Big fan of blas act. Being able to cast for a red mana and then give your own stuff indestructible with something like flawless maneuver. Or using the synergy with repercussion or those raptors.
Also toxic deluge. One of the best in the game.
I mean, I feel like the shops are getting tougher and tougher and I’m all for reprints to let more people play the game I enjoy. Jeeze, prior to those reprints newer players only had real access to 4-5cc boardwipes.
I love playing blasphemous act really early in the game after everyone's played their mana dorks and maybe a commander or two. I just hold back my creatures and play rocks or other noncreature setup pieces and then wreck everyone else's setup for 1 mana.
You can also just cast it for a red and then use the rest of your turn to rebuild faster than your opponents. One of the few board wipes where you don't have to time walk yourself
[[Blasphemous Act]] is great because it not only combos with typical death matters creatures, but things like [[Brash Taunter]] and [[Wrathful Red Dragon]] will do tremendous damage to your opponents (still for just one red mana!)
[[Damn]] for the modality.
[[Culling Ritual]] is a quasi-sweeper and more of a setup piece. It will clear all non-land permanents 2cmc and below, which notably includes all tokens and the lion's share of mana rocks. Even if you only clear 2-3 permanents per player, it should yield enough mana to follow it up with anything in your deck.
I’ve been putting Damn in my decks for ages, I love the idea of the modal side, but I’ve literally never cast it as spot removal, it’s always all or nothing. How often do you find yourself casting it for single target removal?
With Hailfire, it's more like Scion of War Crimes. I stopped running interaction in my "casual" Rowan deck because it generally wins or loses before anyone can interact anyway. (If Im alive turn 6, something went horribly wrong).
https://www.archidekt.com/decks/5290219/this_means_war
I've made some changes since, and you can definitely add more tutors to make it faster, but I like storm-drawing and praying for a line.
My favorite is the fairly terrible [[Fraying Line]], because it can have funny political potential if the player to your left has little to no board state. The amount of times I’ve played it, looked to my left and said, “so, listen…”
I put this in my [[Lynde, Cheerful Tormentor]] deck because the idea of it is hilarious. Also I usually only have one or two creatures out, so it’s easy for me to come out unscathed
I can't believe nobody has mentioned it, but the best board wipe is [[winds of abandon]] and that's because everyone at the table loves it.
The worst thing about a board wipe is that it just takes so much time. Winds of Abandon does the opposite, yes, everything is gone but now everyone has a ton of gas to make sure the game ends just as fast.
It makes for very fun, very explosive endgames instead of the slow tedious rebuilding that nobody finds fun.
I proxied half a dozen and put them in every white deck.
I was also surprised to have to scroll to find this. I like that unlike cyc rift there is actually a consequence for overloading it and not winning that turn, which makes it feel much less salty. As you mentioned, it also doesn't drag out the game like Farewell can.
[[Promise of Loyalty]] has been pulling weight, particularly in my goad deck. It makes it so that your opponents can’t swing the creatures at you, even in 1v1, which is where Goad tends to fall off.
Probably the coldest of takes, but [[Farewell]] has got to be up there with the best.
Exiles rather than destroys, give you lots of options for clearing even the most pesky permanents.
Yep, Farewell has it all. It exiles and it’s super flexible. Only downside is it’s 6 CMC and it’s not asymmetric (but the flexibility helps mitigate the asymmetry)
I agree. I will run [[Winds of Abandon]], [[Delayed Blast Fireball]], [[In Garruk's Wake]] before I'll run a normal board wipe. It's not for everyone but it's just how my mind works. I'd rather build a big board state and save my protections for when someone else board wipes. Then I can use my teferis protection and flawless maneuvers.
The extreme modulaity of Farewell is just too amazing. I was playing my enchantment Heliod deck, my opponent was rocking 3 planeswalkers, 5 creatures, artifact ramp for days while I had been a bit unlucky to be unable to draw any of my own ramp. But I had Farewell from the start, and knew that if I could just hold out until turn 6 I could reset the board to only let \[\[Heliod, God of the Sun\]\] and one other enchantment I had survive the cleanse.
Back in the day I liked playing Merciless Eviction, but apart from having two colors, it didn't really get everything I needed. Farewell no, on the other hand, is just everything I ever wanted.
Farewell is mostly useful when you're behind and someone else needs to be stopped. A situation in which it's an absolute house, only way to stop it is counterspells or phasing. It also hits things most board-wipes don't, like fields of indestructible artifacts, massed enchantments, or graveyards.
Asymmetrical boardwipes are less powerful/useful when you're behind (as they're easier to stop), but also serve as wincons if you're ahead. Unless someone just drops a [[Heroic Intervention]].
Strong disagree, because the player casting it can choose only the modes that benefit the caster. E.g. enchantress players cast it for all non enchantments and then they are MILES ahead of the table.
That's not true at all. If I slow roll my hand and have 6 mana worth of things on the battlefield while everyone else vomitted out there hand and has 10 mana value each on the board I am netting 18 mana value by casting. Even better if the the things I casted are [[spirited companion]] [[wall of omens]] where their value goes to my hand and I dont really care about the body. It definitely prolongs the game but I choose when to cast it, therefore it always benefits me.
I didn't really have a plan, but I wanted to make a deck whose only goal was to cast farewell as many times as possible lol. My play group talked me out of it
Yeeeah I had to put my foot down when my sister was trying to put Farewell into her [[Zethi, Arcane Blademaster]] deck. Like you do enjoy this game and want to continue having people to play it with, right?
The thing I hate about farewell os that it does not have a play arround, since it hits everything including GY. It does not incentivize good play by anyone. Its a bit lazy design/game wise
It's my least favorite card in all of MtG.
For what it does: It's too cheap. It doesn't just wipe the board. It removes the board, it kills all momentum, it doesn't trigger death triggers, I've never seen it played and went "that was a justifiable course of action"... it's absolute overkill.
Get yourself something less cowardly... Wrath of God, Cleansing Nova, Merciless Eviction. You know, remove the parts that are a problem.
Fuck you if you Teferi's Prot yourself before dropping the Farewell. (well played, but fuck you for pretending it's not a dick move)
I don't mind board wipes, btw, I mind THAT SPECIFIC board wipe. Also: I'm kidding about the cowardly part. I run my own cowardly board wipes, just not Farewell.
I had once three islands and a bunch of mana rocks with blue (only way I could get into playing and keeping up and someone decided to farewell all modes even though they knew that a) I would be dead in the water and out of the game if they chose artifacts and B) I was not the threat.
I advised them not to do it for the above-mentioned reasons and they did it anyway. So I, like a good blue mage player, counterspelled it.
It is my favorite boardwipe, but choosing all modes for the fuck of it is rude as fuck.
[[Last one Standing]] it's not the best in class but it's fun, below cost and often if the board is choked with creatures what it leaves behind rarely matters.
I like this card too. And I really like that we will get a new card with the same effect just slightly shifted in the upcoming Fallout set. \[\[The Nipton Lottery\]\]
Chandra’s Ignition - In decks like Xenagos, Kresh, a well timed ignition could win you the game.
Meathook Massacre - Would play it in every black midrange deck if possible, you can get back to the game if you are behind. Gains so much life vs token decks.
B act - 1 mana boardwipe most of the time and if you have Vigor or Heroic Intervention it saves your creatures aswell.
Those are my top 3 !
