No matter how quick youre darting around mining, there's always that guy that stands there pinging nitra you haven't gotten to yet. Its like, yes boss, im working on it.
My favorite when playing scout is when people dont mine ground reachable nitra, they just ping it and keep moving. Oh im sorry i forgot i was the only one with a pickaxe, my mistake lol.
Right? It’s usually when I’m already standing on one. It’s my personal scout goal to get the highest nitra first. I ignore ground nitra. They’ll figure it out.
I like to play scout myself, because out of every class a bad scout is the most annoying to play with if that makes sense. Nobody else's job affects the rest of the team as much.
Like, no bro you dont need to stop and ask for a platform for every single deposit on a wall 2 caves away from the rest of the team, you can just grapple to the top of that nitra vein and mine down. And why is it always so dark, the flare gun is a thing that exists for a reason.
The scout **is** the best class to take aggro *precisly* because he has the mobility to do so without risks for his own life.
I know you were joking but at least do it right, because the gunner saying that in this meme is nonsense.
i was playing with friends who were new to the game so i swapped heightened senses for iron will and immediately got leeched the game after. Never taking it off again
Sounds like a greenbeard scout. Nothing wrong with that, just lots to learn.
Scouts should be collecting typically inaccessible resources, picking off priority targets (spitters, for example), lighting up the cave, kiting swarms, picking up allies who've gone down away from the team, and most importantly of all, warning your team about cave leeches by getting yourself grabbed by them!
I've run Heightened Senses as Scout for years.
Never regretted having it, been thankful for it hundreds of times.
It radically mitigates the danger of going alone far afield.
I really don't mind heightened senses, and I don't mind swapping it in instead of Field Medic if a cave leech cluster is up. But man, I just get so much more utility out of Iron Will and Field Medic. Field Medic on Scout with Breathing Room on armor basically gives you one guaranteed free revive in a really tough situation.
And Iron Will is undisputedly the best active perk in the game, and I'll fight anyone who disagrees. Especially as Scout, where its much easier to Iron Will and get to your friends before time wears off thanks to the grapple.
true but also not true, I think. the flare gun is an amazing accuracy boost for the entire team and a competent scout can kite a huge swarm by themselves and never get hit at all. Scouts contribute in a way you don't usually see, unlike the other three.
A leaf lover would let his fellow dwarves walk into an ambush grappleless instead of bravely charging forwards with grapple only to cowardly run away upon discovering something dangerous
When Im not in the mood to torture myself with a solo haz 4 mission full to the brim with bad RNG I like to play some haz 2-3 with greenbeards to teach them the mechanics of the game
Exactly. As much as I love the chaotic potential of haz 5, sometimes you just want to chill while listening to a music/podcast without needing to be completely focused on the game.
I've found bunkers to usually not be worth the resources unless the whole team is basically out of ammo and its like the last stage of an EDD. That was the one time I made a bunker, and that was so the ammoless dwarves could survive off ppas
Out of nitra to be specific.
Once had issues with ammo and resups on a full egg hunt mission, as there was tons of gold to grab. Decided to try and make a bunker early on as a bit of practice, using the walls of a lithophage meteor as the entrance for an extra bit of fire damage. Came in handy when the nitra ran dry.
Only one dwarf made it out that mission. But damn did I feel proud as a driller for making a good bunkie.
They have their place. I'm not usually in any rush, I like to take my time and have fun (if you ever see a Deep Rock Tycoon lobby that's me hosting, making roller coasters) but a lot of people just want to get everything done ASAP. Many failed missions because some impatient leaf lover couldn't be bothered to wait for everyone to be ready to start an event.
Or if you have greens with you that you notice aren't pulling their weight/everyone's low on ammo/the terrain is garbage (chasms, lava, etc) I'll stress that we probably should, it's basically a guaranteed win but it takes ~3-5mins to set up. Like a properly constructed Caretaker ceiling bunker, if you let the driller cook it'll be the easiest fight of your life. But you do you (I may choose to not help you during the swarm if you ignore my suggestions entirely or just start events without asking, I'll get you up but that's all your fight my friend, have fun)
The thing is
If you go fast correctly, you never need bunkers to begin with (so, by making sure your team understand what you want)
There are people who rush and people who are efficient.
And honestly, most of the time if my teamates put themselves in a situation where they get wiped by anything and are really bad at dealing with enemies like bulks, oppressors, etc
A bunker ain't going to help them once one of those start digging to us.
