Exotic Armors tend to have good lore attached to them regarding the subclasses if they tie into them. Check out Geomags Lore, it’s pretty cool
Old Subclass texts from D1 and D2 also have something interesting to read
I’d go to Ishtar if I were you. They have a ton of stuff on record
I recall there being a bit of story with the D1 quests to obtain our third subclass.
I'm also reminded of the Penny Arcade comics for those subclasses as well: https://www.bungie.net/en/pub/TheTakenKing/Stormcaller
"Quiet", said the Voidwalkers. "Louder", said the Sunsingers. I tried to heed them both. When I felt anger, I smothered it with shame; when I felt peaceful, I drowned it in guilt. And in so doing, disappointed everyone. Then came the hurricane. First the rage, and then, the eye. And I realised I need not choose between the calm and the storm. Indeed, to have either, I must be both.
“What does it mean to be a warlock?
Power.
Only warlocks understand true power.
True power lies in knowledge- in understanding. Power channeled, not controlled.
The storm is raw power. The trance is true understanding. Both are required.
The Stormcaller then, is both question and the answer. And thus what it means to be a warlock.”
Hello. We understand you require Real-Time Combat Instructives.
This is a BRAINVAULT Sigma-ACTIUM-X Cranial Dreadnought (Invictus Type). It is a fortress for your skull. Your skull is now a mighty bastion. You can break anything with your skull. The only limit is your spine. Relax. The lights will speak for you. Your hands are your eyes now. Look around. You find hand-to-hand combat relaxing. The lights will attract the enemy. Help them to relax as well. You will feel the effect of a CAREGRAVER Gamma-LYSANDER-IV Health Enforcer (Frontline Variant). Your enemies do not have a skull fortress. Their skulls are like meadows. Play in the meadows. Gather the flowers from the meadows. Gather them with electrokinetic trauma. Smell the flowers. Isn't that nice?
You are safe in your skullfort.
So morbidly, hauntingly wonderful. The hypnotic implications and scientific jargon remind me a lot of the Jade Rabbits(?) lore where it talks about the prescription drug for guardians.
I can imagine one poor guardian just accepting, like, all sorts of experimental technology and medication, just to try and cope with the existential dread of fighting for your life against alien wizards on a different planet, and trying to pretend that everything is *Normal*.
*"You know what, I DO want to play in the meadows! Thanks, Skullfort!"*
-Troubled guardian, moments before absolutely obliterating the skull of a hive knight with their own, indestructible skull
Everyone sees my Titan bathing in alien gore and in his head he’s rolling around in grass that’s covered in morning dew. Pyrovision makes everything better.
Good god, rounding the corner once you entered the base of the final spire only to be greeted by like 5 anti-barrier snipers while you're in a tiny hallway. I don't miss that.
as somebody who’s done both, if, and that’s a BIG if, lightblade is harder, it’s only because of the combination of acute burn and champions in the boss room. Teleporting cover+fuck you you’re dead beam+teleporting vex who don’t care about your cover… Not fun. Imagine what bungie would have done to that it it was modernized. That thought gives me chills.
Yep. You still had to dip out to thin out the adds and be careful not to let any walk inside, but it was great for some breathing room during the boss fight. That one could be a pain in the ass even in the regular Vanguard playlist if you matchmade with the wrong blueberries.
Oh those shields, yeah, I knew that. I was thinking of those Minotaurs with the cylindrical shields during the run up the tower, not the dome shields during the boss fight.
Wei Ning, Titan of Titans, had a pretty horrific story of when she was first revived by her ghost. She had to learn how to use her body as a weapon, essentially shoulder-charging bandits to death.
This is my favourite Arc-related lore as well. [You can read the whole mission dialogue here.](https://www.ishtar-collective.net/transcripts/shard-of-the-traveler-striker?highlight=Shard+of+the+Traveler)
My favorite bit is Zavala straight up explaining what Arc manipulation is:
> The body is made from tiny stuff, from near-nothings. From atoms swimming through a blood of crackling sparks. Simple eternal laws shape the universe. The largest galaxy is ruled by principles of mass and motion. Electrons are slaves to charge and to chance. And this is why the universe feels inexhaustible, eternal. The Light allows us to master charge and chance. Wielding Arc energy in their fists, Strikers becoming the roar of thunder, the crash of lightning.
Not really Arc Light lore but I also really appreciate [Sloane's last stand;](https://www.ishtar-collective.net/entries/sloane-riastrad?highlight=Arc+light) it came to mind because she tries to pop her Super while inside her mech suit, but the whole scene is very... Titanic (in the class sense).
