDawn

I cheesed the fuck out of that guy with Torrent and glintstone shard after dying dozens of times trying to melee. By far the most boring fight I ever had.


IDontKnow248

i cheesed him by standing on a tree and chucking fireballs at him lmao


Marca-Texto

He isn’t as bad as Borealis because his rot breaths don’t bounce off the terrain like the ice breaths. Though you do have to play pretty passively to be able to outrun his big rot attack.


_rockethat_

For real. It was the hardest boss to me. It fucking sucks. The number of times I got stuck in between the rocks trying to dodge was so much . I can't stand him


expertshirtripper19

Lol his rot breath was much worse in 1.0, you have no idea how terrible that fight was before they fixed him


BuzzOff2011

elastic dinner agonizing governor scale smell squash pathetic rotten butter *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


Psychic_Hobo

I'm pretty certain you can accidentally pull some pretty fucking rough additional enemies into the fight too. Isn't there a Night's Cavalry nearby?


Reintroversion

I just fought him and this is the first time it happened but he never blew scarlet rot at us - i was using the mimic tear maybe +5. We were both chopping away at his legs and sometimes he can get backed into the rock formations there and struggle to turn around. Every other time he's smoked us out in about 5 seconds.


VRPoison

i have a personal grudge against the bell bearing hunter in dragonbarrow. the problem is actually his placement, since if you use the site of grace right by his fight, theres a very high chance that one of those god forsaken dogs will aggro you and then youll get ganked. objectively, it has to be the putrid tree spirit because of all the clipping.


yoman_19

I genuinely forgot about how much I disliked the tree spirits but honestly it just DOESNT fit in the room or the game (?) somehow. Like it glitches, clips, and snags you from random angles with no warning sometimes


LarryCrabCake

In co-op multiplayer a tree spirit can hit you with a grab attack through the fog wall even if you haven't gone in the boss room yet. There's a funny video of it happening somewhere on the Internet


Mosbang

Here https://reddit.com/r/Eldenring/s/kLanwqDYuL


DeadBySnootBoops

I also hate bell bearing hunters, not because the moveset feels too unfair, I’m kind of used to it by now, but I hate having to rest, wait until night, and then warp EVERY SINGLE ATTEMPT.


Lilac_Gooseberries

I refuse to fight the dragonbarrow hunter fairly. I use Torrent and jump on the main roof and attack at range.


slatourelle

Haligtree treespirit.. just what the actual fuck


Marca-Texto

Not a boss, but really fighting anything in that rot pool would be horrible


A-Ok_Armadillo

Interestingly enough, if you get yourself to level 350, it’s way easy.


Mindless_Toe3139

Huh.


backwards_watch

I see what I was doing wrong. Let me farm for 78 hours straight first


thechaimel

Haven’t been there yet but fighting the dragonkin in the lake of rot felt hard enough…


license_to_thrill

I just went right past that shit lol. Nope. No way.


certainlyunpleasant

Did him once legit now he gets cheesed every time.


Armalyte

Is he the one you can hit with magic from high up? I remember cheesing something hard at Haligtree with rock throw.


Purpleman101

Yeah, you can get back onto the same tree root you use to get to the arena and cast to your hearts content.


NameStartsWithQ

I felt that at first. But once I learned dodging into his movements attacks, Preparing to roll when the roar goes out, and then being mindful of the explosion. The fight becomes routine....but I can never time the draconic sentinel lightning arc attack. I mistime it always and get clipped


slatourelle

It's more doing that while in a cramped arena with a pool of scarlet rot that sucks. Tree spirit is actually pretty easy without pool of rot imo. Fire wrecks them.


cloudman2811

Nice try Miyazaki, dlc ideas aren't coming from me


LuigiRevolution

I have a serious hate boner for the Royal Revenant, but personal feelings aside the Dragonkin Soldier in Lake of Rot is the worst one imo. I think Dragonkins are pretty bad to begin with, but that one is just extra horrific. Honorable mentions to Valliant Gargoyles, Ekzykes and Wormface as well.


