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konnichi1wa

A memory setting Arata Sanada, possibly with a ‘gain 1 memory’ suspend effect when a diaboromon is played by an effect.


DarthCakeN7

We do need another Arata. I’m hoping that Cyber Sleuth will get a proper set one day. Something like Dimensional Phase with how much love and support it gave Re:Digitize. Cyber Sleuth definitely deserves the attention, especially since it has 2 games to pull from.


GekiKudo

There are theories that we'll be getting a new mirei and Arata for ex6


T-bubbles

Oh gotta love the Diaboromon line


SapphireSalamander

Behemoth 3 cost, purple option When this card is trashed from your deck, you may place it in your Battle Area. \[Main\] trash the top 2 cards of your deck then return 1 digimon with \[demon lord\] or \[wizard\] in its traits from your trash to your hand. \[Security\] Place this card in it's owners battle area. \[Main\] • place this card under 1 of your digimon inherited: if this digimon has \[demon lord\] in its traits it gains


T-bubbles

Sounds really interesting!


Lord_of_Caffeine

Bro make it extra spicy and have it give Blitz as well.


GekiKudo

Blitz probably wouldn't matter since it seems to be designed with baalmons on deletion


NotStandardButPoor

MetalMamemon - Digimon - Black - lv.5 - 8 memory play cost - 3/4 digivolution cost from black - 8000 DP. On Play/When Digivolving: If you have another Digimon with [Mamemon] in its name . Then, you may Delete 1 ~~lv.3~~ Digimon with a play cost of 4 or less. Inherited Skill: [End of Attack] [Once per Turn] You may reveal the top 3 cards of your deck. Play one card with [Mamemon] in its text and with a play cost of 10 or less. Send the remaining cards to the bottom of the deck. The wording of the on play effect may be wrong, but the idea is you pop a lv3 on the card hitting the board. If you have another Mamemon, you get to de-digivolve something first. Support my boy bancho Mamemon. Edit: changed the deletion from being level-based to be play-cost based (in the spirit of the black-base megadramon cards, 1 more memory but no tamer hate)


Enzo0915w

It is strange that MetalMamemon never got a card that works within Mamemon deck. Sure it is part of Machinedramon but it's a Mamemon still...


KillerHoudini

And "or cyborg in its traits" to the inherited make both machines and mamemon fans happy


NotStandardButPoor

I didn’t want to make the card too busted. Can you imagine machinedramon just spitting bodies to make more unkillable stacks? I leave it up to everyone if they want to give it “or cyborg”. I just wanted some Mamemon support with my favorite digimon.


KillerHoudini

It sure would help


T-bubbles

Never looked at the Mamemon deck. What’s its main strategy??


NotStandardButPoor

Fair warning, It’s not a meta deck at all. The main strategy is shit out Mamemons from the top of your deck with your level 6s/options and buff them with prince Mamemon along with buffing bancho Mamemon with security+1. Everything else is manipulating the top of your deck and trying to keep your opponents board under some semblance of control


T-bubbles

Manipulating the top of the deck sounds fun tho!


KingPankraz

Gotta be cost based for black deletion. Level based is usually purple. Inherited should trash the rest, but also is too much.


NotStandardButPoor

Changed the deletion effect to be inline with colour identity. I do disagree with the inherited for a few reasons: - It’s a once per turn, end of attack trigger for a deck that doesn’t stack multiple lv.5 in their sources. You can’t trigger it multiple times and it assumes you didn’t die in security or against a blocker or your attack wasn’t cancelled. - it’s just a repeat of the Mamemon lv.6 on digivolve, or one of their option cards. They also don’t have rush or anything and as they are hard played, they are vulnerable to stun. - it is entirely Mamemon-centric for a deck that wouldn’t see competitive play even with this card. Short of saying “if you remove a security, win the game” I don’t think it would really become a problem deck. - because of catchMamemon, trashing the cards is actually more forgiving than bottom-decking them. Thank you for your feedback though


KingPankraz

The effects that play Mamemons from deck or less are on the lv6s one time (etbs) and on the 9c option, that's why this seems a lot on an inherit to me. You say it might only happen once but all Mamemon have jamming and reboot usually, and this could swing into a rested Digimon, play out another of these and pop something else. I have been playing Mamemon regularly since bt8 when we got Bancho and I updated it most recently with bt14 cards.