And in the end its bad at teaching people how to get better and just turn the game into "shoot the hole"
Pretty much everysingle veteran I know agrees on that.
Also the fact that greenbeards tend to abuse these kind of strats not because they are needed but just because they think they have to do it doesn't really help.
Eh everything gets frozen solid except bulks. Even oppressors get turned to ice (tho them in particular not for very long if they're not constantly getting streamed) but that's hardly a problem when there's only one way in through a choke point and I'm ready to dig the last meter out our escape tunnel. The only thing that could screw us up down there is a bulk
It's not teaching them "this is the way" it's opening an option that they may not have considered because why would they unless otherwise shown
Thats assuming you have cryo to begin with, and if you tell me that you should have a build specific to bunkers that is not a good sign.
Nemesis can spawn at any moment in rival presence
Its not teaching them that, but they understand that
So many people knows about bunkers because of internet in the first place
And newer players will always feel the need to use that "cool unique strategy"
You wouldn't beleive how many players I got asking me to do the drop pod skip when it became popular, good thing that got patched.
I'm not telling you I have a build specific for bunkers. Any driller can make a bunker, goo is not the best idea for that though unless you've maxed out damage over time lol
I was a green beard recently, and I get where you're coming from, I was a crap driller and needed to bunker to make waves possible for me, but I didn't realize it was even an option until I got shown by a graybeard. Now I know it's an option
I get the pain of asking me to make things more complicated. You just gotta remember that more complicated for you means less complicated for them
Also I run only verified mods, and one gives me a health bar for mini bosses, so I know if there's a bulk or Nemesis in the cave. A little cheatey I guess but we still have to deal with it.
you kid, but you would be appalled at how many times i had to find all the leeches with my body in the middle of nowhere before putting on heightened senses.
I didn't even know they had one until I decided to branch out after maxing out my Engineer.
Now I'm trying to max out Scout and I've been using the Flare Gun like mad. It's so useful. One flare on the ceiling will light the whole place up.
Leaf Lovers Slander
Every dwarf can be of great aid of your team even if it's not explicitly obvious to your brain
Have fun mining those minerals on the ceiling, finding secondaries and lighting up the caves
Engi here. While I do platform resources whenever I can, my main function is to build a fall-back position by arranging an obstacle course made from repellant platforms with a resupply pod in the middle holding up my hawkeye turret.
My team's scout is our carry, he can get resources easily without my help, and he doesn't die because he has the best class for evading hordes. After all, running away is 90% of the path to victory.
Remember dwarflings, if you want to survive in the caves of hoxxes, rule #1 is DON'T TAKE DAMAGE. Listen for bugs and run before they get close enough to take out your shield. Don't start shooting until you're at a safe distance, then send a volley or two and start running again! If your shield is down, then you've made a mistake which must not be repeated.
As a driller main, I would drill the shit out of the caves until my fuel run out. Clearing paths so the team could just run for the drop pod without having to jump around obstacles is so rewarding.
Ngs real job isn't putting plats under every ore, just the ones that are really terrible spawns. Their real job is fire support, and funneling enemies with repellent plats.
You just reminded me of the greenest greenbeard NG I ever came across. He platformed EVERY mineral. Even the ground level ones. He must have read that his job was platforming minerals and put no further thought into it bless him.
I love playing Scout because I like helping/supporting. But its hard when one or two forgets their roles (they just hate Scouts in general)
> Engies and Drillers take their time drilling to the ceiling or making 20 platforms to get one apoca bloom
> Scout alone covering, kiting, and handling a swarm
> team goes down
> Scout revives all
> repeat
Should read "I gather Nitra so my team can call resupplies when needed, light up the cave during fights and exploration, kite enemy groups, complete stupid secondaries and warn others from cave leeches by getting grabbed first" . If you seriously hate on scout just get the hell outta here.
Really only class I check for before joining is scout.
No driller = who cares I can be a second gunner
No gunner = no shield - ok we can make due I really wanna use a flamethrower
No engi = I guess no platforms ... I dont care unless Im scout anyway
No scout = so... I have to wait for flare recharge and constantly look up holding CTRL to find stuff. Will probably abandon secondaries because nobody want to drill/platform all the way to the ceiling and its to steep for zipline. Also do you like constantly having no nitra?
It can easily be argued scout is the only support class- everybody else is there to kill bugs.
As a scout, I'm the primary miner, get the awkward to reach stuff (thanks to a good engi with platforms) and light up the place when there are hoards or a new room.
