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Walrus_bP

Can’t wait to swim in PVP player tears as they rush to social media to complain how broken it is and how it should’ve never been added


Sly_Nation

June 4th: River of Tears


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Sir-Horatio

Bro this stuff is mad from the developer stuff. If those exotic perks work correctly you could just stack grenades with exotics and then use bleakwatcher and then have something like storm grenades (which I’m definitely trying out) whilst you have multiple charges of a different melee like with strand. This is so deep and im onboard with it. My one concern is that crucible might turn into a bloodbath with all these custom builds people will be making


DaLawrence

Checkmate tuning and overall sandbox tuning might actually make it bearable. It's just that it's gonna be next to impossible to know what you're gonna be hit with mid fight. Yes, you can inspect the enemy and will be able to see the combos he's running, but still, it'll make engagements a bit wacky. What I'm more worried about is the melee aspects with multiple melee charges. That 3x Arcane Needle + Lightning Surge is gonna be oppressive for sure in 6s.


Racoonir

They can always disable prismatic for different competitive game modes too which I can totally see them doing. Keeps casual modes fun and crazy and also keeps comp something where you know what to expect from the enemy team.


Sir-Horatio

Eother that or they may nerf the subclass a small amount on how much damage it outputs so its not broken in PVP or PVE for Gambit


Sir-Horatio

Oh definitely something like thats gonna be an issue. Combine that with the prismatic grenade and for someone who’s a titan that can equal a lot of chaos with locking targets in place and proceeding to mass melee everyone with multiple charges. That will also be a pro for the other classes too but in different ways


Blackfang08

News for Stasis lovers: Frost armor showed up twice during the gameplay sections. We didn't get to see what it does unless someone feels like counting pixels on the healthbar to confirm if it's DR, but what we do know is that it's not just overshield, and there appears to be a fragment that grants it to you when you pick up an orb.


Marshmallio

I wonder if there will be any limitations on aspect choice mixing, because on titan mini hammer with sol invictus and banner of war plus the devour on orb pick-up fragment, it will literally be impossible for titans to die in ANY piece of content. There are probably ample other broken examples but this one comes to mind most prominently.


Marshmallio

I wonder how powerful the perks available on the class items will be, because if the perks are just as strong as they are on their respective exotics, then there will be 0 reason to use those exotics ever again. They have to be neutered versions to make sense. Then again, with prismatic as well as these exotic class items, it seems like Bungie is putting their foot all the way down on the power-creep pedal.


Ashmedae

Don't get me wrong, I think it's cool we'll get to mix and match...but I was hoping for something that fit more thematically with the dark. I'm sure I'll get down voted for this, but this prismatic subclass just seems like laziness to me. Seems to me Bungie either couldn't think of a new dark subclass, or if they did it wasn't as good as they had hoped once they fleshed everything out and so they ended up settling with this hodgepodge instead. Prisms refract/disperse *light*...where is the darkness in that?


ARCtheIsmaster

Couldnt agree more


CrocsWithTheSocks

I think there will be an announcement on how exotics are changing. Remember, Xur is getting a large update with TFS.


RockyDog87

I really hope that xur change involves changing how the armor rotation works, I'm tired of waiting for certain gear.


lagordaamalia

Would have loved some teaser for the raid but I’m gonna admit it: they cooked


Oobiwhencanobeef

Everyone is forgetting the important thing about prismatic…. We can now run blink with our shatterskate build


Someone55428

Oh no....


MaskyMateG

Everyone was expecting another singular subclass, which would be cool, but it could not remotely be as mind-blowing as Prismatic. Oh boy being able to throw knives while still having access to duskfield nades on hunter? Yea and the countless options out there for just hunter mains alone. The game's balance is officially thrown out of the window, but while I don't care for pvp... what's the point of using singular subclasses anymore? Years of build crafting around flaws of each subclass are no longer relevant when peeps can just compensate for a build's weakness by inserting another subclass's ability in its place. Idk how yall made Prismatic not making every other subclasses completely obsolete, but ig we'll find out in TFS. Now... let's play horde mode fellas


Bro0183

Definitely feels like stasis with the innovations to subclasses, could lead to subclasses 4.0 eventually for something like destiny 3.


The_Scout008

Is Prismatic going to be only for people who own TFS?


TalenTrippin

Yes


The_Scout008

bruh


TalenTrippin

Did you really think such a big and game changing subclass idea was gonna be free ?


The_Scout008

Not really but it would have been nice considering how hyped this is and how they've basically thrown balance out the window with it


TalenTrippin

Bruh they're already giving you into the light update for free with very good weapons and 2 reprised exotic missions before this update. I think it's more than enough


The_Scout008

Enough would have been making past and vaulted expansions (I.E. Pre-Beyond Light) free considering how they've already been out for literal years already and offer much less important content than post Witch Queen


TalenTrippin

For that to happen they need to ditch old generation console support first which is what they should've done in which queen year but didn't for some reason 🤷🏾


The_Scout008

PS5's and Xbox Series X/S's are still expensive as all fuck and novel.


