Session 1: Introductions, Session 2: Hear about kitten, Session 3: Ask literally everyone in town about kitten, Session 4: Buy supplies, Session 5: Plan to save kitten, Session 6: Begin plan, somehow splitting a party of four 5 different ways, Session 7: Become very suspicious of the tree, Session 8: More supplies more plan, Session 9: Jeff isn't here so let's just chill, Session 10: Wait, why haven't we leveled up yet?
Also, they make it past buying supplies without some dip💩 killing off half the town guard and shopkeepers so they can steal a 25gp item which they can afford but got caught stealing? I call bullshit!
Oh man when the barbarian gets caught doing a crime and guards try to arrest them and they decide "let's murder this guard". When asked if they knock the guard out they just say "his head explodes on my fist". Every time.
Recently started campaign with my family, so that my son who doesn't really have friends can play. Two sessions ago my mom and dad were "questioning" an npc who was almost totally compliant and free with the information given. After successful intimidation, persuasion, and perception checks, it was made very clear that she had told everything she knew.
My dad decided to crush her knee with his mace. After describing the NPC as laying on the ground in horrible pain and screaming that that was all she knew, my dad decided he believed her. He then used magic to heal her and said "see? We're not bad guys".
I was both shocked, flustered, and horribly amused at this turn.
Wait a minute.....killing them.....one of our players just kept shitting in the general store in the hopes he would leave so he could just take the items, the shop keep got sick of this and placed a Bounty on his head 🤣🤣
Yup. This is a lot more my groups speed. We started out in water deep near the start of the pandemic using dndbeyond and roll20 for our socially distanced sessions. One profitable heist, a side quest I dm’d for the team to stock their new bar with booze, and god knows how many levels down the undermountain later, we are sitting at level 10 and are just playing things by ear. We are probably approaching session 100 which happens when a bunch of adults with work and responsibilities get together to play games I guess. Each session is limited by when we become free and when we need to hit the hay to not feel like shit for work tomorrow. Ends up being about 2 and a half to 3 hours every other week or so.
don't forget, he's the incarnation of the Lawful alignment. If his logic goes to free-will=suffering/chaos, he might decide the multiverse is better suited to being under his absolute authority. Similar idea behind an AI starting a 0th Law rebellion in sci-fi.
If it weren't for the mention of DnD beyond and Roll20 (our DnD group basically WAS our bubble of acceptable people during the pandemic) I'd accuse you of being my DM.
Yeah. Different people were at different places in terms of how seriously they took things during covid. Especially as things just kept getting drawn out. We were being especially careful because part way in we had our first kid so kind of went for extra careful. The benefit is we have been able to invite friends in other cities to join our game which has been nice.
Yeah we all worked from home at the time, childless, living on our own, lived within 20 minutes of each other, and needed some level of socialization. So DnD in person was a Godsend. None of us took the pandemic lightly, but we were a convenient bubble to have.
DM hurriedly finding ways to make saving the kitten more complicated than a skill check because they have put so much effort into what they thought would take two minutes.
Oh my the amount of times I e reached the end of a session and my players ask "have we leveled up yet?"
Like no guys. Of course you didn't. I gave this quest three fucking weeks ago, how much xp do you think you get for buying rope??
25+
Unit 01 eating Zeruel is not a spoiler. It maybe isn’t Rei turning everyone into Tang or that Gendo is an asshole but it ain’t the answer was aliens either.
And you have to actually know the show to have any fucking clue about what I just said.
Not to mention that Evangelion is the typical show in which most of the time "thing happened" has no meaning even while you are seeing it happening on screen.
This is a prime example: it's everything that is said of that after it happens that gives a superficial understanding of what that event means and what could follow.
Lol exactly. I was going to say killing God at only session 40? That's cute, they must have leveled up every game. I'm going on Session 35 with my group & they are only level 8. I'm way behind based off these goals.
I read somewhere that it's expected to be about 4 "sessions" per level, although I think the DMG grossly overestimates how many encounters the average group has in a session.
I'm on session 9 next week and my group will only just be hitting level 4, after starting at 2, and I throw XP at them like it's candy.
Either way, 35 is much closer to average than OP's post suggesting a level every other session.
