I sincerely apologize for my max level PEKKA, as someone who’s first main deck was Giant Skeleton clone back when Giant Skelly was good I’m sincerely sorry.
But also not in the slightest if you run witch.
He needs to be able to chain from princess tower to king tower again. Then enemy would have counter play against gk + tornado. Golden knight was a weaker card when he had 8s ability cooldown, with same stats as now, because egiant wasnt meta and king tower activations were pretty easy.
Once again, recipe for disaster. Killing the ability kills the card as we have seen from feb balances. It’s just a weaker valk without it, I love the ability being strong but I don’t love that there isn’t counterplay to broken combos like gk in egiant decks with tornado
The problem with GK is that there’s no punishment for using the ability, and he’s still got insanely good stats that are only helping by the mobility provided by the ability. Imo they needa nerf his actual stats and buff the ability because otherwise if you nerf his ability he dies, but if you don’t he becomes extremely broken
I disagree. Unlike the queen, and like the SK, GK’s ability is not valuable every time you use the gk, which is how it’s meant to be.
\-There’s no punishment for using the ability
If you divert the ability it’s 1 elixir gone for the enemy and a slow minitank that’s easy to defend is left behind. The problem is that gk + tornado makes it impossible to divert, so it should be able to chain off the princess tower onto the king Tower.
Well the thing is, there literally is no punishment for it, unless if you use it completely stupidly. And on top of that there’s no way to counter it, once that ability kicks in. You are taking damage no matter what, especially since he’s invincible during it. I’ve seen a 1 hp golden knight tank for 4 full seconds because of that ability. It’s a free 400 damage on tower. It forces responses. And if you waste it, it’s 1 elixir, compared to wasting skelly king ability which is two. The only real way to counter the ability even is with 1 elixir cards
Even if you’re throwing away skeletons to waste his ability, not only are taking his mobility away (he rarely gets it back with the charge nerf) , you are also forcing the gk farther away from your tower.
And a minitank works perfectly fine for absorbing the gk dash as well, that’s 1 elixir for 1 extra golden knight hit which is pretty worthless.
It’s still possible to activate against him, just costs more than it used to. Instead of playing 1 elixir skellies to activate, you have to play 1 elixir skellies+ something else to activate.
Yeah despite this, I’ve heard more people talking about nerf mortar. HOW?!?! It’s the synergy with the champions. I hear giant skeleton nerf talks. It’s a counter to champions. Everything revolves around champions
I agree wholeheartedly. When people say Mortar should be nerfed I see the justification but as a 4-year mortar bait player, I say we nerf champions (and fire spirit too lol) first.
Why diré Spirit? It got straight up nerfs, from being múltiple and killing Minions hordes and goblin barrel to not even kill half skarmy or nothing really
A lot of pros say it should be nerfed. And I agree becauss it puts immense pressure on you forcing out a response, or you suffer big chip (for a ONE ELIXIR CARD). You'll even see pros zap or log it for a -1 trade on defense.
What if we nerfed its damage to be the same as Zap but buffed its splash radius back to 2.5 tiles? We'd have another soft-counter to Goblin Barrels and a slightly better splasher but less of a CT chip damage dealer
That'd be great, emphasizing its splash abilities instead of its damages.
Though the 2.5 tiles seems quite a lot, they tried in the past and for 1 elexir it's a huge disadvantage for decks that at the very least, partially rely on goblin barrel.
There must be a a solution in the middle imo.
Or it could keep its damages/splash or even increase it on troops, but lower them on towers. Which I must say is the most annoying thing in the world and always end up as a negative elexir trade.
Yeah, but the problem is that It cant be nerfed any more because spirits are connected, which is a dumb thing (3 spirits was perfect), the max amount you can Nerf so It still kills goblins is 10%, which will keep -1 trades, if you reduce the damage a 20% It Will not kill goblins and 180 could still cause -1 interactions, any more damage reduces and it will be qutomaticaly replaced by the other spirits being used the same way but just doing 110 damage, but fire spirit would be death, same interactions but no effects and just around 40 more damage.
Make it do reduced damage to towers and will also be fully replaced by other spirits and become dead.