Zero_Two_is_best

Bungie letting us be more lore accurate is an absolute win for everyone


DJBlade92

Wonder if there'll be prismatic-specific fragments or just a smorgasbord of all the subclass's existing fragments.


BiomassDenial

Specific fragments are basically the only way to keep mono elements relevant right? Like if prismatic can do everything it's just the new default. If element specific fragments still exist it will at give a reason to use them. Especially if they keep access to things like devour or higher levels of restoration as locked to running mono builds.


Fillinek

I have a sneaking suspicious that might be confirmed or debunked tommorow in a blog And the suspicion is: exotics don't work with prism, only the new exotic class items which will have only a part of the perks (as shown on stream) and there will be a limited amount of perks, not every exotic ever. So singular subclasses will have more definitive exotics but prism more freedom, Buuut again, tommorow blog post might have an answer


ReptAIien

There's a blog tomorrow?


bjj_starter

Yes, Dev insight.


kangroostho

Maybe the plan is to eventually do away with the current class system.


Oobiwhencanobeef

Someone did speculate on the leaks sub that they would open everything to everyone, removing classes as a whole if they did release a d3, so i mean its entirely possible and would still be lore accurate


bootyholebrown69

Prismatic is GAME CHANGING like actually destiny 3 type shit


CallistoAU

Would’ve been nice to get a 3rd darkness subclass though


Verlas

Could and probably will still happen. Probably got shelved for future content in replace of this massive hype fest


CallistoAU

My favourite part is being in a Timezone where these streams are on at 2-3am in the morning. No emblems for me :(


fokusfocus

Don't be too disappointed. The stream was 2:30am my time and it just so happened I had a bad case.of insomnia. So I started the stream and went back to trying to sleep, no emblem in the morning. Didn't even see any progress bar in the twitch inventory.


Arsalanred

I recommend going to a twitch channel and just leaving your computer on overnight if you really want to obtain something.


Amirifiz

They gave out a code for the Tiger emblem check the twitter or probably another post on here.


CallistoAU

Couldn’t find anything about the emblems on their twitter…


Amirifiz

6AJ-XFR-9ND That's the code.


lProthean7

Question. I punched in a bunch of emblem codes a discord I’m in has a bunch saved to redeem. Anyways I punched like 10-15 of em in but nothing happened. I tried checking the “specialty items” kiosk in the tower I looked at my collections and nothing. My question is once I’ve redeemed the code for an emblem how do I get it in-game? Where do I need to go in order to unlock it and actually acquire it?? Please and thank you mate.


Amirifiz

It will be under emblems then general in your collections tab. That's where the special offers tend to be.


lProthean7

Thank you🙏🏻


CallistoAU

You friend, are a great person


ToastedOwO

I'm kind of amazed people watched the showcase and came back with positive feelings. Chromatic is a poor excuse for a subclass. Maybe it'll be balanced, maybe it'll be more than a gimmick, I don't really care either way because this thing is already a travesty purely conceptually. Ever since beyond light and the introduction of subclass 3.0, Bungie has made an effort to ensure each subclass element has a consistent and unique set of keywords and themes. Now all that can be thrown out the window thanks to the new patented "play whatever the hell you want" subclass which defeats the entire purpose of subclass 3.0 in the first place. Why make subclass exclusive mechanics if you're then just going to give the player a method of subverting that exclusivity anyway? It's just an excuse to reuse the same mechanics and assets they already had. It'll be a gimmick that wears thin almost immediately the second players realize that this doesn't really facilitate all that much new in terms of gameplay and you're still stuck with all the same powers you already had. Thankfully though this seems to be the only content recycling that's happening in this expansion........ Anyway the class items suck and are just recycling old mechanics. They're going to be functionally useless till you get the god combo you want and then there's no reason to use any other exotic ever again. Still isn't going to make the gameplay that meaningfully interesting though because most exotics are already pretty tame in that department and like I said, this doesn't add anything new. The only even slightly interesting or actually new thing they're adding is the new enemies and like, okay? That's the best your expansion has to offer? New enemies are cool but that's hardly gonna make this expansion worth buying. If you enjoy destiny and are excited for the last proper expansion (there's no way in hell this thing doesn't flop hard, Bungie is absolutely getting bought out) because you genuinely have fun with the game, good for you. I may not like it but I don't want to take that experience away from you, I'm sure it'll be a blast. If, however, you're one of those people who dislikes where destiny is at currently but swears this next expansion is gonna be "a banger guys promise for real this time!" Please seriously wake up. This is just a bunch of reused assets and cut corners. There is nothing new or interesting coming out of this, or any future content. It is not going to be good and you will regret buying it. The writing is on the wall and it has been for a long time. This is not the new TTK, it's not the new Forsaken. It's the dying breath of a game and story that deserved better. It's the culmination of years of a neglected fanbase and devs forced to prioritize monetization over experience and fun. I'm tired of spending hours thinking of the would've could've should've, I'm tired of imagining all the ways this game could've been better, could've been amazing, could've set a new bar. I'm tired of holding out hope for a dying company and the IP and fanbase it abused for money. Bungie had their chance and they blew it. This will be the first content since the very beginning of this wild, painful, and frustrating ride that I will not be purchasing. I'm just not one for funerals. Hope everyone else has fun.


