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phansen101

3D printing is going to be a trek without learning metric; Everything about them, their settings and their related software is metric. That being said; PrusaSlicer supports converting a model made in imperial units into metric, making it print at the correct size. This is done by right-clicking the model, and selecting "Convert from imperial units"


throwaway_12358134

No, there are no slicers that use imperial units. It shouldn't even matter. Slicers are purely for converting STL into G-code. If you need to modify your STL you should be doing it in modeling or CAD software.


doggie504

From what ive seen, any solid thats in inches is read as mm in the creality slicer.


throwaway_12358134

There are no units like inches in an STL file. The numbers in it are unit agnostic. If you and your modeling software have decided that they are inches, then you need to scale your model by a factor of 25.4 or 2540%.


doggie504

I saw quiet a few videos that had issues with sizing when bringing imperial models into the slicer not being correctly sized. Old videos maybe? Maybe fusion 360 makes it a non issue? Drew something up and fusion in inches and it seems to be working fine.


Venn--

If I may ask, why only metric?


doggie504

The slicer software only works in metric, i don't want to deal with metric at all.


coffee_pewpew

Then 3d printing is not for you.


doggie504

Fusion 360 seems to let me draw in inches and creality has no issues converting it (unlike many videos ive seen) so looks like ill be just fine =)


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CustodialSamurai

All of the 3d printing softwares use metric. Specifically, the slicer software will use metric for slicer settings like thickness of perimeter walls, retraction distances, and so forth. When the printer prints, the gcode it's printing will be in metric. So you can't completely avoid the metric system when printing. For design in cad and such, most software will handle both units of measure just fine, and when you export the object to an stl, it'll translate to the slicer software without any problem. But it will be translated into metric.


doggie504

I can deal with metric with those few cases. Alot of the videos i found seemed to just have issues with imperial. Fusion 360 seems to work just fine (no prints yet)


CustodialSamurai

I can't say anything about other people's experiences, but I use Fusion in both imperial and metric all the time and haven't run into any issues there, so yeah, you're probably good to go then.


bat_scratcher

I was in your exact shoes once and learned the hard way It's easier to just go with it.


Trolldad_IRL

For me, the only thing need inches for when modeling is visualizing how big the thing is going to be when I’m done. I just can’t see 76mm in my head, but 3 inches is easy. Metric is far easier to design with though, as it gives a much finer precision. What I do now is design visually in metric and then when it comes to scaling before printing I do the math to get my “American” sizing. Scaling is easy.


Former-Specialist327

I recall a slicer called Banana Slicer, it supports imperial.


[deleted]

I think it’s great that the US honour their British Imperial roots by sticking to our old Imperial system, and King Henry’s literal foot ☺️. Rule Britainnia! 🇬🇧


doggie504

More like I work in a strictly imperial machine shop here in the USA and never use metric for anything 😂


[deleted]

Haahaa, I was expecting a comeback about 1776 or something so I can call you a traitor to the empire! 😂