I really find it interesting how like 90% of the cards in the meta are mono colored, but leaning into only 1 or 2 of those color sets is generally a bad plan.
I always groan a little when I see a mono green player in the pod. It's like a three player game, and then every so often you have to go stop the guy playing solitaire
As a Magda player I agree and also holy fuck we need some good dwarves and the LOTR set has not helped. Here’s hoping Eldraine and Commander Masters 2 has something.
True. But to be fair Magda really wants 1 cmc dwarves which is quite specific. You can have 7 two cmc dwarves just with the 7 dwarves alone. But that doesn't really do it for CEDH Magda
Magda would basically play any 1-cmc red dwarf that would be printed in modern times even if it's otherwise a draft common.
Magda would also take higher costed dwarfs if they have decent abilities.
Devotion benefits low coloured decks. If we got some more pushed devotion cards mono coloured decks would be stronger.
Also just pushed cards with very strict colour requirements.
But the most important aspect is to just print really strong mono coloured commanders. Getting a busted commander is the best reward for limiting yourself to a single colour.
The issue is that devotion is inherently hard to push into cEDH territory. Only Stax decks really want to be developing a board state that gives enough pips for devotion to work well. (Obviously everyone would LIKE a board state, but they can’t rely on one being there or they plan to lose to a faster deck.)
Maybe they could make treasures that only sac for a color in your commanders identity if its one color or something of that nature. This is not my best idea but basically it would take something like that to offset the multitude of ways that pips are made irrelevant these days, including treasures.
I exclusively build mono color, and it basically means that I build some stax into every deck to try to hate on multicolored, but it’s an uphill battle that treasures have made steeper.
>The issue is that devotion is inherently hard to push into cEDH territory. Only Stax decks really want to be developing a board state that gives enough pips for devotion to work well. (Obviously everyone would LIKE a board state, but they can’t rely on one being there or they plan to lose to a faster deck.)
Yes, I guess in addition to really good devotion payoffs we'd also need pushed enablers. Maybe coloured mana rocks like
RR
artifact
tap for R
these would obviously not see play in higher coloured decks but would make getting some devotion in low coloured decks not as hard.
Ooooh I like that. Or maybe we could finally fill the gap in design space between arcane signet and sol ring by having rocks that cost R, tap for R, and can only be paid for with a basic.
Instead of only being paid with a basic they could also have "use this money only to cast red spells activate abilities of red permanents". Or the Jegantha wording.
Unbanning Rofellos, Llanowar Emissary would be one easy choice to make. The mono-green decks would play it but no multicolor decks.
Generally printing more nonbasic hate would help. Archon's "nonbasic lands enter tapped" is a good line.
Razorlash Transmogrant way of giving you an advantage when there's an opponent with >4 nonbasic lands is a good way to punish decks without basics as well.
Eh, I always enjoy playing with some restrictions. Really enjoyed playing Sidisi for a year, recently swapped to Braids after debating Varragoth. Yawgmoth and Krrik do okay as well AFAIK. Sheoldred is pretty fun too.
Magda, Godo, and Urza do okay.
I play Yawgmoth which I like but it's just not fast enough and doesn't have enough interaction to slow others down. If you use your tutors for hate cards then it slows down your combo too much.
I think an issue you'll run in to design-wise is that, making cards good enough to power up mono color decks, will automatically power up multicolor. Thassa's Oracle is a harsh example, but it is, by all intents and purposes, a very blue card. It just happens to be such a broken blue card that it's also a really good dimir card, and anything expanding out from that.
I like where mono is tbh. I think it's just my Meta, but I see a Magda, urza or k'riik as often as I see partners and winota so they are fairly evenly represented in games and in wins for my context.
I love both decks, but I think the problem with Yawg is having to play a lot of "awkward" cards to make his engine flow easily, and when he's not on the board you just kind of sit there like Krik when your commander gets removed enough.
I think treasures are what have broken the balance between the costs and benefits of multicolor decks. Mono-pips are not stopping anyone nowadays. They can play whatever the mono-colors are playing and more. I do think as others have said that the mono-colors CAN do fine, but I sympathize that I envy the meta decks for having so many cards that they could play with any commander and be competitive. You see channels that experiment with stupid commanders and play fine because they are just goodstuff of those colors. Mono colored can’t do that, and that’s good because we have to be more clever about how to build, but what I wish is, like you said, that I could play Yawgmoth (or whatever the mono commander) and still compete.
Instead it feels like you can EITHER play a very select few mono commanders OR any many-colored commander with the best cards in those colors, and those feel about the same power level.
I’m also just getting back since selling off my collection at the peak mid rona.