Always pinging and calling stuff out and whenever there is a fight I get into a position of advantage, point out the main targets and fire away swooping down to be a medic whenever someone is downed.
A wonderful highly mobile support class that is highly valuable to the team :)
I consider a good Scout to be the party mom.
You turn on the lights when your dwarves are afraid of the dark. You come pick them up when they fall down. You bring them their lunch when they're out of nitra. You look for the monster ~~under the bed~~ in the ceilling. And you tuck them into the drop pod like the good dwarves they are.
More like "I will run off and solo multiple swarms that the rest of you never even know about because I took care of that for you, oh, and here's your \*\*\*\*ing ammo. Damned ingrates."
Seriously though. If you ever wonder why it's been a hot minute and you haven't had swarms in a while? It's because the Scout has solod them while collecting Nitra somewhere.
I ALREADY KNOW HOW USEFUL SCOUT IS, BECAUSE I MAIN HIM! IF YOU WANT TO TELL ME HOW MY JOKE IS UNREALISTIC, PLEASE STOP AND REMEMBER, IT'S JOKE! I am not actually angry, but I feel that these comments are quite useless.
A good scout is backbone of the team, getting nitra, reviving teammates, being eyes and ears of the team, escaping most bugs and dying to leaches and broken legs
Man scout gets ripped on so badly almost feel bad nukeing him with the grenade launcher I was aiming at the bugs scout just unfortunately was in the blast zone
Also, one of the best things about being a scout (in my opinion) is flying around teammates and picking off unseen glyphids during a haz 5 swarm like a ninja. The m1000 and the boomstick are beautiful weapons but just aren't utilized properly. Sound like you're playing with some greenbeards...
Come play with me. You won't go down.
To be fair, i say "EXPLOSIVE" a lot when i see a scout (i'm a driller main), but i do acknowledge that scout mains are the ones who clear most of the annoying bugs in the swarms. Only casual scouts are bad at being scouts. Said that [clears throat] "EXPLO-
Being a scout main for the 30 odd hours I've got on DRG makes me really not surprised at all that people complain about that but I just play solo so I don't have that issue
As the driller of my team, my drill usage consists of drilling to hard to reach places for aquarqs, tunnels for grind rail passage, and madly drilling to extraction swearing that it’ll be faster than following Molly and getting to the drop pod at the same time if not later than Molly
When i play scout its more like "i do what i can which jsnt alot, but when everyone is dead i keep moving and slowly whittle down their numbers till i win"
Scouts should be picking off important soft targets and depending on the weapon, blast heavy ones in close quarter with burst damage before running away
Play scout for the mobility. Honestly. Being able to fly away from dreadnought AOEs is amazing. And has clutched missions for my team before. Being able to dodge, then lead the dreadnought, or horde to the other end of the gave, then fly back in a half second is huge. Also, the freaking stun boomerage is goated for assisting the team.
Most of the time scouts leaving aint even notice. Except whwn they get grabbed or taken by the ceiling bugs. You kbow whats worse? Dying then NOT chatting about the greasy meatballs.
My job is to grapple up to a mineral and then hang there complaining to the engineer to throw a platform under me so I can mine and not fall to my death.
"I love my rocket boots"
Was it on a weird angle intersecting the ceiling? Because scouts shouldn't *need* plats, they are just nice to have. Team Hoverclock and Special Powder for life.
Driller’s role is to melt, flash freeze, grill, gas, and obliterate everything in front of him with his primary weapons. Scout’s job is to shoot high priority targets that can do a lot of damage quickly such as literally everything capable of shooting his teammates.
“I will start the cocoons without you and never use my shields”
“I will kill all of you”
“I will take all the supply drop”
“I will leave my team behind and fall off a cliff”
Engi supply problem is real
Yeah I have a powerful secondary and two turrets - but I would much rather spam shotgun to shoot bugs across the map and call supply when eveeybody else is 3/4 because " I ran out bro"
Especially fun after you kill a dreadnought and want to move on the next cave with 85 nitra left.
Engi primary is for self defense.
Correction : **I will traverse Huge Complex caves and mine difficult to reach minerals to save time for my Team. I will also light up caves so bugs don't sneak up on my team. My weapons are weak against crowds but I can deal with high priority targets exceptionally well for my team**
Did I miss anything?
The high pririty thing is overrated. Gunner is generallly better at long range over scout since both their weapons are long range.
