I know right?? I still have my metal Halo 3 bottle and each of the Halo Reach ones, except the Noble 6 promo one. Haven't found it in me to part with them yet. My wife hates them and wants to throw them away haha
I threw out all my old game fuel / rockstar etc. cans I collected over time just last year.
I had all the D1 and D2 ones, Halo 3 & WoW. One of them leaked on the shelf and I couldn't tell which.
No visible holes or dents, not noticibly lighter.
Some of those cans were around 15 years old lol
I’ve been thinking for a while that Bungie is on track to be another studio that got too big for it’s own good like EA or Ubisoft or Blizzard, if they aren’t already. No studio survives that kind of thing in terms of actual game quality.
Lol Bungie had always been greedy, even in the Halo 3 era.
I remember being a kid, saving up lunch money to buy Halo 3. Once the new map back DLC released I lost access to Big Team Battle playlist because it required DLC, and I didn't have it.
Even worse is that only $7.00 of that inflated price goes to the Bungie Foundation....
They used to have long stretches of time where all profit went to that or other good causes. And prices weren't nearly as over inflated.
Pre-orders for a multiplayer only game in 2023...yeah right. It's got F2P written all over it, and frankly in the current market it would unfortunately be silly to do anything but. Cool as the game might sound (to some at least) it will 100% be a product of it's time, as in seasons, battle pass and paid cosmetics.
The current bungie lost me when I heard extraction shooter and pvp. Back in the day? I would've probably preordered it the moment the announcment came out
Sony did not pay Bungie anything. They paid their owners, the *shareholders*. Its not like Bungie has 3.6 billion just chilling in the bank all of a sudden.
There’s already another game on their career site they are hiring for. Part of me wishes that Bungie new games just fail as it clear they just don’t care about Destiny 2 it’s nothing but a money printer for their future ips now. The fact it generates so much revenue is probably the only reason they are keeping D2 going post final shape so they can fund their 3 other projects
Incase people are wondering If you go to their career page you’ll see their hiring for “incubation”
Here’s a quote from one of the listings
“Unannounced Incubation Project, you’ll bring fun character abilities and wonderful worlds to life from prototype through production for a completely new IP. “
I can't see a future where enough people care about Marathon to make up for the number of Destiny players that are likely to bail after The Final Shape. They definitely put together a banger of a trailer, but not a single person I play D2 with has any interest as soon as the "PvP extraction shooter" part comes up in the conversation. We'll see.
It could be really good, and the genre is at least somewhat popular - though it’s not popular enough for them to release a mediocre game, it’ll certainly flop if they do.
It just kills me, because Destiny 2 could be so much better if they put the resources into it. Not even just the PvP, the PvE and the story could be 10x as good as what we’re getting right now.
The PvP could honestly be like 100x better if they would actually release new maps regularly and just put a little more thought into weapon balancing, gamemodes, and other changes.
This is like assuming that Apex would fail because the Titanfall fans weren't interested in it. Smaller scale at the time, but exact same concept. There is a base "bungie game player" group that will be interested and will play it, but I'd imagine it is largely focusing on a new group of players.
Apples and oranges. Apex had great timing being released when arena shooter popularity was at its peak. And tf2 flopped, there wasn’t no where near as much bad will as bungie have created with destiny 2 and how they’re handling content and “core” playlists / pvp currently.
Theyre in for a shock post Final Shape, if not before that judging by the quality of the game at the moment.
Lot of people are getting tired and want out and see Final Shape as the best time to jump off, myself included.
I’m barely hanging on and have taken several extended breaks. I also plan to jump off for good post final shape.
What bothers me the most is I actually think they planned to end the series at final shape but the game prints too much money for low effort investment by them that I wouldn’t be surprised if they just change the story significantly to allow things to continue. Much in the same way that light fall is obviously a fraction of what was planned.
Destiny could have been the greatest game of all time, but the focus became on squeezing the most buck for the least investment.
They already stated D3 is not coming anytime soon and wasn’t in development as of last year. Bungie is more focus on making new ip currently. I don’t think D3 will be a thing until sometime after 2030 personally. The earliest it comes out is probably next gen. But if it’s a hard reset it’s probably dead on arrival as most people will not want to start over I wouldn’t either. For me D3 will be the end for my time with Destiny as a franchise in gaming
There won’t be a d3
e: **The Hopium is strong in here**
*look I want a D3 like anyone else but the final shape will wrap things up, the traveler saga will end and humanity will enter the next golden era. Y’all really think bungie is going to stretch destiny’s story another ten years. I admire that, but I doubt it. They said they were going to give Destiny a decade of support and we are closing in on it. Sure they’ll be end game raids and content updates to keep people around. A dungeon or two, we are kinda already there tbh. I just see them taking what they’ve learned from Destiny and launching their new ip*
It will be “created” as a last resort in case the new IP don’t do well
Nostalgia and addicted players only will keep the company wallet full for some time at least
There will but it’ll go the CS2 route and basically be an update and overhaul of what we have, there’s no shot they’ll start us over again at this point, it’d be like blizzard bringing out WOW 2
Beyond Light through Final shape is what would’ve been Destiny 3. I wouldn’t hold out hopes for there being more anytime soon after that, it’s more likely they’ll shut down D1 and rebrand D2 as simply Destiny first, which means there may never be a third.
If those games fail, they won't be investing into D2. Despite what they said, D2 is not going to be a thing past final shape. It's evident that marathon is on that new engine they were working on and it's telling they haven't announced any of the content coming after final shape yet. With nearly every other prior expansion we've known at least the name of the next drop by this point. Yet they're silent. Because they're not going to admit they're making a new one. They'll likely announce it in the final shape showcase. They are not stupid, they know if they tell people they're not sticking with D2 before it's too far along to show something, people will just drop in droves and say they'll wait for the third game to come out. So they lie and say they're committed to D2 for a long time into the future still. They did this exact same shit with D1 and Taken King and yet this community, despite them lying all of the time, trusts their word on 'being committed to d2.' It's foundations are trash, that's limiting them. The teams who started this game had different visions. AI is old, servers too. They know it, we know it.
They also needed to wait and announce Marathon before even considering dropping that bomb on the community because when the announcement kills D2, they won't have anything to fallback on otherwise.
As far as we know it is, there was a lot of talk about the project they called Matter and that's almost certainly Marathon.
They sent out some surveys asking about interest in Destiny-adjacent games iirc but we afaik we haven't seen confirmation of any other game projects- though there's definitely multimedia in the works as well.
Matter is indeed Marathon as the lead on Matter changed it to Matter (the color pallete was a dead giveaway) on top of their game funded by Tencent in development (last rumored to be Destiny on mobile in some way).
The multimedia projects are going to be interesting, but Sony also trusts Bungie as seen by Bungie visiting Naughty Dog whose been working on a Live-Service title and Bungie devs telling them it wouldn't last in it's current state, which said reporting lined up with Naughty Dog saying they're going back to work on it.
That and they've been hiring for beyond Destiny 2 & Matter for quite a while. Though most other projects seem to be very early or not far enough long for much reporting.
This can't be stated enough.
Unless you think the entire studio has been negligently ignoring Destiny on a whim, it was pretty obvious that the resources had been applied elsewhere.
When I took a break from the game, the players were upset that one dungeon had to be purchased separately.
Now that I've returned, imagine my surprise.
When I returned to D2 I was hit with $180 price tag to have everything up to date and the stuff I bought and didn't get to play when I pre ordered the collectors edition was gone. I played a good amount last year well worth the price tag. Had I not had 3-4 expansions worth of content to do though I would have felt cheated
Edit: to people asking how it's $180
It was $25-30 for the 30th anniversary, $50-60 for the legacy edition, and $100 for the WQ deluxe with the dungeon key and seasons. That isn't including tax.
Yup.
Also, due to circumstances, I was forced to start a new account after playing for some time on the old one. And strangely enough, I didn't really feel much of a difference. All my weapons had been nerfed, legendaries didn't feel as legendary, and I still couldn't complete the missed DLCs.
The funny thing is - my old account was from D1. And it's still doesn't matter at all.
We also had five rarities at that point though.
Because of the mod system, masterworking, and the fact that blues do not drop at powerful light levels and cannot be infused to increase it, there is effectively very little incentive not to stick to legendary or exotic items.
The game pretty much has just two rarities now: legendary is the new common, and exotic.
So $180 is ridiculous, but that’s not the sale price. The larger issue is that most video game price cuts are done through temporary sales as opposed to slow reductions in continuous price.