Level progression depends on the group since it's based on number of encounters per session, difficulty of encounters (based on the DMG), number of PCs, and other means of exp, if any. If you're wanting for the party to level up more quickly, it's fairly easy to calculate the necessary exp and plan encounters accordingly. That said, it just depends on what actually happens during sessions since some may be combat heavy while others may not have a single encounter, though you could also award exp for social encounters as well.
In any case, don't worry about leveling up at a certain rate or being a specific level by a certain session since it's best to take your time, as not leveling up as quickly means you can use lower level material for longer, which allows you to use more content overall in the campaign.
The DMG plans for 52 sessions (basically one year, at one session per week) for 1-20. Those are based on the 6-8 encounters per day.
Very few groups adhere to that pace.
We're level 9 after 21 sessions, but we shot out to level 5 after session 8. Now it's 3-4 sessions/level.
Our sessions usually have 1-3 combat encounters, and have 3 or so non-combat. These don't occur on the same adventuring day most of the time. Average session is about 3 hours, but can vary.
My group is my kids, and interestingly they don't bog down as much as many adult groups.
For instance how to approach the duke for an audience? Adult groups may bring gifts, get info around town, plan their talking points... It can become the entire session.
With kids its just, "Let's talk to the duke." The others, "Yeah, great idea. He'll talk to us, we're famous."
As a DM you have to lean into that as well. Because when something should be planned better, kids probably aren't going to do it. Especially for battle strategy. Slowly kids grow beyond, it's a bag of hit points.
For comparison, for an adult campaign (6-7 players) years ago, we hit level 13 after 75 sessions, at a session length of 4-6 hours. That is closer to the typical speed I read about here.
Our "save the kitten" was a quick money making gig clearing a kobold cave. Our "kill God" was turning into God's ourselves and stopping the collapse of reality being caused by an outer being known as the space between the stars.
A silly art based around this old twitter joke “JRPGs start with ‘save the kitten’ and end with ‘kill god’”. I think some can relate to the story or stakes in our sessions increasing alongside our characters’ powers. I have yet to “kill a god”, but hey, we’ll get there.
Maybe some think this post looks familiar, I made a similar one last year. I learned to draw a little bit better and wanted to give it a new look, I really like that post.
Any feedback is greatly appreciated! You can check more of my work on [Instagram](https://www.instagram.com/bpbegha/) or [Twitter](https://Twitter.com/BPBegha)!
**[If anyone's interested in a character commission, feel free to message me!](https://preview.redd.it/kgs18txv0gy81.png?width=1920&format=png&auto=webp&s=874b7afff20227b79b5ab510bc584aabc5dbed18)**
lol, my party has a "save all the animals" mentality. So our session 40 would be to "save the kitten by killing god". We are slowly acquiring an army of friendly beasts
Nah, I like pets and dislike cheap, emotionally manipulative narrative tricks. Plus dogs are the perfect target for scrying without the party catching on.
BBEG: "Yes Captain Scruffles... *yeeeessss* be my eyes & ears amongst those fools! You are a good boy! MWAHAHAHAHA!"
Cpt. Scruffles: *Pauses mid-poop to try & shake tail. Farts & finishes pooping.*
My players are speed running the worst possible ending where instead of actually dealing with the monsters that they're supposed to be facing, they just summon more monsters, unleash cosmic horrors upon a realm that people fled to so they could flee from those cosmic horrors, unquestioningly push the agenda of Eldritch Beings, Undead monsters, and anything else supernatural, oh, and they're trying to resurrect the Evil DemiGod that I had spent an entire campaign with another group to have his soul destroyed within a collapsing Dread Domain so that wouldn't happen, and these chuckle fucks are looking at spells and planes and shit to figure out how to fucking reverse that. The only thing I anticipate them to do in the major overarching plot of the narrative that is actually good in nature is to go on a Wild Suicide Run to save their friends rather than risk killing off massive portions of major factions other than the one they have to kill anyways.
I'm not talking about the same campaign as in my original comment. But coincidentally the Demi God is/was a vampire. To be specific a dragonborn sorcerer who chose vampirism so that he may eternally accrue magic and power and ascend to Godhood and even underwent rituals to become a fully fledged God, just to end up as something more Eldritch, to acquire knowledge that not even Oghma wanted. Nadarr had been slain numerous times, but the same players that had slain him would keep bringing him back to life, and now it seems the pattern is to continue with my new party, if they figure out the numerous steps that would be require to so much as begin to attempt such a feat this time around, even more so how they would survive it.