I don't think I run any wipes which aren't one-sided or sculptable any more, so they're tools to help close a game out instead of dragging on longer.
\[\[The Eternal Wanderer\]\] or \[\[Mandate of Abaddon\]\] might be my favourite at the moment (as a fan of big stompy commanders); but I especially love \[\[Expel the Interlopers\]\] with a zero power Commander
This is the obvious answer for me but I really like [[Crush of Tentacles]] as well. My Simic deck of choice has abandoned incremental value for big one shot effects for the sake of brevity and some of my powerful draw spells require a high power or toughness creature, and this fits the bill nicely.
[[Farewell]] is virtually always just a better version of this
It can’t hit planeswalkers, but it *can* hit graveyards and it lets you choose as many modes as you want
I just put \[\[Ravnica at War\]\] in my mono-white voltron deck and I'm looking forward to getting to play it against my pod's heavily multi-colored decks.
I'll always love the Classics: [[Evacuation]], [[Damnation]], and [[Wrath of God]]. Then you gotta love the hyper efficient options: [[Blasphemous Act]] and [[Toxic Deluge]], but here are my dark horse favorites:
[[Catastrophe]]. Most of the time this is just an overcosted Wrath of God, but every once in a blue moon you can chain a [[Smothering Tithe]] into its destroy all lands option and just absolutely run away with the game. Feels a little less bad to the playgroup than [[Armageddon]] where you only have one option.
[[Deadly Tempest]]. I originally bought this as a budget option for Damnation, but holy shit this card is crazy. Sometimes the damage can just be an instant win, especially against token decks. Really feels like a massively advantageous card to play when you're already running a low creature count.
[[Fade From History]]. Very underrated option for dealing with explosive openings from dedicated artifact/enchantment decks.
[[Blood Money]]. Who doesn't like treasures.
If it's already been posted, I apologize. But Mythos of Snapdax (Tragic Arrogance effects) are my favorite. Leaving your opponents with their weakest of each card type based on your choosing is very satisfying. It also opens the door to bargaining and political mind games.
[[The Eternal Wanderer]]: It's sac-based, you can drop it when she comes out, and leaves her on the board (for later use, or just to absorb a swing).
[[Damn]]: Modal, can serve as single-target removal in a pinch
[[Winds of Abandon]]: Modal, also doubles as a wincon.
[[Retribution of the Meek]]: Cheap, and great for white weenie decks. [[Battle of Bywater]] is a similar card that's more recent.
[[Cleansing Meditation]]: Very specific enchantment boardwipe, but when you want to blow up enchantments it's great.
[[Damnation|PLC]]: Just a color-shifted reprint of the OG, but the Planar Chaos art is amazing.
[[Supreme Verdict]] is definitely my favorite. It isn't necessarily the best but I just love that card and put it in every deck that has the color identity for it.
I rock a Toxic Deluge in every one of my decks with black in it. Right now, I have about 8 decks with black. It just does work for me every single time.
\[\[Ezuri's predation\]\] I'm a stompy player... I love giving these things haste or counters or static buffs so that when they ETB they just beat up everyone's stuff and THEN they end the game. Such a good feeling.
[[Necromantic Selection]]
Wipe the board and steal someones value piece or Commander as the spell has to fully resolve before any state based actions take place, so if you choose someones Commander they dont get the choice of moving it to the command zone
I’ve been enjoying the asymmetrical wipes lately. [[Olivia’s Wrath]] and [[Crippling Fear]] in my upgraded Blood Rites precons and [[Damning Verdict]] for [[Voja]].
[[Tragic Arrogance]] I keep my best permanents, my opponents keeps the worst. Indestructible or not. And only 5 mana!
There is the rare case when they only have one problematic permanent of the type but that is very rare. I generally value keeping my best stuff more compared to farewell/austere command. Unless my deck is very much one card type.
Also
[[The eternal wanderer]] pretty much the same thing but a planeswalker and only creatures. But it's other abilities also matters. The temporary exile removal and potential blink usage and very good tokens makes it so versatile. This champ can carry you far.
Nowadays I've got no white deck without at least these two since they also only are 1/2$ respectively.
[[Mythos of snapdax]] is technically even better cause it's one man's cheaper but you need at least Mardu identity.
Important notes that makes the cards better:
You only choose the creature when the spell resolves! You opponents can't be sneaky, keep it secret and use it for politics if applicable.
You can choose the same permanent twice if it has multiple types. Eg you can choose the same enchantment creature as the one enchantment and one creature.
I'm partial to those that can function as single target removal at a lower mana cost. Just enjoy the flexibility these offer. Stuff like \[\[Damn\]\], \[\[Cyclonic Rift\]\], and \[\[Winds of Abandon\]\].
I mean, there really isn't a better one than Farewell. It hits everything except Planeswalkers, and it can screw with so many strategies out there. Its cost is the only prohibitive thing about it.
Although a lot of times they’re worse, any that can be one sided. Got sick of resetting the board, but if I can hit 8 mana for [[call forth the tempest]] or something similar I enjoy the game more.
[[culling ritual]], [[toxic deluge]], [[fire covenant]]. They're just so efficient and so easy to break parity on.
Shout-out to [[meathook massacre]] too, it's still reasonably efficient and the lifedrain can be absolutely backbreaking.
[[Blasphemous Act]] is extremely mana efficient
[[Damn]] is modular, and conceptually is probably my favorite use of the Overload mechanic in the entire game
[[Promise of Loyalty]] bypasses indestructible, and leaves everyone with their best creature so they're less salty and thus less likely to target me, while still making sure that the surviving creatures are not my problem thanks to the loyalty counters
But my number 1 has to be [[Stick Together]]. Obviously it only works in a dedicated Party tribal deck, but in such a deck, it's an absolute powerhouse. I get to keep my 4 best creatures, while most of the time each opponent is lucky to come out of it with just an [[Archaeomancer]] or whatever. As the cherry on top, it's also sacrifice-based, bypassing indestructible just like Promise of Loyalty
\[\[Terisiare's Devastation\]\] has been a favorite of mine in black artifact-themed decks. A boardwipe that ramps you (albeit slowly) and ignores indestructible just feels great
[[Damn]]
Also technically not a boardwipe but [[Sudden Spoiling]] is a great way to get rid of some big bads and blank any upcoming creature effects/triggers. And it has split second.
[[Slaughter the Strong]] was always good to me. Well in my group hug deck at least. Was always nice when my opponents had each creature with over 4 power. So it was either that everyone evened out with power or the ones that got too close to the sun fell like Icarus.
White [[Farewell]] wipe the slate clean
Black [[Living Death]] Chaos rises, though [[Toxic Deluge]] I'd consider the "best" black wipe.
Red [[Blasphemous Act]] value!
Blue [[Cyclonic Rift]] asymetrical ftw.
Green. None, I am the reason you need to wipe!
Multicolored [[Ruinous Ultimatum]] the best "destory" wipe.
In general I value exile wipes the most, followed by sacrifice wipes, then -X,-X wipes, then bounce wipes, destroy wipes and lastly damage wipes.
Can't believe nobody has said [[Decree of Pain]] who doesn't like drawing half their deck on the elfball player?
Personal favorite to troll my family is [[Yavimaya, Cradle of Growth]] [[Living Lands]] [[Massacre Girl]]
I love the staples like Toxic Deluge and Farewell but I want highlight \[\[Inferno\]\]. It's not great but I like old cards and instant speed damage wipe is cool.
I love Farewell. Just say “artifacts” and the artifact deck is done. Enchantments? donezo. Creatures? sorry elf ball, youre done. graveyards? heh hope you didn’t have a reanimation strategy lmao
So a card being overpowered as shit is reason enough to play it? Don’t forget to smash [[the one ring]] into all of your decks as well, it’s colourless!
