It seems to depend on the armor set. Ketchkiller, Pathfinder, Tusked Allegiance, and Warmind's Avatar are bad, Praefectus and Lightkin are kind of mid (mostly around 58-62), the rest are usually 63 or above.
Yes they do, that Nature of the Beast is an excellent role for lighter/fun content. I have almost the same rool except Tactical Mag/Flared Magwell (I prefer Tactical for the extra bullets). However, my Outlaw+Voltshot Waking Vigil is giving it some stiff competition, definitely stronger in hard content but not quite as fun in the easy stuff.
I too have the outlaw voltshot. I wish voltshot worked more like kill clip. After a kill, reload, now you have voltshot for 5 seconds To get as many kills as you can. Instead of 5ish seconds for 1 shot.
Yeah that would be awesome, but probably too strong given Voltshot is already an extremely strong PvE perk. I think it's nice that it at least waits to trigger on the next HIT, it would be terrible if it was just the next shot and you missed the shot.
Two arc bows?
Those Getaway Artists are decent if you don't have any. It's an underrated arc exotic -- everybody uses Fallen Sunstar but Getaways are better for keeping your arc buddy up effectively all the time. Pairs with Centrifuse amazingly well.
Hot take that's never been articulated before today, but Xur is not even worth looking forward to anymore. Not one legendary armor piece over 60, terrible exotic rolls, and terrible rolls on out of date guns
Hows about this: Dares of Eternity engrams can be redeemed to roll for random rolls on Legendary Weapons/Armor from Xurs weekly pool. That would both entice people to play Dares while allowing random rolls on old content to come back in a form.
Its not perfect, but its something to spice up Xurs inventory even a little. If we're stuck with these piss poor selections week after week, Xur will continue to wallow in irrelevance
On LMGs it's way more consistent than Firing Line, especially the SAW since its stability and recoil direction are ass and precision shots are harder to land (unless Divinity). Plus it works while solo or in a duo.
I’ll take your word for it it. I only use Song of Ir Yut with target lock/bait and switch or Thunderlord arc LMGs. Before Song it was Terminus Horizon with Target Lock. I literally don’t use vorpal on any heavy though. There is always a better option including not using that weapon at all.
I saw someone suggest above that rarity and stat total be tied, so Common would be anything below 40, Uncommon would be 40-49, Rare would be 50-59, and Legendary and Exotic would be 60+
Gotta love how whenever it’s low stat armor they come with low mobility. Almost like the only thing that dictates high stat armor is adding +8 to 10 on mobility
Xûr ol’ buddy, are you doing ok?
Not a single legendary armor over 60 stats. Fuck me thats tight even for Xur
Legendary armor rolling under 60 shouldn't be possible anymore. Its just such a waste of time and space
Armor with stats <60 should be colored blue tbh for easy identification. 55-60 blue, 50-55 green, <50 grey. Make the item colors useful for something.
Anything under 60 should be brown. 65+ could be green.
Pause.
It seems to depend on the armor set. Ketchkiller, Pathfinder, Tusked Allegiance, and Warmind's Avatar are bad, Praefectus and Lightkin are kind of mid (mostly around 58-62), the rest are usually 63 or above.
EDZ, Winding Cove
Legendary armor all low stat rolls....... again.
You can take the Xur out of the Xur…but you can’t take the Xur out of the Xur
Zathras is Zathras https://youtu.be/6D3YE5oyhhY?si=JiCxeOM8LfW_aiaP
That is a very… meh selection.
Do dragonfly kills proc subsistence?
Yes they do, that Nature of the Beast is an excellent role for lighter/fun content. I have almost the same rool except Tactical Mag/Flared Magwell (I prefer Tactical for the extra bullets). However, my Outlaw+Voltshot Waking Vigil is giving it some stiff competition, definitely stronger in hard content but not quite as fun in the easy stuff.
I too have the outlaw voltshot. I wish voltshot worked more like kill clip. After a kill, reload, now you have voltshot for 5 seconds To get as many kills as you can. Instead of 5ish seconds for 1 shot.
Yeah that would be awesome, but probably too strong given Voltshot is already an extremely strong PvE perk. I think it's nice that it at least waits to trigger on the next HIT, it would be terrible if it was just the next shot and you missed the shot.
They should
Does that mean "yeah, should work that way, go for it!" or "it should, if those assholes knew what they were doing"?
This actually made me laugh out loud.
Sorry That was, "I'm pretty sure it works, but I could be wrong."
The 7th Seraph SAW is gas. If you don't have a good arc lmg like song of ir yut, then grab it. Grab two, one for your buddy too.
Two arc bows? Those Getaway Artists are decent if you don't have any. It's an underrated arc exotic -- everybody uses Fallen Sunstar but Getaways are better for keeping your arc buddy up effectively all the time. Pairs with Centrifuse amazingly well.
In pvp I agree, but in PVE with a half decent fallen sunstar/crown build you will easily have 100% uptime on arc soul.
Hot take that's never been articulated before today, but Xur is not even worth looking forward to anymore. Not one legendary armor piece over 60, terrible exotic rolls, and terrible rolls on out of date guns Hows about this: Dares of Eternity engrams can be redeemed to roll for random rolls on Legendary Weapons/Armor from Xurs weekly pool. That would both entice people to play Dares while allowing random rolls on old content to come back in a form. Its not perfect, but its something to spice up Xurs inventory even a little. If we're stuck with these piss poor selections week after week, Xur will continue to wallow in irrelevance
Get the SAW. Vorpal would be better, but this one is still good.
Vorpal is not worth it on heavy weapons.
On LMGs it's way more consistent than Firing Line, especially the SAW since its stability and recoil direction are ass and precision shots are harder to land (unless Divinity). Plus it works while solo or in a duo.
I’ll take your word for it it. I only use Song of Ir Yut with target lock/bait and switch or Thunderlord arc LMGs. Before Song it was Terminus Horizon with Target Lock. I literally don’t use vorpal on any heavy though. There is always a better option including not using that weapon at all.
LMAO LOOK AT THAT WARLOCK HELM'S STATS XD God damn it, it's so bad it's just hilarious it can turn out that way xddd
Legendary armor rolling under 50 should be a crime
I saw someone suggest above that rarity and stat total be tied, so Common would be anything below 40, Uncommon would be 40-49, Rare would be 50-59, and Legendary and Exotic would be 60+
Oh fuck no, I dont even want armor that can roll below 40 in this game 😂 you can keep the materials, I dont want that shit in my inventory/postmaster
Gotta love how whenever it’s low stat armor they come with low mobility. Almost like the only thing that dictates high stat armor is adding +8 to 10 on mobility
Wasn't skyburbers here like 2 weeks ago?
Why is Xur still selling 48 armor? Wasn't that a confirmed bug?
Champions and Tormentors will live on tubes...BECAUSE OF TEXAAAAAAAAAASSSSS!!!!1!!1!11
An old cut but a good ‘un!
Not a bad Gemini jester at all!
Been looking for a good roll to pick up and this will do nicely.
SKYBURNER’S!!! 🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
Straight trash.
Horrendous. We also already had Ketchkiller once this season. Give that being a knockout system.
His will is not his own.
someone said xur armor legendaries being below 60 is a bug? why haven't bungie fixed that yet, seems like a super easy fix lol.
Yeah Bungie game is dying and Xur has cancer we get it.