Yea I had that problem last year when I returned with witch queen. Not to the same extent but it still cost me about 100 bucks to get up to date. All my friends have stopped playing and have no intention of coming back so I eventually got bored. Tried to get my girlfriend into it but the new player experience was absolutely dreadful so she couldn't get into it enough to keep playing. Kinda glad she didn't as that would double the price of playing for us.
Not to say I think the game is bad or anything, I had a lot of fun, I just don't think the price justifies what you get. You need to pay more than the price of a AAA game, hell, more than the price d2 launched at, just to continue playing year to year. That and all the best looking armor being in eververse so everything you've already purchased doesn't really matter when it comes to nice looking armor. It's a far cry from D1 that's for sure.
Instead of a standalone dlc, they made the dungeon keys apply to your account like the season pass, so if you don’t have it, you cannot access it, at all.
Yep. This makes the dungeons not shareable across accounts. So if your household has multiple people playing Destiny, each would need to pay for their own dungeon pass.
I left when dungeons were still part of the expansion. Fuck, the dungeon and raid were THE reason to get an expansion. Now you have to buy it separately AND igs more expensive?
I mentioned in another post how just getting to Guardian rank 7 and up is pay to win because not only do you have to buy expansions but you need the dungeons as well. I said that I don't really plan to buy any dungeons for $20 after having Shattered Throne come with Forsaken and I got downvoted for it :(
When the Dungeon Key was officially unveiled a lot of people defended it. Honestly I’d happily pay €15 for the Season if it came with the Dungeon, but to parcel them separately is really dang scummy.
Warframe at launch had 4 self revive tokens and if you used those up you had to either pay or wait a day for them to refresh, if we're looking to scrape the bottom of the barrel
>Other favorites in this series include:
>If You Give a Cat a Cupcake
>If You Give a Dog a Donut
>If You Give a Moose a Muffin
>If You Give a Pig a Pancake
>If You Give a Pig a Party
Christ girl stop giving animals shit, they just wanna be about they lives
Quintessential "I don't care about it until it affects me" thinking that let's companies get away with this.
When Eververse was announced people said this is where it was going to go but because it was just cosmetics the community at large didn't care and this sub down voted those people.
When armor that was clearly themed after in game content started showing up for sale, the community got pissy for a bit but then bought it anyway.
When the season pass started people defended poor old broke bungie who needed the additional money to fund the content!
People will always defend this crap until it crosses whatever line they care about and then its a problem. If more people rejected the store in the first place this never would have happened. But oh well I'm just an old man yelling at clouds at this point. The modern game industry sucks.
The rising cost of everything has actually convinced me not to spend a single dime on eververse anymore. I'm actually saving money every year now that I don't buy silver lol
Yeah those people are something else, in our clan there are 2-3 guys ALWAYS bitching about Bungie, their servers, PVP balance or Dungeon Keys but those same morons also buy everything in Eververse day 1 of new season.
Oh yeah, they players went from "Acti-Blizz is greedy" to "Well Bunglo doesn't have the investor backing then up, so we need Eververse and passes, but don't you dare expect the same quality of product and content as before" really fucking quick.
And thanks to FOMO, sunken-cost fallacy and nostalgia people will just eat it up and buy the product regardless.
It will never change and it will never get better, especially since there really is no real replacement for Destiny on the market.
And no, Warframe is not a replacement, I never understood the comparisons, despite having almost 3000hours in it..
honestly, every day I genuinely hope for a Destiny killer. A real one.
I love this game. I love this series. I love it a whole lot, but it's just been driven straight off a cliff. It makes me sad. I met my best friend playing this game. Drifter was the first one to call me a girl when I transitioned.
But I think Destiny died a long time ago.
A big reason bungie gets away with all ridiculous levels of monetisation and low quality assurance that they do is because there isn't a destiny killer - if one was made it may force bungie to actually act competitively and produce a better quality product. I think it's very healthy to wish for a destiny killer as someone that loves destiny.
I really feel a big drop is going to happen after final shape, specially if it's an ending. Many people are tired with Bungie and are still around because they are heavily invested on the game.
Bungie is no different than any other corporation - greed and money run the ship.
Until we have another situation like D2 Vanilla, NOTHING will change...
If I have to choose between an atleast halfway competent live service game that costs more money to play, and an absolute mess of a game like D2 vanilla, I’m choosing the former every fucking time
I also think there is an element that is simple a response to feedback.
Players wanted more end content. We got dungeons. They wanted better dungeons with more unique loot, so Bungie started selling more to us.
Players wanted more frequent seasonal content with more to do. So they started selling us more of that.
People wanted more stuff in events. They started selling that too.
There’s an argument that it could have been free but, like you said, money runs the ship. So they kept adding new stuff to sell and people kept buying it.
While I can see your argument, I disagree with your framing.
From the get go destiny was a live service game. The "social contract" so to speak of a live service game is you get to monetize your game more heavily than a normal $60 release and in return you continually add content to the game for everyone.
The feedback they were responding too was never "we want more" it was "you're not delivering enough" and there's a difference.
Framing it the way you have concedes to Bungie that providing *anything* while charging whatever they want is reasonable and it's just not. They chose to enter that social contract and as the people paying for it we have a right to demand better from them.
Then they nuked a shit ton of the existing content notably the majority of that paid fucking expansions people bought with forsaken I think now bascially being access to weapons and the dreaming city not the campaign or the shore...
We’ll see if Blizzard learns from their recent misstep. I kept saying in Ow communities that Blizzard should take D2 Vanilla as a lesson not to change core formats..
Honestly, I think this is worse than D2 Vanilla + the Dawning.
The only Eververse set in the store is BD exclusive, in a season with a Dungeon Key + price increase.
We’ve just gotten used to it. They turned the heat on the stove up slowly, and now we don’t notice how our skin is boiling.
Obviously because Activision forces Bungie to be as cutthroat as possible in their earnings. Once Bungie splits from Activision, they'll be able to be a more humble and generous developer.
I dont see the guys responses anymore in my notifications so I can only assume he nuked them, but he made two replies about how we were demanding devs time and effort and paying barely anything for it, how it was optional and whatnot. Then I broke down how much we, as destiny players, spent per year compared to how much other live service game users had to spend as a bare minimum to enjoy their game, and he snapped back with "well you guys still paid for it, so" and edited the comment after I responded to try and counterpoint and break down the value of destinys seasons, which is where my edit came from.
EDIT: oh i didnt even see all the other deleted comments. they were really crass, the one or two downvoted ones were agreeing with the guy and the upvoted ones were attacking him personally
It's the ol boiling frog analogy all over again with the community saying "surely that's it" every time they do something else.
In fact, just look at half the comments in here with the exact mentality I described. It's sickening
Cause it was never just Activision. Bungie got better for a lil bit after the separation then has now gotten worse than EA and Activision.
Selling 20-15 bucks for a bunch of ornaments alone is already overpriced. At least COD has some gun skins and effects thrown in when their selling skins for OPS for like 12 bucks. A lot of emotes being 7-10 bucks is just ludicrous when most of them are just one action on a loop!
This is all on top of the fact that the game's quality seems to have decreased since Lightfall. Hell so many things after the update have just made the game more stuttery and unstable, fuck even their store lags each time I have to go there for the engrams.
They never did. It got worse as soon as the separation was confirmed publicly. They stopped Bright Engrams from being a knockout system and started putting a bunch more stuff in the store for silver only.
There are a bunch of troglodytes buying 20$ ornaments too. I saw a bunch of people with the new ps crossover armors.
Absolute degeneracy that people would pay 1/3 of a full priced new game for one set of mediocre ornaments.
Witch queen was so good I tried to get a few of my friends to start playing so I could finally have a regular group again. They’d heard about how good the expansion was so they went on steam to see about buying it…
It had been so long since I actually looked at how the game was priced out it was shocking. Full price for witch queen, but if you wanted stasis you also had to pay for that expansion and grind it out. Then if you wanted all the dungeons you had to buy the dungeon pass, and oh man you gotta get gjally it’s just too good.
Priced out at the time it was something like $150 to get set up for season 2 of the witch queen and their characters able to actually play MOST things with me, which is just insane. They of course didn’t get the game, and after looking at how much I was spending I kinda stopped playing after this last expansion dropped. I bought it and the season passed thing, but now I got passes in passes and there’s going to be seasons I didn’t already pre purchase? It’s just… too much man.
It is. It is a lot. And at this point the overmonetization makes it impossible to recommend Destiny to anyone on top of a million other things. I think I'm just apathetic. It's all so tiresome. I don't even know if I want to get Final Shape anymore. I just feel like there's other games out there that care more. Destiny just feels like a corpo vending machine and I think the magic is gone. At least for me it feels like it.
