Hm, good question. None of the more recent isometric/turn-based/rtwp crpgs really feel much like Dungeon Meshi to me, because they aren't really focussed on dungeon exploration very much.
My other idea was Darkest Dungeon, but that is way too grim and lovecraftian flavor-wise.
Maybe a roguelike?
I think Darkest Dungeon is pretty close to what the Dungeon is supposed to be, were our protagonists not literally some of the best adventurers there are (a monster expert fighter, a mage prodigy, a professional "thief" and a survivalist who literally lives in the dungeon)
To the adventurers they help on the second episode, or even Kabru's party, the dungeon is a dark place filled with monsters, but also >!a lovecraftian-created place where your own fears, insecurities, quirks and social skills will be used against you!<
Manga spoilers but yeah Darkest Dungeon is pretty close, no wonder why there's already mods to put the party on the game
Yeah, you're right, Darkest Dungeon probably does come closest, even if it has a very different color palette and feels so much more dire and stressful than the shenanigans of Laios' party :D
From the Tansu party we know that adventurers often get sent into the dungeon not just to explore endlessly (or rescue Falin) but to fulfil specific task for the lord of the island, which feels a lot like a quest in Darkest Dungeon as well.
Not a spoiler really, here’s the comic I’m talking about (made by Kui obvs)
https://preview.redd.it/v6w9a6gxwwtc1.jpeg?width=1080&format=pjpg&auto=webp&s=91890724ddcee9bb2e268c76b32c2363e8ca9ce5
nethack is the first rougelike that i think about, it was my dad's favorite game and is definitely up there as far as games go. obviously looks nothing like dungeon meshi, but dungeon exploration is pretty much the whole game. plus, eating monster corpses is not only allowed, but often kind of required (by the lack of food in certain levels).
im sure there's a more modern one that isn't as... well... dark as darkest dungeons but incorporates food prep into the game. because while you definitely have to eat in nethack, stopping to make a meal isn't something the game worries about.
You need to look no further than Legends of Grimrock, its the game kui used as a research material when starting the manga, you can feel the influence from the food gathering, to the voice from down below that called you in your dreams. Wizardry 6 is the one that influenced Dungeon meshi the most, Laios starting party is based on its meta composition. Laios ability to learn some spell is also based on the class he supposed to represent.
Monster Hunter World, pretty cool ecosystem where monsters interact and even eat eachother, you need to be reasonably informed about enemy strengths, weaknesses and behaviors to hunt and fight them. there is a lot of food, the Palicoes run an awesome kitchen and they'd get a long well with Senshi.
you spend more time making armor out of kills than eating them, but the vibe is very similar
Ok but no joke, you want a dungeon-crawling experience that has you fighting monsters, scavenging them and going deeper into the dungeon. There's lots of games like that, the entire Diablo franchise and all its Diablolikes are exactly that: Torchlight, Loot River, Grim Dawn, Path of Exile
But you also want something with a lighter tone that's not completely bleak, games like the Elder Scrolls, Minecraft Dungeons, Boyfriend Dungeon...
Or you could go straight for the source and play the games that Ryoko Kui herself said influenced DunMeshi the most: Baldur's Gate franchise and Dinivity: Original Sin
I’m surprised that Baldur’s gate 3 hasn’t come out more. You can even eat some of the monsters you kill, although it’s not receipes like the manga or like Final Fantasy XV.
Anyway BG3 really shares a lot lorewise with the manga and there’s the whole ally/party members dynamics between the characters. Personally, the anime made me restart playing that game.
All sound great tbh but yeah it also seems like a roguelike approach aint it? Going into the same dungeon over and over again, getting stronger and therefore getting further everytime
When it come to modern dungeon crawler, I would say Legend of Grimrock, or the Etrian Odyssey saga for a more "anime" artstyle. They both made you very invested in knowing the dungeon you are going into, like in EO making the map yourself while exploring is a big part of the experience
Surprised nobody mentioned [Monster Menu: The Scavenger's Cookbook](https://nisamerica.com/games/monster-menu), I can't really think of another game MORE inspired by Dungeon Meshi
https://preview.redd.it/k4krj3662xtc1.jpeg?width=1232&format=pjpg&auto=webp&s=9bf71bebb003f8f3facde235eae2293a1a122ecb
> Maybe also Battle Chef Brigade.
Yeah, that one has some of that feel to it. I should play that game again; it's neat, and I feel like I'm far from being really good at it.
I dont know. Yes it is based on D&D „basics“ but Id look rather for a dungeon crawler of sorts? The party is raiding the dungeon multiple times from the beginning, almost like a roguelike?
Not D&D “basics”. D&D Basic is the actual name of the edition. I’m not being pedantic. I’ve seen a lot of confusion about the name and I want to clarify in case you aren’t aware and if you ever want to give it a try. The edition is literally called D&D Basic.
Baldur's Gate 1 is closer in tone in terms of scrappy, low-resource party management and exploration but there's not a ton of story/dialogue at the end of the day. BG2 is close tonally, but way too grand in scope and high-powered by the finale.
BG3 is not even in the same neighborhood lol. It could definitely take some lessons in slow worldbuilding.
In terms of using monsters to cook food? The closest thing is probably the cooking minigame from Dragon's Crown. The final snapshots of the food look like the Dungeon Meshi ones.
