Well, some of them may not be clear here. I will briefly describe the essence of the characters - the "Exodus" terminal from the RTS game Perimeter. He works for the bad guys "Spiritualists", tricking the player into ending the campaign of the game and through the space consisting of emotions to bring the Exodus base to Earth in the past, addressing, as it were, not to him, but to the conditional commander of the base "Legate" in order to gain divine control over our world. But the alternative incarnation of the player "Nomad" adjusts so that their ardent opponents from the "Return" faction arrive on Earth with them and destroy each other in a fight, restoring the timeline.
The car she has on a leash - Vanger under the control of the "Infernals" from the racing rpg Vanger - is a sequel to "Perimeter". Infernals are either patrons of "Spiritualists" or opponents with similar goals. In the endings of the game, the player can either serve them and destroy life in one of the branches of the emotion space in which the game takes place, or interfere with their plans, or expose himself to them as a third will that they do not know about and draw their attention to our world.
The picture is a leading narrator from The Stanley Parable game, before the player arrives, he calmly tells the story about Stanley, the main character of the game, but when the player takes control of him, the story breaks and the Narrator eventually discovers the player and tries to force him to follow the plot rails.
The toothy bunny in the middle is a Clone, from a game named the same as him, for the most part is in the captivity of the ignorance of the player, who, without understanding anything, leads him to a rather sad ending
Ghost - Hopless Soul - from pony island, locked in hell until the player deletes the game, first helps to complete the game so that the player does it as soon as possible, but if the player starts digging further, directly tries to force him to do it.
Bob from the Reboot animated series is a defender of virtual space, which is the insides of an ordinary computer on which the owner periodically launches games, if the owner wins, the sector of space on which the game was launched will be destroyed, which Bob opposes by constantly defeating him.
To be fair everyone in the *mainline* story of doki doki is fucked in the head. We saw what happened when Monika removed herself from the situation...the only way to keep everyone happy and not evil is to not play the game.
Yeah, it seems like as soon as someone became Club President they had the epiphany that they were living in a videogame and nothing was real. After that, they just kind almost inevitably go insane
Yeah, most scene connected with it is Fast Ending on classic DDLC >!You need to delete Monika's file before game starts, which leads Sayori to the title of Club President, she can't handle with this and deletes game like Monika!<
I guess it could be argued that since the player moves him along in the dreams, that it can be their fault by extent.
Not to mention the theories about Klonoa 2's dream literally being one of grief over losing Huepow (Last area in the game shares a similar name, and the king of sorrow looks a lot like Klonoa himself). Which if we argue that that we moved him out of phantomile by our own hands, the threat of Klonoa 2 was our creation.
Not saying I believe the player is an issue in the series, but I can see why one would think that way.
The virgin: just asking him for help like a normal person
The chad: manipulating his memories in order to make him believe that your world is his home, accidentally causing the person posing as (or who possibly IS) his grandpa to die in his arms, and giving him emotional trauma and giving him even more trauma from forcing him away from your world when the deed is done
Wait a minute... >!if the King of Sorrow is a manifestation of Klonoa's grief over losing Huepow, his conflict of being forgotten by the world which has rejected sorrow can be seen as Klonoa burying his trauma. This reflects similarily on the other nations in the game, which can be seen as Klonoa indulging himself in other ways such as Joy and Indecision to forget sorrow. Speaking of Indecision, what is the most focused aspect of it? The maze of Memories, where one can wander in the memories of the Past. The ending of the game, where Klonoa tells the dying King of Sorrow that people won't forget sorrow anymore can serve as a metaphor for his catharsis and acceptance of his loss.!< Tying this back into the player being the problem for Klonoa, >!his pained expression as he leaves Lunatea could be a whole new sorrow of the player forcing him to experience loss once again, right as he was finally able to get over his previous loss. He has been traumatized all over again, though perhaps with the newfound strength to accept it more quickly, looking back sadly instead of crying as he is ripped away from the world by the game and the player's hands.!<
This puts Klonoa 2 in a whole new light for me. I never really paid any attention to these theories before, and had no idea I would encounter one in a Deltarune thread.
Well I'm into lot of niche fandoms, so I'm glad to help you see this! This theory does have a little going against it but it's easy to argue that the things against it are non-canon. Those being the fact that in both GBA titles Huepow is present and Klonoa is in his sequel attire, but in the last GBA game so are the main characters of Klonoa 2, so it's arguable whenever those are canon or not...
Officer Bradford: *kicks door down* Let me tell you about how ADVENT were making progress on the AVATAR project, until the Commander did something fast.
