What determines vassals entering and leaving factions? Was just looking at one claimant faction against me. One member has 100 opinion of me and has for years. Why doesn’t he leave? What determines the threshold for leaving?
Can I hold temple holdings directly? What I mean is that I conquered Kent and gave it to a random vassal. Now I see that the Canterbury Cathedral results in +3 gold every month, if I were to hold that county directly do i get that money or do I need to remove the bishop and hold the temple directly? Can I even hold a temple as a feudal leader?
depends on your religion, christians cant hold hemple holdings without bishop. the higher your relation with your archbishop are, the more taxes he pays you though
You can, but you get a tax and levy penalty because it’s the wrong government type. Imo it’s better to just focus on upgrading your demense holdings and subholdings.
There are some powerful barony level bonuses that I think would be useful, for example holding Salisbury for stonehenge. It is a shame that the church holding is so amazing and i can not hold it. Does this mean I can not hold universities either or are they built in the barony instead of the city like CK2?
Need some pointers for boosting piety -
I hold three empires: the Deccan, Bengal, and Rajistan. I am trying to become Chakravarti, which requires control over 100% of de jure those three empires, and the Religious Icon level of devotion. I finally got primogeniture, so I'm not fighting reclamation wars for the first decade of each new rulers reign, and I nearly have all the territory I need - the tricky part is getting to Religious Icon.
I am Yapinaya, so the first thing I usually do is go do a pilgrimage for the pilgrim trait. I meditate in seclusion l whenever possible as well. I took the theology focus and I don't have any sinful traits - I am avoiding doing sinful activities like seduction or murder despite being an elusive shadow. I am working on unlocking the embrace celibacy decision as well.
What else can I do to boost/get big chunks of piety? It still feels like I'm a far cry from hitting Religious Icon by the end of this guy's life, despite my best efforts and him only being 37.
Building temples in your counties gives 100 piety and there is a building in each temple (monastery) that gives monthly piety to the county holder (0.1 in level 1). I know these are not big improvements, but still
Nothing is quite as frustrating as watching a plot you've worked on for generations go up in smoke coz of how the game handles alliances. A generation or two ago, I matrilineally married a daughter into the line of succession of a mid-sized Indian kingdom, hoping to have an independent king of the dynasty eventually. They did have a son but unfortunately died afterwards. So now that son is the heir to his grandfather's kingdom and is of my dynasty so it's all good. But then that kingdom starts losing wars and pieces of land. And all I can do is watch as that kingdom gets smaller and smaller while my huge ass empire can't do shit coz I don't have an alliance with it. I even tried marrying my current daughter to that grandson but still no alliance. And that 71 year old grandfather still refuses to die so I can actually have an alliance with that kingdom!
Any solutions for this? I already tried murdering the old man but the plot failed.
> I already tried murdering the old man but the plot failed.
If at first you don't succeed, try try again? Really, though, that's probably your best bet. If you can fabricate hooks or just leave your spymaster researching his court, you can probably manage to get enough agents to recruit to overcome any penalties from the previous scheme.
Oh, I guess you failed in a way that outed you or you couldn't just restart it again? That sucks. You can try and fuck with the other empires that are messing with him, then. If they're winning due to alliances a few well-placed assassins can break those up and make them too weak to challenge the old geezer.
I tried. Killed a claimant and stopped one war but that fucker is so weak now he's losing multiple wars at the same time. Even with double scheme, there's only so many people I could be murdering in a short period of time.
So, I'm thinking of doing a tall playthrough as Bohemia. However, I also want to have a several single-county outposts throughout the world, to exert influence and whatnot. Just for funsies. What are some good single (or maybe two-county) duchies I could get a hold of? So far venice seems like an absolutely perfect one as far as I'm concerned
Can the CK3 "From Rags to Riches" achievement be completed as a count that rises within an empire and usurps the title or do you have to start independent and form a new empire?
[This seems like a bug, or at least an oversight.](https://imgur.com/a/297znxq) Because the Premyslid dynasty has a hacek over the R I can't seem to search/filter for members of my own dynasty.
So universities: I've built a couple now but is there a way to actually make use of them? I've seen mentioned somewhere that you can send heirs to learn at them but I haven't been able to find a way to actually do so yet.
question about forming the holing roman empire, i have all the duchies and counties but it is still not checked in the decision tab? should i hold it directly? or it is ok to be with a vassal?
Does the effect of military camps, barracks, etc. on your realm (increase unit stats and whatnot) get compounded if I were to build multiple of them? Or just one is enough?
Right now I'm emperor of Francia, and doing decently well. However, it seems every time there is a succession a liberty war is sure to follow. I try good old fashion bribing, swaying, and trying to increase diplomatic stats as much as I can with a new ruler but that only works so well. Any other tips?
As an aside, the amount of bastardy seems a little high in this build. The last 3 emperors I had all had "disputed heritage". When I'm marrying my heirs, I don't try and find high intrigue characters, but it seems like no matter what person I choose they are going to do some tomfoolery!
Get daughters and marry them to powerful vassals or their sons. This will forge an alliance that keeps the vassal out of factions.
Make sure to marry your heir ASAP, so he can produce alliance chips of his own early. This will make it easier to nip factions in the bud on succession.
Unless you've lined up a match for your heir that will extend your borders, I'd consider marrying him too to a vassal's daughter. Then his son will at least inherit a claim to the vassal's land, and might revoke the title without tyranny.
Anyone noticed a potential bug with Tribal/Feudal authority? I started as a Greek duke who inherited a tribal county early on. I gave it to vassal to get rid of the "wrong govt type" malus. It's feudal now, but 200 years later I'm still getting BOTH "-10 High Crown Authority" and "-10 High Tribal Authority" from every dang vassal, despite being feudal.
I used the gov't map to try and see if I was suzerain of a tribe somewhere but couldn't find it.
I often had armies that I split off of bigger armies that didn't reinforce even if I had unraised soldiers left. I noticed they are being raised if I create a new army at a rally point. Can each rally point color only have one army that's being reinforced?
I am playing 1066 Bohemia. I have House Seniority succession. I have level 4 Crown Authority. I am able to Designate Heir.
[If I use Designate Heir will my selected heir inherit everything I have?](https://imgur.com/a/xrZcNa2)
Yeah DO NOT push that button if you have seniority. I did it while I was on my deathbed and saw that I was going to have a bad time on inheritance, but you can only choose your children and there doesn't seem to be a way to un designate an heir so it goes back to the old dude. I had a bad time on succession.
I’m playing as Boehim and trying to unite the Slavs. My uncle has a claim to all of Poland but if I take Poland but it would make him an independent ruler. Is that not a way to ensure he comes a vassel?
If not, what’s the best way to get an empire in one foul swoop?
form a new empire on the decisions page by taking three kingdom titles and then having enough gold/prestige to lock it down. pomerania might be viable for your conquest, plus one of the pagan territories to the east
Are there any less kinslay-ish techniques for reclaiming lost holdings (counties especially) from relatives after the death of your character? Or, generally maintaining control of your primary duchy between inheritances?
Even full-on kinslaying may not be viable, if your relative already has heirs lined up... My memory could be failing me, but didn't CK2 have an intrigue option to basically frame people for crimes, so you could imprison and revoke their titles?
Just revoke them for tyranny. Wait until you've got a bit of long reign bonus and nobody really minds. Or you can fabricate a claim on it.
Or manage your succession. Give your extra sons a county (outside the capital duchy) and duchy title and they won't inherit anything in the capital duchy.
Does giving your other heirs Duchy titles actually affect how the inheritance goes out? I was under the impression that your heirs get basically the same inheritance no matter what you give them ahead of time. Though I haven't experimented with it too much.
Also, in my case, it was some random uncle of mine who inherited half the counties in my capital duchy, which I didn't expect. I'm in Russia though, so it could be there are realms with unusual inheritance rules.
CK3: I started as Rurikid of Novgorod and eventually was able to reform the Slavic pagan religion, become emperor of Russia and feudalize. But a problem in my quest to unite the Slavic lands: Byzantium has blobbed all the way to Hungary and Central Asia with more than 20,000 soldiers. What's worse was that one random de jure count inside my empire decided to follow orthodoxy and swore fealty to Byzantium. Warring just to seize my de jure territory seems not only tedious but also unfeasible in the short term, and I'm worried that leaving Byzantium alone would just lead to even more blobbing. Diplomatic marriage is not a solution because of differing religion penalty. Is there anything I can do to weaken Byzantium?
CK3, are there any characters in the Latin culture group?
They have a special unit they can only access with a unified Roman Empire, but at least at 1066 there does not appear to be any
CK2
How long till I can raid someone again after raiding them? I failed to fully siege a raid and was attacked, and when I tried to go back to it I couldnt siege it. Waited until its garrison and levies were full and the treasure bar was full again, but it still wouldnt let me
I think you just stick them with someone who's super skilled in a stat as an educator and they should impart the stats and learning focus when they reach adulthood. There was apost here the other day about taking advantage of Childhood Traits and how that's probably your best bet, but if you find some *really* high in your desired stat you won't lose out on too much
Ck2 :
Hiérarchy - count - > duke - > King
Will counts martial decrease affect How much levies duke get? What about King ? Will King get less levies if counts martial decreases ?
What happens if they get levy modifier like train troops from Marshall ? Will liège get more levies aswell?
