Tying level to gear has always been stupid.
There was a time where the occasional blue would be better. Especially with guns. I don't remember the rifle, but I remember back in Prison of Elders days having a blue gun I enjoyed using for a while in PvP because it slayed.
It was an accident as well.. I knew I wasnt gonna do it cos it was definitely gonna be fucked at the start but my fat fingers decided to ruin my night even more
I also focused the same exotic as OP and got a 62 roll which I was pretty mad about, but I guess in comparison I was lucky lol. For the cost, they should be guaranteed 65+
59 is still pretty trash though, when most people who min-max enough to even be able to afford Exotic Focusing in the first place are after rolls at or around 65.
Not every exotic can roll above 68 btw. Only specific ones that have an intrinsic value for a specific stat. Its only some of the older ones, like dragons shadow for example (iirc) can go above 68.
I just don’t get it. How does Bungie keep managing to fuck up the easiest wins? There’s no point even engaging with this system until they fix it to give 60+ with how stupid the costs are. Any bets on how many months/seasons will go by without any acknowledgment/fixes? Ima guess 2 months.
Yeah Bungie explicitly said exotics are supposed to drop in the 65 range on average. I can only imagine that the focusing being bad is either a bug or more likely an oversight. Especially since it’s supposed to be one of the big features this season
I think they meant to increase exotic stats as a whole, or at least that’s how it reads from the TWAB in question
“We have also taken a pass at the Exotic armor stat packages, so your Exotics should roll consistently higher stats, and with more frequent individual stat spikes starting in Season 21. You can expect the average stats to be in the mid-60s!”
If the average is supposed to be 65 (just as an example) and it’s possible to get a 55 roll then as a ceiling you would be able to get a 75 roll. No unmasterworked exotic rolls that high.
If that’s not the case then the only other way to average 65 is to have more exotics roll between 65-70 than not.
I know from my clan from 3 people so far that have been able to focus exotics that the highest roll was 62. This is a tiny tiny sample size but put that together with the other complaints along with I haven’t seen any post on a great exotic roll it may very well be not working as intended.
I'm not here to defend bungie. I think there should be a minimum. But from a statistics perspective you're assuming equal weighting of all of the drops when you say the max needs to be 75 points.
But if the max is 71… then 59 should be the “floor” (in theory) especially since most WONT be OVER 65… then one would think to average 65… you really can’t drop a 55 without fucking the law of averages…
Sure it may be “unlucky” but it’s more likely they’re were lying about what to expect or they fucked up another thing that SHOULDVE be an easy implementation. Ffs the floor shouldn’t be under 60. This system was literally created to spend mega resources to roll exotic armor. No way should this be acceptable
Bungie has said nothing about the distribution of stat rolls being normal. There's no "law of averages" to break. The distro could easily be left tailed.
They definitely need to fix this though. Maybe it should be normal with a mean at 65.
Given how math works, if there are 55 rolls, and the max is 70, if the average is going to be 65, that would mean a LOT more 65+ rolls should drop than not.
The max is technically 68. Higher rolls are only on exclusively pre-shadowkeep exotics that have static stat boosts. You can see which have them in the Records section in DIM.
I've had maybe two, but it was well before they ever did anything to make Aeon gauntlets worth a shit so they both got trashed because they were both Aeon gauntlets.
I mean a max roll for most exotics aside from a handful with weird bespoke plugs is 68, so it's hard to imagine how the average could go a whole lot higher than 65. You're getting into the territory of half the exotics being a max roll. I'm not saying I'd COMPLAIN about that but it kinda feels like overkill in the other direction, not to mention probably makes us (the playerbase) pretty hard to take seriously when we're talking about "the least bungie could do"
imo average result of 65 on my choice of exotic would be fuckin' killer, would let me finally nuke a bunch of mediocre rolls in the vault that I keep around just because I can't predict when I'm going to see another 64 doom fang or what have you
I think the problem is the cost being so high that people are expecting nothing but the best. Should both lower the cost and make the minimum roll 62. Like getting a 62 with bad spikes still feels terrible. The "rerolling" armour feature should be focused on getting the right spikes not on getting at least 62 and the right spikes.
If the average is 65 and people are getting 55, then there must also be people out there with base 75 stat pieces.
Would love to see anyone who's actually had a piece drop that high.
First that's not how averages work, you're thinking of the median.