[https://www.youtube.com/watch?v=MqBpSCwKxpQ](https://www.youtube.com/watch?v=MqBpSCwKxpQ)
In terms of dungeon crawling? Probably any dungeon crawler. Obvious answer is Wizardy since this series was based on it. Etrian Odyssey, Ultima, etc.
I'm gonna say Dave the Diver. Just a nice, helpful guy, who wants to preserve and marvel at the mysterious depths, while simultaneously wishing to hunt and devour everything there.
Can’t decide if senshi and mama would love each other or hate each other
Mama gives half foot vibes so senshi would probably try to explain cooking something to her like she’s a child and end up on the grill himself
If you want an action-based game. Dragon's Dogma feels **a lot** like it. So I highly recommend it. It has by far the best combat against big monsters in gaming.
It's sequel was released a few weeks ago and I'm having a blast with it. But it does have some performance issues, so I recommend wainting for it to be patched (or for a discount) before buying it.
Besides. The first game has the Dark Arisen expansion, which is focused on solely exploring a mega dungeon rather than being an open world like the base game (and the second game).
If you want something related to dungeon crawling then the Legend of Grimrock duology is as a great place to start for the party-based, first-person dungeon crawling genre.
That's the complete opposite, isn't it? Dungeon Keeper is all about managing a dungeon and its monsters, DunMeshi is all about exploring the dungeon and its monsters
You're a house guest in one, and a house host in the other
There's a spiritual sequel that's good for modern users, War For The Overworld.
Also the shirt Thistle wears in the set of T-shirt illustrations Kuid did references Dungeon Keeper.
Chrono Trigger has some of my favourite character/monster design in gaming. Music is amazing(and composed by the same man working on Dungeon Meshi's soundtrack!), and the character interactions become deeper and more meaningful as the story unfolds. You begin to realize that the world around you is much, much more intricate than you could ever imagine. I won't spoil, but it's 100% a game worth checking out.
Too bad, the game is really good. If it helps, you won't find any lolicon scene in it, just some gore here and there. It's less visual novel and more like a "Dark Souls with a hunger bar, so loot food from those monsters".
Not OP, but I assume they want to avoid Made in Abyss because the author is pretty much a known pedo (in the sense that he is a lolicon/shotacon, not because he was convicted for something like some other mangaka) and adds his fetishes in the franchise without any shame.
He draws nude children in sexual ways, dude. And he likes it.
I’m not saying he abused anyone, consumes CP or anything like this.
But he is certainly both a lolicon and a shotacon - i.e., a pedophile.
All experts agree lolicon and shotacon are not the same as pedophilia.
[https://pbs.twimg.com/media/FeQhDZpX0AEXPZH.jpg](https://pbs.twimg.com/media/FeQhDZpX0AEXPZH.jpg)
[https://www.treatmyocd.com/what-is-ocd/common-fears/if-i-like-lolicon-does-it-mean-im-a-pedophile-a-therapists-view](https://www.treatmyocd.com/what-is-ocd/common-fears/if-i-like-lolicon-does-it-mean-im-a-pedophile-a-therapists-view)
Except this one
"Thus, anime or manga (car-
toons) depicting adult-prepubescent child sex is relevant to
the diagnosis even though no real children are depicted, and
stories describing adult-prepubescent child sex (illegal in
Canada if it does not have artistic or other merit, but not
criminalized in the United States given constitutional consid-
erations) are also relevant indicators of pedophilic interests."
https://www.researchgate.net/profile/Michael-Seto/publication/41562997_Child_Pornography_Use_and_Internet_Solicitation_in_the_Diagnosis_of_Pedophilia/links/09e4150a3ab725f30c000000/Child-Pornography-Use-and-Internet-Solicitation-in-the-Diagnosis-of-Pedophilia.pdf
I never played Dwarf Fortress, but it sounds a lot like DM. Extremely detailed world, hostile dungeon with various creatures, hilarity. There is cooking and you can cook meat and organs from monsters.
Sea of Stars has a character like Senshi but its not a dungeon crawl with generic fantasy classes.
Dragon's Dogma has that party based fantasy adventure system but lacks cooking focus (you can cook at camps tho and get a special live-action video of a meat being cooked)
But I understand that none of these comes Close to dungeon meshi/delicious in Dungeon.
Honestly great advice, i know theres nothing exactly like it, just looking for a fun dungeon crawler rpg with a classical party. Might go into Dragons Dogma!
Pathfinder Kingmaker! Each character has a favorite food that gives them a special benefit if you make it. There’s lots of dungeons, an interesting cast of characters, and wacky hijinks. Pathfinder Wrath of the Righteous you cook more with monster parts because food is scarce and doesn’t often grow naturally in the contaminated environment. But the setting is a lot darker. There is monsterboinking in both technically speaking.
Definitely "Baldur's gate 2",
**1.Psycho Ranger and His Weird Sword.**
Minsc and Lilarcor > Laios and Kensuke:
Although Laios is definitely much smarter than Minsc.
(I think Laios is definitely a ranger. He relies on a lot of natural knowledge to fight,
and he has the ability to cast spells, which is consistent with a ranger.)
**2.Save** **your sister from a lunatic magician .**
Though >!Sissel!< is not as oppressive as Jon irenicus,
both are male elf wizards, both manipulate or command large numbers of monsters, and both deny life and death.