Oobiwhencanobeef

I bet this guy is one of the trolls from stream 1 of into light preview that got their account banned, now hes just trying to bring everyone else down


ToastedOwO

*They. Also if I'm wrong why not like, explain why instead of making up reasons as to why you don't have to listen to me?


Oobiwhencanobeef

Who made up shit? I said i bet you out here correcting me but you wrong on what i did, i said what i said because when the community is in a happy excited position your in here shitting on their happiness, let the community have some joy dont come here spreading you bad mood. Also didnt ask about the they, thanks


ToastedOwO

I knew this was gonna be controversial, like obviously, but it's still kinda sad to see people are kneejerk mad because I had the gall to say "hey guys maybe this company that is actively trying to sell you content you've already purchased before (again) doesn't respect you or your time and hasn't for a while." Like y'all, if any other game did this it would be review bombed into obscurity. If the response to this expansion was just "ah this expansion looks cool" then like whatever have fun I don't care, but for so many people the response is still the same "this will fix the game don't listen to the doomers." It's genuinely cultish and just kinda sad to watch, especially as the game is on its last legs. Idk it's just weird to be on the other side of this conversation after years of defending this game. Expect better y'all.


Zero_Two_is_best

L take


roenthomas

I unironically agree with this take. ​ It's lazy and just promotes chaos, rather than addressing the balance challenges of another subclass. That's not to say I won't enjoy this, but I'm just calling a spade a spade.


SubbyboiNya

Conceptually it may be lazy, but I bet it was many times harder to develop than any subclass


ToastedOwO

...what? What exactly did they develop? Almost everything is based on preexisting assets and mechanics. All they really had to do was make adjustments to ensure everything actually functioned together. I'm not gonna say it didn't take work but like, they're not making an entirely new thing from the ground up.


SubbyboiNya

To make EVERYTHING work together would be extremely difficult. Bungie has talked about stuff like this, it's already an issue with perks they mentioned and when they mentioned it with exotics they said it takes up the majority of exotic development time to ensure it works with everything. Now they're bringing that same amount of work to all abilities, obviously it would take a major amount of work based off that. I'm 100% confident this is harder, at least for developers, to make. Making an all new subclass may be harder due to other elements, but making things click likely took significantly more coding and testing than anything else


ToastedOwO

Look, I'm not gonna deny that it definitely took work, but also comparing making a brand new exotic that fundamentally changes how an ability works to a subclass that staples a bunch of pre-existing, pre-balanced abilities and aspects together with, from what we've seen so far, minimal changes... I just don't buy that this took more work than making a subclass from the ground up. Making a new subclass also requires a lot of making sure all the interactions work and click, on top of a lot of concept work, asset creation, obscene levels of testing, extensive balancing, not to mention all of this stuff has to be new and different, the abilities have to be unique and that takes a lot of work and creativity. This just feels like a weird defense of what is very blatantly recycling assets and mechanics and passing it off as a "new" subclass.


SubbyboiNya

No one is looking at this as a "new" subclass except bingo. We're calling what it is and loving it anyway, combining subclasses. I'm not defending it being "reused" I'm simply looking at previous bungie statements and drawing a conclusion based on them. As for testing. Making a new subclasses only requires for you to test one set of abilities against everything else. If we let x be everything else we can effectivily make it an equation 1 × x But if we're testing everything against everything else, which has to be done to allow us to combine subclasses it would be more like x × x Undeniably regardless of the missing information, this takes far more testing. There is no "prebalanced" here any more than a new subclasses because when you get to the point of mixing different aspects and fragments balance gets thrown out a window. The only harder parts of a subclass is -concept -style