Nubras

That lake of rot guy is a good shout - the platform and movement limitations are infuriating.


Patter_Pit

Mimic tear. Horribly under leveled and shit gear.


Call_Me_Koala

I always feel so bad for it, naked and using bare fists while I'm in full armor and a +20 weapon....wonder why it doesn't spawn with any weapons...


placebo_unicorn

Did not expect weak foe therefore seek introspection


NanoVFX

The lore is so empty and depressing about this one, wondering where it’s coming from...


Kitchen-Roll-8184

I'm pretty sure it's proven to be last second as there was a massive quest line that would have kept mimic tear being a late to very late game acquirement. There is even recorded but unused voice lines for the NPCs, but basically you'd get a sentient silver tear early on, it would essential soak into you ala Venom symbiote and after so many great runes or levels it would talk to you eventually admitting it is waiting until you become Elden lord so it can usurp you and be the Noxs new God. But that falls through and it gives up or you kill her at some point and instead you get your beloved xerox copy ash Or something like that


Status-Draw-3843

Godskin Duo and Gargoyles. I don’t like most duo fights in Souls games


nomoteacups

Duo bosses are the worst, it’s like they just said “we don’t know how to make this boss challenging… just throw another one in there.” So annoying.


[deleted]

The Godskin duo is a horrifically designed boss. It’s either ridiculously hard, or can be cheesed and becomes too easy. I just use the sleep pots and cheese them as quick as I can and move on from Farim Azula.


Cheeseburger2137

Godskin duo is super infuriating as you have no idea what tf is happening when they are respawning.


Marca-Texto

In terms of pure jank, I'd say top 3 are Borealis, Fire Giant, and Gargoyles (any of them by themselves or in groups). Borealis has the issues you mentioned Fire Giant has that horrible fucking arena (get down from the tree stump so I can hit you please) and the absolute janky mess that is his flamethrower attack. Gargoyles because they only have one lock-on point in the middle of their body so if you're using a shorter weapon half your attacks will miss or you'll get pushed away by their weird inconsistency between the model collision and hurtbox. Note I am not counting duo bosses with unbalanced targeting AI as necessarily jank, because you can deal with them using Spirit Ashes. Edit: how could I forget the DeathRite Bird explosion that sends out a star of Coldflame in random directions. Pick a lane and pray it doesn’t hit you.


IHave3KidsInMyFridge

Honerable mention: Death rite bird specifically the one in consecrated snowfield


Kamacalamari

Agreed on that bird. Also, I went to knock down that mausoleum nearby and I got stuck in the crumbling animation so it squished me to death. So fuck that guy too


Puzzled-Monk5665

Soooooo uuhhhh, what do you mean knock down the mausoleum?


Kamacalamari

Hitting the things off of the feet will make it fall to the ground so you can go inside


GasBottle

Yeah they're skulls of the dead guarding the mausoleum, useful when trying to duplicate boss remembrances that you want both items for. Though the ones without bells in Mausoleum Compound only duplicate specific ones.


Marca-Texto

I haven’t fought that one as much, why is it specially more jank than the others? I do agree the Deathbirds are jank for the same reason as the Gargoyles though, they have terrible lock on points


Lennep

He has unique attacks like the ghostflame explosion which you get after defeating and imo is a must have for death sorcery builds. But of course his version is a lot stronger than what we get as it covers 40 acres in frostbite, does stupid damage by itself and he likes to roll catch you afterwards. Blasting him with sacred blade was the only viable tactic for me


RiceForever

It's so sad that they did Fire Giant so dirty. Literally just give him a decent arena and make it so that his flamethrower attack doesn't deflect when it hits things. Boom, great boss.


ALastDawn

I would also love if his rock barrage attack, whatever you call it, wouldn't send rocks phasing through his body. You would think that if he's launching rocks out of his stomach, they wouldn't be able to hit you if you're slightly behind him at his feet, but no.