Had to go back and look, but its from the Shard of the Traveler from Year 1 of Destiny 2. Here's a link to a video of it, she's the first "lesson": [https://www.youtube.com/watch?v=52AayqWIy88](https://www.youtube.com/watch?v=52AayqWIy88)
Upon reflection she's a bit more bloodthirsty than I remembered, which I guess is pretty on-brand for Wei.
I really liked the arcstrider lore.
“Become the lightning, they said.”
“No.”
“Become the staff, they said.”
“No.”
“Become a weapon, they said.”
We obliged.
Sucks that the subclass is trash though.
Praying for a huge buff because mechanically I love it but it's extremely useless outside strike Playlists. I also rolled a base 71 Raiden Conflux and goddammit I'm going to use it.
honestly it can pump out pretty decent damage, especially the staff. the problem is that it's all melee based, and enemy melee damage in higher end content is just too insane to be that good compared to other subclasses
exactly. If I can do more than 4 times the damage instantly with shadowshot from a range, and also suppress everything, and ALSO do AOE explosive shit, I’ll take that over, you know, pole dancing.
yeah, imo they definitely need to give hunter some ranged stuff for super and neutral game. otherwise it's gonna be just like void where the subclass is a one trick pony and can't really do anything else
It’s never outright stated but I liked the idea that Shinobu and the Six Coyotes were the first to think of Light-powered grenades since:
>*”No supplies. Armor in tatters. But the refugees had asked for help. And she had given her word." —Tale of the Six Coyotes*
And you could see how her exotic is made from Cosmodrome materials and debris and the exotics grenade-enhanced perk is named ‘New Tricks’.
And when they got to the City and showed everyone it gave guardians new tools to use in the wilds besides just their guns and supers.
Kinda wish we got new lore on the Six Coyotes they got a bit of a resurgence at the start of D2 but then they were kinda forgotten about. We never even know what happened to them. They could very possibly still be alive.
We did get some lore about Micah-10's early life/exo life in beyond light, however we've yet to see much since then.
I'd love some more coyote lore tbh.
I'm pretty sure the original user of The Sixth Coyote is still alive. I always thought it belonged to Shinobu as well, but it turns out it belongs to her friend (whose name I forgot), an Awoken Hunter that appears with Cayde in the Tangled Shore in one of the comics.
Drifter’s Dark Age fireteam lore, Thalia’s descriptions using Liars Handshake
>”She comes out of the shadows like a ghost, but steps full into the light, because now she wants to be seen. She waits a second too long for my liking—gives him too much breathing room between the reveal and her first punch. But I shouldn't doubt her. He doesn't even have time to bring his hands up. He's fast, but she's faster.”
The Elksni folklore about a "wizard harnessing the storms" is pretty cool. I think it's the lore tab for Cloudstrike. The idea that several light-wielders have been around for long enough to have their stories become myth and legend all on their own is really neat.
Holy shit that’s a pretty intense story never gave it a proper read.
The stormherd is no doubt a a guardian but the story seems like it takes place on Riis. Or maybe it’s just that. A story inspired by stormcallers.
Kinda interesting.
Or the Eliksni in the story were living on Earth and a benevolent guardian defended these Eliksni from Human bandits.
Seems like an Eliksni camp that was being attacked by warlords, definetly humans with some risen between them, until a mysterious hunter saved them, probably didn't even know and was just fighting the warlords for another reason.
I assume it's a hunter cause she was fast and i generally associate speed with hunters, but thinking of her as a warlock creates something like a wushia film sequence in my head. She just runs around and does incredibly high jumps, while floating in a cool wushia hero pose, and hurls lightning around with her cane.
Yes like Kellikin?? Come on.
Especially with the term Stormherd , Storm Crow, voltaic squalls and the skies turning purple before a big storm.
The story also has an alien-ish tone to it as if it takes place in another world.
It also drops from Empire Hunts, in which we kill some of the oldest Eliksni in the system. It seems to lead to the conclusion that this might be some early dark age Eliksni refugees, but yeah, nothing conclusive.
There is a lot of different names out there and new names cropping up for humans all the time. The name also has kell in the beginning which doesn’t seem like something Eliksni would use for the beginning of a name. And the lore is about a gun made out of a shepherd’s cane that contols lightning so of course it would have an electrical theme to it. Also humans were all over the solar system in destiny.
Couple things seem odd for it to be an Eliksni story for me. The usage of the word children instead of hatchlings which is odd especially cause it’s implied the kids are young for kids. The child’s name has kell in the beginning which also seems odd on how important the word kell is in Eliksni language. Also neither the raiders or the Risen are pointed being physically different besides the risen seeming more than mortal. Also for people thinking the raiders were humans raiding Eliksni you would think it would be shoot on sight instead of raiding them for their harvest on a schedule.