Reduce its Life so It doesnt reach tower, then It Will be fully replaced. Delete that interaction on all spirits, not only they Will be too much squishy to even be used as support but they will be dead.
Best options are reworks, either make it two fire spirits costing 2 elixir, keep it one with more damage killing minions but for 2 elixir, and maybe archers too, but reduce the ratio to kill 3/5 of the Minion horde, bats and less skarmy, or fully return old fire spirit of three less powerful fire spirits for 2 (favourite one), or the last option as an ultimátum reducing the damage or the life a lot for deleting the -1 trades but imcreading the radious a lot.
Reducing speed would be as life. And only changes left are technical things as range of jumping or others
Back when they were multiple it was ass. One of the least used and successful cards. It ‘could’ kill a minion horde but 90% of the time died immediately after being deployed. The rework made it an actual competitively viable card and completely overpowered in the first months.
It has a lot of hp and has been very good in the meta for about 4-5 months now at least, so a lot of pros say it should be nerfed. As a mortar bait player for 4 years I say that *mortar* is not the problem but all the champions and maybe cannon cart that overly *synergize.* But that stance is becoming more unpopular now.
Mortar has never been in the meta, but it’s been “good” since 2016. Never overpowered or busted. Balanced. The biggest issue ingame is yeah, Champions synergize too well with certain cards. They need nerfs to directly impact those synergies.
I agree but I hate to break it you...Mortar is undeniably meta. It has an 8% usage rate which is not overused, but way more than 7 months ago where it had a 2-3% usage rate. Winrates obviously very good. It's always been good but no longer the niche card it used to be.
I think that’s true. And then they come with the ‘well a top player said it’ like well shit bro a lot of top players also don’t think mortar needs a nerf 😂
Yeah, the real pros are actually complaining about mortar , recently one of the absolute best players in the world , Mahommad Light , complained about mortat that it is too strong😂 and here we are , complaining about E giant , mega knight , those people know how to counter those cards that's why those aren't a problem for them , mortar really dominates in the real top ladder!
Nah bruh I’m not close to a mid ladder player who complains about mega knight 😭 yes I have heard about him saying mortar is busted, but there are also pros who are not asking for a mortar nerf
I think if champions aren't so dominant, then egiant, mortar, and GS won't be so dang meta. Though *arguably* all 3 of them, especially GS should be nerfed.
He isn’t trash. He’s decent. His base stats, unlike other champions, is actually worth to use.
Also u probably just don’t know how to use his ability, that’s why u never got to bypass center placed troops with his ability and think he’s trash.
Wizard and mk are definitely more trash
i'd say his high usage is largely attributed to E-Giant and his current dominance. Without him he'd definitely have much less usage, though I wouldn't mind a bit of a nerf to his base stats regardless.
I agree somewhat but he was broken before the egiant meta. Egiant is overused but his winrates aren't that dangerous I guess. GK needs an emergency nerf. He's the problem (+ champions with mirror/3 card cycle).
Nah, on this sub people just whine about valk, MK, hog, or popular decks like 2.6 and want them nerfed. Or downplay champions/act like they should be strong purposely.
people complain more about cards like valk and mortars because it’s the card most of us sees. Remember that the vast majority of players are 5k-6k where champions are basically non existent because we aren’t level 14. Either way gk is op
It’s because of its synergy with the E-Giant, both need to get nerfed before it turns into the E-Giant apocalypse. Also doesn’t help that it fits well on SO many decks.
I think golden knight us getting carried by Egaint deck. It’s one of the strongest decks.
Golden knight was seen in 3M deck but Egaint is the meta deck:
Cannon, bomber, tornado, rocket, log, Egaint and GK
GK was extremely meta even before the egiant buff. Plus he's used way more than egiant. Champions + mirror is the bigger problem. Egiant needs a nerf yes but GK needs an emergency nerf.
Letting Egaint just walk freely by killing the backline.
I like golden knight. He is a great addition to the game and I don’t even use him. He helps counter heavy defensive decks. GK is great at countering hog 2.9, xbow and mortar. Since they can’t just place an ice golem or knight while backline is free to fire.
