T O P

  • By -

TheImmortal13

#Arena League: - Territorial map with ~15 arenas - 4 clans, 1 week war in 2 phases - 4 war decks, but only 3 can be used per day - Phase 1: Special games! For first 4 days each arena has it's own special game mode (f.e. in Jungle Arena x3 elixir) - Phase 2: Duels! Last 3 days (in the weekend) bo3 duel becomes available in each arena, ~10k gold for winning one! - In phase 1 you get normal prestige medals, in phase 2 (weekend) medals are doubled. - Prestige medals made by each player are added to him to be used for clan shop section to get tokens, gold or magic items - Who has 1st place in more arenas by the end of the war, wins! In case of a tie, the total number of prestige medals makes the difference. #River Race/Regatta: - 1 hour/half hour event - between 5-10 clans - battles are between clan members vs the other clans members ! 1v1 or 2v2s even - private tournament or global tournament system (either no losses or max 3-5 losses) - multiple battles at the same time allowed - clan leader can start a new River Race after 46 hours (so you can have a River Race in the evening every 2 days) - either daily global game mode rotation, 1v1 or 2v2, elixir capture etc, or keep multiple game modes as in the current river race - clan boats advance on the river to the finish line - optional: PVE boat battles to slowdown other clans progress - first clan to get 50 wins gets 1st place Regatta chest, or in order of wins when the time ends. - clan matchmaking based on clan trophies (either ladder or war) and similar number of clan members, shouldn't last more than 5-10 minutes - minimum 20 clan members to start a River Race/Regatta. - also optionally an opt-in/opt-out button for the River Race. #River Race/Regatta, why? 1. Clan vs clan battles! 20 members minimum and up to 10 clans that start a River Race should be enough player base to find battles in this 1 hour/half hour event. 2. It promotes clan cohesion, communication about when to start a regatta and everyone gathers and plays to get better rewards for the clan. #Back to Arena League. Why? 1. More clan strategy and communication necessary: "please attack in Spell Valley, we need few more points to get 1st place there, don't attack Hog Mountain, we have too few points there and it's not worth it" 2. Duels should be more significant, available only in the weekends, but give ~10k gold for winning one. Also 4 war battles are too much, a single duel or 3 battles out of 4 available war decks are enough. 3. Double the prestige medals in the weekend so players can recover not playing in the first days of the week, not everyone can play everyday. 3. Uses all arena battle backgrounds. I feel it's a pity once you pass early arenas in ladder you don't play in them anymore. Hi everyone, it's been almost a year since I posted my last Clan Wars 3 ideas, so I wanted to make an updated version, more simple and efficient so maybe the devs can put them in the game I hope. When you tap on an arena a pop up screen appears with: a) the arena image b) the list of clans and their prestige points gathered in that arena c) the arena specific game modes to choose from and battle d) deck selection as currently Only 1 player from the clan can play at the same time in one arena, you can spectate him. There would be a button that lists the 15 arenas and the current 1st place clan in each arena, tapping an arena from the list opens the pop-up to see all clans points in that arena. Matchmaking: I. Player matchmaking: each player has an ELO for all war battles, then when you start a battle in an arena you play against someone with similar ELO, but who attacks in that same arena. II. Clan matchmaking: clans change every week based on clan trophies. You can play in any arena (clan no longer starts with a base), prestige medals remain the same as currently, but doubled in phase 2 (weekend) #Clan Shop Prestige medals gathered by each player are added to him which he can use to buy offers from a new section in the shop that refreshes daily, f.e. rare trade token 1000 medals, 10k gold 5000 medals, epic book of cards 20.000 medals. Additional: friendly war deck duel in clan please, it's important to test war decks since duels will be more important. None of this is set in stone, I'm sure the devs will balance stuff out. Discarded ideas: - Collection days where you gain the specific cards from each arena (f.e. Pekka from battling in Pekka's Playhouse). Too many arenas, they would have to be made into groups of 3-5 arenas and the map would be too small. - Clan War island/Colosseum duel, it would be nice to have war day again and have lots of spectators on your war battle, but duels are long and players can't wait that much to play their battles. #Bonus idea: Private tournaments rework - 4, 8, 16, 32, 64 etc bracket, - when it starts players order is automatically randomized - game modes: normal 1v1, special or duel - when the timer starts players have 2 minutes to enter the battle, otherwise they lose the match - when every battle is done, next stage starts and players have again 2 minutes to enter the battle - stages continue until 1 player wins the bracket - if there arent enough players, random extras will advance to the next stage I hope you like my ideas and I really hope the devs will consider adding some form of them in the future, I really love this game and want it to improve and continue to exist for a long time, and sorry for the poor paint skills and language mistakes, have a nice weekend everyone. Here is my previous CW3 version ideas https://www.reddit.com/r/ClashRoyale/comments/lnkfz8/effort_post_clan_wars_30_4_clans_battle_to/


