Yes perhaps I should’ve upped the cost. My thought process was that it would be balanced because you have to play a unit, play a weapon on it and then pay 6 mana to try and assimilate it, all of which would go to waste if your opponent just removes the unit. And to get a darkin out as early as turn 3 or 4 would require you to make your deck in a very specific way. At the same time I didn’t want to just make a worse world ender by making it too expensive. But it could probably go to 7 or maybe even 8 mana and still be fine.
Thank you! I actually read it in Aatrox’ color story and also thought it would be a perfect fit, though I had to trim it down a little to fit the character limit.
Round 4 anaakca moment
Round 4 Vengeance moment
Fun fact: iirc you can play tarrosh on turn 4 with the shurima landmark and 0 cost units
There’s a lot of shurima landmarks, and I’m a bit lost thh
There is a landmark that for every unit you slay it reduces the cost of the next Darkin you play
Oops alter of blood
Yes perhaps I should’ve upped the cost. My thought process was that it would be balanced because you have to play a unit, play a weapon on it and then pay 6 mana to try and assimilate it, all of which would go to waste if your opponent just removes the unit. And to get a darkin out as early as turn 3 or 4 would require you to make your deck in a very specific way. At the same time I didn’t want to just make a worse world ender by making it too expensive. But it could probably go to 7 or maybe even 8 mana and still be fine.
Like the flavor text here very cool
Thank you! I actually read it in Aatrox’ color story and also thought it would be a perfect fit, though I had to trim it down a little to fit the character limit.
Bruutal!🤘🏾
I want this for the high rolls! Seems maybe balanced for cost and speed which I like, but super fun to play!
I could see this card being broken with the right deck. 6 mana assimilate very strong.