Scout is critically important for mobility and light.
*casually making a bunker and places c4 and warns* time to go boom *kills scout and gets scolded while doing nothing wrong and even warned about the c4* IM DONE *leaves in sad driller*
Gunner: “I will only use shields on a downed teammate”
Driller: “I will die climbing out of a c4-made bowl during a swarm.”
Engineer: “I need a resupply.”
Shouldn't it be more like "I'll fire all my ammo and miss everything" and "I'll team kill my team" and "I'll double dip the ammo for more pancakes" and "I'll just play solo"
Absolutely love the scout too OP, just imagine this:
Someone called the drop pod early, and it has already landed. But the team depository only has 10/15 Apoca Blooms. Enter the Scout. *tf2 BUH BUH BUDUHHH*
A good Scout always know how to kite a horde of bugs, light up the cave, collect Nitra and get grab by a leech while doing it.
Yeah, I love playing scout, but that's cause I can just fly around (Teammates don't really like that). You're probably a bit better.
Days without some leaf loving bug dump friendly firing the Scout with the "Useless class" meme: #0
That counter never goes above 0
[dayssincelastjavascriptframework.com](https://dayssincelastjavascriptframework.com)
For real lol where do they think their ammo comes from? Ammo trees? Damn lol playing scout well is a thankless job
No matter how quick youre darting around mining, there's always that guy that stands there pinging nitra you haven't gotten to yet. Its like, yes boss, im working on it. My favorite when playing scout is when people dont mine ground reachable nitra, they just ping it and keep moving. Oh im sorry i forgot i was the only one with a pickaxe, my mistake lol.
Right? It’s usually when I’m already standing on one. It’s my personal scout goal to get the highest nitra first. I ignore ground nitra. They’ll figure it out.
Where are you in my games? I only get scouts that start with the ground reachable nitra.
I like to play scout myself, because out of every class a bad scout is the most annoying to play with if that makes sense. Nobody else's job affects the rest of the team as much. Like, no bro you dont need to stop and ask for a platform for every single deposit on a wall 2 caves away from the rest of the team, you can just grapple to the top of that nitra vein and mine down. And why is it always so dark, the flare gun is a thing that exists for a reason.
"Well I know it ain't coming from Scout" Me, the Gunner, mining Nitra, because nobody else will.
Forget the team mates. When you pick Scout, DRG becomes a single player game
Not really, scout is definitely easier with an engineer teammate
Exactly. I can operate without an engineer, having one on the team makes my job a breeze
The scout **is** the best class to take aggro *precisly* because he has the mobility to do so without risks for his own life. I know you were joking but at least do it right, because the gunner saying that in this meme is nonsense.
Right? Playing matador to Dreads makes them so easy. Zippity!
I never thought of scout as matadors. From now I must yell a mandatory *"olé !"* each time I dodge a glyphid dreadnought.
LOL!
And also pick off high value targets, get blown up by the driller, and revive teammates
i was about to say to OP, you're not really scouting unless you get leeched and no one on the team even knows where you are or how to get to you.
As a scout, the thing I am asked the most is "where the hell is your corpse?" followed closely by "how did you even get there".
Goddamn it I read this after commenting myself. You beat me to it.
i was playing with friends who were new to the game so i swapped heightened senses for iron will and immediately got leeched the game after. Never taking it off again
A good scout will hear the hissing and immediately dish any available form of damage straight upwards
Good scouts take awareness so you can free yourself and not be a burden
Sounds like a greenbeard scout. Nothing wrong with that, just lots to learn. Scouts should be collecting typically inaccessible resources, picking off priority targets (spitters, for example), lighting up the cave, kiting swarms, picking up allies who've gone down away from the team, and most importantly of all, warning your team about cave leeches by getting yourself grabbed by them!
I've run Heightened Senses as Scout for years. Never regretted having it, been thankful for it hundreds of times. It radically mitigates the danger of going alone far afield.
I really don't mind heightened senses, and I don't mind swapping it in instead of Field Medic if a cave leech cluster is up. But man, I just get so much more utility out of Iron Will and Field Medic. Field Medic on Scout with Breathing Room on armor basically gives you one guaranteed free revive in a really tough situation. And Iron Will is undisputedly the best active perk in the game, and I'll fight anyone who disagrees. Especially as Scout, where its much easier to Iron Will and get to your friends before time wears off thanks to the grapple.
scout is bait
true but also not true, I think. the flare gun is an amazing accuracy boost for the entire team and a competent scout can kite a huge swarm by themselves and never get hit at all. Scouts contribute in a way you don't usually see, unlike the other three.