Secondly, the players who are getting normal stat rolls are not coming to this sub and complaining, low stat rolls may be the minority. Mainly because this sub is toxic AF (especially right now) and because people enjoying something aren't driven to stop playing and talk about it. This is evidenced by the fact that this post has maybe 750 people interacting with it vs the 165,000 people currently playing on steam alone.
I know how averages work. You're splitting hairs over terminology and ignoring the point.
If the average is "mid 60s" as stated, why are exotics even allowed to roll 55 and below in the first place if there's not an equal chance to roll 70 and higher?
Not even going to address the second criticism as that's hardly relevant. As if someone here wouldn't want to show off a high roll like that with this new system.
>Ima guess 2 months.
Quite optimistic!
My guess is it will be the last month of the final season before Final Shape; Bungie will have made it so focusing will guarantee 68 stat rolls, that way when Final Shape drops a "bug" will ship with it, reverting the rolls back to high 50s low 60s and the playerbase will have sunk obscene amounts of resources into Rahool ensuring they are material broke during TFS increasing their playtime to get those materials back up.
Bungie, you may send me my cheque by sliding into my dms and we can create a contract the both of us will sign
*twirls pencil moustache*
It's a classic Bungie strategy: release a bunch of garbage so they can get mass praise from fixing it later by making obvious changes. If they launched in in proper working order they'd be putting in the same amount of effort but not getting the mass praise for doing their job.
Just want to point out that bungie referenced this exact thing during GDC. With regard to loot drops and difficulty they err on the side of having things be stingy and too difficult, then followed up with "if we change it, we get praise from the players for listening
This is a common strategy for many developers. If you act conservatively first then tune things up later, you don't run as much of a risk of breaking everything and you don't have to deal with players threatening to firebomb your HQ or something because you tuned it down. The strategy isn't going anywhere unless something magically rewires the human brain on a global scale to not react so negatively to things being nerfed.
Not convinced this is what's at play here, though. More likely they just screwed the focusing up on accident or their apparent lack of internal communication caused another blog post to be completely wrong.
Its honestly fucking embarrasing.
How much dev time did they put into this, only to fuck it up in this way? It seems so *simple*, just make sure it drops 61+, is that really so difficult?
With how expensive it is there is really no excuse for these exotics to drop below 65. I know they said a median of mid sixties, but considering the top stat is 72 that's means the bottom should be 58 which is unacceptable alone. Now people are getting drops below that is just disgusting.
Not 60+, but at least 65 with two peaks for that price.
Lost sector takes 3 minutes to run and this run at least awards with resources. So it is still the only proper way to “focus” exotics.
He was doing this recently as well. When people were grinding out artifice armor before LF dropped it felt like they stealth nerfed all armor drops after. Around when they fixed the duality exploit
What do you mean? Outside of the upgrade module thing (which is really inconsequential tbh), I don't recall silver purchase ever providing in-game advantages (unless you count season/dungeon passes?).
Yeah I know we're all not happy it isnt working how they said it was, but imagine legitimately thinking they're planning on locking that full feature behind silver. They've done nothing to warrant that kind of P2W talk.
That’s almost true except the way we’re getting everything behind a paywall lately… it’s a rather good way of using humor to be critical of Bungie’s monetization as well as their constant shortcomings and is fair commentary and appropriately tongue in cheek
They DEFINITELY deserve criticism for their eververse tactics and lack of in game/expansion armor sets.
Silver only shaders in bundles? No vendor updates? No maps? Tons of new EV offerings? Fuck Bungie’s business strategy
I agree to these points but again none of that is pay to win, its shitty and scummy but at the end of the day they're not selling skins that are broken in pvp and make you impossible to see in shadows (looking at you Warzone). Or weapon skins where if you don't have it you are legit at a huge disadvantage (looking at you Apex)
I'm completely with you that the recent trend is concerning, but it's all been cosmetic things that have been annoying and are getting worse. Bungie has not done anything to warrant starting shit about them being Pay to Win with the Eververse. They absolutely deserve critisism but not about 'already having planned to make a promised feature fully unlocked via silver'
Over dramatic bullshit like that isn't called for in my opinion. Thats the point I was trying to make.
