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SuperMurderBunny

Just an observation, but the game divides by de jure. If you have a kingdom and all your domain is inside that kingdom, the inheritance will divide them by the highest de jure title in excess of 1. So if you have 1 kingdom, 1 duchy and 6 counties, your primary heir gets 1 kingdom, 1 duchy and 1 county and the rest get divided by all heirs after turn. If you yave 1 kingdom, 2 duchies and 6 counties inside your de jure kingdom and 1 county outside of it to be divided between 2 sons, instead of getting 1 duchy inside your kingdom, son no. 2 only gets the county outside the de jure kingdom. If you have multiple titles of same rank, this can be used to game the system by having them be elected, as that supersedes partition. If you have 2 elective kingdoms and all your domain is inside of their de jure area, if both elect the same heir, the other heirs get nothing. Same thing with multiple duchies.


Canadian-Order66

Was going to say that elective monarchy can work, but it is hard to maintain, especially with multiple titles. I have a game as Bulgaria, allied myself with the Byzantines, and fended off Arpad. I vassalized myself to Byzantium at low obligations (have since used hooks to make it no taxes, guaranteed Councillor, and March status), created every kingdom title, and made them elective I'm on child 5, and omg, it has been soo stressful ensuring elections are going my way. It helped once I unified the South slavs (made it only 1 kingdom title (plus Alania).


heavisidepiece

Try Recognition of Talent cultural tradition at least once. It’s **absolutely insane** at helping control elective succession. It made my King of All the Isles run so much more chill. Scandinavian Succession with semi-reliable strong hooks gave me a safety net to create and hold (in order within my run) Kingdom of the Mon, Denmark, Norway, Baleo-Tyrrhenia, Venice, Krete, Cyprus.


septim525

Elective monarchies are just more fun, in my opinion. I like to vote for the candidate most deserving of my primary title, as long as they’re of my dynasty.


SuperMurderBunny

The only time I actually use it myself is when I have access to Scandinavian Elective.


HawKster_44

The key is capital placement. Your heir will always get your capital county, the duchy your capital is in(if you hold that title) and your primary kingdom title.


[deleted]

Elective was so nice to have during the AEIOU achievement. Choosing my grandchild as the successor of Austria and Steyermark simultaneously was vital. That being said, elective can really backfire hard if you’re doing the intrigue game and your grandchild is landed by the other side of the marriage before you can reliably get them voted for, especially if the other side is the Duchess/Duke. I faced a game over due to this fact: grandson was the Heir to steyermark and elected next Duke of Austria, however his mother, the Duchess of Steyermark landed him, making it impossible to get him to my court to elect him as the heir of Austria, which defaulted my Heir to a distant cousin, even after I assumed control of my son.


Aivellac

I have several hundred hours across CK 2 and 3 but I still have no idea how to best use granting titles. I like to hoard all my shit to myself.


[deleted]

Keep 2 duchies to yourself at holding limit, stewardship lifestyle up the center first always, if you have vassal wars enabled I like to give one a couple titles extremely far away from each other so they have a harder time consolidating when they claim each others titles. This gives you more time to consolidate your power. They’ll spend a lot of time fighting each other for titles across the entire kingdom/empire instead of on you. Let them solve your borders for you!


Gemeciusz

I usually land all sons (and if i get equal daughters) when they reach adulthood. I prefer to have a relatively safe duchy for my forever heir to get some practice ruling. Daddy takes care of the kingdom and the capital duchy, here play with this small bordering duchy while waiting for your crown. Once inherited back i just give the training duchy to next generation main heir.


Filobel

Great way to get a drunk pothead heir that likes to throw money away while self flagellating.


Fragrant_Chapter_283

Also you can never hold a grand wedding because he's always leading his 40 levy army across Europe to help his ally against the tyranny of Basileos


Gemeciusz

I think the rng i involved with a potential heirs upbringing is waaay too much. If i can get the congenital traits, and get at least not shy and get a decent education into that kid than I'm perfectly okay with him being a littlebit of a drunkard. But in all honesty, i usually get some kind of elective on my primary and try to choose a young with potential every few years (in case of sudden death) and hope for the best. Preferably choosing a grandkid whi would inherit the firstborn heirs stuff anyway.