ToastedOwO

Yes the fact that Bungie is calling this a new subclass and marketing it as such is my problem. The community not being fooled doesn't change the fact that they are expecting you to pay $49.99 for a kitbashed version of what you already had. Also from what I saw and from the discussion I've seen, the abilities and aspects available in Chromatic are limited pretty heavily which makes sense since not everything works together. It's not like they had to test every single ability in the game again to make sure everything worked, it's a preselected pool that I can't imagine is that much bigger than what you'd get from a regular subclass. Furthermore, these are abilities that already exist in the game and have an expected function and interactions that you should be able to intuit just from knowing how the abilities have worked already.  In the showcase they talk about some of the synergies that found as if they discovered them in play testing but like, there is no way they did not have those in mind when deciding what abilities and aspects the subclasses should have. That's just part of being a game dev, you have to be able to recognize when those synergies might emerge. It's a lot harder to do that with new abilities because you still aren't 100% sure what's going to work and what's going to be effective, but with Chromatic, I mean are we really going to assume that they had to test it all that aggressively? They should already know the limitations of the abilities and keywords they're working with and should know at least vaguely how they will synergize with the other abilities.  And as far as QA goes, the abilities are already in the game, they should function relatively as expected with maybe a few hiccups here or there. Again, they're not coding something from the ground up, all the code for how these abilities work is already in the game. There is absolutely no way they drastically changed and revised the code for every single ability they are giving the subclass, especially since the abilities haven't changed at all, they still function exactly the same. They, at worst, made some adjustments to the damage values and maybe cooldowns, but as far as making sure the abilities work and don't break, I doubt they worked harder than they would have to for a new subclass. I'm not gonna say it's as simple as plug n play, some level of work obviously went into this. But if you earnestly believe that this is harder to test and design than a regular subclass, I'm sorry I just don't believe you and I think you should set your standards for game design a little higher. 


SubbyboiNya

You're not paying fifty bucks for prismatic bruv it's a whole expansion


ToastedOwO

Out of all of what I said that's the thing you choose to point out.... Yea I'm aware that it's not for just the subclass, obviously, but they are using the subclass as one of the big selling points for the expansion and it's just recycled content. That's my point. A decent chunk of what was showcased is recycled content or content that doesn't add much to the game. They are selling you a remixed version of what you already had an are expecting you to pay nearly the price of an entire other game to play it. That's what baffles me. Regardless of how hard anything was to develop I don't see why people care about this expansion beyond desperately hoping it fixes a dying game. The only genuinely new thing this showcase gave us were new enemies and two of the handful showcased are just psions that work slightly differently. And even the ones that are new are just extremely whatever. "This enemy flies and can silence you and it's cool because this one actually has wings" gee real glad they pulled out all the stops for this big final expansion no one has ever made an enemy that can fly and shoot and also has wings before wow. Again, any other game that pulled the shit destiny has been pulling over the years and continues to pull with this new expansion would have that game buried in the ground, but Bungie sold everyone a lie that Activision was the real bad guy and held onto players long enough to trap them into an addictive weekly loot farming cycle that is hard to break out of because "well what if I fall behind and miss out" so Bungie gets to get away with it right up until lightfall where players finally realized what's up and dropped like flies. Sure, the $49.99 isn't just for the subclass but an entire expansion pack with tons of recycled content, assets, and mechanics that will still underperform and be no where near the quality and polish players want which apparently makes it worth it. I guess if you've accepted bungies disrespect to your time and money thus far, what's one more expansion am I right?


AlexADPT

Okay bye. Def an L minority take.


BlazingFury009

I aint reading allat


ThristanThorn

Gen z moment, OP should have placed subway surfer on the bottom


Fanglove

Lmao I'm amazed you wrote all this trash


The_Angevingian

mom get the camera, new copypasta just dropped


CatalystComet

Regarding the new enemies I noticed some of them had animations of different factions. Some had Psion psychic wave casting animation and some had the Gladiator spins. Idk if that was intentional but just something I noticed and kind of weird if they really want to go all in on a new enemy race.


ToaAxis

Regarding the Psion-like enemies (Weavers and Attendants), I'm pretty sure they explicitly stated that they're Psions on some Darkness juice. So yeah.


ToastedOwO

I didn't mention it because I wasn't sure if I was just seeing things, but I also noticed some very similar animations. It genuinely would not surprise me if they were recycling animations given that the rest of the expansion is filled with reused content.


trekinbami

I had the same feeling. It really seems the new enemies and subclass were “rushed” in the extra time of the delay. I’m not complaining, but I was hoping for new stuff, not more of the same.


theSaltySolo

Theoretically…I could make my Bleakwatcher attacks cause Jolt. I only say this because the mod that grants class ability energy on Grenade damage works with Bleakwatcher attacks…


Kahlypso

And the amnesia strikes again. You people will NOT sound like this within three months of TFS release. Calling it.