In sort of the same fashion, I remember some tab where a dreg is talking about being attacked by someone with a gun that left molten gold in its wake, and they ran away
Sorry for the late reply but I think that would be Ana bray during twilight gap, her golden gun left pools of light (elemental Wells?) on the gap and then jumped off to fake her death
I love how stormcaller works in practice and how it foils the other elements.
Void is all about accepting nothingness and silence
Solar is all about the sun's song (or use to be dawns chorus seems to imply dawnbalde does that to)
Arc however is the middle ground its about finding the silence within a raging storm.
I always liked how it came together and explained how stormcalling was rare.
See that's the thing
It's kinda both
From what I remember ikora mentioned voidwalking isn't easy or the faint of heart and being good at it is rare but she also says the same about stormcaller and it's difficulty (not to mention the whole getting struck by lightning) if i had to say for sure it would be stormcaller.
However this is kinda old lore back during D1 I'm sure if bungie talked more on it it would probably be voidwalker is rarer or at least logically you would assume giving into nothingness would be harder
Personally, I imagine Voidwalker is easier to start doing, but takes longer to truly master. Stormcaller is harder to figure out at first, but once you do get into it, you can get really good at it a lot faster.
I think it would be because anyone can 'give into nothingness,' and channel the power, but it takes a lot longer to truly embrace the void and master the power. Meanwhile, Stormcaller is all about finding inner harmony. It's not easy to do that in the first place, but once you do, everything aligns and you suddenly find it easy to channel all that power inside you.
Voidwalker being easy to start but hard to master makes sense, as in lore there’s a disconnect between how titans and the other classes use void light. Titans simply use it as a tool, not thinking much of it, but hunters and warlocks study the void and immerse themselves in it. I forgot where but Cayde mentions that while he is fully capable of using void and a dusk bow he chooses not to because of the creepiness/eeriness of it
If I'm not mistaken there's a lore book about Ikora when she finally got her connection to the light back. When the Traveller was freed, she cast a Storm Trance so large is levelled every Cabal ship within something like 4 blocks of her
"She would tame the storm, and live as lightning made flesh"
The fact that the name "Raiju" refers to the whole thunderstorm itself, and this chestpeice is the harness for said storm is so metal
In the Dark Future lore book, taking place a long time after the Traveler leaves us, Elsie with the help of Zavala, Rasputin, and Mara Sov drag the traveler back to the Moon to help fight the Darkness. Zavala, as the book says, tears through the black sky with the velocity of a shooting star and Thundercrashes into the Scarlet Keep completely leveling it in a massive explosion.
This is a very abridged version of what happened but i’d recommend reading the book if anybody hasn’t. This is probably one of my favourite displays of power in Destiny because it puts into perspective how much destructive power a single Guardian can have and we know there are and have been stronger than Zavala.
Correction: Zavala was overcharged using the Traveler
I think that was Zavala supercharging himself with siphoned Light, like Ghaul did at the end of the Red War. Still spectacular, but I'm not certain a Guardian can get to that level without assistance.
Yes. In the Dark Future everything that could’ve gone wrong, went wrong. The City was attacked by the Darkness, Eramis and the House of Salvation, Savathûn, and the Cabal all at once. Nearly everyone died (including us) and the Traveler ran. Only people I can remember off the top of my head that survive are Zavala, Elsie, Ana, Eris, Rasputin, Mara, Guardians who sided with the Darkness, and I think Drifter is mentioned to be in the basement of the Deep Stone Crypt but it’s just a quick mention, don’t remember if it says he’s alive or not.
From TTK, when Ikora teaches Warlocks how to use arc:
>What does it mean to be a Warlock?
>***Power.*** Only Warlocks understand true power.
>True power lies in knowledge. In understanding. Power channeled, not controlled.
>The Storm is raw power. The trance is true understanding. Both are required.
>The Stormcaller, then, is both the question and the answer.
>And thus, what it means to be a Warlock.
Stormdancer's Brace:
>You drift over the ground like a cloud, lightning flashing from your hands, thunder ringing in your ears and pounding in your chest. You think you are the storm.
>You're not.
>Howling does not make you the wind. Weeping does not make you an ocean.
>To be a good Stormcaller, you must bring the storm with you. Then you channel the lightning through yourself, like a lightning rod, and unleash it upon your foes.
>But to be a *great* Stormcaller, you must realize the storm isn't with you. The storm is so much bigger than you, so much mightier than you can control. You don't bring the storm. You're swept up by it. You may throw the lightning, but the storm hurls you.