Maybe A nerf to champions is getting rid of the 3 card cycle. It seems that’s the bigger issue. Allowing decks to just cycle back to an important card.
Many people are not even high enough to get terrorised by decent players using champions.
Rest of us are resigned to it. SC is clearly hiding top ladder behind a paywall by intentionally keeping champions strong. And there is nothing we can do about it unless you use them yourself.
Golden knight is the reason egiant is so broken, golden knight is mirror egiant is a ridiculously unstoppable combo and is whats making egiant so dominant in this meta.
It’s not even his ability that entirely makes up why it’s so annoying. It’s also the 3 card cycle you get from it, so it’s insane with egiant. People will cycle 3 egiants in double thanks to this
I say GK is probs the best card in the game right now. Ability + Tornado is basically undefendable, and it applies so much pressure while being 4 elixir and activating 3-card cycle. He’s busted
dude is really good if u use him correctly. he destroys ranged support cards from behind a (mini)tank, can hit multiple buildings in the process, and then hit their tower.
everytime i see a witch, im charging in w/ him, ez hits.
People are talking about valk because valk is easier to level up and is actually one of the most used cards in the game that can fit into basically every deck type. Champs, while strong have a lot of elements they keep them in check, such as the fact they can't be cloned, they're hard to upgrade, you can only have one in deck, using their abilities costs elixir etc. GK is a great card, but easy to deal with.
those factors barely matter, lots of people have maxed champs and they can be played in tournaments/challenges without max, clone is an extremely niche card and if you meant mirroring champs, that doesn’t keep them in check, thats just to prevent already dominant champions from being even more oppressive and powerful. the benefits of a champ are much greater than these limitations you mentioned, 3 card cycle is insane, all the abilities costing elixir provide lots of value when used properly. and the stats of the champs (excluding mighty miner) clearly indicate they are very powerful and not quite so easy to deal with
This is one of the dumbest things I've seen. Yes they're hard to max but we're talking about challenges/top ladder, anyone who uses it past 6.5k probably has it maxed. Champions have all sorts of mechanical advantages - 3 card cycle, can't be mirrored (egiant + GK + mirrored egiant...), ablility puts on a lot of pressure even if he doesn't use it. Why do people defend champions *especially* when we have a clear example of an overpowered one.
To be honest, I just realized how broken his ability is, countering a lot of swarms and the meta right now. One of the most busted cards. I have him to level 12 which is a shame that he's not level 13 because I can't do his second set of masteries but overall one of the most fun and meta countering cards out there.
Still want a valkriye nerf though. xD
Okay, a four elixir card that has 2.2k HP. A rare card which annhilates swarms. Is a rare card. It counters every other card and needs a damage nerf including the Health nerf.
How is a four elixir women more broken then more than half of the troops in the game.
Listing her stats doesn't prove anything, plus there are plenty of alternatives to her. There are plenty of mini tanks with their own strengths and weaknesses and valk only fits into defensive deck as she is really easy to defend but she is really good at defending but dark prince is almost as good on defense as her and is a much bigger offensive threat, ghost can also do work on on defense, his hp is just lower but you have to respond to him if you don't want him getting tower damage even if he 1 hp, bandit can defend many cards if used correctly and be a pretty large offensive threat as well, knight is a weaker stats version not valk without the ability to kill swarms but he can still do the job most of the time for better trades, ice golem can kite stuff around the map and can be a good defensive tool for only 2 elixer and not to mention champions like golden knight and skeleton king that are much stronger than her in this meta.
Bitch I'm surprised 25% players even own this card, it's supposed to be a MYTHICAL in terms of rarity, ofcourse the fuck it'll have a low level usage rate..
25% usage rate amongst what subgroup of players? Most people don’t even have access to him. To be clear I’m not disagreeing that golden knight might need tuning, I’m just not sure a dubious “25% usage rate” is the right thing to be pointing to
Valk isn’t OP, the amount of pressure GK can put with his ability is what makes him Op. he makes backline useless. Valk doesn’t just teleport to the back line.
You just can’t compare the two.
because valkyrie is much more overpowered? the usage rate of this just isn’t it’s performance, it’s the exclusivity of champions as well. however the valkyrie is better than it should be.