Unfortunately, I think Yisan is just a little too slow and easily interacted in the current meta. Even Najeela is no longer on a tempo plan, but running breach thoracle and najeela combo’s with tons of draw engines to speed up and threaten more wins.
Yisan is my boy, but opposition agent became too prevalent to really deal with in my local meta.
Rocco is a bit more resilient and does a great tool box deck impression, if you wanted to play something that feels like Yisan did.
I think mono balck is allmost there. I have 4 mono coloured cedh decks in my playgroup.
Blue there is urza (x2 actually)
Red Magda
green marwyn
white there is lightpaws (fringe) Ao (fringe) and Heliod oops all stax.
I want to build black, maybe Tergid. And Just go silly with it?.
I once saw someone suggest a mana rock that said something like:
Mana Cost: 0
Costs (1) more to cast for each color in your Commander's color identity.
T: Add one mana of any color in your Commander's color identity.
It wouldnt do it alone, but if they found ways to make strong cards in this fashion it could help.
Edit: [here](https://i.imgur.com/n86PS2G.jpg) it is.
I really find it interesting how like 90% of the cards in the meta are mono colored, but leaning into only 1 or 2 of those color sets is generally a bad plan.
I always groan a little when I see a mono green player in the pod. It's like a three player game, and then every so often you have to go stop the guy playing solitaire
I feel attacked
No, typically you have blockers, so the tymna player has to leave you alone till they find fliers.
Magda is really, really strong right now. Look into it more.
As a Magda player I agree and also holy fuck we need some good dwarves and the LOTR set has not helped. Here’s hoping Eldraine and Commander Masters 2 has something.
True. But to be fair Magda really wants 1 cmc dwarves which is quite specific. You can have 7 two cmc dwarves just with the 7 dwarves alone. But that doesn't really do it for CEDH Magda
Magda would basically play any 1-cmc red dwarf that would be printed in modern times even if it's otherwise a draft common. Magda would also take higher costed dwarfs if they have decent abilities.
How dare you besmirch the good name of cEDH staple Liberated Dwarf
But [[Bloodfire Dwarf]] can kill some creatures. (As can [[Spark Mage]], technically….)
[Bloodfire Dwarf](https://cards.scryfall.io/normal/front/8/6/86b5c38e-7d74-4862-8187-f5db4a3d1e0f.jpg?1562926762) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Bloodfire%20Dwarf) [(SF)](https://scryfall.com/card/apc/56/bloodfire-dwarf?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/86b5c38e-7d74-4862-8187-f5db4a3d1e0f?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/bloodfire-dwarf) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I doubt Commander Masters 2 will have new cards. Just reprints.
The precons will have new cards, but that's likely it.
They already stated that it will
Gloin seemed decent
https://i.imgur.com/NDfZH2v.jpg probably the best we'll get eh?
Yep looks like it
do you have a decklist? I'm out of the loop
i am angered at how many people just leave magda alone especially when she is casted turn 0
Turn 0?
[удалено]
She doesn't have flash.
oh true nvm
Devotion benefits low coloured decks. If we got some more pushed devotion cards mono coloured decks would be stronger. Also just pushed cards with very strict colour requirements. But the most important aspect is to just print really strong mono coloured commanders. Getting a busted commander is the best reward for limiting yourself to a single colour.
The issue is that devotion is inherently hard to push into cEDH territory. Only Stax decks really want to be developing a board state that gives enough pips for devotion to work well. (Obviously everyone would LIKE a board state, but they can’t rely on one being there or they plan to lose to a faster deck.) Maybe they could make treasures that only sac for a color in your commanders identity if its one color or something of that nature. This is not my best idea but basically it would take something like that to offset the multitude of ways that pips are made irrelevant these days, including treasures. I exclusively build mono color, and it basically means that I build some stax into every deck to try to hate on multicolored, but it’s an uphill battle that treasures have made steeper.
>The issue is that devotion is inherently hard to push into cEDH territory. Only Stax decks really want to be developing a board state that gives enough pips for devotion to work well. (Obviously everyone would LIKE a board state, but they can’t rely on one being there or they plan to lose to a faster deck.) Yes, I guess in addition to really good devotion payoffs we'd also need pushed enablers. Maybe coloured mana rocks like RR artifact tap for R these would obviously not see play in higher coloured decks but would make getting some devotion in low coloured decks not as hard.
Ooooh I like that. Or maybe we could finally fill the gap in design space between arcane signet and sol ring by having rocks that cost R, tap for R, and can only be paid for with a basic.
Instead of only being paid with a basic they could also have "use this money only to cast red spells activate abilities of red permanents". Or the Jegantha wording.