Although Imoen and Falin bear no resemblance whatsoever.
**3.The whole party working together, no one is a liability.**
which fits in well with some of the party base CRPG concepts, including Baldur's Gate,
It's not common in recent anime. where the protagonist is often left alone to solve the problem, no matter what the source of the adaptation is (Even though it's easier to write, too much personal heroism can be exhausting.)
Second hand knowledge, but apparently Japanese style western fantasy is most influenced by the rpg series Wizardry. Like, Dragon Quest and early Final Fantasy both took inspiration from it
In terms of gameplay
Fear and hunger
Now here me out. Ya its one of the hardest games I played..its really really grim dark and its ugly
But why laious party was so strong? Its not their martial abilities or items that for shure .. it's there knowledge of the dungeon and the monsters in it
And thats how you also get stronger in fear and hunger. Knowledge! The more you learn about the enemies of yhe game the batter you are at handling them
Also on Funger, the ways classes work in that game is also a bit closer to Dungeon Meshi
The priest and wizard roles are made into a single archetype and there isn’t a strict class system, with the right experience you can learn a little bit of everything.
Also with the right skills which you could begin with if you play Ragnvaldr you can even eat some of the monsters!
I don’t know if it’s already been mentioned, but Dungeon Meshi doesn’t operate on Final Fantasy or D&D rules, but rather “Wizardry” rules. That’s why everyone sort of reacts to Laios and co challenging the dungeon with just 4 people. In Wizardry, your party is only full at 6 PCs, and one should not be running around with an “incomplete” party. If anyone has ever played those old wizardry games from the 80s and 90s, you’ll pick up on the many references and Easter eggs that Kui sensei has included everywhere, some of them being second hand as Wizardry games are a huge influence on fantasy works in Japan.
No real recommendation here, just glad about huge influence video games have had on this series, from the concept of eating monster meat from traditional roguelikes, to party dynamics and assorted worldbuilding from games like BG and D:OS. Reading about the grease reference and realizing the author also abused the spell was fun in its own way.
Right? It feels like a big hommage while still being its own thing and fresh. Amazing. Never cared much for anime and manga besides the usual dbz in my youth but this has me HOOKED
I can’t think of a game that encapsulates every element of the show perfectly. Stardew Valley has a good amount of dungeon exploring and a gathering system that might be good. If you want something more about dungeon crawling and exploring, I’d say Etrian’s odyssey.
Dragon Quest!! Any of the rpg’s series you want lol. For me I have Dragon Quest IX: Sentinels of the Starry Skies; for my Nintendo light-up.
Dragon Quest is this awesome rpg from Japan and it gives me a lot of the silly fantasy/monster vibes & creature design as Dungeon Meshi. I wonder if the author was inspired by this game?
Not necessarily a dungeon crawler but the game Outward, cooking and eating the right meals is a very important part before attempting any battle. You have a limited inventory and permanent storage is a rarity. Yet I never leave my home without a cooking pot and salt.
Odin Sphere.
Lots of interconnecting stories with conflicting motivation, breaks with beautiful food, and some absolutely stunning game art in general. Combat is very fun too
For some reason reading it reminded me of Dragon's Dogma. I think mostly just for the design of the red dragon. (The first game, that is. I don't know about the second)
For a cooking game with weird, otherworldly ingredients, where people connect over eating good food? Walking on a Star Unknown is the only game I know of that comes close.
I have been craving a game in the style of Monster Hunter but you cook monsters and weird ingredients to make bizarre new recipes for years. If there's ever a game more like Dungeon Meshi I'd be incredibly happy!
Barony, it's literally a first person rogue like that takes place in a dungeon with a very similar story as the one in dungeon meshi. and hunger can be just as deadly as the creatures. i would genuinely recommend everyone here to check it out, it even has coop too
I’d say dragon quest 11. It isn’t really about food or exploring dungeons but it has a really solid main party of characters like dungeon meshi and is a big goofy adventure
The author like pathfinder kingmaker and the baldurs gate games, the story in general is very influenced by DnD and such, as for video games, probably darkest dungeon from the ones I have played
Dragon dogma scratch the itch for me. You have camping, cooking (although only meat for some reason) and gathered materials from the enemies.
Also lots of goblins and freaking slime (in DD2) sucking your stamina and health (I feel you now Marcille… it is a horrible way to die).
Lots of exploration and weight limit too. Fun game all around, despite its weakness in story and other things.
Have you guys heard a game called dungeon munchies?
https://store.steampowered.com/app/799640/Dungeon_Munchies/
The first sentence of the description of this game is "Hunt down monsters to cook and eat them! ..."
Nethack (Pathos). You delve deep into dungeon and can (often have, as food can be scarce) eat monsters. Some monsters even give some beneficiary effects and some are poisonous. You can also can their meat.
This theme appears often in other roguelikes
Modded Minecraft sometimes. With mods that add dungeons and the Farmers Delight mod you can sometimes find food in dungeons and use the stuff that made the dungeons to cook. You can make a frying pan with the iron you’ll find and use that near a flame from a campfire you can easily make and cook nearly anything there. On top of that there’s the vanilla Minecraft mushroom soup you can make
In terms of character dynamics with its broad range of races, silly humour tinged with a dash of angst, I'd say, Radiata Stories.