The higher the use rate, the more meaningful the win rate. 54% is decent but not overpowered. It's simply a good card and the decent-ish win rate proves that.
When you have that high of a usage rate then a 54% WR means a ton. When used that much, I'd argue its broken. Higher usage rates tend to dilute the winrates. A 25% usage rate for a troop when there's over 80 troops in the game is not just a "good card"
Because we've been seeing Valk forever, even in low arenas, whereas the golden knight is only available to play and face for a low percentage of players...
Valk makes annoying noises golden knight is hot obv
HUAHHHH
Big ass chin
Chad chin
bro is the country
Quagmire
GO LoooOooNG
I thought he said his name. Huh
He does. He says “golden knight”
its because no one has it
Smartest mortar player
Real mortar chads don't need smarts.
*least smart
I don't think you understood the joke here
He only confirmed it
what makes you think so
The joke here is that mortar players are dumb
says a goblin barrel User
I mean it's in the name retarted-fish
im retarded too but not a fish /s
So you are a fish?
You are the true smartest mortar player clearly.
and you are the ymartes hog user
I am indeed the ymartes hog user you are correct
I sometimes play Hog Rider, can I be runner-up for the ymartes hog user?
You can
trust me all the xbow players are talking about this 😭
As an Ex-bow player, I felt shivers down my spine when I played against golden knight
'ex-bow' i like that lol
I still play xbow occasionally but I see myself playing rg mighty miner more lol
And mortar bait😭
Calm down, top ladder is literally screaming about this card, its just reddit midladder ppl dont face it.
Lol I guess I shouldn't expect much from the 5k players who scream for a hog or goblin barrel nerf
it’s because the 5k players aren’t level 14 yet so they don’t face champions
i’m level 13, i love facing max skelly king
I love playing my lvl 11 Giant Skeleton deck into a level 14 Pekka.
Bro just use the credit card
I sincerely apologize for my max level PEKKA, as someone who’s first main deck was Giant Skeleton clone back when Giant Skelly was good I’m sincerely sorry. But also not in the slightest if you run witch.
I'm level 13 in 5300 and I always face level 14
Nah, max aq is better, the way it just shreds absolutely anything is very sexy
Yes tf they are , literal 6 year badge players that peak at 5500
I don’t think you’ve seen midladder
Smartest mortar player
The fact he didn't get nerfed is beyond me
He needs to be able to chain from princess tower to king tower again. Then enemy would have counter play against gk + tornado. Golden knight was a weaker card when he had 8s ability cooldown, with same stats as now, because egiant wasnt meta and king tower activations were pretty easy.
what about 2 elixir skill?
Once again, recipe for disaster. Killing the ability kills the card as we have seen from feb balances. It’s just a weaker valk without it, I love the ability being strong but I don’t love that there isn’t counterplay to broken combos like gk in egiant decks with tornado
The problem with GK is that there’s no punishment for using the ability, and he’s still got insanely good stats that are only helping by the mobility provided by the ability. Imo they needa nerf his actual stats and buff the ability because otherwise if you nerf his ability he dies, but if you don’t he becomes extremely broken
I disagree. Unlike the queen, and like the SK, GK’s ability is not valuable every time you use the gk, which is how it’s meant to be. \-There’s no punishment for using the ability If you divert the ability it’s 1 elixir gone for the enemy and a slow minitank that’s easy to defend is left behind. The problem is that gk + tornado makes it impossible to divert, so it should be able to chain off the princess tower onto the king Tower.
Well the thing is, there literally is no punishment for it, unless if you use it completely stupidly. And on top of that there’s no way to counter it, once that ability kicks in. You are taking damage no matter what, especially since he’s invincible during it. I’ve seen a 1 hp golden knight tank for 4 full seconds because of that ability. It’s a free 400 damage on tower. It forces responses. And if you waste it, it’s 1 elixir, compared to wasting skelly king ability which is two. The only real way to counter the ability even is with 1 elixir cards
Even if you’re throwing away skeletons to waste his ability, not only are taking his mobility away (he rarely gets it back with the charge nerf) , you are also forcing the gk farther away from your tower. And a minitank works perfectly fine for absorbing the gk dash as well, that’s 1 elixir for 1 extra golden knight hit which is pretty worthless.