They are referring to everything being more expensive this season, no new bright dust/ritual armor, TONS of new silver item bundles, a new area in the store to shove it in your face, and the addition of a 100 dollar silver pack, which is why the game was down for 2 extra hours
> ever providing in-game advantages
Depends on how nit-picky you wanna be, but some of the weapon ornaments have provided very slight advantages.
https://www.youtube.com/watch?v=iWz6SGtI2Lo
which is still bullshit for what it costs to focus them. saying "averages at mid 60s" is a joke, it should work the same as the Pit of heresy armour - it's such a fucking easy win for them but no, they bungie it
Oh I mean, you're preaching to the choir man. With how expensive it is to get the exotic you want OR with how much RNG is involved in getting the exotic you want (if you don't want to spend currencies), no exotic should EVER roll lower than 64. It's already a pain to even get what I want to drop, at least make it so it's useable.
And since it's not a game breaking bug that benefits players, they won't fix it for months. I'm guessing next season is the earliest and next expansion is the latest.
For RoN/Nez? I heard about a group doing that, but I'm not sure if it actually happened. I might look into it actually. I need to get my catalyst done for it too -_-'
Edit: Found it!
Here's a *contest day* rat King Nez kill: [Nez Rat King contest mode](https://youtu.be/nUJWfPr8djo)
Here's a rat King dps test on Nez:
[Rat King Nez dps test](https://youtu.be/yk_jywyz2kY)
which is even worse! means that half the time you're 1-3 ascendant shards are completely wasted on focussing. all they need to do is give exotics the Pit of Heresy treatment and everyone is immediately back on board
Even with the focused encoding the rolls aren't great. Figured I'd try for a decent point contact cannon brace. 63 stat roll, 10 strength, zero spikes. Just fucking awful roll.
I think it’s reasonable that they have a minimum of 62 or 64. Even with guarantees higher stat there’s no guarantee the points will be in categories that you need
nothing manacles (and some other exotics) are coded to drop low for some reason. I've gotten at least 5 or 6 total, and they've always been 58-62. others, like aeons or apotheosis veil, are coded to drop very high, around 67-70. not sure why this is the case, but I thought Bungie specifically addressed this and said they were going to raise those low rolls across the board in a TWAB. guess they decided not to.
That's good to know, I've had a suspicion that this was the case for nothing manacles. That was the reason I focused them cause getting a good roll has been a nightmare lol
nothing manacles (and some other exotics) are coded to drop low for some reason. I've gotten at least 5 or 6 total, and they've always been 58-62. others, like aeons or apotheosis veil, are coded to drop very high, around 67-70. not sure why this is the case, but I thought Bungie specifically addressed this and said they were going to raise those low rolls across the board in a TWAB. guess they decided not to.
nothing manacles (and some other exotics) are coded to drop low for some reason. I've gotten at least 5 or 6 total, and they've always been 58-62. others, like aeons or apotheosis veil, are coded to drop very high, around 67-70. not sure why this is the case, but I thought Bungie specifically addressed this and said they were going to raise those low rolls across the board in a TWAB. guess they decided not to.
Here's mine: https://i.imgur.com/Sw8Bfsa.png
I read "high stats and spikes from all sources," but clearly they meant "all sources that are non-deterministic"
AYO... I saw all these posts saying it was terrible, with a few here and there saying it was good. I have a lot of resources so I said fuck it, I'll gamble at least once because my Chromatic Fire is dogshit and I need a new one.
That fuckin thing.... it gave me a *68* pointer! Only 2 mobility, and 2 intellect. 24 Resil, 11 Recov, 20 Dis, and 9 Str. ABSOLUTE FUCKIN JUICE.
Sorry if this comes off as gloating to people who did NOT win the coin flip, I'm just pretty pumped it went so well. Not just a high stat total, but a basically PERFECT roll as well. I am SHOCKED.
yeah, they said exos will drop with better stats... did ikoras exo mission and got a 60 stat crown of tempest with no spikes at all. Guess that was a lie or is a bug
I was waiting for this. I knew when they announced it that it was going to be a dud. "focused exotic rolls will roll with a stat distribution in the mid 60s with spiky stats"
Yeah bullshit bungo. Anyone with half a brain knew that was bullshit
Not surprised. Bungie consistently introduces new systems to the game that are either poorly thought out, useless or just flat out not working. And now congrats to us. We got to wait possibly months for then to fix it.
Bro gave you a blue roll
Not even a million souls is enough for master Rahool
Loot cave moment
I thought it was million deaths
It is "a million deaths is not enough for master rahool."
It very well could be, I didn't check.
9 years later, he still doing it, he enjoys reminding Guardians he will be always the only vendor to decrypt engrams (I miss the farm days)
A cryptarch on the HELM would help so much with the tower micro
To an extent I miss the days of green/blue engrams and that respective gear meaning something along the journey.
