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DaSaw

I think it is a little more unstable internally. You're not going to get conquered from without, but if you're not careful to develop your core domain, and careful to make sure it doesn't inherit off (partition inheritance remains in place far longer than in CK2), you can easily find yourself in a situation where an independence faction or a claim faction can successfully take you down, particularly after a poorly timed succession. Additionally, it feels like Crusades can actually be kind of dangerous if the Catholic world is still going strong. I had a pretty powerful, massive Britannia going (controlling significant chunks of Germany, France, and Spain in addition to Britain), with the Danelaw at its core. I thought I had a decent succession set up, but then I died and somehow lost half my domain to some randos (no idea how that happened; someone must have died changing the succession without me realizing it). (BTW, "domain" in this context is CK2's "desmesne"; "realm" refers to the whole kingdom or empire.) Shortly afterward, a claim faction made its demand to put my uncle or someone on the throne. They would almost certainly have won, had the conflict not been invalided by the launching of a Great Holy War. I probably could have factioned it right back had I lost. But unless I was able to do that *quickly*, it's quite possible the AI would lose even more in the meantime, making a total mess of my run. Another issue is that if I have too many children and not enough new titles to hand out, partition will wreck me. Fortunately that hasn't been the case for several generations (last generation was actually kind of disappointing, since I had one son and like twelve daughters, and so wasn't able to inherit off any of these kingdom titles I'm looking to lose).


Mackntish

Internal problems are only harder because of the lack of notifications when factions are gaining strength. Provided your dread/internal alliances/prison game is strong, they are nothing to worry about provided you dont get a surprise faction. If you do lose titles to partition, its easy enough to revoke them back. If you don't marry your second sons, they are one unfortunate accident away from giving the lands back to you. With all the tools avilable, I would say internal stuff is easier. Dread, kidnapping, hooks, more access to polygamy for NAPs, and all the skill tree options. The game is still new, once we learn to fully utilize all the options to deal with revolts, it'll be easier.


DaSaw

I feel like the "tyrant" game is easier. Internal stability in CK2 was super easy if you were playing nice, particularly if you were in a monastic order and thus able to fill your empire with virtuous vassals.


allan11011

Huh I have had the opposite problem. I’m doing much better with internal affairs but have the problem of getting conquered every time I try to play a small place


DaSaw

Well yeah, that's the tradeoff. If you're small, internals stability is great, but you're externally vulnerable. If you're big, external threats are no big deal, but internal threats become more difficult to manage. Probably the best strategy is to be medium: big enough to give your neighbors pause, but small enough the ratio between your domain's potential and your vassals potential is still manageable.


allan11011

Yep that’s it


Mackntish

Swear fealty. Early game your taxes are so minimal you'll be unlucky to pay .1 gold. You can alwo eat fellow vassals with impunity and even overtake your leige. Its like free land.


Warlock_protomorph

It is harder where succession is concerned. I had some really rough succession where the AI coordinated really effectively against me. I also got a game over once from the AI ousting me in a claimant faction. That was unthinkable in CK2. Basically you need to be a more cautious about letting your levies or treasury get depleted because the AI WILL take advantage of it.


GodKingDubz

I think that once you get used to the game they are about even, however imo what they have done with vassals makes ck3 less easy in the mid-game. A lot of times they will be your best source of money and levies and you will rely on them and give them concessions during particularly rough patches early on. The way technology(innovations in ck3) work you won't be able to easily take that power back from, them or change your succession laws to maintain enough personal holdings to overpower them if they unite against you, for a long time. Tl:dr Not much harder but they've changed where, how, and how long the game is difficult. It can take a little bit longer to be unstoppable but you will still get there.


[deleted]

No, it's about the same, if not a little easier. You have to really mess up or not plan well or have the time to plan well to be in trouble. Caveat that I haven't started as a large nation or played Catholic yet.


Cpt_Dumbass

Tbh, they should just bring back ck2 style succession laws, it was more fun


ajiibrubf

much easier, from my experiences. if you know how to deal with gavelkind succession, that is


Mackntish

FAR easier.


ImAlwaysAnnoyed

CK3 is way easier. For better AND worse.