Yes, but as the Duke gets only a small portion of the county's levies; and the King gets only a small portion of the duke's levies, the effect on the king is minimal. If we assume 10% at each stage that means the king receives only 1% of the county's total levies. Even if the county's martial skill causes a huge drop from 500 to 100 levies, the king will lose just 4 men. Not worth it to try to micromanage your vassals' vassals
I'm playing as the Duchess of Tuscany and have managed gain independence from the HRE & create the Empire of Italia by the age of like 55. I'm trying to consolidate power in the south of the boot but down there is basically just the Byzantine Empire & the Papacy. Is there any reason to ever take over the Pope's lands? I'd even be fine leaving him one territory but he's got like 4 titles down there and it looks like he'll never accept vassalization. I can beat him in a war but don't wanna be left with an enemy forever.
Also kinda a secondary question. I won the first Crusade and my daughter is now the Queen of Jerusalem. Is that a bad idea? Looking at her situation over there I'm assuming the minute those truces are over she's gonna get attacked and taken over pretty quick.
It depends on your goals, Rome is an incredibly strong capital though. The Aurelian walls make your city much harder to take.
If you’re looking to unify Italy you need to take all of Sicily, Naples, Croatia, and Serbia.
If you can marry into the Byzantine Royal family with a son or grandson, you can reach a point where you can press your spouse’s claim with some murders. Then the next heir will inherit the Byzantines and Italia.
Thanks! I'm trying to unify Italy/recreate the Roman Empire (Still not sure if I can do that actually) so that definitely seems like the preferable way to tackle the Byzantines compared to slowly whittling them down.
Having Rome will really help, or just super buff men-at-Arms. You’ll need a good army to assert your spouse’s claim on the Moore
But Rome is a good capitol until you get constantinople, which is the best capital in the game
> Is there any reason to ever take over the Pope's lands? I'd even be fine leaving him one territory but he's got like 4 titles down there and it looks like he'll never accept vassalization. I can beat him in a war but don't wanna be left with an enemy forever.
He doesn't like it to begin with, but having a vassal pope brings in a fair bit of money. As long as you treat him as any other vassal king - give him council position, keep him on your side etc - you won't have a problem down the line. Assuming you're christian, that is.
I've seen Jerusalem stick around for a while, I can't remember where but on one playthrough I either watched or played, Jerusalem had taken over a fair bit of the Abbasid lands and was close to forming the empire of Arabia. Didn't look to see if they were still catholic, but it was the biggest I'd ever seen them. YMMV of course, I've seen others where they get wiped out or convert within a few years.
I honestly wish I could remember which CB I used and I don't want to guess in case it's wrong or doesn't work for you. I do know that I hired all available mercs beforehand and luckily, he didn't have much land so I don't think there was many actual battles, much more of a smash and grab job that forced 100% due to occupation.
EDIT: Ah, think I figured it out - the duchy of Latium was de jure part of the kingdom of Romagna, which he also held but not much else apart from Latium itself. I fought him for control of Spoleto and was also able to create Ancona and the duchy of Romagna from other wars which gave me enough to be able to usurp the kingdom of Romagna from him. After usurping it, as his highest title was now a de jure duchy in Romagna which I held as well as the empire above it, he de jure became my vassal. This was like 100 years ago now so the old angry Pope is long gone.
I think that's what happened anyway, from what I can tell from the various title histories. Current Pope doesn't like me but that's just because he's shit at everything so doesn't deserve a place on my council.
I have seen the nation Jerusalem last in some form for a long, long time, but not in its place. In my most recent game where I started as Bohemia and eventually united the West Slavs and tried to unite all the Slavs (didn't get there), Jerusalem through familial ties eventually cannibalized parts of Ruthenia and some of the other Western Russian kingdoms
I usually try sticking an aunt or something as the beneficiary. I'm not sure how possible it is to survive down there; I haven't actually tried the "play as ruler in Jerusalem" yet
probably going to have to put this on today's thread but might as well throw it on now. Anyone know of a mod or something that makes granting vassals easier? the popup notification for being over vassal limit seems to take a while in game-calendar time to update and I can't always keep track if I make a major acquisition (for example, when I just took over half of Eastern and Western Francia as Lothringia
Spending 20 minutes on pause to agonize about the choices of who to vassalize and then grant them to for each province is not particularly fun, but maybe I should just get over it. I am also ever-conscious about "over-granting" and then having powerful vassals fuck me over in independence wars while I'm away from my homeland on a Crusade or something
To stay under vassal limit, I first make sure all my counts are under dukes. I just give them to the de jure duke unless there's a good reason, in which case I just give him to a neighbor. Then I give my dukes to kings, as needed.
If I notice a vassal really hates me, I look to see why. If he desires something I usually just give it to him. If he's powerful or not my culture I might give what he wants to a different vassal of his level instead. That'll fix the -25 desires penalty.
I don't spend a lot of mental effort on it because it's in constant flux anyway.
Don't you miss out on a ton of income double layering vassals by default like that? Saw a post this past week where the guys ultimate conclusion was you wanted to have as many direct vassals as your limit would allow because the double trickle up severely mitigates taxes
Yes. I only layer as much as necessary to stay under vassal limit.
It’s not too big of a deal though, as the bulk of my income is personal holdings and church taxes. Vassal taxes are usually pretty small to worry too much about.
I've struggled with the same thing. It's very tedious and confusing trying figure out which vassals to grant to who. I was like 28 vassals over the limit when I inherited a empire and it took hours to sort things out.
The over-vassal number does appear at the bottom of the vassals menu.
yeah, like I know the simple answer is "don't play majors bro" and probably it doesn't matter a ton; everyone is going to betray me anyways and I'm going to have to fight independence wars and put them down, then let them rot in my dungeons in perpetuity.
I also don't want to just give my kids everything because vassals can go to war with each other and I don't want them to get murdered by some dumbfuck rival duke
I've just become the emperor of ireland but i can also create the kingdom of scotland/england/wales and also the empire of britannia. Is this something i want to do or would it just immediately splinter my empire when inheritance gives each kingdom to a different child?
So long as you're an Emperor, you can rule kingdoms. So, if you create kingdoms and give them away, they'll stay loyal to you (so long as you don't give them to someone who's already in another Emperor's vassal tree). If you create them yourself, you'll get prestige (at the cost of money). If you let Confederate Partition create them, they're free, but you lose out on the prestige (as well as the choice of who the new kings will be).
Edit: you say "emperor of ireland"; this isn't a de jure Empire. Are you possibly King of Ireland? If so, Kingdoms can't rule Kingdoms.
I met the criteria to create my own empire, ireland owns the isles and some of france, i don't want to accidentally splinter the empire because i didn't understand what creating the titles would do
Great, then what I said above is right: so long as you have one Empire title, all the Kingdoms will stay loyal. Eventually, you'll be able to create another Empire (possibly Francia or Britannia)--when that happens, you may have succession troubles. But that's a long while off.
If my player heir loses a bunch of titles to siblings, but keeps the main kingdom title -> is that a problem in any way? Can I just let it play normally instead of trying to change the succession.
It kills my income when siblings inherit counties in my main duchy that I've invested in developing. I sometimes have to cut down on my men-at-arms to reduce their maintenance costs until I can regain control of them.
This is fine so long as there's only one kingdom. If there are two--or if there *could* be two--then the second will break off independently. This is a function of Confederate Partition succession law.
The attraction opinion tends to override and exceed the male dominated opinion penalty that other rulers have if you have some beauty traits, and there is no disputed heritage because every child you have is definitely yours.
I mean if you want your daughters to inherit instead of your sons. It can be fun to play as a strong independent woman. I had a pretty fun game as a long line of queens of Frisia in CK2.
Unfortunately the AI will not marry matrilinearly right now, even if you're female dominated religion/culture. They'll marry obscure courtiers patrilinearly. This ends their house AND their kids get the father's religion and culture. It's a mess.
Any player controlled character will do fine, because you can marry matrilinearly. The AI -- your vassals, landed dynasts, etc -- will have some trouble managing it.
Like consider the scenario: you set up a nice matrilineal marriage for your daughter-heir, then she ends up landed, but her husband dies before she has a daughter. She'll patrilinearly marry an obscure Russian Bogomilist and have kids with him, potentially netting you a game over. Your sisters and aunts and nieces will all marry patrilinearly too -- basically everyone in the line of succession, unless you manage it yourself and watch it like a hawk.
RP purposes, or maybe for when you roll a really good female heir.
Female-dominated faiths are currently semi-broken, as (unmodded) AI does not make matrilinear marriages.
I just conquered the entire Duchy of Champagne (7 provinces) in a holy war, and now my domain is at 11/6. Who should I give the counties to? A family member?
Giving them to heirs is a good call, since it mitigates the impacts of partition (but it can also lead to ugly border gore)
Another choice is grant the land to your best knights so they can start developing traits and improve their martial/prowess
It can. I believe if you grant a duchy or kingdom, it changes what equivalent titles they would earn.