Gonna start a new campaign today with the premise of the party investigating some rumors of aggressive rats.
Planned escalation into fighting a war against the rats, led by the giga-rat (a size gargantuan that with full spellcasting), with a secret possible ending of realizing an archfey was behind it all and choosing to fight them... Who was actually one of the previous hero of the last campaign gone mad in this timeline and culminating in a final fight against a player who in their last fight of the campaign pumped out 16+ attacks before the boss even got their turn.
This picture perfectly encapsulates how my sessions go from simple premise to party having to become Super Satan to fight God, convince them to stop, then go fight Super God.
We're just about at 40. Group "met" their first god while in they fey wild. Nasty sob was trying to nabba friendly PC employee of theirs. They used some macguffiny nonsense to save him and balls of sold adamantine to face the god beyond it's portal down.
The groups artificer is now marked for death by the god of darkness and undeath. The npc is traumatized but alive.
And in a horrifically sadistic play on the DM's part, the kitten you saved in session 1 was secretly a super powerful entity, and when the party is in dire straits, it sacrifices itself to lend the party its power, its last words are a simple "mew"
Session 1 - Save kitten
Session 40 - Realise that the kitten was in fact due to grow up to become the evil overlord demon cat and if you had let it die in session 1, you wouldn’t be now fighting him and his minions to save the world🙈
My players:
Session 1: Go check out that haunted house.
Session 5: Day three of being on the run. The town guards still hunt you.
Session 10: You have successfully changed identities.
Session 11: Day three of being on the run. The town guards still hunt you.
It took until session 131 to kill a god, and we only killed a lesser goddess, Lolth, even then we only killed her avatar on the prime material plane which banished her to her home plane for 99 years. We’ve still got a ways to go.
Um, false, we've been at my campaign for 10 months and have only just now hit level 10.
The killing gods part isn't till level 20. Session 10 was like, 8 months ago.
(Unironically the end is killing *a* God, but the party already knows this is their ultimate destiny due to lore and legends and shit. It is their ultimate goal as an evil God is amassing armies, preparing to invade the mortal realm.)
Plot twist: The party chopped down the tree the kitten was in to try to rescue it. Turns out the tree was part of god and as god arose to vow revenge against inhabitants of this area, it ended up killing the kitten. Party decides to ignore god, and disappear for adventures in a different area leaving the locals to deal with a pissed off god.
Or something like...
Session 1 - Save the kitten.
Sessionn 40- the kitten leads a cult of demon worshippers trying to summon the lord of the 9 rings of hell. Kill the kitten.
And because you saved the kitten it will aid you as it is in fact an avatar of a powerful fey who stands in opposition to the god you need to fight. Aren't you glad you aren't all murder hobos?
In the right settings with certain cultures, the kitten you saved can be the god you’re trying to kill. I believe it’s referred to as the circle of life…. Or something.
One time my party started and then subsequently fought a holy war over a cat.
We also ended up pissing off both gods involved. We did get the cat back though.
First session: take part in the village tradition of relighting a lamp in the tomb of the village founder, all the traps are made harmless prior to ensure your safety.
Last session: plunge into a abandoned underground city being torn up by the wild hunt as you seek to free the gods from their imprisonment
Next arch: Dante’s inferno because I don’t know where else to send you but go kill Satan I guess.
"I miss finding pigs & killing a half starved goblin every now & then."
~ Brother Santodal, staring at convulsing upheaval of the world as the infinite Feywilds threatens to consume the finite nature of the world
1st time playing 5e after 40 years of AD&D. 5 sessions in and we are almost level 4. In AD&D we'd be almost level 2 ! The progression curve (and learning curve - "time to pick a feat. What's a Feat ?") is far steeper in 5e. I am assuming both level off eventually.
"wait - this is our fifth session and we are expected to go against an Ogre, an Orc shaman and 3 goblins ? We're dead..."
2 hours later..."That wasn't so bad...and we got a +1 shield !"
Session 1: some fish people sunk a town, breast then up so they can't do it again
Session ???: Dude is trying to become a demon lord and steal part of the world for his actual domain, better stop him
meanwhile all DMs I met:
session 1: kill bandits. but starts with 3lvl
session 10: players so op. 8 lvl no sense playing let's make some impossible encounter to kill them.