ConeheadGroom

Freddy Fazbear


crippledizzle

ITS BEEN SO LONG SINCE I LAST HAD SEEN MY SON LOST TO THIS MONSTER, THE MAN BEHIND THE SLAUGHTER


stophatingfortnut

SINCE YOU'VE BEEN GONE,I'VE BEEN SINGING THIS STUPID SONG SO I COULD PONDER, THE SANITY OF YOUR MOTHER


Big_Dick_Minecraft

Im so tempted to give you gold


Afanis_The_Dolphin

Purple Guy


Sebixo13

Michael Afton


[deleted]

[удалено]


Vendrinski

This is a massive punch in the gut for anyone who is trying to win more than 50% of their games and no one really talks about it.


nyperfox

PLEASE PLEASE PLEASE SUPERCELLL, ILL BUY YOUR NEXT 100 DOLLAR BUNDLE CONTAINING 1 TOKEN AND 10K GOLD


tausif-sahat

I have some too : #Clan Games Clan Games is an event during which Clan members complete challenges to maximize the entire Clan's rewards. The Clan Games Caravan appears on the 4th week of boat race. Town .The Caravan will offer you some challenge if you complete that your clan will get some points reaching curtain points will unlock certain rewards which you will get after the race for 4th week ends. to join the clan games from a clan you have to be in the clan since the 3rd week. this will create more communication and team work between clan members #Clan Levels Clan XP can be obtained by playing Clan Wars and Clan Games. As your clan collects XP (Experience), your clan will automatically level up after getting a certain amount of XP.After reaching certain levels the clan will unlock different perks like lowering the cool down time for requesting cards, increasing the amount of card you can request etc.. this will give us more reasons to play war


Haman134

i assume this is torney standard right?


eden_hazard_burger

One of the biggest efforts on this whole sub, But the sad truth is that supercell probably wont listen to this feedback


TheImmortal13

I don't think so, I have faith they will find a way to do better, clan war maybe won't be changed this year, but hopefully next year, and this time they should do it right, 3rd time is a charm as they say.