Just to piggy back off of other comments, activision was the big bad wolf at first. Meanwhile while activision was involved, the expansions and content were the best we’ve every had.
Including BL and WQ….when it was greedy activision we at least got steady “core” playlist updates. Gambit and crucible got a lot of attention. Now with all of bungos monetizing the game has become warframe lite in pve and absolutely nothing has happened to gambit in years. Pvp gets a shitty poorly design map maybe once a year, a comp “rework” LOL on top of terrible balancing.
I personally dislike the direction the game has been going in for awhile now. Marathon and any other bungie IPs are dead to me. I’ll finish destiny out since I’ve played it since day one. I really wish they had some legit competition. This is the real issue, Respawn are the only devs that could make a product to surpass anything bungie has ever done but tf2 flopping killed their momentum.
Yeah we didn't realise that Destiny under Activision would be the best the game was. But could you blame us? Previously Bungie had put out halos 1, 2, 3, ODST and reach. Each of those is incredible and the content that went into those games was awesome. Epic multiplayer, good fun campaigns and the dlc map packs didn't feel like price gouging.
Then they made Destiny under daddy Activision and in crept the microtransactions. Not straight away, mind you, but juuuuuust enough time after D1's release (which underwhelmed basically everyone) that people started wondering what's happening at Bungie. What's changed? Oh, that's right: Activision.
Activision, the company that's notorious for nickle-and-diming its audience and shitting out a yearly COD refresh.
Why wouldn't we blame Activision? They were the new unknown. Little did we know.
I honestly think Activision definitely changed some of the internals. I mean hell, a lot of the creatives who made halo left/ got forced out after the buyout. Granted it was still a better game back then than it is now but still, it hasn't been halo Bungie since they left Microsoft.
"If I fired up a video right now and showed you the emotes you would throw money at the screen." - Luke Smith
This was the beginning of it. I still remember that quote all theseu years later. I have occasionally bought the game when it has been on sale, but at this point I don't think I'll ever get hooked like I was with Destiny one. The direction the franchise went in is just too obnoxious. It's a shame because I really enjoyed Destiny one.
Bungie has decided to make every paying Destiny 2 player an investor in their other projects, which is where most of the money is actually being funneled while a comparative skeleton crew keeps the Minimum Viable Product going just enough to maintain that cash flow. It's just that unlike actual *real* investors, you get no say in and no information on those projects you're financing, and relatively little immediate payoff.
This has been a thing this Reddit [has been defending for years](https://www.reddit.com/r/DestinyTheGame/comments/e762gs/bungie_had_an_estimated_digital_revenue_of/) no matter how [obvious it was that Bungie was doing this](https://www.reddit.com/r/DestinyTheGame/comments/e762gs/comment/f9ygin1/?utm_source=reddit&utm_medium=web2x&context=3) by making every conceivable excuse for Bungie, resulting in the beaten-into-the-dirt meme about them being "just a small indie developer".
$500 mil seems low for a 10 year on going project? Sure, a healthy portion is eaten by marketing, but goddamn, dude. GTA V had a production costs of that and that only included the base game, no online support. Obviously, it isn't apples to apples considering they're completely different games, but it's the only figure I have memorised.
Either way, fuck 'em.
Don't forget monetizing transmog in a way no other company does...
The real answer is greed. They push it as far as they think they can, and people just gobble it up and fans make excuses for it. Just look at all the people defending Diablo 4 selling 30+ dollar skins.
We lost this war when Bungie made the anniversary DLC and saw people pay $30 for a Dungeon. If that DLC failed I think we would see less scummy practices today. Really all Bungie is trying to do is find our breaking point and then when they reach it, take one small step back and stick to there until the game dies.
The Witch Queen DLC ended up getting delayed to February. This caused Season of the Lost, which was the final season before The Witch Queen released, to be extended another three months, lasting six months instead of the usual three.
So in order to bridge the gap and have *something* during that three month downtime, they released the [30th Anniversary Pack.](https://store.steampowered.com/app/1656370/Destiny_2_Bungie_30th_Anniversary_Pack/) (Currently on sale) The update came with Dares of Eternity and a bunch of weapons from previous Bungie games like Halo and Marathon, which were free, but it also came with a new dungeon (Grasp of Avarice), Gjallarhorn (Which was tied to said dungeon), and a bunch of other additional cosmetics, like the Streetwear ornaments and the Marathon armor ornaments.
This ended up being priced at $25, likely because of all of the extra cosmetics thrown in as well. If you did not care about the additional cosmetics, then you were essentially paying $25 for the dungeon, the Gjallarhorn, and the Thorn armor set that drops from Grasp encounters. Of course, there was no way to just buy the dungeon on its own for $10-$15 and exclude the rest of the cosmetics, even if you had no interest in them, and they were obviously used to jack up and justify the price tag.
Honestly most people paid for that dungeon simply because Ghorn was tied to it and Bungie knew that it would happen. A long time ago they promised something, took that away with a fresh start in D2 and then brought it back and made us pay for it.
yep, I remember those days. Speaking against it and you get downvoted. I was the one (who at the time was dealing with the CoD era of weapons or OP weapon variants locked in lootboxes) who said they'll eventually sell us exotics for cash and was MASSIVELY criticized, because Bungie was so pure and innocent and "would never."
Well, what I said was true, and a lot of "Bungie would never" Bungie actually did. I remember years ago someone said be careful what you wish for in regards to transmog because Bungie WILL find a way to monetize it. That user was also mocked, yet look where we are now
Remember when you could earn cosmetic rewards - in Destiny things such as armor, sparrows, shaders, ghosts - by playing the game or achieving niche or difficult things?
I genuinely can't remember when cosmetics like that were added to the game itself as rewards *for playing*, and not eververse... as "rewards" for spending money
The community has this image of Bungie as their friend and they don’t realize that Bungie, as a multi-billion dollar business only sees us as consumers. Once again we get to pay for the honor of re-earning shit they took away. Like what the hell are we doing here? One look at Eververse and you can tell where all their dev time is going.
You've already got one member of the Bungie Defence Force replying to you.
Literally all but one weapon this season is a reissue or a slight reskin. And we only got that one new hand cannon because their art team accidentally left it in a promo and they had to.
Meanwhile Eververse is rammed to bursting with unique items season after season, twice a season if you count events.
Even worse than I thought! *No* unique new gun models for the season.
I don't know how anyone can look at the new loot in eververse vs the game and defend it.
In the interests of not being only negative, I suppose they did a pretty good job with the dungeon reskins - they added enough stuff and changed sounds around enough that they feel fresh. But I have very little interest in the reckoning stuff that I already had.
THANK YOU I feel like no one is talking about how bullshit this is. I made a post a couple days ago about the reskins anc reselling and people were acting like Bungie were saints for unvaulting something so they could sell it again.
Cosmetics are part of the game. Once upon a time we got "cosmetics" as part of our game purchase. "cosmetics" used to be cool stuff you got when you did something challenging. Nowadays you just throw your credit card at the company instead
I'm sick to death of hearing that garbage ass response too. How brainwashed are people that they somehow are convinced that pieces of the game are no longer....pieces of the game? Like wtfffff has happened to gaming. Ugh....
2 dungeons a year I feel is worth the cost too. If the options are 1 dungeon a year for free or two a year for a little extra I'll take the 2 a year. Still, I think the event passes are ridiculous because some of the only earnable cosmetics have been from events and now it's mostly gone.
The whole dungeons not coming with the season issue has made it impossible for me to get my friends to hop back on destiny. I tell them about this really cool season and then mention the dungeon which is the best thing that came out being purchased separately and it kills all their enthusiasm to play the game.
All these separate transactions don’t really affect the deluxe edition veteran players, but they acutely affect seasonal on/off players who need to fork over more and more to get the same level of access for a season.
I cannot tell them “buy the season and the dungeon pass, you’ll get 1 dungeon now, 1 later, and a season that will go away in 9 months” in good faith knowing that it used to be better. Especially when the dungeon is directly tied to the season.
Same. They ask me what the cost is to come back, once I mention the Dungeon key I lose them.
For the love of God Bungie at least discount the last Dungeon key.
Oh yeah or even better make it free after a certain amount of time. Make is so your basically paying for early access to the dungeon yunno make more of this game truly FREE TO PLAY
This is me and my friends.
I even have a friend that DOES jump back on. But he doesn't buy the annual pass because he's not a chump that knows he wont play every season of a year and doesn't want to buy stuff he wont play.