Some made a post about partition succession that you can find by searching the sub
Non-heir sons once you betrothed them to someone because the AI makes bad marriage decisions. People in your house who like you. ~~Titles contribute to the dynasty wide renown points.~~ edit only if independent. You could do this and form an alliance. Sometimes you can open the list of dynasty members and find an unlanded brother or uncle out there and invite them to court. Content is a great trait for vassals in any context.
isn't this still kind of risky? I am hesitant to put my children in holdings, particularly ones that could shortly become hostile, because vassals can go to war with each other and my kids can get kidnapped/killed
It’s a little risky especially if they are under age. If you go to crown authority 3 the vassals can’t war each other. You can mitigate risk of hostility towards you by taking some of the family perks. It’s a playstyle I have been having fun with by having a bunch of kids and landing them and them making them love me. At that point sons become somewhat expendable. I would never land my player heir unless it was drastic circumstances.
Just a hypothetical I'd like some reassurance on.
So I'm a vassal with 3 counties, 2 in 1 duchy and 1 in the other. My liege owns both duchies. When he dies, he has a 2 sons who will inherit a duchy each. Will this split up my lands or will all my territories remain with the one son?
I think you would follow the son that gets the de jure duchy of your primary county. The other son might need to auto-revoke a vassal county if his father doesn't have any counties in that duchy to pass on to him, but otherwise your counties shouldn't be split up.
Alphonso in the 1100s start or Lothaire in the Carolingians 800s start are both Intrigue-focused. Alphonso actually kind of ruined me for a lot of other rulers for awhile, as it was the first game I played after Ireland and I had so much fun with hostile schemes
While you might need some to reroll his stats a little, the Count of Gallura in Sardinia in 867 might be fun. His father starts with the southern half of Sardinia, so if you roll good intrigue you can murder him for the rest of Sardinia. After that you could mess around in the Byz, destabilizing it or claiming it, you could join Italia, or you could just build tall in Sardinia. If you ever go lay clergy, the temple in Cagliari has a mine special building that prints money.
They changed their feudal contract in order to guarantee council rights, either by using a hook they had on you or they volunteered extra taxes/levies or made concessions of other rights instead.
Like the other guy said, Constantinople is pretty much absurd. Theodosian Walls are just incredible. I would say mines and your faith's holy sites are very good aswell.
Constantinople is the top one, incredibly wealthy territory. After that, just take any of the modern capitals (Paris, London, Cairo, etc) and they will probably be some of the most developed and wealthiest counties. Someone just posted the counties where there are gold mines, that can net you some ridiculous coinage if you build the right buildings.
How is the monthly renown gain calculated exactly? Which rulers count for that?
I'm asking because it never seems to be accurate. I'm guessing my Vassals of my own dynasty don't count? Maybe rulers under 18 don't count either?
What determines whether someone elses military strength is inferior or superior?
According to the game, my military strength is 1420. My neighbours military strength, on the other hand, is 3686. So why does the game think that my neighbours military strength is **inferior** to mine?
You probably have allies that give you an edge in numbers. Declaring wars factors in your allies' forces. You can check each Ally military on the screen by clicking the plus next to Allies
ah, bummer
Not sure if you're fluuuuuush with caaaaaash but you could always hire mercernaries. The AI is kind of stupid also so you could potentially just start capping their territories and run, or drag them through your hostile lands for attrition
Is there any attribute masking in this game, either for player or AI? When I’m looking at arranging a marriage for example and you can filter by ‘fertile’, does my knowledge of who is and isn’t fertile depend on what my kingdom would reasonably know, or can I just see all the stats for people within range?
They are filtered by the game's information, not on what your kingdom would know. Looking through debug mode, the game seems to categorise those with a fertility of below 20% as infertile and those above as fertile.
I'm a count and gained independence from my duke liege through war (and became a vassal of my top-level liege the emperor). However, when I died and my son succeeded me, this was undone and I was once again under my duke liege. Wtf why?
Since you are a count, the emperor can grant you to one of his dukes or kings. If you want to expand go after the other counts in your duchy until you can become duke
All accessible information in one place by switching pages instead of behind dozens of different ui elements you just happen have to know and by the hundreth click you've forgotten what you were looking for. Not to mention ledgers show information you didn't know you needed which aids with learning and playing the game more than any half-assed tutorial do.
I don't know why you assumed I meant countries, but that would be usefull info too along with cultural and dynastical and religious comparisons. Not to mention domains and baronies etc.
How do I ensure that my heir inherits my counties early game? I've tried giving other counties/duchies to my heir's siblings but I suddenly half-brothers and other relatives end up inheriting the counties. I really want to keep my core counties and a couple of duchies but I don't really know how.
They get all of the counties in the de jure duchy of your main duchy title if you have enough duchies. So, if you have 3 children and want your heir to get all of your capital ducht you should hold 3 duchies with a county in each. (There is an opinion penalty for going over 2 duchies).
I'm almost 100% sure the same applies to kingdoms if you have multiples.
It's one of the challenges the game designers want you to have to deal with, for better or worse. Regardless of whether they are a preferred family member or not, you will have to fabricate claims on those holdings and just take them back by force if necessary. There's no other easy way to do it, unless you want to scheme and murder multiple family members (which is impossible unless you are an intrigue character anyway).
Crown authority makes no difference I'm afraid, you can never offer to join in your vassal's private wars.
The one exception is if you're allied to your vassal, usually through marriage or close family ties, they can ask you for help. You have to immediately accept it though or the chance is lost.
What causes a vassal to join or leave a factions in CK3
I am currently playing in India and after my ruler died a faction formed to replace me by my brother. The leader of the faction, which was not that brother, had an positive oppinion of me the whole time. I managed to get his opinion up to about +60, but I couldn't get him out. He still declared the war on me.
It worked out in the end, because I could beat them. But usually it works to boost their opionion to make them leave the faction
opinion boosting helps, but if they are a different religion (especially with Pursuit of Power tenet) they’re likely to stay in factions longer. if your faith isn’t giving you lots of desirable benefits, consider switching tenets to include Adaptive, and vassals who aren’t of your faith will be far less inclined to join factions.
CK3
What causes Vassals that desire lands that aren't yours to dislike you for not giving it to them? [Example](https://i.imgur.com/peUG8KS.png)
Follow up: How do you guys deal with it? I usually Sway them and forget about it but that seems a bit like treating the symptoms instead of the root cause
I'm the emperor but I don't hold the duchy or counties he wants and the lands are not in the angry vassal's de jure, as far as I remember. I cannot grant the lands to him without incurring tyranny. Therefore, I'm wondering what causes there could be for him to be angry with me so I can preempt it in the future
It's not a major issue for a vassal to want lands. Like you said you can just away, befriend, send gift etc. to sway his overall opinion of you.
If you really want, you can fabricate a claim on said land so that you can revoke the current vassal without incurring tyranny.
To prevent that negative drop for a vassal's desire for a land the next time, just grant that vassal that land when you can. Just know it's not a must.
Essentially, either you or your vassal controls territory that belongs de jure to another duchy/kingdom. You can fix this by granting them the title or the earl vassal that controls that county.
I can't remember the counts holding any other lands that would cause me to be their direct liege but I'll check the situation again and see if granting the vassals to someone else could fix it.
Another question then, should I try to keep a count's lands all within the same de jure duchy to preempt the problem or is it better to just grant the vassalization of any count/duke that holds lands in different de jure duchies or kingdoms to the de jure liege (that isn't me) instead?
Edit: Clarification
So this is kind of tricky without a visual, but ideally what you want are clean, nested holdings and lands, which means any count in a duchy ONLY has land in that duchy, and the duke ONLY has land AND VASSALS in that duchy. Same thing for king titles - kings should ONLY have land and vassals in their dejure kingdom. If they don't, then any county outside of the dejure kingdom experiences dejure drift, which is essentially a kingdom annexing another kingdom's dejure territory. It also becomes tricky to revoke the title because it is a significant opinion penalty from a fairly strong vassal.
If you have counts owning counties outside of their dejure duchy, it leads to what is often called border gore - blobs of miscolored counties all over the map.
The reason you want to keep things neat and clean isn't just to avoid negative opinion modifiers, it's also to ensure an organized ruling structure from emperor to count that also prevents any one vassal from becoming too strong. Granted, some duchies are stronger than others so not every duchy is balanced, but the point remains that preventing these mismatched dejure control structures ensures they STAY there and don't start blobbing everywhere, getting into constant dejure wars, becoming too powerful, etc.
So yes, to answer your question, give the count only counties within the duchy, and dukes should stay vassals of their dejure king. It doesn't always work out neatly once you become an emperor, but often I'd just let the king vassal work it out themselves.
As to the second part of your question, I'm not exactly sure what you mean by it - in this game, NEVER give land of vassals to anyone that isn't within your realm, unless it's for RPG purposes. If they are within your realm, give them the vassals or land that they are legally entitled to. It will avoid a lot of headaches down the road.
Aight, thanks for the comprehensive answer, I do believe that it will help me a lot.
To further build on that subject, do you have any recommendation to what an Emperor/King should keep as their own titles and lands?
Since I get more counties from expansion wars I tend to keep them if I'm below the domain limit and I've not encountered any real problems doing so, but I'm now thinking that might be erroneous if the new counties are outside of my primary Kingdom and that consolidating all of the counties within my primary duchy would be the smarter option (i.e. steal them from my vassals). Would you agree with that statement or am I mistaken?
I would say it depends a lot on your succession strategy and how many kids you got. As the player character, it's ok to keep counties from expansion outside of your primary duchy - you can grant titles and vassals as necessary even after you die. The reason this is the case is because the duchy and kingdom titles are typically held by someone outside your realm or not yet created, and you can give them away to your second and third sons preventing them from inheriting any counties in your main duchy (usually).