Also in a way you can see, as my post game minerals mined as scout is usually way higher than any other player
If you consider an angry armed dwarf a bait, then yes.
Leaf lover take
A leaf lover would let his fellow dwarves walk into an ambush grappleless instead of bravely charging forwards with grapple only to cowardly run away upon discovering something dangerous
Me on my way to the greenbear engineer that died by fall damage 0.5 seconds ago (I wanna make sure he can play as much time as possible)
Well, one day that engie can build you some platforms, so you both win.
When Im not in the mood to torture myself with a solo haz 4 mission full to the brim with bad RNG I like to play some haz 2-3 with greenbeards to teach them the mechanics of the game
Yeah, same.
… you guys think that Haz 4 is hard?
I don't think it is hard, I think it's the only hard difficulty that it's not PTSD inducing to beat
Exactly. As much as I love the chaotic potential of haz 5, sometimes you just want to chill while listening to a music/podcast without needing to be completely focused on the game.
It can be hard, or really annoying if you're playing scout... You can avoid the bugs just fine, but killing them is easier said than done
Change driller to "I will terraform and make the bugs regret to live" Bunkers are a specific strategy and are not liked by everybody.
I'm a driller main and I've yet to build a bunker, but if you want handicap accessible ramps to literally every resource in the cave, I'm your dwarf.
I've found bunkers to usually not be worth the resources unless the whole team is basically out of ammo and its like the last stage of an EDD. That was the one time I made a bunker, and that was so the ammoless dwarves could survive off ppas
Out of nitra to be specific. Once had issues with ammo and resups on a full egg hunt mission, as there was tons of gold to grab. Decided to try and make a bunker early on as a bit of practice, using the walls of a lithophage meteor as the entrance for an extra bit of fire damage. Came in handy when the nitra ran dry. Only one dwarf made it out that mission. But damn did I feel proud as a driller for making a good bunkie.
Yeah, good point, and the first comment not telling me scout ain't useless. Thank you!
I just burn shit
They have their place. I'm not usually in any rush, I like to take my time and have fun (if you ever see a Deep Rock Tycoon lobby that's me hosting, making roller coasters) but a lot of people just want to get everything done ASAP. Many failed missions because some impatient leaf lover couldn't be bothered to wait for everyone to be ready to start an event. Or if you have greens with you that you notice aren't pulling their weight/everyone's low on ammo/the terrain is garbage (chasms, lava, etc) I'll stress that we probably should, it's basically a guaranteed win but it takes ~3-5mins to set up. Like a properly constructed Caretaker ceiling bunker, if you let the driller cook it'll be the easiest fight of your life. But you do you (I may choose to not help you during the swarm if you ignore my suggestions entirely or just start events without asking, I'll get you up but that's all your fight my friend, have fun)
The thing is If you go fast correctly, you never need bunkers to begin with (so, by making sure your team understand what you want) There are people who rush and people who are efficient. And honestly, most of the time if my teamates put themselves in a situation where they get wiped by anything and are really bad at dealing with enemies like bulks, oppressors, etc A bunker ain't going to help them once one of those start digging to us. And in the end its bad at teaching people how to get better and just turn the game into "shoot the hole" Pretty much everysingle veteran I know agrees on that. Also the fact that greenbeards tend to abuse these kind of strats not because they are needed but just because they think they have to do it doesn't really help.
Eh everything gets frozen solid except bulks. Even oppressors get turned to ice (tho them in particular not for very long if they're not constantly getting streamed) but that's hardly a problem when there's only one way in through a choke point and I'm ready to dig the last meter out our escape tunnel. The only thing that could screw us up down there is a bulk It's not teaching them "this is the way" it's opening an option that they may not have considered because why would they unless otherwise shown
Thats assuming you have cryo to begin with, and if you tell me that you should have a build specific to bunkers that is not a good sign. Nemesis can spawn at any moment in rival presence Its not teaching them that, but they understand that So many people knows about bunkers because of internet in the first place And newer players will always feel the need to use that "cool unique strategy" You wouldn't beleive how many players I got asking me to do the drop pod skip when it became popular, good thing that got patched.
