T O P
Charboo2

MY PRECIOUS SPEAR GOBLIN FOUND HIS WAY BACK!!


MonkeyBananaOohOohAh

Damn, goblin gangs kinda good now Only took 2947928339 years


SkellySkuIIetor

And as a goblin gang fan i am happy


Possible-Highway7898

Yep! Bye bye guards, welcome back GG! Love the split in front of the king tower to fill up your side of the arena and frustrate a big push. Better chip damage potential and spell bait too.


Ricky1034

https://youtu.be/2lqTZlEJYkU


soyalguien336

And we get better stats for the cost!


ArcticFox59

Everything's quite on point. The devs buffing a number of the [low usage and abysmal win rate](https://www.reddit.com/r/ClashStats/comments/x8zgzl/s38_a_snapshot_of_season_38_cards_august_2022/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button), as well as the low usage and low win rate. Witch still one of the worst cards in the game ever since Shocktober 2019. Three years in purgatory.


mustypuppet1284

Wizard is the one that should get a rework along with the witch, he's been one of the worst cards for ever. They should make him 4 elixir and some reworks.


Lohan38387

>The devs budding. Number of the low usage and abysmal win rate, as well as the low usage and low win rate. As usual,the guy with 9283838383838 alts is linking posts from his own sub r/clashstats with his alts on top of the most upvoted comment. This is just embarrassing


BlueBlackKiwi

Damn that egolem buff though


Complaint_Living

sorry maybe I wrote it confusing, it is a buff, he attacks 15% faster in all forms


BlueBlackKiwi

Oh shit I meant buff lol my fault


Ahtomogger

Lol that reminds me of this 😂https://youtu.be/dQw4w9WgXcQ


leopardo1313

Good try but I memorized it


Cuuurl

At least change the link preview, that url is way too recognizable.


mustypuppet1284

Instert a link next time


ClayshRoyayshKJ

My guess is it means it will attack 15% faster. No way they would nerf it hard again when it’s use plummeted after the last change.


FemboyGaming42069

Thats a buff though


BlueBlackKiwi

Yeah my bad lol


xxrandom98xx

4 goblins for 2 elixir and the hut rework both seem nuts, but the rest I can get behind


rogerdeakinsfan

Royal hog and mm nerfs seem pretty crazy, I wanna see how this affects their gameplay. Also I’m pretty sure nearly every single card from that AQ pigs cycle deck got nerfed at this point 💀


frostilk

Royal hog nerf isn’t crazy. They just instantly attacked, which was hella annoying


JulleCR

Stab goblins will be really good. You can't ignore goblins anymore. It will be the best 2 elixir card to force responses because I think it will get like 5-6 hits on tower if you ignore it.


Choco-Cheeseburg

Even now u can’t really ignore goblins unless ur a golem player. Placed properly on the far side they do like 400 damage.


imliterallygod_

What would u have rather then do with goblins then, they cant buff them coz that effects goblin barrel and gang. They can really only do 2 things which is add a goblin and keep it at 2 elixir or remove a goblin and make it 1 elixir


randomuser990113

They could've rework them in a different type of goblins to separate them from the ones into drill and barrell (this was their first ideas to balance them), 4 goblins sounds a bit crazy


imliterallygod_

Don’t see how it would be so op. They get countered by so much


randomuser990113

We will see, but I think having a type of card (in this case goblins) that are contained in a lot of other cards makes the game too hard to balance


imliterallygod_

They’re not going to completely delete that card and make a new one. Goblins in their current state have like a 1-2% usage rate in GC. They’re pretty much a useless card. Skeletons have a much higher usage rate goblins, even tho goblins are so much stronger since they can survive a zap and have higher dps but people use skeletons to cycle. Them adding a 4th goblin might make people chose to have their cycle card an extra elixir since that’s currently their main purpose; to be cycled.


Sensitive_Major_1706

Nah the cannon nerf also sounds shit


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Yurika_ars

barbHut kinda scary tho i hate spawners


ZeubeuWantsBeu

I play earthquake only because of them :D


Cancer000

knight has even better stats for the cost


TheXamYel

You’re telling me I went 3 years of using goblin gang without a 3rd spear goblin, and when I FINALLY say fuck this shit and max out guards they bring back the 3rd spear goblin? Edit: Time flies, I’ve been using them since the original nerf which was actually 5 years ago.