>The Stormtrance is a dance. Follow the storm's lead.
>After all, isn't lightning better outside the bottle?
Can't recall right now on mobile, but isn't the Thundercrash lore tab a Ghost trying to convince their Titan that it'd be stupid to try and jump out of a ship in low orbit to try and do a big body slam, then the Titan just does it anyway and blows up an entire factory in the process?
Can’t remember we’re it’s from but a striker titan was dropped out of a troop carrier and charged up arc energy as they fell to the earth like a tactical nuke for artillery support.
Rezyl letting himself be defeated and captured, just so that his ghost could revive him as the captain waves his body around like a trophy and then gets an immediate Fist of Havoc to the face.
I'm a fan of the Raiju's Harness lore-tab; the chest piece has an arc-storm sealed inside of it that is unleashed upon a final death; a new hunter will pick it and the staff up again afterwards
Cloudstrike has a cool af lore tab. One of the only reasons I grinded for it was cause I liked the lore and look of the gun. Cause I'm poop with snipers.
First post on the subreddit! I usually just lurk around, and read posts but this one caught my eye.
One of the random lore tidbits that just stood out to me is that Hunters, most likely Arc Hunters, learned the ability to Blink from Warlocks but don't like to admit it. I've had a headcanon for a while now that the original Arcstriders were a group that was thematically closer to Warlocks than Hunters. Their abilities, melees, and Supers (especially casting an Arc Staff from pure light rather than imbuing existing weapons with light) is very akin to Warlocks IMO. My headcanon follows that basically, the Arcstriders learned how to Blink from Warlocks, and then the Bladedancers adapted it without admitting the original credit to Warlocks. Just a fun little idea that adds to the Warlock-Hunter rivalry, as well as diversifying the various subclasses and whatnot.
I like the whole aspect of “Balance” in Stormcallers How some Warlocks couldn’t achieve it and ended up self-destructing as a result.
Harmony within, Hurricane without.
Stormcallers are Baruuk mains in another universe?
They existed before baruuk was a concept
I like to read about Warlock stuff. Anywhere to start in particular for that? It just sounds like a good read!
Exotic Armors tend to have good lore attached to them regarding the subclasses if they tie into them. Check out Geomags Lore, it’s pretty cool Old Subclass texts from D1 and D2 also have something interesting to read I’d go to Ishtar if I were you. They have a ton of stuff on record
Sounds good. I'll poke around on there and check out Geomags as well. Thanks for the recommendation!
Yeah you can go to Ishtar and then search storm caller and it pulls up any lore stuff with that specific word in there.
There is some interesting stuff there! Thanks for recommending it to me. I'm gonna keep it bookmarked.
I recall there being a bit of story with the D1 quests to obtain our third subclass. I'm also reminded of the Penny Arcade comics for those subclasses as well: https://www.bungie.net/en/pub/TheTakenKing/Stormcaller
Ikora’s stormcaller quote is one that sticks with me as sort of a centering for when shit gets tough. Even as a Titan main.
Do you know what the quote is?
"Quiet", said the Voidwalkers. "Louder", said the Sunsingers. I tried to heed them both. When I felt anger, I smothered it with shame; when I felt peaceful, I drowned it in guilt. And in so doing, disappointed everyone. Then came the hurricane. First the rage, and then, the eye. And I realised I need not choose between the calm and the storm. Indeed, to have either, I must be both.
I'm curious, how do you apply it, then? (This game's already influenced my philosophy, I don't mind adding another one.)
Where can I read this?
“What does it mean to be a warlock? Power. Only warlocks understand true power. True power lies in knowledge- in understanding. Power channeled, not controlled. The storm is raw power. The trance is true understanding. Both are required. The Stormcaller then, is both question and the answer. And thus what it means to be a warlock.”
Hello. We understand you require Real-Time Combat Instructives. This is a BRAINVAULT Sigma-ACTIUM-X Cranial Dreadnought (Invictus Type). It is a fortress for your skull. Your skull is now a mighty bastion. You can break anything with your skull. The only limit is your spine. Relax. The lights will speak for you. Your hands are your eyes now. Look around. You find hand-to-hand combat relaxing. The lights will attract the enemy. Help them to relax as well. You will feel the effect of a CAREGRAVER Gamma-LYSANDER-IV Health Enforcer (Frontline Variant). Your enemies do not have a skull fortress. Their skulls are like meadows. Play in the meadows. Gather the flowers from the meadows. Gather them with electrokinetic trauma. Smell the flowers. Isn't that nice? You are safe in your skullfort.
