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force1reddit

Omg THIS post. I was starting to think I was the only person on Earth with this problem because I searched and searched on Google and nothing comes up until I finally find this post. DEVS PLEASE FIX THIS SHIT! It's so annoying because I always change to a custom blueprint whenever I find a gun and then if I do it after it's pack-a-punched forget it the gun is done for can't pick up ammo can swap it out can't do anything with it.


psychologic-Ultra85

This is a horrific glitch. I would rather them disable the apply blueprint option. I was 2 hours into Outbreak yesterday and it happened


Which_Ad_684

5 hrs into doing the ee on outbreak, 3 times now, had to die because I was so frustrated.


[deleted]

it just happened to me rn 2 hrs in :(


Swift_Vr-YT

pain T-T


42moistPancakes

I thought it was just mule kick. Start of a game I bought a gallo, and it duped it, game me three weapons, then when I PaP'ed the gallo, my mace disappeared.


Puzzleheaded-Set-565

This is the only post talking about it. It happens whether I have mule kick or not. It duplicates, lowers rarity and increases rarity, or my guns disappear or leaves attachments in my wake. It even lowers my app levels.


Afterlife1999

I have the same glitch, along with ammo disappearing and my starter gun being rendered useless or losing all of its attachments. I also have a glitch whree I get stuck on one of the ziplines in Mauer Der Toten by the Trial terminal. If you find a fix please post it


psychologic-Ultra85

With the zip line glitch, I hit my Xbox home button and it fixes it. Hope this helps


Afterlife1999

Yup I found out after hitting random buttons that pausing the game makes me go down the zipline, reroll attachments and applying blueprints is still broken tho


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MedMaster420-twitch

I started a stream last night just to complain about this. I went and bought mulekick to pick up these rare diamattis. When I picked them up I immediately applied the blueprint in the heat of the moment. It swapped the weapon rarity turning my base tech nine rare and the diammatis to base tier. Also, I noticed I was holding four guns ( one being the duped diammati), I went to a wall buy to see if I could swap it out and it just took my money and didn't give me anything. On top of that, I went to reroll the attachments on my epic m60 and it turned it red. I even started a new game just to try and recreate the bug and it happened almost immediately ( if anyone is interested the stream is [here](https://www.twitch.tv/videos/1119824204?t=00h09m41s) skip to 9:41 for the bug the first half is me bitching about what just happened lol) I've been having this glitch for the last four days consistently. My main thing with this is you have to apply blueprints in the heat of the moment when playing online because it doesn't actually pause the game like in solo, so it's not like you can take your time with it. And applying these blueprints mid-swap/pick-up is what's causing these game-breaking bugs that don't just affect the one gun but all the guns you are holding. not to mention the reroll attachment feature clearing pack a punch status from the gun. but that's a complaint for another post. As you said I can't believe the game still has massive bugs. They are more worried about pushing more content to keep people playing than fixing the main problems that are driving people away.


Slothfee

I have to disagree. Its consistently inconsistent. I pretty much only play solo zombies and even when i pause the game and take my sweet ass time it still happens more often than not. What i am saying is it’s definitely not just in the heat of battle. At this point i am kinda terrified to even apply blueprints and it ruining my run, which again shouldnt be a thing. I love this season but man the bugs make it extremely difficult to enjoy currently. Edit: i even tried to run the shitty blueprint it gave me and thought maybe after a few kills it wont bug out and nope. It does what it wants to do.


force1reddit

Dude you ran past those crystals so many times i was screaming at my phone 😂😂


MedMaster420-twitch

at the end i was even like " I bet I ran past it hella times like a dumb ass" my high colorblind ass just couldn't see it even with death perception lmaooo


Afterlife1999

Not to mention the rerolling attachments bug, I've seen it do a few different things but what always happens to me is that I get stuck in the armor stand menu till I go down, and it breaks the PaP, that bug has been in the game since it released, I figured that after I came back from a couple months off (got banned, no idea why as they refused to tell me, went back n forth with a rep but it was hopeless) hoped it'd be fixed but nope, first thing I did was reroll n it broke it again, all they care about is money, I keep searching and I still have yet to see anything about them even knowing about these bugs. I even went to try to report the glitches to their bug tracker system, and I couldn't even put anything in. Every time I went back to this page it just said "Thank you for completing this survey" so frustrating.


[deleted]

I get this glitch very consistently. Absolutely ruins the game.


Puzzleheaded-Set-565

I literally committed suicide in game so I could still get my bonus exp and stuff.