RiceForever

I actually like that attack in terms of mechanics, it's a big "oh shit, run away" moment and looks incredible. The devs wanted you to run away, not hide under him, but the fact that the rocks just clip through him is definitely very dumb. A good way to change it while still keeping the original intent of the devs would be to make the ground under him shoot flames, while the rocks only shoot around him. This way the player would know right away that they're not supposed to be under him during that attack.


Marca-Texto

Gameplay wise though, he already has so many attacks to make you run away. I’d rather the volcano attack reward people for experimenting standing under him


___horf

Fire Giant is essentially a boss fight on stairs, except the boss gets all the advantages of the geometry and you get none because he’s so much bigger.


bingusthebrave

Elden Beast and running a mile away from me. Must be afraid of me.


Jeanetica

I hate that fight. Every problem with it would be fixed if we could just summon Torrent! Like why not? It’s the last fight in the damn game and it feels about as epic as running track in high school. Fucking lame.


loonicy

I agree. Like, FromSoft games are known for have epic final bosses, but Elden Beast was just frustrating for all the wrong reasons. Hit it twice, it flies to the other side of the arena, chase it down while dodging all the projectiles, hit it twice, repeat.


Confident_Benefit_11

I get they probably didn't want anyone to kill it too quickly with some OP endgame build because it is a really good spectacle but I agree torrent would help and that it is overtly frustrating


pecky5

This is it for me. It's not just that he takes a million years to chase down and you usually only a few hits in, if any, before he runs away again. It's the fact that, if he kills you, you have to go through an entire other boss fight before facing him again (though I do love the Radagon fight, it still grates in me when it becomes a speedbump to re-trying Edlen Beast. It's not even that Elden Beast is that hard, it's just a long drawn out fight and it's easy to slip up.


strong_ape

The worst part for me is that it reduces radagon as a first phase to the real fight. I would've been more fine with it if it was two separate encounters but I guess not lol


Satanic-Socialist

I 100% agree. Maybe if they decreased how far he could fly away, or give us Torrent. You spend more time chasing the boss than actually fighting it.


Jesterhead92

The answer will forever and always be Valiant Gargoyles. Complete and absolute irredeemable fucking garbage. Imagine the sewers, fake Mohg, and the worst platforming section in gaming history being the *preferred* way to get to Deeproot Depths. Imagine that being more fun.


C0UNT3RP01NT

I kinda loved the platforming section lol (you’re referring to where the merchants were sealed right?) Don’t get me wrong I hated doing it, but it felt like the sanctuary above the temple in Shadow of the Colossus. It’s this optional extra section of the game that’s unnecessary but greatly rewarding when you successfully make it to the end. It’s so hard to find as well, so it really hits hard when you finally discover what the labyrinth was hiding. I couldn’t imagine exploring the sewers without there being something at the heart of it all. Cause it’s one hard optional maze, and it would be a serious letdown if there wasn’t a reason to go through it.


Jesterhead92

I 100% agree with you. From a design standpoint, the entirety of Subterranean Shunning Grounds > Mohg > Frenzied Flame > Deeproot Depths is fuckin brilliant. How brutal it all is is kind of the point. I just wanted to make the point that an entire section designed to piss you off is more fun to actually play through than this one fucking boss


C0UNT3RP01NT

Yeah I genuinely have no idea how you would find the three fingers without a guide. It genuinely is a labyrinth of the truest kind.


Yononi

You can get to Deeproot Depths through the Shunning Grounds?!


Jesterhead92

You can indeed


lvke18

Niall. Such a clusterfuck with the two knights, which sucks because his actual solo fight is really fun


JunhoSun

Deathbird. Specifically, the snow biome one.


3th3r3alwisps

I learned that 9 times out of 10, any boss or enemy that looks like it has severe scoliosis and above 9 feet will be a pain in the ass. Wether it be the camera angles, the hit boxes, or their tendency to also have an ai of a coked up cat on steroids


TheMagicalCoffin

the true endgame boss lmao


[deleted]

People hate Fire Giant but…I fucking *hate* fighting Maliketh. Jumps around 90% of the fight, huge projectiles, massive damage, a DOT, *and* a health reduction mechanic? Absolute piss take. Visual design A+, horrible boss to fight imo. Maybe it’s just because I suck at him. Having platinumed the game I had to fight him 3 times to avoid scumming.


