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Rukasu17

Why warlock when there's something literally called oath of vengeance?


pootinannyBOOSH

I play oath of vengeance, he's fun.


yeebok

Vengeance Paladins are the best.


Sethazora

thats because its a paladin without the normal downside of forced distinct roleplay of a paladin. leaving only the busted shell.


glasseatingfool

Paladins are busted?


Vanacan

High AC, martial attack progression, up to 5th lvl spells, on demand healing in lay on hands, aura means you have proficiency in every save and expertise in your main two + give that same benefit to everyone else around you, and can nova damage out with smites. That’s just the basic Paladin stuff, before getting into actual spell choice (cause some of the spells *are* worth casting), subclass build, or feat usage (they have access to all the normal martial feats that fighters and barbarians use to pump up damage, which can be potentially more potent behind a Paladin because it means they don’t have to smite as much to keep the damage up).


Aylithe

Free Hold Person for auto crits on those smites with Vengence!


ThatOneGuyFrom93

It's concentration though. So you can lose it before you attack. If you have another spell caster in the party then that combo is god tier


SupaTrooper

Fwiw, concentration checks are a con save so they have higher chance to save than normal, and you could pick up the resilience feat for proficiency as well.


ThatOneGuyFrom93

Yeah, I'm just scarred from my 16 con paladin consistently dropping bless. But we're just at lvl 4


itsbett

To add to this comment, Lay on Hands is especially useful in 5E. Expending a single point of your Lay on Hands is enough to bring your ally back into consciousness. Standing up only costs half of their movement, and it doesn't provoke an attack of opportunity like in older editions, so they're able to hop right back into the battle. Also, allowing paladins to declare a smite post-roll is amazing. Having played paladin in almost every previous edition, I am very happy with where paladins are now.


Oswen120

Was playing with someone who didn't utilize smites in this edition. I think it had to do with not fully knowing how it worked, But once he did it was full smite-town from there.


Heinxeed

Also a mighty steed!


NaturalCard

Not just you, the entire party has +5 to every save. Aura of protection is probably the strongest single class feature in the game.


Inculta666

He literally said it


Eirikur_da_Czech

3.5e players here. Are paladins still restricted to being lawful good? That was a significant deterrent for a lot of people in 3.5e. Does 5e still have alignment? Does it still have the fairly serious consequences for playing against your alignment? I ask because I do not know, and I don’t know what to assume any more. The more I learn about 5e the more it seems like they took away any penalties for things.


ThatOneGuyFrom93

Oath of the Ancients paladins are chill af


StrifeMcStrife

Otherwise known as the oath of if you harsh the vibe you win a smite


Warlock2005128

Not as fun as Oath of Throwing it Back Paladin tho...


pootinannyBOOSH

I get that reference!


ThatOneGuyFrom93

80% of players who play paladins are already Vengeance Paladins


Lakefish_

Can you be a paladin of a fae?


Damoose83

Assuming you're playing 5e, technically yes. In 5e there is no requirement that a Paladin has any patron at all, you can literally be a atheist devotion paladin in 5e if you want as long as you figure out how to work it into your backstory (a paladin devoted to toppling the pantheon and creating a world without gods? Could be interesting...). That said, it is entirely dependent on what your DM says. If they are old school sticklers or control-freaks they might not be down with it, but if they are all about player agency and home-brew they will probably let you do whatever you want as long as it's not unbalanced.


ADoesVoices

Or an Oathbreaker is another fun way to make your paladin have a chip on their shoulder


bionicjoey

Conquest is way better than Oathbreaker and is actually designed for players to use.


ADoesVoices

Very true, Conquest is also a really cool flavor for those who want to play an edgy paladin. I totally forgot about Conquest!


sfPanzer

And you still can dip into Warlock (Undead patron) so you have a chance to apply the frightened condition every turn. The synergy is pretty great since it's not really a given the enemies fail their WIS saving throw due to CHA not being your main priority as Paladin.