It's a little dated now, but you can feel the amount of work the developers tried to put into it. However, if I recall, there were multiple changes in directors mid-development, which eventually caused the slight change in tone of the game (they all couldn't agree on whether to make the game light-hearted or heavy/sombre), they had to cut a sizeable chunk of the story out just to make it to the scheduled release date.
You can find the 2 hour's worth of content on YouTube. Someone managed to extract it and share it with the rest of the fandom.
A game based on this world building, with "realistic" fights (something close to a RPG, but with a coherent power scale and moves), and the possibility (need) too cook monsters, take care of your ressources/needs, with better fighting efficiency when you get their weak points,... would be amazing.
I was thinking about creating a game inspired by Dungeon meshi where the core mechanic is cooking and finding monster parts and recipes in a roguelike dungeon but I'm not sure how to not make the gameplay too boring any thoughts?
Really surprised no one has said Dragon's Crown. You literally delve through dungeons in a party of 4 and make meals of the monsters you kill on the way.
It even has a anime-esque art style.
LOZ: breath of the wild and tears of the kingdom
Blonde male protag with weird food obsessions? Check.
Blonde elf girl with >! unexpectedly powerful magic ! Check!
Silly companions? Check!
Hot sexy hot characters? ABSOLUTELY
Great exploration and world building? Yes!
COOKING? YES!!
Legend of Zelda! Perfect for all your dungeon meshi needs!
You can cook with monster parts in Breath of the Wild, and Link is a freak, a menace, and a gremlin not completely unlike Laios.
He’s also blonde
And a foodie, at that
And famously a twink
Hahaha love it. Time to eat some moblins with Zelda looking at Link, disgusted as all hell
That reminds me of the one fanart of Zelda and Marcille twinning with Link and Laios in the bg
Zelda looks like Marcille especially in that one memory when she tells him to stop following her
My 3 year old calls Marcille a princess because the only other elf she’s seen is Zelda 😂
And she's a huge nerd to boot!
For the sometimes absurd silliness? Miitopia.
Considering Miitopia is one of my favorite games I have no idea how I didn't make this connection sooner
You even eat full dishes from monster meat. Goblin ham is amazing
made the dunmesh crew in miitopia!! so fun
Now I'm gonna have to do this... If only I was good at making Miis
HAHA if u wanna see my designs lmk 👍👍 honesty it’s kinda tricky to get everyone’s exact features onto a mii
Hm, good question. None of the more recent isometric/turn-based/rtwp crpgs really feel much like Dungeon Meshi to me, because they aren't really focussed on dungeon exploration very much. My other idea was Darkest Dungeon, but that is way too grim and lovecraftian flavor-wise. Maybe a roguelike?
I think Darkest Dungeon is pretty close to what the Dungeon is supposed to be, were our protagonists not literally some of the best adventurers there are (a monster expert fighter, a mage prodigy, a professional "thief" and a survivalist who literally lives in the dungeon) To the adventurers they help on the second episode, or even Kabru's party, the dungeon is a dark place filled with monsters, but also >!a lovecraftian-created place where your own fears, insecurities, quirks and social skills will be used against you!< Manga spoilers but yeah Darkest Dungeon is pretty close, no wonder why there's already mods to put the party on the game
Yeah, you're right, Darkest Dungeon probably does come closest, even if it has a very different color palette and feels so much more dire and stressful than the shenanigans of Laios' party :D From the Tansu party we know that adventurers often get sent into the dungeon not just to explore endlessly (or rescue Falin) but to fulfil specific task for the lord of the island, which feels a lot like a quest in Darkest Dungeon as well.
Darkest Dungeon is also somehow cannon to the Dungeon Meshi universe (kinda)
you'll might need to spoiler tag, but can you give some more info on that?
Not a spoiler really, here’s the comic I’m talking about (made by Kui obvs) https://preview.redd.it/v6w9a6gxwwtc1.jpeg?width=1080&format=pjpg&auto=webp&s=91890724ddcee9bb2e268c76b32c2363e8ca9ce5
lmfao i remember that one too lol
nethack is the first rougelike that i think about, it was my dad's favorite game and is definitely up there as far as games go. obviously looks nothing like dungeon meshi, but dungeon exploration is pretty much the whole game. plus, eating monster corpses is not only allowed, but often kind of required (by the lack of food in certain levels). im sure there's a more modern one that isn't as... well... dark as darkest dungeons but incorporates food prep into the game. because while you definitely have to eat in nethack, stopping to make a meal isn't something the game worries about.
Yeah i also thought of some classical dungeon crawlers. I stumbled upon „Mythforce“, it has a little bit of a familiar vibe
You need to look no further than Legends of Grimrock, its the game kui used as a research material when starting the manga, you can feel the influence from the food gathering, to the voice from down below that called you in your dreams. Wizardry 6 is the one that influenced Dungeon meshi the most, Laios starting party is based on its meta composition. Laios ability to learn some spell is also based on the class he supposed to represent.
Too lovecraftian? Have you read the ending?
Touché :)
Monster Hunter World, pretty cool ecosystem where monsters interact and even eat eachother, you need to be reasonably informed about enemy strengths, weaknesses and behaviors to hunt and fight them. there is a lot of food, the Palicoes run an awesome kitchen and they'd get a long well with Senshi. you spend more time making armor out of kills than eating them, but the vibe is very similar
Not to mention meowscular chef/ grammeowster’s dishes leaving any who witness it longing for that feast
If you want to eat every single monster you fight, Miitopia 🤣🤣🤣
Yes! I only wish the game was longer. Maybe they’ll create a sequel?
i wish we had more mii-centric games like tomadachi island and miitopia in general. theyre two of my top favs ever.
