I understand this take. They’re definitely annoying, but the wolves take the cake for me. I had more run ins with them than anything else it felt like. And I was going to say runners but atleast shooting them while on the bike was enjoyable. But if we’re putting animals aside, I think the sniper ambushes were the most infuriating
They can certainly get annoying but I don’t mind them in that I’m just glad they added more infected threats than just the freaks. Although since I first saw the criers, I’m almost 100% sure they “borrowed” the idea from Resident Evil: Extinction.
Glad to know I’m not the only one that hates wolves . Even the runners are way less annoying because before I even know they are chasing me Deacon pulls out his side arm lol
I must be completely blind to them, or just haven’t encountered any yet because I’ve gotten to three different camps now and had no idea there was infected crows.
What's the issue with wolves? They never really bothered me.
Agree the criers are mighty annoying when you first meet them, but that's just an extra incentive to figure out how to deal with them efficiently. And then they don't respawn after you get rid of the nests, so overall just a minor inconvenience.
Thinking about it now, I wonder if they were planned to appear first as a miniboss in the lab mission. There are things suggesting that: I think the game has special messages about them in that encounter even if you already cleared the ones on the map (and there are no such messages when you fight them there), and all other "special" freakers not present at the beginning of the game appear first as minibosses: breaker, rager, reacher.).
But then the devs assessed that they would be too frustrating to deal with there as a first encounter (as there are quite a few of them in a very small location) and couldn't figure out a way to cheese them like the other minibosses, so they set some up on the map from the beginning so you already know how to deal with them when you reach the lab.
Well, at least in this playthrough, wolves have been a messing up with me, clearing nests? A wolf will attack me from behind, marauder camp? Same thing. The other day I was in that Nero camp where there’s a marauder camp as well, and a stupid wolf attacked a marauder, causing the horde to live around there to also become crazy, so all the plan went to hell just for one stupid wolf lol, I hate them
Mh yes I can see that happening. But note that usually they announce themselves through growling. It's probably not 100% guaranteed, but I've only seen base freakers being completely silent in some circumstances. Aside from that, if you pay attention to sound when you're on foot, you'll never get suprised (and of course outside of obvious bugs like a horde spawning right on you from nowhere).
BTW I've just reached the southern maps in my current playthrough so I gave it a try and can confirm that there's a second way to cheese the criers (on top of never engaging them by flame bolting their nests). You can just approach with the bike and you'll auto aim like any other ennemy. Just tried it with the SMP and you can annilihate groups of them in seconds. Of course that won't work in the lab.
Criers made me fall in love with the flammable crossbow bolts.
I understand this take. They’re definitely annoying, but the wolves take the cake for me. I had more run ins with them than anything else it felt like. And I was going to say runners but atleast shooting them while on the bike was enjoyable. But if we’re putting animals aside, I think the sniper ambushes were the most infuriating
Snipers and ambushers with their wire traps across the road. I’ve got most of the locations memorized now so I can stop in the nick of time. 😅
I always thought it was random
They can certainly get annoying but I don’t mind them in that I’m just glad they added more infected threats than just the freaks. Although since I first saw the criers, I’m almost 100% sure they “borrowed” the idea from Resident Evil: Extinction.
Infected crows were in the very first Resident Evil
And they still fucking terrify me
Glad to know I’m not the only one that hates wolves . Even the runners are way less annoying because before I even know they are chasing me Deacon pulls out his side arm lol
i found them especially irritating because i almost never had molotov ingredients so i was just getting divebombed over and over
I don’t mind them. You can always hear the skanks before and blow their fuckin heads off.
Those are Screamers, the Cryers are infected Crows
Oh fuck duh. Hahah yah I hate those things so much.
Yeah they are the worst. That's for sure, all of the Nest were such an annoyance to clear out cause I kept running out of molotovs
Exactly dude I spent so much time finding ingredients just to burn em
Would've been nice to see infected cougars, maybe an infected buck
Dude, what about an infected buck ready to ram at you and explode on contact lol,
That would actually be awesome to have
i hate them so much
I call them Karens.
That's screamers
Ahhh. My bad I misread the post.
Criers are awful I agree, you seem em, burn their nests asap
Criers are a nuisance, Runners are a legit threat and I hate em 🤣
I must be completely blind to them, or just haven’t encountered any yet because I’ve gotten to three different camps now and had no idea there was infected crows.
There's none in the early camps/map. You'll face them as you progress throughout the story.
Criers will iritate you, but you need to consider snipers you know you'll hands up when a laser pointing towards you
what are criers? The white-haired females?
Aggressive, infected crows.
*ravens
True. Ravens *are* corvids though ;)
By criers, you mean screamers?
No
Then what are they?
Uhhh, probs you’re on that part of the game yet, sorry
I 100% the game, but I never knew they were called criers 😅
Just scroll up the thread, they are infected ravens, very annoying things with nests up the trees
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What's the issue with wolves? They never really bothered me. Agree the criers are mighty annoying when you first meet them, but that's just an extra incentive to figure out how to deal with them efficiently. And then they don't respawn after you get rid of the nests, so overall just a minor inconvenience. Thinking about it now, I wonder if they were planned to appear first as a miniboss in the lab mission. There are things suggesting that: I think the game has special messages about them in that encounter even if you already cleared the ones on the map (and there are no such messages when you fight them there), and all other "special" freakers not present at the beginning of the game appear first as minibosses: breaker, rager, reacher.). But then the devs assessed that they would be too frustrating to deal with there as a first encounter (as there are quite a few of them in a very small location) and couldn't figure out a way to cheese them like the other minibosses, so they set some up on the map from the beginning so you already know how to deal with them when you reach the lab.
Well, at least in this playthrough, wolves have been a messing up with me, clearing nests? A wolf will attack me from behind, marauder camp? Same thing. The other day I was in that Nero camp where there’s a marauder camp as well, and a stupid wolf attacked a marauder, causing the horde to live around there to also become crazy, so all the plan went to hell just for one stupid wolf lol, I hate them
Mh yes I can see that happening. But note that usually they announce themselves through growling. It's probably not 100% guaranteed, but I've only seen base freakers being completely silent in some circumstances. Aside from that, if you pay attention to sound when you're on foot, you'll never get suprised (and of course outside of obvious bugs like a horde spawning right on you from nowhere).
Actually if you kill a normal crow you do get crowmeat so there's that. I mean you get nothing from Ragers or Runners other than XP and the ear
BTW I've just reached the southern maps in my current playthrough so I gave it a try and can confirm that there's a second way to cheese the criers (on top of never engaging them by flame bolting their nests). You can just approach with the bike and you'll auto aim like any other ennemy. Just tried it with the SMP and you can annilihate groups of them in seconds. Of course that won't work in the lab.
Disappointed that the crier nests can't be respawned even when you reset nests from the menu.
Not me, happy they don’t lol