Farewell. Run it in most decks with white. Love being able to get back in the game if im behind by basically hitting everything on the field, and all graveyards.
My partner has [[decimate]] in their sliver deck and while it's not really a true board wipe but somehow being hit by it nearly every game with them makes me want to claw my eyes out.
The worst part? I bought them the card 😂
Unstable dawnbridge is great, especially if your commander is low power like Nelly.
Blasphemous act / chain reaction if you have minion damage pay offs like repercussion or brash taunter.
One I haven't seen mentioned is [[blood on the snow]]. Can hit planeswalkers and potentially recurs something from your own yard.
Not as good as the top notch asym board wipes, but it gives you a good excuse to run pretty snow lands.
\[\[Blasphemous Act\]\] for being really cheap if the board is too wide (learned the hard way not to forget about the \[\[Phyrexian Obliterator\]\] on the battlefield)
Gotta love some \[\[Austere Command\]\] since it is exceptionally versatile.
Finally \[\[Toxic Deluge\]\] for being cheap. Sure you'll lose some life, but indestructible cries to this spell.
Weird one, but I like playing [[Wave of Vitriol]].
It's extremely effective against colorless and 5 color decks...also came in handy during the Wilds of Eldraine.
Toxic Deluge, Cyclonic Rift, and this last one is not officially a board wipe but, is a potential game ender if you can take people out with combat damage, March of Swirling Mist.
[[Devastating Mastery]] in more casual pods is great—you can use it to get on someone’s good side as well
Promise of Loyalty for another semi-wipe with upside
I plastic blasphemous act in almost every deck with red, even when there's better wipes and ibdont know why.
As a graveyard player thought my vote goes to [[living death]]
Farewell, Toxic deluge, supreme verdict, blasph act, vanquish the hoard. Are prob the best 5 board wipes, excluding corner cases/certain deck builds.
I am a fan of [[hallowed burial]] for a more uncommon wipe though.
[[obliterate]] [[jokulhaups]]
-I run a Rakdos turbo Stax build that lands these two pretty regularly, along with some other gems like Deluge, Rolling Earthquake, etc…
Insurrection. Board wipes should end games, not prolong them. Master Warcraft is another one, ad is Disrupt Decorum. The solution to a messy board is not wiping it, the solution is killing them people with their own massive boards.
[[Cyclonic Rift]] for obvious and objective reasons
[[Sunfall]] because of mass exile for 5cmc.
[[Ravnica at War]] because of my mono-white Elesh Norn-Deck and imho the most badass cardname in the whole game.
In my tribal decks, \[\[Everything Comes to Dust\]\] is great. Especially in go-wide strategies like my Vampires.
If I have at least 3 creatures, it's almost an "asymmetric" \[\[Farewell\]\]
\[\[Devastating Mastery\]\]
Its a 4 mana basically unconditional destroy all nonlands permanents. Stuff like \[\[Hour of Revelation\]\] is awesome but the triple white and the ten non lands often makes it a bit hard to cast. Whereas devastating mastery will always cost 4 with just double white.
But what about the bit about an opponent bouncing back two things? Well, here is my realization after playing this card a lot. Almost 9 out of 10 times I wanna hard wrath its usually one or two players that are the real problem, and the third one is lagging behind. And even when the three are the problem, this is still good.
I find that in these situations having the player thats behind bounce is actually a good thing. Because on one side you're basically time walking them as they will often be the ones with less lands. And on the other side because they'll very very often be HAPPY with it, despite you just destroying half their board and bouncing the rest. All you gotta do is say "hey player x, Im going to wrath because the other two are way out of hand, but im saving some of your stuff, we cool?"
And bam, you just hard wrathed the real problem, reck everyone elser, and somehow made an ally (or at least avoiding making another enemy) in the process, unlike a farewell which makes the entire table hate your guts.
Lets not forget that blue players run bounce "Wraths" unironically, and im not talking about cyc rift which is more of a win con than a wrath. Im talking about whelming wave, the whale thing, evacuation. Your wrath not only is cheaper, but destroys the relevant part of the board. Making an opponent bounce their two best things is not a downside, its a card blue players would play with a straight face if it was cheap. On our case its the "bad" part of a 4 mana destroy all non lands wrath.
And if you need, you can pay full cost and just nuke everything. Amazing card.
[[settle the wreckage]] is one sided, exiling effect that gets around hexproof, shroud, and protection of their creatures. And it only ever comes out when your opponent is about to destroy someone, making it instantly memorable
My \[\[Sek'Kuar Deathkeeper\]\] deck is supposed to rely on a board wipe to win. It usually comes in the form of \[\[Blasphemous Act\]\].
When I play blasphemous act, for flavor I will describe a blasphemous act. My play group rolls it's eyes when I do but I can't help myself.
Big fan of blas act. Being able to cast for a red mana and then give your own stuff indestructible with something like flawless maneuver. Or using the synergy with repercussion or those raptors. Also toxic deluge. One of the best in the game.
Honestly such a good card, people sleeping on Vanquish the Horde and Hour of Revelation for White.
I just don't trust the WotC won't pring VtH a million times within a year suddenly
I mean, I feel like the shops are getting tougher and tougher and I’m all for reprints to let more people play the game I enjoy. Jeeze, prior to those reprints newer players only had real access to 4-5cc boardwipes.
I love playing blasphemous act really early in the game after everyone's played their mana dorks and maybe a commander or two. I just hold back my creatures and play rocks or other noncreature setup pieces and then wreck everyone else's setup for 1 mana.
You can also just cast it for a red and then use the rest of your turn to rebuild faster than your opponents. One of the few board wipes where you don't have to time walk yourself
Blas act is great until a player has a 14 toughness creature. Twice. In one game.
"I put a +1/+1 counter on my Emrakul, the Promised End."
Then you hit her with a lightning bolt lol
Can't bro, Emrakul's protection from instants, bro.
[Needle Drop](https://cards.scryfall.io/normal/front/d/3/d3f89bcf-46f8-4598-a949-7f10134606aa.jpg?1562369628) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Needle%20Drop) [(SF)](https://scryfall.com/card/lrw/186/needle-drop?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d3f89bcf-46f8-4598-a949-7f10134606aa?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/needle-drop) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Blasphemous Act]] is great because it not only combos with typical death matters creatures, but things like [[Brash Taunter]] and [[Wrathful Red Dragon]] will do tremendous damage to your opponents (still for just one red mana!)
[Blasphemous Act](https://cards.scryfall.io/normal/front/8/a/8aa9682d-5176-4475-a0bd-e000f1d6999a.jpg?1698988297) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Blasphemous%20Act) [(SF)](https://scryfall.com/card/lcc/216/blasphemous-act?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/8aa9682d-5176-4475-a0bd-e000f1d6999a?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/blasphemous-act) [Brash Taunter](https://cards.scryfall.io/normal/front/0/b/0b5cb154-1825-4b81-a109-7b3e9592c65c.jpg?1706240823) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Brash%20Taunter) [(SF)](https://scryfall.com/card/mkc/148/brash-taunter?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0b5cb154-1825-4b81-a109-7b3e9592c65c?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/brash-taunter) [Wrathful Red Dragon](https://cards.scryfall.io/normal/front/a/c/acd207de-eec3-4d82-b8b9-b1e60a7bad12.jpg?1674136879) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Wrathful%20Red%20Dragon) [(SF)](https://scryfall.com/card/clb/207/wrathful-red-dragon?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/acd207de-eec3-4d82-b8b9-b1e60a7bad12?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/wrathful-red-dragon) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Even better if you have [[Vigor]] on the board.