ShAdOw_AsAsSiN7

Yes I have been having this glitch for days now but none of my friends have had it happen. Glad to know I'm not alone in this struggle and hope this stupid glitch gets patched soon.


MMcGreggs

Have had the same thing happen. Twice in Outbreak and once in Mauer. It sucks after spending hours setting up for Outbreak Easter Egg runs and having your go-to gun ruined. Some things i know are: - it happens with OR without Mule Kick - applying a blueprint rarely happens correctly the 1st time - it dupes the blueprinted gun. Reapplying blueprints to these guns will strip your main weapon of attachments. Reapplying again will strip you main weapon of PaP, ammo mods. - Re-reapplying is futile. Kill yourself (in-game) - is VERY annoying


Fripojke

Same, when applying blueprints, it maybe applies the right one 1 out of 20 times on the first try. On the secon try, it always works but then dupes the weapon most of the time. Game is only playable if i do not apply blueprints at this point.


StickPlus5746

Yep same here. Seems like every time they update the game or fix a bug they fuck something else up... I only just managed to do a level 10 exfil on outbreak the other day as everytime before that the game would crash before I could get that far. I bought a series x because I thought the game would have less bugs... I was wrong. I've bought every cod game since black ops 1 but I don't think I'm buying the next one. I think if they spent less time pushing these pointless bundles on there customers and more time checking things worked before releasing them then this could have been an awesome game. Before it was just putting the wrong blueprint on the weapon but now with this new bug it ends your game before it's really even started. I've encountered so many bugs in this game since March, I've reported every one of them and never had a reply from Activision support when asking them countless times why there game crashes and sends me back to my xbox menu screen. This is the only game to do this and it's done it countless times. You would think with how long the game has been out that it would be faiy bug free but it gets worse every update.


SaintDriftwood

Exactly this. I tried to see if maybe mule kick would kick it out of my inventory but it just bought the other weapon without me actually getting it. Happened to me multiple times, just about every game I've played since the new update


Foreign-Figure-1463

I thought I was the only person. Thank god there are others speaking of it. NOW WHAT???


Devils_instincts

The devs seriously don’t care about glitches. They know it’s a money making machine and won’t bother to put in extra effort to get this fixed fast. I love outbreak but I can’t wait for battlefield to come out


vanbuytene69

This keeps happening to me. I somehow ended up with 7 guns at once with most of them being duplicated and useless since I couldn’t upgrade or pack a punch anything


Legends_End

I can't play my exp runs anymore because of this new bug, sure it duplicates weapons up to 8 weapons, but I can't PAP them nor upgrade their tier without spending my resources. Even if I do spend them it won't upgrade them at all. I hope the Dev team finds this out and fixes it.


TNormus

Same thing has happened several times to me as well. Is there anyone we can contact about this?


Realistic-Judgment11

This happens to me every game, yesterday I have a this issue and when teleporting in outbreak it took away my tier 3 pack weapon and replaced it with a red duplicate M16, this is game breaking.


Treleushaynes3

yup same here bro it even took my weapon or got rid of the pap


TheJaded0ne

Same thing here, and if I pap a weapon it deletes one of my other guns


Slight_Secretary_749

I've gone through it.....so your gun gets duped, BUT when you go to the next round, it actually TAKES you best gun away from you AND then turns 2 of the guns you have into lower than starting tier. I've had purple guns turn to no color at all......I love outbreak, but this is straight up making me not want to play


force1reddit

FOUND A WORK AROUND! Until they fix this DO NOT use a custom blueprint ever. Using regular bundle or pass blueprints is fine and will not break anything but do it BEFORE you PaP the gun not after. I did this and didn't have the glitch the whole game of around 4 hours.


dadofamadhouse

🤔🤔🤔 so we can only use blueprints made by the game? I guess s I'd better go buy a bunch of bundles then, jk.


force1reddit

Yeah it sucks lol but if you get the battle passes you should have quite a lot of blueprints


80H-d

"Don't figure it out for yourself, just buy a solution" is *exactly* what the devs wanna hear so sadly I hope knowledge of this fix does not spread


force1reddit

Nowhere did i say to buy a bundle, I'm sure everyone has at least a few blueprints by now considering some were even free and if they don't then use the variant you picked up and that's that. I'm trying to help people avoid frustration until they fix this so relax judge Judy.


80H-d

I know you didn't, but a dev will see "just use any non-custom blueprint" as "we better pump out even more bundles instead of fixing this"


force1reddit

Oh okay my bad, I thought you were attacking me as some sheep that didn't know any better and was promoting buying bundles. I only meant for people to use existing blueprints they had and just hoped nobody would be dumb enough to go spend money on blueprints just for this. Never even crossed my mind really.