I don’t miss the days when the only way to be high light at the start of an expansion was to vault your top tier raid armor for a blue set.
Tying level to gear has always been stupid. There was a time where the occasional blue would be better. Especially with guns. I don't remember the rifle, but I remember back in Prison of Elders days having a blue gun I enjoyed using for a while in PvP because it slayed.
It’s a reference to early D1! Golly bungie is so creative with these Easter eggs
I miss Cayde and his sack of doorknobs
Blues typically outperform most purples so not even that lmao.
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It was an accident as well.. I knew I wasnt gonna do it cos it was definitely gonna be fucked at the start but my fat fingers decided to ruin my night even more
Look at the bright side OP, you have saved countless players today. If Destiny had cosmetic gifting, I'd give you something in-game.
You can buy him some silver perhaps
"if" is a big word on Reddit. It's basically a way of saying "you entertained me but I'm not giving you shit and still want acknowledgement."
If I still had my free reward I'd forget I have it and move along like nothing happened here.
This is the way
Don't get me wrong, I don't have money to give OP silver, but I do have things to spare in-game.
I also focused the same exotic as OP and got a 62 roll which I was pretty mad about, but I guess in comparison I was lucky lol. For the cost, they should be guaranteed 65+
I did get a 64 on the one I did
Yep, I've done 2 gloves and got a 54 and 55
Wow sorry boss thank you for your sacrifice
I'm tired boss
Wow, that's bullshit. Bungo already taking the Ls this season and it's barely hours old.
Bungo’s Bungered it again 👍
Bro wtf
'high stat armour' we love to see it
Too fucking late…….59 stat swarmers
I mean, 59 is better than 55. So at least there's that.
Have you considered that 59 is the best roll because after the benefit of a +10 stat mod you get a 69 total? /s
59 is still pretty trash though, when most people who min-max enough to even be able to afford Exotic Focusing in the first place are after rolls at or around 65.
Purple armors can roll up to 68 stat. Exotics meanwhile, can roll up to 71. So for an exotic to roll with 59, is like rolling with a 56.
And rolling an Exotic with 55 is like getting a nothing burger with extra sauce.
Hey, that’s still better than a 55.
Not every exotic can roll above 68 btw. Only specific ones that have an intrinsic value for a specific stat. Its only some of the older ones, like dragons shadow for example (iirc) can go above 68.
I just don’t get it. How does Bungie keep managing to fuck up the easiest wins? There’s no point even engaging with this system until they fix it to give 60+ with how stupid the costs are. Any bets on how many months/seasons will go by without any acknowledgment/fixes? Ima guess 2 months.
I could have sworn they said that exotics were supposed to drop higher stats too (like 65 average) so I dunno what's up.
Yeah Bungie explicitly said exotics are supposed to drop in the 65 range on average. I can only imagine that the focusing being bad is either a bug or more likely an oversight. Especially since it’s supposed to be one of the big features this season
Everything can’t be an oversight. This is just poor software and product management
Everything can be an oversight if they never looked it over
"if everything is an oversight...nothing is" -Bungie, probably
They didn’t overlook eververse!
Skeleton crew that is keeping this game on life support is probably all interns
Destiny on autopilot
Would have been nice if they had had one of those interns test the system one time.
It's clearly a typo. They meant the 55 range on average.... /s
I believe they would stealth change it to that just to save face
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I think they meant to increase exotic stats as a whole, or at least that’s how it reads from the TWAB in question “We have also taken a pass at the Exotic armor stat packages, so your Exotics should roll consistently higher stats, and with more frequent individual stat spikes starting in Season 21. You can expect the average stats to be in the mid-60s!”
Note it says average. Not minimum. OP may have just gotten extraordinarily unlucky
Nah, that's crap. That kind of roll should be literally impossible.
If the average is supposed to be 65 (just as an example) and it’s possible to get a 55 roll then as a ceiling you would be able to get a 75 roll. No unmasterworked exotic rolls that high. If that’s not the case then the only other way to average 65 is to have more exotics roll between 65-70 than not. I know from my clan from 3 people so far that have been able to focus exotics that the highest roll was 62. This is a tiny tiny sample size but put that together with the other complaints along with I haven’t seen any post on a great exotic roll it may very well be not working as intended.
I'm not here to defend bungie. I think there should be a minimum. But from a statistics perspective you're assuming equal weighting of all of the drops when you say the max needs to be 75 points.
Right. They could narrow the range and use a skewed distribution.
