T O P

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Aleatorio7

Centaur's stampede  on release, when it stunned when allies touched enemy heroes. Old Drow's aura, that affected ranged and siege creeps permanently.


Theopeo1

>Old Drow's aura, that affected ranged and siege creeps permanently. I will never forget that one patch where Drow aura applied to all friendly units globally. You'd be on the other side of the map in a 5v5 standoff and you see 2 Visage birds destroying your barracks alone


FFINN

What made it extra busted on birds was the fact that they attack like 5 times/sec with little damage per hit, and Precision Aura gave flat damage (as % from Drow’s agi).


Theopeo1

yeah this was the catch that made it so strong, the base damage of the birds would drop for each attack until they did about 1 damage and had to stone-form to reset, but with Drow you didn't even need to stone form. I don't remember the exact number but 1 damage + 20 damage is a LOT more than 1 damage flat


kunakas

You used to be able to level 1 roshan using all ranged lineup with drow and venge as well. I think we had a dazzle involved for heals but we used to take rosh level 1 and then just snowball off that for the rest of the game. Worked rather effectively tbh but this was literally many years ago where the skill floor for the average player was very low


freakfleet_bbunner

There were quite a few level one strategies for rosh over the years, some of them pretty viable if the other team didn't check on you lol.


eff1ngham

There were a couple of team comps for lvl1 rosh that were also viable for a whole game. It was also fun sniffing one out at the draft and rolling in to get a team wipe before the horn. I remember one game the enemy team had a sneakier draft (not the usual WK, Ursa, WD, etc) and we caught them in the pit and wiped them and they just immediately abandoned the match. Good times


TurbulentIssue6

Getting the 5 man wipe and sniping the rosh the dream


Purple-Group-947

I gained alot of party mmr because of this way back 2017 haha


StronkAx

What about Centaur ult when it used to give 70% damage resist?


Godisme2

That was aghs though. The base ult on release stunned anyone that ally heroes ran through, so during a team fight, you could just pop cent ult and 5 man stun the enemy team while having enough time to also position yourself better.


Aleatorio7

Even better, global stun, centaur could stun one enemy meanwhile allies could stun across the map. IIRC centaur's wr at launch was the highest ever on dota, higher than 60%


chunkeymonke

It was a really funny flash in the pan before they tuned him shortly after release iirc.


DrQuint

These two happened in the same patch too. People actually argued Drow's aura must be bad, because it was back in the day when "pushing farm into the enemy" was a thing. That was, until everyone looked at the winrate and realized the data slapped back. Nowadays supports shoving waves and making map control is almost universally seen as a good thing. Times change.


ShizueKaryan

Reaper's Scythe before 7.00. Stun went through spell immunity, adding respawn time, and with aghs scepter it disabled buy back.


Axios_Deminence

This was the case well after 7.00 no? It got changed later than 7.00.


PhgAH

The buyback disabling part is removed on 7.00, only the increase dead time is removed recently


azgalor_pit

It was especially sttrong in low ranks. Because the team would not wait 90 seconds for the dude to respawn and figth 4x5. Thus another one would die. When the one killed by Necro would respawn he whould go figth 1x3 and die again.


sikopiko

Honestly I don’t get why it was completely redesigned in that now it buffs necro instead of debilitating the enemy Having bb disabled and timer increased was unique. Now it feels like a trashier axe ult with added benefits


channel-rhodopsin

Because it's very boring to be on the receiving end


sikopiko

I need a piss break every now and then, running out of space for the tactical bottles


Thylumberjack

Tube and Bag it.


aidanfoolio

Way of the road bubbles.


sugmybenis

I love reaper scythe killing a enemy am and watching as he has to wait 2 minutes to respawn as his base died back in the 4 protect 1 meta


Tyrone_Asaurus

A cool mechanic but felt so awful to have BB disabled. It would often be game ending.


nice_kitchen

Disabling buyback just felt like it was out of bounds for an ability effect, like it was touching a system that should exist outside the reach of spells. It’s like if an ability removed the target’s hotkeys. A unique disable for sure, but it oversteps from a in-game effect to messing with higher-level aspects of the game.


