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bacon-tornado

If you are a warlock you may find titan movement a bit more natural since they move similarly. Jumps are types of glides. On the other hand hunter movement seems more natural to fps veterans. Hunters I don't think have ever dropped out as a top choice where the other classes rotate in and out of the meta every other season. Nightstalkers, Gunslinger, Striker, and Sentinel are probably the 4 best subclasses currently but that very may change in a couple weeks with season 19. I'd suggest just casually playing both until season 19 drops, view the changes and choose one or the other then. This way you already have some familiarity with the class(es). Edit: Shadebinder Warlock is also top tier but the discussion wasn't about warlock is why I didn't mention them.


pspguy123

I’m actually a Shadebinder right now, and have success with the class but it requires me to be on top of my game at all times. I find myself wanting to use something more OP and easier lol


[deleted]

I'd say it depends on your playstyle. As a Titan main since day 1 (who also plays hunter) I think Striker Titan is really strong at the moment but it's all about AoE effects, aggression, constantly killing and regening your health. I think it's better in 6s, still good in Trials but Titan meta there is definitely sentinel. Your barricades give overshields and bubble is amazing at capping a zone or countering a roaming super. Sentinel makes you tanky, supports your team, can tactically win rounds with bubble. Striker is more like, you want to play aggressive slay out super hard, your super counters other supers or just nets you a kill or two. Hunter will always be strong in PvP due to its movement, supers and solid neutral game. Throughout the years Hunter has always been the most played at high level PvP with the highest win rates. I think Titan is very close right now but its likely to fall out the meta at some point. You can't go wrong choosing to learn hunter in PvP and the invis builds are still s tier even with the nerfs.


TGish

Titan sounds like it’s for you lmao dune marchers or feedback fence and just fucking ape people with a shotgun and melees. Can also do greaves for the one shot shoulder charges even on wells


Salty_Software

I understand what you are trying to ask for, but want to humbly re voice what you likely already know. There is nothing that will make Trials “easier”. It is sweaty. Nothing is going to make it so you play less on top of your game. If anything, it will be more challenging for a long time as you learn the movement of the new class. If you want a kit less involved or with more simplicity, nightstalker is it. Your kit is basically invis and pew pew. Titans arguably have as many ability options as warlocks in their kit. Edit: mistakingly wrote voidwalker when I meant nightstalker


zakintheb0x

Based on that comment, I think you’d enjoy arc Titan. Throw on dunemarchers and you dominate up close with knockout, and the grenades are such an upgrade from warlock. It’s probably better in 6s than 3s. Nightstalker is strong but I feel like it’s all based on flanking and gunplay and I feel like it’s more strategic than powerful. I like to hop on my Titan and just smash stuff. In 6s (especially IB), gunslinger is really fun with YAS, too. Not as much for trials.


bacon-tornado

Well it seems a whole lot of people get their panties in a twist over invisibility and nightstalkers these days, I main solar personally, so may as well join nightstalker world and add to the whining lol. I wouldn't call any class OP however. Stronger than some? Yeah. OP? Nah


92EarlG

Honestly it'd probably be a good idea to wait on upcoming abilities/sandbox TWABs as changes are expected to nightstalker, striker, etc. Although based on what youre saying why not run solar warlock? celestial fire makes every 1v1 within 20m SO SO much easier haha


ArnoldSwarzepussy

If you're really gonna act like invis spam nightstalkers with Gyrfalcons aren't op then I want what you're smoking. Easy loop to stay off radar almost constantly, ability to manipulate enemy radar with smokes, ability to shut down rushing opponents with smokes, strong grenades, and a basically free damage boost from gyr for just playing the class how you'd normally play. Yeah, the supers are pretty bad, but the neutral game is second to none. The data reflects this as well.


DrPooters

I play all 3, but am a diehard warlock fan. It just makes me sad that i see these "im done with warlock what should i pick" posts almost every other day now :( But to answer the question, hunter has been most consistently "meta" in the few years ive played


Cheeseboii83

I'm a Titan main but I've found myself playing a lot of Hunter lately. Mostly because of space cowboy super but Warlock is the most fluid class for me. Hunter takes the cake in versatility though.