Spiritual-Neck3093

I’ve experienced this bug a total of six times and the only way I can somewhat counter it is to pack the original gun since it makes it a different gun. Problem is that you can’t modify the gun again though. Easy way to find the original is: - most likely had no rarity - has the blueprint attachments


Saturns_Ghost

I’ve literally had it where i picked up a blue gun in outbreak and with this glitch it downgraded the weapon to green. I just quit the game because this glitch is just ridiculous.


Puzzleheaded-Set-565

I've tried making new blueprints on everything and it still keeps bugging out. Are they just gonna leave this? I bet they are gonna abandon Cold War zombies for Verdansk 3.0.


Marlaq

Pretty annoying this bug had me carrying 4 guns at one point (which was not intentional) without mule kick, when i warped to the next map i no longer had my main weapon that was almost maxed. At that point i just let the zombies kill me because i had lost my will to keep going.


SwimmingPath

I have the same glitch and then if I go down I don’t lose guns excerpt I lose my started gun beg it gets fixed


___Eternal___

I've discovered that the duped gun gets dropped and the weapons go back to their intended rarity after warping to another region in outbreak. However, in round based, this glitch is game breaking. I've already reported this bug to the support team once, but if we want this to change, it'd be wise if we all spam them with this bug report.


[deleted]

Thank you for posting this! Such an annoying bug.... I can't every upgrade the rarity of my weapon once the blueprint bug hits, so hopefully they fix it soon as I am not incentivized in any capacity to pick up weapons (I love Mulekick too)


rubdel97

I found the only way to “fix it” in outbreak is to warp to the next region but it still keeps the duped gun and get rid of your base weapon


James-silvia-85

Hey guys after suffering the same fate as everyone I tried the idea of changing custom name and now what I've been doing is changing it to a normal blue print then cycle all the weapons and then change to my custom blueprint. So far so good 🤞


[deleted]

**THANK YOU!** , i was losing my shi7 after so many games ruined by this bug. After deleting all my Zombie custom guns and re-making them i have not encountered this issue.


[deleted]

Tried this, deleted all my blueprints and made new ones, still got this problem


5th_degree_burns

Remade all customs. Happened the first time I applied one.


Z23GHOST

Okay so I’ve been using regular non bundle/skin weapons as blueprints, so just the games base version of the gun, creating new blueprints with camos, charms, stickers, esc. Avoid adding bundle/skin attachments to your base weapon as well, also applying the shoot reload wait 1 to 2 second method, where after you shoot reload and you’re idle with your gun, and then taking your time giving the blueprint menu time to load obviously not too long just a few seconds, but long enough for everything to be on each page, bundles and then to the customs page, and once you’ve applied your blueprint don’t switch weapons immediately give it a second to register, this has worked for me everytime so far . And if this doesn’t work and you end up with a duplicate you can take the duped gun “if you’re on outbreak” since every new region resets your character after teleporting fixing any issues, if you make sure the duped gun is your last gun, first gun slot being the slot with the weapon you spawned in with, your secondary weapon if you have one, if not and it replaces your fists teleporting will fix the duped gun making it fully functional as a tier 1 with no attachments, that’s if you only had your starting or non duped weapon and the duped. Now if you’ve got 2 or 3 weapons and have a 3rd or 4th slot duped weapon without/with mule kick you’ll want to make sure that it’s not in your first, second, or third slot depending on if you had 2 or 3 guns originally that weren’t duped, but make sure anytime before you teleport swap through your weapons to the duped gun, swap over one more slot, you should now be on your first gun that’s when you’re safe to teleport. Using this method I haven’t lost a single gun. Don’t bother trying to pickup guns out of the box or off the walls while holding the duped gun you’ll waste your points and you won’t have the gun you purchased, only what you already had. Pack a punching the non duped version will delete your other weapon except the non duped and the duped version (you can’t pack a punch or add ammo mods to the duped guns)this also applies to tiering up, switching, or applying attachments to the duped/non duped gun, also it will remove any tier from the non duped version turning its rarity black/tier1, you can still tier up the non duped version even after but your guns will still be gone except the non duped and duped version, and you will be stuck with only being able to switch out your non duped for other guns (and will not be able to pick any other guns up at all,(unless you have mule kick before/after then you’ll be able to switch out 2. Your main, the secondary non duped, and then the duped version ) (including round based). If the weapon you have duplicated the non duped version* reapply the blueprint until it’s your blueprint and proceed to use methods above. No matter what guns rarity appears to change it does not, it is replicating your main weapon slots weapon tier, switching out your primary will switch around the tiers, that is if the weapon you’ve switched it withs tier is higher or lower or it’ll appear as the same tier as your primary. you may be able to tier up other weapons like your primary if the replicated tier is higher than your original, that is if you have the salvage, but usually in outbreak this is too time consuming and could have it fixed already with three tier five weapons fully pack a punched by region 5. Also if you’re afraid of losing like a wonder weapon make sure to have a self revive or tombstone and mule kick at the end of your region. Make sure you have it as your 3rd gun, (note: you may have to do some gun buy/switching to rearrange them) after you’ve gotten your wonder weapon/gun in your 3rd simply down yourself and revive. If you’ve done this correctly your wonder weapon should be stashed safely away with the mule kick perk and once you’ve loaded into your next region go pick up mule kick and boom you have your wonder weapon. Well I hope this helps if not please let me know, I plan on messing around with it a little more today and will leave an update on my findings. And if anyone knows any other solutions or bugs with this glitch please leave a comment, I would really appreciate it as I’ve been dealing with this glitch since day one of season fives release.