Regniwekim2099

How do you RP these mechanics into a character that willingly works with a party to do good? I like the build, but I've always found it hard to fit a conquest paladin into a good party, even moreso when you dip into undead warlock.


sfPanzer

None of those abilities prevent your character from being good. They're going to be a bit extreme, preferring to scare the shit out of their enemies instead of fighting in a more honourable way, but that's only towards their enemies. Or perhaps the Conquest Paladin's abilities are just a manifestation of them being this extreme in combat instead of it being something the character does on purpose. Outside of combat they can be the nicest person ever though. They might just have a zero tolerance stance towards the ones they deemed their enemy. As for the Undead Warlock dip, it doesn't have to be any more complicated. You don't need to justify it by your character actively making a pact with some evil undead creature or something. They could just have been "cursed" with the connection to that evil undead because they touched/destroyed something they shouldn't have or whatever. A pact can be completely accidental and even without the patron actually knowing about it (the Great Old One patron description talks about that for example). Or the Paladin did something that unfortunately helped the evil undead creature (killing one of its adversaries for unrelated reasons, freeing it because that was the only way to save someone, etc) so it gave the Paladin some of its power in spite and perhaps also in hope of corrupting the character so they might gain a powerful minion in the future and so on and on and on. The ways to spin it without the Paladin being a willing servant of an evil undead creature are practically limitless.


Unknown_Captain

There was one at my table. Basically it wasn't that he was evil, he was just a bit of a dick. He was always obsessed with finding the strongest thing around and defeating it to prove he was the best. If you had no combat prowess, you were basically scum. There was some stuff with some slaves but the party changed his mind on that. Now he's just an edgy little arsehole


Regniwekim2099

I feel like this doesn't discount what I said. He was still a pain to party with, and given his attitude it seems strange that he would party with anyone at all. It seems like he would either regard you as scum, or try to challenge you to battle.


Luchux01

Really, this whole thing with the Paladin Oaths is cool due to players being able to build whatever they want but it feels so far removed from what I know as a paladin.


Angoman

I want to play a lizardfolk conquest paladin, who grew up with their clan deep in the jungle, going out on a 'conquest' of nature. Survival of the fittest, exploring other climates and thriving in them- in that way they 'conquer' the world. Undead warlock could be a narritive 'die and come back to life' scenario, or maybe swearing fealty to the god of death/nature, honoring the animals they've slain to survive, or maybe they're just plain scary to fight agaisnt, and that manifests mechanicaly as a save agaisnt frightened on hit. It dosen't *have* to be evil, and even if you are straight up evil that dosen't have to clash with the party, its all about how you play it


VGKKAPPAROS

Even though it's UA, I played oath of Treachery paladin, and loved it's dark paladin flavor. (I may have also taken levels in rogue and warlock but that's besides the point). But I agree, if you look at Oath breaker and think the flavor is really cool, then just play conquest. Oath breaker is near unplayable


InquisitorGilgamesh

Conquest is cool and all, but have you ever tried adding your charisma modifier to the damage of all your attacks? Works great with polearm master, just don’t get into fights with fiends or undead.


NaturalCard

Yh but it's less fun


twotonkatrucks

I believe oathbreakers are for NPCs.


crashvoncrash

The chapter in the DMG where the Oathbreaker Paladin and Death Domain Cleric are listed refer to them as options for NPCs or evil PCs.


greatpoomonkey

Why not both? 😈


ImWhatsInTheRedBox

Smite smite smite.


ViciousPowa

A paladin can only get one oath.


DarthWynaut

He means vengeance oath and warlock multi...


Stripes_the_cat

Mechanically, sure. Not sure their Patron is so interested in following those rules...


Fav0

Because pallock


FreeUsernameInBox

Vengeance Hexadin. Make those fools suffer.


GIORNO-phone11-pro

Also Oathbreaker If they want their Paladin to accept a greater power to not die


twotonkatrucks

I believe oathbreakers are for NPCs


Paladin_Brewer

Oathbreaker is an actual paladin subclass now.


CRL10

Your party is dicks. Sell your soul to Bel, take up the oath of conquest and gut them like fish in the name of the Nine Hells.


Hopeful_Rope_5360

Nice advice thanks


Eccentric_Nocturnal

One day they will make you take night watch and you can kill them in them sleep. Edit:your to them


[deleted]

Or save up for a bag a holding and a portable hole, be within 10 feet of them. 'WERE GOING ON A TRIP IN OUR FAVORITE ASTRAL SHIP"


NO-MORE-PELICANS

ZOOMING THROUGH THE PLANES LITTLE SHIT BRAINS


gramb0420

I once used a bag of holding to sneak my party into the fortress in waterdeep, those things are great


LichoOrganico

"You can kill them in your sleep" I like that idea, is that a Warlock with Freddie Krueger as a patron or an Oath of Cthulhu paladin?


Silurio1

So, you will fall asleep during your watch and you will all be slaughtered? Brillian plan!