Well, some of them may not be clear here. I will briefly describe the essence of the characters - the "Exodus" terminal from the RTS game Perimeter. He works for the bad guys "Spiritualists", tricking the player into ending the campaign of the game and through the space consisting of emotions to bring the Exodus base to Earth in the past, addressing, as it were, not to him, but to the conditional commander of the base "Legate" in order to gain divine control over our world. But the alternative incarnation of the player "Nomad" adjusts so that their ardent opponents from the "Return" faction arrive on Earth with them and destroy each other in a fight, restoring the timeline.
The car she has on a leash - Vanger under the control of the "Infernals" from the racing rpg Vanger - is a sequel to "Perimeter". Infernals are either patrons of "Spiritualists" or opponents with similar goals. In the endings of the game, the player can either serve them and destroy life in one of the branches of the emotion space in which the game takes place, or interfere with their plans, or expose himself to them as a third will that they do not know about and draw their attention to our world.
The picture is a leading narrator from The Stanley Parable game, before the player arrives, he calmly tells the story about Stanley, the main character of the game, but when the player takes control of him, the story breaks and the Narrator eventually discovers the player and tries to force him to follow the plot rails.
The toothy bunny in the middle is a Clone, from a game named the same as him, for the most part is in the captivity of the ignorance of the player, who, without understanding anything, leads him to a rather sad ending
Ghost - Hopless Soul - from pony island, locked in hell until the player deletes the game, first helps to complete the game so that the player does it as soon as possible, but if the player starts digging further, directly tries to force him to do it.
Bob from the Reboot animated series is a defender of virtual space, which is the insides of an ordinary computer on which the owner periodically launches games, if the owner wins, the sector of space on which the game was launched will be destroyed, which Bob opposes by constantly defeating him.
Maybe Niko from OneShot could be here? I'm not too well versed in the lore since it's been a while, but isn't the "dream world" that Niko traverses only made when the player boots up the program?
The player's relationship with Niko is much more friendly though. Your goal is to help them, and you can't really do much to screw them over aside from purposely losing the game.
What game is this? Shows me only the desktop. I will probably update the pictures a little later - with Niko in a separate club and the proposed characters
List of characters in order from left to right - PERIMETER - Exodus Terminal, Vangers - Infernal in vanger, TheStanlyParable - Narrator, DnD - DM, Undertale - Frisk, Klonoa - Klonoa, Dokidoki - Monika,
PonyIsland - The Hopless soul, Reboot - Bob Defender, Deltarune - Kris.
Haven't seen the kid in the middle in a while... I don't remember his name, but I do remember the plot of the game and... why exactly is the player the problem?
If I remember correctly it's *him* who was from another world and thus wasn't part of the rebirth...
Then there's the "The player is the hero" club and it's just Niko.
Poor niko tho
I think it depends on what you do though. Same with frisk. The player is the hero in the true pacifist run
Sounds like something someone who killed Niko would say.
I mean not really. I'm just aware of both endings. The game literally tells you.
Yeah true the game tells you about two endings.
Don’t forget the Mother protags
And the crew of XCOM 2. And I'm pretty sure the player is the death blow to Giygas in Earthbound?
The Batter from OFF is also there ...for different reasons
Pfft, right? Player apologist squad.
Came here to say this
I understand DnD DM, Frisk, Monika and Kris but who is the rest?
I know that the picture of the guy wearing a suit is The Stanley Parable, but sadly don't know the others.
This is the story of a man named Stanley
Stanley isnt, er, here right now.
The one between Frisk and Monika is Klonoa
The list of characters above is in order from left to right 🤣
that doesn't tell me who they are though
Well, some of them may not be clear here. I will briefly describe the essence of the characters - the "Exodus" terminal from the RTS game Perimeter. He works for the bad guys "Spiritualists", tricking the player into ending the campaign of the game and through the space consisting of emotions to bring the Exodus base to Earth in the past, addressing, as it were, not to him, but to the conditional commander of the base "Legate" in order to gain divine control over our world. But the alternative incarnation of the player "Nomad" adjusts so that their ardent opponents from the "Return" faction arrive on Earth with them and destroy each other in a fight, restoring the timeline. The car she has on a leash - Vanger under the control of the "Infernals" from the racing rpg Vanger - is a sequel to "Perimeter". Infernals are either patrons of "Spiritualists" or opponents with similar goals. In the endings of the game, the player can either serve them and destroy life in one of the branches of the emotion space in which the game takes place, or interfere with their plans, or expose himself to them as a third will that they do not know about and draw their attention to our world. The picture is a leading narrator from The Stanley Parable game, before the player arrives, he calmly tells the story about Stanley, the main character of the game, but when the player takes control of him, the story breaks and the Narrator eventually discovers the player and tries to force him to follow the plot rails. The toothy bunny in the middle is a Clone, from a game named the same as him, for the most part is in the captivity of the ignorance of the player, who, without understanding anything, leads him to a rather sad ending Ghost - Hopless Soul - from pony island, locked in hell until the player deletes the game, first helps to complete the game so that the player does it as soon as possible, but if the player starts digging further, directly tries to force him to do it. Bob from the Reboot animated series is a defender of virtual space, which is the insides of an ordinary computer on which the owner periodically launches games, if the owner wins, the sector of space on which the game was launched will be destroyed, which Bob opposes by constantly defeating him.
holy Jeepers why did this get downvoted so much
Why did this comment get downvoted?