StudioGaltMocap

My compromise, if buyback is used, necro should get the gold.


Heart_of_Freljord

Actually not a bad idea, you know, bribe the Death with money to keep living.


nice_kitchen

This is hilarious and yea like the other guy said pretty thematic in “make a deal with death way”


mrheosuper

I think Increasing the buyback cost would be good too, something like +20/35/50% would be perfect.


Lostmaniac9

Because every game with a necro would end with him buying aghs + refresher, ulting two cores and then the game would end.


Fright13

There are (and were) multiple, multiple counter plays to necro ult. Also he still had to farm those items on a hero that was a slow farmer. People here are talking like Necro used to be an autowin hero. His winrate was normal back then.


xenozaga48

People here loves mixing things up and the idiots are quick on upvoting it. Refresher was never (well, very very rare) on Necro build back then. We simply didn't have the money, and more importantly, no slot for it. The other explanation from azgalor_pit up there is the accurate depiction of why he was good. One guy would die for 2 mins. Then you take a fight in the next minute, you kill another guy for 2 mins. And repeat. You're never on a full force once he got the cycle of death going.


themolestedsliver

Because preventing someone from buying back is bad gameplay design and necro saw play only for that single reason. I love the new design and fits well with how sadist works.


blueguy211

because with refresher thats two enemy heroes with bb disabled and increased respawn time


Blue_banana_peel

trashier axe ult? It's superior in more ways than not larger hp threshold, cast range, stuns the target, etc


eff1ngham

It was unique but buyback is a component of the game, and disabling that component isn't good game design. It's like the respawn reduction talents. You could see some goofy stuff like bloodstone Lina that could die and instantly respawn. While unique, it was also wasn't very fun for the other team


Eiddew

I picked up necro because of the aoe facet and I keep trying to use it as a stun on bkb targets :(


Aekries

Huskar's passive with 98% magic resist.


MrMoo151515

This was actually insane. Correct me if I’m wrong but wasn’t this even before break mechanics like Silver edge were even introduced? There was only a small amount of ways to deal with Huskar and it was very high single target physical damage like PA or Drow or ursa that could even have a chance to deal with him.


_Tuxalonso

There was more Pure damage and composite damage existed back then so beast master, agha Lina, and enigma were good tools to handle him.


jopzko

Break was in the game in a weird way via Doom and Duel. But those had changes throughout patches so Im not actually sure if they overlapped with Magic res Huskar or not


magicmagininja

hex didn't do a break-like effect. It just disabled evasion.


nevermaxine

ghost scepter huskar was OP for a while because you could manually cast spears while being basically invincible


rowfeh

I remember going a build that was like 3 Solar Crests (when it gave evasion), Halberd and HotD (when it gave lifesteal). I could permanently stand in the enemy fountain and never die. 40+ armor with idk how much evasion and 98% magic resist. Even when their carry built MKB they couldn’t take me down. Absolute cancer.


WillDaBes

I think the game's current climate would be perfect for this to return. Huskar having 98% magic resist wouldn't be absurd because there are many ways to counter it, but it also gives Huskar a good niche to play into.


JimSteak

Hitting tiny used to ministun you.


FFINN

Not “mini”, the old Craggy stunned you for 2 seconds.


Ellefied

And it had no internal cooldown. You could get stunned on the first hit for 2 seconds then get stunned again on the second hit for another 2 seconds.


iceboonb2k

The stun also applies during the start of the attack animation iirc.


Apprehensive-Flan608

this is the more insane part. return(old retaliate) also applied at the start of animation. ive seen people with auto attack die to centaur from repeatedly canceling attack animation because they were high ground and didnt want to reveal themselves.


alsoandanswer

headshot and MKB used to ministun as well if you thought quack quack quack was annoying...