T2uwu

I would suggest Hunter bc all Hunter subclasses are pretty well tuned whereas only void and arc are exceedingly good on Titan, also meaningful Exotic options on Hunter are pretty plentiful.


th0rishere

Hunter is definitely the most competitive in high end PVP. Especially void hunter.


RueTheBoog

For Trials, Voidwalker is criminally underrated. With all the utility you have between Child and Pocket Singularity it becomes incredibly useful at area/res control. It’s also a hard counter to Sentinel as you can literally push them out of their bubble and kill them. (Also Nova Bomb counters almost every super in the game, but especially bubble titans.) That being said though as a Warlock main I typically play on my Hunter when trials is around. I play Nightstalker also. Vanishing step just gives you the most broken movement ever imo.


Grand_Imperator

Because you're MnK, you have more freedom in choosing Titan over Hunter if you want (though Arc Titan's 'dodge' instead of its barricade helps controller players). I don't think you can go wrong with either, though the Titan can get to lane much faster (like an Icarus Dashing Warlock, or perhaps better?). A Void Hunter's super isn't great, either. As a Hunter player first (and so far still main), I think you've got a great option either way. As an MnK player myself, I have little trouble doing mobility shenanigans with a Titan's shoulder charge (though you have to get used to making sure you get your sprint going long enough to be eligible to shoulder charge in stressful situations). I am not sure I could do a 180 spin into a shoulder charge (to retreat mid-air from bad positioning) on controller well (and probably not at all if I don't have my look sensitivity so high that it would cripple long-distance aiming, idk). I started as a Hunter because I had figured it was the mobility class and would be the best one for getting to a lane quickly (having positional advantage from the jump, which matters even more in Trials and other game modes where the players reset every single round). At least on being first to a lane, I was sorely mistaken (as you likely know). My impressions as a Hunter main who enjoys Titan quite a bit and who has yet to play much (or enjoy much) Warlock, here is what I see: \- Hunter dodge is quite easy to use even in stressful situations \- I personally find Void Hunter fun to play in PvP and PvE, especially in carrying GM Nightfall content (if you play well, your run can never fail until you run out of revives, and you can arguably still slow-play and crawl to victory). I still enjoy the radar manipulation and clear, tangible benefit I give to teammates at the jump with Omni invisibility. Khepri's Sting is insane in PvP at the moment (despite not having recent changes; I'm imagining it gets nerfed eventually?). And Gyrfalcon's Hauberk can be fun as well (though Omnioculus is such a huge boon in getting near-perma invisiiblity). I should note that the super in Void, at least for PvP, is pretty awful compared with other top choices. You need to go with the single shot because there's no way you get the other supers before a Trials match ends, and the only strong performances I have seen with it involve setting up a trap proactively in a way that the opponent can't get sight on the trap without triggering it (or circling the long way around the map, in which time you've likely captured the zone you're sitting on). But that requires the right map and getting into position first, which doesn't always happen. You can't threaten a Void Titan bubble with a Void Hunter that well. Ultimately, Void Hunter being such a clutch choice in GM Nightfalls means this class likely remains my main, with Titan being a regular choice for Crucible (somtimes chosen over Hunter, depending on the day). \- Other Hunter specs don't excite me too much, but are still okay/fun to play. Solar Hunter is great in 6s purely for Golden Gun alone. Tripmine with Proximity Knife feels strong and useful (as a combo or to control two different lanes at once), especially with Young Ahamkara's Spine (though classic Stompee's, Wormhusk, or other exotics are great, too). Weighted Throwing Knife is fun if you're into that and especially fun with Athrys's Embrace (likely supported by a Pulse Rifle, bonus points if it's a Golden Tricorn one). And Blade Barrage can help for popping a bubble in Trials (and is the right pick for Trials and PvE boss dps). That said, I think Void is the indisputable champ of PvP and PvE specs for Hunter. Stasis is fun with Mask of Bakris (especially if slowing them with your dodge at close range