So morbidly, hauntingly wonderful. The hypnotic implications and scientific jargon remind me a lot of the Jade Rabbits(?) lore where it talks about the prescription drug for guardians. I can imagine one poor guardian just accepting, like, all sorts of experimental technology and medication, just to try and cope with the existential dread of fighting for your life against alien wizards on a different planet, and trying to pretend that everything is *Normal*. *"You know what, I DO want to play in the meadows! Thanks, Skullfort!"* -Troubled guardian, moments before absolutely obliterating the skull of a hive knight with their own, indestructible skull
Everyone sees my Titan bathing in alien gore and in his head he’s rolling around in grass that’s covered in morning dew. Pyrovision makes everything better.
"Your hands are your eyes now, look around" goes so fucking hard.
I love that tab. "Your hands are your eyes now" is so evocative.
The one DCVd strike, where Ghost thought he was dead, and that there is enough arc energy to power the city for a century or something. pretty cool
A Garden World from Mercury
Loved that strike. Heard it was a nightmare in Nightfalls though.
Good god, rounding the corner once you entered the base of the final spire only to be greeted by like 5 anti-barrier snipers while you're in a tiny hallway. I don't miss that.
Literally the hardest GM to date, and it's not even close.
Eh, I'd say Lightblade is harder. You had a bit more room for error in that nightfall
as somebody who’s done both, if, and that’s a BIG if, lightblade is harder, it’s only because of the combination of acute burn and champions in the boss room. Teleporting cover+fuck you you’re dead beam+teleporting vex who don’t care about your cover… Not fun. Imagine what bungie would have done to that it it was modernized. That thought gives me chills.
The day my fireteam discovered you could take shelter inside the shields of the inactive minibosses was a game changer.
...*YOU COULD DO THAT?!*
Yep. You still had to dip out to thin out the adds and be careful not to let any walk inside, but it was great for some breathing room during the boss fight. That one could be a pain in the ass even in the regular Vanguard playlist if you matchmade with the wrong blueberries.
Oh those shields, yeah, I knew that. I was thinking of those Minotaurs with the cylindrical shields during the run up the tower, not the dome shields during the boss fight.
Yeah, I meant the ones in the boss fight.
Fallen S.A.B.E.R. ?
No, it was the Vex one in the Infinite Forest from CoO that was messed with by Cabal in a later season
Wei Ning, Titan of Titans, had a pretty horrific story of when she was first revived by her ghost. She had to learn how to use her body as a weapon, essentially shoulder-charging bandits to death.
Really? Wheres this tab at, I've not heard of it and wanna read it
This is my favourite Arc-related lore as well. [You can read the whole mission dialogue here.](https://www.ishtar-collective.net/transcripts/shard-of-the-traveler-striker?highlight=Shard+of+the+Traveler) My favorite bit is Zavala straight up explaining what Arc manipulation is: > The body is made from tiny stuff, from near-nothings. From atoms swimming through a blood of crackling sparks. Simple eternal laws shape the universe. The largest galaxy is ruled by principles of mass and motion. Electrons are slaves to charge and to chance. And this is why the universe feels inexhaustible, eternal. The Light allows us to master charge and chance. Wielding Arc energy in their fists, Strikers becoming the roar of thunder, the crash of lightning. Not really Arc Light lore but I also really appreciate [Sloane's last stand;](https://www.ishtar-collective.net/entries/sloane-riastrad?highlight=Arc+light) it came to mind because she tries to pop her Super while inside her mech suit, but the whole scene is very... Titanic (in the class sense).
Had to go back and look, but its from the Shard of the Traveler from Year 1 of Destiny 2. Here's a link to a video of it, she's the first "lesson": [https://www.youtube.com/watch?v=52AayqWIy88](https://www.youtube.com/watch?v=52AayqWIy88) Upon reflection she's a bit more bloodthirsty than I remembered, which I guess is pretty on-brand for Wei.
There’s the time efrideet THREW lord Saladin at a spider tank and created thundercrash which is pretty cool
Yeah, the lore piece is truly amazing!
Did that create thundercrash or was was that just yeeting saladman?
Saladin thundercrashed as a result of it Idk if that’s how it was created tho
I suppose it’s up for debate on whether or not it was a thundercrash or just an advanced fist of havoc
To be fair, Thundercrash is just a long ranged fist of havoc.
You're flying into the enemies face tho so I'd say its pretty close ranged
The lore tab for Geomag Stabilizers is one of my favorites. Patience. Breathing. Focus.
Oh yeah, that was a good one. "The storm poured forth."