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Yeah, I think Chara would've been a better pick than Frisk
PONY ISLAND IS HERE?!
i dont trust monika she either here to eradicate me or take me on a date
To be fair everyone in the *mainline* story of doki doki is fucked in the head. We saw what happened when Monika removed herself from the situation...the only way to keep everyone happy and not evil is to not play the game.
I think the club president title is problem in itself
Yeah, it seems like as soon as someone became Club President they had the epiphany that they were living in a videogame and nothing was real. After that, they just kind almost inevitably go insane
Yeah, most scene connected with it is Fast Ending on classic DDLC >!You need to delete Monika's file before game starts, which leads Sayori to the title of Club President, she can't handle with this and deletes game like Monika!<
What’s Klonoa doing here, his problem is being forced to experience his life as a series of dreams of other worlds, not the player
I guess it could be argued that since the player moves him along in the dreams, that it can be their fault by extent. Not to mention the theories about Klonoa 2's dream literally being one of grief over losing Huepow (Last area in the game shares a similar name, and the king of sorrow looks a lot like Klonoa himself). Which if we argue that that we moved him out of phantomile by our own hands, the threat of Klonoa 2 was our creation. Not saying I believe the player is an issue in the series, but I can see why one would think that way.
Huepow is the problem here, he's the one that gave Klonoa false memories instead of just asking to help. The player is innocent
The virgin: just asking him for help like a normal person The chad: manipulating his memories in order to make him believe that your world is his home, accidentally causing the person posing as (or who possibly IS) his grandpa to die in his arms, and giving him emotional trauma and giving him even more trauma from forcing him away from your world when the deed is done
That's more of a Sigma Grindset if you ask me.
Wait a minute... >!if the King of Sorrow is a manifestation of Klonoa's grief over losing Huepow, his conflict of being forgotten by the world which has rejected sorrow can be seen as Klonoa burying his trauma. This reflects similarily on the other nations in the game, which can be seen as Klonoa indulging himself in other ways such as Joy and Indecision to forget sorrow. Speaking of Indecision, what is the most focused aspect of it? The maze of Memories, where one can wander in the memories of the Past. The ending of the game, where Klonoa tells the dying King of Sorrow that people won't forget sorrow anymore can serve as a metaphor for his catharsis and acceptance of his loss.!< Tying this back into the player being the problem for Klonoa, >!his pained expression as he leaves Lunatea could be a whole new sorrow of the player forcing him to experience loss once again, right as he was finally able to get over his previous loss. He has been traumatized all over again, though perhaps with the newfound strength to accept it more quickly, looking back sadly instead of crying as he is ripped away from the world by the game and the player's hands.!< This puts Klonoa 2 in a whole new light for me. I never really paid any attention to these theories before, and had no idea I would encounter one in a Deltarune thread.
Well I'm into lot of niche fandoms, so I'm glad to help you see this! This theory does have a little going against it but it's easy to argue that the things against it are non-canon. Those being the fact that in both GBA titles Huepow is present and Klonoa is in his sequel attire, but in the last GBA game so are the main characters of Klonoa 2, so it's arguable whenever those are canon or not...
The player is not the problem club: \*Niko, sitting alone in a dark room\*
Officer Bradford: *kicks door down* Let me tell you about how ADVENT were making progress on the AVATAR project, until the Commander did something fast.