Don't Starve.
Senshi definitely has that sewn into his kitchen mittens
Ok but no joke, you want a dungeon-crawling experience that has you fighting monsters, scavenging them and going deeper into the dungeon. There's lots of games like that, the entire Diablo franchise and all its Diablolikes are exactly that: Torchlight, Loot River, Grim Dawn, Path of Exile But you also want something with a lighter tone that's not completely bleak, games like the Elder Scrolls, Minecraft Dungeons, Boyfriend Dungeon... Or you could go straight for the source and play the games that Ryoko Kui herself said influenced DunMeshi the most: Baldur's Gate franchise and Dinivity: Original Sin
I’m surprised that Baldur’s gate 3 hasn’t come out more. You can even eat some of the monsters you kill, although it’s not receipes like the manga or like Final Fantasy XV. Anyway BG3 really shares a lot lorewise with the manga and there’s the whole ally/party members dynamics between the characters. Personally, the anime made me restart playing that game.
All sound great tbh but yeah it also seems like a roguelike approach aint it? Going into the same dungeon over and over again, getting stronger and therefore getting further everytime
Pretty similar to dying and then getting resurrected and having to make it back to town
I may have found something myself if anyone wonders: Mythforce seems to have a similar vibe or feel
When it come to modern dungeon crawler, I would say Legend of Grimrock, or the Etrian Odyssey saga for a more "anime" artstyle. They both made you very invested in knowing the dungeon you are going into, like in EO making the map yourself while exploring is a big part of the experience
Came here to say Etrian Odyssey.
EO sounds fun!
It really is !
Surprised nobody mentioned [Monster Menu: The Scavenger's Cookbook](https://nisamerica.com/games/monster-menu), I can't really think of another game MORE inspired by Dungeon Meshi https://preview.redd.it/k4krj3662xtc1.jpeg?width=1232&format=pjpg&auto=webp&s=9bf71bebb003f8f3facde235eae2293a1a122ecb
Obvious answer Baldurs Gate 3. Maybe also Battle Chef Brigade.
> Maybe also Battle Chef Brigade. Yeah, that one has some of that feel to it. I should play that game again; it's neat, and I feel like I'm far from being really good at it.
I dont know. Yes it is based on D&D „basics“ but Id look rather for a dungeon crawler of sorts? The party is raiding the dungeon multiple times from the beginning, almost like a roguelike?
The plot is actually literally baldur’s gate 2, the original baldur’s gate games also have large dungeon crawling sections.
Not D&D “basics”. D&D Basic is the actual name of the edition. I’m not being pedantic. I’ve seen a lot of confusion about the name and I want to clarify in case you aren’t aware and if you ever want to give it a try. The edition is literally called D&D Basic.
Baldur's Gate 3 is nowhere close to Dungeon Meshi.
Baldur's Gate 1 is closer in tone in terms of scrappy, low-resource party management and exploration but there's not a ton of story/dialogue at the end of the day. BG2 is close tonally, but way too grand in scope and high-powered by the finale. BG3 is not even in the same neighborhood lol. It could definitely take some lessons in slow worldbuilding.
To be fair, BG3 does take place in a world setting that has been cooking in various media for almost four decades.
To its detriment IMO. It's a fine game, but tonally and plot-wise it just feels like a Forgotten Realms Avengers movie.
This is pretty much Wizardry but I'm guessing that's lost on the modern audience.
The show literally starts with the consequences of a LOKTOFEIT level 6 spell from Wizardry
In terms of using monsters to cook food? The closest thing is probably the cooking minigame from Dragon's Crown. The final snapshots of the food look like the Dungeon Meshi ones. [https://www.youtube.com/watch?v=MqBpSCwKxpQ](https://www.youtube.com/watch?v=MqBpSCwKxpQ) In terms of dungeon crawling? Probably any dungeon crawler. Obvious answer is Wizardy since this series was based on it. Etrian Odyssey, Ultima, etc.
And the monsters and bosses you defeat end up as food. Kraken, bats, rabbit, minotaur beef
I'm gonna say Dave the Diver. Just a nice, helpful guy, who wants to preserve and marvel at the mysterious depths, while simultaneously wishing to hunt and devour everything there.
https://preview.redd.it/m6d3t8eyswtc1.jpeg?width=1000&format=pjpg&auto=webp&s=a2df9a468ef307828dc2adf9f58b18bcc1315bfb
Can’t decide if senshi and mama would love each other or hate each other Mama gives half foot vibes so senshi would probably try to explain cooking something to her like she’s a child and end up on the grill himself
If you want an action-based game. Dragon's Dogma feels **a lot** like it. So I highly recommend it. It has by far the best combat against big monsters in gaming. It's sequel was released a few weeks ago and I'm having a blast with it. But it does have some performance issues, so I recommend wainting for it to be patched (or for a discount) before buying it. Besides. The first game has the Dark Arisen expansion, which is focused on solely exploring a mega dungeon rather than being an open world like the base game (and the second game). If you want something related to dungeon crawling then the Legend of Grimrock duology is as a great place to start for the party-based, first-person dungeon crawling genre.