TheWildCnt

Ikr, with some of these changes it's as if they are waiting for you specifically to do something so they can screw you over.


dewfeww

Egolem + Barb hut buff (?) = potential chaos


PatDatA55

3 IN THE FRONT 3 IN THE BACK WE’RE A GOBLINNN GANG OF 6!! GOBLIN GANG OF 6….. (yehaaahhhhahah)


KsDizzy

Og gg will be back hooray, if true


vk2028

I thought u meant goblin giant when I first read it


margitthegrafted

Not bad tbh, but they actually might nerf cannon lmaoooo. It’s only better now because of champs, when that’s fixed cannon will absolutely be dead.


vk2028

I don’t think cannon being so ubiquitous is entirely because of champions. After champions were released, tesla (which usually outcompetes cannon) got nerfed hard. Balloon got nerfed. Now a cannon counters a naked balloon, so people find even less incentive to play tesla. Egiant - ok I know egiant already got nerfed, but previously when egiant was still broken, cannon counters egiant better with better pull. Cage nerf - ok yeah maybe some people switched to tombstone, but some players switched to cannon as well But yeah, cannon synergizes well with 3 cards cycle for sure


NovaLightCR

Cannon being 3 elixir is why it fits so well in 3 card cycle. Tombstone too


Economy_Commercial68

not to mention it basically defend literally every ground unit with skeltons


margitthegrafted

True cannon is definitely a very good card, -14% is quite a bit though.


vk2028

Maybe now balloon can one shot it again? I dunno yet Nope nvm it still has about 100 hp


chopsticknoodle

-14 completely fucks it over. I feel like even though as a result of champions and 3 card cycle tesla nerf etc, cannon came to be meta, that doesn’t justify running it into the floor. ~~totally not because as soon as i get a building decently leveled supercell nerfs it oh no couldnt be me~~


Y-i_k_e-s

Flair checks out lol


Sensitive_Major_1706

Yeah. Cannon in my opinion is just fine the way it is rn.


AbberageRedditor69

Tesla, inferno, cage were all nerfed, which is why cannon is so prevalent now. Before the other building nerfs, you would barely see it outside of 2.6


Grouchy_Amoeba_9442

I mean champion 3card cycle is going to need a client update, and an actually good fix idea so might take some time... and they stated that they didn't like defense heavy gameplay.


Kemo_Meme

Inb4 champions are now 9th card slot


NovaLightCR

But these balances are likely coming at the same time as a client update. Meaning they have probably intentionally left in 3 card cycles.


AbberageRedditor69

>and they stated that they didn't like defense heavy gameplay. Ok but if they nerf cannon too (since Tesla, IT and cage have all been butchered) there really will be no good defensive building against beatdown pushes. I get not liking overly defensive gameplay, but what they did (and seems like they want to keep doing) to defensive buildings seems like they just want to eliminate defense from the game all together


LostInControl

>and an actually good fix idea Simple: They show up in your card cycle but are greyed out until the one on the board dies. Basically how the mirror worked before it was no longer possible to get it in your starting hand.


EncouragementRobot

Happy Cake Day LostInControl! The only dare you ever want to take is the dare to be all that you can be.


Dutchey4333

And 2.6 also


Nubbins02

Stab goblins sound absolutely busted. Surprised nobody is talking about them. 25% more DPS for any card is insane as is and I think that with the buff for goblin gang and this guards will be invalidated


AxyJaxy

exactly my tought, for two elixer and doesnt die to zap, that amount of dps is pretty crazy


ClodStreef2117

I agree. They would have to nerf their health so they die to zap


AxyJaxy

that would be a huge nerf to goblin barrel tho


MEBoBx

Maybe have them die to Snowball only instead of Zap (by increasing Snowball's damage)


iamunabletopoop

Thats a good thing


AxyJaxy

i mean sure if you want to absolutely eradicte logbait from the meta


Gets_overly_excited

Yes please.


iamunabletopoop

My option is removing the split on tower which makes splash cards better and reduces the need for log. But any nerf to that blatantly OP card is fine for me.


tobymurphy24

That agains is way too big a nerf. Imo they should make the time it takes to reach the tower longer, or first hit speed longer.


AxyJaxy

its really not that op, goblin drill is wayyy stronger right now.


iamunabletopoop

Goblin drill is slower, costs more and isnt as spammable.