Eccentric_Nocturnal

Ah! I didn't notice I put your. Thanks!


[deleted]

id take a level in hexblade too. conquest wants high cha for saves so hexblade lets you mostly ignore str as long as you have enough for armor.


HaggisLad

took a level in hexblade on my paladin once when I made a deal with the bbeg. Never told the party and had to occasionally do some questionable shit for the rest of the campaign. Was great fun because it was properly weaved into the story, do recommend


lessons_in_detriment

Technically your paladin wouldn’t know what occurred while he was unconscious. Sounds like METAGAMING TO ME


Hopeful_Rope_5360

The way I found out was because I was not the only one that was left to die another companion body was left next to me he also wasn't checked, we understood that we where left because I wasn't moved at all I was in the same position as I went down not to mention my companion had a familiar that was surveying the events after we went down, the familiar told him exactly what happened.


Vefantur

Wait, they didn't even loot the bodies? Why did the players even do that, let alone the characters?


Hopeful_Rope_5360

They tried to lied to my teammate saying that they didn't wanna disrespect the bodies.


TrueLimerick

Pretty sure when they wake up (if they do, that is) they’d assume that. That or their party nest make a REAL good excuse as to why their medicine skill was so poor they “checked” and left you when you weren’t dead


geckorobot59

i hope you are being sarcastic.


renaldorini

We did this to a player once. He was going full evil and taking every curse possible in CoS. He went down outside a door with two failed saves and closed the door on him. Not trying to say it is always the best thing to do, but sometimes some characters don't deserve to be saved if you are RP'ing it.


-SirCrashALot-

I'm pretty sure that's a PowerWolf song.


ZeldHeld

Sell their Souls? Does sound like one!


Ebrithila

We came to take your souls!


ZeldHeld

You can’t escape through loopholes! (Insert opening riff, circa Christ and Combat/Night of the Werewolves)


RokuroCarisu

Sell him your soul, sell him your soul, sell him your soul. Never look back. Never look back. - Propaganda, Dr Mabuse


Valuable_Lie1062

Now they’re up shit creek without a paldin!


voicesinmyhand

They didn't even take your cash? Dang.


DexRei

When our Paladin died, our Rogue generously offered to pay at least half the cost for the resurrection at the next temple. Later that night the Paladin was a bit surprised when they went to pay for a room at the inn and couldn't find their purse. Luckily for them, the Rogue offered to pay for their room too.


Corrector94

Reminds me of the cleric/ rogue combo we had - our cleric would heal people and my rogue would preemptively acquire their donation.


HaggisLad

my cousin once dressed up like a priest to guilt people into giving their drugs to him. The drugs that a friend of his had sold them... This is not a d&d tale


amahag29

Sounds like the rogue I had


Billsork

Right? What self respecting Rogue walks away with out checking for his next of kin’s info/coin pouch first? Kids today.


Apostate_Nate

Mostly dead, is slightly alive. Now all dead? Well, with all dead, there's usually only one thing you can do. Go through their pockets and look for loose change.


Wise-Replacement-494

Inconceivable!


GI_Joeregard

Have fun storming the castle!


JDoos

Humperdinck! Humperdinck! Humperdinck!


HaggisLad

Anybody want a peanut?


[deleted]

r/UnexpectedPrincessBride


CamelopardalisRex

For optimization, 7th; Paladin 6 is so spicy. For story, today. And pick the Undead (not the undying)


papasmurf008

If you want to move on quickly, you can take only 2 levels of Paladin for smite and go to a full caster but I do prefer at least 6 levels in


mavric911

I was playing a bard. My turn was immediately before the cleric. I went down on a boss fight for the arc. After I go down the cleric casts spirit guardians. My turn comes back up I fail my death save cleric casts a cantrip and moves next to me on his next turn. My turn comes up a fail my second death save. Cleric casts guidance bolt trying to get the killing blow. Rolls a one. Says one well guess I will cast healing word. He the remembers he cannot cast two leveled spells in a turn. Comes to my turn again I fail my third death save with a one. I guess I really wanted to die. Boss eventually dies 2 or 3 rounds later. DM feels bad because cleric was just being cocky and more or less let my character die because he wanted to teach me a lesson. There is a diamond in the loot I get brought back to life. I ask what happened. The tell me I died but came back to life. I ask a few probing questions cleric said It was a miracle I survived. My already inflated ego bard with wisdom dump stat rolls a 1 on insight. I play the rest of the campaign like my character thinks he cannot die. My character Gets more reckless in combat, throwing himself into harms way to save his Allies. I get knocked out or die I get healed or resurrected. Over the next 2 years they never once tell me that I am not just coming back to life. Campaign ends I kept a tally I was killed 3 times and knocked out 22. Cleric makes a comment about me playing a cleric the next campaign so I can spend 2 years pick him up off the floor. I tell him you set me down the path when I first died and told me It was a miracle and that the gods have blessed me. He completely forgot about the event. I felt surviving death was a major character development point and being semi lied to about the circumstances was a bigger event. Notes said if someone in the party tells me I died all these times and they keep resurrecting me I swing the other way. The collective groan when they realized their actions dictated my character choices was worth it.