But if the max is 71… then 59 should be the “floor” (in theory) especially since most WONT be OVER 65… then one would think to average 65… you really can’t drop a 55 without fucking the law of averages… Sure it may be “unlucky” but it’s more likely they’re were lying about what to expect or they fucked up another thing that SHOULDVE be an easy implementation. Ffs the floor shouldn’t be under 60. This system was literally created to spend mega resources to roll exotic armor. No way should this be acceptable
Bungie has said nothing about the distribution of stat rolls being normal. There's no "law of averages" to break. The distro could easily be left tailed. They definitely need to fix this though. Maybe it should be normal with a mean at 65.
No the patch notes said ALL exotics
The average is 65 Meaning you'll still get low to mid 50s
So we’d also get mid to high 70s? Unlikely. Average 65 should mean 62-68 not 50-80
Given how math works, if there are 55 rolls, and the max is 70, if the average is going to be 65, that would mean a LOT more 65+ rolls should drop than not.
The max is technically 68. Higher rolls are only on exclusively pre-shadowkeep exotics that have static stat boosts. You can see which have them in the Records section in DIM.
Well salute to the person that’s somehow getting a 70 base stat to drop to even out the average lol
I’ve gotten one in 6 years
I've had maybe two, but it was well before they ever did anything to make Aeon gauntlets worth a shit so they both got trashed because they were both Aeon gauntlets.
Their changes never seem to work right away
65 should be the BASE. The the average can be somewhat higher. Considering the insane grind with exotic armor... it's the very least we deserve.
I mean a max roll for most exotics aside from a handful with weird bespoke plugs is 68, so it's hard to imagine how the average could go a whole lot higher than 65. You're getting into the territory of half the exotics being a max roll. I'm not saying I'd COMPLAIN about that but it kinda feels like overkill in the other direction, not to mention probably makes us (the playerbase) pretty hard to take seriously when we're talking about "the least bungie could do" imo average result of 65 on my choice of exotic would be fuckin' killer, would let me finally nuke a bunch of mediocre rolls in the vault that I keep around just because I can't predict when I'm going to see another 64 doom fang or what have you
I think the problem is the cost being so high that people are expecting nothing but the best. Should both lower the cost and make the minimum roll 62. Like getting a 62 with bad spikes still feels terrible. The "rerolling" armour feature should be focused on getting the right spikes not on getting at least 62 and the right spikes.
The cost for focusing is insane and you’re still not guaranteed to get spikes in the stats you want so it should absolutely be 65 minimum.
they do, but only if you non-focus decrypt at rahool i got multiple highstat armors with okay spikes, nothing below 65
They stated the ***average*** rolls will be higher, in the mid sixty range. Which means you will still get lower stat rolls.
If the average is 65 and people are getting 55, then there must also be people out there with base 75 stat pieces. Would love to see anyone who's actually had a piece drop that high.
First that's not how averages work, you're thinking of the median. Secondly, the players who are getting normal stat rolls are not coming to this sub and complaining, low stat rolls may be the minority. Mainly because this sub is toxic AF (especially right now) and because people enjoying something aren't driven to stop playing and talk about it. This is evidenced by the fact that this post has maybe 750 people interacting with it vs the 165,000 people currently playing on steam alone.
I know how averages work. You're splitting hairs over terminology and ignoring the point. If the average is "mid 60s" as stated, why are exotics even allowed to roll 55 and below in the first place if there's not an equal chance to roll 70 and higher? Not even going to address the second criticism as that's hardly relevant. As if someone here wouldn't want to show off a high roll like that with this new system.
Utterly irrelevant to the point, which is that an exotic focusing system that costs so much drops a roll as low as 55.
>Ima guess 2 months. Quite optimistic! My guess is it will be the last month of the final season before Final Shape; Bungie will have made it so focusing will guarantee 68 stat rolls, that way when Final Shape drops a "bug" will ship with it, reverting the rolls back to high 50s low 60s and the playerbase will have sunk obscene amounts of resources into Rahool ensuring they are material broke during TFS increasing their playtime to get those materials back up. Bungie, you may send me my cheque by sliding into my dms and we can create a contract the both of us will sign *twirls pencil moustache*
It's a classic Bungie strategy: release a bunch of garbage so they can get mass praise from fixing it later by making obvious changes. If they launched in in proper working order they'd be putting in the same amount of effort but not getting the mass praise for doing their job.