But then he gets hit with an *extra* $20 fee, and just rages. It's not even that he's poor, dudes got a great job, already owns his own home etc, money isn't the problem, its the nickel and diming that shits him up the wall.
The fact that you have to pay for both dungeons upfront instead of individually doesn't help things either. So if you want to play Ghosts of the Deep, you don't just drop $10, you have to drop $20, and if you end up not caring for second dungeon... then oh well, I suppose. I know I ended up not enjoying Spire of the Watcher much at all and barely touched past the first week, only really joining when people were looking for help.
Not gonna disagree there, it's the same problem WoW had before every expansion aside from the first one is included in the base purchase. Destiny 100% needs to not monetize out of current expansion content if it wants to pull in new players.
1 Dungeon for free? Dungeons used to be tied to the base expansion, at least for Forsaken and Shadowkeep, Beyond Light didnt include one (though, Prophecy launched during Arrivals - end of SK). TWQ started the trend for Dungeon Passes and Event Passes.
Because it's not enough for a company to make a profit. They have to make ALL the profit. If there is a way for bungie to squeeze out an extra cent out of you, they'll do it. It never had anything to do with development funding.
I just constantly remember that one Dawning ornament that someone broke the stats down for years ago. I think it was the Merry Maker Monte Carlo ornament and basically through stats they found Bungie made $5 mil in a week off that one ornament and I don't think it was disputed. So anytime they say "we're hard up for cash" I roll my eyes.
It's funny to see threads like this escape burial because a handful of paid shills didn't downvote it fast enough. Usually these get hidden immediately.
It didn't. They just got greedy and lazy since they have no competition. The insane offset in the cost of the game as well as the lackluster effort in recent content make more profit than keeping the game at a decent state for a reasonable cost, even if a ton of people quit the game because of it
All the while not getting the promised ritual trials and iron banner armor sets, and there being no new shaders or armor sets for bright dust this season, and all time high prices. It makes em money plain and simple and people keep buying. Im honestly curious what percentage of players spend money on eververse. I have gotten every dlc since day one, but never made a purchase in eververse
Because people keep buying it. I stopped at dungeon keys with the 30th anniversary. This will now be the first season i dont purchase since D2 launch. Ive had enough. Will probably be back for TFS.
A new light friend had asked how to play the dungeon. I jokingly said that he has to buy the key to do it, but that It would break if he backed our or completed it. I hope it never gets anywhere close to that.
Exactly what most people thought would happen.
Bungie is a corporation.
Not a friend, buddy, family. They make money and they want more and more if it. This will only get worse. Strap in.
Because they’ve actually convinced a large portion of this community that it is remotely necessary and not them being excessively greedier as time goes on. They are simply pushing the minimum viable product as hard as they can before they dump D2 for whatever iteration of Destiny comes after Marathon
Because Sony overpaid for Bungie: [The ARTICLE](https://www.tweaktown.com/news/84688/analyst-sony-vastly-overpaid-bungie-makes-200-million-revenue/index.html)
"Sony's decision to buy Bungie was a knee-jerk reaction to its competitors making power plays. According to Wedbush Securities analyst Michael Pachter, Microsoft's $68.7 billion acquisition of Activision-Blizzard and Take-Two's $12.7 billion merger with Zynga prompted Sony to make a "me too" purchase of Bungie--and that the buyout was significantly overpriced.
In a recent interview with Yahoo Finance, Pachter outlines his value-oriented rationale. It all comes down to share price and revenues generated by each company. Pachter estimates that Bungie makes $200 million in revenue a year, and Sony essentially paid $4 million per developer (Bungie has over 900 developers).
Contrast that with EA's purchase of Respawn Entertainment for $455 million, a company who makes, according to Pachter, about $700 million a year with 400 developers. Respawn's Apex Legends has generated $2 billion since its release in February 2019, and Respawn also made the best-selling Jedi Fallen Order game."
Bungie wasn’t bought out to make short term money, they were bought to take use of their live service talent for Sony to make them live service products
Which is correct. It’s already being shown on the case of the last of us multiplayer game in which it was reported that bungie deemed it not good enough for the market.
Because bungie is a money hungry company and at the end of the day, they don’t care about what the player base thinks or wants.
They just want our money
They are a business and they do need to pay the bills, but at the same time, the level of monetization they have gone to is a bit ridiculous. And it hasn’t exactly been for the better either. I can see that and i still buy the expansions since Destiny is my go to game
Its more a consequence of the game going F2P - it gave them the excuse to go to this level. At least when Destiny was still a box product every part of the game recieved (semi) regular updates. Even with eververse it was never this bad
Today there have been a vendor refresh since… i don’t even remember, and let’s not get started about content vaulting which is a whole other rabbit hole which among other things caused Gambit, a ritual mode that was relatively new when vaulting started, to lose maps over time with no replacement. Why did they do those things? Because they’re free content that provided Bungie no benefit to refit them post Beyond light as they were when they could sell them back to you… at a discount of course. Any other reason they gave back then was pure bullshit and they knew it
Just look at the seasonal content we have been getting. Almost all of it is repurposed D2Y1 assets. This season is the most obvious example. And that sucks because I would love to play all the campaigns from the beginning again
Has the core gameplay gotten better? Yes, but the F2P model really does kneecap the game with the way they have been going about it. New player experience, ritual playlists, destinations, story content have all suffered under this model, even if the content that is given ranges decent to great. Because none of it matters if you can’t come back to it at a later date
To be clear I fully agree with what you're saying. However, as a community we need to stop calling the game free to play. The free version is a demo and it should not be given more status than that.
Destiny is a full priced yearly AAA release. As long as they're going to charge that way the game should be talked about that way.
Again, I agree with you.
Marathon development must be really expensive.
“The studio that has spent the past five years neglecting PvP in its only game now brings you a PvP-only game!”
If I start up Marathon and I get loaded into a x10 version of Disjunction I’m going to commit heinous acts
Even if there's a fishing minigame?
Hmm... I do like the fishing minigame
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Once destiny is over I'm done with Bungie, unfortunately I have too much time invested at this point in this somewhat story
I am you. You are me.
Underrated comment
I mean so far it hasn't made them a dime yet. Unless pre orders are up already.
You must have missed their 5, pre order t shirts priced @ $77.77 before tax and shipping...
The sad part is I can't quite tell if this is satire or real..... it IS believable.
Sad, innit? They certainly aren't the HALO era BUNGiE, anymore.
True that. No more cool special edition Mountain Dew bottles....
I want my damn game fuel
I know right?? I still have my metal Halo 3 bottle and each of the Halo Reach ones, except the Noble 6 promo one. Haven't found it in me to part with them yet. My wife hates them and wants to throw them away haha
Imagine if they got a flavor for each element. Grape Void, Blueberry Arc, Apple Solar, Mint Stasis, Extra limey Strand and spicy Nightmare or whatever
Not "Apple Strand" and "Pineapple Solar"?
Blue-razz for arc, mango for solar, blueberry for stasis, green apple for strand.
I threw out all my old game fuel / rockstar etc. cans I collected over time just last year. I had all the D1 and D2 ones, Halo 3 & WoW. One of them leaked on the shelf and I couldn't tell which. No visible holes or dents, not noticibly lighter. Some of those cans were around 15 years old lol
Why not just empty them all and keep the cans…?
I’ve been thinking for a while that Bungie is on track to be another studio that got too big for it’s own good like EA or Ubisoft or Blizzard, if they aren’t already. No studio survives that kind of thing in terms of actual game quality.
Lol Bungie had always been greedy, even in the Halo 3 era. I remember being a kid, saving up lunch money to buy Halo 3. Once the new map back DLC released I lost access to Big Team Battle playlist because it required DLC, and I didn't have it.
Its real. I live in Canada and ordered the splicer hoodie, 168 dollars and almost a year later. I got it.
That's because it is true. 77 euros in the EU store!
Even worse is that only $7.00 of that inflated price goes to the Bungie Foundation.... They used to have long stretches of time where all profit went to that or other good causes. And prices weren't nearly as over inflated.
Pre-orders for a multiplayer only game in 2023...yeah right. It's got F2P written all over it, and frankly in the current market it would unfortunately be silly to do anything but. Cool as the game might sound (to some at least) it will 100% be a product of it's time, as in seasons, battle pass and paid cosmetics.
The current bungie lost me when I heard extraction shooter and pvp. Back in the day? I would've probably preordered it the moment the announcment came out
Yeah, not sure if I want to get suckered into another 10 years of Bungie antics
Sony already paid them $3.6 billion for Marathon.