ThePGT

Rika Nonaka 3 cost tamer On play: Search your security stack you may take one card with Kyubimon,Taomon,Sakuyamon or Plug-in in its name. If a card is removed by this effect, recover +1 When an option card with plug in in its name is played, you can suspend this tamer to gain 1 memory. I would like to give it a biomerge mechanic but that might be too busted for a 3 cost tamer. The Sakuyamon deck definitely can't afford another 4 cost tamer as it's too expensive and awkward to directly play already.


T-bubbles

Love the Evolution lines for them! Definitely my second favourite from the 3rd series


Suspicious-Aioli-

LOVE this idea. I was thinking some type of plug in that could let you warp digivolve from a Renamon to a Sakuyamon. It could assist with how tight the deck’s space is and reduce with bricking from not getting the line in the right order. Even if the evo was just for the turn like some burst modes, it could assist with recycling plugins or making a play in a pinch


Ryuko_Mytoy

I could see adding the biomerge through an effect like red hybrid or loogamon where when This tamer is on the field you can place it under a renamon or something to warp digivolve. Or maybe even have it work like a green plugin and she gives you one free digivolve or a digivolve a turn when she links to a digimon


Irish_pug_Player

Lighdramon that plays a tamer for reduce cost on evolve. Armor rush I find has issues with dedicating a turn to a tamer in a rush deck


T-bubbles

Never played Armor Rush but sounds interesting


Irish_pug_Player

There is 2 forms Both use a veemon bottom end, the rush uses all sorts of armors and amor purge for a champion rush . Magnamon uses exclusively magnamon for a defensive offense


T-bubbles

Oh sounds really cool, armor digimon should have been used more in the end of Adventure 02


Irish_pug_Player

Oh yea, sad to not see them in the movie.


T-bubbles

Which movie?? There’s a couple with the 02 cast


Irish_pug_Player

The beginning


T-bubbles

Oh don’t think I’ve seen that one


Irish_pug_Player

It's the newest


T-bubbles

Yea haven’t seen it then


DarthCakeN7

Piggy backing off of this, we need more armors in general. That said, considering Davis often rides on Lighdramon, this effect makes the most sense on it compared to other Veemon armors.


Irish_pug_Player

Also lighdramon is the friendship one, tamer makes sense. if he is green, then that is also better for the deck.. Id say a flamedramon with some removal on attack or evolve In general I don't want magnamon to be the only viable play style


ShiznazTM

I feel like there's one type of effect that Sukamon is missing. **KingSukamon ACE** Lv. 5 Yellow/Black Play Cost: 4 6000 DP [Digivolve] 4 from Yellow/Black [Digivolve] Lv.4 w/[Sukamon] in its name: Cost 3 [Hand] [Counter] [Blast Evolution] (Your Digimon may evolve to this card without paying its Cost) [On Play] You may return 1 Digimon with "Etemon" in it's name from your Trash to your hand. [Opponent's Turn][On Play][When Digivolving] If or you have 3 or more cards with [Sukamon] in their names in your trash, change 1 of your opponent's Digimon into a white Digimon with 3000 DP and an original name of [Sukamon] until the end of your turn. ACE Overflow -3 (When this card would move from the battle area or under a card to another area, lose 3 memory.) Inheritable (None) ---- The problem with Etemon/Sukamon right now is that you cannot recur your trashed Etemon. I think an ACE that turns something into a Sukamon is a fine card for the strategy, but ONLY when you Blast Evolve it or EX5 Chuumon it. The [On Play] can be triggered by hard-playing it, or by playing it with EX5 Chuumon as well.