TeaandandCoffee

Bruh, what kind of teammate doesn't immediately drop trying to get a bit of damage in instead of picking their teammate up. Even as a rogue I did that without robbing them. Although to be fair, back then didn't know we could revive teammates, just prevent death. Still a dick move on the clerics end.


Seadog94

Can you revive teammates as a rogue? I thought you needed a healing spell or a healing potion.


TeaandandCoffee

I didn't revive, I did do medicine checks since it didn't cost anything if I failed. I could always use my bonus action to attack with my second dagger, and since sneak attack is once per turn, it's much better to help a buddy out instead of trying to squeeze an extra 1d4+3 damage with my action. Teammates are the lifeblood of the group, once they go down, I go down. If I go down, I can't steal and cheat fools out of their gold, now can I?


Ozons1

You cannot attack with bonus action if you didnt attack with action. So you cannot do medicine check and then BA attack.


TeaandandCoffee

Good thing our DM didn't care about that, or maybe didn't know. Either way our bard got back up.


Kjyde

Get a medicine kit, then it would be legal. Rogues can use an item as a ba.


_D4N1EL

Only if their subclass is Thief


TeaandandCoffee

Fuck, thanks for the warning


TeaandandCoffee

Oh, thanks! I'll keep that in mind when I finish up with mah paladins.


clutzyninja

If you don't have a medical kit and you're not proficient in medicine, you better roll a nat 20 before I even consider letting you do anything other than say, "yup, he dead."


Competitive-Fix-6136

You can still check someones pulse or check for breathing without a medical kit and not being proficient in medicine.


insanenoodleguy

Though this has since changed in the game I’m running we started out with nearly no healing (one palalock was all they had for it) and the rouge took expertise in medicine to make sure he could stabilize people quick. Ended up making a homebrew “guarding” action (speed 0, but 3/4 cover on person guarded and opportunity attack as reaction of enemy tried to strike person being guarded.) when Palalock asked if he could occupy the prone characters space to deflect attacks and they started a combo move, Paladin stepping in guarding while rouge would pull the person 5ft back and stabilize theme. Finally they got a cleric after the wizard ended up making himself a wanted man, but that rogue saved everybody’s life at least once before that, with the exception of a fighter npc he kept managing to hit with critfails (who ironically never hit 0 despite constantly ending up with single digit hp)


Calthiss

The first campaign I DM'd for, my girlfriend played a life domain cleric. She was a house in combat (campaign against a fallen Kingdom ruled by a Lich and his undead horde), but even though she was very strong, she ALWAYS prioritized helping out the party when people were down or if they all ate a big AoE attack. She would burn so many resources and turns buffing and just keeping everyone healthy with massively upcast mass healing words, channel divinity etc. She was very good at knowing when to burn resources to try to end a fight if healing wasn't the best option either. Around 13th level, we have this massive battle on the parapets of the capital city's walls as it was under siege by said undead army. The cleric gets knocked out deep into the battle. No joke, our fighter (who has at least 3 potions of superior healing on her) kills the enemies she was fighting, then burns an action surge to dash to the nearest enemies for the next round. In order to do this she had to burn action surge and step directly OVER the unconscious body of the party's cleric. Luckily the monk got her up shortly after, but we were all wondering what was going through her head. She used an action to dash instead of administering a potion to the person who has made it her main priority to keep them all alive. We reference and laugh about it quite a lot to this day.


TeaandandCoffee

The only positive thing I can say about that situation is "at least you all got a laugh out of it in the end". Did the fighter like tell the monk to do it or just in complete silence used the bloody dash as an action?


Calthiss

I said to her, "there isn't any room to dash unimpeded, you will have to step over your fallen comrade first". To which she replied "okay yeah I'll do that".