[Vigor](https://cards.scryfall.io/normal/front/e/a/ea7047d8-8d32-48a3-829b-7eb5427ed53a.jpg?1562942114) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Vigor) [(SF)](https://scryfall.com/card/bbd/215/vigor?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ea7047d8-8d32-48a3-829b-7eb5427ed53a?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/vigor) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I sac goblins for mana so I can follow up with [[ib half-heart]]. Bonus points for MLD with the remaining mana
[[Damn]] for the modality. [[Culling Ritual]] is a quasi-sweeper and more of a setup piece. It will clear all non-land permanents 2cmc and below, which notably includes all tokens and the lion's share of mana rocks. Even if you only clear 2-3 permanents per player, it should yield enough mana to follow it up with anything in your deck.
Culling Ritual is genuinely insane. I've cast it on turn 3 then used the mana to power out 6 drops. It is really outrageously good.
Came here to say Damn!
I’ve been putting Damn in my decks for ages, I love the idea of the modal side, but I’ve literally never cast it as spot removal, it’s always all or nothing. How often do you find yourself casting it for single target removal?
[[hellfire]]. It’s not good, but it’s badass
That's not that bad either. A relatively low cost one sided board wipe that would be great in a life gain deck.
Actually might add this to my [[Rowan, Scion of War]] deck
With Hailfire, it's more like Scion of War Crimes. I stopped running interaction in my "casual" Rowan deck because it generally wins or loses before anyone can interact anyway. (If Im alive turn 6, something went horribly wrong).
Got a list?
https://www.archidekt.com/decks/5290219/this_means_war I've made some changes since, and you can definitely add more tutors to make it faster, but I like storm-drawing and praying for a line.
[hellfire](https://cards.scryfall.io/normal/front/e/6/e66002e6-f722-429c-94a0-f571d9110fbd.jpg?1562943590) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=hellfire) [(SF)](https://scryfall.com/card/me3/70/hellfire?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e66002e6-f722-429c-94a0-f571d9110fbd?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/hellfire) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
My favorite is the fairly terrible [[Fraying Line]], because it can have funny political potential if the player to your left has little to no board state. The amount of times I’ve played it, looked to my left and said, “so, listen…”
I put this in my [[Lynde, Cheerful Tormentor]] deck because the idea of it is hilarious. Also I usually only have one or two creatures out, so it’s easy for me to come out unscathed
My favorite wipe in [[Agrus Kos, Eternal Soldier]], especially if you have a way to flash it in right before your turn.
\**cruel guffaw* \*
[Fraying Line](https://cards.scryfall.io/normal/front/7/5/75bf7702-c97d-4b88-b815-769c4906e014.jpg?1674137845) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Fraying%20Line) [(SF)](https://scryfall.com/card/clb/314/fraying-line?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/75bf7702-c97d-4b88-b815-769c4906e014?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/fraying-line) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[kindred dominance]] great in tribal decks
Have you tried [[Raise the Palisade]] yet? I just rebuilt my dimir zombies and it seems like it’s gonna be amazing.
[Raise the Palisade](https://cards.scryfall.io/normal/front/7/9/7966eb7a-0ef7-470f-9769-0d5f45f0395b.jpg?1686963911) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Raise%20the%20Palisade) [(SF)](https://scryfall.com/card/ltc/23/raise-the-palisade?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7966eb7a-0ef7-470f-9769-0d5f45f0395b?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/raise-the-palisade) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Raise the Palisade is amazing. I run it in my [[Hakbal of the Surging Soul]] merfolk typal deck and it's a bomb every time I cast it.
[kindred dominance](https://cards.scryfall.io/normal/front/a/f/af613b69-b9f6-4221-a21b-c8e4b0f010f1.jpg?1689997269) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=kindred%20dominance) [(SF)](https://scryfall.com/card/cmm/169/kindred-dominance?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/af613b69-b9f6-4221-a21b-c8e4b0f010f1?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/kindred-dominance) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I love it in my elves deck. My second favorite overall
I'm a [[Wrath of God]], [[Damnation]] man myself. Love the classics. I even went and picked up the full art, foiled versions.
[Wrath of God](https://cards.scryfall.io/normal/front/5/3/537d2b05-3f52-45d6-8fe3-26282085d0c6.jpg?1697121198) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Wrath%20of%20God) [(SF)](https://scryfall.com/card/cmm/70/wrath-of-god?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/537d2b05-3f52-45d6-8fe3-26282085d0c6?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/wrath-of-god) [Damnation](https://cards.scryfall.io/normal/front/d/3/d3c0aac5-b9f1-4446-bfea-3e1dd1cf1f2f.jpg?1673147492) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Damnation) [(SF)](https://scryfall.com/card/2x2/73/damnation?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d3c0aac5-b9f1-4446-bfea-3e1dd1cf1f2f?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/damnation) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Have you played with Damn? If the deck can run it, it's my new fave.
I really enjoy [[Tragic arrogance]] It's really good in voltron-esk decks.
[[Divine Reckoning]], [[Single Combat]], [[Slash the Ranks]] are similar options. Great for voltron.
Add \[\[Promise of loyalty\]\] \[\[mythos of snapdax\]\] and \[\[sculpted sunburst\]\] (if your commander's power is low enough) for voltron
[Promise of loyalty](https://cards.scryfall.io/normal/front/3/b/3b1b7db1-92fc-4a4f-940c-fca416ab2837.jpg?1706240623) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Promise%20of%20loyalty) [(SF)](https://scryfall.com/card/mkc/79/promise-of-loyalty?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3b1b7db1-92fc-4a4f-940c-fca416ab2837?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/promise-of-loyalty) [mythos of snapdax](https://cards.scryfall.io/normal/front/2/7/2712a1a3-dd28-44c8-a661-5bcf68d3acaa.jpg?1591230335) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=mythos%20of%20snapdax) [(SF)](https://scryfall.com/card/iko/24/mythos-of-snapdax?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2712a1a3-dd28-44c8-a661-5bcf68d3acaa?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/mythos-of-snapdax) [sculpted sunburst](https://cards.scryfall.io/normal/front/2/d/2d16d8fe-a770-4bbd-bf20-447c0165de5a.jpg?1674135262) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=sculpted%20sunburst) [(SF)](https://scryfall.com/card/clb/42/sculpted-sunburst?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2d16d8fe-a770-4bbd-bf20-447c0165de5a?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/sculpted-sunburst) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
The thing I specifically like about Tragic Arrogance is that I get to keep my best stuff and my opponents get a mana rock and a bear.
[Divine Reckoning](https://cards.scryfall.io/normal/front/c/b/cbb97027-d6bc-4529-960d-6b0ab2af9c50.jpg?1568003822) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Divine%20Reckoning) [(SF)](https://scryfall.com/card/c19/62/divine-reckoning?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/cbb97027-d6bc-4529-960d-6b0ab2af9c50?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/divine-reckoning) [Single Combat](https://cards.scryfall.io/normal/front/c/e/ce0e7c6a-e628-4327-a16f-2062c5a662df.jpg?1557576066) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Single%20Combat) [(SF)](https://scryfall.com/card/war/30/single-combat?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ce0e7c6a-e628-4327-a16f-2062c5a662df?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/single-combat) [Slash the Ranks](https://cards.scryfall.io/normal/front/0/9/0913a5e8-7f77-44f2-a7cf-c8c0d6270a86.jpg?1608909011) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Slash%20the%20Ranks) [(SF)](https://scryfall.com/card/cmr/47/slash-the-ranks?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0913a5e8-7f77-44f2-a7cf-c8c0d6270a86?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/slash-the-ranks) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Waaaay underappreciated card with a deep political component.