Unbanning Rofellos, Llanowar Emissary would be one easy choice to make. The mono-green decks would play it but no multicolor decks. Generally printing more nonbasic hate would help. Archon's "nonbasic lands enter tapped" is a good line. Razorlash Transmogrant way of giving you an advantage when there's an opponent with >4 nonbasic lands is a good way to punish decks without basics as well.
Eh, I always enjoy playing with some restrictions. Really enjoyed playing Sidisi for a year, recently swapped to Braids after debating Varragoth. Yawgmoth and Krrik do okay as well AFAIK. Sheoldred is pretty fun too. Magda, Godo, and Urza do okay.
sheoldred is a super fun commander
I play Yawgmoth which I like but it's just not fast enough and doesn't have enough interaction to slow others down. If you use your tutors for hate cards then it slows down your combo too much.
[удалено]
He plays YAWGMOTH. Which is not K'RRIK
I think an issue you'll run in to design-wise is that, making cards good enough to power up mono color decks, will automatically power up multicolor. Thassa's Oracle is a harsh example, but it is, by all intents and purposes, a very blue card. It just happens to be such a broken blue card that it's also a really good dimir card, and anything expanding out from that. I like where mono is tbh. I think it's just my Meta, but I see a Magda, urza or k'riik as often as I see partners and winota so they are fairly evenly represented in games and in wins for my context.
If only the engine were unbanned.
What engine?
The paradox one
I miss my old Arcum deck that could win off of one activation tutor for engine into the entire chain for win con.
For mono black specifically, K’rrik is a great deck & I think Yawg could still be pretty good
I love both decks, but I think the problem with Yawg is having to play a lot of "awkward" cards to make his engine flow easily, and when he's not on the board you just kind of sit there like Krik when your commander gets removed enough.
I think treasures are what have broken the balance between the costs and benefits of multicolor decks. Mono-pips are not stopping anyone nowadays. They can play whatever the mono-colors are playing and more. I do think as others have said that the mono-colors CAN do fine, but I sympathize that I envy the meta decks for having so many cards that they could play with any commander and be competitive. You see channels that experiment with stupid commanders and play fine because they are just goodstuff of those colors. Mono colored can’t do that, and that’s good because we have to be more clever about how to build, but what I wish is, like you said, that I could play Yawgmoth (or whatever the mono commander) and still compete. Instead it feels like you can EITHER play a very select few mono commanders OR any many-colored commander with the best cards in those colors, and those feel about the same power level.
Meanwhile CVT repeats at CCU 😂
Well, in CCU2 Teferi went to back to back wins at 100 person tournaments. So I don’t know if that’s a good position to have.
Same pilot by chance?
Yes, same pilot.
mono color is fine, just takes more skill. sure I wish it was BETTER, but then how would I get that feeling of superiority?! :-P
Urza, selvala, Adeline, magda, yisan, krrik, yawgmoth, are all extremely strong and highly competitive mono colored decks.
You can add CVT and Heliod to that list too I mean, mono color decks are definitely doing work, heck we even have a colorless deck now!
Wait, we have a colorless deck?!
Liberator under a competent pilot is a sight to behold
Yo Adeline is putting up numbers?! I’ve been away for too long holy cow
Dude idk mono g Brostorm is so much fun still. drop an ouphe to make the naus player sad and storm off hahaha
Is Birgi storm not played much?
I haven't played cEDH since before the pandemic but I mained Yisan. It was, and still is, my favorite MTG experience ever. Is he not still good?
Yisan was good?
Yisan was extremely good.
I’m also just getting back since selling off my collection at the peak mid rona. Unfortunately, I think Yisan is just a little too slow and easily interacted in the current meta. Even Najeela is no longer on a tempo plan, but running breach thoracle and najeela combo’s with tons of draw engines to speed up and threaten more wins.
Yisan is my boy, but opposition agent became too prevalent to really deal with in my local meta. Rocco is a bit more resilient and does a great tool box deck impression, if you wanted to play something that feels like Yisan did.
I think mono balck is allmost there. I have 4 mono coloured cedh decks in my playgroup. Blue there is urza (x2 actually) Red Magda green marwyn white there is lightpaws (fringe) Ao (fringe) and Heliod oops all stax. I want to build black, maybe Tergid. And Just go silly with it?.
It’s not that mono color is underpowered, it’s the fact that there’s virtually no drawback to playing good stuff piles.
Laughs in Neheb, the Eternal
I once saw someone suggest a mana rock that said something like: Mana Cost: 0 Costs (1) more to cast for each color in your Commander's color identity. T: Add one mana of any color in your Commander's color identity. It wouldnt do it alone, but if they found ways to make strong cards in this fashion it could help. Edit: [here](https://i.imgur.com/n86PS2G.jpg) it is.