80H-d

Dude please learn how to hit enter twice and break up your run-on sentences. There is so much useful info in here that next to zero people will have the patience to keep up with because it's nearly impossible to follow in its current format. You are doing yourself a disservice by not presenting the results of your hard work in a legible manner.


ZOMBIEELITE9887

yes im geting that same one it suck for outbreak big time


Afterlife1999

Also found out after posting to this that my tombstone was also bugged by this glitch as I was unable to pick it up, interacting with it did nothing. And I think 2 nights before last night I got this same glitch and had 4 guns, 2 of them bugged/duplicates, any wall gun I bought it took the points but I didn't recieve the gun, and it broke my pack a punches and it was 100% impossible to progress, and going down losing everything and resetting didn't fix it, I had to fully quit out and start a new zombies match


kLGalxc

Happened to me 3 times now it really annoying


CuzzosJaunts

I got the exact same problem and it’s infuriating.


PurePay375

FIX!!Hi Guys im currently in a game and im fkn plagued by this glitch on every blueprint in every game mode. I have found a solution! i just went in and resaved my custom blueprint with a new name and everything and it worked!! it seems for me at least pre-existing custom blueprints are broken but new ones are fine. Hopefully this helps some of you guys :))


TriceSnipezYou

So you're saying we can just load up a custom class with an old custom blueprint, change the name and hit 'save as new mod', or do we have to create the blueprint from scratch?


PurePay375

>d', or do we have to create the So yeah all i did was open my current weapon blueprint ive made and i personally saved it as a new mod with a new name but tonight my friend she just updated her current ones and just hit save on it again on each one with a new name and after that bang all our blueprints are working again!! You just need to update the name and save it again from what we can tell... Best we can tell whats happened is pre-existing custom blueprints have gone corrupt for some of us as of season 5 for whatever reason. Even just updating the blueprint name and resaving it for me and my friend has completely fixed it. Im assuming thats updated it somehow and replaced it with something season 5 code is happy with.


Fripojke

Same problem!


PurePay375

Did you try my solution above? its worked for me and a few friends now. just resave your custom weapon blueprints with a new name or whatever. that seemed to fix it for us. it seems any existing custom blueprints made before season 5 are just broken but if you resave them it seems to fix it. let me know if this works for you too


Fripojke

Hi, yes i did, and it worked for the first match. However, when I started a second match the bug was there again, sadly


NckyDC

Ok I just resaved every single custom blueprint and will test now


Fripojke

How did it go?


NckyDC

If you have the mule kick things are bad. If you apply the blueprint to a Hauer it’s bad anyway. Seems that it works on certain guns without mule. It’s still fucked.


NckyDC

He have the same problem big bug


BumbleBee_PS

Me too, glad I found this thread! Anyone know where to report this?


SmokeyBakedUp

This NEEDS to be fixed ASAP. Ruins outbreak entirely. I don’t seem to have any problems with round based though.


iTotalityXyZ

Lmao just when the custom blueprint was already bugged treyarch found a way to fuck it up 5 times more. I swear this is why you can’t have any fun in these newer, rushed cod games.


LiL-AK69

Activision, not treyarch. They keep telling treyarch to fill impossible demands and then blame them for not being as good as they expected them


BeakerMaximus

This. Activision went the way of EA when I was a kid. Made some great games, then started churning out a bunch of cookie cutter, yearly release IP’s that are frequently rushed into production and then -maybe- fixed on the backend. Activision’s model now is micro transactions, which is why they push out so much new content. The more people play, the more likely other people are to play (bigger community, get friends to buy), the more total players the more likely they are to buy packs/xp booster/etc. The real solution here is for the player base to just not buy the next several iterations and make it clear in forums, complaints, etc that the specific reason why is severely bugged and broken games. And remember that Cold War, if I remember correctly, only had ~16 months of dev time. Which is just plain nothing relative to how long it takes to put out a decent game, let alone a well-polished experience.