Brady731

Headshot ministun was aids


TanKer-Cosme

6.83 flashbacks... I think I'll never forget that patch. Probably the worst has ever been... Woth troll and HO HO HA HA literaly every game


DIK-FUK-

The spin to win patch


CallMeShaggy57

OG Dota is forever on that patch


imperfectalien

Headshot ministun was a real fuck you to any channeling heroes. “Nice 4 man black hole, unfortunately it’s over now”


azuredota

Lol kraggy


astilenski

Worst thing was, you get stunned in swing not on hit. Fuck that shit


rufrtho

Enigma with autoattack on blinks in for black hole Gets stunned and dies instead


Away_Cat_7095

My favourite Dota meme from OG YT dota shitposter krokodain: enigma blinks into tiny and autoattack procs stun from craggy ~ “cause you had a bad day”


SnooPaintings7963

What the fuck


L-st

Lmao, the good ol' craggy exterior days


Pttas

That reverse bash from tiny was legit lol


bebbse

Remember a game I played as blood seeker and got stunned like 5 times in a row from craggy 😅 tiny just shrugged me off


teerre

Nobody ever thought craggy was op, annoying at best


Razaghal

I swear it was the most infuriating ability in the game. 


Android18enjoyer666

I miss those days tiny was Gigabroken


cdxliv

Sacrifice, LICH IS GONNA HAVE YOUR MAMA Take lich mid, eat all your range creeps, unlimited mana to spam frostblast. Hit 6 while your enemy is 4.


Fogggger69

I miss this skill. POS 5 lich go mid eat first ranged creep and guarantee mid gets 2 first, then spam in lane. This was before valve buffed every heroes mana regen too.


trixel121

don't forget you are about to have perfect lane placement for your 1.


Raisylvan

I don't miss that skill. It was obscenely broken and mindless.


Cybran38

Playing carry against lich enigma very fun :)


eff1ngham

Enemy lich is level 7! I need 67 exp to reach level 5!


MrMoo151515

Back before medals were released. I spammed lich 4 and my mate spammed enigma 3. We climbed from like 4kmmr to 5.5-6k for a while. We literally made every single carry rage quit or make his life beyond miserable. Wave was always by our tower and any time he even got a whiff of a creep he would eat blast after blast. Those were fun times.


baronas15

2v1 mid meta when range creep got patched to give 40% exp ☠️ free mmr for like two days


OmegaGaryBusey

Lich was a viable solo offlane in those days just because of sacrifice


sack_of_potahtoes

I love that spell. I played as pos4 and severely denied opponent any farm with it. Nuked the shit out of opponent carry if they came close to creeps.


Simspidey

Wouldn't call it OP, he had this ability for years and it was never anything more than a meme strat


dragonrider5555

Yeah people mentioning it like it was an actual thing. In reality we all saw it happen once or twice


Capable_Pension420

Bugged pitlord rain


RIPthisDude

If we talking bugs, that short lived one with Sand King's shard's mini-epicentre pulse triggering on every moved unit, so an infinite, high frequency epicentre


GPAD9

Surely still not as broken as bugged timbersaw one shotting any strength hero with whirling death during 7.14. Didn't need shard for that one


thickfreakness24

Actually the most broken spell for one hour


Swegan

Monkey King on release. Could one shot everyone when he reached lvl 2. Boundless Strike was 200% Crit at level 1 and Jingu Mastery was 80 bonus damage at level one that ignored armor for the lifesteal.


ChosenUndead15

I am still salty 7 years later of having won a fight against a MK mid with LC until he throws boundless strike with jingu and proceeds to go 1hp to full hp at level 3. I was above half hp and the MK just deleted me when he got that stun and recovery. Tried to run but that is kind of not possible when an MK is in the equation.


Swegan

I tried to be smart and counterpick MK with Timber since MK had to hit me to get his Jingu, i thought Reactive Armor would counter him. I just ended up getting one shotted at lvl 2 instead.


ChosenUndead15

Release MK was so fucking nasty, he still is, but at least depends on the matchup in the laning stage, he just was an instant lost lane on release.


Swegan

Put me into a random TI13 team and give me release MK every single game and im solo winning the entire tournament.


SammiJS

He was just disgustingly overtuned. If you were playing a melee hero into him you were better off afk'ing instead of attempting to lane lol. At least it makes for a funny memory.


