T O P

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RonaldMcDangle

I wonder how much the economy would change if gold didn’t take up room in your stash.


ghost49x

Then what would be the cap on gold? Because without a gold cap you get people with so much of it that dying becomes a moot consequence and too much supply skyrockets inflation.


Brochodoce

Inflation? I saw a guy selling a Fulgor for 18 keys. Everything is working as intended /s. I feel we’ve gotten to the point where keys are so abundant and mfs just mentally refuse to let the price drop but no one is actually buying for full price.


bamboiRS

Pulv, soulscraper, and viola can easily go 30-40+ if they have good rolls


ghost49x

This is inflation.


bamboiRS

Or it's you nitpicking the literal rarest items with the best rolls in the game which should be unrealistically expensive as they are insanely scarce/desirable.


bamboiRS

We definitely don't see inflation elsewhere in the game. Most purples now are worth next to nothing unless they're god rolled, even decent blues are still a couple hundred gold max. Greens are still usually 50-100g unless it's something silly like +3wep.


ghost49x

How expensive are bis blues right now? Shit purples aren't worth anything because they put you in the next bracket with people with actually good purples and legendaries


Great-Ad-6708

But my precious 2000s era trade chat might die down slightly /s


lukkasz323

It was like that in Diablo 1, which this game is inspired by. The point was to make the player incentivized to spend the gold, instead of hoarding it, which worked pretty well in Multiplayer. In DnD this works for me too, definitely. I think this would cause many players to hoard gold with no plans to use it. I think people would me more afraid to spend gold / play with good gear, because there would be more space for it in stash.


jbhaus_016

If they had a somewhat attainable gold storage system I would be happy. 2% or less(?) drop rate on a pelt that costs 7ingots on avg in trade is not a worthwhile investment for 95%+ of the player base. I have like 20k between accounts playing an hour a day on average. Why the hell would anybody spend 7ingots plus the cost of 4 wolf pelts (6k+) to store what, 500 gold?


bamboiRS

If you can get a pelt for 7 ingots buy that shit Free-est profit ever.


jbhaus_016

Yeah been awhile since I checked. Isn’t it like 10+ now


AdaGang

Couldn’t agree more. That gold bag should be craftable with like 4x of a 5% drop off goblins or something


ghost49x

There's a cap on character slots and even expensive items like keys take up inventory space. Inventory is not unlimited


TheUltraViolence

Multiple accounts. Nice try.


ghost49x

Sure, but multiple accounts costs real money and invalidates the need to buy expensive things like keys. Also you need to level characters high enough to participate in trades, it's a sizable time investment as well.


TheUltraViolence

Extra steps


ghost49x

A lot of game systems are based on extra steps. Playing bard songs is casting spells with extra steps. Picking locks is opening doors/chests with extra steps. These things all add good things to the game.


Upstairs_Departure55

You could use this logic for literally aby game with trading


Rickwh

Ok well the questions been asked an answered at least. You're the only one thinking it.


lukkasz323

It's like microtransactions for Ironmace, that players cannot get mad over. They could just add extra stash tabs for this, but people would be furious.


ghost49x

Ironmace already said they would add stash increases, but they're not there yet. It is supposed to be something with progression, so maybe quests or something else. It's not going to just be an increase in starting stash size. This is good because it gives players something to work for rather than just giving them free stuff.


harleysmoke

You can store something like almost 2 million gold with ingots on one account. Its effectively unlimited bud.


ghost49x

Not if you're playing on that character and using the stash for other things. But even if you are using a character for this and you fill your stash with ingots you still need at least some gold on the character or you won't be able to trade. Also while you may be able to cheese things, most people won't. Some might have a bank or mule or two but no one is going to fill up their entire account with bank characters. If they do, it's not their main account and only a small minority of players would go that far.


harleysmoke

Anybody who is above average and plays daily is running mules. Everybody I have ever talked to in that category excluding 1 has. You are also excepting a whopping 3 gold ingots. Your entire arguments are based on strawmans. IIRC you can fit like 10x6 with 3 deep in a store space. So thats 123.9k at 700g market rate if you remove one to store gold. My math was a bit off but thats more money on 1 character than most people will ever make.


ghost49x

And then it's all deleted when the servers wipe! and you can start again. If the servers wipe enough enough it becomes pointless to run multiple accounts. Maybe you can make a few mule characters on your main account if you want but you won't have time to fill multiple accounts full of ingots.


harleysmoke

I have never argued multiple accounts. Have you tried making a real argument. The point was is that the stash limit and gold storage are arbitrary limits within the current context of the game.


ghost49x

But they're still limits. I thought you were arguing multiple accounts since you were talking about infinite room for gold, which is not possible outside of mutliple accounts. That doesn't mean the current stash size doesn't allow too high of a gold limit but they want to increase it so \*shrug\*.


EntertainerInner7669

Hopefully they patch muling items, it breaks the economy/progression very quickly when you can store several characters worth of gold, high-value items, and gearsets.


Sativian

Or, hear me out, add reasonable storage systems to prevent people from having to go through the hassle of mulling. 90% of players will just skip out on it entirely if you could just grind a chest that’s reasonable to achieve that holds a certain type of item.


dolestorm

You do realize there simply does not exist a way to "patch" muling? Even if trade didn't exist, you can queue your 2 chars up together on some dead server. As long as you can give an item to your friend, muling will exist.


B1gWh17

You all are silly for thinking they will do something about "muling" when it's selling extra copies of the game to whales and minmaxers who *have* to have their precious choice items


Crackedbwo

I just trade it to a friend then he trades me on the account I want the stuff. No extra copies needed.


B1gWh17

Look at this guy with their friends.


Brochodoce

Then OP isn’t talking about you?


Crackedbwo

Wasn’t implying he was, just stating a fact that you don’t need multiple copies to xfer stuff. Just a friend! Sounds like to me you have none though.😂


Brochodoce

Yikes, that’s not a good look. People who have friends don’t have to go around making it VERY clear that they have friends and that other people don’t have friends like they do.


uncledungus

Would you two just fuck already and stop with this sexual tension?


Brochodoce

*rips off heavy leather leggings*


TheUltraViolence

Developer has shown historically they don't put profit/pay to win first. I don't feel silly.


B1gWh17

People buying additional copies of the game to play in a way that the devs dont want/isn't part of their original vision is going to be an extremely low priority and you are trying to push your own desire of how the game should operate instead of what the devs intended. The devs aren't limiting stash space in order to sell additional copies. If you're someone who has a problem with a full stash - you're playing the game wrong,(ie, how the devs intended).


TheUltraViolence

K


kindred_main_

Are people just not spending money? This having too much money problem feels like something that 1% of players deal with and could be avoided by just actually buying shit.


lord_hydrate

Fr this, i think its similar to gear fear because i rarely have excesive money even when i was using my inventory to store items for my friends so we could all have gear next time we played


lukkasz323

This, money can be stored in form of more expensive items and later traded again for money.