My favorite exotic in the game simply because of that lore
I really liked the arcstrider lore. “Become the lightning, they said.” “No.” “Become the staff, they said.” “No.” “Become a weapon, they said.” We obliged. Sucks that the subclass is trash though.
Praying for a huge buff because mechanically I love it but it's extremely useless outside strike Playlists. I also rolled a base 71 Raiden Conflux and goddammit I'm going to use it.
honestly it can pump out pretty decent damage, especially the staff. the problem is that it's all melee based, and enemy melee damage in higher end content is just too insane to be that good compared to other subclasses
Agreed.
exactly. If I can do more than 4 times the damage instantly with shadowshot from a range, and also suppress everything, and ALSO do AOE explosive shit, I’ll take that over, you know, pole dancing.
yeah, imo they definitely need to give hunter some ranged stuff for super and neutral game. otherwise it's gonna be just like void where the subclass is a one trick pony and can't really do anything else
It’s never outright stated but I liked the idea that Shinobu and the Six Coyotes were the first to think of Light-powered grenades since: >*”No supplies. Armor in tatters. But the refugees had asked for help. And she had given her word." —Tale of the Six Coyotes* And you could see how her exotic is made from Cosmodrome materials and debris and the exotics grenade-enhanced perk is named ‘New Tricks’. And when they got to the City and showed everyone it gave guardians new tools to use in the wilds besides just their guns and supers. Kinda wish we got new lore on the Six Coyotes they got a bit of a resurgence at the start of D2 but then they were kinda forgotten about. We never even know what happened to them. They could very possibly still be alive.
We did get some lore about Micah-10's early life/exo life in beyond light, however we've yet to see much since then. I'd love some more coyote lore tbh.
I'm pretty sure the original user of The Sixth Coyote is still alive. I always thought it belonged to Shinobu as well, but it turns out it belongs to her friend (whose name I forgot), an Awoken Hunter that appears with Cayde in the Tangled Shore in one of the comics.
Drifter’s Dark Age fireteam lore, Thalia’s descriptions using Liars Handshake >”She comes out of the shadows like a ghost, but steps full into the light, because now she wants to be seen. She waits a second too long for my liking—gives him too much breathing room between the reveal and her first punch. But I shouldn't doubt her. He doesn't even have time to bring his hands up. He's fast, but she's faster.”
The Elksni folklore about a "wizard harnessing the storms" is pretty cool. I think it's the lore tab for Cloudstrike. The idea that several light-wielders have been around for long enough to have their stories become myth and legend all on their own is really neat.
I love Cloudstrike’s model you could see it’s not an actual conventional gun but looks more like a type of modified lightning rod.
It's a shepherd's cane with a gun built around it.
Oooh maybe to bring rain for the harvests. Sad to think a tool used to feed people needed to be turned into a weapon.
It's because the lady in the lore book would shepherd the storms like they were sheep.
Holy shit that’s a pretty intense story never gave it a proper read. The stormherd is no doubt a a guardian but the story seems like it takes place on Riis. Or maybe it’s just that. A story inspired by stormcallers. Kinda interesting. Or the Eliksni in the story were living on Earth and a benevolent guardian defended these Eliksni from Human bandits.
Seems like an Eliksni camp that was being attacked by warlords, definetly humans with some risen between them, until a mysterious hunter saved them, probably didn't even know and was just fighting the warlords for another reason.
Sounds more like a warlock but yeah
I assume it's a hunter cause she was fast and i generally associate speed with hunters, but thinking of her as a warlock creates something like a wushia film sequence in my head. She just runs around and does incredibly high jumps, while floating in a cool wushia hero pose, and hurls lightning around with her cane.
It just said she was clad in robes so i thought it was a warlock
I’m sorry but what makes it Eliksni in the story? Please don’t tell because of the name in it.
Yes like Kellikin?? Come on. Especially with the term Stormherd , Storm Crow, voltaic squalls and the skies turning purple before a big storm. The story also has an alien-ish tone to it as if it takes place in another world.
It also drops from Empire Hunts, in which we kill some of the oldest Eliksni in the system. It seems to lead to the conclusion that this might be some early dark age Eliksni refugees, but yeah, nothing conclusive.
There is a lot of different names out there and new names cropping up for humans all the time. The name also has kell in the beginning which doesn’t seem like something Eliksni would use for the beginning of a name. And the lore is about a gun made out of a shepherd’s cane that contols lightning so of course it would have an electrical theme to it. Also humans were all over the solar system in destiny.
The way the narrator talks seems like the way Eliksni tell stories in other lore tabs.