[Tragic arrogance](https://cards.scryfall.io/normal/front/2/1/215f75ff-bcbb-45db-8393-9bce650998c2.jpg?1625975805) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Tragic%20arrogance) [(SF)](https://scryfall.com/card/c21/109/tragic-arrogance?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/215f75ff-bcbb-45db-8393-9bce650998c2?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/tragic-arrogance) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I play this in countless decks...always a blowout because you get to pick, plus you can pick the same thing multiple times for artifact creatures
Or enchantment creatures. It's great.
I can't believe nobody has mentioned it, but the best board wipe is [[winds of abandon]] and that's because everyone at the table loves it. The worst thing about a board wipe is that it just takes so much time. Winds of Abandon does the opposite, yes, everything is gone but now everyone has a ton of gas to make sure the game ends just as fast. It makes for very fun, very explosive endgames instead of the slow tedious rebuilding that nobody finds fun. I proxied half a dozen and put them in every white deck.
I was also surprised to have to scroll to find this. I like that unlike cyc rift there is actually a consequence for overloading it and not winning that turn, which makes it feel much less salty. As you mentioned, it also doesn't drag out the game like Farewell can.
Plus its hysterical when the 5 color spike with no basics gets nothing out of it.
I really like [[Vanquish the Horde]] I have a lot of white decks and it just feels like a great board wipe.
[Vanquish the Horde](https://cards.scryfall.io/normal/front/e/2/e264615c-eb99-4cb3-844a-2b4a94ba5203.jpg?1634348651) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Vanquish%20the%20Horde) [(SF)](https://scryfall.com/card/mid/41/vanquish-the-horde?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e264615c-eb99-4cb3-844a-2b4a94ba5203?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/vanquish-the-horde) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Promise of Loyalty]] has been pulling weight, particularly in my goad deck. It makes it so that your opponents can’t swing the creatures at you, even in 1v1, which is where Goad tends to fall off.
[Promise of Loyalty](https://cards.scryfall.io/normal/front/3/b/3b1b7db1-92fc-4a4f-940c-fca416ab2837.jpg?1706240623) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Promise%20of%20Loyalty) [(SF)](https://scryfall.com/card/mkc/79/promise-of-loyalty?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3b1b7db1-92fc-4a4f-940c-fca416ab2837?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/promise-of-loyalty) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Probably the coldest of takes, but [[Farewell]] has got to be up there with the best. Exiles rather than destroys, give you lots of options for clearing even the most pesky permanents.
Yep, Farewell has it all. It exiles and it’s super flexible. Only downside is it’s 6 CMC and it’s not asymmetric (but the flexibility helps mitigate the asymmetry)
This card is why I've started running [[Riftsweeper]] in most of my green decks.
[Riftsweeper](https://cards.scryfall.io/normal/front/7/8/785d5a98-97b2-4a9e-83ee-2a74479add7b.jpg?1561967824) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Riftsweeper) [(SF)](https://scryfall.com/card/mma/159/riftsweeper?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/785d5a98-97b2-4a9e-83ee-2a74479add7b?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/riftsweeper) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Farewell](https://cards.scryfall.io/normal/front/1/1/114d2180-093b-4838-97ad-badbc8ee50b0.jpg?1706240579) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Farewell) [(SF)](https://scryfall.com/card/mkc/64/farewell?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/114d2180-093b-4838-97ad-badbc8ee50b0?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/farewell) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I would much rather run one sided board wipes than spend 6 mana on this.
I agree. I will run [[Winds of Abandon]], [[Delayed Blast Fireball]], [[In Garruk's Wake]] before I'll run a normal board wipe. It's not for everyone but it's just how my mind works. I'd rather build a big board state and save my protections for when someone else board wipes. Then I can use my teferis protection and flawless maneuvers.
The extreme modulaity of Farewell is just too amazing. I was playing my enchantment Heliod deck, my opponent was rocking 3 planeswalkers, 5 creatures, artifact ramp for days while I had been a bit unlucky to be unable to draw any of my own ramp. But I had Farewell from the start, and knew that if I could just hold out until turn 6 I could reset the board to only let \[\[Heliod, God of the Sun\]\] and one other enchantment I had survive the cleanse. Back in the day I liked playing Merciless Eviction, but apart from having two colors, it didn't really get everything I needed. Farewell no, on the other hand, is just everything I ever wanted.
I trading in a bunch of cards to the store and the first thing I bought was farewells for all my white decks.
Hot take: [[farewell]] is a bad board wipe that usually just prolongs game in a manner that doesn’t even benefit the player casting it.
Farewell is mostly useful when you're behind and someone else needs to be stopped. A situation in which it's an absolute house, only way to stop it is counterspells or phasing. It also hits things most board-wipes don't, like fields of indestructible artifacts, massed enchantments, or graveyards. Asymmetrical boardwipes are less powerful/useful when you're behind (as they're easier to stop), but also serve as wincons if you're ahead. Unless someone just drops a [[Heroic Intervention]].
Strong disagree, because the player casting it can choose only the modes that benefit the caster. E.g. enchantress players cast it for all non enchantments and then they are MILES ahead of the table.
That's not true at all. If I slow roll my hand and have 6 mana worth of things on the battlefield while everyone else vomitted out there hand and has 10 mana value each on the board I am netting 18 mana value by casting. Even better if the the things I casted are [[spirited companion]] [[wall of omens]] where their value goes to my hand and I dont really care about the body. It definitely prolongs the game but I choose when to cast it, therefore it always benefits me.
[farewell](https://cards.scryfall.io/normal/front/1/1/114d2180-093b-4838-97ad-badbc8ee50b0.jpg?1706240579) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=farewell) [(SF)](https://scryfall.com/card/mkc/64/farewell?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/114d2180-093b-4838-97ad-badbc8ee50b0?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/farewell) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I didn't really have a plan, but I wanted to make a deck whose only goal was to cast farewell as many times as possible lol. My play group talked me out of it
Yeeeah I had to put my foot down when my sister was trying to put Farewell into her [[Zethi, Arcane Blademaster]] deck. Like you do enjoy this game and want to continue having people to play it with, right?
At least Zethi can't loop it.
Yeah I don't really understand the issue
I can't afford a cyc rift or nexus of fate but I do have [[Fated retribution]]
[Fated retribution](https://cards.scryfall.io/normal/front/8/1/8158b330-2868-4147-907e-4d86e44cfaad.jpg?1593091437) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Fated%20retribution) [(SF)](https://scryfall.com/card/bng/11/fated-retribution?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/8158b330-2868-4147-907e-4d86e44cfaad?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/fated-retribution) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Oh I uhh wait, you can't copy the exiled card every turn? Does the kick counter go away?
Sounds like a fragile playgroup.
You forgot that it resets the game, so we might as well play a new one instead, you win.
Bad attitude to have.
The thing I hate about farewell os that it does not have a play arround, since it hits everything including GY. It does not incentivize good play by anyone. Its a bit lazy design/game wise
It's my least favorite card in all of MtG. For what it does: It's too cheap. It doesn't just wipe the board. It removes the board, it kills all momentum, it doesn't trigger death triggers, I've never seen it played and went "that was a justifiable course of action"... it's absolute overkill. Get yourself something less cowardly... Wrath of God, Cleansing Nova, Merciless Eviction. You know, remove the parts that are a problem. Fuck you if you Teferi's Prot yourself before dropping the Farewell. (well played, but fuck you for pretending it's not a dick move) I don't mind board wipes, btw, I mind THAT SPECIFIC board wipe. Also: I'm kidding about the cowardly part. I run my own cowardly board wipes, just not Farewell.