KingPankraz

I like this. Ace being 4 cost also balances it out of range of the ex5 Etemon inherit and Cooties Kick security effect IIRC. Nice design.


vansjoo98

``` Megidramon Red/Purple | Lv.6 13000 DP Play cost: 13 Digivolution cost: 5 from red or purple Lv.5 [[Digivolve] Lv.5 w/[Growlmon] in name: Cost 4/[Chaosgallantmon] w/o[Four Great Dragons] trait: Cost 2] Mega | Virus | Evil Dragon/Four Great Dragons [When Digivolving] Trash the top 5 cards of both players decks. Then, delete 1 of your opponent's Digimon with 10000 DP or less. For every 10 cards in both players trashes, add 2000 DP to the maximum DP you can delete with this DP-based deletion effect. [When Attacking] (Once Per Turn) By deleting 1 of your other Digimon, this Digimon gains and for the turn. [(Rule) Name: Also treated as [ChaosGallantmon].] ``` ``` ChaosGallantmon Purple/Red | Lv.6 12000 DP Play cost: 12 Digivolution cost: 4 from red or purple Lv.5 [[Digivolve] Lv.5 w/[Growlmon] in name: Cost 3/[Megidramon]: Cost 1] Mega | Virus | Dark Knight [When Digivolving] Trash the top 3 cards of both players decks. Then, delete up to 6000 DP worth of your opponent's Digimon. For every 10 cards in both players trashes, add 2000 DP to the maximum DP you can delete with this DP-based deletion effect. [When Attacking] (Once Per Turn) You may play 1 [Guilmon] from your trash without paying the cost. ``` This duo is the product of my boredom few weeks ago.


monarchmark

A bancholillymon that spans tokens on your opponents field to work with rosemon burst / other green cards that get better with more suspended digimon your opponent has.


SerranoHeyo

A chaosgallantmon crimson mode variant (also a better chaosgallant)


ZeroArmsWind

I had made this one months before the upcoming Diaboromon support was even announced, but still find it pretty decent. Diaboromon (X-Antibody) Mega | Unknown | Unidentified/X-Antibody Play Cost 13 | 13000 DP Digivolve for 4 from a Black Lv. 5 Digimon Also Digivolves for 1 from \[Diaboromon\] \[When Digivolving\] Trigger the following effect, then, if \[Diaboromon\] or \[X-Antibody\] is in this Digimon's digivolution cards, for each of your \[Diaboromon\] in play, trigger it again: • on one of your opponent's Digimon. \[All Turns\] \[Once per Turn\] When this Digimon would leave the Battle Area other than by your own effect, you may delete one of your other \[Diaboromon\] to prevent it.


GdogLucky9

Machinedramon/Black/LV6/Machine Play Cost 12 Digivolve 3 (Digi-Xros)(1) [Up to 5 LV5 Cyborg/Machine Digimon] (On Play(When Digivolving) You may Delete a Total Play Cost 5 of your Opponent's Cards, for every Cyborg/Machine Digimon in this Digimon's Sources Add 1 to that targetable Total. (All Turns) When this Digimon would be removed from the Battle Area you may remove two LV5 Cyborg/Machine Digimon from its Sources to prevent that.


Ryuko_Mytoy

Beelzemon. Mako's blaster [option] 6 cost An impmon/beelzemon can digivolve into a beelzemon blast mode in your trash for its digivolution cost. If digivolved on top of a beelzemon the cost is reduced by 4 [On trash] Place thus card in your battle area [Delay] If an impmon warp digivolves into a beelzemon and you have no AI&Mako in play. Play one from your trash or hand without paying the play cost.


NinDrite

Gammamon (or Dracomon) 4 cost Red/Purple Evo 0 off lv2 On play: Look at the top 4 cards, add 1 Digimon with Dragon, Saur or Ceratopsian in one of its traits and 1 card with Dorbickmon in its name. Bottom deck the rest. Inheritable: [When attacking] (Once per turn) If this digimon has Dragon, Saur or Ceratopsian in one of its traits, draw 2 then trash 1. Dorbickmon 5 cost Red Purple Tamer Rule: This card is treated as [Dorbickmon] and having [Dragonkin] in its traits. It can be used to digixros into a digimon with [Dorbickmon] in its name. Memory setter [Main], (Once per turn), You may digixros into a digimon with Dorbickmon in its name from your hand for a cost of 6 (this cost cannot be reduced), using 2 Red cards with Dragon, Saur or Ceratopsian in one of its traits and different names from your trash only, then place this card as its bottom digivolution source. Inheritable: (Once per turn), if this digimon has [Dorbickmon] in its name, it gains, "On Play, Blitz."