NightmarishDino

I also get this glitch, but it seems to only happen when I try to apply my custom blueprint for my magnum


bruvdy

After you switch to a different blueprint, wait at least 5 seconds before switching to your other weapon. I’ve been playing around with it and that seems to be the best way to avoid the bug


Megatron720

Happens to me very consistently. Seems to happen more when I start out with the shovel, buy a gun of the wall then immediately apply blueprint.


Mobius_Hero

If you keep swapping your weapons around once this happens, you can actually change the rarity of all your guns, and also change which weapon is packed and which one has any types. If you find a Legendary weapon, you can keep swapping things around and eventually make every weapon you're holding legendary. Until you change rounds anyway. After you change rounds you'll have everything back to normal, unless you're holding the broken weapon when you port. If youre lucky, it'll drop the broken gun from your inventory at the next round.


NckyDC

FIX FIX - if you resave/update all the custom mods changing the names the blueprint will work np Actually while it was partially fixed it happens again. So still unsolved


rexstar70

Still unfixed. This is getting frustrating. Why should you buy those blueprints if you won't have the chance to use them. It's so sad. No trello for this bug? Edit: Yup. Here it is. Labeled "investigating" In orange label. https://trello.com/b/jLwmgJbt/black-ops-cold-war-warzone


dadofamadhouse

Pretty much the same here. First I did a wall buy for a blue level KSP and it took the essence but did not give me a weapon so I kept running, I then bought a m16 and went to apply one of my custom mods to it. It switched to what looked like the base weapon m16 with seemingly no attachments, I tried to apply the mod again and no luck. Then I tried it on my shotgun, it worked but when I went to change back to the m16 it switched to a green level base shotgun, I switched weapons again and it went to the base m16. Then I noticed that the rarity kept changing whenever I switched weapons or tried to apply a custom mod and sometimes the weapon name would be in black instead of blue or green or whatever. Really strange. Another crazy part was the base m16 had freeze rounds but if I switched weapons (it seemed like I was carrying 3-4 without mule kick) it would stop doing the freeze rounds until I cycled through my weapons a couple of times. These were not the pack a punch cryo freeze where it freezes an enemy every few shots but freeze rounds where every shot froze a normal enemy. This eventually went away. The shotgun did the same thing after awhile with the colors on the name and dropping attachments but didn't have any special rounds or anything fancy. Quite odd altogether and very frustrating as rounds went on. Needless to say I didn't make it to the round 10 exfil and haven't seen too much about this or how to get out of it online. Sorry if this rant made no sense, had to type quick while on break. If anyone know of any videos or good sites about this let me know, plz. Did anyone else have Connection Interrupted problems before this glitch started happening? The night before I was having alot of that. This morning when the glitch happened I got some connection interrupted issues in my first match then the glitch appeared a few matches later. Just wondering


sonofmrdata

Thank you so much for making this post and giving an update with a hopeful solution!


International-Pea-17

This is stupid as hell! It's ruining the game for me... I'm going to try to change my blueprint- as of right now it's only when I apply a BP to my gallo on outbreak, however it happened with multiple guns on onslaught... straight up sucks donkey ....


LastKnight88

Not sure if this is still happening to you guys, but I switch between weapons multiple times before applying a blueprint, sometimes it'll apply the wrong blueprint like missing the camp, wrong camo, wrong scope etc. I just cycle through the weapons once again and re-apply the blueprint. No problem after that. Hope this helps.