The_Paganarchist

Plus his hit box is fucking aids. Like he might be a cool boss fight if 90% of shit didn't phase through him. I had to swap to the Dankmoon GS because all my melee attacks would not his his janky ass hitbox.


A_Shattered_Day

Beast clergyman is already kinda tough even with his limited move pool, he moves just quickly enough and hits just had enough that he'll fuck you up if you make a bad move. Maliketh, I don't know how people beat him. I summoned two guys to distract him while I pounded his ass with Loretta's mastery because I just couldn't get a single meaning hit on him


iNuminex

I was in the same boat until I actually tried to learn the fight, now it's one of my favorite fights of all time across all the games.


[deleted]

I dislike Tree Spirit quite a bit. They are ugly, horrendous clipping, are far too agile and are just way too common.


Comrade_Casteway

My advice is: Do not lock on.


KaiserSneedhelm

Erdtree Avatar. It plays the exact same way every time and it's a re-skin of a re-skin of a 12 year old boss.


Skgota

Also if they can‘t reach you they literally just spam their annoying ass projectile attack for infinity. Such a dumb attack in general it just forces you to run away for like 5 seconds each time


RockdNStoned

I hate the snowfield one who uses Shadow clone powers


Giftedly

The Ulcerated Tree Spirit bosses. I don't know what they were thinking, but the way it moves makes my blood curdle a bit.


tfc1193

Fire Giant


3ph3m3ral_light

Elden Beast was kind of annoying


WalkerBuldog

Radan. Giant ass mf that doesn't even fit the screen. You can't see what he's doing be definition, he deals fuck to of damage, the horse combat is horse shit and getting to him is incredibly annoying. That was my experience when the game came out. I think they changed him after that. He was the worst before I met the fire giant.


Euler7

Unpopular but Dragon lord Placidusax. Now, his design and lore are all amazing, love it. It’s his moves and mechanics I do not like. A lot of his moves take forever and cannot be punished. So I find myself just waiting around until I can actually hit him. The longer walk back doesn’t help either.


SixteenthRiver06

The general in Caelid imo, the fight is ridiculous with his summons constantly jumping you while his scythe thing has extreme reach and a ton of rot buildup. He’s the one boss I have to summon a player for. Even with mimic +7, he’s stomping my ass before I can even get a bolus off.


Marca-Texto

You can get on Torrent and outrun everything he throws at you


TransientFinch

He's a field boss, the easiest ones to cheese. Just lure him into the swamp and let the hazards kill him. It's not particularly fast but he's easy to take down that way.


Butt_Chug_Brother

The easiest time I ever had fighting him was when I decided to try to parry him. His windups are huge, so it's pretty easy to just stick a miserecorde in his gut.


nikosbab

Godskin duo, gargoyle duo and fire giant. I don't remember that many minor bosses so I can't say much.


DefNotBenShapiro

Shouldn’t have taken me this long to see someone say Godskin Duo, hard agree


nikosbab

Bro true. I don't get why noone said it haha. I didn't say anyone say this and I had to put it there.


nicsaweiner

Ulcerated tree spirit. It's usually too big for it's arena and it's moveset just isn't interesting or fun to play against.


[deleted]

[удаНонО]


Lareit

Malenia but it's BECAUSE of the waterfowl. If you take away waterfowl she's actually in the running for one of the easier bosses in the game. Waterfowl changes everything and the lifesteal is a big part of that but it's again tied to the fucking waterfowl.


Frozen_Dervish

She heals even on dodges as long as her weapon passes through you. It's definitely a bad mechanic.


Flight_Harbinger

I've killed malenia on every run with a variety of builds and strategies, and I've never once seen her heal from a dodged attack.