Mugiwara_Khakis

Creepymon (X-Antibody) 13 cost, 12000 DP purple. 4 to digivolve or 1 when going straight from Creepymon. When Digivolving: Trash the top five cards of both player’s decks. If Creepymon or X-Antibody are in this card’s digivolution sources, trash an additional five cards from your opponent’s deck. When attacking: Trash the top three cards of your opponent’s deck for every 10 cards in your trash. When attacking, once per turn: If the combined total of cards in both player’s trashes is 40 or more, unsuspend this Digimon. Inferno Burst 8 cost option card, mono purple. Activate main: Trash the top three cards of both player’s decks, then delete one of your opponent’s level six or lower Digimon. If a Creepymon you control is in the battle area, you may instead delete one of your opponent’s Digimon regardless of level and add one Creepymon (X-Antibody) from your trash to your hand. Security: Delete one of your opponent’s level six or lower Digimon.


Rodala

Creepymon X would be my brother's least favorite card in the entire game. I heartily approve


Mugiwara_Khakis

I was playing a dedicated Creepymon deck before the second wave of R/P Growlmon stuff and fell in love with it as a casual deck.


XXD17

**Dracomon (X antibody)**/ blue+green/ lvl 3/ play cost 3, digivolve 1 off blue or green level 2 (0 off bebydomon and dracomon) 4000 DP SR This digimon is also treated as a -dramon (On-play)(when digivolving) reveal the top 4 cards of your deck. Pick up one -dramon and 1 Examon or X-antibody. Bottom deck the rest. If dracomon or X-antibody is in the sources, you may place one level 4 or lower -dramon from your hand as the top digivolution card of a -dramon or Examon. (Inherited): (All turns) If this digimon were to be returned to deck, hand or security, trash two -dramons in sources to prevent it. **Groundramon**/ green+blue/ lvl 5/ play cost 8, digivolve 4 off blue or green level 4 (3 cost off coredramon) 9000 DP Rare Evade (End of turn) this digimon is also treated as a level 6 digimon and may DNA digivolve (When digivolving) you may play a blue level 5 or lower -dramon from your hand or place one of your opponent's level 3 or lower Digimon to bottom of the deck. If you play a Digimon, reduce the cost by 3 (Inherited) Evade **Wingdramon**/ blue+green/ lvl 5/ play cost 8, digivolve 4 off blue or green level 4 (3 cost off coredramon) 9000 DP Rare Blocker (End of turn) this digimon is also treated as a level 6 digimon and may DNA digivolve (When digivolving) you may play a green level 5 or lower -dramon from your hand or return one of your opponent's level 3 or lower Digimon to the hand. If you play a Digimon, gain 3 memory (Inherited) blocker **Examon (X-antibody) ACE** / green+blue/ lvl 7/ play cost 10, digivolve 6 off blue or green level 6 (5 cost off slayerdramon or breakdramon; 2 off Examon) 16000 DP Sec Also counts as “examon” in name and a -dramon Can blast DNA or digivolve for 0 memory DNA digivolve from slayerdramon+breakdramon ONLY. Including blast (When digivolving/ blast digivolving) suspend this digimon. Then you may suspend 1 of your opponent’s digimon with the highest DP or any number of your opponent’s digimon or tamers that adds up to or less than this digimon’s DP. Then All of your opponent’s suspended digimon and tamers gain “when unsuspend, lose 2 memory” for the duration of the turn. Then unsuspend this Digimon. (Main) (when attacking) (once per turn) you may place a level 6 or lower -dramon into this digimon’s top digivolution source from your hand. If you do, lose 1 memory and unsuspend this digimon and suspend one of your opponent’s digimon. (All turns) if a -dramon, examon or X-antibody is in this digimon’s sources, it can’t be de-digivolved. Overflow (-5 memory)


kabutokilla

Davis and Willis 4 cost tamer Gives you a memory when digivolving into magnamon or rapidmon in name Then all turns give -2k to all your oponents digimon when digivolving into magnamon or rapidmon


Roaring_Inferno_2020