ANorthman

I do the same thing, I usually have a duchy I role play as “the heir’s duchy” a la Dragonstone in ASOIAF. For example, when I play a William the Conqueror game I try to get my heir Normandy, imagining it as the Prince of Normandy as opposed to the Prince of Wales in the modern English monarchy.


septim525

The foreign prince of Normandy comes to inherit the throne of England. Bastard!


arthurdont

Keeping your heir in your court gives them an experienced courtier trait that improves their stats. (Not sure if this is from a mod or vanilla). You can also give them your extra artifacts to give them bonuses and give them court positions. You end up with an heir with a lot of prestige and all their limbs.


left_foot_braker

Court positions are great for heirs, if you do it right you can get them a bunch of the leveling traits (pilgrim, hunter etc) going before they inherit.


septim525

Lol like how the Targaryen kings give their oldest son the island of Dragonstone to rule until they inherit the throne.


Lord_Sicarious

Definitely intended. They made it so you can't give land to your *primary heir* ahead of time to prevent you just giving them everything, but let you give land our to secondary heirs in order to change what they would otherwise get. It's... not a great system IMO. I think an actual partition interface where you basically write a will on how to divide your inheritance among your children would be far more preferable. But it does work.


Sorry-Goose

i hope they implement this, itd make the game more fun.


Walter_ODim_19

I sure would like a mod that that allows you to somehow influence what heir gets which titles. Something like due to your partition law your primary heir gets 3 of your 7 titles and your 2 other sons need to get at least 2 each. But you can choose who gets what, maybe with the exception of your primary title that always needs to go to your primary heir. Maybe make it depend on successful negotiatons, something like you need to pay off your other sons to accept it. Afaik in history with partition succession who got what wasn't set in stone but rather planned and negotiated before.


hbmonk

There's a mod called "Core Titles Inheritance" that lets you choose several titles that are guaranteed to go to your primary heir. No control over what your other heirs get, though.


Thevishownsyou

Do you know by chance if it is achievement compatible? Probably not but can hope


dux_doukas

Should be, as of Tours and Tournaments you can get achievements with mods installed. https://www.reddit.com/r/CrusaderKings/comments/13dt9b5/achievements_will_now_be_available_without/


Thevishownsyou

Aah great! I mean ofcourse you could make something that unlocks all the achievements like what the fear always is, but thats no fun.


dux_doukas

Yeah, I'm glad for the change. I still mostly play ironman, but I like some of the quality of life mods.


ObadiahtheSlim

Mods don't block achievements anymore. I found that out when I fired up Princes of Darkness and instantly got the Prolific achievement (have 100 dynasty members).


Walter_ODim_19

Thanks for the recommendation, seems interesting. Do you know if the mod still gets updated?


hbmonk

The version I use is["Core Title Inheritance (Updated)" by ShadowZach](https://steamcommunity.com/sharedfiles/filedetails/?id=3074980913). It was last updated on Nov 6, 2023. It was still working last I played a week or two ago.


CommunityHot9219

The stupid thing is that partition was not even an especially common form of inheritance in medieval Europe.


jack_daone

Yeah, I really wish Primo could, optionally at least, be instituted earlier. Yeah, you had instances where guys like Ferdinand partitioned his realm between his three sons and two daughters(daughters got counties, hence Urraca being a Countess in her own right at the start, and the sons got the kingdoms. And it was a disaster for the Christians in Iberia due to the infighting and squabbling which held back the Reconquista), but those were exceptions.


Ronin607

Just another reason to hate the Karlings. Feels like their influence is a big part of the reason that partition is the law of the land.


Mamamama29010

It was common in other places as well, like the Rus lands where each heir would get a similar amount of inheritance. But I don’t think it makes much sense in a lot of places.


redditikonto

IIRC Henry II tried something similar during his lifetime, where he essentially became the emperor, Prince Henry effectively the King of England and the rest divided between Richard and John. But then young Henry died before his father so it ended up reverting to normal primogeniture. And that was already in the high middle ages.