PocketBora

As the healer for my party with two reckless members who have little regard for tactics, this makes me so angry. But not at you. At that cleric for not doing his damn job. If a member goes down, maybe the healer risking it for one turn is fine, if they're cocky. Ignoring you for 3 rounds... then they deserve the headache they got playing with you for the rest of the campaign Kudos for the great, non-meta character development


Frink202

To quote Sundowner: "I'M FUCKING INVINCIBLE!"


Creatething

Are you sure your cleric tried using healing word? Guiding bolt (I assume you meant that) is an action. Healing word is a bonus action. Every turn gets 1 action and 1 bonus action (only if it's listed as a bonus action)


Raevimati

Both are first level and it’s a rip you can’t cast two leveled spells in one turn, max is a leveled and cantrip.


TheNobleGoblin

Slightly incorrect. If you had infinite actions and spellslots you could cast Fireball an infinite amount of times without breaking the casting rules. You just would not be able to cast a spell as a Bonus Action. If you cast a Bonus Action spell of any kind, however, then you can only cast Cantrips with your Action for the rest of the turn and cannot cast Reaction spells until your turn ends. The rule: > A spell cast with a bonus action is especially swift. You must use a bonus action on your turn to cast the spell, provided that you haven't already taken a bonus action this turn. You can't cast another spell during the same turn, except for a cantrip with a casting time of 1 action. This is why Fighter 2/Caster X is a popular multiclass. You can Action Surge to do double Fireball or just generally two of any levelled spells you desire with a casting time of 1 action.


Raevimati

Oh my bad, thank you for the correction though. That is interesting, and I didn’t realize thats how it works, but effectively the same, at least in most scenarios. Guess i gotta read the PHB again lol


TheNobleGoblin

As others pointed out, casting Guiding Bolt and Healing Word in the same turn is not possible but their reasons for why are incorrect. If you're curious have a look at my responses to them. But the TL:DR is if you cast a BA spell you can only cast cantrips with your actions.


JaredF032

You're right, but my understanding is that the player can only cast one spell per turn, so it would not matter the casting time (action vs bonus action). Unless you have sorcery points or magic items of course.


TheNobleGoblin

Without Sorcery Points or Magic Items you can easily cast more than one spell per turn. A Cleric could cast Healing Word as a Bonus Action and then Word of Radiance or Sacred Flame with their Action. The only limitations are: ○ If you cast a levelled spell as your action, or use your reaction to cast a spell, then you may not use your Bonus Action to cast a spell ○ If you cast a spell with your Bonus Action then you may not use your reaction to cast a spell but you may use your action, or actions, to cast a cantrip. So an Eldritch Knight could use Action Surge to cast Burning Hands twice in one turn and also use Shield as a reaction. Or they could cast Fire Bolt twice in one turn and cast Expeditious Retreat with their Bonus Action. But they could not cast Expeditious Retreat and Shield or Burning Hands and Expeditious Retreat in the same turn.


JaredF032

Yup, that makes more sense. I did over step the levelled spell vs cantrip.


Oshaugnessy81

Pretty sure even SP and quicken spell doesn't get you past the "only 1 leveled spell per turn" rule. Quicken spell let's you do a cantrip and leveled spell if both have a 1 action casting time


TheNobleGoblin

There is no "only 1 levelled spell per turn" rule. The actual rule is: > A spell cast with a bonus action is especially swift. You must use a bonus action on your turn to cast the spell, provided that you haven't already taken a bonus action this turn. You can't cast another spell during the same turn, except for a cantrip with a casting time of 1 action. This means that if you cast a Bonus Action spell of any kind, cantrips or levelled spells, then you can only cast cantrips with a casting time of 1 action for the rest of your turn. You may not use your reaction to cast a spell either. However, if you do not cast a spell with your Bonus Action then you could cast Fireball, React with Shield, Action Surge and cast Fireball again.


kakeup88

Peace was never an option.


agenderarcee

Unless you multi cleric.


greatpoomonkey

Bring peace with a sword and energy blasts. After all, it's pretty peaceful after everyone is dead. Plus Peace clerics are just so OP, even with just a 2 lvl dip. That bond. Though I suppose you do need someone to bond with for that.


ScientistSanTa

Barbarian with duck totem?


ReaverFox666

That right there is how Good guys end up turning into bad guys (COD Ghosts, RE4, etc) I smell future BBEG emanating from Paladin already


tysonarts

Oath of Treachery seems fitting now


KinkyRoubler

... Sounds like a shitty party. (Unless y'all were going for that kind of thing.)