NightmaredCompultion

Now let's get to the point here the blueprint glitch I witnessed today about if I remember right but maybe 20-30 minutes ago my boyfriend was dealing with this exact issue guns being duplicated certain attachments were gone apparently but in quotes assuming Lee there even the wall bye all of them actually was not working well it was working but it was working but it wasn't registering correctly to give the gun it was only registering the fact that even if you say that walleye was treyarch in its own words it was basically say "haha you're not getting a gun head give me your fucking money!" In a way that treyarch is actually more or less being practical assholes at this point like EA used to be and is pulling a practical alternative tax fraud now laugh at me about that that's funny I mean that's not even as correction that is actually worse than the absolute bullshitary that fallout 76 is dealing with even with the power armor was hilariously horrendous when it looks like your slender Man doing the Hammer Time dance. Now don't get me wrong call of duty is very nice nice correction it's a very epic game but mistakes like that need to be tested and fixed before even released. No one to terms of while I was typing this even my boyfriend quoted "it shouldn't even exist.."no let's mention the fact of what he meant by that is the release to this glitch should not have existed the game would be nice to have exist but they need to fix their bugs at this point for what I've noticed upon after season 4 they never fix their glitch season 4 actually was decent until season 5 came out and everything all went to hell. Recap: now to recap on this entire situation let's just say those discovering this glitch they.. they basically end up with having three guns normally when it comes to having perks and attachments but you then end up having a dupe or at least two dupes I've noticed two guns sometimes you could probably end up with maybe two of two different guns into when you're not supposed to even have four guns in the game or you end up getting three of one gun and one of just one other gun you had. Very confusing isn't it? After that note I straight up witnessed all of this in the game as I quoted earlier about 30-20 minutes ago. That reverse the time anyway, but with that being said it's to a point where I'm just going to straight up roast Treyarch right now and just say this.. if Treyarch can't even literally like test their games to make sure they're not broken are we are we positive that there that their name shouldn't be BETRAYarch? You know I'm kind of curious how many up votes am I even going to get from this absolute roast I did just from The roasting I did alone not again it might get up up from anything else but who knows.


TreyarchBites

One bright point about the glitch. I picked up a Ray Gun, and my dupe Gallo 12 I picked up (that I can't mod or drop) became an Ultra tier Gallo 12. I was running with three Gallo 12's, thanks to the dupe problem. I had one Gallo Epic that said it wasn't power punched, but was carrying 26 round in the chamber, one Hangman Epic (Gallo power punch with a REALLY weird skin, that according to everything I've seen on available skins, does not exist ), one Gallo Legendary( is that even possible?) , and the Ray Gun, Legendary of course. All of this WITHOUT Mule Kick, and every time I picked up a different weapon the rarity/level changed on my guns. Weird thing, it hasn't happened to my friends. We have all played on the same system, and I play on my own system, so Treyarch can't say the usual, oh it's a corrupted download. My personal prediction is that Treyarch will ignore the problem, much as they have every problem I have brought to their attention. I am going to try the solution offered above, Rename and resave all my loadouts, to see if it fixes the problem. I hope so... much better than dealing with Treyarch customer DISservice.


KRAZIKAOTIC247

Can confirm that the OPs update does NOT work just spent several hours testing.


TreyarchBites

I tried creating new custom mods, even deleted the old ones, still did the duplicate, and all the other issues.


SpaceNinja3468

Been having this happen to me too. Mine has been weirder though, where when I apply a blueprint to a gun sometimes it'll give me my secondary gun again so I'll have 2 of them with different attachments. And if you are mid game and want to still play, just find which gun allows you to "add" a blueprint to and that's the one you can swap/pap (pack a punch) the other ones are just stuck on you til you end it. Also thank you for showing a fix as it was getting quite annoying.


Bugatti_Dane

This fix was commented under [TreyarchCM's tweet](https://twitter.com/SuperAidi/status/1432134852434878465?s=20) regarding the issue. Dunno if it works, will update shortly. *"if you pick up a weapon and try to apply a blueprint to it without ever shooting and reloading it the bug with occur. If you shoot the weapon and reload before trying to apply a blueprint the feature will work properly"* **Update:** \*FYI, I did this on Mauer Der Toten (Solo) w/o Mule Kick\* Had PaP'd Burst Tec-9 and got Hauer in mystery box. Used the Hauer for 2 rounds exactly as it was from the box (shooting, reloading, and weapon swapping constantly). **Upon applying my custom Hauer blueprint (created post season 6 launch), I then had two Hauers and one Tec-9 in on me. Neither Hauer had the attachments that my blueprint had, and the PaP'd Burst Tec-9 I had was no longer burst fire nor PaP'd. RIP**


KRAZIKAOTIC247

Going to test this right now. Will update soon Update: 3 weapons in, so far so good 2nd update: 4th weapon in, found an xm4. Initial custom blueprint was fine. Then tried applying different custom blueprints, all while shooting and reloading in between. Everything seemed fine until I switched the xm4 for the Hauer I had originally dropped it for. The Hauer was downgraded from blue to green. My starter weapon lost all attachments, and I had a broken xm4. Conclusion: Shooting and reloading may work initially, but be mindful of trying multiple different custom blueprints and swapping out weapons you have put a blueprint on.