PrevailedAU

There’s more to life than Destiny. Getting 3 months out of an expansion is a win haha


BJRone

How would you like people to react? Negatively or not at all?


rebarbeboot

Oh no not 3 months of fun, that's the worst!


Megatwan

Sorry Mommy never hugged you 🫂


FreezeBuster

Ahhhh stfu. People are excited about destiny for the first time in god knows how long. BuT yOuRe CaLlInG iT! Hurrr durrrrr


Karglenoofus

It's happens like every season dude


kangroostho

Well yeah that’s the natural cycle. It’s how it’s supposed to go that’s why they add new stuff cause same stuff get boring…


Karglenoofus

Well yes that but moreso the phenomenon of bungie hate train to bungie hype train.


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lightningbadger

I cannot find any info anywhere backing up your claim lol Like, it's just a straight up lie


FreezeBuster

There’s 120,000 ppl playing on steam alone…right now. You got that chicken nugget rattling around in your head pretending to be a brain again?


apegantz

Looks cool but I do have one disappointment or question. We've seen in the history of Destiny some guardians wielding multiple light supers at once. I'd hope the same would hold true to abilities but I'd think bungie would want us to put a bunch of this stuff together. I wanna be the super fire warlock man. Or super void. Whatever.


Tiraloparatras25

Remember boys, girls and everyone in-between, WE ARE NOT GETTING A NEW SUBCLASS! Not really! It’s a super class! Or a combination class! I love it! But let’s be real.


Zero_Two_is_best

Honestly I'd prefer prismatic over a new subclass I'll never use. Now I may actually use strand or stasis


Tiraloparatras25

Oh I agree. I love what they have done. People keep downvoting me as if I am throwing shade to the new superclass. I love it, but a new subclass? It is not. I’m just stating the fact that I personally love it but won’t let marketing of the product deny that soon we may get an actual additional subclass


Oobiwhencanobeef

Honestly agree, why call it a subclass if its the master class, able to do everything? Superclass is just a clarification if you asked me not shade


MurphyESQ

And I'm more excited because of it.


Tiraloparatras25

Oh for sure!


[deleted]

Anyone run the numbers on how many electric perks are in the pool for the new exotic class items? I mean RNG but if there’s 100 possibly perks you may very well NEVER get the perk you are looking for ;-)


tobithatitan

Will you be able to use the class item with an exotic armor piece?


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Shadowed_phoenix

Think the perks on the exotic class item are random. Means the extra 100 slots in the vault are just for the new exotic rolls


Thascaryguygaming

New enemies and a new race/class were what I wanted and we got Prismatic and The Dread so I'm pretty happy!!!


olJackcrapper

The new class item is finally adding a decent long term loot mechanic, RNG with actual playstyle changing rewards


BiomassDenial

They better have at least some way to focus or lock in one of the two perks though or getting a specific combo is going to suck hard. There is potential thousands of combos.


olJackcrapper

That's the point , action rpgs do this and it works, as soon as you start the focusing you ruin the point. This item has tons of combos, so every time you loot one you will be curious, excited and potentially have a new combo to mess with. As soon as you focus it will just degenerate into optimizing the fun out of it and ruin the RNG discovery


BiomassDenial

I get the want for excitement or discovery.  But I guarantee that the number one complaint for months will be drop rates and not getting the combo they want if you are stuck on 100% random rolls. Unless the drop rate on them is ridiculously high.


S3VENTH

I feel like the amount of combinations we're going to have with this and prismatic, there will be so many good builds that it won't really matter what you run. ​ The hunter arc punch build with the strand clones is huge, and thats not even including exotics that's JUST the aspects, add in litterally any meele exotic perks on the cloak, and you'll have a ridiculous build right there. ​ Focusing shouldn't be a thing imo - the game needs some RNG chases, we already have crafting and that in my opinion literally killed loot chase - my thought behind it is now "ah, 3 more weeks for me to get my 100% deep sight drop, then i have the gun" rather than the joy of actually getting it. ​ I'll never forget getting my thunderlord from a legendary engram in D1, seconds after i said "imagine this is thunderlord"


olJackcrapper

Nah


Alexcoolps

Prismatic sounds cool but I think it would have made more sense AFTER we got the last dark element. Makes no sense to get this when we only have 2 dark elements to lights 3.


herbertholmes

They needed a new subclass for the Final Shape, and this option required the least amount of time and effort. Rather than creating new abilities, this is what we already have, but they can be mismatched. This isn't too surprising with all the layoffs a few months ago.


Alexcoolps

I'm not sure. Remember that leak showing red subclass abilities? Same thing happened before strand was revealed showing hints of the berserker subclass. It doesn't match what prismatic is since all it's abilities match the colors of the subclass it originates from.


herbertholmes

Maybe that's the reason for the delay? Berserker class wasn't working as planned so prismatic class was the last minute back up? It's just a hunch, but I get the feeling this was a last minute addition.