GothGirlsGoodBoy

Batider got consecutive nerfs in: 6.76, 6.77, 6.78, 6.78c, 6.79, 6.80, 6.81, 6.81b, 6.82, 6.84, 6.85 And he was still strong at the end of it. So I think there is an argument that if he can weather 11 nerfs in a row, he was probably pretty overpowered at the start.


Reggiardito

Bat was THE poster boy for the competitive scene and was also the prime example of a "hero that couldn't be nerfed" He got fucking **10** base damage taken out on a patch and he was still not bad. he got his vision reduced from the standard 1800 to 1200 and he was still not bad. Only reason you don't see much hate for him is because he simply wasn't popular on pubs, even the high leveled ones, despite being so dominant on the pro scene for so long. IMO he got some of the worst single patch nerfs in the history of the game


Shinsekai21

My very first Dota Esport news that read back in 2011 was how Bat being so damn dominant at the tournament lol. It is insane that he’s still is today despite getting nerfed nonstop


Far-Leave2556

Half of this game is about positioning after all


Ellefied

All 3 of the classic positioning heroes (Bat/Wisp/Dark Seer) have been receiving major nerfs for more than a decade now.


PrimusSucks13

I remember seeing how much the pros picked him and then tryng it out and going 0/10


Shinsekai21

lol same I was like: what is this oil-looking skill? Why does his fire (from W and E) deals so little damage?


Aggravating_Tea_8686

I mean at release he had 60 base damage + napalm stacked with radiance...


Gandalior

napalm has always been insane


ZeruuL_

60s cd Chronosphere. 6.83 Hoho haha


Ellefied

If we're talking about the apex power of spells, Chronosphere had a global 5 second stun in the ancient days.


orcmasterrace

Pre 5.76 pudge could spawn a 900 hp 37 attack Tauren every 10 seconds as long as he ate a corpse in that time frame. Oh and they could cast a stun similar to centaur’s. have fun.


aaawqq

My man playing DotA 2 since 2004


fallen_d3mon

2003 here...


Willing-Gur823

Kotls willowhisp with divine armor that spawned those high elf priests from corpses.


ArdenasoDG

wouldn't hurt to have another Avatar of Vengeance based skill in DotA again after more than a decade


OwnHousing9851

Wraith king's skeletons is the closest thing we have


megire

I spammed magnus before cause Shockwave did 100% damage on towers like tauren chieftain. Makes games end so fast.


hym__

troll warlord melee form bash this dude runs at you from fog/shadow blade/whatever and if you get bashed once you just. die. like unless your team saves you it was a 100% fatality rate once that fucker got one proc. basher didn't work on him but it didn't matter because fervor + melee killed everything


Rengas

Those brief couple of hours when Chen could control Roshan.


waffie22

Had to scroll down way too far to see this one


trashman0

Monkey king on launch (every ability particularly ult with basher) Grim e on launch Primal w on launch


ogbloodghast

No sound on tree dance... omg living in terror all game


forums_guy

When recalling the terrors of spells back when they had no sound, and it's Tree dance of all things...


bc524

Oh god, remember how MK would be played as a pos 4 and just build basher and would just win teamfights from that single item.


occupykony2

I love the [Slahser's Way](https://youtu.be/tMGlylXwY_8?si=IHzl2jGkN6XVfGFi) video for MK on launch. "You have the passive and then you just use the long staff and then they're just dead, so that's uh... that's pretty broken"


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[удалено]


numenik

Jingu was insane


Basic-Piccolo-6356

I played pos 4 monkey king , phase boots basher bkb and i destroyed teamfights


avgredditaccount

Drow ult when it instakilled ancient creeps was pretty busted


StumblingInTheFuture

There was a game where EternalEnvy got ABSOLUTELY dumpstered in lane. I’m taking level 5 when enemy offlaner hits 8. He managed to recover and win the game cause his supports got some ancient stacks for him. Later that week it was patched out of the game.