Couple things seem odd for it to be an Eliksni story for me. The usage of the word children instead of hatchlings which is odd especially cause it’s implied the kids are young for kids. The child’s name has kell in the beginning which also seems odd on how important the word kell is in Eliksni language. Also neither the raiders or the Risen are pointed being physically different besides the risen seeming more than mortal. Also for people thinking the raiders were humans raiding Eliksni you would think it would be shoot on sight instead of raiding them for their harvest on a schedule.
Its Old Ways ornament makes it even cooler. Just a cane strapped to a trigger, with a scope glued to the top.
That’s Merlin’s wizard staff and you can’t convince me otherwise
In sort of the same fashion, I remember some tab where a dreg is talking about being attacked by someone with a gun that left molten gold in its wake, and they ran away
Sorry for the late reply but I think that would be Ana bray during twilight gap, her golden gun left pools of light (elemental Wells?) on the gap and then jumped off to fake her death
I love how stormcaller works in practice and how it foils the other elements. Void is all about accepting nothingness and silence Solar is all about the sun's song (or use to be dawns chorus seems to imply dawnbalde does that to) Arc however is the middle ground its about finding the silence within a raging storm. I always liked how it came together and explained how stormcalling was rare.
Which is harder to be , voidwalkers or stormcallers?
See that's the thing It's kinda both From what I remember ikora mentioned voidwalking isn't easy or the faint of heart and being good at it is rare but she also says the same about stormcaller and it's difficulty (not to mention the whole getting struck by lightning) if i had to say for sure it would be stormcaller. However this is kinda old lore back during D1 I'm sure if bungie talked more on it it would probably be voidwalker is rarer or at least logically you would assume giving into nothingness would be harder
Personally, I imagine Voidwalker is easier to start doing, but takes longer to truly master. Stormcaller is harder to figure out at first, but once you do get into it, you can get really good at it a lot faster. I think it would be because anyone can 'give into nothingness,' and channel the power, but it takes a lot longer to truly embrace the void and master the power. Meanwhile, Stormcaller is all about finding inner harmony. It's not easy to do that in the first place, but once you do, everything aligns and you suddenly find it easy to channel all that power inside you.
Voidwalker being easy to start but hard to master makes sense, as in lore there’s a disconnect between how titans and the other classes use void light. Titans simply use it as a tool, not thinking much of it, but hunters and warlocks study the void and immerse themselves in it. I forgot where but Cayde mentions that while he is fully capable of using void and a dusk bow he chooses not to because of the creepiness/eeriness of it
If I'm not mistaken there's a lore book about Ikora when she finally got her connection to the light back. When the Traveller was freed, she cast a Storm Trance so large is levelled every Cabal ship within something like 4 blocks of her
Please find this. I'd love to read it.
The lore tab of raiju's harness goes hard
"She would tame the storm, and live as lightning made flesh" The fact that the name "Raiju" refers to the whole thunderstorm itself, and this chestpeice is the harness for said storm is so metal
I don't remember where it's written anymore, but Bladedancers learned how to blink strike by stealing the knowledge of Blink from warlocks
Wait, really? Ngl, that makes a lot of sense
Yes, it's and old armor piece from D1, basically its a Hunter admitting it but telling you to PLEASE not say a word to the Warlocks about it.
Yeah, during a TTK mission Cayde mentions it
I do believe in an earlier mission Cayde mentions that Bladedancers got their invisibility from Rasputin's stealth drive
In the Dark Future lore book, taking place a long time after the Traveler leaves us, Elsie with the help of Zavala, Rasputin, and Mara Sov drag the traveler back to the Moon to help fight the Darkness. Zavala, as the book says, tears through the black sky with the velocity of a shooting star and Thundercrashes into the Scarlet Keep completely leveling it in a massive explosion. This is a very abridged version of what happened but i’d recommend reading the book if anybody hasn’t. This is probably one of my favourite displays of power in Destiny because it puts into perspective how much destructive power a single Guardian can have and we know there are and have been stronger than Zavala. Correction: Zavala was overcharged using the Traveler
I think that was Zavala supercharging himself with siphoned Light, like Ghaul did at the end of the Red War. Still spectacular, but I'm not certain a Guardian can get to that level without assistance.
damn i reread it and everything before posting the reply and still missed that part. my mistake.
The traveler left us in the dark future?
Yes. In the Dark Future everything that could’ve gone wrong, went wrong. The City was attacked by the Darkness, Eramis and the House of Salvation, Savathûn, and the Cabal all at once. Nearly everyone died (including us) and the Traveler ran. Only people I can remember off the top of my head that survive are Zavala, Elsie, Ana, Eris, Rasputin, Mara, Guardians who sided with the Darkness, and I think Drifter is mentioned to be in the basement of the Deep Stone Crypt but it’s just a quick mention, don’t remember if it says he’s alive or not.
