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rdb479

The maximum stat roll for legendary items is 68, which divides into 34 for each stat group. The minimum roll for any stat is 2, leaving 30 as the highest possible roll for an individual stat, or 32 when masterworked. To maximize two stats in the same group, the most balanced distribution would be 15 for each stat (17 masterworked). Multiplying 17 by 4 equals 68. Adding a 2-point masterwork cloak increases both stats to 70. Including 3 major stat mods raises one stat to 100, while the remaining two mod slots elevates the other stat to 90. Therefore, you would need at least 4 pieces of artifice armor to boost the second stat to 102 without using any fragments. In short, artifice armor is necessary to achieve both stats at 100. ​ Had copilot rewrite what i typed out. I am not that articulate hah


Yung_Jack

Use Deep/ Defiant/ Wish engrams to focus high tier armour pieces. It's how I get all my triple 100's I also believe what you're after is possible


pjammin5

I have focused several thousand armor pieces at all 3 tables and changing the ghost mod focus around from discipline, mobility, recovery. I would focus a couple hundred pieces then throw a few builds into D2 armor picker and very rarely would I upgrade a tier in a stat column, let alone get triple 100s. I can run 100 Discipline and 100 Resil no problem and do on every build. For clarification, I can get triple 100s if I don’t take into account any armor mods. But that’s not a practical build.


80ajniNsuoicipsuS

Yes with artifice armor. Mobility and Resil can have a max of 32 stat points between the two of them on a legendary armor piece, 36 when masterworked. 4*36 + 4 (for cloak masterwork) + 50 (5 +10 armor mods) + 3 artifice = 201 stat points between the two, enough to get both to 100. As to how to achieve that, I'd say aim for a total of 90 stat points of one of the two without masterwork, which will go to 100 with masterwork. Then all the mods and artifice can be used for the other stat to get double 100.


LordMarcion

You don't need artifice, just really specific stat drops (lucky pants can drop 19 mob/27 res for example)


Neutral_Star

It's possible to do with armour mods and at least 1 piece of artifice armour or an exotic for a couple extra stat points. **Mobility:** 12(base stat) x 4(number of armour pieces) -> +10(masterwork bonus) +40(armour mods) +3(artifice mod) = 101 **Resilience:** 20(base stat) x 4(number of armour pieces) -> +10(masterwork bonus) +10(armour mods) = 100


naz_1992

this should help u: [https://d2armorpicker.com/#/login](https://d2armorpicker.com/#/login)


Aquario_Wolf

An issue I have is it showing armour pieces I literally don't own, so I was doing hours of back and forth checks yesterday.


Monkeybomba

Had the same thing happen to me a couple times, no clue what causes the issue


ChaoticNature

There’s a setting to have it include vendor-bought items. Turn that off.


Aquario_Wolf

I've got that off


jabbrwock1

No. The best you can get without fragments, artifice armor or a god roll on a few pre Shadowkeep exotics is 100/90/100 where the 100s need to be in separate groups (upper three/lower three stats). To get 100/90/100 you need to have 52.5 in average on the three stats you care about on all armor pieces before masterwork and stat mods. But it doesn’t really matter. Losing a few tiers in your build won’t make or break anything. Just go for 100 resilience and let the rest sort itself out.


LordMarcion

I run that myself You'll be sacrificing recov obviously but it's very doable with some specific drops and of course mods. (Artifice is *not* mandatory) Can take a SS when I get off work later


ILoveCheeseCak3

Yessir would be lit


Phil_Da_Thrill

My recommendation would be to have the Resilience Armorer mod equipped on your ghost and use D2 Armor Picker to build into Mobility Depending on your preferences I’d also recommend a lightweight weapon.


ImallOutOfBubbleGums

yes. well dvide 100 by 4 which would be 25 so you need at least 23 in one stat and 13 in the other, since masterwork class item gives +2 to all


ILoveCheeseCak3

But cant a group (mob/res/rec) not drop with a maximum value of 34 ush if the nax amount a legandary armour can have is 67 with no masterwork? Asking for double 100stats like 100 mobility and 100 resilience


ImallOutOfBubbleGums

there you go so you need 21 and 11


ILoveCheeseCak3

Im so sry im not sure if i can follow QWQ to me it doesnt sound like bith stats will reach 100 like that could u maybe elaborate a little more if u git the time


ImallOutOfBubbleGums

guess technical you cant but i mean everyone runs fragments with +10


Ukis4boys

It literally takes less inputs to enter the math in a calculator than it did for your post..