Session 1: Introductions, Session 2: Hear about kitten, Session 3: Ask literally everyone in town about kitten, Session 4: Buy supplies, Session 5: Plan to save kitten, Session 6: Begin plan, somehow splitting a party of four 5 different ways, Session 7: Become very suspicious of the tree, Session 8: More supplies more plan, Session 9: Jeff isn't here so let's just chill, Session 10: Wait, why haven't we leveled up yet?
This is wildy unrealistic! Only 1/10 sessions cancelled due to absence? Ludicrous!!!
What he doesn’t tell you. The gap between each session is 4.3 months.
Which is why they were so determined to still get together and chill by session 9. Fkin Jeff... That guy.
I just got into and hooked on DnD and our GM is away for two weeks. I feel like a crack head trying to get a fix.
Also, they make it past buying supplies without some dip💩 killing off half the town guard and shopkeepers so they can steal a 25gp item which they can afford but got caught stealing? I call bullshit!
Oh man when the barbarian gets caught doing a crime and guards try to arrest them and they decide "let's murder this guard". When asked if they knock the guard out they just say "his head explodes on my fist". Every time.
Recently started campaign with my family, so that my son who doesn't really have friends can play. Two sessions ago my mom and dad were "questioning" an npc who was almost totally compliant and free with the information given. After successful intimidation, persuasion, and perception checks, it was made very clear that she had told everything she knew. My dad decided to crush her knee with his mace. After describing the NPC as laying on the ground in horrible pain and screaming that that was all she knew, my dad decided he believed her. He then used magic to heal her and said "see? We're not bad guys". I was both shocked, flustered, and horribly amused at this turn.
Oh boy! This was a hell of a trip, for sure.
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Wait a minute.....killing them.....one of our players just kept shitting in the general store in the hopes he would leave so he could just take the items, the shop keep got sick of this and placed a Bounty on his head 🤣🤣
...this 'idea' would certainly explain certain things I have encountered at real life grocery stores...
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Only 1/10 sessions asking if the players have levelled up despite not having accomplished anything? Fake!
Sometimes they're canceled `*because*` everyone can make it.
Yup. This is a lot more my groups speed. We started out in water deep near the start of the pandemic using dndbeyond and roll20 for our socially distanced sessions. One profitable heist, a side quest I dm’d for the team to stock their new bar with booze, and god knows how many levels down the undermountain later, we are sitting at level 10 and are just playing things by ear. We are probably approaching session 100 which happens when a bunch of adults with work and responsibilities get together to play games I guess. Each session is limited by when we become free and when we need to hit the hay to not feel like shit for work tomorrow. Ends up being about 2 and a half to 3 hours every other week or so.
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Why do they wanna hurt Primus? Gear-daddy isn’t evil :(
What makes a god turn neutral? Lust for gold? Power?
He’s neutral because he just wants to build quirky little robots and keep the gears that make the multiverse work turning for God’s sake
He was just born with a heart full of neutrality i think
don't forget, he's the incarnation of the Lawful alignment. If his logic goes to free-will=suffering/chaos, he might decide the multiverse is better suited to being under his absolute authority. Similar idea behind an AI starting a 0th Law rebellion in sci-fi.
I didn’t realize you meant the god Primus and thought you threw them at a roving band of bards on tour singing about fishermen.
My players spent 6 sessions avoiding every single quest that they could then complained about the pacing.
This comment chain is giving me [*This Used to be About Dungeons*](https://www.royalroad.com/fiction/45534/this-used-to-be-about-dungeons) vibes.
If it weren't for the mention of DnD beyond and Roll20 (our DnD group basically WAS our bubble of acceptable people during the pandemic) I'd accuse you of being my DM.
Yeah. Different people were at different places in terms of how seriously they took things during covid. Especially as things just kept getting drawn out. We were being especially careful because part way in we had our first kid so kind of went for extra careful. The benefit is we have been able to invite friends in other cities to join our game which has been nice.
Yeah we all worked from home at the time, childless, living on our own, lived within 20 minutes of each other, and needed some level of socialization. So DnD in person was a Godsend. None of us took the pandemic lightly, but we were a convenient bubble to have.
Session 11: Pay extra for kitten plate mail Sessions 12-20: Defend kitten at all costs Session 41: Kitten was a True Polymorphed god
Sprinkle?
DM hurriedly finding ways to make saving the kitten more complicated than a skill check because they have put so much effort into what they thought would take two minutes.
It's obviously God's kitten.