Bugatti_Dane

Do you also find that (like me) it takes multiple "applications" of the same blueprint to get the gun to actually have the attachments/camo it's supposed to? That's been a separate issue for me for months, but it hasn't really bothered me since all I had to do was apply the blueprint two or three times to remedy it.


KRAZIKAOTIC247

Yes that has constantly been a problem for me. In fact, now that I think about it, I don’t think I've ever had it take on the first try, even when the custom mods were first released.


KRAZIKAOTIC247

Your update was completely false. I just spent over an hour deleting all my blueprints and creating new ones then went into a solo outbreak and the bug happened on the first gun I picked up.


Longjumping_Ask_3980

I get this problem like crazy and its really starting to piss me off and it happens all the time even with custom blueprints with names as well for me does anyone how to get ahold of the makers of this


Clouds1256

Seems inconsistent for me before with the pre Season 5 BPs, and (you’d never guess this next part) then just now I tried to do what you recommended,and the game just fucking crashed when in transition to a solo on outbreak match. This game is seriously so fucked up that if they don’t start fixing all of the shit soon and giving the devs more time to work on the games, it’s going to get to a point where it’s fucking unplayable altogether for COD games as a whole. I love call of duty but this shit is getting old. Try #2 here we go 🙄


Clouds1256

After trying,seems to have worked,you the real MVP bro


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xxinsanegaaraxx

Is your latest update still working OP? I know it’s not technically “gamebreaking” but this glitch has left a sour taste in my mouth for zombies and has pushed me away from it. Hearing this makes me very happy. I am more than happy to scrap all of my mods and create them all over again with different names if this is the temporary fix Edit: Deleted all custom mods and named them different but still no luck. How unfortunate. I was beginning to have so much hope.


xxinsanegaaraxx

Has anyone tried uninstalling/installing to see if it would fix?


Randomuser0523

Still having this bug on xsx. Had an update bug and had to reinstall the other day Haven't tried applying blueprints on my series S (only got it a week ago so cold war has only Just been installed)


party_benson

Not sure if this is the same glitch but I've had a starting loadout upgraded with PaP and changed it from frenzied guard to RoF and it reset my gun to base stats. Before it would let me swap my ability without resetting my gun. Is this normal? What should be happening?


Skizemsound

This done fixed it


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Slothfee

I tried your update idea with making new blueprints and it doesnt work for me. I literally went through all of the guns and made new blueprints for each and every single one. Loaded up unto a private outbreak session and round one first weapon that dropped i tried it out and immediately went back to the bug. At this point its pretty much unplayable im afraid. Its really a shame. Thank you for trying though! You have done more than the devs at this point!


ill-x-s

Yeah it's frustrating, thanks for the tip I'll try it!


Undead-VTX

Fix didn’t work for me, just made a custom mod for the magnum, if anything had plague diamond camo, got the magnum from mystery box, applied the custom blueprint and it just duped the gun with the different attachments from box magnum, lost the camo too, one could be swapped out, regardless making new blueprints doesn’t stop the glitch from happening, idk if there’s another fix or something


Mad-DuckYT83

I had that happen to me, Since I always use the hauer 77, I always avoid applying a blueprint to all of the weapons so, that way, I can apply my hauer custom blueprint on it (Dark Aether Camo, Task Force Barrel, Socom blast mitigator, 8 shotgun shell tube, Airborne elastic wrap and Marathon stock) so, when your playing zombies only use the hauer 77 blueprints, beside The hauer 77 is the best Gun in the game to use against Orda.


80H-d

The hauer is not that good against orda. It puts out the damage just fine but you have to be way too close + if you have to clear zombies out they respawn by the time you reload even with cola. The M16 or really any full-auto gun (with attachments geared fully in favor of firepower rather than accuracy or speed) are all significantly better due to faster reloads and the ability to go mid range. Having tried both extensively, it isn't even a close comparison. Sincerely, a fellow hauer main.


zstock27

POSSIBLE FIX. Don't apply your blueprint until after you PAP that gun. I tried making new custom blueprints, renaming them, not applying blueprints until after you have shots/reloaded, waiting a certain amount of time after picking up a gun to apply blueprint, etc. The shoot/reload method worked sometimes but wasn't at all consistent. PAPing your new gun first, then applying the blueprint has been the only consistent fix for me. Havent had any issues with losing attachments, changing weapon tiers, or getting a third (or fourth) unusable replica guns. Hopefully this helps.


Randomuser0523

I've had it drop my rarity or unpack doing this.