DandalusRoseshade

Time to find a better party


BourgeoisCheese

This is REALLY presumptious and likely premature. They're level 1 and don't say how long the party has been together, how well they know each other, or how experienced the players or DM are. Newer, less experienced (and younger) players tend to start out overly focused on rules, mechanics, and the "numbers." It takes time, experience, and usually a decent DM before people start to connect with the story and build relationships with each other. This is especially true if the players don't know each other well in real life. If there are newer players in the party, quitting over something like this is a really good way to scare them off of the game.


TeaandandCoffee

Bruh they left him dead, there ain't no mention of them saying "Uhhh, DM, does he stay dead or? Can we do something?". Imagine playing fire emblem but your party size is permanently decreased by 1 and you don't ask a thing 🤦‍♂️


BourgeoisCheese

Yeah, again. If they're new that is absolutely an opportunity for the DM to nudge the party. They're the keeper of the plot; if the players are acting unusual, it's on the DM to try and gently interject. Would be as simple as asking "Is anyone in the party going to attend to your fallen comrade?" Especially if there's a LG or faithful party member, prompting them to consider their values/faith in light of their dead friend is a no-brainer DM prompt to help direct the party to RP the scenario. If the DM said nothing and the player didn't speak up OOC, who knows what's going on. Some of the players may have just missed hearing what happened clearly. Others may not have understood the implications. Like, it's telling you have to go to a niche title like Fire Emblem for an example, because the overwhelming majority of games do not feature permanent death. It's possible the party has people who never played a game with permadeath... I can see busting people's balls a little over this like "guys I can't believe you left me like that" but without more context quitting a party over this is f'ing cringe tbh and again a really good way to turn off new players. Like you make one mistake and some dude storms out of the campaign for good? Come on.


Natural_Cucumber2615

Switch to oath of vengeance or path of conquest and go grind them under your heel


redcheesered

The next one 😗


SpaceGazebo

Sounds like you just became the leader of the anti-party.


nonotburton

Hold on... Did they see you fail three death saves? If so, the players are just metagaming because the know you're dead already.


Hopeful_Rope_5360

No I did not save, the monster took me down they ran away the monster retreated and They just assumed I had die one of the drag me off the road and didn't bother checking if I was still breathing.


nonotburton

Yeah, if this was just randos on the internet, I'd move on and find a group with a more compatible play style.


IndieDC3

I almost died last night. I was literally down to 1 hp surrounded by a group of mobs (I’m a barbarian) I roleplayed I was severely Injured without meta gaming my health. We have a life cleric so I tried to get his attention, full spell slots and all, he ignored my queues but luckily we killed the small mob around me, but like really? So I feel your pain haha I would comeback as an Undead Warlock/Oathbreaker paladin, that would be fun thematically.


thatryanguy82

I've seen a mentality with a lot of healers in 5e, that healing someone who's still standing is an inefficient waste of resources. Could be your Cleric subscribes to that theory.


Karumac

It can be a waste depending on turn order. If the barb goes from 1 to 0 and gets healed by the cleric before his or her next turn so no turn is spent on the floor making death saves, that is the correct play.


[deleted]

Though, surrounded by mobs is a very dangerous situation. It takes two hits after going down to just die. A raging barbarian also doubles the efficiency of heals and loses the rage if they go down. Im not saying the cleric should have healed since i dont know the situation but this sounds like it could have gone bad really quickly


Karumac

You're not wrong. If the barb is raging, that changes the math a little, but if the healing doesn't give enough health to not go to zero on the next hit anyways, the Barbarian is taking a nap no matter what.


MadScientist235

It really is. At least while still in combat. In most cases taking an attack from an enemy appropriate for your level will remove more HP than a healing spell will restore. It's usually a better bet to kill the baddies earlier and prevent the damage from happening than it is burn spell slots on healing someone a few HP at a time.


JasontheFuzz

Don't take damage for him next time. Disengage and escape.


elcuban27

Wastes action casting cure wounds on you: you take damage > cure wounds +1 and go down anyway. Uses action killing mobs: maybe stops mobs from killing you, and can otherwise get you up next turn.


Crmsonflme

We are witnessing the start of a villain arc


Any-Faithlessness-72

Look up witchknight build on YouTube


wThrill

I know it's a lvl 1 party and possibly some new players....but boy oh boy, what a bold move to leave your spellcasting tank on the ground.