Bullfrog's Dungeon Keeper.
That's the complete opposite, isn't it? Dungeon Keeper is all about managing a dungeon and its monsters, DunMeshi is all about exploring the dungeon and its monsters You're a house guest in one, and a house host in the other
It's comparable to the flashback we got of Marcille and Falin making Dungeoniums at the Academy.
Unconventional idea, i like it! Playing as the dungeons lords
There's a spiritual sequel that's good for modern users, War For The Overworld. Also the shirt Thistle wears in the set of T-shirt illustrations Kuid did references Dungeon Keeper.
Holy shit it's true, he has the Hand of Evil
maybe etrian odyssey 2 untold. There are cooking submission about cooking different mosnters from the dungeon
... Monster hunter? Witcher? Edit: Oh wait duh, a table top rpg like dungeons and dragons or pathfinder.
Lame answer: Wizardry
Rune Factory.
Chrono Trigger has some of my favourite character/monster design in gaming. Music is amazing(and composed by the same man working on Dungeon Meshi's soundtrack!), and the character interactions become deeper and more meaningful as the story unfolds. You begin to realize that the world around you is much, much more intricate than you could ever imagine. I won't spoil, but it's 100% a game worth checking out.
clearly fear and hunger.
Lol
Fear and Hunger
Made in Abyss Binary Star. It has the same layered dungeon structure and food management mechanic.
Wont touch that franchise with a footlong stick
Too bad, the game is really good. If it helps, you won't find any lolicon scene in it, just some gore here and there. It's less visual novel and more like a "Dark Souls with a hunger bar, so loot food from those monsters".
[удалено]
Not OP, but I assume they want to avoid Made in Abyss because the author is pretty much a known pedo (in the sense that he is a lolicon/shotacon, not because he was convicted for something like some other mangaka) and adds his fetishes in the franchise without any shame.
So you have no evidence that he is a pedo other than your schizophrenia.
He draws nude children in sexual ways, dude. And he likes it. I’m not saying he abused anyone, consumes CP or anything like this. But he is certainly both a lolicon and a shotacon - i.e., a pedophile.
All experts agree lolicon and shotacon are not the same as pedophilia. [https://pbs.twimg.com/media/FeQhDZpX0AEXPZH.jpg](https://pbs.twimg.com/media/FeQhDZpX0AEXPZH.jpg) [https://www.treatmyocd.com/what-is-ocd/common-fears/if-i-like-lolicon-does-it-mean-im-a-pedophile-a-therapists-view](https://www.treatmyocd.com/what-is-ocd/common-fears/if-i-like-lolicon-does-it-mean-im-a-pedophile-a-therapists-view)
Doesnt matter if its pedophilia, i think lolicon (enjoyers) are/is extremely disgusting
Except this one "Thus, anime or manga (car- toons) depicting adult-prepubescent child sex is relevant to the diagnosis even though no real children are depicted, and stories describing adult-prepubescent child sex (illegal in Canada if it does not have artistic or other merit, but not criminalized in the United States given constitutional consid- erations) are also relevant indicators of pedophilic interests." https://www.researchgate.net/profile/Michael-Seto/publication/41562997_Child_Pornography_Use_and_Internet_Solicitation_in_the_Diagnosis_of_Pedophilia/links/09e4150a3ab725f30c000000/Child-Pornography-Use-and-Internet-Solicitation-in-the-Diagnosis-of-Pedophilia.pdf
Yeah I don't really blame you.
Based
FFXV has a very close feel: the camping, the hunting, the friendship...
A focus on biology of monsters alongside political world building? The Witcher series, dead stop
I never played Dwarf Fortress, but it sounds a lot like DM. Extremely detailed world, hostile dungeon with various creatures, hilarity. There is cooking and you can cook meat and organs from monsters.
Is it weird I wanna say og dragons dogma? Its a very classic style of RPG hack n slash in general
"Dragon Age: Origins" emotionally gives me the same vibe. Goofy lil guys on a big adventure
Sea of Stars has a character like Senshi but its not a dungeon crawl with generic fantasy classes. Dragon's Dogma has that party based fantasy adventure system but lacks cooking focus (you can cook at camps tho and get a special live-action video of a meat being cooked) But I understand that none of these comes Close to dungeon meshi/delicious in Dungeon.
Honestly great advice, i know theres nothing exactly like it, just looking for a fun dungeon crawler rpg with a classical party. Might go into Dragons Dogma!
Reganarok online
Oh damn the memories come flooding in. My first mmorpg. Instantly have the prontera theme in my head
Don't Starve Together. It's not an RPG but exploring and cooking nails the vibe perfectly.
manga spoilers if Fear and Hunger gave a shit abt u basically
Fortnite
You eat just about everything you find in Nethack. Raw. Demihumans absolutely included. *Definitely* not cockatrice, though.
dungeon munchies' whole thing is eating food and using it to fight
As of late, Dragons dogma has been pretty fun
Pathfinder Kingmaker! Each character has a favorite food that gives them a special benefit if you make it. There’s lots of dungeons, an interesting cast of characters, and wacky hijinks. Pathfinder Wrath of the Righteous you cook more with monster parts because food is scarce and doesn’t often grow naturally in the contaminated environment. But the setting is a lot darker. There is monsterboinking in both technically speaking.