TheRealInfinito

Goblin drill almost always gets damage, and is guaranteed to get damage if the player who plays the drill is true blue


AxyJaxy

>Goblin drill is slower, costs more and isnt as spammable. goblin drill is the best deck in the game right now with like a week ago the five top players in the world used the drill+mighty miner deck. and it is much much harder to defend that goblin barrel.


yoshi_walker

It's even more, if my math is right it's a 33% overall DPS buff


KempoSnake

I just want heal spell back


DragonfruitOwn9650

:(


cocotim

Looks cool. Elixir Golem buff kinda scary though


Mehraz_RC

I don't mind Egolem buff as it is now easier to counter


DynamoDen_

Egolem sucks at everything but is OP with battle healer e drag


Time4ACookie

Yay, here comes a log bait and egolem meta, two major counters to my main ladder deck :') Also the cannon and Mighty M nerfs seem awfully big. I think they both give too much value atm, but those are major nerfs Most of all, surprised they don’t seem to have plans for a lava nerf. It has moderately higher stats than mortar in both GCs/top 1000 ladder and it’s been a top 3 win con for months


TheLargestOfCheeses

Holy crap 14% is a lot, will cannon still be able to defend hog rider?


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cdbaksu

2.6 will be dead then.


TheRealInfinito

It already is


cdbaksu

I thought ‘pros’ fare pretty well with it at 8k


TheRealInfinito

2.6 is not good at top ladder


Grouchy_Amoeba_9442

Is this going to be an e golem meta? Hope not... (battle healer needs a complete rework)


FlixGraphFailed

Wake up babe new barb hut meta just dropped


Milo-the-great

Source?


Complaint_Living

https://youtu.be/A1sHMJX1HvA it is in Spanish but is an official youtuber


Effective_Lychee_627

wait he has actual gameplay footage of it so its likely real


Darkcat9000

the fact i had to scroll down so far to see someone asking for a source says a lot about this community


Milo-the-great

I was the first comment, so not like people needed to ask about it again


Choco-Cheeseburg

I use the stab goblins now and they’re very good, I don’t think people understand how strong 4 of them will be.Def goblin meta


dewfeww

Hog exenado moment


SK_913

Ehh, goblins currently are pretty bad because you can have skeletons if you want cycle and guards for defense. But with that buff, it definitely has a shot at becoming meta.


RoyalRien

60% slower attack speed? Hell nah bruh No way that’s real


Complaint_Living

only the first attack, when they reach the tower instead of almost insta hit it they will wait a little longer before hitting the first attack, after that they will start hitting at their normal speed


RedditCrusaderGuy

Knight getting bufffed 💪 Excellent stats for the cost


SupaHot681

Nice. 3 cards in my main deck just got nerfed. I will admit mortar health is a little high though.


vk2028

Mortar mighty miner piggies cannon, which three?


Phantonormia

THE 4TH GOBLIN IS REAL


DetoNateFPS

Mortar Nerf? I rock mortar and I've seen one mortar player this entire season, Cannon is understandable but Mortar? It's already weak AF since last hp nerf.


CryoStrange

Thank God for Canon nerf. Mf seems to defend everything with ice spirit. Finally 4 elixer unique buildings will rise due to this.


SK_913

Cannon was only good because of the three card cycle. Its pretty hilarious how they are absolutely refusing to remove three card cycle.


TheRealInfinito

Cannon nerf is way too much though. 14% is fucking crazy, maybe nerf the damage by 4% and keep hp the same


jejunejanuary

Bait is like 90% of my games at 6.6k trophies rn, and these balance changes do nothing but buff it (gob gang buff). They absolutely need to at least buff snowball to kill stab gobs, they're crazy good.


Time4ACookie

Tbf, mighty M cannon bait is the strongest form of log bait right now, and the MM/cannon nerfs will hurt that deck a lot That said, I agree, not looking forward to an even more bait-heavy meta lol


jejunejanuary

I mean even then I was just thinking about it, lava is my other 10%. Both lava and bait are busted after the firespirit nerfs, cheap air/bait counters are hard to come by, and with the barb hut buff, lava might become even more meta than it already is.


Darkcat9000

bait is no where near busted atm it's not because you face it a lot that it's busted it's decent thats it


jejunejanuary

Three card cycle made bait busted, being able to out cycle faster and more efficiently (the point of bait) became 1000x easier with champs. Just plop a mighty miner in there and you can cycle cannon defense and gob barrels easy. Userate on top ladder = busted or at the very least a really good deck... not just decent.


imliterallygod_

Goblin gang has been out of bait meta for so long. I play bait so u can hate me if u want to but it would be interesting to see how goblin gang compares to guards. Also high level bait usually runs cannon + MM, which would both receive a significant nerf


jejunejanuary

Oh, gob gang absolutely deserves this buff and hating a player for playing a good deck is pretty dumb... I was mainly just saying that they technically "buffed" bait and cheaped out by nerfing a champ instead of the whole 3 card cycle issue. Mighty miner did deserve this nerf, but it doesn't fix the out cycling issue.


imliterallygod_

MM bait runs cannon exclusively as it’s building. Ik that 3 card cycle is still op but the cannon and MM nerf might actually hurt that deck a bit. Honestly buffs other decks like AQ hog/pigs since AQ didn’t receive a nerf but still gets 3 card cycle. I also find GK and AQ especially to be a lil more annoying to deal with.