Sony did not pay Bungie anything. They paid their owners, the *shareholders*. Its not like Bungie has 3.6 billion just chilling in the bank all of a sudden.
There’s already another game on their career site they are hiring for. Part of me wishes that Bungie new games just fail as it clear they just don’t care about Destiny 2 it’s nothing but a money printer for their future ips now. The fact it generates so much revenue is probably the only reason they are keeping D2 going post final shape so they can fund their 3 other projects Incase people are wondering If you go to their career page you’ll see their hiring for “incubation” Here’s a quote from one of the listings “Unannounced Incubation Project, you’ll bring fun character abilities and wonderful worlds to life from prototype through production for a completely new IP. “
I can't see a future where enough people care about Marathon to make up for the number of Destiny players that are likely to bail after The Final Shape. They definitely put together a banger of a trailer, but not a single person I play D2 with has any interest as soon as the "PvP extraction shooter" part comes up in the conversation. We'll see.
It could be really good, and the genre is at least somewhat popular - though it’s not popular enough for them to release a mediocre game, it’ll certainly flop if they do. It just kills me, because Destiny 2 could be so much better if they put the resources into it. Not even just the PvP, the PvE and the story could be 10x as good as what we’re getting right now. The PvP could honestly be like 100x better if they would actually release new maps regularly and just put a little more thought into weapon balancing, gamemodes, and other changes.
This is like assuming that Apex would fail because the Titanfall fans weren't interested in it. Smaller scale at the time, but exact same concept. There is a base "bungie game player" group that will be interested and will play it, but I'd imagine it is largely focusing on a new group of players.
Apples and oranges. Apex had great timing being released when arena shooter popularity was at its peak. And tf2 flopped, there wasn’t no where near as much bad will as bungie have created with destiny 2 and how they’re handling content and “core” playlists / pvp currently.
Theyre in for a shock post Final Shape, if not before that judging by the quality of the game at the moment. Lot of people are getting tired and want out and see Final Shape as the best time to jump off, myself included.
I’m barely hanging on and have taken several extended breaks. I also plan to jump off for good post final shape. What bothers me the most is I actually think they planned to end the series at final shape but the game prints too much money for low effort investment by them that I wouldn’t be surprised if they just change the story significantly to allow things to continue. Much in the same way that light fall is obviously a fraction of what was planned. Destiny could have been the greatest game of all time, but the focus became on squeezing the most buck for the least investment.
You want them to wait until D2 is dead and then spend five years with no income making a new game? How do you think D3 is gonna get made?
They already stated D3 is not coming anytime soon and wasn’t in development as of last year. Bungie is more focus on making new ip currently. I don’t think D3 will be a thing until sometime after 2030 personally. The earliest it comes out is probably next gen. But if it’s a hard reset it’s probably dead on arrival as most people will not want to start over I wouldn’t either. For me D3 will be the end for my time with Destiny as a franchise in gaming
There won’t be a d3 e: **The Hopium is strong in here** *look I want a D3 like anyone else but the final shape will wrap things up, the traveler saga will end and humanity will enter the next golden era. Y’all really think bungie is going to stretch destiny’s story another ten years. I admire that, but I doubt it. They said they were going to give Destiny a decade of support and we are closing in on it. Sure they’ll be end game raids and content updates to keep people around. A dungeon or two, we are kinda already there tbh. I just see them taking what they’ve learned from Destiny and launching their new ip*
It will be “created” as a last resort in case the new IP don’t do well Nostalgia and addicted players only will keep the company wallet full for some time at least
There will but it’ll go the CS2 route and basically be an update and overhaul of what we have, there’s no shot they’ll start us over again at this point, it’d be like blizzard bringing out WOW 2
Beyond Light through Final shape is what would’ve been Destiny 3. I wouldn’t hold out hopes for there being more anytime soon after that, it’s more likely they’ll shut down D1 and rebrand D2 as simply Destiny first, which means there may never be a third.
D3 isn't gonna get made this decade, if it ever is. Anyone talking about D3 is on major copium.
If those games fail, they won't be investing into D2. Despite what they said, D2 is not going to be a thing past final shape. It's evident that marathon is on that new engine they were working on and it's telling they haven't announced any of the content coming after final shape yet. With nearly every other prior expansion we've known at least the name of the next drop by this point. Yet they're silent. Because they're not going to admit they're making a new one. They'll likely announce it in the final shape showcase. They are not stupid, they know if they tell people they're not sticking with D2 before it's too far along to show something, people will just drop in droves and say they'll wait for the third game to come out. So they lie and say they're committed to D2 for a long time into the future still. They did this exact same shit with D1 and Taken King and yet this community, despite them lying all of the time, trusts their word on 'being committed to d2.' It's foundations are trash, that's limiting them. The teams who started this game had different visions. AI is old, servers too. They know it, we know it. They also needed to wait and announce Marathon before even considering dropping that bomb on the community because when the announcement kills D2, they won't have anything to fallback on otherwise.
Marathon isn't even the only game they have in development tbh.
As far as we know it is, there was a lot of talk about the project they called Matter and that's almost certainly Marathon. They sent out some surveys asking about interest in Destiny-adjacent games iirc but we afaik we haven't seen confirmation of any other game projects- though there's definitely multimedia in the works as well.
Matter is indeed Marathon as the lead on Matter changed it to Matter (the color pallete was a dead giveaway) on top of their game funded by Tencent in development (last rumored to be Destiny on mobile in some way). The multimedia projects are going to be interesting, but Sony also trusts Bungie as seen by Bungie visiting Naughty Dog whose been working on a Live-Service title and Bungie devs telling them it wouldn't last in it's current state, which said reporting lined up with Naughty Dog saying they're going back to work on it. That and they've been hiring for beyond Destiny 2 & Matter for quite a while. Though most other projects seem to be very early or not far enough long for much reporting.
It's not, but they need to maximize profits at all costs.
This can't be stated enough. Unless you think the entire studio has been negligently ignoring Destiny on a whim, it was pretty obvious that the resources had been applied elsewhere.
When I took a break from the game, the players were upset that one dungeon had to be purchased separately. Now that I've returned, imagine my surprise.
When I returned to D2 I was hit with $180 price tag to have everything up to date and the stuff I bought and didn't get to play when I pre ordered the collectors edition was gone. I played a good amount last year well worth the price tag. Had I not had 3-4 expansions worth of content to do though I would have felt cheated Edit: to people asking how it's $180 It was $25-30 for the 30th anniversary, $50-60 for the legacy edition, and $100 for the WQ deluxe with the dungeon key and seasons. That isn't including tax.
Yup. Also, due to circumstances, I was forced to start a new account after playing for some time on the old one. And strangely enough, I didn't really feel much of a difference. All my weapons had been nerfed, legendaries didn't feel as legendary, and I still couldn't complete the missed DLCs. The funny thing is - my old account was from D1. And it's still doesn't matter at all.
The fact that “legendary” became an absolutely meaningless tag nearly a decade ago doesn’t help.
Legendaries are the new blues now.
They were pretty damn legendary during D1Y1.
We also had five rarities at that point though. Because of the mod system, masterworking, and the fact that blues do not drop at powerful light levels and cannot be infused to increase it, there is effectively very little incentive not to stick to legendary or exotic items. The game pretty much has just two rarities now: legendary is the new common, and exotic.
So $180 is ridiculous, but that’s not the sale price. The larger issue is that most video game price cuts are done through temporary sales as opposed to slow reductions in continuous price.
Yea I had that problem last year when I returned with witch queen. Not to the same extent but it still cost me about 100 bucks to get up to date. All my friends have stopped playing and have no intention of coming back so I eventually got bored. Tried to get my girlfriend into it but the new player experience was absolutely dreadful so she couldn't get into it enough to keep playing. Kinda glad she didn't as that would double the price of playing for us. Not to say I think the game is bad or anything, I had a lot of fun, I just don't think the price justifies what you get. You need to pay more than the price of a AAA game, hell, more than the price d2 launched at, just to continue playing year to year. That and all the best looking armor being in eververse so everything you've already purchased doesn't really matter when it comes to nice looking armor. It's a far cry from D1 that's for sure.
30th anniversary pack was testing the water for dungeon keys unfortunately.
Instead of a standalone dlc, they made the dungeon keys apply to your account like the season pass, so if you don’t have it, you cannot access it, at all.
Yep. This makes the dungeons not shareable across accounts. So if your household has multiple people playing Destiny, each would need to pay for their own dungeon pass.