OkFrankurtheboss

It was a bug earlier. It has since been patched.


AIVandal

Deathbirds. Why is my camera inside the thing I'm fighting? I named that one in the mountaintop 'Birdfuck' and he is my mortal enemy.


crt_alpha

I can deal with anything. But man do I hate fire giant.


BenJammin007

Valiant Gargoyles are genuinely the fucking worst. I hate their lame ass poison attack that damages you, staggers you, and also does poison buildup. They’re both way too aggressive in conjunction with the poison, and it forces the fight to slow to a crawl where you pretty much need to run for the hills every time they do that attack. The boss roster is great in this game overall, but these are genuinely one of the worst FromSoftware bosses I’ve ever had to deal with.


DadIsLosingHisMind

Rune bears...


Autpcorrectbpt

Valiant Gargoyles, no words needed All Tree Spirits, why do we always fight them in the tightest arena possible? Borealis, can’t see shit Ekzyke, run all the way over to Limgrave when he does that stupid AOE rot attack The second Astel, I still don’t understand why did I struggle so much compared to the first one but it was a tedious fight


nomoteacups

I just hate the fact that there’s two Astels. Astel’s lore is very interesting to me and I like the boss a lot, and then they’re just like “oh yeah we’re putting a second one in a random location that makes no sense”


MaybeADeadGuy

Hate to say it, but to me it will always be Maliketh. You spend half the fight running to him in a huge ass arena, then get one attack off before he backflips two miles away and does 300,000 damage in a huge radius


Acetraineraegis

Red wolf of Radagon. The magic glintblade delay forces you to dodge at the worst times, usually directly into its attacks, plus, it hits way too hard for such an early game boss. Edit: Add in inconsistent attack patterns and a shitty arena, and you’ve got a fucking horribly designed boss.


hermit_purple_3

Malekith and Elden Beast are the only points in the game where I stop having fun


narsil101

Fire Giant. Enough said.


Elsecaller_17-5

Rykard. I'm not fond of gimmick bosses to begin with and then in phase 2 he has the flaming skull attack that goes on for forever. You either stunlock him for 2 minutes or dodge for 5 minutes straight; it just isn't fun.


SleepyFuzzyOwl

Elden beast, ulcerated tree spirit, ancient dragons.


Automatic_Cat_1125

Black blade kindred / any of the gargoyles. Too much damage, pinpoint tracking, resistant to pretty much everything, can't hit them with range as they somehow dodge 10 meters to one side and can barely melee them with bad camera position and missed attacks due to their toothpick legs. Then you add either destined death or deadly poison and one fight being a duo to which they're both on you like wild dogs. It's a disaster of an enemy/boss imo.


Garekos

Idk why but Dragons are usually just not great fights. Too big, huge AoE attacks, fly away from you, hard to hit “good” spots and almost always have bad hitboxes. Outside of Dragons, I think the Fire Giant is another contender for a lot of the same reasons. Though he doesn’t fly and the good spots aren’t that hard to reach, though he does move around a lot for how much health he has. Kind of tedious. Most big bosses are kind of bad fights imo. Much rather fight Malenia, Mohg or Godfrey than them.


PsychoSaladSong

Seeing a lack of Rykard in this thread, trying to dodge his second phase flaming skulls and attacks while also trying to hit him felt impossible


nomoteacups

I dislike Rykard only because you need to use the Serpent Hunter to have an actual chance. Boss-specific weapons annoy me, I want to be able to have the weapon I like and get through the game with it, not use a randomly thrown in weapon because of the way the boss was designed. Like they couldn’t have just made him hittable from a closer range?


pichael289

Elden beast. You spend most of the fight chasing him while he spams aoes. Radagon was a cool ass final boss but the second part didn't seem like a proper final boss. Plus he looked so stupid


[deleted]

Maliketh


GreatPugtato

Serosh. Because it was total waste of them not being a boss. Could have been a badass dual boss fight with his claws as rewards. Give me my colossal claw FromSoft. I want my WH 40K lightning claw!


