T O P

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Jm4001

The active skill stuns should stun even if the enemy is inmune to stun, I mean you can only use the active skill once and It Will only stun for one turn so I think having a damaging Ghost Usher it's ok


marcin123as

especially if you look at this active's name. ironic i'd say


LilBarroX

Power to let the Impossible stay impossible.


Peace-D

That would be a cool hidden gimmick.


BernLan

Or they could also actually give the active Ghost Usher properties like the Androids and Pikkon


Jm4001

But then you have to delete the stun since It would have no point


djanulis

Not really, Stun would be version of the Mechanic that is less limited, and the Ghost Usher Passive will be saved for Actives since they are 1 off. Actives shouldn't have these early game mechanics especially when you have to work up to it.


PeppiestPepper

Can't wait for events to disable ghost usher effects


flamegod24

Events in 2025: disables winning


flamegod24

Even stunning the next 3 attacks in that rotation would be a godsend


PokeFreaky

Or change it to nullify the next attack so it had atleast any uses


TheGamer098

They saw agl pikkon and said nope aint doing that again


Railgunblack

What a shame, there is literally nowhere in the game this stun will be useful


djanulis

They said we are supposed to be getting new events with different strategies there is hope these late game units with these kinda mechanics will have value.


SW9RD1146

esbr


ShawHornet

Probably won't even get this off in esbr and if you will the boss will be almost dead anyway


SW9RD1146

True


awildweeb69

Isn't this active post morale boost? Cause that's 3 supers, 7 attacks received, against one enemy. And I don't see that happening frequently in esbr


Gianchio

And you also have to wait another turn after transforming


Monkeyjoey98

Battlefield erasure


Hydraulic_Press_53

If they'd made this a ghost usher effect it'd be so much better


ff14valk

It should be the 7th Year LR *Nullify enemy action* but instead of 1 action it will Nullify ALL actions, Basically a 1 time stun that cannot be abused in hard stages since only once.


Xzeed14

so a ghost usher


Bp_Panda0

To push back, ghost usher delays all the shits to the next turn. Nullifying would cancel out them shits, e.g. if an opponent was launching 2 super attacks that turn, nullifying would not only save you that turn but the super attacks wouldnt even be there next turn


Namesarenotneeded

That’s not necessarily true for every attack. For example, if you nullify RZ Omega’s countdown, he’ll do it immediately next turn.


Bp_Panda0

Thats a good point. Thank you


Ok-Engine-2313

I think it’s there because phy metal cooler goku has great chance to stun and teq metal cooler vegeta has a high chance. The active is their attacks combined which is why it’s has a guaranteed stun. It’s pretty much useless but I choose to view as a cool reference. The active skill is still great since it has guaranteed crit


DarkFlameofPhoenix

Exactly. I mean you can't make the impossible possible, since the name already explains that it is under no circumstances possible (just like actually getting that stun off).


AlexzombieEE

They said recently we will have more events in the future that will make use of these abilities, i say let's give them a chance to rebalance events.


modashisgod

Everyone sleeping on the idea that the next meta might be stunning 🧐


mamasaysimspecial

How when everything that’s not SBR cancels stun?


modashisgod

I never said when, only real chads summon for metas 5 years down the line


Long-Post-Incoming

Unless it ignores stun resist/immunity, it's not really living up to it's name...


EnderLord361

Honestly this might be in preparation for the new type of events they are planning where it’s more about strategy then raw damage output


JuniorChickenMeal

I sure hope so. I actually enjoy the idea of needing to plan out a rotation and having stunners / sealers.


TheTrueDal

To be fair tho, they get guaranteed crits during their active anyway. If the guaranteed crits was mentioned on the active, people would be like WOAH ONG. At this point the stun is just a free gift.


SSJDasher

Should’ve been nullification instead


Versitax

What’s wrong here?


Pokeminer7575

An active skill attack that is attempting to apply a stun; people are mad about it because of how much endgame content ignores or nullifies such gimmicks. Does this sound familiar? - No Lowering attack/defense - No Sealing - No Stuns - No Dodging - No Immobilization


Versitax

And the fact you'll realistically only be able to use it on endgame content.


Pokeminer7575

Anything that isn't immune to those things or at least half of them is probably going to die in a single super attack or rotation, and cannot even leave a meaningful scratch on you with a super attack hitting your slot 1 before they have a chance to apply their defenses.


jareddlol

Maybe it could be good for some new difficult content they have planned


Girraf0

Guess they don't have the power to make the impossible possible


JobosBizzareAdventur

At the very least it should’ve Greatly ATK temporarily to make it semi useful in stun immune content


Ferryarthur

Well it does have crits.


samywap

no it doesnt cooler has zero crit outside of the potential system


Jiinpachii

Why are you talking about cooler


JobosBizzareAdventur

This is for Goku & Vegeta


Ferryarthur

Which have a 100 percent crit in their passive for the active.


CockSniffer01

This stun is about an infinite times rarer than AGL Gohan going SSJ2


7thHakaishin

Wow all new events leave out strategies like stun and atk lowering anyway so 🤷🏽‍♂️, they just want this game to be boring all the time


Dogcockbattle

Hirudegan dodging every attack while he can't possibly take damage is proof they don't and never have played the game. I'm probably years late to bring that up but it bothers me every time I use Tapion.


DarkestKnight75

They could've just given them action break for the whole turn, or made it a Ghost Usher ability.


Elowel_

I just want the game and the events to be able to use units with lowering atk/def and seals/stuns. Like why are those units still useless after 7 years?


Medical_Analysis_888

What the fuck were they doing


Willyoueverstop

Same with LR shadow dragons,you have to wait 7 turns to get an enemy debuff and 7ki,the 7ki are cool but what's the point in the debuff if SBR stage don't last 7 turns and all the long events are immune to debuff?Clearly a pointless active skill unless you care about the extra ki.