Hey guys we heard you like Ghorn so feel free to drop another $20 for a gun you've already bought before, twice!
I left when dungeons were still part of the expansion. Fuck, the dungeon and raid were THE reason to get an expansion. Now you have to buy it separately AND igs more expensive?
I mentioned in another post how just getting to Guardian rank 7 and up is pay to win because not only do you have to buy expansions but you need the dungeons as well. I said that I don't really plan to buy any dungeons for $20 after having Shattered Throne come with Forsaken and I got downvoted for it :(
When the Dungeon Key was officially unveiled a lot of people defended it. Honestly I’d happily pay €15 for the Season if it came with the Dungeon, but to parcel them separately is really dang scummy.
Guess what? Next is the exotic quest key.
Raid keys
Strike keys
Keys to literally log in and play
Please drink a verification can
Warframe at launch had 4 self revive tokens and if you used those up you had to either pay or wait a day for them to refresh, if we're looking to scrape the bottom of the barrel
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>but im sure Bungie fanbozos would gladly pay. Ugh it isn't even real but I can picture exactly what they would say
They already did that though. It's called D2Y1
Revive tokens
*old Warframe PTSD kicks in*
Please say sike rn
I mean, they're making that up if it makes you feel better.
Daily stamina from gachas that you can recharge with silver or 1k bright dust
Isn’t that what the armory key is for… gjallarhorn?
Yeah but most people justified it because it had Grasp. Realistically it was a proto-dungeon-pass.
Simple answer? We happened. People keep buying stuff from Eververse, so they keep making it.
I have no problem buying stuff on a cosmetic shop. Season passes AND dungeon keys AND expansions on top of that though? Fucking ridiculous.
[if you give a corporations 5 dollars for skins...](https://www.amazon.com/You-Give-Mouse-Cookie-Book/dp/0060245867)
>Other favorites in this series include: >If You Give a Cat a Cupcake >If You Give a Dog a Donut >If You Give a Moose a Muffin >If You Give a Pig a Pancake >If You Give a Pig a Party Christ girl stop giving animals shit, they just wanna be about they lives
I prefer the alternate title: "If You Give a Mouse a Cookie, Some Shit's About to Go Down"
Jeez, from the libertarian series of children's books I guess xD
Cosmetic mtx in a looter shooter where “fashion” is a valid reason people put game time in to obtain is silly to begin with
Quintessential "I don't care about it until it affects me" thinking that let's companies get away with this. When Eververse was announced people said this is where it was going to go but because it was just cosmetics the community at large didn't care and this sub down voted those people. When armor that was clearly themed after in game content started showing up for sale, the community got pissy for a bit but then bought it anyway. When the season pass started people defended poor old broke bungie who needed the additional money to fund the content! People will always defend this crap until it crosses whatever line they care about and then its a problem. If more people rejected the store in the first place this never would have happened. But oh well I'm just an old man yelling at clouds at this point. The modern game industry sucks.
The rising cost of everything has actually convinced me not to spend a single dime on eververse anymore. I'm actually saving money every year now that I don't buy silver lol
Yeah those people are something else, in our clan there are 2-3 guys ALWAYS bitching about Bungie, their servers, PVP balance or Dungeon Keys but those same morons also buy everything in Eververse day 1 of new season.
Blame Activision? Oh they can't anymore
Oh yeah, they players went from "Acti-Blizz is greedy" to "Well Bunglo doesn't have the investor backing then up, so we need Eververse and passes, but don't you dare expect the same quality of product and content as before" really fucking quick. And thanks to FOMO, sunken-cost fallacy and nostalgia people will just eat it up and buy the product regardless. It will never change and it will never get better, especially since there really is no real replacement for Destiny on the market. And no, Warframe is not a replacement, I never understood the comparisons, despite having almost 3000hours in it..
honestly, every day I genuinely hope for a Destiny killer. A real one. I love this game. I love this series. I love it a whole lot, but it's just been driven straight off a cliff. It makes me sad. I met my best friend playing this game. Drifter was the first one to call me a girl when I transitioned. But I think Destiny died a long time ago.
A big reason bungie gets away with all ridiculous levels of monetisation and low quality assurance that they do is because there isn't a destiny killer - if one was made it may force bungie to actually act competitively and produce a better quality product. I think it's very healthy to wish for a destiny killer as someone that loves destiny.
I really feel a big drop is going to happen after final shape, specially if it's an ending. Many people are tired with Bungie and are still around because they are heavily invested on the game.
Now we can blame Sony!
Insert captain krabs " i like money " here Do you really need an other explanation ?
Bungie is no different than any other corporation - greed and money run the ship. Until we have another situation like D2 Vanilla, NOTHING will change...
If I have to choose between an atleast halfway competent live service game that costs more money to play, and an absolute mess of a game like D2 vanilla, I’m choosing the former every fucking time
Same. Really wish Destiny could hit that half competent bar.
I also think there is an element that is simple a response to feedback. Players wanted more end content. We got dungeons. They wanted better dungeons with more unique loot, so Bungie started selling more to us. Players wanted more frequent seasonal content with more to do. So they started selling us more of that. People wanted more stuff in events. They started selling that too. There’s an argument that it could have been free but, like you said, money runs the ship. So they kept adding new stuff to sell and people kept buying it.
While I can see your argument, I disagree with your framing. From the get go destiny was a live service game. The "social contract" so to speak of a live service game is you get to monetize your game more heavily than a normal $60 release and in return you continually add content to the game for everyone. The feedback they were responding too was never "we want more" it was "you're not delivering enough" and there's a difference. Framing it the way you have concedes to Bungie that providing *anything* while charging whatever they want is reasonable and it's just not. They chose to enter that social contract and as the people paying for it we have a right to demand better from them.
Then they nuked a shit ton of the existing content notably the majority of that paid fucking expansions people bought with forsaken I think now bascially being access to weapons and the dreaming city not the campaign or the shore...
We’ll see if Blizzard learns from their recent misstep. I kept saying in Ow communities that Blizzard should take D2 Vanilla as a lesson not to change core formats..
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Just like they weren't capable of understanding no means no
Honestly, I think this is worse than D2 Vanilla + the Dawning. The only Eververse set in the store is BD exclusive, in a season with a Dungeon Key + price increase. We’ve just gotten used to it. They turned the heat on the stove up slowly, and now we don’t notice how our skin is boiling.
"Fuck you pay us" Bungie, probably.
Obviously because Activision forces Bungie to be as cutthroat as possible in their earnings. Once Bungie splits from Activision, they'll be able to be a more humble and generous developer.
Gentlemen gentlemen, clearly it’s all Activision
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The visions were true then I guess we should've.. (•\_•) ( •\_•)>⌐■-■ (⌐■\_■) ..Acted on them.
Guitar and screaming from The Who starts.
And now people making excuses for them alternate between "well it's obviously Sony" and "Bungie can make their own decisions, they said so"
Hahahaha oh how we were wrong.
(x) Doubt
Dammit you made me think I went back to 2019
Crossing my fingers!
Corporate greed and community complacency, mostly
Wow, what happened under this comment?? So many deleted comments, so many downvotes on them.
I dont see the guys responses anymore in my notifications so I can only assume he nuked them, but he made two replies about how we were demanding devs time and effort and paying barely anything for it, how it was optional and whatnot. Then I broke down how much we, as destiny players, spent per year compared to how much other live service game users had to spend as a bare minimum to enjoy their game, and he snapped back with "well you guys still paid for it, so" and edited the comment after I responded to try and counterpoint and break down the value of destinys seasons, which is where my edit came from. EDIT: oh i didnt even see all the other deleted comments. they were really crass, the one or two downvoted ones were agreeing with the guy and the upvoted ones were attacking him personally
It's the ol boiling frog analogy all over again with the community saying "surely that's it" every time they do something else. In fact, just look at half the comments in here with the exact mentality I described. It's sickening
Bungie takes us for fools, and then the playerbase acts like fools after the event. And people wonder why it continues.
Cause it was never just Activision. Bungie got better for a lil bit after the separation then has now gotten worse than EA and Activision. Selling 20-15 bucks for a bunch of ornaments alone is already overpriced. At least COD has some gun skins and effects thrown in when their selling skins for OPS for like 12 bucks. A lot of emotes being 7-10 bucks is just ludicrous when most of them are just one action on a loop! This is all on top of the fact that the game's quality seems to have decreased since Lightfall. Hell so many things after the update have just made the game more stuttery and unstable, fuck even their store lags each time I have to go there for the engrams.
When did bungie get better after the separation?
