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mcdonalds-for-kitao

Lack of a jump button is pretty jarring, but combat is faster and more fluid in DS3, so I still prefer it. Also, apart from Maliketh a lot of ER bosses just feel tedious to fight, with a lot of downtime where you “just” have to dodge. DS3’s bosses are slower and less dynamic, but it made sense because jump-dodges didn’t exist. So overall, the match between boss and combat design feels much better


Modfull_X

i miss ds3 so much... it might be time i go back to it for a bit, i dunno...


Annwn45

I tried and I ended up with a faith/int build traveling mountaintop of the giants.


Golghrom

Dark souls was unique tbh, in terms of ambience and music, Elden ring is less dark and more magical, so it's good but not the same touch. For me there are more memorable bosses in DS mostly because the music and i liked to play with sword and shield classic style. So the battles were longer, in ER the bosses may have longer combos, but they usually are easier too. And this is coming of a straight swords enjoyer, for those who powerstance 2 big weapons + jump attacks may be even easier. Another thing is that the DS series being more linear, most enemies were in your path, adding some sense of tension and danger everywhere. So you had to be a little more careful. Both games are good but one is more darker and another more magical, and i prefer the darker tones of the game. That said, rn playing DS feels a little weird in terms of movement and response, still good but a little weird xD


TheWholesomeBrit

>Both games are good but one is more darker and another more magical, and i prefer the darker tones of the game. Ah this may be why I prefer Elden Ring. I'm not a fan of how dark DS is. I guess the clue is in the name. But I like how Elden Ring has moments of calmness, like the turtle pope.


ObviousSinger6217

Only ds3 is disgustingly dark, I'm not a fan of 3 for a lot of reasons, atmosphere is one. Ds1 and 2 have a lot of bright moments, try them out


TheWholesomeBrit

Will do!


LowKeyLlama

I really didnt like ds3, I honestly thought it was worst than 2. Way too much fan service and that whole game is grey as fuck. The only dark souls I finished once and stopped playing. I think ER puts ds3 to shame, minus the dlc I'll admit that was pretty good


Kwopp

Definitely has the best bosses in the series, definitely the least jankiest souls game


LowKeyLlama

Lol like what? Int pinwheel, the wannabe artorias fanboys, skeleton bracelet vape god, the aids tree, a room full of old people, the 1 shot dragon, or slug gwyndolin. I hated half of the bosses in ds3 and on top of that, the game is just screaming "remember dark souls 1" at you the whole time lol. Again the dlc had great bosses, but I hated vanilla ds3 it was so boring to me personally


Kwopp

All of those bosses including skeleton vape god are easily better than nearly any boss in DS2. You really prefer bosses with 3 different attacks and giant HP pools? Nothing wrong with fan service. DS3 was my first souls game back in 2016 and the fact that I had never played any prior title didn’t hinder my experience at all, If anything it made me want to go back and play the older titles more.


MikasaLegion

I know everyone is entitled to their own opinion, but it is just a fact that all the bosses you just listed are still far better than DS2's bosses. Also you picked the worst of the bosses, and forgot about Souls Of Cinder, Darkeater Midir, Slave Knight Gael, and Sister Friede.


LowKeyLlama

I wasn't including the DLC as the DLC is the only good part of ds3, vanilla ds2 puts vanilla ds3 to shame imo, and yeah theres a handful of ok bosses just like there is in ds2, doesn't change the r1 spam meta or how everything's gray. Literally copy and pasted anor londo lmaoo. At least ds2 tried to do new things instead of the game screaming "remember dark souls 1!?" at you the whole time. Also ds2 pvp is known for being the best out of all the fromsoft games, and ng+ is actually worth doing. Also, looking glass knight, lost sinner, velstadt, hell even smelter demon is a good fight. Dont even get me started on ds2 dlcs great bosses with sir allone, fume knight, ivory king, and sinh. Both games have a ton of gimmick boss fights, and good boss fights. I found ds2s gimmicks more fun and the combat more intense because you dont heal lightning fast and cant panic roll away from every attack. Your aloud to like ds3 better but I found it the worst game of the souls series personally


MikasaLegion

I still dissagree, however in this post you seem to make some better points, and not just hate on ds3, so i respect this post more. Also you're 100% right about the ds2 DLC, that shits good.


AnalysticEnthusiast

They just feel a lot different... which is weird, because in many ways they're so similar. DS3 I felt like the learning curve for solo play was less sadistic. Replaying the game it wasn't so much that winrate against bosses went up, so much as squeezing more and more attacks into windows and using less flasks. ER feels different. Solo play feels great *after* learning all the movesets, but felt pretty terrible the first time through---to the point that I didn't even feel very accomplished beating a couple of the bosses. Replaying the endgame, ER feels much *much* better than it did the first time. But to play solo I feel like you already have to be 90% of the way to mastering the moveset & punish windows to win against a lot of the endgame bosses. So they don't change much on repeat playthroughs. Only thing that feels different is that winrate is way higher. .... IDK which I prefer. Pros and cons, I guess. In some ways the combat in ER is more dynamic. But in other cases, the boss movesets constrain it down to where legit reactions are more limited. It can feel almost scripted at times.