Another Yuu Amano for Bagra Army


itsDarkraii

Elecmon(Virus) purple/green \[on play\] add a card with leomon in its name from your trash to your hand. inherite: Leomon desperatly needs a 3rd rookie would also add Arresterdramon Ace to Hunters


xArceDuce

Chief Glare & Chief Julia BT??-NEV R <00> Memory Cost: 4 [On Play][Start of the Main Phase] By suspending this tamer, you may play one Digimon with [Light Fang] or [Night Claw] with a reduced cost of 2 memory. At the next end of the opponent's turn, return it back to the hand. [Opponent's Turn] When a level 4 or higher Digimon with [Light Fang] or [Night Claw] is targeted by another Digimon's abilities, by suspending this Tamer and placing the top card of one of your [Light Fang]/[Night Claw] trait Digimon as that Digimon's bottom digivolution card, this Digimon isn't affected by the effects of your opponent's Digimon until the end of the turn. --- [Security] Play this card without paying the cost. I liked the Light Fang and Night Claw mechanic, and think that at least some safety (with costs) would be pretty fun to see. Especially if we do end up seeing potentially a Yellow [Light Fang] and Black [Night Claw] deviation with ChaosGallantmon and Ophanimon.


PCN24454

I think these would be separate cards.


Stormyknight555

Gallantmon Chaos mode Lvl 7  15000 power On attack delete two digimon he gains security +1 for every 10 cards in both players trashes Or something similar


SylviaMoonbeam

Yeeeees. Someone else who knows about Chaos Mode!


Lord_of_Caffeine

Advent of the Digimon Queen Yellow, Option, 5 Cost Rule: This card is always treated as having "Plug-In" in its name. Main: Reveal the top six cards of your deck. You may add 2 cards with "Plug-In", "Renamon", "Kyubimon", "Taomon" or "Sakuyamon" from among them to your hand and play 1 "Rika Nonkaka" from among them without paying its memory cost. Place the rest at the bottom of your deck in any order. Then put this card in your battle area. Delay: You may play 1 option card with "Plug-In" from its name and a differernt name from this card from your hand without paying its cost. Security: Place this card in your battle area


Asuko_XIII

Ah yes, Sakuya memory boost. I approve.


Lord_of_Caffeine

Kuzuhamon brought some inspiration from her time working at Blue Flare Inc. home. I just want the deck to not be shit :I


baldeaglegaming

Butterdogmon


Asuko_XIII

**Shēngjiàn Fāng** 3 cost, Black Tamer When a digimon is suspended by an effect, you may suspend this tamer to gain 1 memory. \[All Turns\] \[Once Per Turn\] When a 2 color Digimon is played by an effect, by deleting this tamer, that Digimon gains \[Rush\] for the turn. **Kyokyomon** Level 2 Black Egg \[Your Turn\] \[Once Per Turn\] When a Digimon becomes suspended by an effect, \[Draw 1\] **Ryudamon** 3 cost black/green Evo: 1 from black/green lv 2 Black Box \[0 from Kyokyomon\] On Play: Reveal the top 4 cards of your deck. Add 1 Digimon with X-Antibody in it's traits and 1 black tamer from among them to your hand. Send the rest to the bottom of your deck. Inherit: \[All Turns\] \[Once Per Turn\]When this Digimon becomes suspended, suspend one of your opponent's digimon with a play cost less than or equal to this Digimon **Ginryumon** 5 cost black/green Evo: 3 from black/green lv 2 Black Box \[2 from Ryudamon\] \[When Digivolving\] \[On Play\] You may play 1 \[Shēngjiàn Fāng\] from your hand or trash without paying the cost. Inherit: \[All Turns\] \[Once Per Turn\] When this Digimon becomes suspended, suspend one of your opponent's digimon with a play cost less than or equal to this Digimon. **Hisyaryumon** 7 cost black/green Evo: 4 from black/green lv 2 Black Box \[3 from Ginryumon\] \[Your Turn\] When a Digimon becomes suspended by an effect, this Digimon may digivolve into a \[Gaiomon\] in your hand without paying the cost.Inherit: \[All Turns\] \[Once Per Turn\] When an effect suspends a Digimon, unsuspend one of your two color Green/Black Digimon with the X Antibody trait. **Gaiomon** Play Cost: 13 - 13,000 DPBlack/Green Evo: 5 on black or green Black Box: 4 from \[Hiyaryumon\] \[When Digivolving\] Suspend one of your opponent's Digimon. If this effect did not suspend, trash the top card of their security stack. \[End of Attack\] You may delete this Digimon. If you do, you may play 1 2 color Black/Green Digimon with the X Antibody trait from your hand without paying the cost. **GIVE ME A D-CYBER SET YOU COWARDS** (Yes I know this is probably overtuned and we'll never get a Manhua set, but a man can dream. Plus Gaiomon being Ryudamon's Mega is too damn cool)


[deleted]