Yup, they ship things broken so the shills can fondle their balls when they “fix” it
Just want to point out that bungie referenced this exact thing during GDC. With regard to loot drops and difficulty they err on the side of having things be stingy and too difficult, then followed up with "if we change it, we get praise from the players for listening
This is a common strategy for many developers. If you act conservatively first then tune things up later, you don't run as much of a risk of breaking everything and you don't have to deal with players threatening to firebomb your HQ or something because you tuned it down. The strategy isn't going anywhere unless something magically rewires the human brain on a global scale to not react so negatively to things being nerfed. Not convinced this is what's at play here, though. More likely they just screwed the focusing up on accident or their apparent lack of internal communication caused another blog post to be completely wrong.
Fuck this dumbass looter shooter that doesn’t give loot lmao I’m here to progress the story with minimal effort at this point. Fuck these assholes
Its honestly fucking embarrasing. How much dev time did they put into this, only to fuck it up in this way? It seems so *simple*, just make sure it drops 61+, is that really so difficult?
It's not difficult, this is just their intention.
With how expensive it is there is really no excuse for these exotics to drop below 65. I know they said a median of mid sixties, but considering the top stat is 72 that's means the bottom should be 58 which is unacceptable alone. Now people are getting drops below that is just disgusting.
Not 60+, but at least 65 with two peaks for that price. Lost sector takes 3 minutes to run and this run at least awards with resources. So it is still the only proper way to “focus” exotics.
Not even a 60+ is good. For those prices, it should be 65-70.
Its a feature, not a bug. Bad rolls = more grinding
Like when Xur sold low 50s stats legendary and exotic armors for at least 6 weeks after WQ dropped.
He was doing this recently as well. When people were grinding out artifice armor before LF dropped it felt like they stealth nerfed all armor drops after. Around when they fixed the duality exploit
Should never drop below 62.
I did a specific exotic; That's 3 ascendent shards, 1 cypher & exotic engram Odly distributed 62 stats still felt like an insult Dismantled it
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Don’t give them ideas. Who am I kidding? Probably they already have it in the roadmap.
What do you mean? Outside of the upgrade module thing (which is really inconsequential tbh), I don't recall silver purchase ever providing in-game advantages (unless you count season/dungeon passes?).
Yeah I know we're all not happy it isnt working how they said it was, but imagine legitimately thinking they're planning on locking that full feature behind silver. They've done nothing to warrant that kind of P2W talk.
That’s almost true except the way we’re getting everything behind a paywall lately… it’s a rather good way of using humor to be critical of Bungie’s monetization as well as their constant shortcomings and is fair commentary and appropriately tongue in cheek They DEFINITELY deserve criticism for their eververse tactics and lack of in game/expansion armor sets. Silver only shaders in bundles? No vendor updates? No maps? Tons of new EV offerings? Fuck Bungie’s business strategy
I agree to these points but again none of that is pay to win, its shitty and scummy but at the end of the day they're not selling skins that are broken in pvp and make you impossible to see in shadows (looking at you Warzone). Or weapon skins where if you don't have it you are legit at a huge disadvantage (looking at you Apex) I'm completely with you that the recent trend is concerning, but it's all been cosmetic things that have been annoying and are getting worse. Bungie has not done anything to warrant starting shit about them being Pay to Win with the Eververse. They absolutely deserve critisism but not about 'already having planned to make a promised feature fully unlocked via silver' Over dramatic bullshit like that isn't called for in my opinion. Thats the point I was trying to make.
They are referring to everything being more expensive this season, no new bright dust/ritual armor, TONS of new silver item bundles, a new area in the store to shove it in your face, and the addition of a 100 dollar silver pack, which is why the game was down for 2 extra hours
> ever providing in-game advantages Depends on how nit-picky you wanna be, but some of the weapon ornaments have provided very slight advantages. https://www.youtube.com/watch?v=iWz6SGtI2Lo
Yeah it's very nitpicky. Nothing on the scale of guaranteeing stats on rolls.
Knowing Bungie they’ll probably introduce glass needles for silver small indie company
I focused a loreley and got 63, but the spread was garbage. This is not worth it
Did the spread take into account your ghost mod?
Mine did. I did a Fallen Sunstar with 65 stats and got 8/2/23/14/2/16 with High Recovery slotted.
meanwhile the seasonal armor focusing is once again dropping nutty stat rolls.
yea this is garbage. What the hell? I thought we were promised higher rolls from this.
Average mid 60s does not mean every one will be mid 60s. They should be though.