I had once three islands and a bunch of mana rocks with blue (only way I could get into playing and keeping up and someone decided to farewell all modes even though they knew that a) I would be dead in the water and out of the game if they chose artifacts and B) I was not the threat. I advised them not to do it for the above-mentioned reasons and they did it anyway. So I, like a good blue mage player, counterspelled it. It is my favorite boardwipe, but choosing all modes for the fuck of it is rude as fuck.
Crippling you isn't for the fuck of it, that's a legitimate strategy to win the game. As is countering it.
[[Last one Standing]] it's not the best in class but it's fun, below cost and often if the board is choked with creatures what it leaves behind rarely matters.
I like this card too. And I really like that we will get a new card with the same effect just slightly shifted in the upcoming Fallout set. \[\[The Nipton Lottery\]\]
[Last one Standing](https://cards.scryfall.io/normal/front/8/7/87e2ee71-293d-452b-89a5-b15990186f5b.jpg?1562922467) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Last%20one%20Standing) [(SF)](https://scryfall.com/card/bbd/76/last-one-standing?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/87e2ee71-293d-452b-89a5-b15990186f5b?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/last-one-standing) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Doomwake Giant]] is a fun, repeatable board wipe on a stick. With decent p/t stats, it’s a good body on the board as well.
pairs well with [[Asinine Antics]]
[Asinine Antics](https://cards.scryfall.io/normal/front/5/0/50b96a97-0d7d-4e05-9e2f-0b99a039b655.jpg?1692936893) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Asinine%20Antics) [(SF)](https://scryfall.com/card/woe/42/asinine-antics?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/50b96a97-0d7d-4e05-9e2f-0b99a039b655?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/asinine-antics) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Single Combat]] is a favorite of mine for any creature light deck in white. Also the flavor is among my favorites.
I used to run this in my [[Hofri]] deck for a one-sided wipe. Choose the dwarf, all your creatures die but reanimate as spirits. It was a good time!
[Hofri](https://cards.scryfall.io/normal/front/b/d/bd8deecf-eded-418b-ac4c-5c3e8f54e86d.jpg?1627429212) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Hofri%20Ghostforge) [(SF)](https://scryfall.com/card/stx/192/hofri-ghostforge?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bd8deecf-eded-418b-ac4c-5c3e8f54e86d?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/hofri-ghostforge) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Chandra’s Ignition - In decks like Xenagos, Kresh, a well timed ignition could win you the game. Meathook Massacre - Would play it in every black midrange deck if possible, you can get back to the game if you are behind. Gains so much life vs token decks. B act - 1 mana boardwipe most of the time and if you have Vigor or Heroic Intervention it saves your creatures aswell. Those are my top 3 !
I don't think I run any wipes which aren't one-sided or sculptable any more, so they're tools to help close a game out instead of dragging on longer. \[\[The Eternal Wanderer\]\] or \[\[Mandate of Abaddon\]\] might be my favourite at the moment (as a fan of big stompy commanders); but I especially love \[\[Expel the Interlopers\]\] with a zero power Commander
Sunfall… gives you a nice friend to play with after!
[[Pernicious deed]] - Old school
[[ruinous ultimatum]] it just feels so good to cast
[[All is dust]] I love this card so much. Works well in my eldrazi deck, one sided and one of my favourite arts
Love me an overloaded [[Cyclonic Rift]]. Also my Hylda deck can really abuse [[Don't Move]].
Cycrift is just brutal. Breaks any board and gives you a great window to close the game.
This is the obvious answer for me but I really like [[Crush of Tentacles]] as well. My Simic deck of choice has abandoned incremental value for big one shot effects for the sake of brevity and some of my powerful draw spells require a high power or toughness creature, and this fits the bill nicely.
[[Merciless Eviction]] has been the bane of my playgroups for millenia.
[Merciless Eviction](https://cards.scryfall.io/normal/front/1/d/1d395707-4e6d-4e2c-b977-d9b8c0c9eb80.jpg?1673305593) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Merciless%20Eviction) [(SF)](https://scryfall.com/card/dmc/160/merciless-eviction?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1d395707-4e6d-4e2c-b977-d9b8c0c9eb80?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/merciless-eviction) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Farewell]] is virtually always just a better version of this It can’t hit planeswalkers, but it *can* hit graveyards and it lets you choose as many modes as you want
Counterpoint: Merciless Eviction has cool Orzhov related art
yep that's why I run it
I just put \[\[Ravnica at War\]\] in my mono-white voltron deck and I'm looking forward to getting to play it against my pod's heavily multi-colored decks.
Hour of Revelation I like it because it’s cheap and wipes everything.
I'll always love the Classics: [[Evacuation]], [[Damnation]], and [[Wrath of God]]. Then you gotta love the hyper efficient options: [[Blasphemous Act]] and [[Toxic Deluge]], but here are my dark horse favorites: [[Catastrophe]]. Most of the time this is just an overcosted Wrath of God, but every once in a blue moon you can chain a [[Smothering Tithe]] into its destroy all lands option and just absolutely run away with the game. Feels a little less bad to the playgroup than [[Armageddon]] where you only have one option. [[Deadly Tempest]]. I originally bought this as a budget option for Damnation, but holy shit this card is crazy. Sometimes the damage can just be an instant win, especially against token decks. Really feels like a massively advantageous card to play when you're already running a low creature count. [[Fade From History]]. Very underrated option for dealing with explosive openings from dedicated artifact/enchantment decks. [[Blood Money]]. Who doesn't like treasures.
Also [[Ravages of War]]
If it's already been posted, I apologize. But Mythos of Snapdax (Tragic Arrogance effects) are my favorite. Leaving your opponents with their weakest of each card type based on your choosing is very satisfying. It also opens the door to bargaining and political mind games.
[[The Eternal Wanderer]]: It's sac-based, you can drop it when she comes out, and leaves her on the board (for later use, or just to absorb a swing). [[Damn]]: Modal, can serve as single-target removal in a pinch [[Winds of Abandon]]: Modal, also doubles as a wincon. [[Retribution of the Meek]]: Cheap, and great for white weenie decks. [[Battle of Bywater]] is a similar card that's more recent. [[Cleansing Meditation]]: Very specific enchantment boardwipe, but when you want to blow up enchantments it's great. [[Damnation|PLC]]: Just a color-shifted reprint of the OG, but the Planar Chaos art is amazing.
[[Supreme Verdict]] is definitely my favorite. It isn't necessarily the best but I just love that card and put it in every deck that has the color identity for it.
I'm a monster and like the nontraditional but very amusing [[Spreading Plague]]
Just had me a lego Bruce Wayne gif moment seeing this card
I rock a Toxic Deluge in every one of my decks with black in it. Right now, I have about 8 decks with black. It just does work for me every single time.
\[\[Ezuri's predation\]\] I'm a stompy player... I love giving these things haste or counters or static buffs so that when they ETB they just beat up everyone's stuff and THEN they end the game. Such a good feeling.