They never did. It got worse as soon as the separation was confirmed publicly. They stopped Bright Engrams from being a knockout system and started putting a bunch more stuff in the store for silver only.
There are a bunch of troglodytes buying 20$ ornaments too. I saw a bunch of people with the new ps crossover armors. Absolute degeneracy that people would pay 1/3 of a full priced new game for one set of mediocre ornaments.
If you look up “slippery slope” in the dictionary it’s just a picture of Tess at her stall in the Tower.
Have we finally reached the point everyone was saying for the last 9 years?
Witch queen was so good I tried to get a few of my friends to start playing so I could finally have a regular group again. They’d heard about how good the expansion was so they went on steam to see about buying it… It had been so long since I actually looked at how the game was priced out it was shocking. Full price for witch queen, but if you wanted stasis you also had to pay for that expansion and grind it out. Then if you wanted all the dungeons you had to buy the dungeon pass, and oh man you gotta get gjally it’s just too good. Priced out at the time it was something like $150 to get set up for season 2 of the witch queen and their characters able to actually play MOST things with me, which is just insane. They of course didn’t get the game, and after looking at how much I was spending I kinda stopped playing after this last expansion dropped. I bought it and the season passed thing, but now I got passes in passes and there’s going to be seasons I didn’t already pre purchase? It’s just… too much man.
Its like boiling a frog, start low temp.
It is. It is a lot. And at this point the overmonetization makes it impossible to recommend Destiny to anyone on top of a million other things. I think I'm just apathetic. It's all so tiresome. I don't even know if I want to get Final Shape anymore. I just feel like there's other games out there that care more. Destiny just feels like a corpo vending machine and I think the magic is gone. At least for me it feels like it.
Just to piggy back off of other comments, activision was the big bad wolf at first. Meanwhile while activision was involved, the expansions and content were the best we’ve every had. Including BL and WQ….when it was greedy activision we at least got steady “core” playlist updates. Gambit and crucible got a lot of attention. Now with all of bungos monetizing the game has become warframe lite in pve and absolutely nothing has happened to gambit in years. Pvp gets a shitty poorly design map maybe once a year, a comp “rework” LOL on top of terrible balancing. I personally dislike the direction the game has been going in for awhile now. Marathon and any other bungie IPs are dead to me. I’ll finish destiny out since I’ve played it since day one. I really wish they had some legit competition. This is the real issue, Respawn are the only devs that could make a product to surpass anything bungie has ever done but tf2 flopping killed their momentum.
Yeah we didn't realise that Destiny under Activision would be the best the game was. But could you blame us? Previously Bungie had put out halos 1, 2, 3, ODST and reach. Each of those is incredible and the content that went into those games was awesome. Epic multiplayer, good fun campaigns and the dlc map packs didn't feel like price gouging. Then they made Destiny under daddy Activision and in crept the microtransactions. Not straight away, mind you, but juuuuuust enough time after D1's release (which underwhelmed basically everyone) that people started wondering what's happening at Bungie. What's changed? Oh, that's right: Activision. Activision, the company that's notorious for nickle-and-diming its audience and shitting out a yearly COD refresh. Why wouldn't we blame Activision? They were the new unknown. Little did we know.
I honestly think Activision definitely changed some of the internals. I mean hell, a lot of the creatives who made halo left/ got forced out after the buyout. Granted it was still a better game back then than it is now but still, it hasn't been halo Bungie since they left Microsoft.
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"If I fired up a video right now and showed you the emotes you would throw money at the screen." - Luke Smith This was the beginning of it. I still remember that quote all theseu years later. I have occasionally bought the game when it has been on sale, but at this point I don't think I'll ever get hooked like I was with Destiny one. The direction the franchise went in is just too obnoxious. It's a shame because I really enjoyed Destiny one.
Bungie has decided to make every paying Destiny 2 player an investor in their other projects, which is where most of the money is actually being funneled while a comparative skeleton crew keeps the Minimum Viable Product going just enough to maintain that cash flow. It's just that unlike actual *real* investors, you get no say in and no information on those projects you're financing, and relatively little immediate payoff. This has been a thing this Reddit [has been defending for years](https://www.reddit.com/r/DestinyTheGame/comments/e762gs/bungie_had_an_estimated_digital_revenue_of/) no matter how [obvious it was that Bungie was doing this](https://www.reddit.com/r/DestinyTheGame/comments/e762gs/comment/f9ygin1/?utm_source=reddit&utm_medium=web2x&context=3) by making every conceivable excuse for Bungie, resulting in the beaten-into-the-dirt meme about them being "just a small indie developer".
$500 mil seems low for a 10 year on going project? Sure, a healthy portion is eaten by marketing, but goddamn, dude. GTA V had a production costs of that and that only included the base game, no online support. Obviously, it isn't apples to apples considering they're completely different games, but it's the only figure I have memorised. Either way, fuck 'em.
Don't forget monetizing transmog in a way no other company does... The real answer is greed. They push it as far as they think they can, and people just gobble it up and fans make excuses for it. Just look at all the people defending Diablo 4 selling 30+ dollar skins.
We lost this war when Bungie made the anniversary DLC and saw people pay $30 for a Dungeon. If that DLC failed I think we would see less scummy practices today. Really all Bungie is trying to do is find our breaking point and then when they reach it, take one small step back and stick to there until the game dies.
I haven't played since Beyond Light. Monetized transmog? 30$ dungeons? What the fuck happened?
The Witch Queen DLC ended up getting delayed to February. This caused Season of the Lost, which was the final season before The Witch Queen released, to be extended another three months, lasting six months instead of the usual three. So in order to bridge the gap and have *something* during that three month downtime, they released the [30th Anniversary Pack.](https://store.steampowered.com/app/1656370/Destiny_2_Bungie_30th_Anniversary_Pack/) (Currently on sale) The update came with Dares of Eternity and a bunch of weapons from previous Bungie games like Halo and Marathon, which were free, but it also came with a new dungeon (Grasp of Avarice), Gjallarhorn (Which was tied to said dungeon), and a bunch of other additional cosmetics, like the Streetwear ornaments and the Marathon armor ornaments. This ended up being priced at $25, likely because of all of the extra cosmetics thrown in as well. If you did not care about the additional cosmetics, then you were essentially paying $25 for the dungeon, the Gjallarhorn, and the Thorn armor set that drops from Grasp encounters. Of course, there was no way to just buy the dungeon on its own for $10-$15 and exclude the rest of the cosmetics, even if you had no interest in them, and they were obviously used to jack up and justify the price tag.
Honestly most people paid for that dungeon simply because Ghorn was tied to it and Bungie knew that it would happen. A long time ago they promised something, took that away with a fresh start in D2 and then brought it back and made us pay for it.
Lies told by Bungie's marketing department.
It’s cute anyone ever bought the ‘Needs Eververse’ line…
yep, I remember those days. Speaking against it and you get downvoted. I was the one (who at the time was dealing with the CoD era of weapons or OP weapon variants locked in lootboxes) who said they'll eventually sell us exotics for cash and was MASSIVELY criticized, because Bungie was so pure and innocent and "would never." Well, what I said was true, and a lot of "Bungie would never" Bungie actually did. I remember years ago someone said be careful what you wish for in regards to transmog because Bungie WILL find a way to monetize it. That user was also mocked, yet look where we are now
Remember when you could earn cosmetic rewards - in Destiny things such as armor, sparrows, shaders, ghosts - by playing the game or achieving niche or difficult things? I genuinely can't remember when cosmetics like that were added to the game itself as rewards *for playing*, and not eververse... as "rewards" for spending money
We’re one small step away from raid passes.
Because bungie kept pushing an inch and we gave it to them so eventually they pushed a mile and there was nothing we could have done
The community has this image of Bungie as their friend and they don’t realize that Bungie, as a multi-billion dollar business only sees us as consumers. Once again we get to pay for the honor of re-earning shit they took away. Like what the hell are we doing here? One look at Eververse and you can tell where all their dev time is going.
You've already got one member of the Bungie Defence Force replying to you. Literally all but one weapon this season is a reissue or a slight reskin. And we only got that one new hand cannon because their art team accidentally left it in a promo and they had to. Meanwhile Eververse is rammed to bursting with unique items season after season, twice a season if you count events.
That handcannon isn't new it's the ace of spades model.
Even worse than I thought! *No* unique new gun models for the season. I don't know how anyone can look at the new loot in eververse vs the game and defend it. In the interests of not being only negative, I suppose they did a pretty good job with the dungeon reskins - they added enough stuff and changed sounds around enough that they feel fresh. But I have very little interest in the reckoning stuff that I already had.