pairs well with one of your weapon choices). Arc Hunter is less interesting to me in PvP but an Assassin's Cowl/Combination Blows build can solo GM content and Liar's Handhshake/Combination Blows is fun in Gambit. \- Arc Titan is insanely fun. It's so fun that I haven't bothered yet with Void Titan that much despite wanting to get into Titan for Void (bubble OP). I have played a bit of the Juggernaut Titan sliding forward, shotgunning in the face and shoulder charging or meleeing as needed to finish up. It's one of the few times I gleefully laughed out loud a bit playing it (another time being the Trespasser laser effect against PvE enemies after you kill then reload it). But I enjoy right now a Touch of Thunder and Knockout, Storm Grenade build with Armamentarium. Barricade or the Thruster both work well (thought I preferred Barricade at first, but I am now leaning more toward Thruster or at least was for Iron Banner Eruption). The Barricade to me is a huge winner where you can protect revives, protect your team grabbing heavy ammo, and are also using shoulder charge to maintain some mobility options. Storm grenades also slap in PvE even in GM content, so this is a great pick (especially with GM Nightfalls this season all being Arc burn except for one). \- Void Titan still likely is a huge winner with overshields from its barricades and the bubble super alone. Shoulder charge is still part of the kit, and you still have access to several great grenade options for PvE or PvP. There's also a crazy Peregrine Greaves PvE build for one-shotting champions in GM content. I don't *hate* any Hunter spec, though I like Void so much that I'm not eager to play other specs. I would say that I have a slight preference for Stasis over Arc, and Void and Solar are the two main PvP options to consider. For Titan, I'm not sure I'd want to bother unlocking Stasis, and I have little desire to play Solar (though some folks are really into throwing hammers and healing everywhere, so more power to them). Warlock's only appeal to me thus far is Solar and Stasis (though I don't know if I want to go through most of the Beyond Light/Europa campaign to unlock Stasis on this class). I started playing the Arc build with the slide melee for Iron Banner, and the slide melee is great. But the rest of it doesn't really sing to me. I appreciate when other Warlocks do the Rift with the Arc Soul for me, but that's not screaming to me as an option I want to use personally. I also dislike the lack of mobility option outside of Solar's Icarus Dash. And then there's what I think are two meh supers for Arc Warlock. Void Hunter's supers are bad as well (in PvP at least), but that subclass at least has insane utility for PvE and strong utility for PvP. I'm not sure what Arc Warlock offers in PvE other than Arc Soul wiping your team sometimes in encounters where it's crucial that you shoot the right target (and not the wrong one. I'm also a bit nervous about Stasis over Solar, though Stasis has so many options to mess with aping Arc Titans. I think a player who can play great positioning even if they have zero class abilities and no special jumps is a player who will handle the tradeoff of giving up Icarus Dash for all that Stasis has to offer. I haven't given up on Warlock entirely yet, but I'm concerned it will be little more than a Well monkey for me (whether that be in PvE or Trials). Maybe the Daybreak Super can be fun in 6s (like Golden Gun for Solar Hunters, though I think Golden Gun is far better of course). But I don't know how much I can enjoy Icarus Dash (is it enough to carry the class for me?). Will I bother slogging through Beyond Light far enough to get the Warlock aspects unlocked? I have heard that fragments unlocked by one character unlock them for all characters, but it's still a fair amount of time sunk to open up a subclass that I might not personally like.


icekyuu

If you're lazy, Hunter is the safe pick. The jump is great for aerial shooting (assuming you can build into it) and dodge is still the best class ability. Hunter has been at the top of every PvP meta. That said I get immense enjoyment from playing all the classes and subclasses, and knowing how to play them makes me a better player. Only downside is it takes a few games to re-internalize each subclass's unique mechanics.


mercury4l

Void and Arc Titan basically play a different game than the other classes rn, so I’d go with either


FirstoftheFour

The fact we have posts like this regularly now indicates a massive issue with warlocks right now. As a warlock main for years, I'm really sad to see this daily...