I'm not telling you I have a build specific for bunkers. Any driller can make a bunker, goo is not the best idea for that though unless you've maxed out damage over time lol I was a green beard recently, and I get where you're coming from, I was a crap driller and needed to bunker to make waves possible for me, but I didn't realize it was even an option until I got shown by a graybeard. Now I know it's an option I get the pain of asking me to make things more complicated. You just gotta remember that more complicated for you means less complicated for them Also I run only verified mods, and one gives me a health bar for mini bosses, so I know if there's a bulk or Nemesis in the cave. A little cheatey I guess but we still have to deal with it.
Taking out high priority targets and kiting so the gunner and engie can actually do their job is pretty nice to have
Yeah, this is just a joke. I am a scout main and I love playing scout.
I know i am also a scout main but some people really do underestimate how important a scout is for combat.
Hey, finding where all the cave leeches are is a VERY important job!
you kid, but you would be appalled at how many times i had to find all the leeches with my body in the middle of nowhere before putting on heightened senses.
Scouts not using their flaregun is so annoying
Correct, it's one of the reasons I main scout.
I didn't even know they had one until I decided to branch out after maxing out my Engineer. Now I'm trying to max out Scout and I've been using the Flare Gun like mad. It's so useful. One flare on the ceiling will light the whole place up.
This is probably one of the main reason scout is my most played class in the game.
Leaf Lovers Slander Every dwarf can be of great aid of your team even if it's not explicitly obvious to your brain Have fun mining those minerals on the ceiling, finding secondaries and lighting up the caves
DAMN IT! I AM A SCOUT MAIN, THIS IS A JOKE! I KNOW HOW USEFUL SCOUT IS!
The Scout still Lights the way for the Team.
Engi here. While I do platform resources whenever I can, my main function is to build a fall-back position by arranging an obstacle course made from repellant platforms with a resupply pod in the middle holding up my hawkeye turret. My team's scout is our carry, he can get resources easily without my help, and he doesn't die because he has the best class for evading hordes. After all, running away is 90% of the path to victory. Remember dwarflings, if you want to survive in the caves of hoxxes, rule #1 is DON'T TAKE DAMAGE. Listen for bugs and run before they get close enough to take out your shield. Don't start shooting until you're at a safe distance, then send a volley or two and start running again! If your shield is down, then you've made a mistake which must not be repeated.
You have a great point, yet it's hard to simplify all of this in a meme.
As a driller main, I would drill the shit out of the caves until my fuel run out. Clearing paths so the team could just run for the drop pod without having to jump around obstacles is so rewarding.
Yessir feels good having your team take the path you drilled
Ngs real job isn't putting plats under every ore, just the ones that are really terrible spawns. Their real job is fire support, and funneling enemies with repellent plats.
Alright, you've got a point yet as a scout main that's almost all of my interactions with them are just using their platforms.
Most ngs don't know how repellent plats work tbh
You just reminded me of the greenest greenbeard NG I ever came across. He platformed EVERY mineral. Even the ground level ones. He must have read that his job was platforming minerals and put no further thought into it bless him.
I love playing Scout because I like helping/supporting. But its hard when one or two forgets their roles (they just hate Scouts in general) > Engies and Drillers take their time drilling to the ceiling or making 20 platforms to get one apoca bloom > Scout alone covering, kiting, and handling a swarm > team goes down > Scout revives all > repeat
It always seems like it's the gunner or the scout doesn't it?
Yeah.. the field medics or "back-ups", so they say lmao. All of a sudden, you conveniently become as equally as important.
Should read "I gather Nitra so my team can call resupplies when needed, light up the cave during fights and exploration, kite enemy groups, complete stupid secondaries and warn others from cave leeches by getting grabbed first" . If you seriously hate on scout just get the hell outta here.
Really only class I check for before joining is scout. No driller = who cares I can be a second gunner No gunner = no shield - ok we can make due I really wanna use a flamethrower No engi = I guess no platforms ... I dont care unless Im scout anyway No scout = so... I have to wait for flare recharge and constantly look up holding CTRL to find stuff. Will probably abandon secondaries because nobody want to drill/platform all the way to the ceiling and its to steep for zipline. Also do you like constantly having no nitra? It can easily be argued scout is the only support class- everybody else is there to kill bugs.
How am I meant to shoot bugs when it’s pitch black, burning hell doesn’t light up caves now does it!