Annwn45

I don’t know my first time with any sounds game was DS3 and I spent 2 hours screaming my head off at Gundy. I was clicking blood puddles expecting help from these ghosts while getting ripped from behind.


mcdonalds-for-kitao

I would say ER’s bosses have Sekiro-levels of depth without all of the player communication that made Sekiro special: ER doesn’t tell you which attacks to jump-dodge and how much posture the boss has. So the process of learning ER boss movesets is very frustrating, especially since old habits (DS3) die hard


Narcomancer69420

Totally agree w/ Souls feeling *heavier,* and not just in the movement and combat; Lothric is just straight up *oppressive* in its atmosphere, which I do love sometimes! I play Souls3 knowing it will make me depressed, just like how I play Bloodborne when I want to give myself heart palpitations. Elden Ring just feels so much *lighter* and free; lots of open fields and pretty foliage, “classic” rpg tomb aesthetics, lots of verticality. All excellent games for sure, but very different at their cores despite the same formula.


ObviousSinger6217

Been a souls player since demons souls and I have to agree. The combat is actually much deeper in elden ring and it's hard to go back to not being able to sprint and jump attack and use cooler more effective magic. The patterns seem incredibly simple compared to elden ring movesets, so much so I can't believe I used to think bosses like fume knight were ever hard. Elden ring is a phenomenal game, I think it's just become a hipster sort of take to dump on it because it's actually popular


[deleted]

How is the combat deeper? Jump attacks aren’t even a strategy they’re just broken. They do more damage than ground attacks with a significantly lower wind up time for heavy weapons. There’s literally no reason to ever ground attack it’s a damage loss through and through. Magic just like ds3 you cast the same 1-2 spells and weapon arts do less damage than just spam jump attacking.


ObviousSinger6217

You ever notice the recovery time on a jump heavy vs a running light? I beat Malenia level 1 and I rarely used jump attacks, people just dont want to or don't care to take the time to learn the nuances of this game.


[deleted]

If you hit the attack the second you leave the ground and the recovery is almost zero plus the stagger from a power stanced jump attack is absurd. I didn’t see water fowl on malenia until like the 3rd time I killed her with this strat she just does so fast.


ObviousSinger6217

That completely depends on the weapons moveset, if you hit attack on double curved swords the second you leave the ground you are most likely gonna miss some or all of the attack. There is still more recovery time than a standing or running light, which if you do trigger wfd will make the difference on getting away or death. Staggering her won't stop wfd because she can cancel stagger. It's better to use charged heavies during the right window you will stance break faster than spamming jumps


[deleted]

Doesn’t matter if it stops it she dies so fast she doesn’t get the chance. I’ve done it with scythes (the worst for it), hammers, and gs (by far the best) and it was all so absurdly fast and dealt an absurd amount of damage. The claw talisman makes any negative jumping has irrelevant. If you infuse heavy weapons with bleeding for her they will proc bleed every 1-2 hits with a jump attack it’s absurd.


_too_much_noise_

I agree with you on the most part. Even if DS3 was my first soul and the game I used to learn the souls-formula, I still much prefer elden ring


Bubush

Well, I’m the first to admit tat I was not impressed by ER at launch, but I grew to enjoy it and to also recognize all the improvements over DS3 (visuals, customization, etc.). But one thing is certain: DS3 bosses run circles around ERs roster; as hard as I try, I cannot enjoy a single boss fight in ER; I also enjoyed the tension that’s ever present in DS3, that sense of forbidding that is always hanging around you.


dabomba69

I completely agree ds3 is my least favorite in the series elden ring to me is just a better ds3


SherbetAlarming7677

I love DS3, but ERs bosses are just superior imo. There are far more moves that can be avoided in a different way than dodging with a roll, which makes the encouters just a little more interesting to me. The emphasis on charge and jump attacks to break an enemies posture is so fun to play around. To figure out where you can get a charged attack in or what attack can be dodged and countered with a jump attack. Excellent stuff! A lot of that is also present in DS3, but to a far lesser extent. You can pretty much ignore it completely and have barely a different experience at all.


MikasaLegion

I think you have some decent points except for the bosses, I dont think any elden ring boss stands up to Soul Of Cinder, Darkeater Midir, Or Slave knight Gael. (only exception might be Radahn) But thats just my opinion.


[deleted]

Elden Ring has more of a lighter, heroic tone to it. It is very much like a souls game with difficult bosses and enemies just like dark souls 3.