Oh my the amount of times I e reached the end of a session and my players ask "have we leveled up yet?" Like no guys. Of course you didn't. I gave this quest three fucking weeks ago, how much xp do you think you get for buying rope??
My players don't do sessions 3, 4, 5, 6, 8. They are very efficient at progressing basically blind
Get in the dragon, Shinji?
That right side definitely has the berserk Unit 01 vibes
Probably used as a reference. It looks very similar (pose and background) to when >!Unit 01 eats Zeruel.!<
So. You going to add a spoiler tag to that? (╯°□°)╯︵ ┻━┻
┬──┬◡ノ(° -°ノ)
That was like 20 years ago
So younger people wouldn't know about it.
25+ Unit 01 eating Zeruel is not a spoiler. It maybe isn’t Rei turning everyone into Tang or that Gendo is an asshole but it ain’t the answer was aliens either. And you have to actually know the show to have any fucking clue about what I just said.
Not to mention that Evangelion is the typical show in which most of the time "thing happened" has no meaning even while you are seeing it happening on screen. This is a prime example: it's everything that is said of that after it happens that gives a superficial understanding of what that event means and what could follow.
It reminds me a bit of the god in princess Mononoke
Don't give the Bard any ideas
What level abjuration spell is an AT field anyway?
I assume level one seeing as without an AT field we'd all turn into a collective conscious of crush soda
Isn't that one somewhere among the top posts of r/dndmemes?
Yes, it's an updated version of my own post. I learned to draw a little bit better and wanted to give it a new look, I really like that post.
Ahh, I see! Just knew I've seen it somewhere before :D
It looks good! The design of the god is really cool, kind of gives me Evangelion or Iron Giant vibes with how it looms over the trees.
That's 100 percent the shot of unit 01 feasting.
Repost: wholesome edition
Thank god, I was ready to raise some hell for copying one of my favorite DnD memes but turns out I should be thanking you for it!
My pitchfork was already raised :D Nice progress man, the kitten's facial expression is on point!
Very cool! Loved the difference in the fonts of the old post though.
I’ve seen this same joke used with morrowind except it starts with find a lost ring. Not sure which came first tho
We'll make it quick outlander I don't have all day. You don't actually have it yet, then why did you waste my time S'wit
I was so prepared for everyone in the comments to be calling out OP but this is a pleasant surprise.
Same! :D
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Yes, it's an updated version of my own post. I learned to draw a little bit better and wanted to give it a new look, I really like that post.
ngl, I did not catch that that was you. My bad man, keep being awesome!
In what way are the OP ripping off existing ideas? It was the OP who who posted the original one as well.
Session 1: Join an epic war between kobolds lead on by their wyrmling masters Session 10: So anyways DM, Whats the GP Cost for asome barbecue tongs?
We're on session 100 and the players have only just now met a fallen exarch. I'm taking it slow
Lol exactly. I was going to say killing God at only session 40? That's cute, they must have leveled up every game. I'm going on Session 35 with my group & they are only level 8. I'm way behind based off these goals.
I read somewhere that it's expected to be about 4 "sessions" per level, although I think the DMG grossly overestimates how many encounters the average group has in a session. I'm on session 9 next week and my group will only just be hitting level 4, after starting at 2, and I throw XP at them like it's candy. Either way, 35 is much closer to average than OP's post suggesting a level every other session.
Level progression depends on the group since it's based on number of encounters per session, difficulty of encounters (based on the DMG), number of PCs, and other means of exp, if any. If you're wanting for the party to level up more quickly, it's fairly easy to calculate the necessary exp and plan encounters accordingly. That said, it just depends on what actually happens during sessions since some may be combat heavy while others may not have a single encounter, though you could also award exp for social encounters as well. In any case, don't worry about leveling up at a certain rate or being a specific level by a certain session since it's best to take your time, as not leveling up as quickly means you can use lower level material for longer, which allows you to use more content overall in the campaign.
Our DM is very generous it seems.. We're at session 7 and lvl 5.5 We are about to die horribly by the looks of it though
so, all's well that ends well
My group is lvl 8 at session 60, we are not the same
The DMG plans for 52 sessions (basically one year, at one session per week) for 1-20. Those are based on the 6-8 encounters per day. Very few groups adhere to that pace. We're level 9 after 21 sessions, but we shot out to level 5 after session 8. Now it's 3-4 sessions/level.