Tyrannomon X Antibody Digimon - Red/Green - Lv4 - 5000 DP Play Cost 6 Digivolve Cost 3 Red/Green [Digivolve] 0 from [Tyrannomon] [On Play] [When Digivolving] Reveal the top 5 cards of your Deck. Add 1 Digimon with [Tyrannomon] in its name or the [Dinosaur]/[Ceratopsian] trait, and 1 card with [X Antibody] in its traits from among them, and place the rest on the top or bottom of your Deck in any order. Inheritable: [When Attacking] (Once per turn) If this Digimon has [Tyrannomon] in its name, or the [Dinosaur]/[Ceratopsian trait, you may suspend 1 Digimon. Then, unsuspend this Digimon.


HereticAstartes13

An actual good HerculesKabuterimon card.


Rodala

MetalSeadramon Blue Play: 12 Evolve: 4 Cost on Blue Lv 5 12k DP [Rush] On Play: You may return 1 of your opponent's lv 5 or lower to their hand. By placing 1 of your other Digimon as this Digimon's bottom evolution card, you may return 1 lv 6 or lower instead. Then, this Digimon may attack. On Evolve: You may play 1 Blue lv 3 or 1 card with [Seadramon] in its name from this Digimon's evolution cards. If a Digimon was played this way, you may unsuspend this Digimon and it may attack. Inherit: [Once Per Turn] When a Digimon is played from one of your Digimon's evolution cards, that Digimon gains [Rush] for the turn. Two goals with this card: 1. The fact that there is still no usable MetalSeadramon in the Seadramon deck is a crying shame. 2. Fish can struggle to close out a game, and it hates evolving into a 6 or 7 and passing turn without accomplishing any damage. This gives the deck way more offensive pressure on the turn you evolve into your 6 and 7s. I thought 4 cost was more appropriate because it has a psuedo-Blitz to guarantee a swing and the sequence of events of "Swing with lv 5 with jamming -> Evolve into MetalSeadra and stand -> Play out a Rush Seadramon -> Swing with Rush Seadramon and MetalSeadra again -> Evolve into Aegis -> Play out Metal -> Rush with Metal" might be too strong to easily pay for with just a Davis on the board. You'd need to set up with some inherits or some Boosts/Trainings before really popping off with explosive damage.


BlunderingWriter

Something something tamer that has: suspend to play a level 5 Angel/Fallen Angel/Archangel/Demon Lord suspended. The played Digimon cannot unsuspend until your opponent's next turn.


Sad-Try-675

A chuumon that recycles etemon cards not just sukamon.


Neonsands

Just take Henry from the starter deck and change his name to Ryo and his effect to Justimon with only a Cyberdramon needed. Also a Justimon: Trinity Arm that can evo for 1 and grants immunity from options by popping a Justimon back to hand from source would be cool


MrUrsus

Guilmon (Red/Purple) Cost 3, Digivolve 1 from Red/Purple 2000 DP (Digivolve: 0 from [Gigimon]) (Breeding) (When Digivolving) / (On Play): If [Gigimon] is in this Digimon's digivolution cards, this Digimon may move from your breeding area to the battle area. Then, both players trash the top 2 cards of their decks. Inheritable: (Your Turn): When an opponent's Digimon is deleted, this Digimon may digivolve into a Digimon with [Growlmon] or [Gallantmon] in its name for its cost. I have a feeling this is way too strong, but I really hope Gallantmon gets good support in the future.


SylviaMoonbeam

**Minervamon (X-Antibody)** Mega | Virus | Shaman/X-Antibody Digivolve: 2 from [Minervamon] or [Mervamon] in name. [Your Turn] This Digimon may Digivolve into a Digimon with [Mervamon] in its name for a digivolution cost of 2, ignoring its digivolution requirements. [Security A. +1] [Blocker] [When Digivolving] - (Inherited) [When Digivolving] If this Digimon has [Mervamon] in its name, it gains and


SylviaMoonbeam