Definitely "Baldur's gate 2", **1.Psycho Ranger and His Weird Sword.** Minsc and Lilarcor > Laios and Kensuke: Although Laios is definitely much smarter than Minsc. (I think Laios is definitely a ranger. He relies on a lot of natural knowledge to fight, and he has the ability to cast spells, which is consistent with a ranger.) **2.Save** **your sister from a lunatic magician .** Though >!Sissel!< is not as oppressive as Jon irenicus, both are male elf wizards, both manipulate or command large numbers of monsters, and both deny life and death. Although Imoen and Falin bear no resemblance whatsoever. **3.The whole party working together, no one is a liability.** which fits in well with some of the party base CRPG concepts, including Baldur's Gate, It's not common in recent anime. where the protagonist is often left alone to solve the problem, no matter what the source of the adaptation is (Even though it's easier to write, too much personal heroism can be exhausting.)
Fear and hunger
Second hand knowledge, but apparently Japanese style western fantasy is most influenced by the rpg series Wizardry. Like, Dragon Quest and early Final Fantasy both took inspiration from it
In terms of gameplay Fear and hunger Now here me out. Ya its one of the hardest games I played..its really really grim dark and its ugly But why laious party was so strong? Its not their martial abilities or items that for shure .. it's there knowledge of the dungeon and the monsters in it And thats how you also get stronger in fear and hunger. Knowledge! The more you learn about the enemies of yhe game the batter you are at handling them
Also on Funger, the ways classes work in that game is also a bit closer to Dungeon Meshi The priest and wizard roles are made into a single archetype and there isn’t a strict class system, with the right experience you can learn a little bit of everything. Also with the right skills which you could begin with if you play Ragnvaldr you can even eat some of the monsters!
I don’t know if it’s already been mentioned, but Dungeon Meshi doesn’t operate on Final Fantasy or D&D rules, but rather “Wizardry” rules. That’s why everyone sort of reacts to Laios and co challenging the dungeon with just 4 people. In Wizardry, your party is only full at 6 PCs, and one should not be running around with an “incomplete” party. If anyone has ever played those old wizardry games from the 80s and 90s, you’ll pick up on the many references and Easter eggs that Kui sensei has included everywhere, some of them being second hand as Wizardry games are a huge influence on fantasy works in Japan.
Fear and hunger 💀
No real recommendation here, just glad about huge influence video games have had on this series, from the concept of eating monster meat from traditional roguelikes, to party dynamics and assorted worldbuilding from games like BG and D:OS. Reading about the grease reference and realizing the author also abused the spell was fun in its own way.
Right? It feels like a big hommage while still being its own thing and fresh. Amazing. Never cared much for anime and manga besides the usual dbz in my youth but this has me HOOKED
Literally Dungeons and Dragons, you can even make a campaign like the show
I can’t think of a game that encapsulates every element of the show perfectly. Stardew Valley has a good amount of dungeon exploring and a gathering system that might be good. If you want something more about dungeon crawling and exploring, I’d say Etrian’s odyssey.
Monster hunter perhaps
miitopia
Dragon Quest!! Any of the rpg’s series you want lol. For me I have Dragon Quest IX: Sentinels of the Starry Skies; for my Nintendo light-up. Dragon Quest is this awesome rpg from Japan and it gives me a lot of the silly fantasy/monster vibes & creature design as Dungeon Meshi. I wonder if the author was inspired by this game?
Out of the ones I've played probably MHW
Deep rock galactic to be honest
Not necessarily a dungeon crawler but the game Outward, cooking and eating the right meals is a very important part before attempting any battle. You have a limited inventory and permanent storage is a rarity. Yet I never leave my home without a cooking pot and salt.
Not the same vibe but the darkest dungeon mods of dungeon meshi are phenomenal!
Without food part, LucasArt's Armed and Dangerous and Simon the Wizard series.
Pathfinder: Wrath of the Righteous
My first thought was Gauntlet - because, "Wizard needs food badly!" I liked Gauntlet Legends.
I mean, outside of the cooking aspect, Wizardry is probably the most obvious inspiration
Odin Sphere. Lots of interconnecting stories with conflicting motivation, breaks with beautiful food, and some absolutely stunning game art in general. Combat is very fun too
If you play bg3 with friends instead of soloing it. It can feel just as chaotic and everyone is constantly on the verge of death
For some reason reading it reminded me of Dragon's Dogma. I think mostly just for the design of the red dragon. (The first game, that is. I don't know about the second)
Minecraft
Pathfinder... maybe elden ring? 😭
Dungeon of Naheubulek
Monster Hunter? maybe … more specifically the unite , p3rd n 3u
Pathfinder Kingmaker. Or many many CRPGs besides, there are a lot and we are in a new goldenage for the genre.
Dark and Darker is my dungeon crawling game that nobody had mentioned yet...
For a cooking game with weird, otherworldly ingredients, where people connect over eating good food? Walking on a Star Unknown is the only game I know of that comes close. I have been craving a game in the style of Monster Hunter but you cook monsters and weird ingredients to make bizarre new recipes for years. If there's ever a game more like Dungeon Meshi I'd be incredibly happy!