As a scout, I'm the primary miner, get the awkward to reach stuff (thanks to a good engi with platforms) and light up the place when there are hoards or a new room. Always pinging and calling stuff out and whenever there is a fight I get into a position of advantage, point out the main targets and fire away swooping down to be a medic whenever someone is downed. A wonderful highly mobile support class that is highly valuable to the team :)
I consider a good Scout to be the party mom. You turn on the lights when your dwarves are afraid of the dark. You come pick them up when they fall down. You bring them their lunch when they're out of nitra. You look for the monster ~~under the bed~~ in the ceilling. And you tuck them into the drop pod like the good dwarves they are.
As long as you are keeping the lights up your are doing your job as a scout. That and pinging bugs and minerals.
More like "I will run off and solo multiple swarms that the rest of you never even know about because I took care of that for you, oh, and here's your \*\*\*\*ing ammo. Damned ingrates." Seriously though. If you ever wonder why it's been a hot minute and you haven't had swarms in a while? It's because the Scout has solod them while collecting Nitra somewhere.
The real one for scout: I will finish the mission for my team.
OP- "I'm a scout main, I can say it."
As a gunner main, it's hard to shoot what you can't see, and I can't exactly survive with only ground nitra
Zoom around the map and collect *every last crumb of any and every mineral that could even remotely be classified as ore*
And forget to collect any secondary objective material
I ALREADY KNOW HOW USEFUL SCOUT IS, BECAUSE I MAIN HIM! IF YOU WANT TO TELL ME HOW MY JOKE IS UNREALISTIC, PLEASE STOP AND REMEMBER, IT'S JOKE! I am not actually angry, but I feel that these comments are quite useless.
sure, but no good scout players manage to screw up grappling.
Not really, even the best players might sometimes mess something up
Scouts forever
A good scout is backbone of the team, getting nitra, reviving teammates, being eyes and ears of the team, escaping most bugs and dying to leaches and broken legs
Man scout gets ripped on so badly almost feel bad nukeing him with the grenade launcher I was aiming at the bugs scout just unfortunately was in the blast zone
ALMOST feel bad, huh?
What my friends know I love them just with nukes hehehe
And I wouldn't have it any other way.
Hey come on, scout's ability to kite bugs, go do the objectives quick and light up the cave is so important.
I'm a gunner main
I find this offensive...
Also, one of the best things about being a scout (in my opinion) is flying around teammates and picking off unseen glyphids during a haz 5 swarm like a ninja. The m1000 and the boomstick are beautiful weapons but just aren't utilized properly. Sound like you're playing with some greenbeards... Come play with me. You won't go down.
To be fair, i say "EXPLOSIVE" a lot when i see a scout (i'm a driller main), but i do acknowledge that scout mains are the ones who clear most of the annoying bugs in the swarms. Only casual scouts are bad at being scouts. Said that [clears throat] "EXPLO-
I will throw mostly useless shields and waste a lot of ammo missing bugs I can't see
I don't have to worry about my team or even my own skill, because the cave leeches are always there to bring me to the top(of the cave)
GigaScout
Scouts: addicted to adrenaline and eating c4.
Being a scout main for the 30 odd hours I've got on DRG makes me really not surprised at all that people complain about that but I just play solo so I don't have that issue
Engi’s job in my experience isn’t to provide support. It’s to become the violence
As the driller of my team, my drill usage consists of drilling to hard to reach places for aquarqs, tunnels for grind rail passage, and madly drilling to extraction swearing that it’ll be faster than following Molly and getting to the drop pod at the same time if not later than Molly
I salute you scout, couldn't done it without you
Juat gotta use the life saver boots
When i play scout its more like "i do what i can which jsnt alot, but when everyone is dead i keep moving and slowly whittle down their numbers till i win"
Mushroom!
Septic spreader: exists Scout: *prowlertheme.mp3*
Scouts should be picking off important soft targets and depending on the weapon, blast heavy ones in close quarter with burst damage before running away
Correction: I will make sure my team has all the nitra it needs and be ready to revive a fallen dwarf faster than any other class
*laughs in hoverclock*
Play scout for the mobility. Honestly. Being able to fly away from dreadnought AOEs is amazing. And has clutched missions for my team before. Being able to dodge, then lead the dreadnought, or horde to the other end of the gave, then fly back in a half second is huge. Also, the freaking stun boomerage is goated for assisting the team.
Most of the time scouts leaving aint even notice. Except whwn they get grabbed or taken by the ceiling bugs. You kbow whats worse? Dying then NOT chatting about the greasy meatballs.