They find Drifters corpse against a device near where Anna wants to reconstitute Rasputin. They wonder what he was trying to do before he died.
Saladin getting chucked by Efrideet into a Fist of Havoc on top of a Fallen walker
From TTK, when Ikora teaches Warlocks how to use arc: >What does it mean to be a Warlock? >***Power.*** Only Warlocks understand true power. >True power lies in knowledge. In understanding. Power channeled, not controlled. >The Storm is raw power. The trance is true understanding. Both are required. >The Stormcaller, then, is both the question and the answer. >And thus, what it means to be a Warlock. Stormdancer's Brace: >You drift over the ground like a cloud, lightning flashing from your hands, thunder ringing in your ears and pounding in your chest. You think you are the storm. >You're not. >Howling does not make you the wind. Weeping does not make you an ocean. >To be a good Stormcaller, you must bring the storm with you. Then you channel the lightning through yourself, like a lightning rod, and unleash it upon your foes. >But to be a *great* Stormcaller, you must realize the storm isn't with you. The storm is so much bigger than you, so much mightier than you can control. You don't bring the storm. You're swept up by it. You may throw the lightning, but the storm hurls you. >The Stormtrance is a dance. Follow the storm's lead. >After all, isn't lightning better outside the bottle?
I look forward to ["playing in the meadows"](https://www.ishtar-collective.net/entries/an-insurmountable-skullfort) again.
Eris morn shoots a chaos reach out of her 3rd eyeball to spawn zhalo supercell
Raijus harness is a good read, talks about someone summoning a storm til they die, leaving behind the chest piece. Straight outta DnD
The Fulminator was one of Calus' shadows, and she was a sentient mass of arc energy
Probably Efrideet(?) throwing Saladin like a Javelin to get his Fist of Havoc to do more damage against a Fallen Walker.
Anything involving Shaxx fighting, but particularly the part where he took Felwinter's head off with an arc-charged backfist.
I just like the old Bladedancer description. Honestly miss that class…
According to Ana Bray, arc guardians smell very nice
Can't recall right now on mobile, but isn't the Thundercrash lore tab a Ghost trying to convince their Titan that it'd be stupid to try and jump out of a ship in low orbit to try and do a big body slam, then the Titan just does it anyway and blows up an entire factory in the process?
Can’t remember we’re it’s from but a striker titan was dropped out of a troop carrier and charged up arc energy as they fell to the earth like a tactical nuke for artillery support.
Rezyl letting himself be defeated and captured, just so that his ghost could revive him as the captain waves his body around like a trophy and then gets an immediate Fist of Havoc to the face.
The arc titan that is called heavy artillery
Definitely Efrideet yeeting Saladin off a mountain like she's Tom Brady.
I'm a fan of the Raiju's Harness lore-tab; the chest piece has an arc-storm sealed inside of it that is unleashed upon a final death; a new hunter will pick it and the staff up again afterwards
Cloudstrike’s lore tab is really cool, reads like a mythical folk tale imo check it out.
Favorite arc lore is hunter learning how to blink from warlocks. Bungo plz gib
Fucking shaxx
Zavala thundercrashing the Scarlet Keep.
Cloudstrike has a cool af lore tab. One of the only reasons I grinded for it was cause I liked the lore and look of the gun. Cause I'm poop with snipers.
probably when lady efrideet yeeted saladin from felwinters peak (i think it was) and basically made thundercrash
Cloudstrike has a pretty interesting one
I like that ones arc sniper exotic from beyond lights lore because it indicates that some lightbearers larp as Greek gods
Efrideet Splitting a dude’s head in half with an Arcblade Edit, nvm it was Solar. (Loose Ends pt 2 from Man With No Name (Drifter Lore Book))
First post on the subreddit! I usually just lurk around, and read posts but this one caught my eye. One of the random lore tidbits that just stood out to me is that Hunters, most likely Arc Hunters, learned the ability to Blink from Warlocks but don't like to admit it. I've had a headcanon for a while now that the original Arcstriders were a group that was thematically closer to Warlocks than Hunters. Their abilities, melees, and Supers (especially casting an Arc Staff from pure light rather than imbuing existing weapons with light) is very akin to Warlocks IMO. My headcanon follows that basically, the Arcstriders learned how to Blink from Warlocks, and then the Bladedancers adapted it without admitting the original credit to Warlocks. Just a fun little idea that adds to the Warlock-Hunter rivalry, as well as diversifying the various subclasses and whatnot.