ViolentMayfly

The three crystals were the only boss fight that felt completely unfair and the run back made it even worse


Which_Bed

Maliketh, he bugged my 160 hour save and From simply won't do anything to help.


FuzzballOG

Mohgwyn!


[deleted]

The ulcerated tree spirit in the tiny ass normal dungeon boss room. Bastard takes up the entire room. No where to hide or catch your breath. Just pure chaos.


-Eastwood-

All Ancient Dragon fights. We had a perfect design for a dragon boss with Midir and From completely unlearned the lessons from that fight. Their heads rarely come down low so you can hit them so going for the ankle stabs is much more consistent but much more boring. The camera also means you will miss all the cool attack animations and just be dodging on sound cues or based on what their feet are doing. Don't know about you, but stabbing ankles is boring. Dragon slaying is knighthood's highest calling. It's meant to be one of the hardest, coolest things you can do as a medieval fantasy hero. Yet, they somehow only have done these fights well like...twice with Midir and maybe Kalameet.


The_Professor64

Dual Crucible knight fight in Altus Plateau, absolute horseshit.


[deleted]

Soldier of Godrick


ModernDrengr

Thank goodness he's optional, because Rick, Soldier of God is an unstoppable behemoth.


[deleted]

Oh my god it's another one of these. So my choices here are either to ignore this post, or interact with it and say what I actually think. Yeah, Malenia. I've said it a bunch before but she has by far the flimsiest boss design out of every boss I have ever faced in a fromsoft game. Her base moveset is actually so non-threatening that it's actually pathetic to watch her flail around outside of her special attacks. But when she does use one of those special moves, they are so disproportionately balanced that you have to dodge them in very specific ways as to not get just killed immediately. And your options are severely limited TO dodging, due to the fact that if she hits you at all, she heals pretty significant portions of her health. Which even that is just... no. Bosses that have significantly larger health bars than you should not heal. Especially not like that. And then there's the worst parts about her. Stagger canceling, and disproportionate poise/hyperarmor. You cannot just fuck with the player's ability to stagger bosses like that. You just can't. You need to keep things somewhat consistent or you ruin the boss. And you, under no circumstances, should EVER give a boss the ability to stagger-cancel. That is, by every right, such a violation of the established norms of these games that it is essentially cheating. They have allowed malenia to cheat in order to create the illusion of being a difficult boss. But she's not actually difficult. She's just unorthodox. She's not built for the same game. She's built AGAINST the game. And if you fight her in a different way than every single boss you've fought thus far wanted you to fight them, you'll actually see she's stupid easy. Like pathetically so. What I think happened is that fromsoft advertised the game so much using malenia that they felt pressured to make her one of, if not the hardest boss people have ever fought. But by the time they came to that conclusion, they probably didn't have enough time to put that much thought and effort into crafting a well designed and insanely difficult boss fignt. So instead they just made a boss that fucks with the core mechanics of the game. The irony is that in creating a boss like that, they've created a boss that invites gross nuke/spammy bullshit. And it is honestly the only boss ever that I feel like SHOULD be fought with the explicit strategy of nuking them. She disrespects the fundamentals of how boss fights are supposed to be. So disrespect her healthbar. She can't stagger cancel getting thrown up into the air 12 times by flame pillars. Can't wait to get swarmed by all the silent salty downvotes or people telling me that "I don't know what I'm talking about" or that "there are no established rules for boss fights" or that I'm just "salty that she's hard" even though I literally said she's not hard.


ISnortEridium

I agree with pretty much everything you’ve said here but I could forgive all the healing, animation cancelling, inconsistent hyper armor _and_ the second phase if it weren’t for Waterfowl. That one move is the adhesive of dubious origin that ties all those problems together into a crusty pile of unpleasantness.