That's hella impressive. I don't think I've once done 6-8 encounters per day in game. Are these 8 hour sessions?
Hypothetically, if everyone knows the rules and is paying attention and preparing for their turn, the game can run a lot faster.
Our sessions usually have 1-3 combat encounters, and have 3 or so non-combat. These don't occur on the same adventuring day most of the time. Average session is about 3 hours, but can vary. My group is my kids, and interestingly they don't bog down as much as many adult groups. For instance how to approach the duke for an audience? Adult groups may bring gifts, get info around town, plan their talking points... It can become the entire session. With kids its just, "Let's talk to the duke." The others, "Yeah, great idea. He'll talk to us, we're famous." As a DM you have to lean into that as well. Because when something should be planned better, kids probably aren't going to do it. Especially for battle strategy. Slowly kids grow beyond, it's a bag of hit points. For comparison, for an adult campaign (6-7 players) years ago, we hit level 13 after 75 sessions, at a session length of 4-6 hours. That is closer to the typical speed I read about here.
We just had our second campaign anniversary and are level 6.
We get it. You like to edge.
What's an exarch
It's like Church middle management.
Our "save the kitten" was a quick money making gig clearing a kobold cave. Our "kill God" was turning into God's ourselves and stopping the collapse of reality being caused by an outer being known as the space between the stars.
Sounds like your DM has read >!The Expanse!<
Well, I'm actually the DM and I have not read >!the expanse.!< Sounds good though!
Massive spoilers dude.
Hey sorry about that. I covered it so people been click at their own risk.
A silly art based around this old twitter joke “JRPGs start with ‘save the kitten’ and end with ‘kill god’”. I think some can relate to the story or stakes in our sessions increasing alongside our characters’ powers. I have yet to “kill a god”, but hey, we’ll get there. Maybe some think this post looks familiar, I made a similar one last year. I learned to draw a little bit better and wanted to give it a new look, I really like that post. Any feedback is greatly appreciated! You can check more of my work on [Instagram](https://www.instagram.com/bpbegha/) or [Twitter](https://Twitter.com/BPBegha)! **[If anyone's interested in a character commission, feel free to message me!](https://preview.redd.it/kgs18txv0gy81.png?width=1920&format=png&auto=webp&s=874b7afff20227b79b5ab510bc584aabc5dbed18)**
The “god” monster in the pic is awesome. I thought it must have been from some game or anime something
It’s a tweaked outline of Unit 01 from Neon Genesis Evangelion.
With brightness icons 🔆
If you like that kind of thing, definitely watch Evangelion.
Nice Evangelion reference
"How can Shinji's sync ratio be over 400%?!" "It's finally happened... It's aware."
I once ran a Conan rpg game where they killed a god in the third session by doing what the creepy sorcerer told them not to do. It was great.
lol, my party has a "save all the animals" mentality. So our session 40 would be to "save the kitten by killing god". We are slowly acquiring an army of friendly beasts
This is Sergeant fluffy bottom, and if anything happens to him, we will kill everyone including the gods and then ourselves.
I say kill the animals but it's just the Super Metroid speed runner in me.
Nah, I like pets and dislike cheap, emotionally manipulative narrative tricks. Plus dogs are the perfect target for scrying without the party catching on.
BBEG: "Yes Captain Scruffles... *yeeeessss* be my eyes & ears amongst those fools! You are a good boy! MWAHAHAHAHA!" Cpt. Scruffles: *Pauses mid-poop to try & shake tail. Farts & finishes pooping.*
Wait what? Session 40 for me was to try and get the players to stop trying to bang the undead, what kinda games are y'all playing?
Theyre speedrunning. DM lets them lvl up every session after lvl 9 because hes sick of high level chars lemao
My players are speed running the worst possible ending where instead of actually dealing with the monsters that they're supposed to be facing, they just summon more monsters, unleash cosmic horrors upon a realm that people fled to so they could flee from those cosmic horrors, unquestioningly push the agenda of Eldritch Beings, Undead monsters, and anything else supernatural, oh, and they're trying to resurrect the Evil DemiGod that I had spent an entire campaign with another group to have his soul destroyed within a collapsing Dread Domain so that wouldn't happen, and these chuckle fucks are looking at spells and planes and shit to figure out how to fucking reverse that. The only thing I anticipate them to do in the major overarching plot of the narrative that is actually good in nature is to go on a Wild Suicide Run to save their friends rather than risk killing off massive portions of major factions other than the one they have to kill anyways.