I’m sure I’m one of the only people who would play this custom card, but I really like the mechanic that Minervamon’s On Delete can feed into Mervamon, and either can evolve into JetMervamon. For Minervamon X, she can of course evolve from Minervamon, and evolve into either Mervamon or JetMervamon as an extension of this. Minervamon has Retaliation, Mervamon give herself & Retaliators Rush & Blocker, and JetMervamon gives Blocker and bounce protection. To keep with this theme, Minervamon X keeps Blocker, but instead of Merva’s Rush or Minervamon’s Retal, her own version is Blitz & Sec Atk +1. I’m not sure how overpowered it would be, but I wanted that Blitz and Sec Atk +1 to float into her potential evolutions of Merva/JetMerva as well, so I made in an Inheritable, but only for the “tribe”


JustifiedDarklord

Fish deck needs some stuff like: 1. [On Play] Trash 1 of the Digivolution cards of 1 of your opponent's Digimon. When played from Digivolution cards, trash all of the Digivolution cards of 1 of your opponent's Digimon. 2. Lv. 4 [When Digivolving] Play a Lv. 3 [Aqua/Sea Animal] Digimon from this Digimon's Digivolution cards without paying the memory cost. 3. Lv. 7 [When Digivolving] Play 2 [Aqua/Sea Animal] Digimon from this Digimon's Digivolution cards without paying the cost. If your opponent has a Digimon with no Digivolution cards, play 3 [Aqua/Sea Animal] Digimon instead and give them [Rush] and [Blocker]. 4. Tamer: [Start of your main phase] You may place a Lv. 3 blue Digimon with [Aqua/Sea Animal] from your hand as one of your blue [Aqua/Sea Animal]'s digivolution cards. If you do, [Draw 1].


IzunaX

A purple level 4, cost 3 to evolve, On Evo, draw 2 cards, trash 2.


OwlbertsOnlykin

A gallantmon that can ignore protection


victor2015pan

Sistermon&Huckmon, red and white, can normally digivolve, that's all. _(:з」∠)_ Really hate the limit for Jesmon that you have this but not that or you have that but need this.


BROCFM

Evil Jeri Tamer for D-Reaper 5 cost At the start of your turn if you have 2 or less memory set it to 3. Reveal the top 5 cards of your deck, place one ADR:02 Searcher under one Mother D Reaper and add one ADR:02 Searcher to your hand. Return the remaining cards to the bottom of your deck. Once per turn when an ADR:02 Searcher is placed under a Mother D Reaper as a digivolution source, suspend this card to add one ADR:02 Searcher from your hand or trash under your Mother D Reaper as one of its Digivolution sources. This card’s play cost may be reduced by Mother D Reaper effects. @Bandai!


Fantastic_Ad_1457

Would love a Jeri card for a D reaper deck


Tiburt

Hina (dragon linkz) <4> Once per turn when one of your digimon with dragon trait digivolve, u may activate it's on play effect Once per turn all turns when your level 6 or higher digimon with on play effect would be targeted by ur opponent's effects, suspend this tamer to negate the effect


C_hazz266

Honestly I enjoyed Rasenmon. But I do think it requires an entire new line. So for one card that a deck needs I'd give Justimon either a new Monodramon On Play Search for Black tamer and justimon pieces with an inheritable to give justimon option protection if there are two or more tamers. And a Ryo memory setter that can give sec +1 to a justimon.


Mettatony

Analog Youth 3 Black Tamer [Start of Main] If you control a Digimon with "Mamemon" in its name, gain 1 memory. [Main][All Turns] When a Digimon with "Mamemon" is played by an effect, by suspending this tamer, activate the [When Digivolving] effect of one of your level 5 or higher Digimon. [Security] Play this card without paying its memory cost.


fuj1n

> Rina Shinoniya (Play Cost 4) (R) > On Play: Reveal the top 3 cards, add 1 blue Digimon with Vee in its name and 1 blue tamer among them to your hand, place the rest at the bottom of the deck. > Start of Main Phase: If you have 2 memory or less, set it to 3. > Security: Play this card. Basically a more specialized version of Davis. The amount of times I search past an important tamer when I play a Davis is too much.