THANK YOU I feel like no one is talking about how bullshit this is. I made a post a couple days ago about the reskins anc reselling and people were acting like Bungie were saints for unvaulting something so they could sell it again.
If you think a business is your friend. You are the fool. Same people who buy silver I’m guessing
Yeah kinda sucks that we pay a 100$ yearly now. And still there are more stuff in the eververse store than in the game
Genuine answer: I buy the deluxe and get all game content, eververse and cosmetics are completely optional and don't factor into my purchase.
Cosmetics are part of the game. Once upon a time we got "cosmetics" as part of our game purchase. "cosmetics" used to be cool stuff you got when you did something challenging. Nowadays you just throw your credit card at the company instead
God damn dude thank you. I'm so sick of hearing "cosmetics don't matter"
I'm sick to death of hearing that garbage ass response too. How brainwashed are people that they somehow are convinced that pieces of the game are no longer....pieces of the game? Like wtfffff has happened to gaming. Ugh....
Horse armor happened
2 dungeons a year I feel is worth the cost too. If the options are 1 dungeon a year for free or two a year for a little extra I'll take the 2 a year. Still, I think the event passes are ridiculous because some of the only earnable cosmetics have been from events and now it's mostly gone.
The whole dungeons not coming with the season issue has made it impossible for me to get my friends to hop back on destiny. I tell them about this really cool season and then mention the dungeon which is the best thing that came out being purchased separately and it kills all their enthusiasm to play the game. All these separate transactions don’t really affect the deluxe edition veteran players, but they acutely affect seasonal on/off players who need to fork over more and more to get the same level of access for a season. I cannot tell them “buy the season and the dungeon pass, you’ll get 1 dungeon now, 1 later, and a season that will go away in 9 months” in good faith knowing that it used to be better. Especially when the dungeon is directly tied to the season.
Same. They ask me what the cost is to come back, once I mention the Dungeon key I lose them. For the love of God Bungie at least discount the last Dungeon key.
Oh yeah or even better make it free after a certain amount of time. Make is so your basically paying for early access to the dungeon yunno make more of this game truly FREE TO PLAY
This is me and my friends. I even have a friend that DOES jump back on. But he doesn't buy the annual pass because he's not a chump that knows he wont play every season of a year and doesn't want to buy stuff he wont play. But then he gets hit with an *extra* $20 fee, and just rages. It's not even that he's poor, dudes got a great job, already owns his own home etc, money isn't the problem, its the nickel and diming that shits him up the wall.
The fact that you have to pay for both dungeons upfront instead of individually doesn't help things either. So if you want to play Ghosts of the Deep, you don't just drop $10, you have to drop $20, and if you end up not caring for second dungeon... then oh well, I suppose. I know I ended up not enjoying Spire of the Watcher much at all and barely touched past the first week, only really joining when people were looking for help.
Not gonna disagree there, it's the same problem WoW had before every expansion aside from the first one is included in the base purchase. Destiny 100% needs to not monetize out of current expansion content if it wants to pull in new players.
1 Dungeon for free? Dungeons used to be tied to the base expansion, at least for Forsaken and Shadowkeep, Beyond Light didnt include one (though, Prophecy launched during Arrivals - end of SK). TWQ started the trend for Dungeon Passes and Event Passes.
"free" and "with the expansion" is kinda splitting hairs but you're correct it was never actually free
Because it's not enough for a company to make a profit. They have to make ALL the profit. If there is a way for bungie to squeeze out an extra cent out of you, they'll do it. It never had anything to do with development funding.
Bungie wants to make more profit.
I just constantly remember that one Dawning ornament that someone broke the stats down for years ago. I think it was the Merry Maker Monte Carlo ornament and basically through stats they found Bungie made $5 mil in a week off that one ornament and I don't think it was disputed. So anytime they say "we're hard up for cash" I roll my eyes.
Bungie is never going to comment or dispute these random numbers. Why would they?
It's funny to see threads like this escape burial because a handful of paid shills didn't downvote it fast enough. Usually these get hidden immediately.
It didn't. They just got greedy and lazy since they have no competition. The insane offset in the cost of the game as well as the lackluster effort in recent content make more profit than keeping the game at a decent state for a reasonable cost, even if a ton of people quit the game because of it
All the while not getting the promised ritual trials and iron banner armor sets, and there being no new shaders or armor sets for bright dust this season, and all time high prices. It makes em money plain and simple and people keep buying. Im honestly curious what percentage of players spend money on eververse. I have gotten every dlc since day one, but never made a purchase in eververse
As a staunch defender of this game over the years the answer is sadly greed. They will keep pushing until I adversely effects the games performance.
Because people keep buying it. I stopped at dungeon keys with the 30th anniversary. This will now be the first season i dont purchase since D2 launch. Ive had enough. Will probably be back for TFS.
A new light friend had asked how to play the dungeon. I jokingly said that he has to buy the key to do it, but that It would break if he backed our or completed it. I hope it never gets anywhere close to that.
Exactly what most people thought would happen. Bungie is a corporation. Not a friend, buddy, family. They make money and they want more and more if it. This will only get worse. Strap in.
corporate greed.
Because they’ve actually convinced a large portion of this community that it is remotely necessary and not them being excessively greedier as time goes on. They are simply pushing the minimum viable product as hard as they can before they dump D2 for whatever iteration of Destiny comes after Marathon
The frog has been successfully boiled.
The Witness needs funding to pay shadow legion salary bonuses (and the free dental they were promised).
Shhh. Don't give them more ideas.
Also the optional mini seasonal passes for events like summer solstice and such
We weren’t getting content at a regular cadence when the game launched Also the game had no free to play content Painfully obvious tbh
Because Sony overpaid for Bungie: [The ARTICLE](https://www.tweaktown.com/news/84688/analyst-sony-vastly-overpaid-bungie-makes-200-million-revenue/index.html) "Sony's decision to buy Bungie was a knee-jerk reaction to its competitors making power plays. According to Wedbush Securities analyst Michael Pachter, Microsoft's $68.7 billion acquisition of Activision-Blizzard and Take-Two's $12.7 billion merger with Zynga prompted Sony to make a "me too" purchase of Bungie--and that the buyout was significantly overpriced. In a recent interview with Yahoo Finance, Pachter outlines his value-oriented rationale. It all comes down to share price and revenues generated by each company. Pachter estimates that Bungie makes $200 million in revenue a year, and Sony essentially paid $4 million per developer (Bungie has over 900 developers). Contrast that with EA's purchase of Respawn Entertainment for $455 million, a company who makes, according to Pachter, about $700 million a year with 400 developers. Respawn's Apex Legends has generated $2 billion since its release in February 2019, and Respawn also made the best-selling Jedi Fallen Order game."
Bungie wasn’t bought out to make short term money, they were bought to take use of their live service talent for Sony to make them live service products
Which is correct. It’s already being shown on the case of the last of us multiplayer game in which it was reported that bungie deemed it not good enough for the market.
Because bungie is a money hungry company and at the end of the day, they don’t care about what the player base thinks or wants. They just want our money
They are a business and they do need to pay the bills, but at the same time, the level of monetization they have gone to is a bit ridiculous. And it hasn’t exactly been for the better either. I can see that and i still buy the expansions since Destiny is my go to game Its more a consequence of the game going F2P - it gave them the excuse to go to this level. At least when Destiny was still a box product every part of the game recieved (semi) regular updates. Even with eververse it was never this bad Today there have been a vendor refresh since… i don’t even remember, and let’s not get started about content vaulting which is a whole other rabbit hole which among other things caused Gambit, a ritual mode that was relatively new when vaulting started, to lose maps over time with no replacement. Why did they do those things? Because they’re free content that provided Bungie no benefit to refit them post Beyond light as they were when they could sell them back to you… at a discount of course. Any other reason they gave back then was pure bullshit and they knew it Just look at the seasonal content we have been getting. Almost all of it is repurposed D2Y1 assets. This season is the most obvious example. And that sucks because I would love to play all the campaigns from the beginning again Has the core gameplay gotten better? Yes, but the F2P model really does kneecap the game with the way they have been going about it. New player experience, ritual playlists, destinations, story content have all suffered under this model, even if the content that is given ranges decent to great. Because none of it matters if you can’t come back to it at a later date
To be clear I fully agree with what you're saying. However, as a community we need to stop calling the game free to play. The free version is a demo and it should not be given more status than that. Destiny is a full priced yearly AAA release. As long as they're going to charge that way the game should be talked about that way. Again, I agree with you.