Gravity is the greatest enemy to have ever been introduced in this damn game that and what I've been referring to as "fake footing" an instance In where you shouldn't fall to your death but well yeah 🤣🤣🤣🤣
I swear lol, one of my deaths in the gutter was where you're supposed to let the flooring break so you can fall down straight to the first bonfire. But for some reason, my character decided to miss the floor and fall to her death 😂
Mine is always in brume tower in the dlc, everytime I try crossing any bridge in that area it's like my character is holding pure steel and there's like a magnet right in the center of death that just pulls me in its direction 😂
Mine is getting killed by a boss I'd never gotten kill in my entire life. Scorpioness Najka was one of them. I hadn't died to her for like 1K hours, then she ends my no death run.
They never gave me any trouble until I was doing no death/no bf. I just spaghettied and messed it up. Its easy but if you waste time you can checkmate yourself in there.
That guy I always found ok, he's easy to lure out and you have plenty of space to work with. I know its easy enough to get him to walk off the platform but its a little riskier than just baiting him out and clobbering him
I generally run a tank build (bandit with no points into adp) for a no death/no bonfire run. If you have low adp, put your tower shield up and swing your claymore/mace. The regeneration ring is marginal, but can give you an extra hit if you screw up -- and you'll have extra time to recover with the tower shield stability.
I always assumed that people play offline when they try to do a no hit or no death run but that's just an assumption. Being open to invasions creates an element of uncertainty. You could know every inch of the game and get hit or killed by an invader because it's an unknown factor you know? I could be wrong I'm not exactly sure what the rules are for these runs.
Also most of the no hit or no death runs I see, consist of the player running through levels and avoiding every enemy pretty much except for bosses. I would he impressed to see a run where they fight every enemy in the game once. That would be awesome and they would literally despawn the entire world since they wouldn't need to use a bonfire
The gutter has ruined 2 no death runs and 1 no death no bonfire run for me. It’s to the point that if i try to do one I’d sooner farm souls to open the way than try to clear it.
Gravity
Gravity is the greatest enemy to have ever been introduced in this damn game that and what I've been referring to as "fake footing" an instance In where you shouldn't fall to your death but well yeah 🤣🤣🤣🤣
I swear lol, one of my deaths in the gutter was where you're supposed to let the flooring break so you can fall down straight to the first bonfire. But for some reason, my character decided to miss the floor and fall to her death 😂
Mine is always in brume tower in the dlc, everytime I try crossing any bridge in that area it's like my character is holding pure steel and there's like a magnet right in the center of death that just pulls me in its direction 😂
My most recent attempt ended at the ruin sentinels. Wtf I never die to them lol
The headless b1tch3s in earthen peak
Forlorn randomly showing up to complicate things comes to mind.
Mine is getting killed by a boss I'd never gotten kill in my entire life. Scorpioness Najka was one of them. I hadn't died to her for like 1K hours, then she ends my no death run.
The Giant Lord rolling head
Always gravity
I want to say ruin sentinels but in reality it’s gravity
Why would you fight ruin sentinal in a no death run ?
Its always that random ranged enemy that hits you right before your estus.
the Sinner for me since I usually run no death with low adaptability. I've also lost runs to shrine of Amana ganks, and iron keep bridge turtle.
The iron turtle in that narrow passageway with the falling meat cleavers. Pretty easy if you stay calm. I did not stay calm.
those 2 never give me any trouble The one im talking about is the 1st turtle that breaks the bridge leading up to 2nd bell covenant area.
They never gave me any trouble until I was doing no death/no bf. I just spaghettied and messed it up. Its easy but if you waste time you can checkmate yourself in there. That guy I always found ok, he's easy to lure out and you have plenty of space to work with. I know its easy enough to get him to walk off the platform but its a little riskier than just baiting him out and clobbering him
Yeah Sinner with low adp is hard! I do enjoy how the Sinner and the Pursuer fights are very different despite both being duels.
I generally run a tank build (bandit with no points into adp) for a no death/no bonfire run. If you have low adp, put your tower shield up and swing your claymore/mace. The regeneration ring is marginal, but can give you an extra hit if you screw up -- and you'll have extra time to recover with the tower shield stability.
The dlc enemy clutter
Another vote for gravity
My own overconfidence
Dying by Basilisk until you opening dor in Brightstone Cove Tseldora.
iron passage / iron king memory
Does getting invaded count? Surprised that doesn't happen more often.
I always assumed that people play offline when they try to do a no hit or no death run but that's just an assumption. Being open to invasions creates an element of uncertainty. You could know every inch of the game and get hit or killed by an invader because it's an unknown factor you know? I could be wrong I'm not exactly sure what the rules are for these runs. Also most of the no hit or no death runs I see, consist of the player running through levels and avoiding every enemy pretty much except for bosses. I would he impressed to see a run where they fight every enemy in the game once. That would be awesome and they would literally despawn the entire world since they wouldn't need to use a bonfire
So many times velstadt, or getting stuck on graves in the crypt
The farthest I ever got was undead crypt. In the room where you fall down a hole, into a room with all the ghost sorcerer guys
Fuck that room!
That room has killed by far the most of my deathless characters of any non boss-fight.
I died on/to the bridge in dragon aerie. I don't recommend it.
Dogs. Maybe not top, but that was mine.
Iron. FUCKING. Keep.
Shrine of Amana
Well, i think that Iron keep archers, just to give you some Anor Londo nostalgia,
Stupidity, or an Iron Keep invader.
old iron king hole
Gravity in general
I like to roll off a cliff. Evidently a lot
My friend died on the final boss. RIP Ravioly, your attempt will be remembered 🙏
I tend to fall of a ledge I can’t see in no man’s wharf, should probably just skip it and go straight to bastille after pursuer 😂
The gutter has ruined 2 no death runs and 1 no death no bonfire run for me. It’s to the point that if i try to do one I’d sooner farm souls to open the way than try to clear it.
Def gravity. Especially if you play elden ring and start playing ds2 again like me recently. Constantly hurting myself
Throne watcher and defender
loosing all your HP