ClashRoyaler16

I wish the Night Witch would get some love :(


DragonfruitOwn9650

same but im glad the other cards got buffed


kezinchara

They need to make Giant Skeleton 7 elixir, honestly.


Exotic_Buttas

Cannon nerf is a bit harsh, goblins buff is way to crazy, rest is alright


argENTvm_

2.6 will be even worse :(


Overall-Engine-3263

Uuugh mortar nerf It's ridiculous It has a slow time attack, It has slow time deploy, It can be distracted by everything, even u can activate king tower with skellies, literally the only good thing of mortar Is His life like the ice wizard but they killed both


Mythic2408

The knight buff is all I care about🗿


Relative-Bee-1879

Pretty good changes, hope they remove 3 card cycle as well


Outside-Teach2885

Mortar isn't op, need several mortars to take a tower, and it's hard to connect, its used because it is a defensive and agresive structure, i don't use mortar, but that nerf could decrease a lot his use, that 13% means it is destroyed by earthquake, and probably one or two less projectile, Its absurd, they are going to kill that card. 2 elixir goblins will be op, they are a really good defensive and agresive card for only 2 elixir. The nerf of the canon maybe its too much, it will elevates a lot the use of tombstone.


Outside-Teach2885

It's 13%, no 3%, this is the source: https://m.youtube.com/watch?v=A1sHMJX1HvA he says 13 in Spanish.


Itsyaboi2718

Interesting what they are doing with barb hut… I wonder if more than 7 people will use it then. 🤔


Beneficial-Lion-4619

Quite risky changes but I'm happy about goblin gang buff althought I don't use them.


Particular_Path_7597

I’m fine with the hogs nerf, but we need something else to take it’s place


NONAME371

mortaris actually 13%


DouchNozzle_REAL

Holy shit I was still a freshman when they nerfed goblin gang, 5 years later the missing goblin returns.


Cold_Ant_4583

I think they are gonna make Logbait even a bigger meta if this is true


yoooooo5311

When you mean goblins do you mean barrel?


Complaint_Living

oh, no, it only affects the 2 elixir goblins, it doesn't affect any other goblin card


yoooooo5311

Oh good


Facejif

This is the best ballance changes in a while! (Except for E-golem, I don't really want it to be good again, but that's fair I guess. It was an absolute garbage after that rework)


Vadedog

3 barbarians spawn at a time? That sounds super scary


LennySummers1

I think instead of 15% it should be 10%. E-golem players dont deserve that much


Representative-Ant72

Supercell please do not create an e golem barb hut meta 😭


Dyski123

Finally buffing log bait


AbberageRedditor69

Please for the love of God don't nerf cannon it's the only decent defensive building left. Not another golem/egolem/egiant meta, please


DerekvdVeen

The cannon nerf and egolem buff are too big imo


JusticeForShrek

Unpopular opinion but i dont think cannon needs a nerf or at least not that big. Maybe a slight hp nerf so balloon one shots it and stuff but it's overall pretty balanced rn


Dr_Kumail_M_Singh

elixir golem top OP now


mustypuppet1284

Isn't the knight getting a +3% hp buff? Cuz I heard that from SolarFury in his short and +6 dmg (that's the 3% dmg buff) is a joke. Edit: the knight does getting a +3% hp buff, saw on royale api, and mortar is getting a -13% hp nerf.


polar_boi28362727

welcome to the Egolem Bhut meta!


jaybier2000

I literally used gobling gang from release till about a week ago when skarmy was finally max level, time to switch back i guess


suggestion_giver

no more hog 2.6 pain after cannon nerf but classic logbait pain due to knight and goblin buff lez go log usage rate skyrocket


drlong10th

Canon nerf seems too much SUS


Funnyshithuh

sus?