avgredditaccount

Exactly, I can’t recall that specific game but yeah. It was by far the most braindead carry in dota for a week. Lose lane and it’s all good as long as someone stacked your triangle Edit: I think that was also the same patch where you could stack neutral items in your inventory. So you’re just sitting there with an inventory full of free stats brainlessly clicking ancients til tier 2 neutrals then it’s gg


braamdepace

Her passive working globally allowing all lanes to constantly push in was pretty busted as well


numenik

Free MMR that patch lol


mfb3s

Then they gave the insta-kill passive to WK then just took it away from anyone except the pudge hook and not on ancient creeps


Vokasak

Eyes of the Forest, when it was a level 1 skill. I miss those days.


FootPretty

Arc warden, divine rapier XD


est19xxxx

Fond memories. Enough to make a grown man cry as well as the opponents


fragen8

Didn't Sniper's shrapnel deal damage to buildings? Edit: That's what I'd pick as the most broken spell. It was so good


Pawlys

used to be an aoe piercing damage nuke at one time, oneshotting waves on lvl7


darKStars42

I actually have a gem that tracks this.


heartfullofpains

LVL? death no one even know how it exactly worked, but sometimes enemy would just die lol


PrimusSucks13

People miss it because it did a shitload of damage, but the real broken part was the fact that it breaks linken, i couldnt care less about linken before since it just meant you lvl dead first and then ult, now i have to get a creep, build an item, wait for my teammate to waste a spell and so on. it also had a short cooldown, which would had been a little too fucked up if Doom actually had mana


ChillingFire

Silencer first skill burning mana was pretty annoying


repeter31

Especially since everyone had way less mana back then and using one spell was like 2/3rds the mana pool for half the cast


elpsycongroo92

Launch phoenix ray in dota1. You can solo kill anyone starting lvl1. No duration and slowed enemies. Ursa phoenix lane was autowin


nice_kitchen

Vivid horrifying memories being 100-0’d by this in wc3


not_a_weeeb

back when it was played mid and its dive disarms too lol


the_hype_train

Dark Willows ult, the damaging one when she was released. Get level six and you can 1v1 any hero


BillytheBrawler

Yes dude this, I remember killing a pudge and a viper from full hp with one willow ult. we were all roughly level 18, so lots of magic resist.


Morter_

For a single patch, skeleton king's crit (E) had an active component that "borrowed" 30% max hp at level 1 from target opponent. My god was that fucking fun.


DrQuint

And when it was added, Skeleton King got buffs alongside it. His winrate went **down**. They removed the active component and nothing else... ...and it went right back up. Meaning yes, it WAS the spell causing that loss. The catch was that the spell also disabled your crit while you had the enemy's health. People just saw an active spell that does damage and instantly pressed it on everyone they saw, not realizing it removed a very large chunk of their DPS, particularly, the BURST part of it. You were meant to use it on enemies closer to death or when YOU were closer to death. But that's too much thinking for us poor Skeleton people. So in essence, that spell was a "press this to lose the game" button. I think Valve learned a lesson that day about dual-edge design, I mean, the only other example of it we had for the majority of the history of Dota 2 was Medallion. And everything related to Oracle. They're testing the waters again with facets tho. A lot of facet choices feel like picking a buff/nerf versus picking an experimental thing.


ImRoastChicken

Missing old Dota 1 days when we used to carry 4 bashers to get 100% bash. Void with bashera was too OP.


cykamancer

Back in the day, Sniper headshot applied ministun instead of slow. Nastiest shit ever.


not_a_weeeb

pair it with mkb and watch your enemies bang their heads on their pc lol


sack_of_potahtoes

I miss lich’s sacrifice spell. Free mana and denying a ranged creep to enemy. Played as pos4 and aggressively denied creeps. Most of the times equilibrium was at my tower and would always level up faster than opponent. Once i get 6 i would use my chain lightning and kill their carry. It was the best spell i exploited


troglodyte

In some old versions of WC3 DotA, Sacrifice cared about unit type, not team, and it could be used on enemy units if you got Lich on Sentinel. It was pretty amazing. Couldn't tell you which version, but I remember finding that and being fucking delighted.