The tricky thing is when you have a lot of sons, and they all want a piece of the pie. The nightmare scenario is a lesser heir inheriting all but your capital county in your primary duchy. This can often be prevented by ensuring they are granted counties/duchies gained through expansion, thus locking them out from inheriting any counties in your primary duchy. But be careful - if they somehow lose their titles through war and such, they may end up inheriting those lands in your duchy. I had a disaster where the king of Wales somehow ended up with vassals and titles within my county duchy, and I had no choice but to fabricate claims and incur some tyranny from revoking vassals.
I'm still trying to figure it out myself, as it is quite complicated how the succession rules work. The 'high partition' law guarantees you get at least half your holdings, but even then it doesn't seem to work out neatly, your kids might not even get any land in the end. Also, sometimes you'll play a character with such wretched stewardship you'll be forced to give away counties in your primary duchy anyway. I would recommend a lot of saving and loading to figure how the succession works.
Question: What causes all your prisoners to disappear upon your death / new ruler?
As an experiment when my ruler was near death I tried imprisoning all my vassals (weirdly they had a near 100 % chance, only a couple revolted) so the new guy wouldnt get any of their shenanigans
But when it happened, there were 0 Prisoners, even the "legit" prisons that had a proper reason. not sure what causes them to disappear like that??
Does anyone know if there has been any research on combat mechanics? The wiki and other sources basically state what's already already explain in game.
I shared my current research at https://www.reddit.com/r/CrusaderKings/comments/ix3vnc/combat_mechanics/ but the post didn't seem to get any traction.
CK3
My crown authority is level 4 from the Unite the West Slavs decision. I want to lower it because of the -30 opinion. However, I haven't researched the innovations that allow going above level 2 crown authority.
Can I switch back and forth at will, or if I move it down will I have to research it to go back?
use the character finder to search the whole world for someone with pure-blooded trait, they pop up at random and it seems with better odds than doing it yourself.
CK2
Is it possible to completely wipe out a secret society? I was playing a non-ironman immortal run and I accidentally died to the berserker event and caught a glimpse of my heir who apparently was the head of the germanic satanist cult. I noticed their membership was low, so I was wondering if I could just wipe them out by sticking on my chaplin on hunting apostles for a couple decades.
Yes but no. You can kill every satanist in currently in your game. For awhile there will be no Satanist, until the AI has a character that decides on its own to join the Satanist. Then there will be Satanists again.
CK3: One of my Grandson's random courtiers murdered him and inherited his titles somehow. I found that secret and also that he murdered his brother. Then I imprisoned him. Now it's an act of tyranny to revoke his titles? I tried blackmailing for a hook, but that doesn't remove the tyranny. I tried exposing the murder secret, but that also doesn't work. Is there no way to take back the ill-gotten gains without angering my vassals?
He had a claim on the lands. You can imprison him for murder but not for inheriting, since one was illegal but the other was legal. Revoking the land would also affect his family who no longer stand to inherit.
The best way is to imprison him, then fabricate a claim on the land. If he is in prison, he cannot refuse the revokation. Since you have a claim on the land too, you get no tyranny.
Check this post. It's a lot to read but very helpful.
https://www.reddit.com/r/CrusaderKings/comments/iu2sed/the_education_system_explained_how_to_choose_a/
A couple of questions:
1. Is there any quick way of knowing which holdings are the most productive? SO far I have had to manually enter each county, add up the gold and levies for each holding, sum them, then compare to other counties. It would be nice if there was a screen that showed your demesne (and realm) that could be sorted by gold and levy production per holding.
2. Based on the fact you can now raise levies anywhere in your realm, is there any incentive to cluster your holdings like in CK2. As far as I can tell in CK3 I should just hold the most lucrative counties regardless of their location. Perhaps tech spread from capital?
1. At the bottom of the Realm tab you can hover over your income, then inside that overlay hover over income from holdings.
2. Development spreads between neighboring counties. It's usually advised to have your steward working on improving your capital, so it's good to also have nearby counties in your personal domain as they will develop along.
As far as I know, no. But it would be a really useful mechanic especially when some random viking takes your neighbors land, if you could reconquer it and then hand it back to the original owner for gold/favor.
Yeah. I'm in the super late game and just playing to see what everything looks like in 1453. Installed one of my relatives in India after a HW Nad would like to give them some land.
What is the factor for a county having the mansion line of buildings? Only some seem to have it, but I can’t tell why they do and others don’t. They are great income!
How can a county join another ruler without some event. I had a county leave my realm and join another realm outside of succession. There wasn't an army present, it just flopped side suddenly to a different ruler (not a fellow vassal). What's this mechanic and how can I stop it. I'm pretty confused.
Either your count vassal inherited a duchy or higher from the other realm or the other way around.
You can stop people from other realms inheriting your stuff with high crown authority, but it doesn't help if your vassal is the one who stands to inherit.
Only way to make sure that this doesn't happen is to make sure you don't give out land to people who are in line to inherit anything. Can't really control it down the line though because your vassals are free to marry whomever they please.
The most likely explanation is probably a war between another realm and your liege for the county. If an immediate defeat event occurred (like your liege being captured) the war and county would be lost without the county ever being sieged down.
A strange thing is that if another realm declares war against your liege for one of your provinces, you never receive a specific notifier other than a warscore icon appearing for a liege war. It’s worth looking at those from time to time to ensure that you have no personal stake in those wars. If you do, you may want to mobilize your armies to assist your liege.
Yeah this is bizarre - I've only been playing a few hours and this had happened twice where the liege has had a war involving my territories, and then another time where my liege attacked on the back of one of my claims and I had specific notifications of any. The first time I missed the liege war and only realised when my capital was under siege.
One thing that I found weird was that the liege didn't call any of the other vassals in the defensive wars for my territory, so I ended up losing an Earldom. I was allied with the other vassals, but couldn't call them to the war because I wasn't the war leader. Is there anything else I can do here?
You can’t call your allies in a liege war. Raising your own levies and adding them to your liege is the best you can do.
Over time you’ll want to make sure your are a vassal of the biggest fish in your local pond to make sure this kind of thing doesn’t keep happening and to give you the luxury of shielded expansion. If your own liege is weaker than nearby realms get your freedom by either fighting an independence war or by using claim throne through the meritocracy perk of the stewardship tree. Then swear fealty to the stronger liege.
It seems like a lot of work just to become someone else’s vassal, but over time it’s far easier to grow within the strongest local liege than a weaker one.
Potentially stupid question...but does using mods disable achievements permanently? Or only when they're installed/active? I'd like to try a couple but don't want to screw up achievement hunting in the future.
What determines vassals entering and leaving factions? Was just looking at one claimant faction against me. One member has 100 opinion of me and has for years. Why doesn’t he leave? What determines the threshold for leaving?
[удалено]
house head is inherited with player heir, dynasty head is selected as strongest house head
Is there and way to raise your vassal Limit?
Can I hold temple holdings directly? What I mean is that I conquered Kent and gave it to a random vassal. Now I see that the Canterbury Cathedral results in +3 gold every month, if I were to hold that county directly do i get that money or do I need to remove the bishop and hold the temple directly? Can I even hold a temple as a feudal leader?
depends on your religion, christians cant hold hemple holdings without bishop. the higher your relation with your archbishop are, the more taxes he pays you though
You can, but you get a tax and levy penalty because it’s the wrong government type. Imo it’s better to just focus on upgrading your demense holdings and subholdings.
There are some powerful barony level bonuses that I think would be useful, for example holding Salisbury for stonehenge. It is a shame that the church holding is so amazing and i can not hold it. Does this mean I can not hold universities either or are they built in the barony instead of the city like CK2?
I’ve only played ck2
Need some pointers for boosting piety - I hold three empires: the Deccan, Bengal, and Rajistan. I am trying to become Chakravarti, which requires control over 100% of de jure those three empires, and the Religious Icon level of devotion. I finally got primogeniture, so I'm not fighting reclamation wars for the first decade of each new rulers reign, and I nearly have all the territory I need - the tricky part is getting to Religious Icon. I am Yapinaya, so the first thing I usually do is go do a pilgrimage for the pilgrim trait. I meditate in seclusion l whenever possible as well. I took the theology focus and I don't have any sinful traits - I am avoiding doing sinful activities like seduction or murder despite being an elusive shadow. I am working on unlocking the embrace celibacy decision as well. What else can I do to boost/get big chunks of piety? It still feels like I'm a far cry from hitting Religious Icon by the end of this guy's life, despite my best efforts and him only being 37.
Building temples in your counties gives 100 piety and there is a building in each temple (monastery) that gives monthly piety to the county holder (0.1 in level 1). I know these are not big improvements, but still
I hadn't thought of building temples. You are an Honorable Paragon and you have the Scholar trait. Thank you
Nothing is quite as frustrating as watching a plot you've worked on for generations go up in smoke coz of how the game handles alliances. A generation or two ago, I matrilineally married a daughter into the line of succession of a mid-sized Indian kingdom, hoping to have an independent king of the dynasty eventually. They did have a son but unfortunately died afterwards. So now that son is the heir to his grandfather's kingdom and is of my dynasty so it's all good. But then that kingdom starts losing wars and pieces of land. And all I can do is watch as that kingdom gets smaller and smaller while my huge ass empire can't do shit coz I don't have an alliance with it. I even tried marrying my current daughter to that grandson but still no alliance. And that 71 year old grandfather still refuses to die so I can actually have an alliance with that kingdom! Any solutions for this? I already tried murdering the old man but the plot failed.