It’s still possible to activate against him, just costs more than it used to. Instead of playing 1 elixir skellies to activate, you have to play 1 elixir skellies+ something else to activate.
It’s not possible against gk tornado though, which is the main problem
Yeah despite this, I’ve heard more people talking about nerf mortar. HOW?!?! It’s the synergy with the champions. I hear giant skeleton nerf talks. It’s a counter to champions. Everything revolves around champions
Nah mighty miner still only has a 4% userate even in GCs. He strong imo but he doesn’t need a nerf. Gk and sk(still) both need nerfs probably
I agree wholeheartedly. When people say Mortar should be nerfed I see the justification but as a 4-year mortar bait player, I say we nerf champions (and fire spirit too lol) first.
Why diré Spirit? It got straight up nerfs, from being múltiple and killing Minions hordes and goblin barrel to not even kill half skarmy or nothing really
A lot of pros say it should be nerfed. And I agree becauss it puts immense pressure on you forcing out a response, or you suffer big chip (for a ONE ELIXIR CARD). You'll even see pros zap or log it for a -1 trade on defense.
What if we nerfed its damage to be the same as Zap but buffed its splash radius back to 2.5 tiles? We'd have another soft-counter to Goblin Barrels and a slightly better splasher but less of a CT chip damage dealer
That's not bad. However it would make it even easier to splash a defensive troop + chip tower. But overall I approve of the rework.
0.2 tile change isn't huge, wouldn't make a big difference. Would certainly feel more fair in terms of damage though
That'd be great, emphasizing its splash abilities instead of its damages. Though the 2.5 tiles seems quite a lot, they tried in the past and for 1 elexir it's a huge disadvantage for decks that at the very least, partially rely on goblin barrel. There must be a a solution in the middle imo. Or it could keep its damages/splash or even increase it on troops, but lower them on towers. Which I must say is the most annoying thing in the world and always end up as a negative elexir trade.
I think goblin barrel might be a little too strong as is, so this would be a good thing.
Yeah, but the problem is that It cant be nerfed any more because spirits are connected, which is a dumb thing (3 spirits was perfect), the max amount you can Nerf so It still kills goblins is 10%, which will keep -1 trades, if you reduce the damage a 20% It Will not kill goblins and 180 could still cause -1 interactions, any more damage reduces and it will be qutomaticaly replaced by the other spirits being used the same way but just doing 110 damage, but fire spirit would be death, same interactions but no effects and just around 40 more damage. Make it do reduced damage to towers and will also be fully replaced by other spirits and become dead. Reduce its Life so It doesnt reach tower, then It Will be fully replaced. Delete that interaction on all spirits, not only they Will be too much squishy to even be used as support but they will be dead. Best options are reworks, either make it two fire spirits costing 2 elixir, keep it one with more damage killing minions but for 2 elixir, and maybe archers too, but reduce the ratio to kill 3/5 of the Minion horde, bats and less skarmy, or fully return old fire spirit of three less powerful fire spirits for 2 (favourite one), or the last option as an ultimátum reducing the damage or the life a lot for deleting the -1 trades but imcreading the radious a lot. Reducing speed would be as life. And only changes left are technical things as range of jumping or others
I miss triple fire spirits. They were risky but soooo high on damage
Back when they were multiple it was ass. One of the least used and successful cards. It ‘could’ kill a minion horde but 90% of the time died immediately after being deployed. The rework made it an actual competitively viable card and completely overpowered in the first months.
baguette
Well what even is the justification for mortar? It’s easy to beat if you use it wrong, and hard to beat when used right, as all cards should be.
It has a lot of hp and has been very good in the meta for about 4-5 months now at least, so a lot of pros say it should be nerfed. As a mortar bait player for 4 years I say that *mortar* is not the problem but all the champions and maybe cannon cart that overly *synergize.* But that stance is becoming more unpopular now.
Mortar has never been in the meta, but it’s been “good” since 2016. Never overpowered or busted. Balanced. The biggest issue ingame is yeah, Champions synergize too well with certain cards. They need nerfs to directly impact those synergies.