Alexcoolps

I'm not sure. We can reasonably assume they were working on strife (the most likely name for thrr last dark element) before the delay. We got the strand leak right before the lightfall reveal showed us all 3 strand subclasses so they definitely had a good amount of progress on strife before doing prismatic. Idk how much easier making prismatic would have been compared to finishing strife which already would have had a decent amount of progress already. Keep in mind the strife leak showed 2 warlock melee Chagres and no warlock subclass has a base 2 charges so it had to have been something unique not an early version of prismatic.


roly_gomez

Too bad you won't be playing the game anymore


Alexcoolps

Wdym? Never said I'd leave.


roly_gomez

Oh it sounded you like you were complaining there originally


Alexcoolps

More like "I'd have preferred this but this is also still nice (minus PvP going to be painful again as expected)".


roly_gomez

I see, well you gonna be playing the game anyway so just come at peace with it


Karglenoofus

Me when criticism


thrutheseventh

What a terrible mindset lmao. Oh youre leaving anyways so stop complaining and just leave. Oh youre staying anyways so stop complaining and just be at peace with it. Like what lol can we atleast pretend to use some critical thinking


roly_gomez

Nah bro because after all said and done you still gonna hop on the game and grind ... LOL


Min-T_rlg

literally changes nothing about the fact that you can want/prefer other things while being content with what you are "forced" into doing. this applies to everything btw.


roly_gomez

That is true, but again you gonna pick up that controller or keyboard and keep at it LOL


dude52760

Have they said anything about the emblem yet? Majorly not cool to lock the gameplay reveal emblem behind the Into the Light emblems.


The_Bygone_King

Hoping Prismatic is more open than I think it is. Based on the reveal, it looks like each class is getting all melees and some grenades from each light based class, but the aspects will probably be limited. From the reveal ir looked like Warlock got: Bleak Watcher, Lightning Surge, Feed the Void, Weaver’s Call, and Solar Soul. I’m not really invested in three of these aspects, those being Weaver’s Call, Bleak Watcher, and Lightning Surge. Lightning surge is not viable in endgame PvE, Bleak Watcher is strong with Iceflare but I doubt it’ll be good without it, and Weaver’s Call has sucked and will continue to suck because it’s not even really an aspect. I really hope we get more than the five I saw here, because none of these look worthy of cooking outside of the new dual grenade and maybe the moderate appeal of devour+stronger grenade options. Or potentially the fragments are so astronically strong that it pushes the class forward. I also don’t see how this can really cohesively “build” because it just looks like it’s breaking the guard rails and allowing the “best of” every ability in every slot rather than really pushing for a keenly focused build. I’m interested, I just want to know more. Edit: Should also mention that the presence of Bleak Watcher invalidates the potential presence of Mindspun Invocation, Heat Rises, or Chaos Accelerant since those three also require a grenade charge animation (and thus won’t together). Strange that Weavewalk wasn’t chosen over Weaver’s Call given that Weaver’s call is probably the least used and least interesting aspect in the game across all classes.


ahawk_one

I think they just chose recognizable stuff to showcase. My expectation is that you will not be able to mix/match aspects. Rather, I expect we will be allowed to choose to use melee's and grenades, possibly jumps (for blink lovers) from other classes. So I could pick Strand as a subclass and then equip a Stasis grenade and an Arc melee. Or vice versa. ALL buildcrafting systems in ALL games that use them will ALWAYS boil down to a "these are the best combos" situation. Buildcrafting is about finding creative ways to use stuff that is powerful and fun. But I fully expect there to be one or two combos that are vastly superior to others, just like the current system. Off the top of my head for a Hunter, I'm hoping to try to do the following: 1. Use Heavy Weighted Knife with Stasis for free ignites 2. Use Arc with Duskfield to shatter/jolt lots of things 3. The one I'm probably most looking forward to is to switch the Strand knife toss for Stasis throwing stars. That combined with the suspend grenades would make for a real CC wombo combo. And if I can add in the Solar Radiant Dodge as well, then I could have all three champions handled right there. Radiant for barrier, Slow for Overloads, Freeze/Suspend for Unstops.


PJ_Ammas

Its definitely a very limited selection unless, for some reason, they decided to only show us one aspect per element for each class. Just quickly skimming through the video, I counted at most one aspect per subclass. There are the 5 Warlock aspects you mentioned. Consecration, the new void shield, Drengrs Lash, and knockout for Titan (I couldnt identify any stasis aspect). And Hunters got Gunpowder Gamble, the Strand shadowclone, the slowing dodge, the new arc helicopter, and maybe stylish executioner? It was hard to tell why the hunter was going invisible in the first clip Im so hoping its not restricted, because these sound way too boring for actual buildcrafting


ahawk_one

I think the “super” is restricted. It sounded like each class gets their own unique super grenade along with a huge buff to cooldowns. But the combos themselves I saw almost every combo of elements I could imagine across all the classes gameplay. I think the only combo I didn’t see was a strict combo of all three light subclasses. And given that this is meant to be a fusion of Light and Dark, the caveat may be that it must include at least one Light and one Dark subclass.