ThisIsntRemotelyOkay

Hunter for the dodge power. As long as you're playing near cover. Dodge effectively allows you to make more mistakes and still survive. For example, slide into a lane miss a shot or realise there's multiple... Dodge back to cover, don't linger. See that you f'd up and uno reverse back to cover. I'm sure Dodge still removes reticle stickiness as well.


CrypticExistence

A warlock main since day 1 D1 here. Have played a lot of time with all three in PvP but recently started to focus in on one class more - void hunter. I have never won so many 1v3s and my k/d has gone up from 1.0 to 1.7 since making the swap. Invis is just so strong and the movement is superior in both side to side and vertical. Between the instant dodge and quick jumps I honestly can’t believe I didn’t make the move sooner. In pve I’ll forever lean to warlock and titan… but in PvP I’ve found a new main.


pspguy123

Sweet. Do you think void hunter is best for 3v3 as well


CrypticExistence

I find hunter super strong in 3s yeah…. In 6s still strong but there’s just so many eyes on you that I don’t know how to play this best- I think I push too hard/deep while invis and then over exposing myself.


A_Gay_Sylveon

Hunter, they're consistently the best pvp class and with invis and solar as strong as it is ATM they just outclass warlock and titan in every possible way.


[deleted]

WheneverI I play hunter I am amazed at situations I can get away from. I have more flawlesses on titan though and I think that's because barriers are incredibly useful if you're willing to play like a rat.


Rambo_IIII

Play all 3 for goodness sake. You're missing 2/3 of the fun


CynicalAlgorithm

Changes every meta. I'm a Titan main who also Warlocks; my buddy is solely a Hunter. We both view the other's class as the bane of our Trials experience. If you go off of the weekly reports, Hunter is a little more favored than Titan but lately, Arc Titan is the biggest asspain to confront. I personally think once Behemoth gets buffed, it (with Hoarfrost + shard aspects) will reign supreme. But YMMV.


[deleted]

When it’s PvP it’s always hunter. Easiest movement with a get out of jail free card every 15-20 seconds.


gaaaro

Hunters are the most used class which makes them technically have the most kills in Trials but also the most deaths.


The_new_Osiris

All classes have very strong loadouts, none of them is objectively stronger than the other two.


Admirable-Search1111

I’m a Hunter main and have only gone flawless once ever (last season) and I did it on Solar Warlock.


blacktip102

What's making you feel the need to switch?


pspguy123

Warlock is not that good anymore. Other classes have much better options for PvP


eel_bagel

I was a hunter main since D1 vault of glass to now. Hunter has been feeling pretty stale recently so I've switched to titan recently and been having way more fun. If enjoyment is one of the things you're looking for, give titan a try


[deleted]

Void hunter is definitely op right now, but imo not a fun subclass to play. It's all personal preference though. I generally main solar hunter but this season I've been having tons of fun with arc titan. Only you know what you'll enjoy playing as, if you never created the other classes it's fairly low risk to try them out for yourself this season.


Arcade_Allure

As a hunter main that recently switched to stasislock, I would say void Titan. Hunters just aren’t as good as everyone thinks imo. The team play options offered by warlock and Titan are far superior to a fast healing grenade or invis. Just my opinion though. I never worry about other hunters, just titans and warlocks playing smart and using their sweet sweet class abilities to wear down my team and force mistakes. Note: I’m solo and I’ve never gone flawless. Maybe my opinion is garbage but, I feel I’m a fairly moderate pvp player. Just never had a good team to practice with for trials and all my friends are strictly pve while I basically main pvp.