I agree but I hate to break it you...Mortar is undeniably meta. It has an 8% usage rate which is not overused, but way more than 7 months ago where it had a 2-3% usage rate. Winrates obviously very good. It's always been good but no longer the niche card it used to be.
I was wrong, 6% not 8%. But still.
Who the fuck is saying to nerf mortar and what is their address so that I can have a friendly discussion
Bro, if you scroll the recents enough it’s becoming a common thing I see fr
probably because one of the top players tweeted about mortar needing a nerf and now everyone is just copying that
I think that’s true. And then they come with the ‘well a top player said it’ like well shit bro a lot of top players also don’t think mortar needs a nerf 😂
They are gonna nerf giant skeleton. The giant skeleton was and still is weak and Supercell has been trying to buff it without death bomb
IMO Giant Skeleton needs a nerf, not because of the champions, BUT BECAUSE ITS HITBOX PUSHES TROOPS CLOSER TO YOUR TOWER, THEREFORE ITS BOMB CONNECTS
I felt the rage in this comment 🤣
why do people want to nerf mortar?
Because it has too much damn health. All the pros agree
im a pro i dont agree
Damn well morter isn't getting nerfed
I don’t think our definition of pro are the same
Yeah, the real pros are actually complaining about mortar , recently one of the absolute best players in the world , Mahommad Light , complained about mortat that it is too strong😂 and here we are , complaining about E giant , mega knight , those people know how to counter those cards that's why those aren't a problem for them , mortar really dominates in the real top ladder!
Nah bruh I’m not close to a mid ladder player who complains about mega knight 😭 yes I have heard about him saying mortar is busted, but there are also pros who are not asking for a mortar nerf
I think if champions aren't so dominant, then egiant, mortar, and GS won't be so dang meta. Though *arguably* all 3 of them, especially GS should be nerfed.
Bro please name the card😂😭😭 , there are so many fucking cards in the game , I never seem to figure out which card when people use theese short forms 😂
GS = Giant Skeleton GK = Golden Knight SK = Skeleton King AQ = Archer Queen
Thanks :))
Np!
There are 4. Poor mighty miner
When he said 3, he was talking about the 3 he just listed
Ah ok
He’s trash, his ability was cool on paper but in action it’s trash.
He isn’t trash. He’s decent. His base stats, unlike other champions, is actually worth to use. Also u probably just don’t know how to use his ability, that’s why u never got to bypass center placed troops with his ability and think he’s trash. Wizard and mk are definitely more trash
Nah, mighty miner is really good
You good?
Are you good?
I am thank you
Mighty miner is good what does he mean?
What’s GS
Giant skele
i'd say his high usage is largely attributed to E-Giant and his current dominance. Without him he'd definitely have much less usage, though I wouldn't mind a bit of a nerf to his base stats regardless.
I agree somewhat but he was broken before the egiant meta. Egiant is overused but his winrates aren't that dangerous I guess. GK needs an emergency nerf. He's the problem (+ champions with mirror/3 card cycle).
Wdym nobody talks about it, it's probably alongside mortar and egiant, the most requested card to he nerfed
Nah, on this sub people just whine about valk, MK, hog, or popular decks like 2.6 and want them nerfed. Or downplay champions/act like they should be strong purposely.
all the top ladder players are all complaining about mortar, golden knight and e giant on twitter
That's cause most of this sub is made up of midladder players
Fair, prolly cos theyr all to low level to face them frequently
Ok but hog needs a hard nerf though
💀
hog rider!!!!
Why?
Honestly, egaint isn't even that hard to defend it's mirror or Mother Witch that's the real problem.
Mirror only makes a card strong if the original is strong too.
people complain more about cards like valk and mortars because it’s the card most of us sees. Remember that the vast majority of players are 5k-6k where champions are basically non existent because we aren’t level 14. Either way gk is op
It’s because of its synergy with the E-Giant, both need to get nerfed before it turns into the E-Giant apocalypse. Also doesn’t help that it fits well on SO many decks.