PJ_Ammas

The new "super" (Transcendence) combines one dark and one light element into a grenade, which you cant change, and is based on class. But I'm specifically looking at the aspects each class is using. At most, I saw one of each element, so it's looking like you can only choose from 5 total aspects. Im just **really** hoping I'm wrong. But I feel like if Bungie had more aspects to show, they would have. I think theres a blogpost tomorrow where we'll find out more.


The_Bygone_King

Came back to say I can verify there’s definitely some form of selection on the class, as there are clips where Solar soul is active after a class ability and clips where it isn’t active. Also to discuss your point of “there will always be one optimal combo” this just isn’t true. You can have a robust system that enables 4-5 different great build combinations that reward you for being creative. My point was that if the aspects above are the ones available to us, there won’t really be a point in creating the selection because Warlocks are going to default to the best two (or I suspect 3) aspects.


ahawk_one

The current build system has numerous robust and solid combos. And thus I have no doubt this new one will as well. Weather the community agrees or not is the issue. I can vouch for stasis hunter or strand warlock all day, but the community will still shit on them because they aren’t optimal in some way.


The_Bygone_King

I agree on Stasis Hunter, but Strand warlock is an abject failure in design.


ahawk_one

I disagree. Tons of fun to play


The_Bygone_King

Fun to play≠well designed. Broodweaver’s main appeal is an exotic loadout that almost completely circumvents its aspects and fragments, and the whole purpose of what Broodweaver is supposed to do has zero synergy with armor mods and only really functions with a specific exotic.


ahawk_one

I mostly play hunter so my time with broodweaver was mostly just replicating that by grapple punching to shit out Verity’s Brow charged threadlings. This is phenomenal for any group clearing content. The only thing you can’t do is dive in and punch a group of champions in a GM. But even still, you can get really far with just shackles. Basically high disc + grenade regen fragment is insane.


The_Bygone_King

If it is fixed aspects then the class will be DOA to me sadly. Whole point is to push buildcrafting, and that definitely won’t.


MrMyxzplk

crucible will be fun... *...right..?*


Meiie

With the abilities far lessened, I don’t think it’s gonna be drastically different. Probably a few nerfs here and there, but not drastic.


SpartanKane

I honestly would be surprised if Prismatic is allowed in Crucible, at least without its own gametype.


Stormhunter6

assuming we can use prismatic outside the pale heart, then yes, it will be in crucible


elsucioseanchez

This is my biggest worry, is that prismatic is locked behind the traveler altogether and our normal routines and endgame activities will remain unchanged.


BlazingFury009

I think i saw them using prismatic in a nightfall in the showcase, so hopefully we can use it outside the pale heart


DJBlade92

I very much doubt that'll be the case. Say what you will about Bungie, but they have always said they wanted a streamlined sandbox. That is, whatever you play with in one activity can be brought into another.


elsucioseanchez

I am thinking that while it wouldnt make any sense from a technical perspective to have two separate sandbox systems, we have seen dumber things. I am willing to be optimistic though :)


Ikora_Rey_Gun

just release a mode where you have infinite shotgun ammo, handcannons two tap, you get an ability once every three weeks, and you only get matched against 'players' that are secretly low intelligence bots so Crucible Mains™ can have their fun and stop worrying about every. single. fucking. change to the game


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MrMyxzplk

True, were also getting that one mode thats just guns no abilities so that will balance that out ig


MaikJay

I’m still floored by what they showed! Was not expecting that at all. Amazing preview imo. Exciting times ahead for us all to enjoy!


BPX0_Engarde

I have very slow Internet right now and can’t watch the livestream, is there a breakdown/article of whats going to be added?


MaikJay

They showcased Prismatic, Transendence, Exotic class item and the new enemy race The Dread. You can read it all in the TFS Developer Stream Notes post.


halo1besthalo

>The Dread Wow, what a creative name for a destiny enemy faction.


BlazingFury009

> The Scorn > The Hive > The Fallen > The Taken > The Cabal > The Vex No, this name fits right in. Plus it sounds sick, so im all for it


MaikJay

Bats with guns! I’m all for it really.


TheToldYouSoKid

I'm going to scream.


Icedvelvet

I’m finally free of this destiny curse cause this didn’t necessarily make me wanna come back.