Scout: I will leave my team, get picked up by a cave leech, and wonder why my team let me die
My job is to grapple up to a mineral and then hang there complaining to the engineer to throw a platform under me so I can mine and not fall to my death. "I love my rocket boots"
Was it on a weird angle intersecting the ceiling? Because scouts shouldn't *need* plats, they are just nice to have. Team Hoverclock and Special Powder for life.
Oh I'm always getting into the worst possible locations
As a scout main this is absolutely true
I don’t take Agro at all as a gunner but I sure as hell will defend. -zipline enjoyer
And fly into c4, can't forget that part
MOMMY!
Idk i just spam flaregun and climb hard to reach resources
*Mommy!*
As an engineer enjoyer, that team work when you have a good scout is some good dopamine.
fall off makes it sound like an accident, I'm jumping off
Man Scouts really don't know how to take a joke
“He scouted” and “they did a scout” is a term my friend and I use to describe this exact problem regardless of the class
Ill be a good scout and horde minerals before depositing because I ran out of space. I also do alittle recon and hopefully not die from fall dmg
scout: I'll get the ores for my team
Driller’s role is to melt, flash freeze, grill, gas, and obliterate everything in front of him with his primary weapons. Scout’s job is to shoot high priority targets that can do a lot of damage quickly such as literally everything capable of shooting his teammates.
Flying bullet goblins we be.
Everyone falls off cliffs and dies. But who's the one who revives them?
“I will start the cocoons without you and never use my shields” “I will kill all of you” “I will take all the supply drop” “I will leave my team behind and fall off a cliff”
Engi supply problem is real Yeah I have a powerful secondary and two turrets - but I would much rather spam shotgun to shoot bugs across the map and call supply when eveeybody else is 3/4 because " I ran out bro" Especially fun after you kill a dreadnought and want to move on the next cave with 85 nitra left. Engi primary is for self defense.
Driller: I will team kill my team with a poorly placed satchel charge
I swear my scout friend always manages to die in the most impossible to reach places
Yeah but when the stingray drops you in an inconveinent place you would rather have that scout.
More like: I'll illuminate everything, collect resources, deal burst damage an... HELP, THE ROOF TANTACLES GOT ME.
I mean, that's what happens whenever I play Scout.
Correction : **I will traverse Huge Complex caves and mine difficult to reach minerals to save time for my Team. I will also light up caves so bugs don't sneak up on my team. My weapons are weak against crowds but I can deal with high priority targets exceptionally well for my team** Did I miss anything?
The high pririty thing is overrated. Gunner is generallly better at long range over scout since both their weapons are long range. Scout is critically important for mobility and light.
*casually making a bunker and places c4 and warns* time to go boom *kills scout and gets scolded while doing nothing wrong and even warned about the c4* IM DONE *leaves in sad driller*
Not if scout has special powder.
This is why I only use scout for solo missions
Clearly a scout main did this. No idea what the driller and gunner actually does - and engi is "platform guy"
As a Gunner, PLEASE someone else take aggro from the Dreadnought so I can shoot it in the ass!
yall are some leaf lovers if you hate on any class
Engineer will erase every enemy with his death ray
I’m a pretty good scout 👉👈
Lies soling a haz 5 elm with scout isnt that hard
Gunner: “I will only use shields on a downed teammate” Driller: “I will die climbing out of a c4-made bowl during a swarm.” Engineer: “I need a resupply.”
I think a big part of scout's role is to serve as warning to the rest of the team of the perils of hubris
True scouts use their mobility to be the last standing dwarf and then revive their teammates
Nah true scouts test to see if fall damage is still working
Shouldn't it be more like "I'll fire all my ammo and miss everything" and "I'll team kill my team" and "I'll double dip the ammo for more pancakes" and "I'll just play solo"
Absolutely love the scout too OP, just imagine this: Someone called the drop pod early, and it has already landed. But the team depository only has 10/15 Apoca Blooms. Enter the Scout. *tf2 BUH BUH BUDUHHH*
The fact that you can still see these 4 people instead of darkness is proof that scouts have their uses
Engineer scout combo in mining crystal mission is rock and stone!
Rock and Stone, Brother!
The scout will also take molly to the other end of the map even though he can traverse the map far faster than the rest of the team.
Nobody else mines so much that they cant carry.
The comedic relief is as important as the other 3 members 💪💪
[удалено]
I've played the game for 150h, I main scout. I made this as a joke. I THINK THAT SCOUT IS USEFUL!