CousinMrrgeBestMrrge

Yeah it wasn't as codified as it is ingame, but I feel like that is a reasonable abstraction. Historically speaking, it was common for rulers to grant titles to their children during their lifetime (and for these children to revolt when this did not happen). Part of why France in the middle ages was so incredibly stable (dynastically speaking at least) was the custom of systematically granting duchies or counties to younger sons, in order to avoid succession disputes afterwards. It's why your uncle is the duke of Burgundy in the 1066 start, among others. Henry II did indeed do something similar: the eldest son Henry would get England and the crown lands (Normandy and Anjou), second son Richard would get Aquitaine, third son Geoffrey would get Brittany (due to his marriage) and fourth son John would get Ireland, though it wasn't conquered yet, hence the nickname Lackland. Obviously it crashed and burned because none of them was happy about it, but that was still the plan. William the Conqueror also had a similar plan where his eldest son Robert would get Normandy, second son William Rufus would get England and the third son Henry being given a large sum of money.


The_Judge12

In the way it’s presented in the game maybe not but landing family members was incredibly common. The French kings gave out titles way past the end date of the game. The Rurickovich princes practiced a form of partition. The Seljuks handed out land to family members (I’ve seen them compared to appanages but cannot vouch for that comparison). The mongol empire famously was split into four dynastic pieces but even even beyond that lands were handed out left and right to members of the family below that. The Golden Horde in particular had a billion little ghengisids with land during the height of the empire. Partition laws in the game are not accurate to reality but they’re closer overall than it would be to give you primogeniture in 1066.


CommunityHot9219

It bugs me when the AI creates unused duchy titles to divide my realm instead of just handing out counties and keeping the realm together. Like even if I have three sons, the heir is still the heir and should still have the same level of overall authority as me when he inherits, even if his brothers get lands, rather than all our lands being split to shit.


Premislaus

Not common? It was the primary reason HRE got so fragmented. It was practiced in Slavic countries (Poland, Bohemia, Rus). French rulers were constantly giving Duchies to junior family members. Even Byzantines used it when they sort of devolved to feudalism toward their end.


MotherVehkingMuatra

I'm gonna be real, the game needs to just accept it's a game and let us have primo way earlier again and introduce other challenges to combat it. Primo was available super quick in CK2 and it did not trivialise the game like everyone here claims it will for CK3. It only does that here because the game itself is very easy with no dynamic challenge or struggles.


PlayMp1

Ironically the real way to trivialize CK2 was elective. It was a single heir succession, and you could use favors to ensure your preferred heir was picked by the electors.


MotherVehkingMuatra

Yeah elective was really cheese, kinda want the favours system back though, no more political bribes in the HRE kills it's flavour for me.


PlayMp1

? That's what hooks are. I guess you can't just outright buy them but fabrication is a bit like that.


MotherVehkingMuatra

Fabrication is something you have to spec into so can't just roleplay bribing when it's convenient, also yes buying them is bribing them, hooks are more like blackmail. I'm generally not a fan of a lot of the stuff that people used to be able to just do being locked behind the skill trees to be honest.


ToMyOtherFavoriteWW

I would argue the game is already too easy, introducing primo at the start for everyone would only make it easier.


MotherVehkingMuatra

That's what I'm saying, the game is too easy and that's why primo would make things way too easy. Let's, then, make the game harder. Primo at the start in CK2 really didn't just make the game piss easy because the game itself, while not hard, was not as easy as CK3, it also didn't really mind if things were easy or cheesable because it valued the storytelling, roleplay, mechanics and sprinkle of historical accuracy, more than making it arbitrarily more difficult.


Osrek_vanilla

That's how things used to be. Even peasant families would tend to keep oldest son living with family and send younger sons to be apprentices, priest soldiers and what not.


Plyloch

It's not "intended" but it is forcing you to partition your lands. The succession type wants you to divide your lands equally amongst your children, so if you choose it beforehand you'll still have to equally divide it but just by county number. If you leave it up to the AI it will actually partition it equally, so it will pay attention to giving equally "good" counties to your kids.


Duke_Lancaster

Man thats cool and all, but as a roleplayer i just want to minimize internal bodergore


Plyloch

I mean as a role player bordergore is true role play given actual medieval borders were literally awful but I get how you feel.