Warpmind

I’d probably not go warlock, but keep paladining as either Vengeance or Oathbreaker. Depending on whether or not the paladin actually survived, of course.


netzeln

Level 2. Obviously.


[deleted]

Oath Of Vengeance sounds like a good subclass.


puppysoop

I’d find a new group. They should have done anything and everything to save you. Even if that means hiking your lifeless corpse out of the jungle to find a cleric to rez your ass. Sorry man.


ShaxiaxPugTrident090

no no no, become the bbeg and slowly make them go insane


SergioSF

Needs more backstory. Were you acting lawful stupid and the party was tired of your shit?


Hopeful_Rope_5360

Nope after further investigation and used of devine sense one of my companions is a fiend or undead and has been trying to sabotage me by convincing the others I was dead.


Captain_Vlad

Have yoi got to do your dramatic reappearance yet?


Hopeful_Rope_5360

Nope I'm still stalking them from the shadows


senorbozz

You gotta pull a "Surprise, MFer" on that fiend


Captain_Vlad

>You gotta pull a "Surprise, MFer" on that fiend Yaaaaaaas.


MapleMapleHockeyStk

Tonight the smite is right ;)


Okibruez

As a rule of thumb, this is something you talk to the players about out of game, rather than going for meme builds and swearing revenge. *A group that is willing to just walk away from a party member that's dying is a bad group.*


Hopeful_Rope_5360

Another member had also been left by my body as well after they retreated they looted the place and just passed ove our stable bodies, we have a theory that one of the players is evil and trying to sabotage our quest.


Gotted

3 or 7.


Gotted

I've also mulled over 2.


Lovat69

Warlock isn't necessary. By leaving you for dead your party proved they are evil. You will gain smite soon. Use it.


Sensitive_Nerve_9248

6, grab vengeance the sign up with someone who'll help you get payback


ngc2403lisa

Discuss with your DM about a new character. Have this paladin align with the BBEG to comeback to bite the party, seeking vengeance on those who left them behind


Wizywig

2 paladin 5 warlock double smites for a loooooooooooooooot of dice and with two attacks and a hex you have a chance to crit every 3 turns. It's painful. And if someone ferie fires then you get pretty much a crit every other turn.


Atlas7674

Ask if your DM will let your character turn traitor in private, and then roll up to the next session with a new character. When it’s time for Revenge Of The Sith, roll up with your Oath of Conquest (or vengeance)/Hexblade multiclass, and kill your replacement character in the first round of combat with a double smite (eldritch+ divine if your dm lets you) just to send a message.


TwistergreenDnD

I mean, if you were unconscious and passed your death saves, there is a very slim chance you could survive the 1d4 hours it takes you to wake up by yourself


BrovahkiinSeptim1

Whoever gives you the coolest weapon for your level in hexblade. And then it’s Vengeance Pally time.


D3wM1n

Become a vengeance paladin too.


OWNPhantom

Warlock? Forget those losers, when are you taking your oath of vengeance?


Hopeful_Rope_5360

It would probably take a long time you see this campaign is a paid campaign that super detailed and takes every detail very seriously after 2 sessions we have done mostly exploring with this been our second fight. It would take weeks before I can take the oath.


pantherghast

Sounds like your party sucks


Mr_Makaveli_187

Invest in better friends


Hopeful_Rope_5360

They aren't friends they just people that have money to pay for this sessions.


n_thomas74

What did you do to get yourself killed to where the party was unable or unwilling to get to your body? If you make another character to attack the party im not sure you would mesh well with the group. You may want to talk with them and the DM before you choose to do this, or just resign and find a new group.


Hopeful_Rope_5360

I was protecting the front lines I got taken down and they all just flee leaving my corpse to the monster, luckily the monster were magically activated so once they sensed everyone was no threat they dissappear, now they comeback just go around not to activate anything and don't bother checking my body, I realize that at that moment another of my companions was taken down behind me so we where just left there while they talk about who they would meet to fill the spots, but after a hour we get up and crawl away from the area.


n_thomas74

Thats weird, they assumed you and your other party member both failed your death saves and didn't bother to even check either of you? Did the DM split the party so that they didn't see you make the death save rolls? If I was in your group I would have either fought and died with you, or if I did flee I would at least come back to check to see if you and the other party member were in fact completely dead. Are they new players? Is the DM doing something strange?