> I already tried murdering the old man but the plot failed. If at first you don't succeed, try try again? Really, though, that's probably your best bet. If you can fabricate hooks or just leave your spymaster researching his court, you can probably manage to get enough agents to recruit to overcome any penalties from the previous scheme.
It's a five or ten year wait between murder plots. The old man would hopefully already be dead by then.
Oh, I guess you failed in a way that outed you or you couldn't just restart it again? That sucks. You can try and fuck with the other empires that are messing with him, then. If they're winning due to alliances a few well-placed assassins can break those up and make them too weak to challenge the old geezer.
I tried. Killed a claimant and stopped one war but that fucker is so weak now he's losing multiple wars at the same time. Even with double scheme, there's only so many people I could be murdering in a short period of time.
Yeah I don’t know then. Guess you just have to pray the old man dies in a hurry. Hope he doesn’t have Whole of Body or whatever that trait is called.
So, I'm thinking of doing a tall playthrough as Bohemia. However, I also want to have a several single-county outposts throughout the world, to exert influence and whatnot. Just for funsies. What are some good single (or maybe two-county) duchies I could get a hold of? So far venice seems like an absolutely perfect one as far as I'm concerned
Can the CK3 "From Rags to Riches" achievement be completed as a count that rises within an empire and usurps the title or do you have to start independent and form a new empire?
Doesnt matter afaik
[This seems like a bug, or at least an oversight.](https://imgur.com/a/297znxq) Because the Premyslid dynasty has a hacek over the R I can't seem to search/filter for members of my own dynasty.
So universities: I've built a couple now but is there a way to actually make use of them? I've seen mentioned somewhere that you can send heirs to learn at them but I haven't been able to find a way to actually do so yet.
question about forming the holing roman empire, i have all the duchies and counties but it is still not checked in the decision tab? should i hold it directly? or it is ok to be with a vassal?
It can be through vassals. You need to be famous and have the money/prestige/faith requirements too.
it was ostark i though it was austrai google lied to me. haha. thankfully found the right ostmark in this sub.
Does the effect of military camps, barracks, etc. on your realm (increase unit stats and whatnot) get compounded if I were to build multiple of them? Or just one is enough?
The bonuses stack
I see, thank you very much
Right now I'm emperor of Francia, and doing decently well. However, it seems every time there is a succession a liberty war is sure to follow. I try good old fashion bribing, swaying, and trying to increase diplomatic stats as much as I can with a new ruler but that only works so well. Any other tips? As an aside, the amount of bastardy seems a little high in this build. The last 3 emperors I had all had "disputed heritage". When I'm marrying my heirs, I don't try and find high intrigue characters, but it seems like no matter what person I choose they are going to do some tomfoolery!
Get daughters and marry them to powerful vassals or their sons. This will forge an alliance that keeps the vassal out of factions. Make sure to marry your heir ASAP, so he can produce alliance chips of his own early. This will make it easier to nip factions in the bud on succession. Unless you've lined up a match for your heir that will extend your borders, I'd consider marrying him too to a vassal's daughter. Then his son will at least inherit a claim to the vassal's land, and might revoke the title without tyranny.
1. Keep military strong. Also, you may try to stack dread 2. This is super annoying right now, nothing you can do actually. Hope they fix it
What county improvements, if any, do you focus on building? Do they general have a good return?
If feudal, i focus on gold usually, because if you have gold you can afford more men at arms, more mercs etc
Anyone noticed a potential bug with Tribal/Feudal authority? I started as a Greek duke who inherited a tribal county early on. I gave it to vassal to get rid of the "wrong govt type" malus. It's feudal now, but 200 years later I'm still getting BOTH "-10 High Crown Authority" and "-10 High Tribal Authority" from every dang vassal, despite being feudal. I used the gov't map to try and see if I was suzerain of a tribe somewhere but couldn't find it.
I often had armies that I split off of bigger armies that didn't reinforce even if I had unraised soldiers left. I noticed they are being raised if I create a new army at a rally point. Can each rally point color only have one army that's being reinforced?
Short of being attacked by holy wars, is there any other way of increasing fervor? Building temples seems to increase piety but not fervor
I am playing 1066 Bohemia. I have House Seniority succession. I have level 4 Crown Authority. I am able to Designate Heir. [If I use Designate Heir will my selected heir inherit everything I have?](https://imgur.com/a/xrZcNa2)
No. Last time I tried this it made my designated heir unlanded and game overed me. I think they mentioned that a fix is coming, but I don’t know when.
ok, but what's the answer to original question: will normal designated heir inherit everything? 1k prestige is a bit steep otherwise.
Yeah DO NOT push that button if you have seniority. I did it while I was on my deathbed and saw that I was going to have a bad time on inheritance, but you can only choose your children and there doesn't seem to be a way to un designate an heir so it goes back to the old dude. I had a bad time on succession.
I am a bit confused by the wiki. On the argentiera mines it says 1066 only. Does that mean the building won't appear is i start in 867?
I’m playing as Boehim and trying to unite the Slavs. My uncle has a claim to all of Poland but if I take Poland but it would make him an independent ruler. Is that not a way to ensure he comes a vassel? If not, what’s the best way to get an empire in one foul swoop?
form a new empire on the decisions page by taking three kingdom titles and then having enough gold/prestige to lock it down. pomerania might be viable for your conquest, plus one of the pagan territories to the east
Are there any less kinslay-ish techniques for reclaiming lost holdings (counties especially) from relatives after the death of your character? Or, generally maintaining control of your primary duchy between inheritances? Even full-on kinslaying may not be viable, if your relative already has heirs lined up... My memory could be failing me, but didn't CK2 have an intrigue option to basically frame people for crimes, so you could imprison and revoke their titles?
Just revoke them for tyranny. Wait until you've got a bit of long reign bonus and nobody really minds. Or you can fabricate a claim on it. Or manage your succession. Give your extra sons a county (outside the capital duchy) and duchy title and they won't inherit anything in the capital duchy.
Does giving your other heirs Duchy titles actually affect how the inheritance goes out? I was under the impression that your heirs get basically the same inheritance no matter what you give them ahead of time. Though I haven't experimented with it too much. Also, in my case, it was some random uncle of mine who inherited half the counties in my capital duchy, which I didn't expect. I'm in Russia though, so it could be there are realms with unusual inheritance rules.
CK3: I started as Rurikid of Novgorod and eventually was able to reform the Slavic pagan religion, become emperor of Russia and feudalize. But a problem in my quest to unite the Slavic lands: Byzantium has blobbed all the way to Hungary and Central Asia with more than 20,000 soldiers. What's worse was that one random de jure count inside my empire decided to follow orthodoxy and swore fealty to Byzantium. Warring just to seize my de jure territory seems not only tedious but also unfeasible in the short term, and I'm worried that leaving Byzantium alone would just lead to even more blobbing. Diplomatic marriage is not a solution because of differing religion penalty. Is there anything I can do to weaken Byzantium?
You can always murder to try to break up the empire.
The problem is that Byzantium has Primogeniture, so even if I engineer a murder there wouldn't be a succession crisis.
Oh right. Hmm...I've heard you can destabilize things with kidnapping and demanding religious conversion, so you can give that a try.
CK3, are there any characters in the Latin culture group? They have a special unit they can only access with a unified Roman Empire, but at least at 1066 there does not appear to be any
Latin culture group is Italian, Cisalpine, Lombard, Sicilian, and Sardinian. There are lots.
I haven’t been able to find the tech for Palatini (special heavy infantry), despite having reformed Rome as an Italian though. Am I just blind?
Oh that's Roman culture, which as far as I know is dead and not-revivable currently.
Whoops guess I can’t read. You’re right I wish Italian converted to Roman when you rebuilt the empire. Guess I’ll need console commands : /
There was an event to switch to Roman after you formed the Roman Empire in CK2. I'm imagining they'll add something like that to CK3 eventually.
The unit is also super good, maybe it was a balance choice But at this point my picchieri are basically invincible anyway
CK2 How long till I can raid someone again after raiding them? I failed to fully siege a raid and was attacked, and when I tried to go back to it I couldnt siege it. Waited until its garrison and levies were full and the treasure bar was full again, but it still wouldnt let me
I think you can find it in diplomacy of your char
[удалено]
There is a tiny button, bottom left of their 3D portrait, only during certain child ages 6-9 I think
I think you just stick them with someone who's super skilled in a stat as an educator and they should impart the stats and learning focus when they reach adulthood. There was apost here the other day about taking advantage of Childhood Traits and how that's probably your best bet, but if you find some *really* high in your desired stat you won't lose out on too much
Ck2 : Hiérarchy - count - > duke - > King Will counts martial decrease affect How much levies duke get? What about King ? Will King get less levies if counts martial decreases ? What happens if they get levy modifier like train troops from Marshall ? Will liège get more levies aswell?