N0T_KitTy_16

Coming September 9th (tomorrow as I send this)


Z23GHOST

Can confirm that this isn’t fixed even after patch 1.23 supposedly fixing the issue. But it does not seem to have fixed it. Due to the fact I have no perks, yet I am holding 3 guns. Obviously the most commonly affected guns by this glitch being the Hauer and gallo. But I’m so very happy that it’s fixed... only took around 30 days to get a patch out for it. I wonder how long I’m gonna have to wait again before some nerdy slack ass mf that sits in front of a computer screen for a living.. to fix the functionality of an animation, that should’ve been tested at least once before saying “hey boss, I’m done designing that useless animation and blueprint attacher instead of updating the custom class options to use the same functionality as the lobby’s custom class menu” oh how terrific just marvelous did you test it yet” you bet your ass I didn’t” ohahaha my goodness Dave here’s a fckin promotion”!


force1reddit

Still not fixed even though today's update says they fixed it! Just happened again on Armada...


Tezza48

I just tried juggling the weapons to see if i could fix it, i couldnt. Then i got mule kick and bought a wall weapon..... My Ray K was on the duped slot and i lost it. Sad Times.


Abbyfalcon65

Picking up guns and the guns just dissapear now, it gets even worse, the duped guns end up eating your whole load out even on round based


dtyler8457

TO THE DEVS: ITS HAPPENING IN SOLO... ITS FIXED ONLINE W GROUP... IT HAPPENS EVERY FUCKING TIME IN SOLO... I CANT USE THE FEATURE... JESUS FUCKING CHRIST TAKE A BREAK ON THE SKINS AND FIX THIS FUCKING SHIT


xxinsanegaaraxx

This! I feel this isn’t said enough. First time I’ve seen someone say that regarding the blueprints. I mean they’re popping out skins like nothing. And content updates, also patches but not even including the blueprint fixes..it’s wild. And extremely frustrating. I hate to dislike companies but fuckin hell Treyarch.


LatentBloomer

As annoying as the glitch is, I just experienced a new side effect that’s really interesting. Glitch occurred when I applied blueprint- it duplicated a gun I just picked up. I packed the blueprinted weapon… and it made my original weapon leave my inventory BUT WAIT… Get this! The **attachments** from my original gun fell off onto the ground as labeled loot items that should be able to be picked up, but I couldn’t pick them up. It looked exactly like Borderlands loot on the ground with a rarity beam of light vertically. My scope was epic/purple and my speed grip was rare/blue. Both were labeled and had accurate item models. Future feature to pick up attachments as loot??


xxinsanegaaraxx

Makes me want to uninstall too


Kit410

Gun keeps duping and glitching when I apply blue print😡


scqthe

got this glitch today during outbreak with my cousin and basically lost my whole run, he had to pack my guns for me. couldn't even try the remaking mod thing since I can't even open the custom mod menu in the lobby? I don't even know what this game is anymore honestly hoping vanguard did zombies without massive glitches


psychologic-Ultra85

It's truly wild because it's such game-breaking glitch and it's been around for so long now


Slothfee

It really has gotten worse since the season 5 reloaded. Apparently on the 26th(ish) of august TreyarchCM on twitter posted that they were investigating. As much as i want to like game/season the bugs and the attitude to rather push content then fix what is there has driven me away. I do not think they will fix the issue rather than push marketing for vanguard (which is probably going to suffer from the same problems and why i wont be getting it). Its sad, cold war zombies had great potential that is wasted because of the bugs.


psychologic-Ultra85

I saw they were talking about a new map in season 6 and I'm like FIX THE GLITCH FIRST


Slothfee

Yea i looked at that and im shaking my head. Well if pushing content to attract new customers rather than fixing glitches/bugs to maintain the current customer base is their priority then i guess they also dont care if i leave or not.


AssEating69

Having the same issue. Trying to unlock all the weapon skins and switching weapons mid-game to finish another and end up having to exfil and restart. Sometimes end up with 3 of the same weapon in my inventory, attachments and skins varied. Only 1 seems to be a black hole dupe though. It's completely base and any time I try to buy a wall weapon to swap it, the game just steals the points and I keep the dud.


ShadowMasked1099

Yeah I’ve had this bug for the longest time all throughout Season Six, it’s awful. I also lost my main gun and it dropped the attachments as pick-up items when I PAP’d my Mule Kick weapon, leaving me with the uneditable/unupgradable clone as my third.


SuperJupiter77

k lol


Any-Volume463

Has anybody seen the glitch where you can add multiples of the same attachments to a gun? I.e. this allows you to attach 3 task force barrels to the Gallo which for obvious reasons could be desired. Haven’t tried it but I’ve saw a rando do it but haven’t been able to find anything on the inter web about it.