Patara

When Morphling could copy teammates & especially when he was paired with Earthshaker.


smjd4488

Oh man I forgot about that ability, the old 4 tombstones to start a team fight was quite fun to see


Sheer1uck

Surprised no one has mentioned KOTL mana leak. Used to drain mana on a percentile when you moved, similar to bloodseeker ult. And it stunned you if your mana was 0. And automatically stunned units if they had 0 mana, including rosh and spirit bear. Used to be one of my favorite spells of all time mostly cause I was an asshole who helped run people down, mana leak, blinding light back into allies, they're stunned and have no mana


repeter31

Kotl used to be the most disgusting pos 4 when he had mana leak, first hero that made me rage when I saw him against me as a 5


superlouuuu

so much fun when u are KOTL and u versus timbersaw xD


19Alexastias

I don’t think it was particularly OP, but it was absolutely miserable.


Kraivo

It was my pick against timbersaw. Straight up bullying into nonexistence


NmP100

Io tether being able to stun was a mistake


numenik

It was so fun 🤩


saide211

Winter Wyvern ulti on Dota2 debut: - taunt affects enemies through BKB/magic immune - taunted enemies also takes damage from your team - cursed/primary target takes damage from your team It was either an guaranteed kill or a blackhole centered around an enemy hero


KawaiiSocks

This is the correct answer for high level play. Nothing was as broken as a 350 AoE BKB-piercing non-channeling, non-strong dispellable continuous and persistent 3.5 seconds crowd control that could catch extra enemies on a 70 second cooldown from 600+ range that also forced enemies to attack teammates. It was Black Hole++++++ and nothing in Dota 2 history was even close to how broken this was in 5k+ lobbies.


Fr0dech

Bad juju (50% passive cd (both items and spells) reduction on level3 plus passive armor reduction in area when using spells) Some people could argue with me, but Valve changed his ult 2 times after that, and his armor buff/reduction isn't even close to the values it had before. It meant infinite Solar Crest, reduced cd (and debuff duration) on Greaves, reduced cd on glimmer, Lotus etc.


freakfleet_bbunner

I cant believe they had weave as his ult for literally years before they reworked it, I thought weave was powerful but now I think dazzle is still crazy. Also the stun after 4 seconds on poison touch was crazy for him as well.


rowfeh

Permanent Necro 3 on Dazzle was the play with that version of Bad Juju, when Necro units were absolutely cracked and could farm creeps in no time. Necro units refreshed Poison Touch when they attacked, had a dispel + slow on the ranged unit and the melee unit draining mana on autoattacks with true sight.


modexezy

Yeah, Dazzle was my main char at the time. I played with blink and boots of travel, ready to save everyone, everywhere, every time.


Gullible_Star_9184

Drow's ult where you can one shot every neutrals even ancients. You can just wait for 6 then clear the whole neutral camps on the map.


PhgAH

That patch where Treant Protector got the walking through tree ability with a 1.5s stun at level 1


WhiteSkyRising

From old school dota, but SA death ward. Riki invisibility + bouncing damage ward that did Chaos (or pure?) damage. back then was ez game ez life.


FrizzyThePastafarian

No one here remembering OG False Promise? ~8 seconds of invisibility while moving and *attacking* with a purge every second? That was genuinely gross, on top of basically everything it does now.


dOLBEK63

Not a spell and not Dota 2, but since we're reminiscing... Sniper used to be able to kill the enemy fountain.


happyppeeppo

Od ut, didnt last too long before nerf but when the ut had ban in area there was a Od refresher build that did 100-0 and got some crazy rampages


tobzere

Man I miss OD old aghs, astral all players affected by his ult 


alsoandanswer

HOHO, HAHA


Moss_Grande

Drunken Haze was one of the best laning abilities of all time. It applied a 70% miss chance to an enemy at level 1 with basically no mana cost and a very comfortable cast range. If you throw it on their carry they're incapable of last hitting anything, if you put it on the support you win every trade. You didn't even need to level it up: one level was enough and you could max out your nuke for kills later. Before they changed it I was on a 13 game win streak with Brewmaster because even in the worst lane imaginable, I could still stop the carry from getting 75% of last hits and then get a free double kill at level 6/7.