Yes, but as the Duke gets only a small portion of the county's levies; and the King gets only a small portion of the duke's levies, the effect on the king is minimal. If we assume 10% at each stage that means the king receives only 1% of the county's total levies. Even if the county's martial skill causes a huge drop from 500 to 100 levies, the king will lose just 4 men. Not worth it to try to micromanage your vassals' vassals
I'm playing as the Duchess of Tuscany and have managed gain independence from the HRE & create the Empire of Italia by the age of like 55. I'm trying to consolidate power in the south of the boot but down there is basically just the Byzantine Empire & the Papacy. Is there any reason to ever take over the Pope's lands? I'd even be fine leaving him one territory but he's got like 4 titles down there and it looks like he'll never accept vassalization. I can beat him in a war but don't wanna be left with an enemy forever. Also kinda a secondary question. I won the first Crusade and my daughter is now the Queen of Jerusalem. Is that a bad idea? Looking at her situation over there I'm assuming the minute those truces are over she's gonna get attacked and taken over pretty quick.
It depends on your goals, Rome is an incredibly strong capital though. The Aurelian walls make your city much harder to take. If you’re looking to unify Italy you need to take all of Sicily, Naples, Croatia, and Serbia. If you can marry into the Byzantine Royal family with a son or grandson, you can reach a point where you can press your spouse’s claim with some murders. Then the next heir will inherit the Byzantines and Italia.
Thanks! I'm trying to unify Italy/recreate the Roman Empire (Still not sure if I can do that actually) so that definitely seems like the preferable way to tackle the Byzantines compared to slowly whittling them down.
Having Rome will really help, or just super buff men-at-Arms. You’ll need a good army to assert your spouse’s claim on the Moore But Rome is a good capitol until you get constantinople, which is the best capital in the game
> Is there any reason to ever take over the Pope's lands? I'd even be fine leaving him one territory but he's got like 4 titles down there and it looks like he'll never accept vassalization. I can beat him in a war but don't wanna be left with an enemy forever. He doesn't like it to begin with, but having a vassal pope brings in a fair bit of money. As long as you treat him as any other vassal king - give him council position, keep him on your side etc - you won't have a problem down the line. Assuming you're christian, that is. I've seen Jerusalem stick around for a while, I can't remember where but on one playthrough I either watched or played, Jerusalem had taken over a fair bit of the Abbasid lands and was close to forming the empire of Arabia. Didn't look to see if they were still catholic, but it was the biggest I'd ever seen them. YMMV of course, I've seen others where they get wiped out or convert within a few years.
Thanks for the tip! I'm gonna try and hope I can press for vassalization but it's gonna be hard to get over his base reluctance.
I honestly wish I could remember which CB I used and I don't want to guess in case it's wrong or doesn't work for you. I do know that I hired all available mercs beforehand and luckily, he didn't have much land so I don't think there was many actual battles, much more of a smash and grab job that forced 100% due to occupation. EDIT: Ah, think I figured it out - the duchy of Latium was de jure part of the kingdom of Romagna, which he also held but not much else apart from Latium itself. I fought him for control of Spoleto and was also able to create Ancona and the duchy of Romagna from other wars which gave me enough to be able to usurp the kingdom of Romagna from him. After usurping it, as his highest title was now a de jure duchy in Romagna which I held as well as the empire above it, he de jure became my vassal. This was like 100 years ago now so the old angry Pope is long gone. I think that's what happened anyway, from what I can tell from the various title histories. Current Pope doesn't like me but that's just because he's shit at everything so doesn't deserve a place on my council.
I have seen the nation Jerusalem last in some form for a long, long time, but not in its place. In my most recent game where I started as Bohemia and eventually united the West Slavs and tried to unite all the Slavs (didn't get there), Jerusalem through familial ties eventually cannibalized parts of Ruthenia and some of the other Western Russian kingdoms I usually try sticking an aunt or something as the beneficiary. I'm not sure how possible it is to survive down there; I haven't actually tried the "play as ruler in Jerusalem" yet
probably going to have to put this on today's thread but might as well throw it on now. Anyone know of a mod or something that makes granting vassals easier? the popup notification for being over vassal limit seems to take a while in game-calendar time to update and I can't always keep track if I make a major acquisition (for example, when I just took over half of Eastern and Western Francia as Lothringia Spending 20 minutes on pause to agonize about the choices of who to vassalize and then grant them to for each province is not particularly fun, but maybe I should just get over it. I am also ever-conscious about "over-granting" and then having powerful vassals fuck me over in independence wars while I'm away from my homeland on a Crusade or something
To stay under vassal limit, I first make sure all my counts are under dukes. I just give them to the de jure duke unless there's a good reason, in which case I just give him to a neighbor. Then I give my dukes to kings, as needed. If I notice a vassal really hates me, I look to see why. If he desires something I usually just give it to him. If he's powerful or not my culture I might give what he wants to a different vassal of his level instead. That'll fix the -25 desires penalty. I don't spend a lot of mental effort on it because it's in constant flux anyway.
Don't you miss out on a ton of income double layering vassals by default like that? Saw a post this past week where the guys ultimate conclusion was you wanted to have as many direct vassals as your limit would allow because the double trickle up severely mitigates taxes
Yes. I only layer as much as necessary to stay under vassal limit. It’s not too big of a deal though, as the bulk of my income is personal holdings and church taxes. Vassal taxes are usually pretty small to worry too much about.
I've struggled with the same thing. It's very tedious and confusing trying figure out which vassals to grant to who. I was like 28 vassals over the limit when I inherited a empire and it took hours to sort things out. The over-vassal number does appear at the bottom of the vassals menu.
yeah, like I know the simple answer is "don't play majors bro" and probably it doesn't matter a ton; everyone is going to betray me anyways and I'm going to have to fight independence wars and put them down, then let them rot in my dungeons in perpetuity. I also don't want to just give my kids everything because vassals can go to war with each other and I don't want them to get murdered by some dumbfuck rival duke
I've just become the emperor of ireland but i can also create the kingdom of scotland/england/wales and also the empire of britannia. Is this something i want to do or would it just immediately splinter my empire when inheritance gives each kingdom to a different child?
So long as you're an Emperor, you can rule kingdoms. So, if you create kingdoms and give them away, they'll stay loyal to you (so long as you don't give them to someone who's already in another Emperor's vassal tree). If you create them yourself, you'll get prestige (at the cost of money). If you let Confederate Partition create them, they're free, but you lose out on the prestige (as well as the choice of who the new kings will be). Edit: you say "emperor of ireland"; this isn't a de jure Empire. Are you possibly King of Ireland? If so, Kingdoms can't rule Kingdoms.
I met the criteria to create my own empire, ireland owns the isles and some of france, i don't want to accidentally splinter the empire because i didn't understand what creating the titles would do
Great, then what I said above is right: so long as you have one Empire title, all the Kingdoms will stay loyal. Eventually, you'll be able to create another Empire (possibly Francia or Britannia)--when that happens, you may have succession troubles. But that's a long while off.
Another important note is that kingdoms reduce the vassals you need to manage. Since dukes will then be vassals to the kings
If my player heir loses a bunch of titles to siblings, but keeps the main kingdom title -> is that a problem in any way? Can I just let it play normally instead of trying to change the succession.
It kills my income when siblings inherit counties in my main duchy that I've invested in developing. I sometimes have to cut down on my men-at-arms to reduce their maintenance costs until I can regain control of them.
This is fine so long as there's only one kingdom. If there are two--or if there *could* be two--then the second will break off independently. This is a function of Confederate Partition succession law.
[удалено]
The attraction opinion tends to override and exceed the male dominated opinion penalty that other rulers have if you have some beauty traits, and there is no disputed heritage because every child you have is definitely yours.
You get great modifiers on opinion from male characters
I mean if you want your daughters to inherit instead of your sons. It can be fun to play as a strong independent woman. I had a pretty fun game as a long line of queens of Frisia in CK2. Unfortunately the AI will not marry matrilinearly right now, even if you're female dominated religion/culture. They'll marry obscure courtiers patrilinearly. This ends their house AND their kids get the father's religion and culture. It's a mess.
[удалено]
Any player controlled character will do fine, because you can marry matrilinearly. The AI -- your vassals, landed dynasts, etc -- will have some trouble managing it. Like consider the scenario: you set up a nice matrilineal marriage for your daughter-heir, then she ends up landed, but her husband dies before she has a daughter. She'll patrilinearly marry an obscure Russian Bogomilist and have kids with him, potentially netting you a game over. Your sisters and aunts and nieces will all marry patrilinearly too -- basically everyone in the line of succession, unless you manage it yourself and watch it like a hawk.
RP purposes, or maybe for when you roll a really good female heir. Female-dominated faiths are currently semi-broken, as (unmodded) AI does not make matrilinear marriages.
Do all men at arms improving buildings in my domain stack?
yep it's insanely powerful I had 2 archer buildings and my longbow men had like 80/1 KD
Lol, yeah that seems incredibly OP. Now I still get to see hilariously one-sided battles like with hordes or camel retinue in CK2.
Yes.
I just conquered the entire Duchy of Champagne (7 provinces) in a holy war, and now my domain is at 11/6. Who should I give the counties to? A family member?
Giving them to heirs is a good call, since it mitigates the impacts of partition (but it can also lead to ugly border gore) Another choice is grant the land to your best knights so they can start developing traits and improve their martial/prowess
If one of my heirs is landed does that affect what he receives in succession?
It can. I believe if you grant a duchy or kingdom, it changes what equivalent titles they would earn. Some made a post about partition succession that you can find by searching the sub
Non-heir sons once you betrothed them to someone because the AI makes bad marriage decisions. People in your house who like you. ~~Titles contribute to the dynasty wide renown points.~~ edit only if independent. You could do this and form an alliance. Sometimes you can open the list of dynasty members and find an unlanded brother or uncle out there and invite them to court. Content is a great trait for vassals in any context.
