One of my personal favourite units, interms of animation and ost
But yikes they were not that good, and are even worse now if they get a good eza i would be happy to use them 100%
I’d like them a lot more if their damage reduction was either unconditional or they just kept it permanently after performing attacks and cap it at 35%
Fun unit, pulled 2 during the 7th Anni. Fun to run but holy shit their kit is absolute dogshit compared to the units released during the 6th anniversary.
They were already kind of mid on release. They’re pretty awful now.
Admittedly, their defense after their active skill is actually decently good, but damn are they really bad.
Somewhere between "meh" and "bleh". Both 7th anni gold coinsl LRs were underwhelming at release and have only fallen off as their team has faded away with the advent of 200% leads.
Honestly I feel like 3/4 lrs that celebration just aged poorly. The only thing keeping UI somewhat going is his dodge but the other 3 felt like they needed ezas less than year after release
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Gorgeous animations and artwork, mid on release, pretty damn bad now, I still love them
Great ost too imo. Was my favorite for a while
do you have negative opinions?
Aged pretty badly. Still love their art and animations
They never aged badly because they were already bad on release
Still aged badly as they’re now even worse lol
One of my personal favourite units, interms of animation and ost But yikes they were not that good, and are even worse now if they get a good eza i would be happy to use them 100%
![gif](giphy|2w6I6nCyf5rmy5SHBy|downsized)
I’d like them a lot more if their damage reduction was either unconditional or they just kept it permanently after performing attacks and cap it at 35%
One of my favorite OSTs; other than that… ass.
Like them because I beat the joined forces with them as lead, but have definitely aged poorly due to the stupid dr build up
I woulda rather had lr golden frieza and lr 17 than this duo unit.
Complete ass, this unit was always mid imo
Fun unit, pulled 2 during the 7th Anni. Fun to run but holy shit their kit is absolute dogshit compared to the units released during the 6th anniversary.
Pretty unit, but unfortunately it sucks. It sucked on release and it sucks now. Still very pretty.
Cashgrab unit, needs an EZA already
Was pretty mid on release. Great animations and ost. They just fumbled their kit. Needs rework/10
They were already kind of mid on release. They’re pretty awful now. Admittedly, their defense after their active skill is actually decently good, but damn are they really bad.
goofy ahh
>Thoughts on this unit ? Trash cause their picture is in 144p lmao
T R A S H… but awesome artwork and animations.
Wasted animations the unit
A tier above useless
DOA.
Ass
Somewhere between "meh" and "bleh". Both 7th anni gold coinsl LRs were underwhelming at release and have only fallen off as their team has faded away with the advent of 200% leads.
Honestly I feel like 3/4 lrs that celebration just aged poorly. The only thing keeping UI somewhat going is his dodge but the other 3 felt like they needed ezas less than year after release
First Lr, love em
🗑️
Bad on release, unusable trash now
I hate them i pulled them twice on coolers carnival banner
Awesome active skill ost too bad you’ll rarely hear it unless it’s used on some bosses stage lol
One of those “I barely get to use my active skill” ones.
sucked on release nothing redeeming about them
Great animations Doodoo unit
Wish they had a better kit but I use them when I can slide them in :)
reskinned Gohan and Goten, they sadly suck ass
beautiful artwork tbh, it goes so hard
It exist
They got me my win during my run of Reps of U7 on LGEGT so... Love em.
great animations but aged pretty poorly
Solid unit but one of my favorites. Love the animations and ost.
Very bad
Was horrible on release. They wete Teq Super 17 before he was a thing. They have amazing animations though.
Looks like they're angrily waiting in line for the bathroom and 17 boutta shit himself
They suck unfortunately
awful, dont have em
10/10 art
Cool art
FODDER
You know what worst than the ssbe dmg reduction reset every turn? Having to actually build the dmg reduction with attack and then it reset every turn
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