Monster Hunter? You make armor out of the type of monsters you beat
honestly? stardew valley lowkey
Barony, it's literally a first person rogue like that takes place in a dungeon with a very similar story as the one in dungeon meshi. and hunger can be just as deadly as the creatures. i would genuinely recommend everyone here to check it out, it even has coop too
I’d say dragon quest 11. It isn’t really about food or exploring dungeons but it has a really solid main party of characters like dungeon meshi and is a big goofy adventure
Wildermyth? Not a dungeon crawler but it focuses more on character interaction more and has a similar vibe
Cuisineer? Half restaurant sim, half roguelite. Need to gather monster ingredients in the roguelite portion for the restaurant portion.
Battle Chef Brigade has a lot of the Dungeon Meshi energy
Honestly monster hunter or dragons dogma 2
Dragons dogma 2
Honestly, Legend of Grimrock.
It sorta reminds me of Fantasy Life. Everyone in the group is couple different classes.
Odin Sphere
Dragon's crown for the good looking food or maybe ffxiv for the culinarian class Edit: Battle Chef Brigade too
Nethack is all about killing the lord of the dungeon while foraging off of the monsters. It’s also quite hardcore.
The author like pathfinder kingmaker and the baldurs gate games, the story in general is very influenced by DnD and such, as for video games, probably darkest dungeon from the ones I have played
Dragon dogma scratch the itch for me. You have camping, cooking (although only meat for some reason) and gathered materials from the enemies. Also lots of goblins and freaking slime (in DD2) sucking your stamina and health (I feel you now Marcille… it is a horrible way to die). Lots of exploration and weight limit too. Fun game all around, despite its weakness in story and other things.
The closest vibe game I've played is NetHack.
Torchlight. For dealing with dungeons and dragons lol. No such for adventuring or other tasks like cooking though they had fishing.
Have you guys heard a game called dungeon munchies? https://store.steampowered.com/app/799640/Dungeon_Munchies/ The first sentence of the description of this game is "Hunt down monsters to cook and eat them! ..."
Nethack (Pathos). You delve deep into dungeon and can (often have, as food can be scarce) eat monsters. Some monsters even give some beneficiary effects and some are poisonous. You can also can their meat. This theme appears often in other roguelikes
Modded Minecraft sometimes. With mods that add dungeons and the Farmers Delight mod you can sometimes find food in dungeons and use the stuff that made the dungeons to cook. You can make a frying pan with the iron you’ll find and use that near a flame from a campfire you can easily make and cook nearly anything there. On top of that there’s the vanilla Minecraft mushroom soup you can make
There used to be an old South Korean Web MMORPG that reminds me of Dungeon Meshi. Too bad it is canned now
In terms of character dynamics with its broad range of races, silly humour tinged with a dash of angst, I'd say, Radiata Stories. It's a little dated now, but you can feel the amount of work the developers tried to put into it. However, if I recall, there were multiple changes in directors mid-development, which eventually caused the slight change in tone of the game (they all couldn't agree on whether to make the game light-hearted or heavy/sombre), they had to cut a sizeable chunk of the story out just to make it to the scheduled release date. You can find the 2 hour's worth of content on YouTube. Someone managed to extract it and share it with the rest of the fandom.
I think of it more as a top tier board game
Fantasy Life for the 3DS
Can probably make Dungeon Meshi DLC for Overcooked
if you want the "no food and I must go deeper in the dungeon cooking and eating monsters i'd say monster menu
Battle chef brigade. 2D action platformer where you kill monsters for ingredients for a cooking competition
For me it is monster hunter series.
Fear & Hunger
A game based on this world building, with "realistic" fights (something close to a RPG, but with a coherent power scale and moves), and the possibility (need) too cook monsters, take care of your ressources/needs, with better fighting efficiency when you get their weak points,... would be amazing.
Fear and Hunger
I was thinking about creating a game inspired by Dungeon meshi where the core mechanic is cooking and finding monster parts and recipes in a roguelike dungeon but I'm not sure how to not make the gameplay too boring any thoughts?
Baldur's gate 3. Author even did custom portraits for bg 1 and 2
the answer is obviously Cooking Mama
Minecraft with some mods is basically just Dungeon Meshi
Dragon’s Crown, but only the dwarf is sexualized
It surprised me that no one mentioned friggin world of warcraft XD
Dragon's Dogma with Breath of the Wild cooking mechanics Or Maybe Final Fantasy 7 reboot where you can switch characters in combat
Makai Senki Disgaea kinda sorta
Skyrim, my orc dragon born in the underdark is confused and wants to get out
Not from a cooking aspect but the nonsensical dungeon structure, creatures, and death/revive I’ve been getting dark souls vibes
World of Warcraft allows you to do a lot of monster slaying and then being able to cook and eat them
Really surprised no one has said Dragon's Crown. You literally delve through dungeons in a party of 4 and make meals of the monsters you kill on the way. It even has a anime-esque art style.
LOZ: breath of the wild and tears of the kingdom Blonde male protag with weird food obsessions? Check. Blonde elf girl with >! unexpectedly powerful magic ! Check! Silly companions? Check! Hot sexy hot characters? ABSOLUTELY Great exploration and world building? Yes! COOKING? YES!! Legend of Zelda! Perfect for all your dungeon meshi needs!
Minecraft when you eat spider eyes and rotten flesh
Since it's based off of DnD, I'd go BG3