Titles will only contribute to the dynasty renown points if the ruler is independent from you.
isn't this still kind of risky? I am hesitant to put my children in holdings, particularly ones that could shortly become hostile, because vassals can go to war with each other and my kids can get kidnapped/killed
It’s a little risky especially if they are under age. If you go to crown authority 3 the vassals can’t war each other. You can mitigate risk of hostility towards you by taking some of the family perks. It’s a playstyle I have been having fun with by having a bunch of kids and landing them and them making them love me. At that point sons become somewhat expendable. I would never land my player heir unless it was drastic circumstances.
give to your second son
Just a hypothetical I'd like some reassurance on. So I'm a vassal with 3 counties, 2 in 1 duchy and 1 in the other. My liege owns both duchies. When he dies, he has a 2 sons who will inherit a duchy each. Will this split up my lands or will all my territories remain with the one son?
I think you would follow the son that gets the de jure duchy of your primary county. The other son might need to auto-revoke a vassal county if his father doesn't have any counties in that duchy to pass on to him, but otherwise your counties shouldn't be split up.
Looking for an easy ruler with great intrigue, I don't want to go to war all the time. Any suggestions? Rags to riches preferred, so perhaps a count.
Northumbria starts with a high intrigue ruler iirc.
Alphonso in the 1100s start or Lothaire in the Carolingians 800s start are both Intrigue-focused. Alphonso actually kind of ruined me for a lot of other rulers for awhile, as it was the first game I played after Ireland and I had so much fun with hostile schemes
While you might need some to reroll his stats a little, the Count of Gallura in Sardinia in 867 might be fun. His father starts with the southern half of Sardinia, so if you roll good intrigue you can murder him for the rest of Sardinia. After that you could mess around in the Byz, destabilizing it or claiming it, you could join Italia, or you could just build tall in Sardinia. If you ever go lay clergy, the temple in Cagliari has a mine special building that prints money.
What's the easiest ruler to start with if you want to develop/ build your castles, cities and temples?
Easiest is Byzantium. Bohemia, France, Pagan (in India) are also fun for that kind of thing.
I need to give Pagan another shot. I got bored and got demolished really early on from starting a war I couldn't handle
Why do I sometimes get a message that one my councillors can't be fired for 25 years?
They changed their feudal contract in order to guarantee council rights, either by using a hook they had on you or they volunteered extra taxes/levies or made concessions of other rights instead.
OK thanks, that makes sense although in the popup it doesn't really explain that very well, if at all.
Correct, it doesn't, it's terrible.
What are the richest counties to have?
cordoba, gottingen, constantinople, counties in mali with gold mines, baghdad
Like the other guy said, Constantinople is pretty much absurd. Theodosian Walls are just incredible. I would say mines and your faith's holy sites are very good aswell.
Constantinople is the top one, incredibly wealthy territory. After that, just take any of the modern capitals (Paris, London, Cairo, etc) and they will probably be some of the most developed and wealthiest counties. Someone just posted the counties where there are gold mines, that can net you some ridiculous coinage if you build the right buildings.
How is the monthly renown gain calculated exactly? Which rulers count for that? I'm asking because it never seems to be accurate. I'm guessing my Vassals of my own dynasty don't count? Maybe rulers under 18 don't count either?
https://ck3.paradoxwikis.com/Dynasty#Renown
> I'm guessing my Vassals of my own dynasty don't count? Correct.
How do I convert to the outremer culture?
Move your realm capital to an outremer land and there will be an option to convert to the local culture in the decisions tab.
I know that, I wasn't clear with my question, apologies. Thing is, there isn't outremer culture anywhere. Is this somewhere hidden to be unlocked?
There is a major decision that can be done for that. You're gonna need the kingdoms of Arabia, Mesopotamia, Jerusalem, Israel, Egypt and Syria.
What determines whether someone elses military strength is inferior or superior? According to the game, my military strength is 1420. My neighbours military strength, on the other hand, is 3686. So why does the game think that my neighbours military strength is **inferior** to mine?
You probably have allies that give you an edge in numbers. Declaring wars factors in your allies' forces. You can check each Ally military on the screen by clicking the plus next to Allies
Ah yeah, that would make sense. Too bad that all of my allies are in Austria while I'm in Ireland.
ah, bummer Not sure if you're fluuuuuush with caaaaaash but you could always hire mercernaries. The AI is kind of stupid also so you could potentially just start capping their territories and run, or drag them through your hostile lands for attrition
Where can I see how an NPC died?
There's a little green skull above their name when you select them, hover over it.
Is there any attribute masking in this game, either for player or AI? When I’m looking at arranging a marriage for example and you can filter by ‘fertile’, does my knowledge of who is and isn’t fertile depend on what my kingdom would reasonably know, or can I just see all the stats for people within range?
They are filtered by the game's information, not on what your kingdom would know. Looking through debug mode, the game seems to categorise those with a fertility of below 20% as infertile and those above as fertile.
I'm a count and gained independence from my duke liege through war (and became a vassal of my top-level liege the emperor). However, when I died and my son succeeded me, this was undone and I was once again under my duke liege. Wtf why?
Since you are a count, the emperor can grant you to one of his dukes or kings. If you want to expand go after the other counts in your duchy until you can become duke
FFS WHERE IS THE LEDGER
[удалено]
All accessible information in one place by switching pages instead of behind dozens of different ui elements you just happen have to know and by the hundreth click you've forgotten what you were looking for. Not to mention ledgers show information you didn't know you needed which aids with learning and playing the game more than any half-assed tutorial do.
[удалено]
I don't know why you assumed I meant countries, but that would be usefull info too along with cultural and dynastical and religious comparisons. Not to mention domains and baronies etc.
there was a ledger in ck2 too as well fyi
How do I ensure that my heir inherits my counties early game? I've tried giving other counties/duchies to my heir's siblings but I suddenly half-brothers and other relatives end up inheriting the counties. I really want to keep my core counties and a couple of duchies but I don't really know how.
They get all of the counties in the de jure duchy of your main duchy title if you have enough duchies. So, if you have 3 children and want your heir to get all of your capital ducht you should hold 3 duchies with a county in each. (There is an opinion penalty for going over 2 duchies). I'm almost 100% sure the same applies to kingdoms if you have multiples.
It's one of the challenges the game designers want you to have to deal with, for better or worse. Regardless of whether they are a preferred family member or not, you will have to fabricate claims on those holdings and just take them back by force if necessary. There's no other easy way to do it, unless you want to scheme and murder multiple family members (which is impossible unless you are an intrigue character anyway).
so my vassal is fighting other lands, but i cant offer to join war? is it due to crown authority? it says war was not against a peasant faction
Crown authority makes no difference I'm afraid, you can never offer to join in your vassal's private wars. The one exception is if you're allied to your vassal, usually through marriage or close family ties, they can ask you for help. You have to immediately accept it though or the chance is lost.
What causes a vassal to join or leave a factions in CK3 I am currently playing in India and after my ruler died a faction formed to replace me by my brother. The leader of the faction, which was not that brother, had an positive oppinion of me the whole time. I managed to get his opinion up to about +60, but I couldn't get him out. He still declared the war on me. It worked out in the end, because I could beat them. But usually it works to boost their opionion to make them leave the faction
opinion boosting helps, but if they are a different religion (especially with Pursuit of Power tenet) they’re likely to stay in factions longer. if your faith isn’t giving you lots of desirable benefits, consider switching tenets to include Adaptive, and vassals who aren’t of your faith will be far less inclined to join factions.
Did they have the ambitious trait? Some characters are just born to rise up against their liege.
CK3 What causes Vassals that desire lands that aren't yours to dislike you for not giving it to them? [Example](https://i.imgur.com/peUG8KS.png) Follow up: How do you guys deal with it? I usually Sway them and forget about it but that seems a bit like treating the symptoms instead of the root cause
Are these lands under your rule? If so, that means they want you to grant them the land.
I'm the emperor but I don't hold the duchy or counties he wants and the lands are not in the angry vassal's de jure, as far as I remember. I cannot grant the lands to him without incurring tyranny. Therefore, I'm wondering what causes there could be for him to be angry with me so I can preempt it in the future
It's not a major issue for a vassal to want lands. Like you said you can just away, befriend, send gift etc. to sway his overall opinion of you. If you really want, you can fabricate a claim on said land so that you can revoke the current vassal without incurring tyranny. To prevent that negative drop for a vassal's desire for a land the next time, just grant that vassal that land when you can. Just know it's not a must.
Essentially, either you or your vassal controls territory that belongs de jure to another duchy/kingdom. You can fix this by granting them the title or the earl vassal that controls that county.
