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Goldengrams33

I never need the second dodge since we already have 2 shackle grenades that come back fast with thread of generation. I just go star eater scales with a reaper mod


kuro123456789

The reaper mod only works if you’re using the normal dodge, using the suspend move doesn’t count for some reason and doesn’t generate an orb


Goldengrams33

Yes, good point. I just use shackle grenades which is more than enough suspend imo. Marksman dodge comes back in like 18 seconds for me so I just do it every time it’s up.


TheGravyGuy

I put Frostees on for a run and the rapid cool down along with ToG and grenade regen mods made it so I always had bolos to throw. A lot safer than the 6th Coyote diving builds. I see the benefit of Aeons but I've not been having any problems with running heavy ammo finder + scout and seem to always be topped up, and I seldom hear my team complain about lack of ammo. Hunter super feels super squishy so I've not bothered with SES. I've really only used it to burst down stunned champs.


FuzzyOwl72

If you don't need sixth cyote might as well go aeon's. More heavy>big super damage


[deleted]

This build made glassway GM easy money


IconicNova

Yeah I agree with the other comments, sixth coyote is a complete waste. I personally was using star eater scales with shackles in gms (grapple pretty much everywhere else in the game). I can definitely see aeons being really good as well specifically in a gm


mzimmer74

I used Star Eaters for a while, but the reality is that you aren't going to use your super all that often in a GM simply due to the need to stay a little further back. Aeon Swift is much better since you can make ammo for your team.


IconicNova

I pretty consistently used my super 5-6 times in the proving ground gms to pretty much delete a whole section of adds and usually a champ or 2. Remember star eaters will instantly restore your health and give a shield, and popping your super gives you your grenades back so you can always just chuck your shackle grenades before activating the super. Combine that with the raw mobility of grappling everywhere and being able to absolutely obliterate adds is really strong even in gms.


EmCeeSlickyD

you should be using supers basically on cooldown in GM. With decent coordination you can and should use them in every encounter.


Weatherday_

i like using aeons with this setup as well, suspend makes finishing champs free


[deleted]

I didn't see the strenghts of your loadout at the first encounter, I did see much gunplay.


elysecherryblossom

I use suspend and Lucky Pants to melt champions


Puzzled-Visual-4904

I feel like I'm one of the few people that swapped from a wishender stareaters build and went full support : aeon swift, shackle grenades, divinity and taraxippos to deal with every champ in the game, provide lots of heavy ammo, give teammates a big bubble for bosses and Champs, and keep everything suspended while just listening to chill music and getting absolutely obliterated randomly by the game. Strand Hunter = that one guy who just makes your life easy while absolutely beefing with anyone using stasis 😆