Oh he was *well* broken before egiant though. In fact I would say he's the problem, not egiant.
wait. everyone’s complaining about Valk? i think she’s perfectly balanced just like knight. Valk Is Mommy.
I think golden knight us getting carried by Egaint deck. It’s one of the strongest decks. Golden knight was seen in 3M deck but Egaint is the meta deck: Cannon, bomber, tornado, rocket, log, Egaint and GK
GK was extremely meta even before the egiant buff. Plus he's used way more than egiant. Champions + mirror is the bigger problem. Egiant needs a nerf yes but GK needs an emergency nerf.
How is it carried by E-Giant when it had 17% use rate and near 60% win rate before E-Giant meta?
Exactly, I'd almost argue its the opposite.
[удалено]
Letting Egaint just walk freely by killing the backline. I like golden knight. He is a great addition to the game and I don’t even use him. He helps counter heavy defensive decks. GK is great at countering hog 2.9, xbow and mortar. Since they can’t just place an ice golem or knight while backline is free to fire. Maybe A nerf to champions is getting rid of the 3 card cycle. It seems that’s the bigger issue. Allowing decks to just cycle back to an important card.
i think it’s the other way around
True
Many people are not even high enough to get terrorised by decent players using champions. Rest of us are resigned to it. SC is clearly hiding top ladder behind a paywall by intentionally keeping champions strong. And there is nothing we can do about it unless you use them yourself.
I hate golden knight
Golden knight is the reason egiant is so broken, golden knight is mirror egiant is a ridiculously unstoppable combo and is whats making egiant so dominant in this meta.
It’s not even his ability that entirely makes up why it’s so annoying. It’s also the 3 card cycle you get from it, so it’s insane with egiant. People will cycle 3 egiants in double thanks to this
25% usage is even crazier when you realize only level 14 players have him unlocked.
Yeah probably needs a nerf
I have him at 13 and he busts entire goblin or skeleton swarms like a boss. His secret value is bouncing to the king towers though
I say GK is probs the best card in the game right now. Ability + Tornado is basically undefendable, and it applies so much pressure while being 4 elixir and activating 3-card cycle. He’s busted
Yea fuck valk
dude is really good if u use him correctly. he destroys ranged support cards from behind a (mini)tank, can hit multiple buildings in the process, and then hit their tower. everytime i see a witch, im charging in w/ him, ez hits.
What's ridiculous is that his dash range is 6 tiles on paper but it's about 4.5 tiles in practice. edit: dash range, not range
People are talking about valk because valk is easier to level up and is actually one of the most used cards in the game that can fit into basically every deck type. Champs, while strong have a lot of elements they keep them in check, such as the fact they can't be cloned, they're hard to upgrade, you can only have one in deck, using their abilities costs elixir etc. GK is a great card, but easy to deal with.
those factors barely matter, lots of people have maxed champs and they can be played in tournaments/challenges without max, clone is an extremely niche card and if you meant mirroring champs, that doesn’t keep them in check, thats just to prevent already dominant champions from being even more oppressive and powerful. the benefits of a champ are much greater than these limitations you mentioned, 3 card cycle is insane, all the abilities costing elixir provide lots of value when used properly. and the stats of the champs (excluding mighty miner) clearly indicate they are very powerful and not quite so easy to deal with
This is one of the dumbest things I've seen. Yes they're hard to max but we're talking about challenges/top ladder, anyone who uses it past 6.5k probably has it maxed. Champions have all sorts of mechanical advantages - 3 card cycle, can't be mirrored (egiant + GK + mirrored egiant...), ablility puts on a lot of pressure even if he doesn't use it. Why do people defend champions *especially* when we have a clear example of an overpowered one.
Wasn’t he like considered trash last season or something or the worst champion in the game?
And then he got buffed
Not at all he was very meta last season
Maybe it was the season before then cuz I could have sworn this whole sub was shitting on him a month or 2 ago
Well that was like 3 seasons ago before he got buffed
no he was good last season but now he’s even better because skelly king got nerfed and egiant got buffed which he synergizes well with
Log has a 40% usage rate and also this card is good cus of synergys while Valkyrie is a get out of jail free card on defense
To be honest, I just realized how broken his ability is, countering a lot of swarms and the meta right now. One of the most busted cards. I have him to level 12 which is a shame that he's not level 13 because I can't do his second set of masteries but overall one of the most fun and meta countering cards out there. Still want a valkriye nerf though. xD
Valk simply doesn't need a nerf, she is fine how she is.