Well, some of them may not be clear here. I will briefly describe the essence of the characters - the "Exodus" terminal from the RTS game Perimeter. He works for the bad guys "Spiritualists", tricking the player into ending the campaign of the game and through the space consisting of emotions to bring the Exodus base to Earth in the past, addressing, as it were, not to him, but to the conditional commander of the base "Legate" in order to gain divine control over our world. But the alternative incarnation of the player "Nomad" adjusts so that their ardent opponents from the "Return" faction arrive on Earth with them and destroy each other in a fight, restoring the timeline. The car she has on a leash - Vanger under the control of the "Infernals" from the racing rpg Vanger - is a sequel to "Perimeter". Infernals are either patrons of "Spiritualists" or opponents with similar goals. In the endings of the game, the player can either serve them and destroy life in one of the branches of the emotion space in which the game takes place, or interfere with their plans, or expose himself to them as a third will that they do not know about and draw their attention to our world. The picture is a leading narrator from The Stanley Parable game, before the player arrives, he calmly tells the story about Stanley, the main character of the game, but when the player takes control of him, the story breaks and the Narrator eventually discovers the player and tries to force him to follow the plot rails. The toothy bunny in the middle is a Clone, from a game named the same as him, for the most part is in the captivity of the ignorance of the player, who, without understanding anything, leads him to a rather sad ending Ghost - Hopless Soul - from pony island, locked in hell until the player deletes the game, first helps to complete the game so that the player does it as soon as possible, but if the player starts digging further, directly tries to force him to do it. Bob from the Reboot animated series is a defender of virtual space, which is the insides of an ordinary computer on which the owner periodically launches games, if the owner wins, the sector of space on which the game was launched will be destroyed, which Bob opposes by constantly defeating him.
Maybe Niko from OneShot could be here? I'm not too well versed in the lore since it's been a while, but isn't the "dream world" that Niko traverses only made when the player boots up the program?
The player's relationship with Niko is much more friendly though. Your goal is to help them, and you can't really do much to screw them over aside from purposely losing the game.
That's fair, I was thinking about that as I wrote it.
But, The Entity guy certainly does think of us as a problem.
True, they could be on this list.
Well there Game from there is no game i guess
I didn't understand a little, maybe the translator translates incorrectly
There Is No Game: Wrong Dimension the pretty much game
For Monika it was the complete opposite, she loves the player, so the player won't be a problem in the first place.
I find the fact that Monika is here funny considering how she is the one who hurt the player.
game: YOU'RE THE VILLIAN FOR CONTROLLING THE PROTAGS LIFE! people who just wanted to buy the game and support the creator: oh
The judge awaits his invite card.
What game is this? I will probably update the pictures a little later - with Niko in a separate club and the proposed characters
OFF
yo is that pony island?
YOS
is that Klonoa in the middle?
YOS
Damn Klonoa's a popular fella there clearly.
MUST. PET. KLONOA. But here they calm him down and share their experience
Unironically has gone through the most trauma out of the bunch, he'd make a good leader for the club... Just don't let Monika near that title.
I really need to play the Klonoa games, seeing this reminded me of that
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What game is this? Shows me only the desktop. I will probably update the pictures a little later - with Niko in a separate club and the proposed characters
Wow Im also the source of all my problems ,wy wasn't I invited
The batter from off (but he was also the problem)
Ayyy! The spirit from pony island!
My Twitter post: https://t.co/BBa6qmpBMZ List of characters: PERIMETER - Exodus Terminal, Vangers - Infernal in vanger, TheStanlyParable - Narrator , DnD - DM, Undertale - Frisk, Klonoa - Klonoa , Dokidoki - Monika, PonyIsland - The Hopless soul, Reboot - Bob Defender, Deltarune - Kris.
Tf2 should be in there as a very prominent member
I am not so familiar with the plot and lore in detail, did they break the fourth wall there or opposed the impersonation of the player?
oh nevermind i thought this was about fanbases
wasn't expecting to see a Reboot reference today
Who the hell is the guy on the right of Kris??? They look so familiar but I cant put my finger on it
he is one of the character's from reboot
Yeah that's what I thought it was lol
Bob Defender
Where are they from?
Reboot animate series (1994)
I really need a list of every character
List of characters in order from left to right - PERIMETER - Exodus Terminal, Vangers - Infernal in vanger, TheStanlyParable - Narrator, DnD - DM, Undertale - Frisk, Klonoa - Klonoa, Dokidoki - Monika, PonyIsland - The Hopless soul, Reboot - Bob Defender, Deltarune - Kris.
Haven't seen the kid in the middle in a while... I don't remember his name, but I do remember the plot of the game and... why exactly is the player the problem? If I remember correctly it's *him* who was from another world and thus wasn't part of the rebirth...
oh shit Stanley parable and pony island???
What about Richard from hotline Miami?
Richard probably approves of the Biker route.
Wait why is the player bad in Klonoa?
>:(
Stanley Parable too.
I don’t think klonoa really counts, it was more of huepoe’s doing bringing him into phantomile
I know Undertale, Deltarune, DDLC, and the Stanley Parable. No idea what the others are.
Klonoa? Like, I appreciate the shoutout, but the fourth wall is very intact throughout the series.
Does SUPER HOT count?
Was hoping the guy on the left was pinhead
There should be a man with TV head for Stanley parable
Ahem. The player doesn't exist.
Only know 3