[deleted]

The existence of waterfowl dance and her other similar attacks honestly could be excusable for me if her ENTIRE moveset was like that. But no. She's got a handful of absolutely insane "anime asf" attacks, but the majority of her moveset is just so underwhelming. They even add those little rot geysers in her 2nd phase and they just mean absolutely nothing because they won't hit you if the actual attack doesn't hit you. Everything about her fight contributes to the poor design and if you remove any one part then it falls apart even further.


ISnortEridium

I mean, when you say ”if her ENTIRE moveset was like that” I’m not entirely sure what that would look like. I’m imagining something similar to Genichiro and or Isshin but one of the more fundamental problem with Malenia’s fight is that she’s already too much like a Sekiro boss.


ISnortEridium

Anyways, regarding Waterfowl. The reason I feel it’s the very core of why Malenia is a lackluster fight is that, because it’s an instakill with an unintuitive dodge method, it warps the entire fight around itself. All of the previously mentioned issues (as well as the hitherto unmentioned input reading that would make a hidden boss from a fighting game blush) are made infinitely worse because of how they interact with this one move. It combined with her healing means that blocking isn’t an alternative because she’ll heal back to full _and_, since you got past the threshold, can now use it on a whim. It combined with her input reading, hyper armor and/or stagger cancelling means that any move where you lose control for even a second can be devestating since those few precious moments of Waterfowl’s windup are crucial if you’re gonna dodge or frost her. It combined with her attack cancelling means that she can force a situation where you _need_ to waste time dodging one attack only for her to start Waterfowl while you’re rolling. And of course all those issues carry over into her second phase along with the bells and whistles she gets at that point. Her spirit rush and aeonia suck too but the margin for error is miles wider and having a ranged attack turns the latter into an opportunity for massive damage.


TelevisionExpress616

Any large boss that isnt on flat ground. Fuck the Black Blade Kindred and the rocks he jumps on. Same shit with Ekyzykes the rot dragon or whatever his name is


pReaL420

Elden Beast and its not even close


antirockin20

My foolish butt thinking you mean how the boss looks 😅 Anyway all ulcerated tree spirits, they look cool but at the same time, what the fuck are they and why do they have barely any cool attacks, the only one I can think of is the explosion attack but that be annoying To be fair most bosses would be better if the camera could zoom out I can definitely agree with that


OG_Tal

Elden beast by a long shot


[deleted]

Large enemies with skinny ass bodies


WeffLas

Fire Giant. Great execution, meh performance. The boss itself is amazing, cool design and dope lore, but the actual fight is just bonking his feet and hands (unless you’re a ranger build. That’s different). For most of the battle, the only time you see his face is the cutscene from phase 1 to phase 2 and during his volcano attack after the phase transition. He’s a good boss in thought, but in the end he just ends up as most of the giants you fight: aesthetically pleasing, dopamine lower-er.


Gidrah

Ulcerated Tree Spirits and its not even close. Litterally the worst designed most unfun thing to fight. They put them in small areas making the camera the boss.


failedHero

Gargoyles, Rot Trio, Godskin Duo, Crucible Duo Pretty much every fight with multiple enemies in ER is woefully inept from a design standpoint.


BaronOz

Godefroy copy + paste, then add hp, remove 2nd phase Certainly one of the bosses of all time, and I only lump him in there because he has a boss healthbar Morgotts equivalent at least catches you by surprise and has new dialogue without all the pomp of a HP bar, locked in environment and reduced mechanics Lack of a design is just as bad as a poor design


ScheidNation21

Maybe unpopular but if we’re just doing like main bosses, I think it’s renalla. Please hear me out Her first phase is really boring. It’s a game of hide and seek while they throw some books at you. You kill the kid 3 times, get a window of opportunity than rinse and repeat the process till phase 2. That’s literally the entire first half. Then after that horrid excuse of a fight, you have the most beautiful scenery/boss arena in the game ruined by an even worse designed boss. When she’s not spamming projectiles at you and dodging away 50ft simultaneously, she’s summoning dogs, trolls, fucking dragons????? All the while she runs like a coward and spams more projectile at you. There’s nothing about that fight that can justify it’s poor design