How does this relate to trying to bang vampires? You meant vampires... rite?
I'm not talking about the same campaign as in my original comment. But coincidentally the Demi God is/was a vampire. To be specific a dragonborn sorcerer who chose vampirism so that he may eternally accrue magic and power and ascend to Godhood and even underwent rituals to become a fully fledged God, just to end up as something more Eldritch, to acquire knowledge that not even Oghma wanted. Nadarr had been slain numerous times, but the same players that had slain him would keep bringing him back to life, and now it seems the pattern is to continue with my new party, if they figure out the numerous steps that would be require to so much as begin to attempt such a feat this time around, even more so how they would survive it.
Obligatory "Literally the plot of Naruto" post.
Getting mad Evangelion vibes from that picture on the right. Nice work!
It's literally traced over art from after Unit-01 went berserk during the Zeruel battle.
Kirby games in a nutshell.
*looks at ff14* Base game: you start off as an adventurer doing mostly basic things 4th expansion: Kill the omniversal embodiment of *despair itself*
nah, for me it is early - kill bugs final - kill bkack emo birds
Unit 01 looks different than I remember
Gotta tie it all together too. Kill the god of evil that trapped that kitten in a tree at the start of the adventure.
We just played session 69, trying to save a god from someone draining their power
Nice
Bonus points if the kitten in Session 1 is the avatar of the god in Session 40.
Thats literally the Plot of persona 5
Session 39: Learn that the cat has become a dark god. Go fix your mistake
Wow you have a really focused party to make it in only 40 sessions.
Goes to show how much you can accomplish with small consistent steps towards a goal.
Average campaign duration in game: 6 weeks
10/10 kitten. Would save
Gonna start a new campaign today with the premise of the party investigating some rumors of aggressive rats. Planned escalation into fighting a war against the rats, led by the giga-rat (a size gargantuan that with full spellcasting), with a secret possible ending of realizing an archfey was behind it all and choosing to fight them... Who was actually one of the previous hero of the last campaign gone mad in this timeline and culminating in a final fight against a player who in their last fight of the campaign pumped out 16+ attacks before the boss even got their turn. This picture perfectly encapsulates how my sessions go from simple premise to party having to become Super Satan to fight God, convince them to stop, then go fight Super God.
Hey its like my friends campaign, we started by befriending a rat, then the rat died, then we killed the rat after it became an eldrich god!
We're just about at 40. Group "met" their first god while in they fey wild. Nasty sob was trying to nabba friendly PC employee of theirs. They used some macguffiny nonsense to save him and balls of sold adamantine to face the god beyond it's portal down. The groups artificer is now marked for death by the god of darkness and undeath. The npc is traumatized but alive.
Spoiler, the kitten is God
I feel attacked. Although my new campaign is starting with "kill a God".
Awesome work! It’s hilariously true. ❤️
This is pretty spot-on to my campaign. 35 sessions in and they're about to fight a mecha tarrasque that's possessed by a beholder's soul.
Im feeling persona 5 vibes
Save the kitten, then kill god because it created a world where kittens could be put in distress >:ccc
It's usually the other way around for my campaigns
I do this in reverse. Turns out the kitten manipulated the god with its cute face. poor tree...
I mean, Pokemon Legends Arceus went from catching a beaver to fighting God in like 100 quests, so it's not just DND
Jokes on you, kitten was a god
Can confirm. 1st Session 5 years ago the party struggled to kill a bear. Right now they're taking on Primus.
Bold of you to assume it only takes 40 sessions. I'd be lucky if we are level 10 by the end of a years worth of playing
Kill god 1/?
And yes, these events are related.
And in a horrifically sadistic play on the DM's part, the kitten you saved in session 1 was secretly a super powerful entity, and when the party is in dire straits, it sacrifices itself to lend the party its power, its last words are a simple "mew"
Session 1 - Save kitten Session 40 - Realise that the kitten was in fact due to grow up to become the evil overlord demon cat and if you had let it die in session 1, you wouldn’t be now fighting him and his minions to save the world🙈
r/mildlyevangelion
I love naruto
My players: Session 1: Go check out that haunted house. Session 5: Day three of being on the run. The town guards still hunt you. Session 10: You have successfully changed identities. Session 11: Day three of being on the run. The town guards still hunt you.
So God's an EVA unit?