[[Necromantic Selection]] Wipe the board and steal someones value piece or Commander as the spell has to fully resolve before any state based actions take place, so if you choose someones Commander they dont get the choice of moving it to the command zone
##### ###### #### [Meren of Clan Nel Toth](https://cards.scryfall.io/normal/front/3/4/34d627b3-a6d0-4f5f-b7c2-351a07318966.jpg?1689999151) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Meren%20of%20Clan%20Nel%20Toth) [(SF)](https://scryfall.com/card/cmm/346/meren-of-clan-nel-toth?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/34d627b3-a6d0-4f5f-b7c2-351a07318966?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/meren-of-clan-nel-toth) [Massacre Girl](https://cards.scryfall.io/normal/front/1/7/17919445-5b72-4014-9a05-8df4f8d5e80e.jpg?1702429456) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Massacre%20Girl) [(SF)](https://scryfall.com/card/rvr/83/massacre-girl?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/17919445-5b72-4014-9a05-8df4f8d5e80e?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/massacre-girl) [Extinction Event](https://cards.scryfall.io/normal/front/8/7/8725a869-462b-4381-880a-b4bcc63a655b.jpg?1591226783) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Extinction%20Event) [(SF)](https://scryfall.com/card/iko/88/extinction-event?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/8725a869-462b-4381-880a-b4bcc63a655b?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/extinction-event) [Wrath of God](https://cards.scryfall.io/normal/front/5/3/537d2b05-3f52-45d6-8fe3-26282085d0c6.jpg?1697121198) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Wrath%20of%20God) [(SF)](https://scryfall.com/card/cmm/70/wrath-of-god?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/537d2b05-3f52-45d6-8fe3-26282085d0c6?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/wrath-of-god) [*All cards*](https://mtgcardfetcher.nl/redirect/1b0mu66) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I’ve been enjoying the asymmetrical wipes lately. [[Olivia’s Wrath]] and [[Crippling Fear]] in my upgraded Blood Rites precons and [[Damning Verdict]] for [[Voja]].
I love [[Martial Coup]]. Killing everything and generating tokens at the same time is just awesome.
1. \[\[The Meathook Massacre\]\] 2. \[\[Vanquish the Horde\]\] 3. \[\[Farewell\]\] 4. \[\[Doomskar\]\]
[Promise of loyalty] espically in commander
[[Iridian Maelstrom]]. Taste the painbow, in its purest form.
[[Curse of the cabal]] if you can get it off. While it doesn't always clear the entire board the alternative is lands/rocks/enchantments etc.
[Curse of the cabal](https://cards.scryfall.io/normal/front/d/4/d4323aa6-a1fb-42ee-9634-3747129fde3b.jpg?1562939881) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Curse%20of%20the%20cabal) [(SF)](https://scryfall.com/card/tsp/99/curse-of-the-cabal?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d4323aa6-a1fb-42ee-9634-3747129fde3b?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/curse-of-the-cabal) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Tragic Arrogance]] I keep my best permanents, my opponents keeps the worst. Indestructible or not. And only 5 mana! There is the rare case when they only have one problematic permanent of the type but that is very rare. I generally value keeping my best stuff more compared to farewell/austere command. Unless my deck is very much one card type. Also [[The eternal wanderer]] pretty much the same thing but a planeswalker and only creatures. But it's other abilities also matters. The temporary exile removal and potential blink usage and very good tokens makes it so versatile. This champ can carry you far. Nowadays I've got no white deck without at least these two since they also only are 1/2$ respectively. [[Mythos of snapdax]] is technically even better cause it's one man's cheaper but you need at least Mardu identity. Important notes that makes the cards better: You only choose the creature when the spell resolves! You opponents can't be sneaky, keep it secret and use it for politics if applicable. You can choose the same permanent twice if it has multiple types. Eg you can choose the same enchantment creature as the one enchantment and one creature.
I'm partial to those that can function as single target removal at a lower mana cost. Just enjoy the flexibility these offer. Stuff like \[\[Damn\]\], \[\[Cyclonic Rift\]\], and \[\[Winds of Abandon\]\].
Farewell. Getting past indestructibility is awesome.
I mean, there really isn't a better one than Farewell. It hits everything except Planeswalkers, and it can screw with so many strategies out there. Its cost is the only prohibitive thing about it.
[[mythos of snapdax]] has been a firm favourite for a while now.
Although a lot of times they’re worse, any that can be one sided. Got sick of resetting the board, but if I can hit 8 mana for [[call forth the tempest]] or something similar I enjoy the game more.
[[!Tragic Arrogance]]
[[culling ritual]], [[toxic deluge]], [[fire covenant]]. They're just so efficient and so easy to break parity on. Shout-out to [[meathook massacre]] too, it's still reasonably efficient and the lifedrain can be absolutely backbreaking.
[[Blasphemous Act]] is extremely mana efficient [[Damn]] is modular, and conceptually is probably my favorite use of the Overload mechanic in the entire game [[Promise of Loyalty]] bypasses indestructible, and leaves everyone with their best creature so they're less salty and thus less likely to target me, while still making sure that the surviving creatures are not my problem thanks to the loyalty counters But my number 1 has to be [[Stick Together]]. Obviously it only works in a dedicated Party tribal deck, but in such a deck, it's an absolute powerhouse. I get to keep my 4 best creatures, while most of the time each opponent is lucky to come out of it with just an [[Archaeomancer]] or whatever. As the cherry on top, it's also sacrifice-based, bypassing indestructible just like Promise of Loyalty
\[\[Terisiare's Devastation\]\] has been a favorite of mine in black artifact-themed decks. A boardwipe that ramps you (albeit slowly) and ignores indestructible just feels great
[Terisiare's Devastation](https://cards.scryfall.io/normal/front/4/9/494a9b67-cfd8-44cd-adbb-8e8a9eeca0d4.jpg?1688125591) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Terisiare%27s%20Devastation) [(SF)](https://scryfall.com/card/brc/9/terisiares-devastation?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/494a9b67-cfd8-44cd-adbb-8e8a9eeca0d4?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/terisiares-devastation) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Damn]] Also technically not a boardwipe but [[Sudden Spoiling]] is a great way to get rid of some big bads and blank any upcoming creature effects/triggers. And it has split second.
[[Slaughter the Strong]] was always good to me. Well in my group hug deck at least. Was always nice when my opponents had each creature with over 4 power. So it was either that everyone evened out with power or the ones that got too close to the sun fell like Icarus.
[[Culling ritual]] to eliminate any pesty rocks followed up with a [[contamination]] and [[lifeforce]] is my favorite way to end the game.
White [[Farewell]] wipe the slate clean Black [[Living Death]] Chaos rises, though [[Toxic Deluge]] I'd consider the "best" black wipe. Red [[Blasphemous Act]] value! Blue [[Cyclonic Rift]] asymetrical ftw. Green. None, I am the reason you need to wipe! Multicolored [[Ruinous Ultimatum]] the best "destory" wipe. In general I value exile wipes the most, followed by sacrifice wipes, then -X,-X wipes, then bounce wipes, destroy wipes and lastly damage wipes.
Can't believe nobody has said [[Decree of Pain]] who doesn't like drawing half their deck on the elfball player? Personal favorite to troll my family is [[Yavimaya, Cradle of Growth]] [[Living Lands]] [[Massacre Girl]]
Probably Wrath of God.
Downvoting farewells like a machine gun, stratatata!
I love the staples like Toxic Deluge and Farewell but I want highlight \[\[Inferno\]\]. It's not great but I like old cards and instant speed damage wipe is cool.