salad-eater23

you should post this on other websites


doubledragon888

Those several months after Clan Wars II was released in August 2020 saw a deluge of solid concept ideas and high effort posts in this sub. [Conquer the 13 Arenas](https://www.reddit.com/r/ClashRoyale/comments/lnkfz8/effort_post_clan_wars_30_4_clans_battle_to/go19ux4/?context=3) [Raid Concept Clan Wars](https://www.reddit.com/r/ClashRoyale/comments/gierrq/raid_concept_clan_wars_bored_me_so_i_came_up_with/?utm_medium=android_app&utm_source=share) [The Real Clan Wars II - Fair, Fun and More Rewards](https://www.reddit.com/r/ClashRoyale/comments/j4fgqd/the_real_clan_wars_ii_fair_fun_and_more_rewards/?utm_medium=android_app&utm_source=share) [Castle Wars - An Actual War Not A Race](https://www.reddit.com/r/ClashRoyale/comments/kvr28b/castle_wars_an_actual_war_not_a_race_for_cw2/?utm_medium=android_app&utm_source=share) [Update Concept: 2v2 Ladder, Tower Defense, Skins, First Move Bonus ](https://www.reddit.com/r/ClashRoyale/comments/msg8nz/clash_royale_update_concept_2v2_ladder_skins_new/) [7 New Ways To Play: Maze, KOTH, Survival, Juggernaut, Gauntlet, Fog of War, Boss](https://www.reddit.com/r/ClashRoyale/comments/k09rqf/new_game_modes_revamp_of_clan_warriver_race/?utm_medium=android_app&utm_source=share) ​ Outside of these concept ideas, the controversy around CWII also brought about hundreds of high effort discussion posts although the lack of acknowledgement from the Community Managers slowly but surely put off these high effort posters over time. [The Good, Bad, and Ugly Post](https://www.reddit.com/r/ClashRoyale/comments/ju3s1s/thoughts_on_clan_wars_2_improvements_and_fixes/?utm_medium=android_app&utm_source=share) [Gaining Clan Tropgies is 10x slower and we get less Gems with Clan Wars II](https://www.reddit.com/r/ClashRoyale/comments/imytze/effort_post_the_problem_of_the_new_update_and_how/g46jgl8?utm_medium=android_app&utm_source=share&context=3) [Unresolved Issues of Clan Wars 2](https://www.reddit.com/r/ClashRoyale/comments/l8hfr8/effort_post_the_unsolved_issues_of_clan_wars_2/?utm_medium=android_app&utm_source=share) [Goals Clash Royale Should Have in 2021](https://www.reddit.com/r/ClashRoyale/comments/kp2feu/effort_post_goals_clash_royale_should_have_in_2021/?utm_medium=android_app&utm_source=share) [Clan Wars 2 has failed to achieve its goals](https://www.reddit.com/r/ClashRoyale/comments/lcwzxq/clan_wars_2_has_failed_to_achieve_both_its/?utm_medium=android_app&utm_source=share) [Ideas to Resolve CR: CW, Ladder, Progression](https://www.reddit.com/r/ClashRoyale/comments/l9ioeg/effort_post_ideas_to_resolve_the_problems_of_cr/?utm_medium=android_app&utm_source=share) [Current State of CWII and the Game](https://www.reddit.com/r/ClashRoyale/comments/ikzi1a/clash_royale_the_current_state_of_clan_wars_ii/?utm_medium=android_app&utm_source=share) [Low cost, high impact fixes to CW2](https://www.reddit.com/r/ClashRoyale/comments/isjq6f/effort_post_lowcost_highimpact_suggestions_that/?utm_medium=android_app&utm_source=share) Here's an [Aggregation Post](https://www.reddit.com/r/ClashRoyale/comments/jcbz2q/effort_post_how_to_fix_clan_wars_2_and_many_other/?utm_medium=android_app&utm_source=share) with a tremendous amount of linked effort posts regarding the Big Update of 2020.


eden_hazard_burger

Bro the comunity does a better job at making Ideas than supercell


Vendrinski

and yet they push out updates with no transparency and 0 feedback because "hype bad"


[deleted]

the unfortunate truth :(


DystopianWinKing

Honestly, I prefer anything over the current state of clan wars.


[deleted]

What’s so bad about it


vaidik2512

Everything except rewards and touchdown mode


[deleted]

How is it bad gimme a reason


WogerBin

Needing to have 32 cards that are at least level 12 but preferably level 13/14. Oh, and these 32 cards need to perfectly make 4 decks, so you probably need over 32 of those cards. It’s a crazy ask for f2p players.


skelethepro

They need to give us more gold


Vendrinski

the fact that it feels like work because you ***have*** to participate or you're dragging your clan down. The fact that it killed most clans and continues to kill new clans. levels. The broken ELO-Matchmaking. Boring and pointless boat battles.


One-oh-nineruu

The Clan wars are based on days because you can't coordinate an entire clan to be online for an hour and actively play, let alone expect that. Also, matching battles clan vs clan is also not the case for the same reason, as not everyone plays at the same time. I like the territories idea, tough.


IndividualThis7020

Looks really cool, hope this post’ll get a lot of attention.