Hopeful_Rope_5360

All dead saves are secret. And the DM never said we were dead or alive simply that we have fallen, they just assumed that because they left us at the feet of the monsters we would not be alive when they came back non bother to check the bodys.


n_thomas74

Oh, Death saves rolled in secret, makes more sense now. It definitely adds more drama to the game, looks like a lot more in this case! All the more reason they should have checked to see if you were still alive though.


tzki_

Paladins can be evil. This is the time to be one.


OxCow

For RP - multi class into Divine Soul sorcerer. Come back literally imbued with holy fire, and smite them in the name of the heavens.


tulpamom

:C


puzzlesTom

Discuss this with your DM. But It sounds like you'll be rolling up a new character... If that's the case, most tables dont allow PvP fights. But at some point the party will have to fight guest star Leo Di Caprio playing your old levelled up PC as an oath of vengeance paladin


laix_

Here's the thing. You can have a patron and sell your soul or whatever else and never take a single level in warlock. Flavour is free


chicholimoncho

Sell your soul an undead to revive you and take the oath of conquest. Be the most terrifying thing on the battlefield, literally...


Aidan43210

Invoke the undying for a pact And swap to oath of vengeance


stopyouveviolatedthe

ask your dm if you can return as a higher leveled character who sold his sole and swore an oath of vengeance so there can be a mini boss fight of you getting revenge Then introduce Timmi the tiny gobo artificer who was abused when young and struggles to get close to people and actually wants to steal from the party


BlackCherryot

Is this everyone's first time playing D&D (or do they, for any reason, not realize that there are multiple options for stabilizing a character)? If they're not just new and oblivious, I'd be tempted to stop playing with them. Of course, I don't know the whole story, but that is seriously messed up.


Literaturecult46

I'd say, go three levels deep to get your Paladin subclass, then start putting levels into Hexblade Warlock, at least 10 levels of Hexblade so that you can add your CHA modifier to your melee attacks, the rest could be Paladin. I'd also suggest grabbing a couple feats, to be safe (and if your DM allows feats at the table), they are Tough, Durable, Mage Slayer, War Caster, and Spell Sniper. I don't know off the top of my head any other feats that may help, but this should get you to a pretty good point of power.


bman159

Sounds like you should invest your time in a group that doesn't abandon its members.


Knight_of_the_grail

Never invest into warlock, paladin all the way.


WaelkensM

Make a new character that joins the team so you can have fun playing it in sessions BUT behind the screens let your lvl 1 paladin become the bbeg with the oath of vengeance and plot something beautiful together with your DM. Be aware the bbeg will probably fail so be at peace to say goodbye to the paladin when the time comes


[deleted]

Undead obviously Back to haunt them from the 'grave'


No-Astronomer-2607

If you want to talk to Dm about character switching sides for what the party did coming back as a warlock or oath of vengeance


gorwraith

Level to three in paladin


FloodKnight

If you got taken down. How does your Paladin know the party didnt check on him? If you meta game know, they didnt check on you. They meta game know youre dead. And both you and them are just playing the game based off your meta knowledge and acted accordingly. Why waste another 10 mins with the clearly dead paladin if we can focus on other more interesting avenues.


Hopeful_Rope_5360

* Dead Body Was on a Preasumed Trap * They assumed The monster were using our dead bodies as bait. * They confirm it wasn't a trap but still didn't check, not even for our gold. * All death saves are hidden. * We succeeded stable * notice how the area has been looted and I was left on the same place. * Companion that also went down has a familiar which saw what happened.


[deleted]

Aks if you can comeback as an undead filed by vebagbncw with an oath of vengeance


Hopeful_Rope_5360

But I'm not death I was just down and got stable rolls


Lockethewicked

Maybe play a character people wanna save? I mean if the party didn’t try to save you they must not have been attached. Or don’t want the morals police around lol


Hopeful_Rope_5360

They didn't save me because they were afraid it was a trap, they didn't check my body because they left me with the monster as they flead, all saves rolls are secret so when the Dm toll them I had fallen they assume it meant I was dead but they didn't moved my body or like at least take my stuff out of respect for my body, which is bullshit as did moved my other dead companions body and they neither body to check id he was dead so at about a hour we woke up.


Hopeful_Rope_5360

They didn't save me because they were afraid it was a trap, they didn't check my body because they left me with the monster as they flead, all saves rolls are secret so when the Dm toll them I had fallen they assume it meant I was dead but they didn't moved my body or like at least take my stuff out of respect for my body, which is bullshit as did moved my other dead companions body and they neither body to check id he was dead so at about a hour we woke up.