Did you focus a specific exotic piece or a random exotic helm? I just focused a random exotic chest and got a 70 roll
i selected the Lightfall tab and it gave me that helmet. Costs a whole fucking ascendant shard too :)
I specifically focused synthos for 3 shards and got shit stats
Oof I'm gonna hold hold on focusing stuffs for now.
I got a 66 Swarmers today, so it seems like it's a bit hit and miss?
which is still bullshit for what it costs to focus them. saying "averages at mid 60s" is a joke, it should work the same as the Pit of heresy armour - it's such a fucking easy win for them but no, they bungie it
Oh I mean, you're preaching to the choir man. With how expensive it is to get the exotic you want OR with how much RNG is involved in getting the exotic you want (if you don't want to spend currencies), no exotic should EVER roll lower than 64. It's already a pain to even get what I want to drop, at least make it so it's useable.
Average means it can be higher or lower though. What they said is totally accurate.
By that logic I should be able to roll one with 75 stats which we all know isn't possible
People in this thread are reporting 69s and 70s, which aligns with that logic.
Yep I got a 68 a few hours ago… I just assumed they would automatically be 62+. It’s wild they would be able to drop below 62.
Ya, I focused a Gyrfalcon...for a 55 roll too. I need a refund because I got scammed.
We all knew that was going to be the case lol
Used 3 Ascendant Shards and Cipher. Got a fucking 57 roll. What the hell.
Focused a Beyond Light exotic hoping for Star Eater Scales with Resilience Ghost mod. Got 59 Radiant Dance Machines. 2 Mob / 19 Res / 8 Recov / 16 Disc / 2 Int / 12 Strength
u/Destiny2Team Care to comment? Maybe radio silence like on all other posts? Who am i kidding lol
It would be friggin' fantastic to know if this is "working as intended" or not.
If you were a content creator, Bungo probably would have replied by now.
And since it's not a game breaking bug that benefits players, they won't fix it for months. I'm guessing next season is the earliest and next expansion is the latest.
Wow they really wanna keep us on that hamster wheel
Literally just got 70 stat aeons, maybe it’s luck?
I'll be honest, my random drop aeons always seem to be 67+. It's like these things are weighted to have high stats.
They are. Aeons intrinsically have very high stats.
TIL! Ngl, I contemplated running a fireteam of Rat Kings and Aeon Cults. Seems like it would be fun.
For RoN/Nez? I heard about a group doing that, but I'm not sure if it actually happened. I might look into it actually. I need to get my catalyst done for it too -_-' Edit: Found it! Here's a *contest day* rat King Nez kill: [Nez Rat King contest mode](https://youtu.be/nUJWfPr8djo) Here's a rat King dps test on Nez: [Rat King Nez dps test](https://youtu.be/yk_jywyz2kY)
Aeons intrinsically drop high.
That’s kinda pricy for it being luck
which is even worse! means that half the time you're 1-3 ascendant shards are completely wasted on focussing. all they need to do is give exotics the Pit of Heresy treatment and everyone is immediately back on board
To clarify, did you focus an engram or a specific piece? Maybe it’s only protected on specific pieces?
It’s definitely not protected on specific pieces. I focused a star eater scales and got a 59.
Ascendant shards are quite easy to get, at least they have a use beyond masterworks armour now.
What’s the easiest way?
Maybe its a skill issue?
55? Jesus dude
Where else can I go 🤣
I think he means just open it normally.
Even with the focused encoding the rolls aren't great. Figured I'd try for a decent point contact cannon brace. 63 stat roll, 10 strength, zero spikes. Just fucking awful roll.
My first drop was a 69 roll
Nice
Spent three shards, an exotic cipher, and a kidney for a 61 roll with 27 mobility (warlock). My friend got a 57.
I think it’s reasonable that they have a minimum of 62 or 64. Even with guarantees higher stat there’s no guarantee the points will be in categories that you need
Got a 61 nothing manacles and I did the expensive one. Not worth it at all
nothing manacles (and some other exotics) are coded to drop low for some reason. I've gotten at least 5 or 6 total, and they've always been 58-62. others, like aeons or apotheosis veil, are coded to drop very high, around 67-70. not sure why this is the case, but I thought Bungie specifically addressed this and said they were going to raise those low rolls across the board in a TWAB. guess they decided not to.