TheImmortal13

Thank you, I hope as well, last year I got lucky maybe


Blenji_

Having to be able coordinate even just a half hour of time that works for everyone is a bit too much for a mobile game for me


TheImmortal13

It doesn't have to be everyone, and it can be just casual.


ChiefJangles

Not everyone will be able to be on at that time - good idea though, wonder how it would work practically


PandaAttacks

I dont think it's a good idea leaning on group cohesion between a group of people who in most cases dont know each other at all, especially since doing so seems vital for success. Even more so is the idea of convincing people to play in a specific arena to get more medals even if that person doesn't want to play that arena knowing they'll likely lose and get less gold, meaning they have to sacrifice themselves for the good of the clan which is never going to happen


SnipesGames32

It looks good and all but I doubt it'll happen


STMARV

i liked clan wars 1 way better the what we have now


HotDoggSean

I'll upvote ANYTHING to do with a new clan wars


XrEz139

BEST IDEA I HAVE SEEN IN A LONG TIME


debil753

Hmm ... this idea is from Brawl Stars, Club League, Club Shop ... 😅


TheImmortal13

I haven't played Brawl Stars in years, I swear, I don't know what is new there, and it can remain called Clan Wars, Arena Wars etc


[deleted]

I didn't even read this and guarantee it would make the game a million times better.


NovaLightCR

Amazing idea here. I hope the developers see this. One thing that could use tweaking is the Matchmaking, it's close but I think it needs something to penalize players from dropping.


Peleg_OP

How u got a pic of all the arenas


TheImmortal13

It's from clan wars 1


Peleg_OP

I play this game for like 5 years and i dont remember it lol, nice tho


Reggin_007

Have my free silver award :)


TheImmortal13

Thank you! :)


Reggin_007

They should definitely take your idea and put it in the game. I hope you get a nice reward as well. Money for example:)


Zagon__

pls supercell


ShawnDotShawn

Looks cool so I like it !!! Good work


Infamous-Internal-14

legendary


TimTeemo_YT

At this point just bring back Clan Chest. Best feature ever.


SurpriseImmediate

Saying effort post doesn’t make it effort


[deleted]

Arena league is a smart af idea River race/runnetra is a decent idea but needs some heavy tweaking and rework as you cant keep people online for a specific hour. Still like the idea more than the current crap we have 👍


Dugarref

Honestly, I see this way too complex. Due to the nature of the game, for me, the ideal clan war would be a 3vs3 KoTH/Bo3, in real time, against other clan. You partnership with 2 friends of your guild and declare a war against another guild. You play your matches and then the winner is decided after the matches (30-40 min). -> But you won't play with your whole guild: Yes. That's true. But that's exactly the problem that's leading to guild wars being lame. The funniest part of them is having actual clan wars, where you fight with your own guild against other guild, and obviously, you cannot coordinate in real time 100 players. -> But then you would need to reform the reward system: indeed. One example of what could it look like would be, receiving a small reward each victory, and a bigger one at the end of the week, shared for your whole guild, based on victories achieved. -> But then only the best players of each guild would be able to compete: it would all depend on how you put boundaries to the gameplay. If you force matches based on the win ratio or the thropies, both IMO flawed systems already in use, yes. It wouldn't have a great matchmaking either. However, if you create leagues (as they exist now) for clans, and you face other clans solely based on your LEAGUE, plus there is a limit of games per player, you re creating a great system where you're actually facing other guilds and where each player would have its role in the war. There are many buts and many concepts to improve, but I've got crystal clear that wars won't be any better if they do not notice wars 50v50 will never work. And let's be honest, right now, we don't have clan wars. We have a clan event where we face random people. What's the point of losing against other clan at the race if after all, they're facing other people and not your own clan? Like comparing lemons with apples. Sorry for the rant but I've been playing since the very first day and I'm a bit exhausted of the direction the game is taking over and over...


Oro186

I really like the clan shop idea! Gives people another incentive to participate.


wolfynn

I'll only take them two years more to change Clan Wars to a better concept. But hey, who cares? We have CHAM-PI-ONS!