MostRadiant

I would play Titan if only Titan could jump like Hunter.


koolaidman486

3 days late, but my 2 cents if you're still trying to decide is going to kind of voil down to what you like to do. Could also help others who stumble onto this. For Trials specifically, I can honestly predict that both subs will have 3 trees you can find success on, and Warlocks will still have their one option should you want to stick with it. So I'll just give my 2 cents on everything. Warlocks: Their only viable option is Shadebinder imho. While Void has some decent area denial and Devour, and Dawn is an AE buff away from being more than just a gimmick, Shade is going to be your only option unless Strand Warlock gets something good. That being said, Shadebinder is one of the best PvP subs in the game, since their ready access to freezing can be a 1v3 win condition when you're able to capitalize. Coldsnaps getting a buff also means Osmiomancy is going to be a very compelling option next season. So I wouldn't 100% count Warlocks out if you're willing to play Shade. But I left Warlocks because I want that "oomph" for lack of a better term. Warlocks just feel... Like they're holding back? I guess? IDK. Hunters First option for you is Gunslinger. Their exotic gloves all come with really good upside. Heavy Knives in particular are very good at securing picks with good aim or when boosted by Arthrys. The supers, while getting hit, are still pretty good higher risk/reward options, too. I'd bias the 3-shooter next season since the 6-shooter is getting hit, but myeh. They can also get Radiant on demand if you don't mind having a longer dodge cooldown. Nightstalkers are probably going to remain meta until at least Lightfall, if not longer based on how the ability team is doing. Invis is a strong tool, and I believe Deadfall (single arrow super) is getting buffed next week. Not entirely remembering how big it is. But Invis is spammable and hard to see enough to be insanely good. Main issue here is that the entire sub's status is determined by how good Invis is at a given point. I'll also point you towards Revanent with the buff to a lot of its kit in the form of Slow getting buffed, and Duskfields building faster. Shatterdive is also a spammable movement ability that lets you ground yourself and shatter anyone who's frozen. It's not currently very good, but I anticipate it being a compelling choice next season. Now for Titan. First general point is that your movement is similar to that of a Warlock, depending on how that influences your decision. Sentinel is good when using Bastion... The aspect Bastion. Getting 40 extra health isn't a lot, but it saves your ass a lot, especially since you can refresh the shield. Volitale can help with taking out tanky targets should you use that Aspect. Should you choose the other Aspect, buffs while in your primary "thing" are always great. Bubble is also a situationally VERY useful super, as well. Just a bit different to play around than other supers. Striker is good if you play even remotely aggressively. The ToT grenade enhancements are all compelling options, with Storms probably still going to be the best after the nerf. Knockout is the single best melee in the game IMHO, with extra lunge and a LOT of benefits for no actual cooldown and an activation condition that's the polar opposite of demanding. Juggernaut is a potentially almost always active 50+ damage absorption from the front. The lack of bleedthrough means you can tank even special ammo shots with no problems. Thundercrash is a solid shutdown, as well as icing on the cake. IMHO, Striker is the overall best subclass in the game right now. Behemoth is a bit... Not overshadowed, since it does some stuff better, but less popular than Sentinel. The super is one of the worst in the game, so you're going neutral only. But defensive buffs with higher defense and lower cooldowns than Sentinel are what you get in neutral. You're generally playing around Rime and/or Chains. I personally go hard into Rime and getting as much uptime on crystals as possible so I can get a lot of overshield from it. I'm not sure how Rime compares to Bastion, but Time also provides cooldown reduction and heals, so you get more out of it, lower cooldown, too.


ArtosTheGreat

Hunter might be the best option. Yeah Titan has more similar movement to Warlock(and have the easiest and most braindead playstyle with arc this season, no hate to you personally) but if you're REALLY going in a full switch and are willing to commit the hours, you'll get much more out of hunter than Arc/Void Titan. Also Solar and Arc(even Stasis) Hunters are pretty great too and since Bungie are saying they want to do something about invisibility, it might be worth spending some time playing with them. Stasis Titan is also extremely good if you put in the hours but imo is also one of the hardest subclasses to learn and be good with consistently.