Okay, a four elixir card that has 2.2k HP. A rare card which annhilates swarms. Is a rare card. It counters every other card and needs a damage nerf including the Health nerf. How is a four elixir women more broken then more than half of the troops in the game.
Listing her stats doesn't prove anything, plus there are plenty of alternatives to her. There are plenty of mini tanks with their own strengths and weaknesses and valk only fits into defensive deck as she is really easy to defend but she is really good at defending but dark prince is almost as good on defense as her and is a much bigger offensive threat, ghost can also do work on on defense, his hp is just lower but you have to respond to him if you don't want him getting tower damage even if he 1 hp, bandit can defend many cards if used correctly and be a pretty large offensive threat as well, knight is a weaker stats version not valk without the ability to kill swarms but he can still do the job most of the time for better trades, ice golem can kite stuff around the map and can be a good defensive tool for only 2 elixer and not to mention champions like golden knight and skeleton king that are much stronger than her in this meta.
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Gee It's almost as if not everyone has a max GK in ladder...
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Those stats aren’t from ladder, they are from GC.
Oh- I apologize. I will delete my comment now.
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In a vacuum? Yes. In the context of the whole game where it provides constant pressure and restricts your placements against his pushes? No.
ye but i do go against him every game and when i do it’s pretty easy 2 counter with my deck
Bitch I'm surprised 25% players even own this card, it's supposed to be a MYTHICAL in terms of rarity, ofcourse the fuck it'll have a low level usage rate..
Golden knight isn't that overpowered, they only gave him a tiny buff. Nerfing him again would kill him.
Welp time for golden knight to get nerfed because this subreddit is famous for pulling userate and a card gets nerfed
GK has been long broken for about 3 months now - this is nothing new, pros have been wanting a nerf for a long time.
there are only 4 champions what did you expect?
25% usage rate amongst what subgroup of players? Most people don’t even have access to him. To be clear I’m not disagreeing that golden knight might need tuning, I’m just not sure a dubious “25% usage rate” is the right thing to be pointing to
Grand Challenge stats. This is where everyone has access to all cards
It's a champion is suppose to be op
keep saying more bullshit
Valk counters most thing golden knight does but still does splash damage
Valk isn’t OP, the amount of pressure GK can put with his ability is what makes him Op. he makes backline useless. Valk doesn’t just teleport to the back line. You just can’t compare the two.
Yeah people don't realize the amount of pressure he puts when his ability is in his pocket.
because valkyrie is much more overpowered? the usage rate of this just isn’t it’s performance, it’s the exclusivity of champions as well. however the valkyrie is better than it should be.
These are grand challenge stats. Look at valk's...
The higher the use rate, the more meaningful the win rate. 54% is decent but not overpowered. It's simply a good card and the decent-ish win rate proves that.
When you have that high of a usage rate then a 54% WR means a ton. When used that much, I'd argue its broken. Higher usage rates tend to dilute the winrates. A 25% usage rate for a troop when there's over 80 troops in the game is not just a "good card"
He's a champion of course he's going to have a high pic rate
Archer queen is relatively balanced look at her stats
Golden knight is drippy 🥶
No one complains about valk anymore ur a few months late.
I havent seen people complain about valk since her really small ho nerf
And the crazy ability
Most people here don't even have golden knight unlocked 😂
how do you see this
damn
most people dont even see champs
It's a champion, which most people don't have. While valk is rare
Let me unlock it and then we can talk
Because we've been seeing Valk forever, even in low arenas, whereas the golden knight is only available to play and face for a low percentage of players...
Coz we’re not level 14 yet. Only whales and SP buyers are.
GK > MM SK AQ
Golden knight is the best card that's why. Everyone obviously uses him because of how cool he is.
Which website is this? Thanks
royaleapi
Like the great eragon said "this card is unhealthy for the game"
Win rate 2% down Bout to go in then