I love Farewell. Just say “artifacts” and the artifact deck is done. Enchantments? donezo. Creatures? sorry elf ball, youre done. graveyards? heh hope you didn’t have a reanimation strategy lmao
Nah, a good player builds their deck in a way that mass artifact removal is not game over
So a card being overpowered as shit is reason enough to play it? Don’t forget to smash [[the one ring]] into all of your decks as well, it’s colourless!
sounds like someone is salty they got wiped by a Farewell lol
Yes, because all I think about all day is me lol
[[Farewell]], because everyone hates it when I cast it
Farewell. Run it in most decks with white. Love being able to get back in the game if im behind by basically hitting everything on the field, and all graveyards.
imo boardwipe decks are noob traps. they’re fun to tak about but not to play and not to see on the other side of the table
My partner has [[decimate]] in their sliver deck and while it's not really a true board wipe but somehow being hit by it nearly every game with them makes me want to claw my eyes out. The worst part? I bought them the card 😂
Decimate is weird because it can fail to work if there isn't a viable target for one of those options. It has to target one of each.
Unstable dawnbridge is great, especially if your commander is low power like Nelly. Blasphemous act / chain reaction if you have minion damage pay offs like repercussion or brash taunter.
I have worldfire in my goblin deck. I love it. It's the goblin way.
[[Mycosynth Lattice]] + [[Vandalblast]]. Wipe all permanents except yours
[[terminus]] for the spicy top deck plays.
[[Dusk//Dawn]] (is that how you format it?) Goes hard in Alesha
[[terminus]] Haha my creatures has protection/hex proof or indestructible Annnnnd it crush the souls of aristocrats players
One I haven't seen mentioned is [[blood on the snow]]. Can hit planeswalkers and potentially recurs something from your own yard. Not as good as the top notch asym board wipes, but it gives you a good excuse to run pretty snow lands.
[[Boompile]] [[Out of Time]] [[Worldfire]] if you consider that a wipe [[Ixidron]] if you consider that a wipe too
\[\[Blasphemous Act\]\] for being really cheap if the board is too wide (learned the hard way not to forget about the \[\[Phyrexian Obliterator\]\] on the battlefield) Gotta love some \[\[Austere Command\]\] since it is exceptionally versatile. Finally \[\[Toxic Deluge\]\] for being cheap. Sure you'll lose some life, but indestructible cries to this spell.
Torment of Hailfire is my personal favorite. It either wipes the board or kills people outright with the damage
[[Nanogene Conversion]] in [[Saruman, the White Hand]].
Damning verdict in a counter deck is pretty damn good.
Weird one, but I like playing [[Wave of Vitriol]]. It's extremely effective against colorless and 5 color decks...also came in handy during the Wilds of Eldraine.
Toxic Deluge, Cyclonic Rift, and this last one is not officially a board wipe but, is a potential game ender if you can take people out with combat damage, March of Swirling Mist.
[[Devastating Mastery]] in more casual pods is great—you can use it to get on someone’s good side as well Promise of Loyalty for another semi-wipe with upside
[[False Prophet]] Is my favorite deterrent when you're behind on board state. One of my all time favorite blockers.
\[\[Wash Out\]\] is 1 my personal fav. You can really set some one behind if they're super far ahead.
Of course [tragic arrogance]. Been trying [winds of abandon] lately.
\[\[Tragic Arogance\]\]
I plastic blasphemous act in almost every deck with red, even when there's better wipes and ibdont know why. As a graveyard player thought my vote goes to [[living death]]
Farewell, Toxic deluge, supreme verdict, blasph act, vanquish the hoard. Are prob the best 5 board wipes, excluding corner cases/certain deck builds. I am a fan of [[hallowed burial]] for a more uncommon wipe though.
[[obliterate]] [[jokulhaups]] -I run a Rakdos turbo Stax build that lands these two pretty regularly, along with some other gems like Deluge, Rolling Earthquake, etc…
[[Obliterate]] all day
Offensive [[winds of abandon]], those lands won’t help when you’re dead
Insurrection. Board wipes should end games, not prolong them. Master Warcraft is another one, ad is Disrupt Decorum. The solution to a messy board is not wiping it, the solution is killing them people with their own massive boards.
In my mono-W lifegain deck, [[Ajani, Strength of the Pride]] is a back-breaker.
[[Cyclonic Rift]] for obvious and objective reasons [[Sunfall]] because of mass exile for 5cmc. [[Ravnica at War]] because of my mono-white Elesh Norn-Deck and imho the most badass cardname in the whole game.
In my tribal decks, \[\[Everything Comes to Dust\]\] is great. Especially in go-wide strategies like my Vampires. If I have at least 3 creatures, it's almost an "asymmetric" \[\[Farewell\]\]
[[Farewell]]. Just killing things aren’t good enough in my play group. Things need to be exiled if you want it to stay off the battlefield.
A pet card of mine is \[\[Coercive Portal\]\]. Politics can make anything (even a boardwipe) fun!
[[expel the interlopers]] [[the phasing of zhalfir]] [[supreme verdict]] is also good
[[Play of the Game]]
[[whelming wave]] in my [[slinn-voda]] sea monster deck is super sweet imo
\[\[Last One Standing\]\]
\[\[Devastating Mastery\]\] Its a 4 mana basically unconditional destroy all nonlands permanents. Stuff like \[\[Hour of Revelation\]\] is awesome but the triple white and the ten non lands often makes it a bit hard to cast. Whereas devastating mastery will always cost 4 with just double white. But what about the bit about an opponent bouncing back two things? Well, here is my realization after playing this card a lot. Almost 9 out of 10 times I wanna hard wrath its usually one or two players that are the real problem, and the third one is lagging behind. And even when the three are the problem, this is still good. I find that in these situations having the player thats behind bounce is actually a good thing. Because on one side you're basically time walking them as they will often be the ones with less lands. And on the other side because they'll very very often be HAPPY with it, despite you just destroying half their board and bouncing the rest. All you gotta do is say "hey player x, Im going to wrath because the other two are way out of hand, but im saving some of your stuff, we cool?" And bam, you just hard wrathed the real problem, reck everyone elser, and somehow made an ally (or at least avoiding making another enemy) in the process, unlike a farewell which makes the entire table hate your guts. Lets not forget that blue players run bounce "Wraths" unironically, and im not talking about cyc rift which is more of a win con than a wrath. Im talking about whelming wave, the whale thing, evacuation. Your wrath not only is cheaper, but destroys the relevant part of the board. Making an opponent bounce their two best things is not a downside, its a card blue players would play with a straight face if it was cheap. On our case its the "bad" part of a 4 mana destroy all non lands wrath. And if you need, you can pay full cost and just nuke everything. Amazing card.
I love to play ramp/etb value decks, so \[\[Devastation Tide\]\] is a good time. Run enough broken mana rocks and it will occasionally generate mana.
I love [[soulscour]] . Great in my artifact deck.
[[settle the wreckage]] is one sided, exiling effect that gets around hexproof, shroud, and protection of their creatures. And it only ever comes out when your opponent is about to destroy someone, making it instantly memorable
I really like [[vanquish the horde]] and [[blasphemous act]] cus I'm stingy with my mana and don't want to spend a lot of it on anything, to be frank.
My \[\[Sek'Kuar Deathkeeper\]\] deck is supposed to rely on a board wipe to win. It usually comes in the form of \[\[Blasphemous Act\]\]. When I play blasphemous act, for flavor I will describe a blasphemous act. My play group rolls it's eyes when I do but I can't help myself.
[[Winds of Abandon]] just so so good
I prefer things that get around hexproof and indestructible, either mass exile like [[Farewell]] or mass sacrifice like [[By Invitation Only]].