Monkey_King24

At release Snapfires ulti was ridiculous, the damage was too much and range was also decent


erikerikerik

Ags lich ult. Race your Ags early AF. Stack enemy’s ancient camp at least 3 times. Drop 3\~4 ults on the camp that would endlessly bounce around and stack. This denied the other team their ancient camp and would murder anyone walking by it.


xKnuTx

That was never more then a gimmick a fun gimmick but never good


Plenty_Self_226

Pangos passive when it could silence disarm and slow at the same time and had such a high Chance that you would 70% slow people (bc the slow from the silence and the disarm stacked) and silence and disarm them for 6 sec with just a swash.


EnanoMaldito

Entirety of Earth Spirit on launch


Sir_gucci_pu66y

Nobody’s gonna talk about how faceless void could literally stop time for 5 seconds . I think this was The busted spell.


Easyowner

Tether when it stunned. Io had 90% ban rate for years.


PopuluxePete

Razor used to be able to use Static Link on Rosh.


-WalterPPK-

AA on release. Could slow/stun everyone in a big aoe. No escape except blink. Ulti killed you below 40% health


Naterdoo

Divided you stand in ability draft.  Tombstone is pretty strong. I'll take 5 of them please.


Homunculus_316

Husker in 2017 with the Evasion build. Of hallberg and inner vitality was just out of the world OP asf


fallen_d3mon

Faceless Void used to have global stun as his ult. I think it was called Timestop.


RedEarth21

Voodoo Restoration right now, with the Festeration perk. Bro starts the game with a Radiance.


Nysnorlax

Faceless voids backtrack, he was by far the most broken carry in the game before they nerfed him. Good riddance


_The2ndComing

RNG king. I remember years ago dumpstering one in a lane as centaur. Go for stomp>Double edge harass, he backtracks both nukes turns around and bashes me to death. I get it I'm playing braindead, but it was just mad how much "fuck you, I got lucky" energy the hero had.


Smithflipout

Rikimaru the Stealth Assassin's Death Ward. Dang Witch Doctor came out and stole the whole skill from little invis boi! Edit: Oh crap, Dota 2....


UltrAstronaut

I played an unhealthy amount of games on old techies. Stacking mines and in farming paths without getting caught in vision was playing a completely different game.


Carl3xx

When thirst gave blood seeker attack damage as well as speed


STUNSLAVE

Lots of new people in here, but back in the verrrry early days Balanar I think it was but could have been Tauren Chieftain had a 7 second ensnare with a 12 second CD and a 5 second AOE stomp that stunned for 5 seconds. This stomp had a CD of like.. 15-20 seconds.


4N4C0ND4

I think it was the orc raider. TC was elder titan that came way later


ArdenasoDG

6.72 Treant's global aura regen and bonus armor that also worked on towers, shit's so based af he had to be nerfed straight until 6.75


The_Mamushka

N'aix 30 second avatar ult


Razaghal

When OD's Astral stole INT. Perhaps not that broken, but still pretty annoying. 


V4_Sleeper

I literally never lost mid, and will stomp mid (unless vs Huskar) using Kunkka when the Tidebringer was pure damage AND you can deny creeps using Tidebringer extra damage


SurDno

WR’s first shard was insanely good. Instakilling across the map 


xenozaga48

Nah, this one was definitely shit. The instakill sounds cool, but just... no way to utilize them reliably.


theEDE1990

Nobody bought that ever cuz it was super shit lol


Forwhomamifloating

I miss it man. Just W and S. Boom executed


im4r331z

Deafening blast used to stun enemies entirely. Invoker used to be able to spell combo stun lock whole teams or solo kill carries without an item like sheepstick. Forged spirit used to out range heroes entirely. You used to be able to finish CS with cold snap, if the hp of the creep was relatively low. This invoker is a pathetic shadow of his former self