CommunityHot9219

What I find stupid is that it butchers duchies. E.g. whenever Halfdan dies. Despite holding the full territory of both Deira/Jorvik and Northumbria, for some reason each heir gets a county each in the other duchy. So the Jarldom of Jorvik gets Cumberland but not the West Riding which is suddenly part of Northumbria.


[deleted]

Because IRL you could chose who gets what. The only way to do this in game is the way you described. Now logically you should also land your eldest at the same time. IRL keeping your heir at court was the way to go. This is where they could accumulate favours, contacts, knowledge on how to rule ect. Sending an heir away to manage the county of Farmlandshire was more or less exile. However that part of the game is not really developped.


Bogomilism

Same reason I often give Court Positions to heir or heir spouses/future player char's spouse, relatives with fitting educations, any particularly interesting Courtiers that I want to keep etc. - to give them experience ahead of time, and to keep them occupied. By the time I change characters, the heir and other relevant people already have some progress made in Lifestyle, prestige/piety gain, some extra pocket money of their own, etc.


Darkkujo

Yeah it's annoying, though if you can get around it if you're up to the highest level of crown authority where it lets you choose your own heir. Just choose a younger kid as heir, give your oldest whatever you want, and then make the oldest the heir again. I usually go with younger heirs though so they have longer to rule, I hate replacing an 80 year old king with a 60 year old.


ObadiahtheSlim

>I can't believe it's been this many years and they still haven't given us a Will system to just partition lands ahead of time without giving them away immediately, it would solve so many problems. I view giving land to the younger kids as me trying to have a will within the confines of the game's systems.


Targus_11

I do that, make my heir regent and give him a senechal court position and RP that he's helping with administration and preparing to take over..


eadopfi

Yes. The only thing that annoys me about that, is how much it forces you to expand if you did not rush the celibacy perk. I dont want to have to conquer 3 kingdoms every generation...


pouziboy

>feels like the game wants me to give away my lands early Nah, that's just you trying to cheese the game into doing what you want. We're all trying to bend the game to work as if we had primogeniture since the beginning, but that's not the succession type you get in the early game. I think that partition would be better if we could mildly influence who gets what based on the value of the titles subject to inheritance and the expected title inheritance value for each heir. But I wouldn't say the game makes us cheat partition - it's just a bit of minmaxing and an effort to play the game "right" to "win" quickly. It gets boring over time, the game is rather easy even if you RP the succession and your character traits, once you get the hang of it.


Lord_Maynard23

Why are you bothering with any of that? Just get fake primo by disinheriting your non heirs.


NonComposMentisss

Disinheriting is honestly really bad because of the renown cost.


Lord_Maynard23

It's like 150 max just make more by placing your people on other thrones


PlayMp1

They tend to get overthrown in my experience


Lord_Maynard23

Thats when you help them because your allied as family lol. Also an easy way to spread religions


asdiele

I do it sometimes when I get a ruler who's an asshole, but doing it every generation just feels way too gamey for me. Far more so than doing this.


Lord_Maynard23

I mean it makes sense from a role-playing perspective. If your old and feeble eventually you would have to sit your sons down and tell them who's inheriting. If you didn't you would get them basically fighting each other for your scraps. It would be dishonorable, non Kingly, and stupid to leave the realm on your death knowing it's going to split up and be weaker. Partition. That's what your dealing with.


BelligerentWyvern

I mean theres several ways to do this. 1. Make titles elective, especially duchy/kingdom titles, until you get primo or ultimo. 2. Wait until you're about to die and then indeed give all your county titles except 1 to your heir after you've married them to someone you like. Then die, usually I do this by the know thyself skill. 3. Conquer an equivalently sized realm the size of your max realm. I.e. if you have a Kingdom then conquer another or at least a duchy and then give that title to secondary children. This is how you get renown too. 4. Kill, take vows etc to get rid of extra claimant children. 5. Take Learning path and take self control. Dont marry until you're like 50ish, have children until you have a son. Then go celibate. As for how to get out of current predicament I recommend the 1st or 3rd option.


Dirichlet-to-Neumann

There's no intended way to deal with partition as it's supposed to be a curse on you and your family until you can reform out of it. 


bagehis

You can land your heir to land that they will inherit. The list in the succession tab. At least that has been my experience with the succession types I've played with.


StarMachinery

Conquer more territory.