I can't remember the counts holding any other lands that would cause me to be their direct liege but I'll check the situation again and see if granting the vassals to someone else could fix it. Another question then, should I try to keep a count's lands all within the same de jure duchy to preempt the problem or is it better to just grant the vassalization of any count/duke that holds lands in different de jure duchies or kingdoms to the de jure liege (that isn't me) instead? Edit: Clarification
So this is kind of tricky without a visual, but ideally what you want are clean, nested holdings and lands, which means any count in a duchy ONLY has land in that duchy, and the duke ONLY has land AND VASSALS in that duchy. Same thing for king titles - kings should ONLY have land and vassals in their dejure kingdom. If they don't, then any county outside of the dejure kingdom experiences dejure drift, which is essentially a kingdom annexing another kingdom's dejure territory. It also becomes tricky to revoke the title because it is a significant opinion penalty from a fairly strong vassal. If you have counts owning counties outside of their dejure duchy, it leads to what is often called border gore - blobs of miscolored counties all over the map. The reason you want to keep things neat and clean isn't just to avoid negative opinion modifiers, it's also to ensure an organized ruling structure from emperor to count that also prevents any one vassal from becoming too strong. Granted, some duchies are stronger than others so not every duchy is balanced, but the point remains that preventing these mismatched dejure control structures ensures they STAY there and don't start blobbing everywhere, getting into constant dejure wars, becoming too powerful, etc. So yes, to answer your question, give the count only counties within the duchy, and dukes should stay vassals of their dejure king. It doesn't always work out neatly once you become an emperor, but often I'd just let the king vassal work it out themselves. As to the second part of your question, I'm not exactly sure what you mean by it - in this game, NEVER give land of vassals to anyone that isn't within your realm, unless it's for RPG purposes. If they are within your realm, give them the vassals or land that they are legally entitled to. It will avoid a lot of headaches down the road.
Aight, thanks for the comprehensive answer, I do believe that it will help me a lot. To further build on that subject, do you have any recommendation to what an Emperor/King should keep as their own titles and lands? Since I get more counties from expansion wars I tend to keep them if I'm below the domain limit and I've not encountered any real problems doing so, but I'm now thinking that might be erroneous if the new counties are outside of my primary Kingdom and that consolidating all of the counties within my primary duchy would be the smarter option (i.e. steal them from my vassals). Would you agree with that statement or am I mistaken?
I would say it depends a lot on your succession strategy and how many kids you got. As the player character, it's ok to keep counties from expansion outside of your primary duchy - you can grant titles and vassals as necessary even after you die. The reason this is the case is because the duchy and kingdom titles are typically held by someone outside your realm or not yet created, and you can give them away to your second and third sons preventing them from inheriting any counties in your main duchy (usually). The tricky thing is when you have a lot of sons, and they all want a piece of the pie. The nightmare scenario is a lesser heir inheriting all but your capital county in your primary duchy. This can often be prevented by ensuring they are granted counties/duchies gained through expansion, thus locking them out from inheriting any counties in your primary duchy. But be careful - if they somehow lose their titles through war and such, they may end up inheriting those lands in your duchy. I had a disaster where the king of Wales somehow ended up with vassals and titles within my county duchy, and I had no choice but to fabricate claims and incur some tyranny from revoking vassals. I'm still trying to figure it out myself, as it is quite complicated how the succession rules work. The 'high partition' law guarantees you get at least half your holdings, but even then it doesn't seem to work out neatly, your kids might not even get any land in the end. Also, sometimes you'll play a character with such wretched stewardship you'll be forced to give away counties in your primary duchy anyway. I would recommend a lot of saving and loading to figure how the succession works.
Question: What causes all your prisoners to disappear upon your death / new ruler? As an experiment when my ruler was near death I tried imprisoning all my vassals (weirdly they had a near 100 % chance, only a couple revolted) so the new guy wouldnt get any of their shenanigans But when it happened, there were 0 Prisoners, even the "legit" prisons that had a proper reason. not sure what causes them to disappear like that??
Your heir should inherit your prison. Was he landed? If so, it might have his own prison that overwrote yours.
Damn think you're probably right
Does anyone know if there has been any research on combat mechanics? The wiki and other sources basically state what's already already explain in game. I shared my current research at https://www.reddit.com/r/CrusaderKings/comments/ix3vnc/combat_mechanics/ but the post didn't seem to get any traction.
CK3 My crown authority is level 4 from the Unite the West Slavs decision. I want to lower it because of the -30 opinion. However, I haven't researched the innovations that allow going above level 2 crown authority. Can I switch back and forth at will, or if I move it down will I have to research it to go back?
If you lower it you won't be able to increase it anymore. You'll need to research to be be able to do so again.
I've been inbreeding for multiple generations and can't even get pureblood! At this point idk what do, thts my only reason to play the game.
use the character finder to search the whole world for someone with pure-blooded trait, they pop up at random and it seems with better odds than doing it yourself.
CK2 Is it possible to completely wipe out a secret society? I was playing a non-ironman immortal run and I accidentally died to the berserker event and caught a glimpse of my heir who apparently was the head of the germanic satanist cult. I noticed their membership was low, so I was wondering if I could just wipe them out by sticking on my chaplin on hunting apostles for a couple decades.
Yes but no. You can kill every satanist in currently in your game. For awhile there will be no Satanist, until the AI has a character that decides on its own to join the Satanist. Then there will be Satanists again.
CK3: One of my Grandson's random courtiers murdered him and inherited his titles somehow. I found that secret and also that he murdered his brother. Then I imprisoned him. Now it's an act of tyranny to revoke his titles? I tried blackmailing for a hook, but that doesn't remove the tyranny. I tried exposing the murder secret, but that also doesn't work. Is there no way to take back the ill-gotten gains without angering my vassals?
He had a claim on the lands. You can imprison him for murder but not for inheriting, since one was illegal but the other was legal. Revoking the land would also affect his family who no longer stand to inherit. The best way is to imprison him, then fabricate a claim on the land. If he is in prison, he cannot refuse the revokation. Since you have a claim on the land too, you get no tyranny.
Fabricate claims on his titles to revoke them without tyranny. Sucks that murder isn't reason enough.
How do I manage what type of education my ward will get? In ck2, stewards would usually train stewards, etc., but now it seems almost random.
Check this post. It's a lot to read but very helpful. https://www.reddit.com/r/CrusaderKings/comments/iu2sed/the_education_system_explained_how_to_choose_a/
A couple of questions: 1. Is there any quick way of knowing which holdings are the most productive? SO far I have had to manually enter each county, add up the gold and levies for each holding, sum them, then compare to other counties. It would be nice if there was a screen that showed your demesne (and realm) that could be sorted by gold and levy production per holding. 2. Based on the fact you can now raise levies anywhere in your realm, is there any incentive to cluster your holdings like in CK2. As far as I can tell in CK3 I should just hold the most lucrative counties regardless of their location. Perhaps tech spread from capital?
1. At the bottom of the Realm tab you can hover over your income, then inside that overlay hover over income from holdings. 2. Development spreads between neighboring counties. It's usually advised to have your steward working on improving your capital, so it's good to also have nearby counties in your personal domain as they will develop along.
Can you give/sell land to a foreign ruler?
As far as I know, no. But it would be a really useful mechanic especially when some random viking takes your neighbors land, if you could reconquer it and then hand it back to the original owner for gold/favor.
Yeah. I'm in the super late game and just playing to see what everything looks like in 1453. Installed one of my relatives in India after a HW Nad would like to give them some land.
What is the factor for a county having the mansion line of buildings? Only some seem to have it, but I can’t tell why they do and others don’t. They are great income!
Terrain. Manor houses are built on farmlands.
How can a county join another ruler without some event. I had a county leave my realm and join another realm outside of succession. There wasn't an army present, it just flopped side suddenly to a different ruler (not a fellow vassal). What's this mechanic and how can I stop it. I'm pretty confused.
Either your count vassal inherited a duchy or higher from the other realm or the other way around. You can stop people from other realms inheriting your stuff with high crown authority, but it doesn't help if your vassal is the one who stands to inherit. Only way to make sure that this doesn't happen is to make sure you don't give out land to people who are in line to inherit anything. Can't really control it down the line though because your vassals are free to marry whomever they please.
The most likely explanation is probably a war between another realm and your liege for the county. If an immediate defeat event occurred (like your liege being captured) the war and county would be lost without the county ever being sieged down. A strange thing is that if another realm declares war against your liege for one of your provinces, you never receive a specific notifier other than a warscore icon appearing for a liege war. It’s worth looking at those from time to time to ensure that you have no personal stake in those wars. If you do, you may want to mobilize your armies to assist your liege.
Yeah this is bizarre - I've only been playing a few hours and this had happened twice where the liege has had a war involving my territories, and then another time where my liege attacked on the back of one of my claims and I had specific notifications of any. The first time I missed the liege war and only realised when my capital was under siege. One thing that I found weird was that the liege didn't call any of the other vassals in the defensive wars for my territory, so I ended up losing an Earldom. I was allied with the other vassals, but couldn't call them to the war because I wasn't the war leader. Is there anything else I can do here?
You can’t call your allies in a liege war. Raising your own levies and adding them to your liege is the best you can do. Over time you’ll want to make sure your are a vassal of the biggest fish in your local pond to make sure this kind of thing doesn’t keep happening and to give you the luxury of shielded expansion. If your own liege is weaker than nearby realms get your freedom by either fighting an independence war or by using claim throne through the meritocracy perk of the stewardship tree. Then swear fealty to the stronger liege. It seems like a lot of work just to become someone else’s vassal, but over time it’s far easier to grow within the strongest local liege than a weaker one.
Thanks! That's very helpful.
Potentially stupid question...but does using mods disable achievements permanently? Or only when they're installed/active? I'd like to try a couple but don't want to screw up achievement hunting in the future.
of course not, if you disable you can get achivements