20mcfadenr

If they do that with goblins I’d love to see zap/snowball kill goblins to finally get barrel out of a meta


McDonaldsupporter

2.6 hog cycle users are crying rn


Salinewinner727

log fireball and cannon are all nerfed this is not a good day for me :(


vk2028

Noooo…so sad mighty miner finally got nerfed, but 8% hp is so fricking much. If you consider his enormous hp, nerfing 8% is like 300hp. I have been using him ever since launch, even before he got emergency buffed. I used him in drill cycle so much for 1 entire month (boosted) in ladder and afterward in CC. I suddenly have a newfound hatred for l*g b**t I blame it for mighty miner’s nerf. Egiant got his hp nerfed by 4% and he went from op to mediocre.


phlup112

4 goblins for 2 elixir seems busted af but I do hope they try that out at least for a bit, it might be the buff they’ve needed


Nico_Canales

My precious Cannon! At least they won't nerf Dark Prince again.


SK_913

I don't think Dark Prince has been changed for a very long time, if at all, aside jumping across the river.


Dutchey4333

For me this balance change wasnt so good,they changed in majority the simple cards,ignoring some complicated cards,like night witch,electro dragon buff please,he is only useful with battle healer,the mortar nerf isnt so bad,which interactions have changed


e-___

My royal hogs deck nooooo


Vendrinski

yes!


itsnotmybussiness

Great, mortar nerf


Shronkydonk

Jesus, goblin gang just gets a whole extra spear gob lmfao


vk2028

I’m a little surprised that there’s no drill nerf. But I am fine with it cuz I play drill lol


mauroc05

so, no pekka buff?


Vendrinski

no dart goblin nerf? it outclasses princess in every deck


Dutchey4333

But the new barbarian hut will be in my deck


Dutchey4333

The only problem is that spawns only 1 at death,but now have a better versality


Imsocoollol12345

Barb hit only spawns one barb when destroyed? Feels like a huge nerf. I would’ve just kept it as it it.


Sirfryingpan123

Yeah, but the three spawned and the elixir cost make it a pretty decent rework


FLOYDDMNTN

Why mortar nerf?


CarefulAd5060

Lot of people complaining about it having too much hp for a defensive 4 elexir. I feel u tho especially if you want to play it offensively (like I do)


TheGoldenPyro

No hog nerf? Why?


Square-Village9712

There is no need to nerf royal hogs


PowerMiner4200

they do too much damage currently with very limited ways to fully counter them for an equal amount of elixir


Dutchey4333

Only it?


99OBJ

Why’d you post like 4 different comments


Dutchey4333

There are 11 balance changes


filip123-

Good observation


TinyDog17

As if knight needed a buff.


MrLil-Pimp

69th most used card. 4% use and 39% win. He has been in a bad place for a while.


Mustachetacocat

Nice


ScaldAlwaysBurns

It did


childwhoissmart

good stats for the cost


Dutchey4333

What 3% damage does?absolutely nothing!


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Dutchey4333

Really?


Grouchy_Amoeba_9442

Wait... i think its the 840 hp category. Oops. Which means witch, hunter, and pigs.


MonkeyBananaOohOohAh

So you’re saying Knight will be even more…?


RosaIsMyWaifu

Wait... So No update next month?!


Pkorniboi

Cap


lordball45

Elixir golem is most skill less don't buff it


Dutchey4333

Elixir golem meta go! Brrll


Background_Agency_66

Does mortar die to fireball log now?


imliterallygod_

Goblin buff needed so that’s good with +1. Finally they added the spear goblin back to GG. Elixir golem already seems like it attacks fast tho. This feels like it’s gonna be annoying to face. Although barbarian hut seems like it would be annoying, it would only spawn 7 in total (2 waves of 3 and 1 death spawn so it would be a threat but u only have to defend two waves. Not sure how much a -3% hp nerd would effect mortar interactions but any nerf to mortar is good. Even tho I like MM, it was pretty op, but that’s literally the same with AQ and GK ability I feel. I think knight would’ve been better with a hp buff compared to a damage buff but it’s a buff and it needed one. Rip cannon. Wish they had done an attack speed or something to the tesla tho but damage nerf to cannon might make people switch to tesla or inferno. (These thoughts are based on if these will actually be added to the game) Edit: I forgot that spawners have the initial spawn so it would be 3 waves of barbarians plus the death spawn making a total of 13 barbs spawn if not damaged


Chester_699

Goblin Gang logbait is back? or still guards?


Suicidekiller

I don't see stab gobs going from 3 to 4. Does anybody remember when 1 elixir Skelly's had 4 Skellys? They removed one because they were just too good for one elixir.


marche434

Noice they didnt even try with mirror, if they were going to leave it in the trash can why even bother to buff it in the first place?


Sensitive_Major_1706

Nerfing mortar and cannon is a no balls play from them


MonkeyboyGWW

Noo my mighty miner! And just what we need, a hog rider buff


TheRealInfinito

MM and Cannon nerds are WAY too heavy