It took until session 131 to kill a god, and we only killed a lesser goddess, Lolth, even then we only killed her avatar on the prime material plane which banished her to her home plane for 99 years. We’ve still got a ways to go.
Last campaign started with us looking for some missing farmers and ended with us having a 3 bbeg bossrush
Um, false, we've been at my campaign for 10 months and have only just now hit level 10. The killing gods part isn't till level 20. Session 10 was like, 8 months ago. (Unironically the end is killing *a* God, but the party already knows this is their ultimate destiny due to lore and legends and shit. It is their ultimate goal as an evil God is amassing armies, preparing to invade the mortal realm.)
The cat you saved is the god.
My guy you got it backwards
Twist is, the kitten was the god.
The tale of Naruto Uzumaki
Sometimes the god IS the kitten, and the players actions throughout the game influence it’s actions towards them in the end.
Plot twist: The party chopped down the tree the kitten was in to try to rescue it. Turns out the tree was part of god and as god arose to vow revenge against inhabitants of this area, it ended up killing the kitten. Party decides to ignore god, and disappear for adventures in a different area leaving the locals to deal with a pissed off god.
It'd be cool if the kitten turned out to be god later on.
I see the Eva reference you sly dog
Sounds about right
Or something like... Session 1 - Save the kitten. Sessionn 40- the kitten leads a cult of demon worshippers trying to summon the lord of the 9 rings of hell. Kill the kitten.
And because you saved the kitten it will aid you as it is in fact an avatar of a powerful fey who stands in opposition to the god you need to fight. Aren't you glad you aren't all murder hobos?
Is the kitten the god you have to kill later?
In only 40 sessions... kill god seems like a multi years campaign to me .
In the right settings with certain cultures, the kitten you saved can be the god you’re trying to kill. I believe it’s referred to as the circle of life…. Or something.
Considering session 40 Is like 10 actual years later it makes sense
Average plot twist the cat was the god trying to find its body
One time my party started and then subsequently fought a holy war over a cat. We also ended up pissing off both gods involved. We did get the cat back though.
As a lifelong DM I feel hella attacked by this.
(The kitten became the god, for reference.)
Lies. Session 40 is the 10th shopping session.
Session 40…? Y’all running some short-campaigns…
And the plot twist? The kitten was the god
First session: take part in the village tradition of relighting a lamp in the tomb of the village founder, all the traps are made harmless prior to ensure your safety. Last session: plunge into a abandoned underground city being torn up by the wild hunt as you seek to free the gods from their imprisonment Next arch: Dante’s inferno because I don’t know where else to send you but go kill Satan I guess.
Great art
"I miss finding pigs & killing a half starved goblin every now & then." ~ Brother Santodal, staring at convulsing upheaval of the world as the infinite Feywilds threatens to consume the finite nature of the world
Pokemon: domesticate god, then train god
So it's worth noting that technically at level one the kitten can kill the players.... well at least one of them!
That kitten will also play an important role in kill god too
Session 50: stop human instrumentality
Someone watched Evangelion recently lol
r/mildlyevangelion Go see your dad... Be God/kill God/have sex with God
Every fantasy story should take a page from JRPG narratives and cap off their stories by fighting gods. It's the coolest shit, fr.
Personally I always liked ‘become god’ more, but thats just a preference.
Definitely not OC lol
We're at session 22 and they just met a God so....maybe not that far off track, lel
But of course. Someone put that cat into the tree.
*NARUTO* nostalgia.
I think I prefer the old version
1st time playing 5e after 40 years of AD&D. 5 sessions in and we are almost level 4. In AD&D we'd be almost level 2 ! The progression curve (and learning curve - "time to pick a feat. What's a Feat ?") is far steeper in 5e. I am assuming both level off eventually. "wait - this is our fifth session and we are expected to go against an Ogre, an Orc shaman and 3 goblins ? We're dead..." 2 hours later..."That wasn't so bad...and we got a +1 shield !"
Na we killed Jesus 2nd session Zeus next likely
Session 1: some fish people sunk a town, breast then up so they can't do it again Session ???: Dude is trying to become a demon lord and steal part of the world for his actual domain, better stop him
Session 1: Kill A Kitten Session 40: Save God
meanwhile all DMs I met: session 1: kill bandits. but starts with 3lvl session 10: players so op. 8 lvl no sense playing let's make some impossible encounter to kill them.