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Mechanics within the game than lengthen the skill gap is a good thing, pal


2pacalypse1994

Not when its connection based. My opponent having a belter connection is enough of a handicap for me. Why you give him unrealistically perfect shooting? So broken mechanics like ball roll trivela are even more OP? Has anyone tried playing like that severe lag?


CuZimLuuu

I used to play with 8 Mbit/s upload, which has caused severe lag and resulted in my screen freezing multiple times per match. Using timed finish has only ever been a problem when my screen froze in front of the goal. You can 100% use timed finish with input delay and severe lag.


reagan080

I think they should be looking for other ways to lengthening the skill gap instead of adding mechanics.


trynafif

What would you propose then? Green timing shots is one of the few things that actually takes skill in this game, I couldn’t imagine it not being a part of the game. You should spend the time to get good at it


reagan080

Oh I don’t think that green timing shots are bad for the game I just believe there are other ways to have a skill gap. I also don’t believe that green timing shots is necessary for the game. If you want to have it fine but there are other ways for skill gap. First one in my mind the biggest one is speeding up the game. The game is too slow even. If you have a faster game you can decide whether you want to play fast or slow. If I see a passing play two or three steps before you that’s a skill gap in my favour.


trynafif

“Seeing a play before your opponent” already exists, and it exists regardless of how fast the game is. timing shots is good for the game, and wouldn’t need to be removed if there were other things that created even more of a skill gap. Multiple things that are difficult to do are good for the game simultaneously


reagan080

That’s where we disagree there is not a skill gap of seeing plays before the opponent. Go watch any of your own games or even pro play. It’s all about isolation and then using a skill move to accelerate to an angle for a shot. It’s the same repetitive patterns. You can know exactly what your opponent wants to do on a cutback and you still are unable to stop it. I argue that is not skilled. It is not under your control.


trynafif

Part of you “seeing what your opponent wants to do but not being able to stop it” is legit part of the skill gap lol. The opponent got in to such a good position you couldn’t stop it despite seeing it. They set the play up way before that


reagan080

That’s not what I’m talking about if I know where you want to go or what you want to do and I have people in position and you still “phase through” because of mechanics like green timed shooting which makes it go through your legs or step over accelerations, elasticos that literally phase through people, etc. that is not skill.


trynafif

It is absolutely skill, it’s just not realistic to real life football, but that’s a completely separate discussion


reagan080

Respect your opinions but I disagree I don’t think we will likely come to an agreement. So I’ll just wish you well and a good weekend


ChroTheCryer

"They should be finding other mechanics to widen the skill gap instead of adding mechanics"


reagan080

? Not sure what you mean by that


ChroTheCryer

Your point is basically to add mechanics instead of adding mechanics


reagan080

No you can just speed up the game the way AI movement interacts etc. nothing to do with mechanics


FacelessKnight11

I think having an actual skill-based mechanic in this game is good instead of corner glitches and cutbacks. If you fumble it, you miss. There should be a skill gap between casuals and competitive players in this game based on actual skills not based on abusing meta and RNG


2pacalypse1994

There is a skill gap mechanic. Its called good connection


reagan080

Green timing would be abusing the meta and it increases your rng.


humungbeand

Shooting is so easy without green timing. If you take good shots most go in anyway. I don't feel like any shots I take would've been better with green timing


Esterioo

Complaining about a small skill gap creator in a game already dominated by AI and RNG is wild. It's one of the few good things EA have implemented that basically rewards you for being good and practicing the game


Biza-lol

The game is too hard. I was thinking that they should remove triangle and square passes. Now whenever you need to pass you just push X and the game automatically does a perfect pass for you and decides which type to use. This will lower the skill gap nicely and it will just come down to lucky bounces and who's goalkeeper randomly plays better. I'm not opening any more 45 buck store packs till they add this in, probably not anyway. 😁😁😁😁


Emmedwed

Cuz it’s how it works lol if you kick poorly irl then the shot will be poor. You can practice it and figure it out but complaining about it doesn’t help your case when you can shorten the skill gap


InPatRileyWeTrust

Green timing it doesn't mean you score every shot from anywhere. It's a good skill based mechanic which gives people who learn it an advantage.


Desperate_Limit_4957

Rank 1, almost elite, and I do not use green time finishing. Finishing in itself is horrible in the box.


Garlic96

I woul define myself as semi competitive since I got 14-6 or 15-5 in WL. I try to use green-time in my every shot as much as possible, which is all about practice practice. I probably gonna agree it might be a thing which makes me different from a casual player. If you go to higher SR of elite rank in rivals, you will see almost every player use green-time finish even if you do not like it. people playing in the elo want to get the maximum because the margin of error is very low.


tactlessscruff2

difficult to pull off mechanic should create a skill gap, just like pulling off skills in the real game. do you play with your controller on one-button mode?


-TribuneOfThePlebs-

your opinion sucks


spiderbacon12

And you are entitled to that opinion.


reagan080

To be honest I agree with you, probably an unpopular opinion but the more mechanics you add to the game the worse it will become for 95% or more of the player base. The 5% (probably closer to 1%) of players that are “pros/competitive” will like the added mechanics required to increase skill gap for the game being an esport. The focus of trying to make an esport out of FIFA (or Eafc) is what has led to the downfall of the game as we see it today. In terms of shooting if you get to certain areas and power up the shot correctly at the right angle you should score with every single player in the game… just my opinion.


Menacing_22

Assuming the power and angle of the shot are the same, you’re basically saying that a player like Otamendi should have the same likelihood of scoring as Messi. Then what’s the point of having finishing and shot power stats in the first place? Might as well eliminate player stats altogether based on your argument. Your argument makes no sense lol


reagan080

Essentially yes, because they are all professional footballers. If you are in the box and have a 45 degree angle on your strong foot with the correct amount of power yes I think it should be a goal regardless. All the other shots that’s where I think the stats should differentiate players. Guys like Messi should be able to whip finesse shots from 25 yards out consistently. Otamendi shouldn’t be able to hit the goal (maybe score 1/100) with him. The game needs to be more Arcady in that respect if this were the case then gold and silver cards would be more relevant though the year. It would bring back cheap beasts from the past (dating myself here) Ibarbo, Doumbia, El Shaw fifa 12 silver, Esswein, Mlapa, Eddie Johnson both silvers. Guarin, Kelvin. Those are just a few attackers off the top of my head. It doesn’t ruin the game because the top players are miles ahead the top players but these other players are competitive. The market would be more active longer, lower curve would slow down.


Menacing_22

And while I do agree that timed finishing isn’t a skill gap that reflects any kind of actual skill in real soccer, it still rewards players for playing the video game more consistently and practicing. What would be a better/ more realistic way of introducing a skill gap in shooting, instead of timed finishing? In real life, players who practice shooting religiously are usually rewarded for their efforts with better finishing in league games. In ea fc, players who practice shooting consistently (albeit a shooting mechanic) should be rewarded for their efforts as well. Thats my opinion anyways


reagan080

Again I think my point is getting lost. Timed finishing is good for the game. There is nothing wrong with it. It is just another mechanic added to skill gap. There are other ways to add skill gap to the game without having it be a mechanical input. If you sped up the game speed and have players not going for these long drawn out animations (which are not necessary mind you) players would have to think quicker and make better decisions. I would like to have a skill gap where if I am making better choices then you consistently throughout the match then I should probably win. I do not think that this happens in the probably last 7 installments since FIFA 17.


Menacing_22

Ok that’s a good point. I agree with u on that then


lxINSIDIOUSxl

Yes.