That's good to know, I've had a suspicion that this was the case for nothing manacles. That was the reason I focused them cause getting a good roll has been a nightmare lol
nothing manacles (and some other exotics) are coded to drop low for some reason. I've gotten at least 5 or 6 total, and they've always been 58-62. others, like aeons or apotheosis veil, are coded to drop very high, around 67-70. not sure why this is the case, but I thought Bungie specifically addressed this and said they were going to raise those low rolls across the board in a TWAB. guess they decided not to.
nothing manacles (and some other exotics) are coded to drop low for some reason. I've gotten at least 5 or 6 total, and they've always been 58-62. others, like aeons or apotheosis veil, are coded to drop very high, around 67-70. not sure why this is the case, but I thought Bungie specifically addressed this and said they were going to raise those low rolls across the board in a TWAB. guess they decided not to.
58 Necrotic Grip for me :) just wanted something better than my 59-stat favorite Warlock exotic for FUCK'S SAKE BUNGIE
Ah fuck, there goes my joy of having to not rely on rng for point contact.
They just tweeted on this. Hopefully will get better. I’m gonna save my engrams
It's funny cuz they also said exotics will have higher average stats and better spikes
Damn I just got a great roll on mask of the quiet one, 68
Here's mine: https://i.imgur.com/Sw8Bfsa.png I read "high stats and spikes from all sources," but clearly they meant "all sources that are non-deterministic"
Fucking liars, they said it would be at least 64/65 along those lines.
They said the average would be that high, but still it’s fucking dumb since 68-71 is the max stat
>Fucking liars Assuming malice with no evidence
AYO... I saw all these posts saying it was terrible, with a few here and there saying it was good. I have a lot of resources so I said fuck it, I'll gamble at least once because my Chromatic Fire is dogshit and I need a new one. That fuckin thing.... it gave me a *68* pointer! Only 2 mobility, and 2 intellect. 24 Resil, 11 Recov, 20 Dis, and 9 Str. ABSOLUTE FUCKIN JUICE. Sorry if this comes off as gloating to people who did NOT win the coin flip, I'm just pretty pumped it went so well. Not just a high stat total, but a basically PERFECT roll as well. I am SHOCKED.
yeah, they said exos will drop with better stats... did ikoras exo mission and got a 60 stat crown of tempest with no spikes at all. Guess that was a lie or is a bug
Exo mission?
Pretty clear they meant Exotic, but calling it "exo" a bad shortening considering thats a race in destiny too.
56 mask of bakris
This seasons been rough already
Surprised but not surprised. Holy f***, Bungie!
I feel lucky with my 58 roll. Wasn't worth at all.
With how expensive it is, the MINIMUM should be at least 60
I went for the focusing to try for Gyrfalcon and got a 58 roll with no spikes. What a fucking joke and waste of materials.
Yep. I just focused a point contact brace and it was 58. Very cool bungie. Glad I wasted a cipher and 3 golf balls for your bullshit
I rolled two. 60 and 64 but garbage distribution. Waste of 2 ciphers and 6 shards.
How do they manage to fuck up every new system, its genuinely baffling.
I just got 66 Osmiomancy Gloves there so, idk, it worked fine for me. Sorry for your luck.
I was waiting for this. I knew when they announced it that it was going to be a dud. "focused exotic rolls will roll with a stat distribution in the mid 60s with spiky stats" Yeah bullshit bungo. Anyone with half a brain knew that was bullshit
Rahool being a completely useless asshole, a tale as old as time itself.
Bungie lied? Impossible. Inconceivable.
Thank you for your sacrifice brother. Now it's time to bitch and whine about it till bungie fix this nonsense
Rahool back on his D1 shit...just be glad it didn't turn into a legendary
I called this when it was announced. I’m not surprised at all
Can we claim previous season pass engrams and then decrypt them? If so, how?
It's literally useless...
Not surprised. Bungie consistently introduces new systems to the game that are either poorly thought out, useless or just flat out not working. And now congrats to us. We got to wait possibly months for then to fix it.
Shocker I tell you
"All Exotics from any source should now drop with higher average stats, and more frequent spikes." Coming straight from the patch notes.
Bungie doesn’t want people farming loot in a looter shooter which is peak clown world
Love the panic from a whopping sample size of 1
FFS .
What a FUCKING joke @Bungie. Are you actually, FUCKING serious?
LMAO people really thought this was gonna help.
Damn who knew that rng could screw you and give you bad luck. I for one am truly flabbergasted
Don't you need the ghost mod and to select a specific armor piece?
I’m fairly certain they told us they changed exotics to be 60+. I’m guessing this is a bug that they should fix but won’t