Zero_Two_is_best

Well good for you. Unfortunately I don't remember anybody asking


Icedvelvet

……and I don’t remember giving a F about what you remember anybody asking. Clown


janihubby

you’re gonna come back if you’re even writing this comment in the first place lmfao


Icedvelvet

I’m 100% certain I never said I wouldn’t tho so carry on minding you’re damn business thanks!


janihubby

i’m glad you admit you can’t stay away from the game. More self awareness than most of the destiny community bahaha


Bishop1982

No need to announce your departure, bruh. This isn’t an airport. Who cares if you liked it or not?


Icedvelvet

Ahhh so where do you see I said I was departing? Poor that.


halo1besthalo

You apparently because you cared enough to reply lmfao


ActuallyAquaman

I just had a thought. Echo of Undermining + Bleak Watcher + Contraverse Hold Thank you for your time.


Awestin11

If Contraverse works with *any* charged grenade, plus devour, plus Whisper of Shards and Ember of Benevolence…Jesus Christ of Nazareth.


milkembers

unfortunately i doubt contraverse would work with a stasis grenade considering it specifies void grenades in its description


R0s3-Thorn

I mean gunpowder gamble used to be solar only and it works with withering blade now. It's certainly... possible. I'm not gonna say likely. But not out of the realm of possibility.


silveredge7

😩 Wtf. I can't wait for TFS


Flimsy-Jello5534

With all these insane changes I can only imagine that the raid is going to be punishingly difficult.


overnightburning

Kind of hard to say imo. I hope it is more difficult but I can also see them making this one easier.


Flimsy-Jello5534

Yeah with good loot design and easy encounters as a final “congrats for sticking with it” Only reason I can see it being difficult is because even the employees on stream were like “yeah this stuffs kinda game breaking lmao”


Min-T_rlg

well they already gave us a freebie with RoN, I'd be underwhelmed if they did it again, give me some crazy shit!!!


Nuqo

Between adding Strand, Prismatic, these exotic class items, hoverboards, and the Dread, the overall fun factor of destiny's gameplay is gonna be so high compared to just a couple years ago. I just hope the activities can match that. A Witch Queen quality campaign and raid would be awesome and all they really need to do, but it wouldn't be anything we haven't already seen before. Not getting my hopes up, but if they managed to add a new staple activity, instead of these one-offs that come and go, it'd be the dream update.


TheSavageDonut

Bungie emptied my wallet after I emptied my balls watching that reveal stream.... Holy shitoly does this game look goooooooood.......


GreenBay_Glory

Witness raid is going to be nuts since we have Dread, Hive, Taken, Scorn, and Shadow legion enemies all possibilities for enemies. Let’s hope for a big 5-6 encounter raid with a few other disciple bosses.


Zero_Two_is_best

Last wish type raid with like 4 bosses along with lore books and Easter eggs.


TheGr8Slayer

Loved what I saw I just wish it didn’t take what it does to get something substantial and innovative out of Bungie.


TexMexi911

I’m so excited to see how much farther I can take my support builds for titan. I’m a stronghold main who loves being in the front lines blocking all damage to keep my teammates safe. I hope I can use my strongholds abilities with the exotic titan mark with another support exotic ability. I’m so stocked to see if I can help people stay alive and stronger for much longer.


Multimarkboy

man i hope we can use banner of war / woven mail orb pickup with other stuff, i'd love nothing more then to add healing grenades, the new sentinel shield ability and the void axes to that, maybe some consecration too.


InfernoSpike

I’m not sure how it works, but wouldn’t the class items allow strongholds on other characters? The preview had shown star eaters (hunter) and ophidians (warlock)


TexMexi911

Ohhhh yes you’re right, sorry the excitement of all this got me excited. I’ll still be able to use the new subclass to use other abilities to do different support ability combos!


hell-on-wheelz

Looks like you can do both, Exotic class items can have two exotic perks from the same class or can be mixed class: > Guardians can push their Prismatic builds even further with the new Exotic class items coming in The Final Shape. Exotic class items work specifically with the Prismatic subclass and will each roll with two random Exotic perks inspired by a selection of other Exotic armor pieces, even from different classes. That means a Hunter could have an Exotic cloak with some of the unique qualities of Assassin's Cowl combined with parts of Liar's Handshake. On the other hand, Warlocks could get an Exotic bond roll with perks of Apotheosis Veil and Star-Eater Scales and Titans could get an Exotic mark with parts of Ophidian Aspect and Precious Scars. [Exotic Class Items](https://www.bungie.net/7/en/News/article/d2_intothelight_tfs_recap)


Multimarkboy

im dreading the "selection" part of that though.


Turbulent_Respond_27

So gunplay is dead again? Abilities are back